Starfield is a dated game (Honest Review)

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  • เผยแพร่เมื่อ 1 ส.ค. 2024
  • Starfield is a dated game… but I still find it enjoyable. Some of it is well done and some of it reeks of 2015 game design. Bethesda has boxed themselves in a bit with the Creation Engine 2. Sure the game looks pretty at times but you’re constantly warping into pockets of gameplay; nothing feels seamless after using several loading screens to get to your destination. 60 fps feels almost impossible to have unless you have the latest hardware. Idk, watch the video and you’ll know what I mean! Like and subscribe if you like content like this :]
    Background Music: Kayou - Starfield Main Theme Classic Remix
    0:00 Intro
    2:12 The negatives
    3:01 Exploration
    5:32 Random events
    9:14 Quests
    10:38 Writing
    12:34 The good
    15:54 Outro
  • เกม

ความคิดเห็น • 119

  • @cantu7214
    @cantu7214 10 หลายเดือนก่อน +9

    Starfield would’ve been outdated even back in 2015

  • @stfueg0
    @stfueg0 10 หลายเดือนก่อน +12

    The only reason why I feel so strongly about disliking the game is because Bethesda themselves hyped this game up to be the best they've made yet. People seem to forget that when dismissing all the valid criticsm-- it's not based on our expectations, it's based on what the developers told us to expect.

    • @NamhadiNdemufayo
      @NamhadiNdemufayo 10 หลายเดือนก่อน +1

      I’m still going to dismiss your criticism because Todd Howard is a well known liar.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +2

      I made a video about the Direct presentation and was more hyped than I’ve ever been about the game, I completely agree. I thought Starfield would be pushing the standard of their games but in more ways than one they’ve definitely regressed a bit. Ty for the comment! 🙂

    • @maunaowakea777
      @maunaowakea777 10 หลายเดือนก่อน

      i have seen reasonable arguments that this entire game was low-balled and rushed through solely to pump up the market share of xbox x . This is why the game mechanics are more similar to Halo3 than they are to fallout.@@bokey_1da

  • @JimUK
    @JimUK 10 หลายเดือนก่อน +64

    Bethesda have been making the same game for over twenty years which would be OK if each new game wasn't dumber than the last one.

    • @elvisgratton6328
      @elvisgratton6328 10 หลายเดือนก่อน +1

      like ubisoft

    • @Three60Mafia
      @Three60Mafia 10 หลายเดือนก่อน +9

      If we hold Ubisoft responsible for making the same game across 5 franchises, we absolutely have to hold the same scrutiny to Bethesda's copy/paste across Elder Scrolls/Fallout and now Starfield franchises.

    • @gergopahollo
      @gergopahollo 10 หลายเดือนก่อน +14

      @@Three60Mafia What I find weird is that not only does Bethtesda seem to not get the same amount of criticism, but they even tend to be praised for doing it. Every single issue that’s been plaguing their games for decades is just dismissed by this weird half-compliment that “yeah it’s jank, but it’s part of the Bethesda charm”.
      When Cyberpunk had to rely on modders to improve certain features it was disgusting, when Bethesda releases a game that is barely more than just a framework for mods it’s “amazing to see them be so supportive of the modding community”.
      The double standards are just simply baffling

    • @sirius1025
      @sirius1025 10 หลายเดือนก่อน +4

      @@gergopahollonostalgia is one hell of a drug.

    • @HEFFPK
      @HEFFPK 10 หลายเดือนก่อน

      I understand what you mean. But I really do enjoy starfield it's fun.

  • @brett84c
    @brett84c 10 หลายเดือนก่อน +14

    My enjoyment of Starfield is a bell curve with an intense spike in the middle. Game took like 6 hours to get it's stride, then I was hooked for about 15 hours, then my enjoyment took a nose dive once I started see where the procedural generation was taking place and I started seeing the exact same structures over and over again over the course of just an hour or so. The excessive loading screens and menu travel eventually broke me while doing the Ryujin questline. I just got super tired of going into my menu every 3 minutes.
    Starfield (and a lot of modern games) just feel like the digital version of fast food... They're really accessible and easy to get into right away, but after some time passes, you realize they frontload their biggest features to wow players, but they're lacking any real depth.
    So I totally agree with the "best 7/10" game thing. I will add that the fact they build their games to be moddable does count for a lot. I can already see how this game is going to be expanded upon in the same way previous Bethesda games were. The fact that Bethesda does the extra work in development to make this possible deserves some kudos and respect, for sure.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      I definitely agree with BGS putting the work in to make the game with mods. I always will respect Bethesda’s effort with that and their games in general. But with Starfield they have put themselves in a weird position in Creation Engine 2 and limit any potential they could’ve possibly had with a space game. With an Elder Scrolls game it might’ve had better reception with just a big open world map, but I’m not too sure. The direction with the companions and how they’re almost all the same morally in this game is also lackluster, and that doesn’t even have to do with the engine. At first I was like, “Oh yeah, these are what Bethesda games are like. Right” then after a bit and knowing how a game like Cyberpunk plays, the nostalgia wore off pretty quickly. Digital version of fast food is right, though! Overall I just can’t imagine a new Elder Scrolls game in 10 years if it’s with this current engine. Ty for the comment! 🙂

    • @NathanOrlick
      @NathanOrlick 10 หลายเดือนก่อน

      Yeah this was absolutely my experience. At the start I thought it was pretty decent and I felt like it was gonna get great really soon, but after a few more days of playing I realised the game just doesn't get any better and then I didn't wanna play it anymore.

