yeah, 456 gems that also required the 4 color gems is a no go..... that's not even mentioning the 106% needing all flashback plat badges, platinum time trials, and Perfection relics (that holds the Crash 1 GEM REQUIREMENTS of 1996)
Lord man, I love Crash 4 to pieces, it’s my second favorite game in that series but 100%ing that game is something I can never willingly do ever again. And I’m speaking as somebody who’s 100%’d Crash 1 and 2 multiple times over. Relics in that game can go to hell LOLLL
I completed Crash 4's 106% last year. I finished it in about 93 hours in total. I am currently on my second attempt on a new game to see if I can 106% it faster.
The real question is which one is second because 4 is obviously first, probably why the actual video did exactly that (Would‘ve still loved to see the death count of that though)
No. it's _NOT._ Beating Crash Bash 100% is easy enough.... 200% is Crash 4 Levels of BS..... but *_UNLIKE_* CRASH 4..... it's ACTUALLLY *_FUUUUUUUN_* and CAN BE MADE EASIER... if you know what you're doing and intentionally lose in the game, during any challenge because of its _PITY_ system... which actively *LOWERS* the difficulty of the game /Ai's.... Crash 4 DOES *NOT* HAVE _ANYYYYY,_ IF AT ALL knows such things... as.... *_MERCY._*
@@Need_RnR so the platinum relics get easier as you keep failing in crash bash? Not in my experience. Crash 4 is hard but fair. Bash depends a lot on luck
@@blue_red_screen You *start* losing at the _START_ of the challenges... and build up the "loss meter" as I call it... lose *enough* times at _the_ start, until you feel the _challenges_ are easy enough for you. Crash 4.... is NEVER.... easy to complete,,, MUCH LESS, play. It feels like _paiiiiin_ *every* step of the way.
@Need_RnR I've read that before but it didn't happen for me. I would repeatedly miss out on getting the platinum relics and the game wouldn't go easy on me
It’s definitely 4. It’s the first Crash game that I didn’t even finish normally cuz the process of 100% was so extraordinarily tedious and punishing compared to the trilogy that trying to have fun collecting things was so overbearing that it ruined the entire experience lol
That's actually cool because it was the only one I couldn't find as a child. I remember finding out how to do it by word of mouth from my dads friends. It was awesome.
Yeah I noticed that too when I was 10! It's right next to a spot where I was taking a second and I thought there's something strange about those nitros, they're not hopping and seem a bit big. I had an aku so I spun one, didn't die so I jumped up them and was gobsmacked when I found another level 🤣
@@DeadGeminieven if you didn't play the game before and know about the blue gem already, the loading screen hints it anyway. My daughter figured it out straight away
The lack of movement from the nitros is, in my opinion, an excellent hint. It's not obvious, but you would notice it if you are observant. At the same time, it doesn't require you to scour the levels for tiny details in an already extremely detailed game (looks at Crash 4).
100% Crash 1 on ps1 was the crucible of Crash players back in the day. You had to break all crates in the level without dying on ALL levels. N.Sane trilogy removed the death penalty from clear gem levels. So N.Sane isn't just a remaster.
im pretty sure in the original 1996 version. to get the clear gems you also had to complete the level without dying. making the original so much harder to complete
OG crash 1 would be the hardest. You die in a bonus you cant retry. If you die at all in the level you wont be taken to the box breaking screen. So crash 1 is a deathless 100% challenge.
Yes many don't realize how hard OG Crash 1 was. I dunno about Crash 4, I'm not into 100% challenges but I went back to OG Crash after I played the remastered version and it was hard. It's harder to control precisely in OG Crash 1 and moving mechanics feel slightly off. Finishing levels with all the boxes and without dying is a real challenge.
You don't need to actually do the bonuses in original Crash 1 though. You only get one attempt at them, ever, and all they're for is a few extra lives and a chance to save/get a password, which otherwise you'll only get when you get a Gem or Key. So while it might be scary to miss a chance to save, unless you fail bonus levels multiple times in a row it wouldn't be that bad.
2:58 there is a very clearly visible drop shadow right there. The real reason why jumps are often slippery is because this is a PS1 game remade with modern engines, the level geometry and collisions are way too accurate for such a simple level design.
the three original games had slightly different jumps but the devs just used the jump from the third game on all three of them and they forgot about the wolf ledges making the jumps even more precise than they needed to be. its not abiut the modern controls its about the devs tacking mechanics on games without tweeking them a bit like they dis with the time trials on the first one
I’d sooner eat my own shit than willingly 100% Crash 4 again. Second hardest is absolutely Crash 1 but even that pales in comparison to the nightmares of It’s About Time
I'll just settle for 4 light, kicks to the dick..... Which *feel* EXACTLY.... as painful... as _completing_ and playing Crash 4's, **harder** levels... Nothing in Crash 4.... is ANYTHING like you've ever played or _seen_ in the Crash series... And *THAT'S* A _BAAAAAD..._ thing.
_Amen...._ I'll just settle for **4** light, kicks to the dick..... Which feel *EXACTLY....* as painful... as completing and playing Crash 4's, *harder* levels... _Nothing_ in Crash 4.... is ANYTHING like you've ever played or seen in the Crash series... And *THAT'S* A _BAAAAAD..._ thing.
