Ok i love this, there are so many unique mechanics here and i admire that your team maintained the scale of the infected Sangheili i cant wait to see things like the infected brute that would be a total tank, or a infected Spartan that surely would be a boss. I have some small ideas to share if you want
@@TeamAbyssalOfficial But lore wise shouldn’t there be an infected variant for every mob? What’s gonna happen when the flood interacts with a hostile mob?
@@MrMJCaboose13 That ain't lore wise at all. The Flood turns other living creatures into biomass and thrasher forms, animals don't have "infected" variants...
@@TeamAbyssalOfficialthat's true for the feral stage of the flood the infecting and create combat forms all the various mobs and use the biomass to form brain I forget what it is called but after creating a brain they enter the coordinated stage that's when I begin to recycle biomass to create pure forms in such there's still infected combat forms in this stage they will become rarer as time goes on I believe it's been a while since I've looked at the lore for the flood PS love how the mod is looking very excited for it to come out
9:27 From another world has a flamethrower does it count as a gun ? Also im so excited to see this mod gettong released. You and your team did a fantastic job !
@@awaked_society We've got this question for like 100x times, but as a short explanation, yes, but we don't know when that will be. Think about it like the Source from SRP, not easy to add, especially since we want keyminds too, a proto hivemind before it, etc.
If you guys ever consider yourself done with creating the flood mod, could you PLEASE maybw work on a Blacklight virus mod based from the game PROTOTYPE (1 and 2)?
So will it try to infect every mob, would be cool to see a variety even if its not lore wise to the game adding your own touches to increase the fun is better then following lore imo, but you do you, im just wondering if you'd try something like that.
@@sundesto8523 Ofcourse we will try to add our touch of originality and stuff, even more that people think. For example, look at the vanilla combat forms, like the human, player, villager, they are different from the normal human forms. And more will be added of course! But animals will automatically turn into biomass.
Hi there! Amazing mod! But I have problem at downloading it and discord link doesn't seem to work for me... Could you post one in the comments? I would really want to play but it crashes my game on forge loading so yeah.. sadge, I have crashlog but idk what can I do with it, I would post it on discord but I can't get into discord :C
@@TeamAbyssalOfficial thats very cool, i'd love to use it in a pack for 1.20.1 but i havent found it. dawn of the flood is a super cool unique mod too.
Wait what is the difference between the purple sangheli form and the red sangheli form if the red one is rarer what does he have more than the purple one ?
@@TeamAbyssalOfficial ah so there WAS no difference ? no reason to make the red one rarer in the first place ? Ok i was just curious if you don't want to make them different it's fine.
Kinda sucks that you completely redid mutations and made it halo themed the traditional S&R style is a a lot more unique and universal it’s kinda weird to see random halo things in a most mod packs bring back mutations
@@reformedbroski8988 It would be, but also resource consuming and also we are forgetting that the mod is only in beta and based on the Flood specifically.
I've been thinking about someone making a Halo Flood infection mod some weeks back and now someone actually made it
YES IT IS HOLY FINNALY
The attention to detail is AMAZING
YESSS!! LETS GO IVE BEEN WANTING TO SEE THE FLOOD I N MC! THANK YOU GUYS
Ok i love this, there are so many unique mechanics here and i admire that your team maintained the scale of the infected Sangheili i cant wait to see things like the infected brute that would be a total tank, or a infected Spartan that surely would be a boss. I have some small ideas to share if you want
Man, I wish something like this was for bedrock, that would be absolutely amazing
ideas: infected enderman, infected pillager, infected, vindicator, infected evoker
Please no not a infected enderman please don't do scape and run
Yeah don't worry, that is unlikely. We are trying to go for humanoid only
@@TeamAbyssalOfficial But lore wise shouldn’t there be an infected variant for every mob? What’s gonna happen when the flood interacts with a hostile mob?
@@MrMJCaboose13 That ain't lore wise at all. The Flood turns other living creatures into biomass and thrasher forms, animals don't have "infected" variants...