    • @CaptTsubasa09
      @CaptTsubasa09 10 หลายเดือนก่อน

      It was just over hyped. It’s a good game but it’s just lacking in every aspect. It’s just doing everything but nothing is done great. I cringed at the companion dialogues and options. I lol at the dialogue and persuasion. It just gave me the feeling that in this universe, everyone is dumb.

  • @Lordoftheapes79
    @Lordoftheapes79 10 หลายเดือนก่อน +5

    Not long ago there was an interview, I think with Todd, where it was said,"We don't have writers, our quest designers do that". My only thought was, "yeah, it shows." I mean, there's nothing wrong with a bunch of introverts outlining the quests, but their ability to build a world with diverse believable personalities is lacking.

  • @Scodigy
    @Scodigy 10 หลายเดือนก่อน +5

    **sigh** I spent 120 hours playing this game and I have to say, it had a mild nostalgia during the 1st 15 hours, then it got tedious....I was really trying to give the game a fair shake. Akila and the rangers mission was the highlight of the game for me, and honestly, that's not saying much at all. It felt like an over bloated grind for little to no reward. I can't even say the game was good because it just doesn't do anything well. NPC companions that are hyper frustrating as they get in the way, block doors, reflect your grenades back on to you, block lockers, want to talk endlessly about nothing, can't be found when you need them to offload all the random crap, and can't disappear when you need them to get out of the way so you can shoot the enemies.
    Stories that are overused like the main quest. Done in the most nonsensical illogical way as to leave you with more questions and disbelief...it felt like whoever was writing the main quest said, who cares, just shoot this thing over here, don't think about how inane and vapid the story is...play. And yet the game play is done better in many other games.
    At about 60 hours...(I had a week off from work so I thought I'd really give this game the shakedown)....I began to do anything to find something fun. Quest after quest...menu after menu...lifeless void, empty cave, cut and paste outpost or mining facility, or whatever...I started getting that feeling that the game was dead. At about 120 hours I found myself constantly getting frustrated with the mechanics of the game, waiting on doors, cut scenes to sit in the pilot seat, load screens to land on another empty rock...that's when I got into a loop that only reloading a previous save would fix. I stole a ship on a level 75 planet. I launched into space but I was so far out in the systems that I couldn't go back to any of the shipyards due to the ship not having a good drive. When I landed back on the planet to get my C class ship it was gone...I uninstalled the game. I just couldn't take playing another minute of the game knowing I would have to reload my save that was going to undue about an hours worth of gameplay. Did I get my money's worth. Yes and No.
    I never felt anything in Starfield like I did when I played Skyrim, even on the 7th completely new game on my PS3. I just felt depleted after playing Starfield. In Starfield's defense, this game would've been a pretty good accomplishment....10 years ago. But it looks and feels, OLD. Up until Starfield, I guess I had forgotten how far games have come in the area of load screens and seamlessness. This game really helps you relive those bygone days of older tech and older game engines even if you have the latest tech available...if you enjoy regression, this is the game for you.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      First of all, thank you for the thorough comment! I appreciate it. Your ship stealing story made me laugh out loud lol. Speaking of being frustrated with waiting with the doors and all that, I still get so mad at myself when I select “board” instead of “cockpit”. I still manage to do it and it’s another quick load screen, plus having to take a few seconds to sit down. I do it every single time without fail. Other than the gunplay (which if you played Cyberpunk the gunplay is nothing in comparison) the interiors, and the side quests, I just don’t really care enough to keep playing. And yeah, someone could argue that we got our money’s worth, but meh. Could’ve been a better time. Hopefully the mods help with the future of this game because truthfully I don’t think I’d be interested enough for a DLC. Ty again for the comment! 🙂

    • @rhyenan
      @rhyenan 10 หลายเดือนก่อน +1

      completely agree with everything.. the only thing is that i get bored after only 40 hours 😅

    • @maunaowakea777
      @maunaowakea777 10 หลายเดือนก่อน +2

      . . . NPC conversations about the color of the stars and book reading as you warp into the final spaceship battle quest against hunter. . . lol talk about immersion. . .

  • @Mtotheissle
    @Mtotheissle 10 หลายเดือนก่อน +11

    Wow you hit the nail on the head in so many ways. I do enjoy the game but I can't help but scratch my head at some of the decisions they made.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      Thanks! And yeah the problem is that the games are so large that you don’t really recognize the flaws until you’re several hours in. Where at that point you might as well just see what all the game has to offer or when it “gets good” but it just doesn’t hit that climax for me, unfortunately. Ty for the comment! 🙂

  • @xeridox
    @xeridox 10 หลายเดือนก่อน +28

    Buying this game is contributing the the delinquency of game developers

    • @Friction_Addiction
      @Friction_Addiction 10 หลายเดือนก่อน

      Get a grip it's great

    • @MaMastoast
      @MaMastoast 10 หลายเดือนก่อน +3

      @@Friction_Addiction A lot of effort went into it, but its not a great game

  • @rabidwallaby84
    @rabidwallaby84 10 หลายเดือนก่อน +5

    The graphics are not 2023 AAA. The faces look plastic/rubbery, the mouth movements are almost as bad as Control. The walking is straight out of Skyrim (a game that's how old not?) I was disappointed. They've had all this time to put out something grand and new, but still familiar...and it feels like it was Disney'd.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      It's just so... sterile. Uninspired. The companions and constellation in general give me that "Disney" feel like you said. Just playing it safe and boring. No one is edgy, evil, or have any grit to them. Ty for the comment! 🙂