N Sane is definitely a different beast than the games its a remake of. Crash 1 requiring no deaths for clear gems (though not requiring the bonus rounds for gems), and 1 and 2 getting trials example
I didn't own Crash 2 but I think it would be the hardest when you played the trilogy in the late 1990s-early 2000s. While Crash 1 is hard with the no death mechanics, Crash 2 had some obscure secrets that you would not know without a strategy guide. A game about breaking crates expecting us not to break crates in one level is a creative but devious secret!
So one thing to take into account: The N'sane Trilogy has all three games operate on a recreation of the Crash 3 physics engine. Crash 1 and 2 were not balanced for those physics, Crash 1 being far worse due to how different the physics were in the original. This resulted in Crash vets feeling the remake was notably harder than the original. Stormy Ascent as a level was cut from the original supposedly for being deemed too hard, it was still in the game files in the original, and a gameshark could allow you access.
The real first crash game (and NOT the N.Sane trilogy) would have required him to get EVERY. SINGLE. GEM... the same way he got the colored gem. Get all crates without losing a life (the closest I did was 21 on the original release, heck you could even program a Guitar Hero controller to control Crash (strum bar for vertical movements, a jump button, a spin button, 2 buttons for horizontal movements, and the start/select away from the fret buttons like in actual Guitar Hero game... Heck, you still have 1 remaining fret button dedicated to Crash 2's Crouch/slide/Belly flop) Oh, and Stormy Ascent originally WAS intended to be on the first Crash Bandicoot but got removed due to its sheer difficulty (Thank goodness Naughty Dog did that in '96, though it would explain how Crash managed to reach the blimp after destroying everything in Cortex's Castle) Warped is a bit easier since the platinum relics are optional to hit that sweet 105% (originally... I think it's 108% due to Future Tense, the exclusive N.Sane stage)
By the time I was 10 I had 100% crash 1 and 2. I never did 3 because I couldn't do the time trials to Platinum. I can now (34) but to this day I still haven't beaten 3 100% because I can't be bothered dealing with all those trials 😂 Another good example is beat Donkey Kong Country Returns on the one hit backwards mode. But I didn't want to do the time trials so I can't even claim I 100% that. I hate time trials And just for clarity, by 100%, I mean full game completion. I don't mean the game tells me 100%
3:10 Crash 1 has 6 colored gems. I think Cortex lost the orange one. 4:10 the boulder breaks boxes automatically. (this also applies to the dino levels in Crash Warped) 6:37 you can die in the bonuses and still get the colored gem. 7:30 now that's better
Crash 3 probably is one of the games that i played the most in the PS1 and one funny thing is the fact that since i was a child with no undertending of english, i never figured out how to use the bazooka, and not even that there's a bazooka. Remember acidentaly pulling it out for a second and get really confused, but never learned what i did.
Crash 4 is stupidly hard. But that being said though. It's made hard simply because we don't know what's coming next. No I take that back. The button mashing of pricice switching between masks. Hidden boxes in every level. No where near enough lives. Meaning that you change the death count on. Even the blue gem is achieved in the same way. Except the level your doing it on basically puts boxes in your way. They took a look at the first 3 games. Included every idea. Then press print 100 times.
After finally achieving 106% on Crash 4 I must say... Yeah, they went ridiculously overboard, but after obtaining all perfect relics and platinum relics I only really hate the inverted and timeline levels. Considering this might be the very last fresh Crash game for a long time or even forever, I appreciate that the game took me 100 and not just 10 hours to complete.
Loved all of these games so much, i got max completion on original ps1 for all of these which was way way harder for crash 1 since EVERY gem requires a no death run as boxes respawn when you die, also there was no bonus platform, once you got the 3 tokens you teleported to the bonus level and got 1 attempt, that was solid. I never knew you could spin the gorilla logs or the shrink rays though lmao
Crash bandicoot is my favourite childhood game it made me so happy back in the day when I was the only one among my friends and relatives to achieve full completion of the games with was %100 %102 %105, and they all either copied my save file or wated me to complete it for them, OG crash was was by far the hardest from the trilogy cus U remember back then checkpoints wouldn't save the boxes you have break so basically you had to complete all the levels without dying it was the only game that was like that from crash 2 it got fixed so checkpoints saved the box you have breaked
I agree with the difficulty ranking you gave. Crash 1 definitely has the hardest levels with the strictest platforming sections along with the most limited controls. I still enjoy it though and recently managed to collect every single platinum relic in the N Sane Trilogy version. Crash 2 is my personal favourite in the trilogy as it gave the player more control options with a slide jump, crawl and belly flop. It also balanced the challenge perfectly, as in Crash 1 it could sometimes feel like there were sudden abrupt spikes in difficulty (but they weren’t prevalent). Crash 2 also introduced more complex secrets such as having to think outside the box like in Diggin’ It and knowing that it is possible to go back across the gap at the end of Unbearable. Crash 3 is a very close call for me as I think it did some things worse and some things better. As you said the difficulty was traded off for levels specifically designed for speedrunning, but I also think that the game had the biggest level variety of the trilogy in both style and theming. That said though I wish it had more actual secrets as opposed to just hiding the secret warp room behind time trial relics unlike Crash 2 where the secrets were actually secrets and aplenty. There are only 2 secret exits in Crash 3. One well hidden alien signpost in Road Crashed, but one really unfair and most WTF secret in my opinion. How on earth are you supposed to find out that you have to get picked up by a specific pterodactyl not on the main path but on a gem path!? Overall, the trilogy is still great and I’m about to start Crash 2 today after 105%ing the first game.
