Sci-fi animated holographic material in Unreal Engine 5 | Tutorial

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 56

  • @nikolayshamaev
    @nikolayshamaev  ปีที่แล้ว +10

    Hey! This material was inspired by Cyberpunk 2077. Have you ever seen animated holographic lines in a similar style in other games?

    • @11516Dubstep
      @11516Dubstep ปีที่แล้ว

      th-cam.com/video/EC8tTkvGqm8/w-d-xo.html Can you tell me how this can be added to the unreal engine called Anyama and these two can tell me how to add it?

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 11 หลายเดือนก่อน +9

    Another thing you could add that would really drive home the hologram look is to use the red channel of you texture as a height map for POM, creating a really neat 3d effect.

  • @SilverEye91
    @SilverEye91 ปีที่แล้ว +3

    Short, simple and effective! The perfect tutorials! Keep up the good work!

  • @jossabaco529
    @jossabaco529 ปีที่แล้ว +2

    Keep up the great work! Clever trick with the lerp node into opacity!

  • @theofficialamt6626
    @theofficialamt6626 ปีที่แล้ว +10

    Can you make a tutorial making the model and uv stuff?
    Update:
    Please make this tut.

  • @aufgespielt3768
    @aufgespielt3768 5 หลายเดือนก่อน

    The video itself is very well produced. Very like it!

  • @yoppie8405
    @yoppie8405 5 หลายเดือนก่อน

    This was such an amazing tutorial !!

  • @erfanhabibpour5949
    @erfanhabibpour5949 6 หลายเดือนก่อน

    Amazing tutorial, thanks!

  • @mazfrans9568
    @mazfrans9568 ปีที่แล้ว +1

    Cool.. More UE fx material please!

  • @SentriWorkshop
    @SentriWorkshop 11 หลายเดือนก่อน

    Would it be possible to use a video in place of the static UV texture? Would love to know how that could be achieved. Awesome walkthrough - thanks!

  • @HussinKhan
    @HussinKhan ปีที่แล้ว

    Thank you, I needed this 😊😊

  • @sethhilliard256
    @sethhilliard256 2 หลายเดือนก่อน

    How would you do this if you wanted to apply the effect in UMG, such that you could place anything inside? E.g., picture, text box, etc.? A retainer box + material effect?

  • @CGokce6
    @CGokce6 ปีที่แล้ว

    Wow really great!

  • @chiya_mohammed
    @chiya_mohammed ปีที่แล้ว

    Keep Up amazing Tip

  • @vekyuu
    @vekyuu 5 หลายเดือนก่อน

    is there a way we could get your images? i'd love to use your textures, they're so cool!

  • @vfxwarriors
    @vfxwarriors 3 หลายเดือนก่อน

    I want to update the text? without again going back to texture creation

  • @FPV_Simulator
    @FPV_Simulator 4 หลายเดือนก่อน

    Thank you for the tutorial! Is this listed on the Unreal Marketplace? How much to purchase the material? 🙏🙏

  • @lyonstyle
    @lyonstyle ปีที่แล้ว

    pretty cool thank you

  • @mikeagoya
    @mikeagoya ปีที่แล้ว

    We'd love a Patreon ❤

  • @rk3450
    @rk3450 ปีที่แล้ว

    can you also explain what each data types do

  • @arrtma
    @arrtma ปีที่แล้ว

    it just amazing .wait ! can we do RGB color to letter or not?

  • @dpa-multimedia
    @dpa-multimedia 9 หลายเดือนก่อน

    sei un genio / you're a genius

  • @yeche6913
    @yeche6913 ปีที่แล้ว

    Help! Here's a question, When you start playing the text faster, the texts or images are going to cast a persistent tail light, those unwanted tails stack on the base texts making the LED display unreadable, How to get rid of them?

    • @nikolayshamaev
      @nikolayshamaev  ปีที่แล้ว +1

      Hi! Late answer here! Unfortunately, this is the common problem using lumen. I think It does not have enough time to process a moving texture. If you pay attention to the Cyberpunk 2077, they also have similar issue in their engine. So it seems. the solution here is to not use too fast movement.

  • @richardchipstick235
    @richardchipstick235 9 หลายเดือนก่อน +1

    Would any kind person be in a position to explain the UV Mapping process in Photoshop in a relatively easy way please, as I'm obviously not doing what I should be doing to UV Map Properly, Thank You

    • @TheFastChannel
      @TheFastChannel 9 หลายเดือนก่อน

      I'm not a PS person but I doubt you'd do UV unwrapping in it. You only use Photoshop to create the texture. The UV unwrapping would be done in the modelling software used to create the tripod and the plane that the text is on (particularly the plane). You would use software like Blender to do the unwrapping.

  • @theofficialamt6626
    @theofficialamt6626 ปีที่แล้ว +2

    Can we can the files to the project?