  • @DJMarcO138
    @DJMarcO138 10 หลายเดือนก่อน +2

    My main issue with the game is - it's EXACTLY like Fallout 4 - all of the animations, etc. are cut/paste directly from earlier Bethesda games - so why do I need the absolute latest and greatest gear to run this game? I don't need it for FO4, and mechanically this game is NOT doing anything that should require top of the line GPU, etc. to run smoothly. Makes zero sense whatsoever.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Exactly. If it's all the same, like why am I dropping sooo many frames when I get into Akila? It's so hit and miss. I ruins your immersion when you go from inside to outside because the framerate is just garbage; just so poorly optimized. Ty for the comment! 🙂

  • @skyrimisforthenords8312
    @skyrimisforthenords8312 9 หลายเดือนก่อน +1

    I wish people would stop saying outdated. The old games hold up fine and would do well if they released first time now. Starfield introduces brand new immersion breaking and quest design problems for no good reason

  • @Cellq7
    @Cellq7 9 หลายเดือนก่อน +1

    The main thing that is turning me off starfiled is the rabid fanboys attacking me for point of potential flaws in the evacuation lore

  • @Delsanar
    @Delsanar 9 หลายเดือนก่อน +2

    The stuff you mentioned as small negatives were pretty huge ones. But it does feel like you're ignoring a lot of the more rpg story and writing issues. Decent at best honestly.

  • @L3X369
    @L3X369 9 หลายเดือนก่อน

    I think the problem is that most of the game (the good parts) was made before the "plague" that made people to work from home, while the other part (the bad parts) were made while working from home and getting distracted or just slacking off. It's amazing to see that some things are so well made (like the ship interiors, even the junk, and most of the items and decor) while their implementation suck. Like choosing (or more like guessing) where to build a stair in the ship. And so on.

  • @Three60Mafia
    @Three60Mafia 10 หลายเดือนก่อน +3

    This is exactly it. The game is just so mediocre in most parts. It's the laziest game from Bethesda by a mile. Biggest crime is the most boring story imaginable. The mystery mcguffin that they didn't have any idea how to explain so they decided not to explain it at all. The idea that Starborn just endlessly motivated to collect artefacts for no apparent reason. The idea that every universe is exactly the same except for 5 NPCs that get their fates and backstories changed a bit... thats just so fucking boring.
    Imagine if every NG+ changed up the universe a lot. Like, one universe where House Va'Ruun was the sole superpower. Or another universe where Freestar Collective actually got to win the war. That would make the universe hopping worth it. As it is now, going into the Unity is a waste of time. You undo all your progress in return for crappy armor costume and crappy ship that is worse than what you can build yourself. And your reward is the privilege of doing the same quests that do not affect the world or interact with each other in any way. You can be a full decorate UC Vanguard and Freestar Ranger and show up at Pirate ship and they wouldn't even recognize you at all, no problem.
    People were upset at 7/10 scores but straight up, this what the game actually deserves. It looks and plays like a game from 2008.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      Yeah at first I was confused at the IGN 7/10 rating but now I totally get it. When you put the time in, you begin to understand what the game is and how limited things are. The companions are some of the most straight-edge, dull, non-charismatic companions possible. Even the crimson fleet pirates feel sterile and not intimating in the slightest. Great point with NG+ too, I wish that things would straight up change, like another faction taking over the Lodge entirely - or Constellation is completely gone or in another location, separated. Idk. There was lots of potential. Hoping Mods really make me want to play again. Ty for the comment 🙂

  • @ryanhenderson8908
    @ryanhenderson8908 9 หลายเดือนก่อน

    Persuasion is like literal Jedi mind trick. It's not a skill, it's a magic power.

  • @k2aka111
    @k2aka111 10 หลายเดือนก่อน +2

    80 hours in and I'm still not having fun. It's not a bad game it's just not good, either. Bethsda's last great game was Oblivion. Skyrim was a good adventure but Fallout 4 was a redflag.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      See and people would say that since you played 80 hours then "hurrdurr you must like it then" but really you're just trying to explore everything to game has to offer because they throw so much at you. And the more you play it, the more you see how limited things really are. Ty for the comment! 🙂

    • @k2aka111
      @k2aka111 10 หลายเดือนก่อน

      @@bokey_1da well I keep hearing that the game doesn't start being fun until 50-60 hours and after paying $70 for it I was trying to give it a honest go. Like I said, I don't think the game is bad, just that it isn't good. I'm going to give it a 6/10. I have no interest in the crafting so right there most of the game is does not interest me. I feel like the game wants to be everything and because of that it doesn't do anything particularly well. Which is a shame because I see its potential and I kept holding out for the "this is what I was waiting for" moment but it just never comes.

  • @soup8249
    @soup8249 9 หลายเดือนก่อน

    The guy falling from the sky is actually referenced in several games as has his own lore. For a random guy falling from the sky........