I think I'm someone who you'd call "Crash Veteran" (and Spyro) as for many years I was playing each game in original trilogy 100% (and more when possible) Right now I find all 3 games really easy (excluding Stormy Ascent) And I'd say that 1 is the hardest, 2 easiest. Original 1 required to complete each level without dying, not just colour gems. Crash 2 has only 2 levels that I'd consider challenging
I remember 100%ing the ps1 version of crash 1. It was such a damn challenge doing every stage and every crate in one life. Some levels are way too brutal while others were easier than i thought. I do damn well think crash 3 on ps1 is harder to complete since you need to get at least gold in time trials and those time limits are fucking absurd, especially all the ones in the shitty racing levels
Okay, so you did a video answering which is the easiest and hardest in the original trilogy, but what about the rest of the Crash games? CTR, Crash Bash, Twinsanity, Nitro Kart, Wrath of Cortex, they have percentages too.
I'll probably complete those in separate videos. I did consider adding them all into one but honestly the video would have been like 2 hours long. Especially if I added in Crash 4 as well. I just stuck with the original trilogy for now as they were all part of the same collection and all had similar gameplay making it easier and more standardized when looking to identify which was the hardest.
high time was, what i thought back then, a pain in the a until i played crash 4... btw i have over 30 perfect relics now in crash 4 but the time trials will be something else
I 100% Crash 3 as a kid, i do remember reading something about the secret exits for the Motorcycle and Terradactyl levels because how t f is anyone supposed to know those exist Going back and playing those games again in the N Sane Trilogy i was raging like no other 😅 i swear the games werent as difficult as i remembered But Crash 4 can go F itself for how difficult it was just to get through the main levels themselves
For me the third one is the hardest to 100%, just because it is the longest game out of the three. My favourite is the 2nd game, but I play the first one more often because it's the shortest and simplest game to 100%. I also prefer the original trilogy, one because of the aesthetics and because the remake feels so flowy and slow with the movement animations.
Lovely video but I am honestly unsure about the choice of ranking some of them based on the remaster? The remaster is very faithful yeah but it DOES change things like the hitboxes!
11:40 You do for the relic, though. They weren't originally in Crash 1/2 like you said, but surely their missing slots on the menu taunts you like it did me
Interesting tidbit about Crash Bandicoot: Warped here, but the jetski is actually worse in this version of the game than the original. It should also be noted that there are some platinums in Crash 3 that can be obtained relatively early, like Oriental Express and Road Crash. Be cautious if you plan to go after all platinums in Crash 3, though! The first motorcycle level, Hog Ride, has an INSANE platinum requirement of keeping the first boost you get through the whole level!
When running away from the bolder, I am pretty sure the bolder will break the boxes for you. I know you already completed this, so this info is useless to you but maybe someone else can use it.
Crash 4 is the obvious answer. I’ve fully completed all of the games on ps1 multiple times over the years, and in more recent years cleared 2/3 of the N. Sane trilogy fairly quickly. By that I mean all platinum relics etc, nothing left to possibly get, and the only one holding me back on the first game is stormy ascent. I say all this to say Crash 4 is by far the hardest. But also my favorite right above warped which is REALLY saying something
The first game in the N sane trilogy was harder than the original because they used the movement mechanics from the 3rd game in the first, so the jumps dont line up like they should.
Nice video one little tik though you said there isnt a shadow or outline to indicate where crash is landing but there is. There is a circle under his feet that never goes away Garnet its like hard to see sometimes but its there. Otherwise good video love the series!
11:36 - I chose to get platinum relic on this DLC level instead of Sunset Vista or smh to get my relic achievement because it felt easier and more consistant once I learned the cycles
@@Legend-of-KaiI played the original ones back when I was a kid and played the remaster ones and this is LITTERALY the first time I discovered this through your video like wow I never knew
What about those other mainline Crash games, like Wrath of Cortex, Twinsanity, Crash of the Titans, and Mind Over Mutant? Not to mention those 2D GBA games like The Huge Adventure, and N-tranced
I wouldn't roast you I had no idea how to beat the third boss...or was it the forth...the one with guns until I realized that crash had a different animation behind the chairs... what was my mind thinking at the time geeze
36:50 If I'm not mistaken, you don't need to complete the DLC level (Future Tense) with 2 gems, to get the final gem which requires all the relics, because I got it before that level was even released as DLC. On another note, CB2 was the most difficult to 100% for me, due to a single level, which took me months (including periods of inactivity) to get its gold relic (Hangin' Out).
The N.sane trilogy made Crash 1 DRASTICALLY easier compared to the original as in the original you couldn't die even once if you wanted to get the gem on a level. I never even attempted to 100% that game. As a kid I did Cortex Strikes Back and Wrath of Cortex without TOO much issue. I remember in Warped I always used to get to 104% but could never get 105%, which if I remember rightly required you to get at least a gold relic in every time trial which I could never manage on one of the Coco / Pura levels. The one that takes place at night I think.