@@TeamAbyssalOfficialthat's true for the feral stage of the flood the infecting and create combat forms all the various mobs and use the biomass to form brain I forget what it is called but after creating a brain they enter the coordinated stage that's when I begin to recycle biomass to create pure forms in such there's still infected combat forms in this stage they will become rarer as time goes on I believe it's been a while since I've looked at the lore for the flood
PS love how the mod is looking very excited for it to come out
When they scream its sounds like the saw runner from Cry of Fear.
i want more halo guns but this great idea and i hope this keeps updating
9:27 From another world has a flamethrower does it count as a gun ? Also im so excited to see this mod gettong released. You and your team did a fantastic job !
Bro. That is awesome. Its beautiful, congratulations 👏👏👏👏
This looks promising, cant wait to see more mechanics added keep up the good work 🔥
Bro this mod is the best
Looking forward to release
It would be cool if you added some uninfected mobs from halo as well as also adding in halo armor to help protect you from infection
Beautiful work, man!
What if the blue sangheli had shields, the purple were quicker, the red dealt more damage, and the gray were just incredibly strong?
would love to see a necromorph mod from dead space
Man, i have a question, will you add the gravemind?
@@awaked_society We've got this question for like 100x times, but as a short explanation, yes, but we don't know when that will be. Think about it like the Source from SRP, not easy to add, especially since we want keyminds too, a proto hivemind before it, etc.
nice work :0 Do you use blockbench?
Yes
If you guys ever consider yourself done with creating the flood mod, could you PLEASE maybw work on a Blacklight virus mod based from the game PROTOTYPE (1 and 2)?
After of course
So will it try to infect every mob, would be cool to see a variety even if its not lore wise to the game adding your own touches to increase the fun is better then following lore imo, but you do you, im just wondering if you'd try something like that.
@@sundesto8523 Ofcourse we will try to add our touch of originality and stuff, even more that people think. For example, look at the vanilla combat forms, like the human, player, villager, they are different from the normal human forms. And more will be added of course! But animals will automatically turn into biomass.
@@TeamAbyssalOfficial alright cool, can't wait for the future updates
what ever happend to fight or die mutations? i loved that mod and i would love to have it again but it doesn't appear anymore. did you delete it?
@@coryharrison1 It was replaced by Dawn of the Flood, but as a mod it's still available as an "alpha" version.
Hi there! Amazing mod! But I have problem at downloading it and discord link doesn't seem to work for me... Could you post one in the comments? I would really want to play but it crashes my game on forge loading so yeah.. sadge, I have crashlog but idk what can I do with it, I would post it on discord but I can't get into discord :C
did fight or die mutations get deleted?
No, only reworked. But fight or die older versions are still up for now...
@@TeamAbyssalOfficial thats very cool, i'd love to use it in a pack for 1.20.1 but i havent found it. dawn of the flood is a super cool unique mod too.
Wait what is the difference between the purple sangheli form and the red sangheli form if the red one is rarer what does he have more than the purple one ?
Good point, we shall make the red's armor a bit stronger then
@@TeamAbyssalOfficial ah so there WAS no difference ? no reason to make the red one rarer in the first place ? Ok i was just curious if you don't want to make them different it's fine.
wait you hearted my comment about more infected things does this mean that you will add them into the mod!!??
Yes, but only if they're humanoid, like pillagers, witches, etc
@@TeamAbyssalOfficial yay :D
Kinda sucks that you completely redid mutations and made it halo themed the traditional S&R style is a a lot more unique and universal it’s kinda weird to see random halo things in a most mod packs bring back mutations
The textures reminds me a lot of parasites...
16:53 a Rupter FROM WISH😂😂😂
《=
a neat lil easteregg that you shoud consider!!!!!!!!! sangheli or any of the stronger forms fall like the gargantuar from pvz 1 🥹
Adding some Sangheli to be infected to make the infected Sangheli would be sick!
@@reformedbroski8988 It would be, but also resource consuming and also we are forgetting that the mod is only in beta and based on the Flood specifically.