  • @jacobmaxey6588
    @jacobmaxey6588 10 หลายเดือนก่อน +5

    Starfield is the first Bethesda game which I simultaneously both LOVE and HATE. There are so many design decisions that seem like they're there to waste me time with thinly veiled "padding." There are also incredible moments, addictive gameplay loops, and worthwhile things to experience in-game. In some ways, it is a massive leap forward for Bethesda, but what's disappointing is to see where they aren't moving forward. I'm playing Starfield and Cyberpunk 2.0 simultaneously, and CP2077 just blows Bethesda out of the water in terms of immersion and character building. How many missions have me traveling in my starship to a starstation, speaking to a single person, and then flying back? How many missions amount to literally navigating loading screens? And in a game where they have nailed the combat (and the movement, if you waste enough of your time to get those perks which are inexplicably locked behind dozens of hours of gameplay)? Why don't I feel like I ever actually get to explore in this game? And why have we not removed the layers of tedium surrounding mundane game activities that could be easily fixed?
    This one is difficult, because the game is sure to charge a lot - it hasn't even been out for a month! - but right now, I'm putting Starfield away after almost a month of playing it exclusively, and I'm not sure I'll pick it up again this week, maybe not next week either. Right now, the only Bethesda game on my mind is Oblivion.
    Also I kind of hate the characters. I know some of them are written well, but so many character dialogues sound like an extended therapy sessions where my job is to validate whatever the NPC is already feeling. Sarah is the worst Bethesda character ever, period, I hate her, and because I married her in my first game (horrible mistake, thought she was cool in the first 12 hours), my game broke during the main story mission and I had to start a new character. In real life, if someone started spilling to me, I'd be like, "Okay, gotcha" and I probably wouldn't hang out with that person again. I need to like you before you start having me solve your traumatic childhood relationship with your emotionally distant father.
    Also, the fact that this game is meant to be played through multiple times means that starting a new game is incredible frustrating because you're not really meant to "start out" at 0, you're meant to "start out" with whatever skills you accumulated in previous games. Builds in general seems like they assume I'll be playing hundreds of hours - which I might eventually, but for now I'm just burnt out and ready to move on, without ever having actually finished the game (I would've, except my game totally broke, as I mentioned before). Locking something like jump packs to a skill really sucks, because it's essentially just a wasted level to make the game LESS frustrating instead of MORE fun.
    Blehh. I want to love this game, it feels a little crappy to not love this game. This is no doubt how many felt about Fallout 4, in a way, Obviously, if the game wasn't pretty good, I wouildn't have sunk around 100 hours into it so far. But I've also never sunk so much time into a game and still walked away feeling... annoyed; the closest I've felt to this before is Assassin's Creed Valhalla, which I loved and hated also, but looking back I mostly have fond memories of beautiful historic vistas and incredible music. With Starfield, I currently remembert the great combat, and also the time Sarah yelled at me about what a piece of shit I am and I genuinely had no clue what she was even referring to becuase I hadn't wasted any of my time talking to her during that playthrough (it was blowing up the Crimson Fleet - go F@ck yourself, Sarah, you are the worst video game character of my life, and if I could blow them up again in front of you, I would). For the record, from this experience I learned that you can constantly unload clips into Sarah, even if you kick her out of your party, and she will never go hostile and the others will never hate you for filling her with lead for the 12th time in the middle of the Lodge
    Oh, and another thing - I have to constantly REMEMBER where things are in the galaxy. On Xbox, unless you have a quest to a given location, good luck remembering where you found that planet or that star station. THere is no way to save destination, every time you want to warp ANYWHERE, you must open your starmap, find the system among dozens of white dots in a black vacuum (unless you mercifully have a mission to go there), and go through a series of button presses to actually get there, often involving multiple loading screens. This is a terrible system and it's holding the entire game back. This could've been fixed with something as simple as a "saved locations" list that you could easily navigate and choose destinations - nope, you don't get to do that.
    How about the fact that getting the star powers requires you to slowly float through 3 - 15 flittering lights every time - again, you're just wasting my time Starfield, there's no reason I should be doing that over and over again. Or why not just make it 3-4 ever time, why in the world did you think I would want to spend 10 minutes on a single star power, slowly drifting around a boring 0-gravity room for the 10th time? Who did this, why did they do this? I am genuinely baffled by it
    There are a million baffling little design decisions like this... things that, for some reason, nobody noticed was really annoying and totally unnecessary. Again, hopefully these things change sooner rather than later.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      Oh my god I love this comment so much lol. Thank you for this! I was laughing especially at the Sarah rants. I have this chick for my 2nd play through and so far I haven’t had much trauma dumping yet but also I haven’t cared to go back to the main story or romance her in any way. My first play through Barrett would never stfu and would trauma dump me about his husband. It would get annoying during gun fights or any tense moments just hearing in the background “If you have a moment, I’d like to talk” well Barrett look up because I’ve just shot 15 pirates saving your ass. He would constantly get in the way too. And I wish I said this in the video too but you’re totally right about trying to find where places even are in the galaxy. Even popular hub places like New Atlantis or Akila, I couldn’t find them for the life of me unless I have a mission to go there. Why is it my responsibility to remember every little dot in the galaxy, and not only that, but why is the main city the only place I can go on this entire planet? Surely I could go 500 km another direction to find something else on the planet, but I guess not. I want to love this game, but like you said, I love and hate it. The lows make me forget about the highs. But anyways, ty again for the comment! 🙂

  • @ryanhenderson8908
    @ryanhenderson8908 9 หลายเดือนก่อน

    There was no good excuse for no vehicles. They just didn't want to to have pop in or run into their invisible walls. Which sucks. Sadly we'll probably have to pay for a DLC for that.