I haven’t even finished Crash 4 yet because I’m such a stubborn idiot I’ve been 100% each level I get to before I let myself move on and have taken a multi year break for my sanity
Og crash 1 will be the hardest. Clear gems had to be done in a single life. If you died mid level all boxes respawnd and didn't count to your total anymore. 4 may be notorious but i wouldn't say its hard more tedious
To me, the hardest levels, that are the definition of *hell* is The bridge levels, Road to Nowhere, and The High Road, in Crash 1. Those two levels are what everyone suffers in. They are levels so frickin’ hard, Alex’s Stuff made a fan game that makes Road to Ruin harder. The worst thing about those levels is that slide jumping doesn’t exist in crash 1. Unless you walk on the ropes, those levels feel like hell. So if you disagree with me, and try the levels yourself, *don’t come crying to me.*
Where’s the Spyro video? Which one of the trilogy is hardest to 100% Damn I was hoping this would include way more crash games. Like the highly underrated and forgotten Twinsanity
I think on the N.sane Trilogy, Crash 1 is the easiest (I do it every time), Crash 2 is in the middle (I’ve 100% it a couple of times), and Crash 3 is the hardest (I’ve never been able to do it)
How much fun and how easy Crash 3 is on the N. Sane Trilogy is literally what made me want to go back and complete the other ones. I wonder why it's so difficult for you
@@ZandrielGrimmThe core platforming levels are fine and I can get all the gems and crystals on basically any level in the game but Crash 3 requires you to at least get the gold relics. I can get them on any platforming stage and most gimmick stages but I just can’t do it on the plane levels. Thus I am unable to 100% the game.
of the OG 3? probably 1... especially if N.Sane version... 3 could be argued since most content to do... and if over all for all Crash Games ever? 4... hands down no arguing... its 4
See i love Crash Bandicoot, but i fully acknoledge i am shit at them. The closest i came to 100% a Crash game was Crash Nitro Kart, and Wrath of Cortex as i got the most Relics, and Gems on that one. And tbh that was only because of the Wumpa Cannon making it so if something required a tricky jump or jumping over a shit ton of Nitros Crates i could just blow them up. And Nitro Kart is a racing game so all it takes is enough practice to collect everything. It was just the Platinum Relics i never bothered getting. I actually still have that original save file on my PS2 Memory Card i should really try and get the game again. I'm more of a Spyro kind of gamer. Since Spyro games are usually more forgiving than Crash games. So those i always collect everything on...Season of Ice was probably the hardest due to that goddamn Honey Marsh mini-game where you had to get the bee's to the flowers. There's this one bee that requires you jump up a series of platforms and if you go too fast it goes back to the start, but if you're not fast enough it will sting you and go back to the start.
Ps1 version is NOT harder than remastered. In the remastered you have to get gold relics, which means doing everything quick and without dying too. At least for gems in ps1 you can take your time 🤷🏻♂️
At first I was wondering why you weren’t doing Crash 4, but then I remembered that we’d probably never see you again if you tried 100%ing Crash 4.
yeah, 456 gems that also required the 4 color gems is a no go..... that's not even mentioning the 106% needing all flashback plat badges, platinum time trials, and Perfection relics (that holds the Crash 1 GEM REQUIREMENTS of 1996)
As someone who tried Perfect Relic for Toxic Tunnels (still working on it) I can certify
Lord man, I love Crash 4 to pieces, it’s my second favorite game in that series but 100%ing that game is something I can never willingly do ever again. And I’m speaking as somebody who’s 100%’d Crash 1 and 2 multiple times over. Relics in that game can go to hell LOLLL
106% in Crash 4 is hell
I completed Crash 4's 106% last year. I finished it in about 93 hours in total. I am currently on my second attempt on a new game to see if I can 106% it faster.
The real question is which one is second because 4 is obviously first, probably why the actual video did exactly that (Would‘ve still loved to see the death count of that though)
Crash 4 is hard but crash bash is even harder
No. it's _NOT._ Beating Crash Bash 100% is easy enough.... 200% is Crash 4 Levels of BS..... but *_UNLIKE_* CRASH 4.....
it's ACTUALLLY *_FUUUUUUUN_* and CAN BE MADE EASIER...
if you know what you're doing and intentionally lose in the game, during any challenge because of its _PITY_ system... which actively *LOWERS* the difficulty of the game
/Ai's....
Crash 4 DOES *NOT* HAVE _ANYYYYY,_ IF AT ALL knows such things... as....
*_MERCY._*
@@Need_RnR so the platinum relics get easier as you keep failing in crash bash? Not in my experience.
Crash 4 is hard but fair. Bash depends a lot on luck
@@blue_red_screen You *start* losing at the _START_ of the challenges... and build up the "loss meter" as I call it...
lose *enough* times at _the_ start, until you feel the _challenges_ are easy enough
for you.
Crash 4.... is NEVER.... easy to complete,,, MUCH LESS, play.
It feels like _paiiiiin_ *every* step of the way.
@Need_RnR I've read that before but it didn't happen for me. I would repeatedly miss out on getting the platinum relics and the game wouldn't go easy on me
It’s definitely 4. It’s the first Crash game that I didn’t even finish normally cuz the process of 100% was so extraordinarily tedious and punishing compared to the trilogy that trying to have fun collecting things was so overbearing that it ruined the entire experience lol
Didn't want to include 4 because of how obvious it is. Absolute slog getting 100% in that one
I remember being 8 years old and jumping on the nitros because they weren't doing the nitro hop and being so excited about findng the secret gem.
That's actually cool because it was the only one I couldn't find as a child.
I remember finding out how to do it by word of mouth from my dads friends.
It was awesome.
Yeah I noticed that too when I was 10! It's right next to a spot where I was taking a second and I thought there's something strange about those nitros, they're not hopping and seem a bit big. I had an aku so I spun one, didn't die so I jumped up them and was gobsmacked when I found another level 🤣
@@DeadGeminieven if you didn't play the game before and know about the blue gem already, the loading screen hints it anyway. My daughter figured it out straight away
The lack of movement from the nitros is, in my opinion, an excellent hint.
