Mac's will never be not over priced. The only Mac I've had that held its value (at least for basic video editing and motion graphics) was the iMac pro. Anything more advanced than that...I feel windows+Nvidia is gonna be hard to beat for the foreseeable future.
@@dannybcreative For sure...like I said, editing and motion graphics even on an intel iMac pro was a better experience than on any PC. But yeah, for Blender Bob's audience, and for things like 3D, machine learning, virtual production, unreal, etc...apple may be out of those loops for a while (especially with unreal...considering it's history with epic LOL)
Great video Bob 👍🏻 No nonsense testing with clear results, no hype and presented with a nice quirkiness. No matter if you're a Mac or PC person, competition and new innovations is great for us all. Keep em coming Bob!
As of June 31st 2022??? As usual, you’re well ahead of your time (and where there’s also a June 31st 😲🤔). Joke aside, Continue your great work, we love it!
One thing I haven’t seen anyone test out yet is sculpting performance with high poly models. As someone who does mainly creature work that’s what I’m interested in - render times are less consequential as there’s always render farms etc, I just want a smooth experience while I’m working!
@@dannybcreative thanks, I will have to check that out - wondering how the performance will compare in Blender since I know ZBrush is much better optimised in that area. I’d like to stick to Blender if I can.
Great video... Thanks for the French class, I actually liked your French rant than I did the whole blender simulation thing though that was good too! Got it? Mom Capitan!!
I have the iMac M1 and I'm feeling they over promoted, and under delivered. But I needed it to just run programs. So many no longer run on an older mac. Fusion 360 for example.
I've been a long time desktop Linux user. I love picking parts and building up my pc, upgrading it with time. I think the M1 family of chips is great, I love ARM. But I believe the best value is not in the highest tiers, unless you exclusively do work that leverages the very specific stuff that M1 Ultra and M1 Max do really well, which is anything related to video editing, unsurprisingly. For anything else, the price is just too high for most people, imo, with no real overall benefits if you want to replace a proper desktop, where power consumption is way less of an issue. I own a 16" M1 Pro and I think that's the sweet spot if you want a laptop that complements your desktop. More than fast enough for general usage, still pretty good for video editing, amazing battery life, silent, great display, great speakers, good keyboard unlike pre M1 Macbooks. It's the first and only laptop that I actually enjoy using, battery life alone is a huge positive factor for me, I never feel anxious about having to recharge it.
I got 15” MBP M1 Pro after using 2013 15” MBP. Its faster but not amazingly fast as most reviewers would make you believe. Battery and especially speakers are amazing though.
Your data is wrong regarding the cpu the CPU doesn't have 32 cores. The Ryzen threadripper 2950x is a 16 core cpu with 32 THREADS. This is exactly the type of flawed comparison that leads people to waste massive amounts of money on wrong buying choices.
Two logical cores can work through tasks more efficiently than a traditional single-threaded core. By taking advantage of idle time when the core would formerly be waiting for other tasks to complete, Intel® Hyper-Threading Technology improves CPU throughput (by up to 30% in server applications3).
7:30 - Stewart said in an interview that he was initially going to do a French accent, but they changed it because the producers apparently didn't respect French as a language.
Thanks so much! If you ever revisit this, would be really valuable to see how this does in fluid sims (mantaflow and FLIP fluids addon), and particle sims using the molecular plus plugin. Would make an upgrade really tempting, especially with the single threaded improvements in M2. Thanks anyway, keep it up :)
God bless you're in the VFX industry and not in the hair dressing industry :) ...and i agree that a test on a machine should not only focus on rendering....
IMO the main weakness of the M1's is the GPU, mainly hardware based RTX and Software optimization. The rest is very much on par with what Windows based machines offer
Finally a meaningful comparision. I was thinking that unified memory will load faster and after that M1 will handle it faster. Yes memory loaded faster, no M1 didn't compute faster. May be in the future, AMD and Intels own ARM-SoC will become more avail so more programs will be natively written for those sets... yet I doubt it - since programming rendering and simulations with no precalculated/cached require complex instruction sets AFAIK. So thanks and happy reboxing+sending back! Cheers, hi to the cats.
thumbs up for the star trek rant and the hair alone! Star Wars is more fun anyways... :D oh, and I even learned about hardware, that was interesting too...