  • @rhyenan
    @rhyenan 10 หลายเดือนก่อน +1

    I took a secondary mission where you had to scan an entire planet... after an hour and a half of busting my balls walking I couldn't find the last animal, I was stuck at 96%, this quest wasn't completed and I don't think I'll ever finish it, one amazing ball so much so that I swore that I would never take on a mission like that again, absolutely boring and a waste of time.. so the whole planetary exploration part and the 1000 planets go out the window.. also the neon quests where you have to go from one part of the city to another continuously, one loading after another, were a nightmare... but then apart from interplanetary communications which perhaps we can pretend there is some problem in establishing (with a lot of imagination), but is it possible that there isn't a map, not just of the planets, but at least of the cities? what's the point in a futuristic universe where you travel interplanetary 😅 we have a full coverage of our planet with every single road today, come on 🤣 the maps weren't there in morrowind (I think, a lot of time passed 😅) but it made sense as a choice...
    that's it, after 40 hours I I'm bored and I quit there; I've played and finished all the Bethesda games including the DLC since Morrowind and i loved all of them (apart oblivion that was not so good for me, but i finished it too).. but honestly now I'm tired of the same thing (in many ways worse than the games from 10 YEARS AGO); It's nice to design a spaceship, I agree, but as far as how you use it it's more an end in itself than anything else... the outposts are also completely useless... mah..
    rdr2 is 5 yo, have a phantastic graphic and a persistent and massive world full of things without a single loading screen.. this game is just meh... the only good thing is that I didn't have to pay for the game because i m in the crimson fleet (🏴‍☠️ 😅).
    I would have given it a 7/10 well before knowing about Ign's review... especially if you consider that 10 years have passed since the predecessors (Skyrim and Fo4), which in their time for me deserved 8-8.5

    • @maunaowakea777
      @maunaowakea777 10 หลายเดือนก่อน

      I am not sure I can fishing this game. It gets so damn boring. I played skyrim for years. . .

  • @wmgthilgen
    @wmgthilgen 9 หลายเดือนก่อน

    As a bachlor, being an explorer, having a mortage on a house and having to buy any and all furniture, not to mention the various device's to make and build stuff. I find the my "FREE" room at the Lodge a far better place to call home. It has all the furniture and device's I need to get thing's done. I did a mission in which gave my a citizenship plus status and a "FREE" meaning no mortage Pent House. again with no furnature nor device's. I would have sold it, but it's not possible.

  • @Galewalion
    @Galewalion 10 หลายเดือนก่อน +1

    Cell based Bethesda design does not work for space games imo. Lack of one huge map tying locations together killed the immersion. In skyrim you have a huge map, you run towards a house on a snowy hill, click the door and are teleported to a cell somewhere else, but at that time you're not aware of it, as far as player knows he is inside that house on a snowy hill. In starfield you teleport your ship into planets orbit but because every orbit feels the same, the immersion brakes.... this one has rocks, this one has one of like 8 repeating random npc encounters this one has one of 3 enemy variants... there is no space in starfield, just very big rooms (cells) with space wallpapers on its walls. They are all the same, slightly different but still the same. This and randomly generated planet surface pretty much only leaves towns and quests locations. 95.7 hours, collected all 50 steam achivs. uninstalled instantly after. this would be a great game in like 2015/16. Other than select few quests writing was pretty bland, companions are god awful, outposts seem pointless, NG+ while sweet on paper straight out killed any and all the fks I had left for the world and its inhabitants. Its like 6/10 for a Bethesda enjoyer, would rather play skyrim/daggerfall instead.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Exactly - the immersion simply breaks with how they typically create their open world. You can't do it in space or else it's gets incredibly stale and tedious. But yeah! Extremely big rooms and some space/planets as a background. That's all it really is. And even in 2015/16 I'm curious to see what the overall consensus would be on the overall load times with everything. Ty for the comment! 🙂

  • @ryanhenderson8908
    @ryanhenderson8908 9 หลายเดือนก่อน

    Hah, I WISH this was Skyrim in space. I don't think I'll remember a single thing about this game 10 years from now.

  • @BeefLettuceAndPotato
    @BeefLettuceAndPotato 10 หลายเดือนก่อน +2

    I get crucified in comment sections for just saying I think the game is average.. like it's Outer Worlds with more space, or No Man's Sky with less space and more story lol. I think when a game gets exclusivity people defend it ravenously like the company is what defines them. Especially with Xbox being the 3rd place all the time they've got that underdog mentality or something.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Yeah you're right it's basically Bethesda's own Outer Worlds. Ty for the comment! 🙂

  • @badrhetoric5637
    @badrhetoric5637 10 หลายเดือนก่อน +2

    Bethesda games tend to be greater than the sum of their parts. Yes, any aspect you find in a bethesda is done better by another studio, but in the end a bethesda game brings things together. Starfield is the first bethesda game I feel does not accomplish this feat. Very hit or miss skills, hit or miss quests. No "bad" companions. Great ship builder but...can't rotate habs, and (most) habs don't even serve a function, the cargo habs do not expand your cargo. The end game or "new game plus" is inspired, but it is in service of a dull game...
    They got more voice actors though, which is good.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Yeah I never understood that with the cargo habs. And I agree, usually they do bring it all together and make it worth it - but here they just don’t. I kept waiting and waiting for the pay off and it was just never there. I’m optimistic about the mods and the future of Starfield in a way, but it isn’t like Cyberpunk with its 2.0 recovery. Cyberpunk at least had a solid foundation, but for this I’m not exactly sure what all mods can do with an engine dated as this. We’ll have to see! Ty for the comment! 🙂

    • @badrhetoric5637
      @badrhetoric5637 10 หลายเดือนก่อน

      @bokey_1da always happy to support quality content creators. First thing is a huge patch, stealth just does not work.
      With support this could be a skyrim/oblivion/morrowing level game, but at this point, bethesda really need to exceed rather than just match their own games. Also, stop leaning on modders.