It's not obvious, but you would notice it if you are observant. At the same time, it doesn't require you to scour the levels for tiny details in an already extremely detailed game (looks at Crash 4).
100% Crash 1 on ps1 was the crucible of Crash players back in the day. You had to break all crates in the level without dying on ALL levels. N.Sane trilogy removed the death penalty from clear gem levels. So N.Sane isn't just a remaster.
im pretty sure in the original 1996 version. to get the clear gems you also had to complete the level without dying. making the original so much harder to complete
it wasn't exactly that, its that the boxes restart after dying so after the first checkpoint you'd have to go back or restart the level if you die
OG crash 1 would be the hardest. You die in a bonus you cant retry. If you die at all in the level you wont be taken to the box breaking screen. So crash 1 is a deathless 100% challenge.
Yes many don't realize how hard OG Crash 1 was. I dunno about Crash 4, I'm not into 100% challenges but I went back to OG Crash after I played the remastered version and it was hard. It's harder to control precisely in OG Crash 1 and moving mechanics feel slightly off. Finishing levels with all the boxes and without dying is a real challenge.
Crash 4 actually
You don't need to actually do the bonuses in original Crash 1 though. You only get one attempt at them, ever, and all they're for is a few extra lives and a chance to save/get a password, which otherwise you'll only get when you get a Gem or Key. So while it might be scary to miss a chance to save, unless you fail bonus levels multiple times in a row it wouldn't be that bad.
@Someguyhere111 but you won't get the gym or keys if you don't finish the bonus levels
2:58 there is a very clearly visible drop shadow right there. The real reason why jumps are often slippery is because this is a PS1 game remade with modern engines, the level geometry and collisions are way too accurate for such a simple level design.
the three original games had slightly different jumps but the devs just used the jump from the third game on all three of them and they forgot about the wolf ledges making the jumps even more precise than they needed to be. its not abiut the modern controls its about the devs tacking mechanics on games without tweeking them a bit like they dis with the time trials on the first one
The real challenge is getting all the achievements on the original trilogy on retro achievements. I am waiting for a video about this
Crash 1 was pure hell when I was a kid
I didn't play crash 2 that much
But crash 3 was my favorite and it was the most fun to play
Treat yourself to #2 one of my favourite games of all time
2 is the best.
@@SGC90-t5y ahmen to this
I’d sooner eat my own shit than willingly 100% Crash 4 again. Second hardest is absolutely Crash 1 but even that pales in comparison to the nightmares of It’s About Time
Crash 2 (especially N.Sane's version with those mf relics) is definitely harder than 1 for me but not Crash 4 hard yk.. Crash Bash is straight up evil
I'll just settle for 4 light, kicks to the dick..... Which *feel* EXACTLY.... as painful... as _completing_ and playing Crash 4's,
**harder** levels...
Nothing in Crash 4.... is ANYTHING like you've ever played or _seen_
in the Crash series...
And *THAT'S* A _BAAAAAD..._
thing.
_Amen...._
I'll just settle for **4** light, kicks to the dick..... Which feel *EXACTLY....* as painful... as completing and playing Crash 4's, *harder* levels...
_Nothing_ in Crash 4.... is ANYTHING like you've ever played or seen in the Crash series...
And *THAT'S* A _BAAAAAD..._
thing.
N Sane is definitely a different beast than the games its a remake of. Crash 1 requiring no deaths for clear gems (though not requiring the bonus rounds for gems), and 1 and 2 getting trials example
I didn't own Crash 2 but I think it would be the hardest when you played the trilogy in the late 1990s-early 2000s. While Crash 1 is hard with the no death mechanics, Crash 2 had some obscure secrets that you would not know without a strategy guide. A game about breaking crates expecting us not to break crates in one level is a creative but devious secret!
So one thing to take into account: The N'sane Trilogy has all three games operate on a recreation of the Crash 3 physics engine. Crash 1 and 2 were not balanced for those physics, Crash 1 being far worse due to how different the physics were in the original. This resulted in Crash vets feeling the remake was notably harder than the original.
Stormy Ascent as a level was cut from the original supposedly for being deemed too hard, it was still in the game files in the original, and a gameshark could allow you access.
Very nice analysis vid on each game from the OG trilogy! In my opinion, Crash 1 is the hardest to 100%
The real first crash game (and NOT the N.Sane trilogy) would have required him to get EVERY. SINGLE. GEM... the same way he got the colored gem. Get all crates without losing a life (the closest I did was 21 on the original release, heck you could even program a Guitar Hero controller to control Crash (strum bar for vertical movements, a jump button, a spin button, 2 buttons for horizontal movements, and the start/select away from the fret buttons like in actual Guitar Hero game... Heck, you still have 1 remaining fret button dedicated to Crash 2's Crouch/slide/Belly flop)
Oh, and Stormy Ascent originally WAS intended to be on the first Crash Bandicoot but got removed due to its sheer difficulty (Thank goodness Naughty Dog did that in '96, though it would explain how Crash managed to reach the blimp after destroying everything in Cortex's Castle)
Warped is a bit easier since the platinum relics are optional to hit that sweet 105% (originally... I think it's 108% due to Future Tense, the exclusive N.Sane stage)
By the time I was 10 I had 100% crash 1 and 2.
I never did 3 because I couldn't do the time trials to Platinum. I can now (34) but to this day I still haven't beaten 3 100% because I can't be bothered dealing with all those trials 😂
Another good example is beat Donkey Kong Country Returns on the one hit backwards mode.
