This video unfortunately keeps getting views even though I'd really rather delete it because it's bad and contains mild amounts of misinfo, but I am keeping it around for the channel lore because of how different my newer videos are lol. If you actually care about the educational aspect of this video, I'd recommend watching my video on final fantasy xiv, as that is basically this video but a much more accurate and valuable resource for post processing shaders and pipelines.
Seeing this one after watching a bunch of your newer stuff was definitely an experience! I didn't know it was going to be like this, but it was obvious as soon as you started talking that this is definitely not the newer content I was familiar with. If you're worried about this giving people the wrong first impression, you could edit the title, thumbnail and description to make it clear. I 100% think you should leave it up though!
I know you probably won't see this but the reason why the results you get are weird when you do gamma correction at normal values is that its already gamma correct. Unless I missed a part where you transitioned to linear color space or something weird, Minecraft colors should be gamma correct by default. The video is very informative though and helped me create my own Minecraft rendering engine
So interesting to come back to your first video after all the newer ones, it's really striking how big of a leap you made with just a couple tweaks to your narration and presentation. It's really not THAT different, just seems like you let yourself be more you, which is really fun to watch (not that this isn't, just noticing the "first attempt vs. found my groove.") Really happy I found your channel
@@crabbatorium I think you'll find that many things relating to internet pop culture derive from 4chan, so no matter what I use, it'll always kinda be connected to bad things and bad people in some way. I just use popular images from the early 2010s cause that's the aesthetic I want to embody and it has no relevance to 4chan for me lol.
I was looking for a shader that isn't trying to be all advanced n cool and instead just makes the world look a bit better, and this is exactly what I was looking for. Tysm ace
Great video; I learned a lot. I think the only think I didn't like was the bloom, but I think that has more to do with my hatred of the mid-2000's bloom trend.
After ploppin' your shader into Optifine, I genuinely like how this looks! It has some kind of soft feel to it, and I think it fits well with the stylized approach. I think your Minecraft shader is a good effort, keep it up!
respect to this man who made it to recommeded section. i honestly enjoyed watching your videos for the past 2 hours. but hey! keep it up. you'll make it there :)
for as "bad" as you think this is it's a LOOOT better than most people's first videos and it's no surprise you are where you are now. definitely keep this up for the few people like me who check out old videos from new channels they discover and don't totally rely on the recommended.
O fruto nasce na aceroleira, que é um arbusto de até três metros de altura, cujo tronco se ramifica desde a base e cuja copa é bastante densa com pequenas folhas verde-escuras e brilhantes. Suas flores, de cor rósea-esbranquiçada, são dispostas em cachos e têm floração durante todo o ano. Após três ou quatro semanas, se dá sua frutificação. Por ser uma planta muito rústica e resistente, ela se espalhou facilmente por várias áreas tropicais, subtropicais e até semiáridas. A acerola, quando madura, tem uma variação de cor que vai do alaranjado ao vinho, passando pelo vermelho. Esta coloração é resultado da presença de antocianinas, especialmente pelargonidina e malvidina. Sua superfície é lisa ou dividida em três gomos. Possui três sementes no seu interior. O sabor do fruto é levemente ácido e o perfume é semelhante ao da uva. Possui vitaminas A, B1 (tiamina), B2 (riboflavina), B3 (niacina), cálcio, fósforo, ferro e, principalmente, vitamina C, que, em algumas variedades, chega a estar presente em até 5 gramas por 100 gramas de polpa. Este valor chega a ser oitenta vezes superior ao da laranja e ao do limão. A acerola está dividida em duas seleções: a acerola vermelha e a acerola laranja.
The code for the shaders is in the description, not really intended for use since they dont work in the nether or underwater lol and it's Oyasumi Punpun, my favorite
I really liked this iteration of question asking since it's like visual novel-esque but idk it's really hard to integrate into videos so I'm still working on getting it to fit in to my style.