  • @wolfwing1
    @wolfwing1 9 หลายเดือนก่อน

    What I find hilarious with the persausion is when they are bipolar, one second it's, "YOU WILL NEVER TAKE ME COPPA i DON'T CARE ABOTU HOSTAGES i WILL KILL THEM ALLL." you say something like, "You don't want their lives on your hands. "and they respond with, "Your right I bette turnb myself in."

  • @crazedevil1
    @crazedevil1 8 หลายเดือนก่อน

    Its about time we stopped buying there games until they start using a new engine

  • @austinshipman131
    @austinshipman131 10 หลายเดือนก่อน +1

    Dude I completely agree with this and is 100% of what im saying.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      Thanks dude!

  • @LordFalzar
    @LordFalzar 10 หลายเดือนก่อน +2

    This is simply just another Bethesda game, and while that is not a an insult, it's been more than a decade since it was a compliment. This game is aggressively mediocre.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      "It's been more than a decade since it was a compliment" is so true. Back then it was a massive compliment to play a Bethesda experience and they offered something that no other game did; they were commercially second to none in many departments. But since then they've been too afraid to take risks and upgrade their engine and adapt - and especially since they take such a long time with their games on dated engines, so many other games come out in the meantime that make games like Starfield completely dated and redundant. Ty for the comment! 🙂

  • @noahweinstein1924
    @noahweinstein1924 10 หลายเดือนก่อน +5

    Maybe there are no phones because data can't grav drive

    • @ilusiil
      @ilusiil 10 หลายเดือนก่อน

      🤔💡

    • @JimUK
      @JimUK 10 หลายเดือนก่อน +1

      They must have some kind of FTL communication because if you jump away from a hostile faction to another system controlled by them they're hostile there too.

    • @iyziejane
      @iyziejane 10 หลายเดือนก่อน +3

      This is in the lore in a few places. Early on in the main quest line, we need to rescue Barrett the companion. He was kidnapped by pirates and left a message, he tells his fellow captive "shut up, I'm trying to get this message out since once we leave the system the transmission goes from near instant to effectively never." People also discuss receiving messages by courier during other quests.

    • @ilusiil
      @ilusiil 10 หลายเดือนก่อน

      @@iyziejane 🤔💡

    • @ngwoo
      @ngwoo 10 หลายเดือนก่อน

      @@JimUK There is canonically no FTL communication, that's just dumb faction design.

  • @madhaze0126
    @madhaze0126 9 หลายเดือนก่อน

    Bingo , nailed it .

  • @bassaddikt89
    @bassaddikt89 10 หลายเดือนก่อน

    0:20 I hear you man haha. It's the exact same situation in the UK. Basically, anyone born 1985 or later is doomed to rent for the rest of their lives 😅😭🤬

  • @bdleo300
    @bdleo300 10 หลายเดือนก่อน

    Recycled Oblivion, exactly the same animations, quests design, even 'planets' are just reskinned Oblivion planes. It's actually somewhat downgraded: in Oblivion and Skyrim NPCs had daily routines, go to their house to sleep, go someplace to eat, go to work etc (something Gothic introduced 20 years ago). But in SF most named NPCs just stand in the same place 24/7 with 1 or 2 idle animations. Lame... like everything else including main story, companions, even enemies: generic, dull, boring.

  • @maunaowakea777
    @maunaowakea777 10 หลายเดือนก่อน

    so yeah, I try to finish the main quest and have to stop after about 30 minutes because I am so bored. I have tried 3 different builds and each time they crap out after about 12 hours of game play. First I thought, oh cool, I can do all these bases and supplies for money and crafting and half of the stuff is pointless, the bases bug out and there isn't really any value to fabricators at all. Ok start over. I do a fabricator build and get to level 25 thinking that if I build up my weapons and armor that they will become OP. Do they? no, not at all. The gear that I do find I sell right away since it isn;t anywhere better than the crap I have had on since level 12. Oh yeah forgot the 'mantis build' which is basically, go get the op ship and ugly op armor right away and never change it. booring!
    but hey, they put an NG+ game mechanic in so that you can get locked into this hellish, empty, poorly writtten landsacpe for a long long time.
    what a sad joke this game has become.

  • @Katsura_ja_nai_Zura_da
    @Katsura_ja_nai_Zura_da 10 หลายเดือนก่อน +1

    That exp widget is so annoying to watch!

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      The one in the middle of the screen! I hate it too!