But I didn't want to do the time trials so I can't even claim I 100% that.
I hate time trials
And just for clarity, by 100%, I mean full game completion. I don't mean the game tells me 100%
@@-Gax- I can feel that, after having done the final stage and unlock the 1 hit mirror mode, I was like hell naw, I'm good
3:10 Crash 1 has 6 colored gems. I think Cortex lost the orange one.
4:10 the boulder breaks boxes automatically. (this also applies to the dino levels in Crash Warped)
6:37 you can die in the bonuses and still get the colored gem.
7:30 now that's better
8:13 - “There’s a neat exploit to use these rails as platforms-“
Naughty Dog: 10:09
They really hated us that much for doing it huh?
I like that they kept it in the remaster but made the platinum relics pretty much impossible without it lol
Original Crash 1 is the hardest to 100%, because you only got the Gem if you broke all the boxes without dying.
Crash bandicoot 1 what’s my first crash game that I got 102% it took me almost a month, but I’m still glad that I achieved this game
Crash 3 probably is one of the games that i played the most in the PS1 and one funny thing is the fact that since i was a child with no undertending of english, i never figured out how to use the bazooka, and not even that there's a bazooka. Remember acidentaly pulling it out for a second and get really confused, but never learned what i did.
This was a nice trip down memory lane!
Crash 4 is stupidly hard. But that being said though. It's made hard simply because we don't know what's coming next. No I take that back. The button mashing of pricice switching between masks. Hidden boxes in every level. No where near enough lives. Meaning that you change the death count on. Even the blue gem is achieved in the same way. Except the level your doing it on basically puts boxes in your way. They took a look at the first 3 games. Included every idea. Then press print 100 times.
After finally achieving 106% on Crash 4 I must say... Yeah, they went ridiculously overboard, but after obtaining all perfect relics and platinum relics I only really hate the inverted and timeline levels. Considering this might be the very last fresh Crash game for a long time or even forever, I appreciate that the game took me 100 and not just 10 hours to complete.
Pretty much from most of their bandicoot games, they always start easy but gets hard as you level up through the game, the same with gunbare goemon.
It’s kinda crazy how PlayStations mascot is owned by Xbox now
Loved all of these games so much, i got max completion on original ps1 for all of these which was way way harder for crash 1 since EVERY gem requires a no death run as boxes respawn when you die, also there was no bonus platform, once you got the 3 tokens you teleported to the bonus level and got 1 attempt, that was solid. I never knew you could spin the gorilla logs or the shrink rays though lmao
Crash bandicoot is my favourite childhood game it made me so happy back in the day when I was the only one among my friends and relatives to achieve full completion of the games with was %100 %102 %105, and they all either copied my save file or wated me to complete it for them, OG crash was was by far the hardest from the trilogy cus U remember back then checkpoints wouldn't save the boxes you have break so basically you had to complete all the levels without dying it was the only game that was like that from crash 2 it got fixed so checkpoints saved the box you have breaked
Mastering crash, Castlevania, Metroid and Zelda as a child made me the man I am today.
Me and my sisters always called the ooga ooga masks OON-A-MA-GAs because of the sound he makes when u get the crate
38:18 In the N.Sane Trilogy, all 3 of the games have time trials that count to your completion.
The debate is over, it is and always will be crash bash
I agree with the difficulty ranking you gave. Crash 1 definitely has the hardest levels with the strictest platforming sections along with the most limited controls. I still enjoy it though and recently managed to collect every single platinum relic in the N Sane Trilogy version. Crash 2 is my personal favourite in the trilogy as it gave the player more control options with a slide jump, crawl and belly flop. It also balanced the challenge perfectly, as in Crash 1 it could sometimes feel like there were sudden abrupt spikes in difficulty (but they weren’t prevalent). Crash 2 also introduced more complex secrets such as having to think outside the box like in Diggin’ It and knowing that it is possible to go back across the gap at the end of Unbearable. Crash 3 is a very close call for me as I think it did some things worse and some things better. As you said the difficulty was traded off for levels specifically designed for speedrunning, but I also think that the game had the biggest level variety of the trilogy in both style and theming. That said though I wish it had more actual secrets as opposed to just hiding the secret warp room behind time trial relics unlike Crash 2 where the secrets were actually secrets and aplenty. There are only 2 secret exits in Crash 3. One well hidden alien signpost in Road Crashed, but one really unfair and most WTF secret in my opinion. How on earth are you supposed to find out that you have to get picked up by a specific pterodactyl not on the main path but on a gem path!? Overall, the trilogy is still great and I’m about to start Crash 2 today after 105%ing the first game.
I think I'm someone who you'd call "Crash Veteran" (and Spyro) as for many years I was playing each game in original trilogy 100% (and more when possible)
Right now I find all 3 games really easy (excluding Stormy Ascent)
And I'd say that 1 is the hardest, 2 easiest.
Original 1 required to complete each level without dying, not just colour gems.
Crash 2 has only 2 levels that I'd consider challenging
I remember 100%ing the ps1 version of crash 1. It was such a damn challenge doing every stage and every crate in one life. Some levels are way too brutal while others were easier than i thought. I do damn well think crash 3 on ps1 is harder to complete since you need to get at least gold in time trials and those time limits are fucking absurd, especially all the ones in the shitty racing levels
Okay, so you did a video answering which is the easiest and hardest in the original trilogy, but what about the rest of the Crash games? CTR, Crash Bash, Twinsanity, Nitro Kart, Wrath of Cortex, they have percentages too.