Thanks for the tests Bob. Really enjoying your videos here. Constructive criticism: it would have been nice to superimpose the results of your simulations over the video (nothing fancy, just some text would do it). Cheers
I said it then (after the annoucement), and I'll say it now. The M1 just doesn't have it. This is in reference to all the people who were saying it was going to be on par with the performance of higher-end Nvidia cards. No way they were going to just come out of the gates swinging that high, or hitting that hard. I want them too. I want there to be competition in the market. Even if the Apple price point kind of makes it sort of a non-competitor in a alot of ways, it would still help bring prices down. The market needs it because if you're trying to do anything 3D on anything but nvidia hardware (this is not counting CPU's I'm just talking GPU's here) there is NO competition.... and it jsut flat out s*cks. I've been wishing AMD would do something, but same thing. Actually probably worse, even with HIP.
The new intel cards are promising but I’m not confident they can hit above a 3070TI and the nvidia 4000 series is just around the corner according to the rumor mill.
@@matthewcarlson5885 Which will all eventually dirve prices down one day. However at the end of the day untill someone really finds a way to actually compete with Cuda in a meaningful way I think we're stuck. Doesn;t even have to match, but jsut get clsoe enough for Nvidia to feel the heat.
@@dannybcreative Honestly if any of the Affinity stuff didn't outperform everything on an M1 that would be damning. For one it's all 2D, and two, like you pointed out its highly optimized for metal/macOS already as it was a MacOS-only package for a long time. The comparison there is honestly kind of moot though. I mean I havn't had a PC that chugged on Video or 2D anything in a very, very long time. The tasks are almsot trivial at this point. Sure things change when you start getting into intense 4k and above projects, but really when you start getting up there your probably looking at Quadros... or whatever they call them now. Point is that's a whole other ballpark. As far as 3D untill they can crush Nvidia most wont care. Because most wont want to pay the premium for a marginal gain. So they would literally have to perform 35-50% faster at the same price point to turn heads. But like you said they havn't had a footing in 3D for so long it doesn't even relaly matter.
@@dannybcreative That's are a completely different demographic. They are either already a mac loyal customer, or Completely agnostic. People whos needs are minimal, and not based in performance. Which the Ultra isn't even Marketed towards. I'm talking about PC users who are 3d artists, game developers, video compositing. Besides software, they need to put up numbers to make the price worth it. Because for a lot of us on PC that's all we care about, is performance. The software companies in those feilds are not going to work on native support unless the performance is there, and the customers want it. Some people like oranges, some people like grapes, and then some people only care about whats going to keep them alive longer.
Apple truly did itself a disservice by marketing their chips as faster than . Like we didn't know they would've cherry picked very specific use cases and display no meaningful references in plot. The value in their chips is not absolute performance, it's performance at low power consumption, which is way more important on their Macbooks than in a desktop replacement. They should've been straight honest and leverage that aspect, rather than broadly (and falsely) saying that their M1 ultra is faster than a 3090...
The Picards fled to Britain during WW2 and only returned in Jean Luc’s childhood, hence the English accents. PicarD is the anglicisation that they would have adopted 🤓
At the beginning of the clip I mentioned that I would not do rendering comparisons because cycles for M1 is not optimized yet so the results won’t show the power of the computer. But I can tell you that at this point it’s similar to a 2080ti, far from a 3090
@@BlenderBob fair point! I could not find any information about a native M1 version and lately I was thinking to choose pc over mac (i've been on mac since 2006)
Hi blender bob, in almost every marvel movie they have these large photorealistic cgi cities and buildings. While looking at some vfx breakdown video's I found that they sometimes build the first floor of the buildings on set, and later add the rest of the building with cgi. Can you please make a video talking about how they create these realistic buildings and how they mix cg with on set buildings?
Sure! That’s exactly what we are doing right now. The problem is that I have to wait until the film is released before I can show you. Maybe I can manage something
Bob Sir your French accent is amaizing Bob Sir Is 2080 ti with i5 10 generations is the best combination for rendering Guide me I want to buy a PC First I buy a laptop but someone tells me that a Pc is far better than a laptop because the laptop is expensive and has less performance is low than a Pc
Yeah PC can have better graphic card and better processor and laptop will run super hot. I can't help you about what to buy as it depends on your budget. But stay with NVIDIA instead of AMD for the graphic card. AMD processor are cheaper and more performant than Intel
@@BlenderBob Ok Bob Thank you For Guide I decided that I buy Nvidia 2nd-hand graphic card Rtx 2080ti which is 4 months used with i5 10 or 11 generation
lolal :O) good for you. I used to work at a tv facility production house back in the late 90's, that was mac's high point with PowerPC(far superior processor), but even then they were overpriced and over hyped, but they used avid and Photoshop on them, when it came to one of the 3D guys coming in, he used a beefed up PC. I've had to support macs and PC's over the years, hate windows and mac OS, now i prefer Linux on PC architecture, if i got a mac, i'd want to wipe it and use linux.