  • @natas12rm
    @natas12rm 10 หลายเดือนก่อน +1

    I like Skyrim a lot. I can't stand starfield. I'd honestly rather play ffxiii. 🤣

  • @andrebenoit404
    @andrebenoit404 10 หลายเดือนก่อน +1

    This game really sucked. At times it was. 10. But it was usually a 5 or a 6. So it ended up being a 6 or a 7 experience. I had 0 desire to play beyond the fun guns.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      So many highs and lows. But the highs become so forgettable when you're sitting there waiting for your loading screen to finish, over and over again. Then you play a game like cyberpunk and you wonder how anyone truly enjoys Starfield in its current state. Ty for the comment! 🙂

    • @andrebenoit404
      @andrebenoit404 10 หลายเดือนก่อน

      @@bokey_1da I realized I was only enjoying the gun play so I switched to cyberpunk where we get the full experience!

  • @harvbegal6868
    @harvbegal6868 10 หลายเดือนก่อน

    Uh huh...
    *starts up Starfield*

    • @gemjarv
      @gemjarv 10 หลายเดือนก่อน +1

      Gets board after 5 minutes and closes starfield.
      There literally nothing meaningful to do in starfield. I’ve played over 100 hours on Xbox and I won’t be touching it again

  • @brootalbap
    @brootalbap 10 หลายเดือนก่อน +6

    Well put. It's a dated, predictable experience. By the end of the game, i was glad it was finally over and deinstalled half an hour into new game plus. What you skipped over is just how bad the companions are this time around. Not a single likeable companion and not a morally grey or evil one. The companions were so painfully bland and badly written and had diversity quotas and agendas written all over them. No fun at all.

    • @DJMarcO138
      @DJMarcO138 10 หลายเดือนก่อน

      There ARE a couple of morally grey/evilish companions - but they don't really steer you towards them at all, and they are not the best companions anyway in terms of buffs.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      After I uploaded I totally forgot that I wrote a section on the companions and how mind-numbingly boring they were! I was mad at myself - but I'm glad I have commenters like you that pointed that out! Aside from their sterile personalities and not being interesting, they would constantly bring up conversations in the middle of combat, get in your way, always say "Hey if you have a minute, I'd really like to talk" as you're shotgun blasting the crimson fleet pirates. I was mostly with Barrett for my first playthrough but Sarah is just as annoying and there's no one I'd want to romance or anything because they're just not interesting. And like you said, there is no one likeable or evil; everyone is just the same. If you steal/kill/lockpick they call you out on doing anything bad. Everyone is a good guy. Companions felt linear if that makes any sense - like they present them all to you by design and you don't come across and random ones on a planet when you're exploring. In New Vegas I remember rolling with Boone for awhile, and there's no companions that you come across like that with any grit to them. Ty for the comment! 🙂

  • @FatSack0fCrap
    @FatSack0fCrap 10 หลายเดือนก่อน +1

    It's quite sad that a billion dollar company like Bethesda still continues to provide the most low effort bare bones uninspired cheap gaming experience possible, time after time, and the community has to fix their games with their own mods and implement ideas/tools that are better than what the development team came up with. Embarrassing.

  • @wolfwing1
    @wolfwing1 9 หลายเดือนก่อน

    STOP SAYING IT'S LIKE OTHER BETHESDA GAMES. name ONE good thing this game brought from previous bethesda games that people fell in love with them. Seriously, only thing it has from the other gam is all the shitty bad parts, without the thigns that made it good. No exploration, roleplaying dumbed down massivly, forced railroading that doesn't even pretend you have a choice, companions that are carbon copies of each other. Boring empty worlds with the same dozen copy pasted explorable areas. 1 melee weapon, 3 or so energy type guns, shitty skill system that locks important things behind them, and shittier challenge system that you can't get half of them organicly.

  • @twohorsesinamancostume7606
    @twohorsesinamancostume7606 10 หลายเดือนก่อน

    People keep defending Starfield saying it's a Bethesda game so they delivered what was expected.
    Yes. That's exactly the problem. Strip away the mediocre graphical improvements and mechanically it's Oblivion in space, a game that came out 17 years ago. It's not unreasonable to expect a company to update the mechanics in their games to modern standards yet Bethesda refuses to do it.
    Face animations, enemy A.I., incessant loading screens, boring nonsensical plots with holes so big you can fly a space ship through....
    But worse, Bethesda is backsliding on a lot of staples in their games. One of the key features of Bethesda games is the exploration and yet with Starfield after about an hour or two there's literally nothing worth exploring because it's 5 of the same procedural generated things over and over again. The entire point of procedural generation is that you dump in a huge pile of assets and variables to generate a huge world, but it seems like Bethesda just used it to be lazy.
    And here will come the other excuse. "Modders can add things in to make it all better." Yes, that's exactly the problem. The modding community shouldn't be relied upon to fix your damn game, especially when you release your game on consoles where modding is barely a thing.

  • @cjc2010
    @cjc2010 10 หลายเดือนก่อน

    Skyrim in SPAAAAACE. Pass.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      That means it's GOTTA be good..... right....?