@@Acerola_t it’s… idk, endearing? in a really nice way that adds a cool dynamism to what’d otherwise be just one person monologuing. i feel like there’s a reason why the two-person/presenter format is so popular for educational-type-ish content also punpun slaps so there’s that
this video should be kept up and shown to teachers as demonstration on how drasitc the changes are in how well a viewer can listen to a string of information with fitting music in the background vs this total drag of 20 minutes... while the comparisson might be unfair since your voice has way more energy in your newer videos than here but music would mask that aswell to some extend as the music would carry alot of energy. imo...
my go to shader is always continuum, but when just now i tried it on 1.19.4 minecraft, the nights, and caves were so dark i literally could not see, and the torches were barely giving any light whatsoever. if i knew how to change brightness in it i would use it, but for now, im not using any shaders
Why not do a fragment shader that raycasts to the light sources (not global illumination just to the light) for shadows. You could even straight up ignore the minecraft lightmaps as they are sometimes not the best for realism. And if you wanted to do GI then you could just do subsequent bounces. (Note I have minimal experience with shaders and work more with CPU code)
I do indeed care what ACES means so thx for explaining it. I mean you must admit that "academy color encoding system" sounds fancy and academic. Even mor academic would only sound academy colour encoding system. (Just kidding I know you cannot hear the "u" in colour)
hey ace, you probably wont see this. but im a student software engineering in college right now, and you have inspired me to take a gander with video game (graphics) programming as a hobby. Do you have any resources or (technical) advice for a newbie (besides standard advice like "start small" and""90% of all gamblers quit just before they hit the jackpot"") thanks :)
if you're super brand new to programming I'd start with a higher level graphics library like processing.py or p5js, this stuff isn't actual graphics programming (not gatekeeping) but it's fun visual programming to get better at programming with. If you're more familiar with programming and want to do something cool on the cpu without delving into gpu programming, check out Ray Tracing In A Weekend which goes over a cpu ray tracer and also has several extensions. If you want to get towards what I do then I'd recommend catlikecoding's Rendering tutorials which goes over recreating Unity's uber shader for beginners.
Your video is very well explained, I'd like to get into Minecraft shader programming too, but I can't find any Minecraft specific tutorials or training on the internet, should I start by learning all the GLSL basics, if you could advise me that would be great. 😃 I'm using a translator, sorry if it's not clear
Hello, Ladies and Gentlemen, welcome to episode ONE of Jermacraft, the series where I play Minecraft. This is gonna be a Single Player Let's Play, and when I say "Let's Play", I use that term... pretty loosely, because... I'm an idiot in this game, you're gonna see lots of fails, you're gonna see lots of... triumphs, at least I'm hoping. So, go grab yourself a nice hot cup of coffee, hot cup of cocoa, I got apple cider right here, freshly brewed, let me take a sip - ah, that's good cider.
I wish you were my math teacher. It was insane to think our computers are actually recipe books waiting to be written by us. I am floored to hear how much math is going on in the cpu and cpu but more so in the gpu. To hear that you have to render by the light source and it stores distance and material data. I need the math and I’m hungry
Acerola! Hay I'm an indie dev, I wanted to ask since you have first hand knowledge, I want to make a shader that can be sold in the Minecraft store on bedrock for ps5 and Xbox users but have no knowledge or understanding of what program to use
This video unfortunately keeps getting views even though I'd really rather delete it because it's bad and contains mild amounts of misinfo, but I am keeping it around for the channel lore because of how different my newer videos are lol.
If you actually care about the educational aspect of this video, I'd recommend watching my video on final fantasy xiv, as that is basically this video but a much more accurate and valuable resource for post processing shaders and pipelines.
nice video tho
Seeing this one after watching a bunch of your newer stuff was definitely an experience! I didn't know it was going to be like this, but it was obvious as soon as you started talking that this is definitely not the newer content I was familiar with.
If you're worried about this giving people the wrong first impression, you could edit the title, thumbnail and description to make it clear. I 100% think you should leave it up though!
it's very awesome and inspirational to see how much you've evolved dude
That's fair. I find it funny how bored you sound throughout and in the end you state how fun it was.
Just make a new Minecraft shader video with path tracing >,>
If he keeps this up, Acerola videos will soon be nothing but black scenes and organically evolve into podcasts on their own.
black s c e n e s
One of my future eighty children will have your name
This is the best comment i have ever received thank you
Only one of them will survive to adulthood
@@VoxelMusic LMAOO 💀
One?
@@Vers1.0 Haha, ha, one!
Damn bro, it's crazy how you've shown us every step of creating this shader. So much insight
ACES is dope. It upped my renders a ton once i discovered it.