@@dannybcreative what is professional? If you think one dimensionally you will believe the tool is the key to your creative workflow! for that reason you already failed.
7:05 - M2 is out and no dedicated raytracing support, only basic shader raytracing like always. 😞 But with 128 GB of VRAM, wouldn't this be useful for production scenes? Can you do some tests on actual complex scenes? Nobody else on TH-cam knows what complexity looks like, they all complain about 10 minute GPU renders. 😂
Hi Bob, love your content, great stuff! I'm just working on a job with physics/simulations in BL3.2 and was contemplating about this topic. In my own testing I was able to confirm what others have said, physics don't seem to support multi core CPU's and they don't use GPU's at all. I have a Ryzen 16core and during simulation it was only using 10 to 13% of the CPU, while my GPU is literally idle. I observed that it did overclock from 3.5Ghz base to 4.1 to 4.2Ghz, another proof that it's all about single core performance. From what I could find, the M1 Ultra is clocked at 3.6Ghz base, which is already really good. I'd wonder if you still have the Mac Studio if you can monitor if the M1 Ultra also overclocks itself. I think this is the biggest hindrance at the moment and has been for a long time in Blender and really wish there can be a way to utilize multi core physics, that would be a literal game changer.
@@BlenderBob I work quite well in Blender on a macbook m1 pro but I move files for rendering to mac pro with Linux and two geforce cards. This mac pro is from 2009 and it works quite well till now ;)
Sorry for the late reply... they are calibrated. It's probably the polarize filter on the iPhone that does that. In reality they look the same. I couldn't do VFX with monitors like that :-)
@@BlenderBob hah I was gone for like a couple weeks seeing "sorry for the late reply" and thinking "how late could it be, I bet this was like two weeks ago" but nope, it was yesterday Different polarization could very well cause this, makes sense
You sound like such a lovely person. Here you go, giving crap to people because of a typo and because it turns out that I don't have all the latest CPUs available at hand. I guess you don't have many friends with such an attitude. Or maybe it gives you an impression of power to be able to tell people they are ignorant. Do you feel much better after writing your comment? You feel like a super hero now? LOOK AT ME INTERNET!!!! I TOLD THIS GUY HE'S IGNORANT! I'M I COOL OR WHAT? Dude, if you have nothing constructive to comment, just STFU. Your comment is pointless, rude and just dumb. The internet doesn't need people like you.
Rendering is not a fair test? $5000 Mac Studio M1 Ultra is pretty much *destroyed* by a Windows PC that costs *half* *as* *much* . And the Windows PC is easily upgraded or repaired. Mac Studio is a disposable computer.
As I mentioned at the beginning of the clip, Cycles is not optimized for the M1 yet. That will make a big change (supposed to). If you do video editing and Resolve stuff, the M1 is mind blowing fast. You won't find a PC that can steam 18 8k clips at the same time. But I was non the less disappointed for everything outside Apple's ecosystem and I sent it back.
@@BlenderBob You say not optimized 'yet' ? Why should anyone *waste* *their* *time* on M1, when it has maybe a 3% market share? Windows totally dominates, and there are more Intel-based Macs out there, than M1. M1 is an ARM chip from a cell phone. In a $7000 Mac Studio? omg absurd pricing. M1 is mind-blowing fast in Resolve? So is a top-of-the-line Windows machine, and for *HALF* the price. The Windows machine will also be far superior for: -gaming -Blender or Maya
@@DerekDavis213 First of all, Blender foundation is NOT spending time on the M1, Apple engineers are doing it. 3%? BMW also had 3% of the car market. So what? There's still a market for it. Too expansive? For you, maybe. iPhones are way more expansive than any Android phone. Yet, they are still best selling phones. A Lamborghini is absurdly expansive while a Tesla is more performant. Still, a Lambo is a Lambo and a Tesla is far from being as sexy. That's part of Apple's marketing. Apple's market capitalization is at 2.51B. Microsoft is at 1.9. Yeah, Apple is way bigger than Microsoft. Not bad of a company that has 3% of the market. Yeah, I've seen the laptops crushing the M1. And it almost caught on fire, it has to be plugged in otherwise the battery dies within 15 minutes. An nVidia 3090 requires an insane power supply. Now imagine you are mining bitcoins on a farm with thousands of machine. The electricity needed for that! When I used the M1 at maximum capacity, I never even heard the fan once. It take a maximum of 215 watts!!! You can't use Prores on Windows, except for Nuke. There's no good codec for working in the film industry on Windows. The MacOS is linux based and it far more superior to Windows, especially for networks. There ar practically no viruses and threats on Macs, of very few. What you are saying is like, hey, Blender is free, why spend 6000$ on Nuke for compositing? Because Blender is no Nuke. 6000$ may be a lot for you, but it's nothing for a company. And it's taxe deductible. Many studies have found that a company running Macs need way much less maintenance than one running on Windows. You save a lot on IT. Listen, I understand your point of view because I bought the M1 and I was disappointed. But it's the M1. At M3 or M5, they will probably catch up with nVidia. I certainly hope so. So you are not a Mac guy and probably never will be. But here's the thing: you are no the target audience.