  • @mattheolejewski8981
    @mattheolejewski8981 ปีที่แล้ว +3

    Im sorry but i don't understand how you split you're UV mapping

    • @kiuxie1
      @kiuxie1 ปีที่แล้ว +1

      SPLIT TOOL IN PHOTOSHOP WILL DO THE JOB

  • @SumYungGai_0
    @SumYungGai_0 3 วันที่ผ่านมา

    Thank you so much! this is really genius, love it!

  • @UEFN-TippsundTricks
    @UEFN-TippsundTricks 4 หลายเดือนก่อน

    Hey Nikloay. This Tutorial is great. But i have a problem. My material moving also on Z axis and i dont know why. Can you help me?

  • @EnterMyDreams
    @EnterMyDreams ปีที่แล้ว +3

    This was an amazing tutorial especially being creative with trim sheets! i learned so much thank you😊

  • @PRR1-gc9wm
    @PRR1-gc9wm 3 หลายเดือนก่อน

    that works perfectly, could u please tell , how to bring this to sequencer ? i tried animating the speed parameter, but the values are extremely small , one loop happens between 0.000025 to 0.00005 lets say, and if i click render it doesnt work, and if i restart engine , the sequence doesnt work at all, but the panner works in the viewport, i would really appreciate if there is a fix for this

  • @eudyn
    @eudyn 3 หลายเดือนก่อน

    What did i do wrong if it shows up the full text texture?

  • @rodgerseulem3193
    @rodgerseulem3193 ปีที่แล้ว +1

    Thank you! This is extremely informative.

  • @lerakzroodzlorenzo3424
    @lerakzroodzlorenzo3424 ปีที่แล้ว +1

    Short yet Detailed, love it

  • @awesomepizza4823
    @awesomepizza4823 ปีที่แล้ว

    How can you do this with facial expression textures something like Pokémon?

  • @FeRRainbow
    @FeRRainbow ปีที่แล้ว

    thanks for the tutorial. what I want the texture traveling through the uv's once? I tried to "clamp" instead of "wrap" it in texture settings but I can't get an entire correct loop. Any idea? thaaanks!

  • @damienradymskylanders3421
    @damienradymskylanders3421 5 หลายเดือนก่อน

    Is there a way to de form attached her like a lattice so it means you can click on one point and it deforms it and you could save that as a input

  • @ThrivingProjects
    @ThrivingProjects ปีที่แล้ว

    Simple and easy to understand

  • @eugenexode4049
    @eugenexode4049 ปีที่แล้ว

    Great stuff, Nikolay. ThankU!

  • @kiuxie1
    @kiuxie1 ปีที่แล้ว

    WHICH FONT DID YOU USE?

  • @micaelabrooke1858
    @micaelabrooke1858 ปีที่แล้ว

    *promosm*

  • @NHATUAN-yq5cn
    @NHATUAN-yq5cn ปีที่แล้ว

    wow

  • @onkarkitekt
    @onkarkitekt 9 หลายเดือนก่อน

    5:20 🤜

  • @isabelaramirez8681
    @isabelaramirez8681 ปีที่แล้ว

    Amazing, but how could I make it change between the text options in game. do i have to create a blueprint? Or, can it be done in the material?

    • @nikolayshamaev
      @nikolayshamaev  ปีที่แล้ว

      Hi, thanks! The shown parameter for changing the texture is mainly created for the convenience of working on the level - the speed of changing text, saving memory on textures. To change the texture in the game, in any case, you will have to use a Blueprint.

  • @olegzandro
    @olegzandro 7 หลายเดือนก่อน

    Ой мне бы шрифт узнать какой использовал ты в этом видео? Подписался, лайк проставил

    • @nikolayshamaev
      @nikolayshamaev  7 หลายเดือนก่อน +1

      Hi! Thanks! The font used for the text is "Lato"

  • @sterlingbazurto5786
    @sterlingbazurto5786 ปีที่แล้ว

    How do you UV unwrap specifically to a fraction of the UV map?

    • @nikolayshamaev
      @nikolayshamaev  ปีที่แล้ว +3

      Hi! My mesh is 3m in length and 15 cm in height (20:1 ratio)- so when I unwrap it, it covers exactly 1/20 of the UV space

    • @sterlingbazurto5786
      @sterlingbazurto5786 ปีที่แล้ว

      @@nikolayshamaev Thank you very much, I am new to blender so that helps a lot. Great video by the way I apricate it!

  • @thomasluckett
    @thomasluckett ปีที่แล้ว

    where can i download the textures?

  • @CinematicGames94
    @CinematicGames94 ปีที่แล้ว

    You have earned a new sub. keep bringing more I like tips and tricks for whenever I need them. I like watching videos like these while I am at work