I have no interest in nor ability to create Minecraft shaders but this their creation process is really fascinating to see
thyetre're*
you can use a quadratic formula, to have only the brightest of the brightest blooming
Wow, you sound so much more alive in the recent videos. The info is always solid tho.
Yeah I think I recorded the audio for this at like 4am lol
thanks for watching!
I am shocked by how much your video quality has improved over the past few months :)
[Insert motivational message here]
Lmao yeah this video is not great
I know you probably won't see this but the reason why the results you get are weird when you do gamma correction at normal values is that its already gamma correct. Unless I missed a part where you transitioned to linear color space or something weird, Minecraft colors should be gamma correct by default. The video is very informative though and helped me create my own Minecraft rendering engine
Yeah I made this vid when I was significantly less experienced with color spaces and post processing in general
What gamma exponent does base Minecraft use? And what exponent do I have to apply to convert the colors to linear?
GOD, i love your voice and tone so much. I could listen to it all day
idk if this is sarcasm or not but thanks!
@@Acerola_t not sarcasm, i stand behind what i said even if i was really sleep deprived when i wrote it
This shader reminds me somewhat of the Complementary Reimagined shader (although that might just be because that's aimed to be a Vanilla+ Shader).
So interesting to come back to your first video after all the newer ones, it's really striking how big of a leap you made with just a couple tweaks to your narration and presentation. It's really not THAT different, just seems like you let yourself be more you, which is really fun to watch (not that this isn't, just noticing the "first attempt vs. found my groove.") Really happy I found your channel
Thanks it also helps that I dont do my voice overs at 4am anymore
@@crabbatorium I think you'll find that many things relating to internet pop culture derive from 4chan, so no matter what I use, it'll always kinda be connected to bad things and bad people in some way. I just use popular images from the early 2010s cause that's the aesthetic I want to embody and it has no relevance to 4chan for me lol.
@@Acerola_t fair enough, I'll withdraw my comments
A must watch before going to sleep
I was looking for a shader that isn't trying to be all advanced n cool and instead just makes the world look a bit better, and this is exactly what I was looking for. Tysm ace
The first minute with the classical music and im already in love with this channel
Looks awesome!
Great video; I learned a lot. I think the only think I didn't like was the bloom, but I think that has more to do with my hatred of the mid-2000's bloom trend.
After ploppin' your shader into Optifine, I genuinely like how this looks! It has some kind of soft feel to it, and I think it fits well with the stylized approach. I think your Minecraft shader is a good effort, keep it up!
Thanks! Just dont go underwater or into the nether since the shaders do not work in those settings lol
I came for the shaders, i stayed for the dead dea demons characters' tooltips
Oyasumi Punpun character but close enough
thanks for watching!
ACES being the standard and having such little information about it available is painerola
Your lil narration character scares the shit out of me because punpun scares the shit out of me.
this video is really different from the other videos he sounds like its 3 am and he just finished the video script so its time to record
It's funny you say that because when I finished the video script it was 3am and time to record
@@Acerola_t it sounds ok when you speed it up by 1.5
respect to this man who made it to recommeded section. i honestly enjoyed watching your videos for the past 2 hours. but hey! keep it up. you'll make it there :)
this is sick ! big fan of coding adventures and this type of content keep it up!
13:43 "overload the interpolation," in other words extrapolate
yeah i didnt know the word for it lmao
for as "bad" as you think this is it's a LOOOT better than most people's first videos and it's no surprise you are where you are now. definitely keep this up for the few people like me who check out old videos from new channels they discover and don't totally rely on the recommended.
O fruto nasce na aceroleira, que é um arbusto de até três metros de altura, cujo tronco se ramifica desde a base e cuja copa é bastante densa com pequenas folhas verde-escuras e brilhantes. Suas flores, de cor rósea-esbranquiçada, são dispostas em cachos e têm floração durante todo o ano. Após três ou quatro semanas, se dá sua frutificação. Por ser uma planta muito rústica e resistente, ela se espalhou facilmente por várias áreas tropicais, subtropicais e até semiáridas. A acerola, quando madura, tem uma variação de cor que vai do alaranjado ao vinho, passando pelo vermelho. Esta coloração é resultado da presença de antocianinas, especialmente pelargonidina e malvidina.