@@BlenderBob iPhones are certainly *NOT* the best-selling phones. Android has 72% market share worldwide. Most people on Planet Earth would fricking NEVER waste their money on an iPhone. Apple is anti-consumer, anti-repair, does not pay their fair share of taxes, and Apple Store workers are paid poverty wages. Just awful! Apple's market cap is pretty much ZERO help to Mac Studio customers that find themselves with a totally inferior computer: -unable to run 100% of Windows apps -terrible for gaming -weak gpu -RTX 3080/3090 are hugely superior -dead end machine -disposable computer -no upgrades or repairs You say that 3090 requires an 'insane power supply'? Yeah, 850 watt power supply for 90 dollars is so insane. omg LOL Any company that pays $6000 for Mac Studio is foolish, gullible, buying into the Apple hype. A Windows machine for $2000 will destroy, *eviscerate* a Mac Studio in everything except Final Cut. But then again, Final Cut is a toy, not used by serious video editors in television, feature films, or million-dollar advertising campaigns. Final Cut is popular with high school kids and TH-camrs. My first computer was an Apple IIgs. I loved that machine. Today, I wouldn't give Apple a nickel. Not one red cent.
Mac's will never be not over priced. The only Mac I've had that held its value (at least for basic video editing and motion graphics) was the iMac pro. Anything more advanced than that...I feel windows+Nvidia is gonna be hard to beat for the foreseeable future.
@@dannybcreative For sure...like I said, editing and motion graphics even on an intel iMac pro was a better experience than on any PC. But yeah, for Blender Bob's audience, and for things like 3D, machine learning, virtual production, unreal, etc...apple may be out of those loops for a while (especially with unreal...considering it's history with epic LOL)
I’m waiting for metal 3 - hoping that’s going to release the 3D beast that apple claim the m1 is!
@@dannybcreative With gpu prices finally acceptable...I'm about to start a pc build for the same exact setup! 🙌
Great video Bob 👍🏻 No nonsense testing with clear results, no hype and presented with a nice quirkiness. No matter if you're a Mac or PC person, competition and new innovations is great for us all. Keep em coming Bob!
1:15 my man’s living in the future
Doh!
It's still going to be the case in June.... :-)
@@BlenderBob true. Just out of curiosity, do you use Houdini? I’d love to see some Houdini vids from you if you do
@@BlenderBob pragmatic fix
@@BlenderBob But on June *31st* though? I'm doubtful 😛
I agree that bb is amazing at making videos
Thank you so much!
As of June 31st 2022??? As usual, you’re well ahead of your time (and where there’s also a June 31st 😲🤔). Joke aside, Continue your great work, we love it!
That’s because I just bought the new deLorian and I travelled one month into the future. Blender still not faster for rendering
One thing I haven’t seen anyone test out yet is sculpting performance with high poly models. As someone who does mainly creature work that’s what I’m interested in - render times are less consequential as there’s always render farms etc, I just want a smooth experience while I’m working!
@@dannybcreative thanks, I will have to check that out - wondering how the performance will compare in Blender since I know ZBrush is much better optimised in that area. I’d like to stick to Blender if I can.
Last time I heard zBrush was CPU only. There was no requirements for an insane GPU
You are so cool ! Thanks for sharing your "savoir" !
Great video... Thanks for the French class, I actually liked your French rant than I did the whole blender simulation thing though that was good too! Got it? Mom Capitan!!