I'll probably complete those in separate videos. I did consider adding them all into one but honestly the video would have been like 2 hours long. Especially if I added in Crash 4 as well. I just stuck with the original trilogy for now as they were all part of the same collection and all had similar gameplay making it easier and more standardized when looking to identify which was the hardest.
@@Legend-of-Kai Okay. You can do the racing games next.
high time was, what i thought back then, a pain in the a until i played crash 4...
btw i have over 30 perfect relics now in crash 4 but the time trials will be something else
I 100% Crash 3 as a kid, i do remember reading something about the secret exits for the Motorcycle and Terradactyl levels because how t f is anyone supposed to know those exist
Going back and playing those games again in the N Sane Trilogy i was raging like no other 😅 i swear the games werent as difficult as i remembered
But Crash 4 can go F itself for how difficult it was just to get through the main levels themselves
For me the third one is the hardest to 100%, just because it is the longest game out of the three. My favourite is the 2nd game, but I play the first one more often because it's the shortest and simplest game to 100%. I also prefer the original trilogy, one because of the aesthetics and because the remake feels so flowy and slow with the movement animations.
This is an amazing guide and overall enjoyable video. Keep up!
Lovely video but I am honestly unsure about the choice of ranking some of them based on the remaster? The remaster is very faithful yeah but it DOES change things like the hitboxes!
11:40 You do for the relic, though. They weren't originally in Crash 1/2 like you said, but surely their missing slots on the menu taunts you like it did me
Interesting tidbit about Crash Bandicoot: Warped here, but the jetski is actually worse in this version of the game than the original. It should also be noted that there are some platinums in Crash 3 that can be obtained relatively early, like Oriental Express and Road Crash.
Be cautious if you plan to go after all platinums in Crash 3, though! The first motorcycle level, Hog Ride, has an INSANE platinum requirement of keeping the first boost you get through the whole level!
When running away from the bolder, I am pretty sure the bolder will break the boxes for you. I know you already completed this, so this info is useless to you but maybe someone else can use it.
Crash 4. Ok thanks for watching make sure to leave a like, com-
Crash 4 be like you want a death counter per level or lives. Lol
21:24 I've played crash 2 about a dozen times and I never knew this
Crash 4 is the obvious answer. I’ve fully completed all of the games on ps1 multiple times over the years, and in more recent years cleared 2/3 of the N. Sane trilogy fairly quickly. By that I mean all platinum relics etc, nothing left to possibly get, and the only one holding me back on the first game is stormy ascent. I say all this to say Crash 4 is by far the hardest. But also my favorite right above warped which is REALLY saying something
But out of the original trilogy, it’s safe to say #1 is the hardest given you can’t double jump or fly spin. Especially on ps1
Not sure how this was a known thing before the run but in Crash 1 you can die before hitting a checkpoint and still get the coloured gem
The first game in the N sane trilogy was harder than the original because they used the movement mechanics from the 3rd game in the first, so the jumps dont line up like they should.
The lost Stormy level IS available in the PS1 version but only with a code.
Nice video one little tik though you said there isnt a shadow or outline to indicate where crash is landing but there is. There is a circle under his feet that never goes away Garnet its like hard to see sometimes but its there. Otherwise good video love the series!
I always thought the 3rd one was too easy since it gives the bazooka which feels like a cheat since you can just blow up the green nitro boxes
11:36 - I chose to get platinum relic on this DLC level instead of Sunset Vista or smh to get my relic achievement because it felt easier and more consistant once I learned the cycles
There is absolutely a shadow under your feet, even as you said there wasnt the gameplay literally showed otherwise
crash 4 is the hardest mentally its boom bang
Boom bang is equally mentally draining to do as crash bash. Having to do every level (at a minimum) five times is killer
you haven’t reached the water level in boom bang
i had most fun 100%:ing the wrath of cortex. sue me.
Oh the current generation feeling the pain. The OG Crash Bandicoot 100% is harder than the Insane Trilogy.
21:27 and 23:23 YOU CAN SPIN THOSE ?????? WHAT ??????
LOL man pretty much my reaction when I accidently did it smh
@@Legend-of-KaiI played the original ones back when I was a kid and played the remaster ones and this is LITTERALY the first time I discovered this through your video like wow I never knew
What about those other mainline Crash games, like Wrath of Cortex, Twinsanity, Crash of the Titans, and Mind Over Mutant? Not to mention those 2D GBA games like The Huge Adventure, and N-tranced
I wouldn't roast you I had no idea how to beat the third boss...or was it the forth...the one with guns until I realized that crash had a different animation behind the chairs... what was my mind thinking at the time geeze
29:22 Just sit ON the edges of the Arena. Sure you'll get booed at and get cheese thrown at you but ITS Worth it
Can't remember now if this was included in the N sane trilogy but the slide jump can be chained with a spin attack for a double jump.
"this game has no shadows"
While you show footage of Crash jumping and having a shadow underneath.
Tbf I don't think the original had any shadows
I think I died more on Crash 4 than Crash 1-3 combined lol
36:50 If I'm not mistaken, you don't need to complete the DLC level (Future Tense) with 2 gems, to get the final gem which requires all the relics, because I got it before that level was even released as DLC.
On another note, CB2 was the most difficult to 100% for me, due to a single level, which took me months (including periods of inactivity) to get its gold relic (Hangin' Out).
time for crash 4 🔥
The N.sane trilogy made Crash 1 DRASTICALLY easier compared to the original as in the original you couldn't die even once if you wanted to get the gem on a level. I never even attempted to 100% that game.