Sua superfície é lisa ou dividida em três gomos. Possui três sementes no seu interior. O sabor do fruto é levemente ácido e o perfume é semelhante ao da uva. Possui vitaminas A, B1 (tiamina), B2 (riboflavina), B3 (niacina), cálcio, fósforo, ferro e, principalmente, vitamina C, que, em algumas variedades, chega a estar presente em até 5 gramas por 100 gramas de polpa. Este valor chega a ser oitenta vezes superior ao da laranja e ao do limão.
A acerola está dividida em duas seleções: a acerola vermelha e a acerola laranja.
you fool I've already liked the video for that opening sequence
1:07 bro was ahead of his time with the ryan gosling
first time i’ve ever seen the stuff i used in precalc in a practical sense
looks nice.
your newer videos are so good
I make shader's for skyrim and i thought this was pretty familiar looking to watch😄 nice video 😍
amazing how much you have grown in just 2 years
I love soft shadows style bro
your videos are so addicting, even though i don't know math or programming or art
Thanks!
Great video that goes over the basic of shaders. +1
You have earned yourself a new sub. Thoroughly enjoyed this video
1. Awesome video!
2. Where can I find the shader please?
3. Which manga is the girl in footnotes is from?
The code for the shaders is in the description, not really intended for use since they dont work in the nether or underwater lol
and it's Oyasumi Punpun, my favorite
@@Acerola_t Either I'm really blind or there's just twitch and twitter links.
Also thx, I'll check out the manga (got recommended it before actually)
@@V972 well that's funny I guess I never put the code in the description, thanks for pointing that out
github.com/GarrettGunnell/Minecraft-Shaders
Great video! Where do you learn this stuff?
Years of self study lmao
@@Acerola_t jeez !! i though you are some kind of cs student
i dont like how most shaders go way over the top with the effects, like, the overworld is way too bright
What da Aiko doin
I really liked this iteration of question asking since it's like visual novel-esque but idk it's really hard to integrate into videos so I'm still working on getting it to fit in to my style.
@@Acerola_t I was just doing a "what da dog doin" meme but yeah, video editing is hard especially when it comes to manuscripting
@@Acerola_t it’s… idk, endearing? in a really nice way that adds a cool dynamism to what’d otherwise be just one person monologuing. i feel like there’s a reason why the two-person/presenter format is so popular for educational-type-ish content
also punpun slaps so there’s that
Yo, why are you making me learn code and remember Aiko? Some kind of trauma-learning method?
All according to plan
time to apply those water shaders big man
Very nice and well explained. Every tNice tutorialng is crystal clear and easily understandable.
this video should be kept up and shown to teachers as demonstration on how drasitc the changes are in how well a viewer can listen to a string of information with fitting music in the background vs this total drag of 20 minutes... while the comparisson might be unfair since your voice has way more energy in your newer videos than here but music would mask that aswell to some extend as the music would carry alot of energy. imo...
yeah i keep it up because it shows just how awful my first vid was lol but turns out pretty much everyone's first few videos aren't great
so this is when legend start ??
Look out your unit vector definition saying that the "sum of its parts is one" can be confusing for people who do not already know it. xd
Apologies if you said this in the video and I just missed it.
How exactly did you do this? Like what did you use to put them in game?
Optifine lets you do it
@@Acerola_t that's what I assumed. Thanks for answering!
The very beginning of a distinguished neek
21:58 creepy how mobs look
my go to shader is always continuum, but when just now i tried it on 1.19.4 minecraft, the nights, and caves were so dark i literally could not see, and the torches were barely giving any light whatsoever. if i knew how to change brightness in it i would use it, but for now, im not using any shaders
extending the backscreen image over the entire video and then cutting it out when you say something important enough
Great video !
Discovered ur channel n i love watching ur vids but seeing aiko keep randomly popping up in annotations is giving me traumatic flashbacks 😭😭
I personally cannot see a single difference in the game with the sharpness filter on and off
ngl I have no idea why I included sharpness in this video as it's basically pointless in the context of base minecraft textures.
THe contrast kills it for me. It looks like the backlight on my monitor is overloaded >< Impressivce work though!
Why not do a fragment shader that raycasts to the light sources (not global illumination just to the light) for shadows. You could even straight up ignore the minecraft lightmaps as they are sometimes not the best for realism. And if you wanted to do GI then you could just do subsequent bounces. (Note I have minimal experience with shaders and work more with CPU code)
Because it's extremely expensive to raycast to light sources.
It looks like the old Element Animations lighting.