I have the iMac M1 and I'm feeling they over promoted, and under delivered. But I needed it to just run programs. So many no longer run on an older mac. Fusion 360 for example.
I have the M1 iMac - very, very happy with it especially when I deal with the HP brick my new job gave me.
@@jbaldwin1970 Comparing HP to iMac is like comparing turds to brownies.
I've been a long time desktop Linux user. I love picking parts and building up my pc, upgrading it with time.
I think the M1 family of chips is great, I love ARM.
But I believe the best value is not in the highest tiers, unless you exclusively do work that leverages the very specific stuff that M1 Ultra and M1 Max do really well, which is anything related to video editing, unsurprisingly.
For anything else, the price is just too high for most people, imo, with no real overall benefits if you want to replace a proper desktop, where power consumption is way less of an issue.
I own a 16" M1 Pro and I think that's the sweet spot if you want a laptop that complements your desktop. More than fast enough for general usage, still pretty good for video editing, amazing battery life, silent, great display, great speakers, good keyboard unlike pre M1 Macbooks.
It's the first and only laptop that I actually enjoy using, battery life alone is a huge positive factor for me, I never feel anxious about having to recharge it.
I got 15” MBP M1 Pro after using 2013 15” MBP. Its faster but not amazingly fast as most reviewers would make you believe. Battery and especially speakers are amazing though.
not amazingly fast? it blows the doors off any prior Mac.
Your data is wrong regarding the cpu the CPU doesn't have 32 cores. The Ryzen threadripper 2950x is a 16 core cpu with 32 THREADS. This is exactly the type of flawed comparison that leads people to waste massive amounts of money on wrong buying choices.
Two logical cores can work through tasks more efficiently than a traditional single-threaded core. By taking advantage of idle time when the core would formerly be waiting for other tasks to complete, Intel® Hyper-Threading Technology improves CPU throughput (by up to 30% in server applications3).
7:30 - Stewart said in an interview that he was initially going to do a French accent, but they changed it because the producers apparently didn't respect French as a language.
Thanks so much! If you ever revisit this, would be really valuable to see how this does in fluid sims (mantaflow and FLIP fluids addon), and particle sims using the molecular plus plugin. Would make an upgrade really tempting, especially with the single threaded improvements in M2. Thanks anyway, keep it up :)
Well, Apple would have to ship me a machine because I'm not going to buy one again and return it a few weeks later. :-)
@@BlenderBob loool I thought you owned it. Thanks for the video anyway
@@MobyMotion I sent to back…
God bless you're in the VFX industry and not in the hair dressing industry :)
...and i agree that a test on a machine should not only focus on rendering....
Thanks Blender Bob!!!
IMO the main weakness of the M1's is the GPU, mainly hardware based RTX and Software optimization.
The rest is very much on par with what Windows based machines offer
I would say above par, but otherwise I agree...
Finally a meaningful comparision. I was thinking that unified memory will load faster and after that M1 will handle it faster. Yes memory loaded faster, no M1 didn't compute faster. May be in the future, AMD and Intels own ARM-SoC will become more avail so more programs will be natively written for those sets... yet I doubt it - since programming rendering and simulations with no precalculated/cached require complex instruction sets AFAIK.
So thanks and happy reboxing+sending back! Cheers, hi to the cats.
Ahh you are a ray of sunshine on this rainy day, very amusing and great to see the studio from a different perspective than just render speed.
rendering speed in Blender is key
@@ushirogeri8085 Really depends on what you are using Blender for 🤷
thumbs up for the star trek rant and the hair alone! Star Wars is more fun anyways... :D
oh, and I even learned about hardware, that was interesting too...
I wish I could have any of your older PC , my PC is almost DEAD .
I will appreciate a lot Bob🙏🙏🙏.
I don't have any older PC. Sorry
Thanks for the tests Bob. Really enjoying your videos here.
Constructive criticism: it would have been nice to superimpose the results of your simulations over the video (nothing fancy, just some text would do it). Cheers
Apple never surrenders. Expect hardware ray tracing support in the M2, which was pulled from production until this is ready.
Maybe on the 6 of June, we will see another update to M1 ....