As a kid I did Cortex Strikes Back and Wrath of Cortex without TOO much issue. I remember in Warped I always used to get to 104% but could never get 105%, which if I remember rightly required you to get at least a gold relic in every time trial which I could never manage on one of the Coco / Pura levels. The one that takes place at night I think.
6 colors gems for crash 1
I haven’t even finished Crash 4 yet because I’m such a stubborn idiot I’ve been 100% each level I get to before I let myself move on and have taken a multi year break for my sanity
Well, you would need a death counter for all 4 games in order to make some accurate data...
Crash 4 no question, it's the dark souls of crash
I got all but one gold relic in the crash 3 remake
Then i got the gold relic on the dlc level and got the final gem
Og crash 1 will be the hardest. Clear gems had to be done in a single life. If you died mid level all boxes respawnd and didn't count to your total anymore. 4 may be notorious but i wouldn't say its hard more tedious
To me, the hardest levels, that are the definition of *hell* is The bridge levels, Road to Nowhere, and The High Road, in Crash 1.
Those two levels are what everyone suffers in. They are levels so frickin’ hard, Alex’s Stuff made a fan game that makes Road to Ruin harder.
The worst thing about those levels is that slide jumping doesn’t exist in crash 1. Unless you walk on the ropes, those levels feel like hell.
So if you disagree with me, and try the levels yourself, *don’t come crying to me.*
I 100%ed 2 and 3 on heroin.....
I can't get of island 1 in the first game sober 😭
Crash Bash: 3, 2, 1, Go!! You Fail!!!
Where’s the Spyro video? Which one of the trilogy is hardest to 100%
Damn I was hoping this would include way more crash games. Like the highly underrated and forgotten Twinsanity
"which crash is the hardest"
idk, maybe it's the shit one that was made with the mentality of "CrAsH iS tHe DaRk SoUlS oF pLaTfOrMeRs"?
do you also need to collect all the relics to complete crash bandicoot 1? (n.sane trylogy remake)
Now you should do the other crash bandicoot games and compare them to the N-Sane trilogy
The Answer - without a doubt Crash Bandicoot 4. Game is kinda hard to play through normally but DO NOT try to 100% it!!
I think on the N.sane Trilogy, Crash 1 is the easiest (I do it every time), Crash 2 is in the middle (I’ve 100% it a couple of times), and Crash 3 is the hardest (I’ve never been able to do it)
The third one is literally the easiest one💀 the first one is the second hardest
How much fun and how easy Crash 3 is on the N. Sane Trilogy is literally what made me want to go back and complete the other ones.
I wonder why it's so difficult for you
@@ZandrielGrimmThe core platforming levels are fine and I can get all the gems and crystals on basically any level in the game but Crash 3 requires you to at least get the gold relics. I can get them on any platforming stage and most gimmick stages but I just can’t do it on the plane levels. Thus I am unable to 100% the game.
@@speedboom9392Plane levels? Try to make a route, the gold times are fairly generous
l done, you're a braver man than me haha.
of the OG 3?
probably 1... especially if N.Sane version...
3 could be argued since most content to do...
and if over all for all Crash Games ever?
4... hands down no arguing... its 4
The nitros dont bounce. Thats the difference
"There's no shadows or indicators to tell you where you'll land after you jump" is simply wrong
Disappointed you didn't do the time trials in the remaster of 1.
You can spin the lions
See i love Crash Bandicoot, but i fully acknoledge i am shit at them. The closest i came to 100% a Crash game was Crash Nitro Kart, and Wrath of Cortex as i got the most Relics, and Gems on that one. And tbh that was only because of the Wumpa Cannon making it so if something required a tricky jump or jumping over a shit ton of Nitros Crates i could just blow them up.
And Nitro Kart is a racing game so all it takes is enough practice to collect everything. It was just the Platinum Relics i never bothered getting. I actually still have that original save file on my PS2 Memory Card i should really try and get the game again.
I'm more of a Spyro kind of gamer. Since Spyro games are usually more forgiving than Crash games. So those i always collect everything on...Season of Ice was probably the hardest due to that goddamn Honey Marsh mini-game where you had to get the bee's to the flowers. There's this one bee that requires you jump up a series of platforms and if you go too fast it goes back to the start, but if you're not fast enough it will sting you and go back to the start.
2:58 this game DOES have drop shadows, in that very clip you're showing, there are drop shadows, what are you talking about.
*its crash bash* that game is torture
I can't see native fortress again, I am so tired of this level, I 100% the first crash and now I and trying to 100% Crash 2
Hardest to easiest
crash 4
Crash 3
crash 1
crash 2
Fav to least fav
Crash 4
Crash 2
Crash 1
Crash 3
Crash 2 and 3 are the goat 🤙
First game is simply unbeatable to many
It was so rewarding to finally complete that one back in the day.
I have 102% in crash 4 and i'm trying to get 106%.
I have to do platin relicts in speedruns😢
So you can spin the log and the laser in crash 2 since when? Never once I’ve tried to do so
Ps1 version is NOT harder than remastered. In the remastered you have to get gold relics, which means doing everything quick and without dying too. At least for gems in ps1 you can take your time 🤷🏻♂️
Crash 4?
Nah, it's ok. Keep your sanity. Or, N Sanity 😂
Awww no time relics… I guess not everyone can be awesome like me lmao ((or have no life))