OMG, thank you!!!!
This shader turned out really great, but I do no like the sharpness post-processing.
Yeah if I made it now I'd probably ditch the sharpness but I'm always a sucker for sharpened images
I do indeed care what ACES means so thx for explaining it. I mean you must admit that "academy color encoding system" sounds fancy and academic. Even mor academic would only sound academy colour encoding system. (Just kidding I know you cannot hear the "u" in colour)
you should add your water shader to this
hey ace, you probably wont see this. but im a student software engineering in college right now, and you have inspired me to take a gander with video game (graphics) programming as a hobby. Do you have any resources or (technical) advice for a newbie (besides standard advice like "start small" and""90% of all gamblers quit just before they hit the jackpot"") thanks :)
if you're super brand new to programming I'd start with a higher level graphics library like processing.py or p5js, this stuff isn't actual graphics programming (not gatekeeping) but it's fun visual programming to get better at programming with.
If you're more familiar with programming and want to do something cool on the cpu without delving into gpu programming, check out Ray Tracing In A Weekend which goes over a cpu ray tracer and also has several extensions.
If you want to get towards what I do then I'd recommend catlikecoding's Rendering tutorials which goes over recreating Unity's uber shader for beginners.
Nice!
1:00 I was hoping for “learning” to be part of that too… :(
Your video is very well explained, I'd like to get into Minecraft shader programming too, but I can't find any Minecraft specific tutorials or training on the internet, should I start by learning all the GLSL basics, if you could advise me that would be great. 😃
I'm using a translator, sorry if it's not clear
unfortunately minecraft shader specific tutorials don't really exist, I'd start with the glsl basics though!
It's been a year! Where are the improvements?!!
My next video is very similar to this with all the stuff I've learned since lol
@@Acerola_t Prophet powers active 😅
id like the shaders they look nice :)
Hello, Ladies and Gentlemen, welcome to episode ONE of Jermacraft, the series where I play Minecraft. This is gonna be a Single Player Let's Play, and when I say "Let's Play", I use that term... pretty loosely, because... I'm an idiot in this game, you're gonna see lots of fails, you're gonna see lots of... triumphs, at least I'm hoping. So, go grab yourself a nice hot cup of coffee, hot cup of cocoa, I got apple cider right here, freshly brewed, let me take a sip - ah, that's good cider.
ltg
⛈⛈⛈⛈⛈
this is awesome, but i cant shake the feeling that ive seen your name somewhere
Dude you NEED to revisit this!! (Maybe using the newer Iris!)
Hey, unrelated question, where are those manga panels you use from? Asking because I find them very familiar.
oyasumi punpun
Cool
Math is incredible
Wow
Are you able to see real time changes when coding and inputting different outputs?
I wish you were my math teacher. It was insane to think our computers are actually recipe books waiting to be written by us. I am floored to hear how much math is going on in the cpu and cpu but more so in the gpu. To hear that you have to render by the light source and it stores distance and material data. I need the math and I’m hungry
Wait, brasileishader?
"red" ... that.... that was yellow ?
en.wikipedia.org/wiki/Color_blindness
@@Acerola_t thanks for finding my color blindness
How do you do the shadow? Does minecraft allow you to render in other directions?
BLACK SCENE 😂
Is this done with a graphic library or with a game engine?
Acerola! Hay I'm an indie dev, I wanted to ask since you have first hand knowledge, I want to make a shader that can be sold in the Minecraft store on bedrock for ps5 and Xbox users but have no knowledge or understanding of what program to use
Unfortunately you cant make shaders for ps5 and xbox users, sorry!
areola
I wanted to write my own shaders, i don't think i want to anymore
What language did you write this shader in? Did you write it in the OpenGL shading language?
it's opengl, the code is in the description.
Bro I feel so dumb
0: Cool video
is possible to create vanilla graphics with only water reflections(flipped image) with minimal fps losses?
screenspace reflections are pretty cheap, so yeah
wow this video exactly 1 year old
Thanks for the explanation, now I can improve the Source engine
w
Why do you look like that old video of that singing robot mannequin
make me a shader that:
has shadows
has outline that is like 1.12.2 update promo art like in bsl
Is this shader used by Steeeveee?
do i need nvidia gpu to do this? or can i still do it with amd gpu?
you sound a bit sick
AIKO
Color filters, and blacklight filters,