I said it then (after the annoucement), and I'll say it now. The M1 just doesn't have it. This is in reference to all the people who were saying it was going to be on par with the performance of higher-end Nvidia cards. No way they were going to just come out of the gates swinging that high, or hitting that hard. I want them too. I want there to be competition in the market. Even if the Apple price point kind of makes it sort of a non-competitor in a alot of ways, it would still help bring prices down. The market needs it because if you're trying to do anything 3D on anything but nvidia hardware (this is not counting CPU's I'm just talking GPU's here) there is NO competition.... and it jsut flat out s*cks. I've been wishing AMD would do something, but same thing. Actually probably worse, even with HIP.
The new intel cards are promising but I’m not confident they can hit above a 3070TI and the nvidia 4000 series is just around the corner according to the rumor mill.
@@matthewcarlson5885 Which will all eventually dirve prices down one day. However at the end of the day untill someone really finds a way to actually compete with Cuda in a meaningful way I think we're stuck. Doesn;t even have to match, but jsut get clsoe enough for Nvidia to feel the heat.
@@dannybcreative Honestly if any of the Affinity stuff didn't outperform everything on an M1 that would be damning. For one it's all 2D, and two, like you pointed out its highly optimized for metal/macOS already as it was a MacOS-only package for a long time. The comparison there is honestly kind of moot though. I mean I havn't had a PC that chugged on Video or 2D anything in a very, very long time. The tasks are almsot trivial at this point. Sure things change when you start getting into intense 4k and above projects, but really when you start getting up there your probably looking at Quadros... or whatever they call them now. Point is that's a whole other ballpark.
As far as 3D untill they can crush Nvidia most wont care. Because most wont want to pay the premium for a marginal gain. So they would literally have to perform 35-50% faster at the same price point to turn heads. But like you said they havn't had a footing in 3D for so long it doesn't even relaly matter.
@@dannybcreative That's are a completely different demographic. They are either already a mac loyal customer, or Completely agnostic. People whos needs are minimal, and not based in performance. Which the Ultra isn't even Marketed towards. I'm talking about PC users who are 3d artists, game developers, video compositing. Besides software, they need to put up numbers to make the price worth it. Because for a lot of us on PC that's all we care about, is performance. The software companies in those feilds are not going to work on native support unless the performance is there, and the customers want it.
Some people like oranges, some people like grapes, and then some people only care about whats going to keep them alive longer.
Apple truly did itself a disservice by marketing their chips as faster than .
Like we didn't know they would've cherry picked very specific use cases and display no meaningful references in plot.
The value in their chips is not absolute performance, it's performance at low power consumption, which is way more important on their Macbooks than in a desktop replacement.
They should've been straight honest and leverage that aspect, rather than broadly (and falsely) saying that their M1 ultra is faster than a 3090...
"William Shatner sings to Georges Lucas" sur youtube.
That was awesome!!!
Few VS-s more: Ferrari vs Lamorghini, Fender vs Gibson, vegan vs carnivore, capitalism vs communism.
The Picards fled to Britain during WW2 and only returned in Jean Luc’s childhood, hence the English accents. PicarD is the anglicisation that they would have adopted 🤓
Hey Bob! I just got an m1 ultra mac studio max spec. Waas wondering what the best eevee render settings were.
I have no idea. I didn’t play with Eevee as I never use it.
Pretty sure we can all agree it's pronounced tomato
Thanks for the video, how about a cycles rendering comparison?
At the beginning of the clip I mentioned that I would not do rendering comparisons because cycles for M1 is not optimized yet so the results won’t show the power of the computer. But I can tell you that at this point it’s similar to a 2080ti, far from a 3090
It is clearly pronounced tomato and not tomato. People who say tomato are the same kind that say data and not data
‘Non-color data’
Hi Blender Bob, great video as usual. I am very curios of how the Mac Studio performs in Nuke, did you test it?
No I didn’t. To really test it it would need an M1 version. Otherwise it’s kind of pointless
@@BlenderBob fair point! I could not find any information about a native M1 version and lately I was thinking to choose pc over mac (i've been on mac since 2006)
Hi blender bob, in almost every marvel movie they have these large photorealistic cgi cities and buildings. While looking at some vfx breakdown video's I found that they sometimes build the first floor of the buildings on set, and later add the rest of the building with cgi.
Can you please make a video talking about how they create these realistic buildings and how they mix cg with on set buildings?
Sure! That’s exactly what we are doing right now. The problem is that I have to wait until the film is released before I can show you. Maybe I can manage something
@@BlenderBob amazing! I can't wait to watch it!
Are you alowed to share the title, or is that a secret?
@@Funatiq You mean share the file for the debris?
@@BlenderBob oh no, I meant the title of the film you are working on
Bob Sir your French accent is amaizing
Bob Sir Is 2080 ti with i5 10 generations is the best combination for rendering
Guide me I want to buy a PC
First I buy a laptop but someone tells me that a Pc is far better than a laptop because the laptop is expensive and has less performance is low than a Pc
Yeah PC can have better graphic card and better processor and laptop will run super hot. I can't help you about what to buy as it depends on your budget. But stay with NVIDIA instead of AMD for the graphic card. AMD processor are cheaper and more performant than Intel
@@BlenderBob Ok Bob Thank you
For Guide
I decided that I buy Nvidia 2nd-hand graphic card Rtx 2080ti which is 4 months used with i5 10 or 11 generation
Haha mon capitaine !
lolal :O) good for you. I used to work at a tv facility production house back in the late 90's, that was mac's high point with PowerPC(far superior processor), but even then they were overpriced and over hyped, but they used avid and Photoshop on them, when it came to one of the 3D guys coming in, he used a beefed up PC. I've had to support macs and PC's over the years, hate windows and mac OS, now i prefer Linux on PC architecture, if i got a mac, i'd want to wipe it and use linux.
@@dannybcreative what is professional? If you think one dimensionally you will believe the tool is the key to your creative workflow! for that reason you already failed.
@@dannybcreative Interesting that the "most professional" software supports Linux. Houdini/Maya/Nuke/Resolve.... but no Photoshop, unfortunately.
7:05 - M2 is out and no dedicated raytracing support, only basic shader raytracing like always. 😞
But with 128 GB of VRAM, wouldn't this be useful for production scenes? Can you do some tests on actual complex scenes? Nobody else on TH-cam knows what complexity looks like, they all complain about 10 minute GPU renders. 😂
Obviously you didn’t finish the clip. I sent it back. ;-)
Hi Bob, love your content, great stuff! I'm just working on a job with physics/simulations in BL3.2 and was contemplating about this topic. In my own testing I was able to confirm what others have said, physics don't seem to support multi core CPU's and they don't use GPU's at all. I have a Ryzen 16core and during simulation it was only using 10 to 13% of the CPU, while my GPU is literally idle. I observed that it did overclock from 3.5Ghz base to 4.1 to 4.2Ghz, another proof that it's all about single core performance. From what I could find, the M1 Ultra is clocked at 3.6Ghz base, which is already really good. I'd wonder if you still have the Mac Studio if you can monitor if the M1 Ultra also overclocks itself. I think this is the biggest hindrance at the moment and has been for a long time in Blender and really wish there can be a way to utilize multi core physics, that would be a literal game changer.
Sorry I sent it back.
@@BlenderBob no worries.
Yeah, like if Star wars don`t mess up anything🙃
The hair end demonstrate that you walk on a higher level.
I try…
m2 ultra where you at?
Huh?
It would be nice to see a rendering test where the frame requires more then 24 gb of memory.
@@dannybcreative I don’t have to much time. Probably Bod will make a video.
I just want to play Crysis.
Tu es trop dingue 😂😂😂
btw... who in 5 years will want to buy a used computer where you can't replace the drive?
I'm mac guy, too.
Yeah, that’s a serious issue. But in 5 years, it will be outdated. ;-)
@@BlenderBob I work quite well in Blender on a macbook m1 pro but I move files for rendering to mac pro with Linux and two geforce cards. This mac pro is from 2009 and it works quite well till now ;)
too early??? m2 is coming out alrd.
Still no ray tracing GPU…
@@BlenderBob too bad, you right.
Is either of the two screens color calibrated? 'cause they look wildly different in the photo
Sorry for the late reply... they are calibrated. It's probably the polarize filter on the iPhone that does that. In reality they look the same. I couldn't do VFX with monitors like that :-)
@@BlenderBob hah I was gone for like a couple weeks seeing "sorry for the late reply" and thinking "how late could it be, I bet this was like two weeks ago" but nope, it was yesterday
Different polarization could very well cause this, makes sense
31st june 2022? This is an impossible date. An impossible associated fact?
We live on a different time zone, that’s why ;-)
👌😂👏
cpu from 2018 vs cpu from 2022, nice comparison , try with upcoming Ryzen 7000 series btw its not Risen ignorant
You sound like such a lovely person. Here you go, giving crap to people because of a typo and because it turns out that I don't have all the latest CPUs available at hand. I guess you don't have many friends with such an attitude. Or maybe it gives you an impression of power to be able to tell people they are ignorant. Do you feel much better after writing your comment? You feel like a super hero now? LOOK AT ME INTERNET!!!! I TOLD THIS GUY HE'S IGNORANT! I'M I COOL OR WHAT? Dude, if you have nothing constructive to comment, just STFU. Your comment is pointless, rude and just dumb. The internet doesn't need people like you.
Risen
It's the French version :-)
@@BlenderBob xD
Rendering is not a fair test? $5000 Mac Studio M1 Ultra is pretty much *destroyed* by a Windows PC that costs *half* *as* *much* .
And the Windows PC is easily upgraded or repaired. Mac Studio is a disposable computer.
As I mentioned at the beginning of the clip, Cycles is not optimized for the M1 yet. That will make a big change (supposed to). If you do video editing and Resolve stuff, the M1 is mind blowing fast. You won't find a PC that can steam 18 8k clips at the same time. But I was non the less disappointed for everything outside Apple's ecosystem and I sent it back.
@@BlenderBob You say not optimized 'yet' ?
Why should anyone *waste* *their* *time* on M1, when it has maybe a 3% market share?
Windows totally dominates, and there are more Intel-based Macs out there, than M1.
M1 is an ARM chip from a cell phone. In a $7000 Mac Studio? omg absurd pricing.
M1 is mind-blowing fast in Resolve? So is a top-of-the-line Windows machine, and for *HALF* the price. The Windows machine will also be far superior for:
-gaming
-Blender or Maya
@@DerekDavis213 First of all, Blender foundation is NOT spending time on the M1, Apple engineers are doing it. 3%? BMW also had 3% of the car market. So what? There's still a market for it. Too expansive? For you, maybe. iPhones are way more expansive than any Android phone. Yet, they are still best selling phones. A Lamborghini is absurdly expansive while a Tesla is more performant. Still, a Lambo is a Lambo and a Tesla is far from being as sexy. That's part of Apple's marketing. Apple's market capitalization is at 2.51B. Microsoft is at 1.9. Yeah, Apple is way bigger than Microsoft. Not bad of a company that has 3% of the market. Yeah, I've seen the laptops crushing the M1. And it almost caught on fire, it has to be plugged in otherwise the battery dies within 15 minutes. An nVidia 3090 requires an insane power supply. Now imagine you are mining bitcoins on a farm with thousands of machine. The electricity needed for that! When I used the M1 at maximum capacity, I never even heard the fan once. It take a maximum of 215 watts!!! You can't use Prores on Windows, except for Nuke. There's no good codec for working in the film industry on Windows. The MacOS is linux based and it far more superior to Windows, especially for networks. There ar practically no viruses and threats on Macs, of very few. What you are saying is like, hey, Blender is free, why spend 6000$ on Nuke for compositing? Because Blender is no Nuke. 6000$ may be a lot for you, but it's nothing for a company. And it's taxe deductible. Many studies have found that a company running Macs need way much less maintenance than one running on Windows. You save a lot on IT. Listen, I understand your point of view because I bought the M1 and I was disappointed. But it's the M1. At M3 or M5, they will probably catch up with nVidia. I certainly hope so. So you are not a Mac guy and probably never will be. But here's the thing: you are no the target audience.
@@BlenderBob iPhones are certainly *NOT* the best-selling phones. Android has 72% market share worldwide. Most people on Planet Earth would fricking NEVER waste their money on an iPhone. Apple is anti-consumer, anti-repair, does not pay their fair share of taxes, and Apple Store workers are paid poverty wages. Just awful!
Apple's market cap is pretty much ZERO help to Mac Studio customers that find themselves with a totally inferior computer:
-unable to run 100% of Windows apps
-terrible for gaming
-weak gpu
-RTX 3080/3090 are hugely superior
-dead end machine
-disposable computer
-no upgrades or repairs
You say that 3090 requires an 'insane power supply'? Yeah, 850 watt power supply for 90 dollars is so insane. omg LOL
Any company that pays $6000 for Mac Studio is foolish, gullible, buying into the Apple hype. A Windows machine for $2000 will destroy, *eviscerate* a Mac Studio in everything except Final Cut.
But then again, Final Cut is a toy, not used by serious video editors in television, feature films, or million-dollar advertising campaigns.
Final Cut is popular with high school kids and TH-camrs.
My first computer was an Apple IIgs. I loved that machine. Today, I wouldn't give Apple a nickel. Not one red cent.