  • @chauncymarlowe3710
    @chauncymarlowe3710 10 หลายเดือนก่อน

    It is a game built for the future, a future with dlc and mods to fix it

    • @SpitFir3Tornado
      @SpitFir3Tornado 10 หลายเดือนก่อน +1

      this is cope

    • @chauncymarlowe3710
      @chauncymarlowe3710 10 หลายเดือนก่อน

      I do not own the game, and dont plan to play it for at least a year, if not longer@@SpitFir3Tornado

    • @WebSquizza
      @WebSquizza 10 หลายเดือนก่อน +4

      Well they ain't getting my money full price then... I'll wait until it's heavily discounted and actually worth it

  • @sagitarriulus9773
    @sagitarriulus9773 9 หลายเดือนก่อน

    Welcome to inflation and like star field it’s not worth the money

    • @bokey_1da
      @bokey_1da  9 หลายเดือนก่อน

      😂😂

  • @blaynebittencourt5076
    @blaynebittencourt5076 8 หลายเดือนก่อน

    This game is mind boggling. The cities might be the worst ever created. No roads!? No vehicles !? They are so segmented with fast travel you can't even understand the layout of a city. So freaking weird.

  • @d0nger_
    @d0nger_ 10 หลายเดือนก่อน +4

    Completely agree, 500 loading screens even when you use the maps to navigate directly to planets surface
    Storage is extremely frustrating
    Outpost is overcomplicated
    Perks that require x amount of points in the tree are dumb when they barely match the previously required skills. I don't want surveying and food research, just guns and outpost please.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Yeah I can't really understand why I can't pick a planet until I get into my cockpit. And then, once I pick where I want to go (like Akila, for example) it won't take me right to Akila. It will take me to the planet LOOKING at Akila, I get scanned by whatever security, then I can fast travel again to get there. Then when you fast travel to the city, you're not immediately in it. You have to get out of your ship (which is another loading screen) and then walk into the city. It's just like... why am I even playing this?? Some days I'm excited to play and then I run into this and just hop off. Ty for the comment 🙂

  • @EMB3D
    @EMB3D 9 หลายเดือนก่อน

    Dated compared to oblivion.

  • @KolinarK
    @KolinarK 10 หลายเดือนก่อน

    Starfield is not a "Good" game, its an "ok" game. And it is worse compared to fallout 4 or skyrim.

  • @11bravo1789
    @11bravo1789 9 หลายเดือนก่อน

    Cyberpunk has phones and text message quests… just saying. To all the CP haters. CP-2077 is 100x the game starfield is.

    • @bokey_1da
      @bokey_1da  9 หลายเดือนก่อน

      Just reviewed Phantom Liberty expansion 👍 it was great

  • @erikeithsuzanne8911
    @erikeithsuzanne8911 9 หลายเดือนก่อน

    $10

  • @cellardoor9882
    @cellardoor9882 10 หลายเดือนก่อน +3

    Honestly this as good as it can get, regarding the tech and how big the game is.
    You have a limited time and people working on it, every NPC interaction has to be manually coded. Let that sink in.
    On the other hand they probably had in mind that people are going to mod it.
    Have you seen a ChatGpt mod for skyrim? It's incredible.. now imagine doing that for every NPC. In Starfield

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Lol now you're just getting me excited for the mods! I have seen the chapgpt mod and it would be sweet to see what can be done with Starfield. Also Starfield in VR and being in your cockpit sounds fun too, but at the same time nauseating. Ty for the comment! 🙂

  • @Real_MisterSir
    @Real_MisterSir 10 หลายเดือนก่อน +4

    This just reminds me of Asmongold's first impression of playing Cyberpunk 2077 (which he recently did). Literally went "where are all the loading screens?!" after having come from hours in Starfield - also praising the story, characters, immersion, and how much there is to do and how amazing the game looks. I think that's a worthy comparison, because in many regards these two games represent the polar opposites of how to do the same thing and strive for the same kind of scope -while one succeeds and the other barely floats. Starfield comes off as an okay game with a lot of stuff but not a lot of depth and weight. It chews too big of a bite - and while CP77 surely came out the start gate with its face firmly planted in the dirt, the actual foundation for an amazing game was there all along post endless bug fixing and content updates. That foundation is ultimately what is lacking in Starfield. There is no room to grow once things get ironed out. Its baseline, in comparison, and for 2023 standards is simply too low to be anything more than "an okay game".

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน +1

      Totally agree when you say it chews too big of a bite. Wide as an ocean deep as a puddle. Starfield has a lot going on but just cannot handle it at all. Like I said, I do love the interiors and just looking around - but that's really it. I'm excited to try out Cyberpunk 2.0 next because I really did enjoy the vanilla version for what it was. Yeah it was buggy, but in comparison to this? It's not even close. CDPR makes it all work while Bethesda is just keeping its head above whatever with everything the game offers. Have you tried the Cyberpunk DLC yet? I'm going to give it a go this weekend. Ty for the comment! 🙂

    • @Real_MisterSir
      @Real_MisterSir 10 หลายเดือนก่อน

      @@bokey_1da I am currently on my new playthrough of 2.0 and Phantom Liberty, but I haven't touched the DLC parts just yet, so I don't have an opinion - but man 2.0 feels great! Some really cool changes and additions to the already good base game, and looking forward to the PL DLC content :)

  • @SirPandaEsq
    @SirPandaEsq 10 หลายเดือนก่อน

    Ey Bokey, great video as always! Good luck on your gameshow, I hope you lose and actually end up getting a house lol. I just bought my first house this year and actually got a good deal! But it took a million lucky things to fall into place, so I hope you can get that too! Keep up the great work

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      Lol thank you Panda! We're just going to be patient and hopefully lose the shit out of the gameshow 😂 hope everything is going well with you and your home!

  • @bujistub6618
    @bujistub6618 10 หลายเดือนก่อน

    Oblivion and Fo3 are Bethesdas only great games and they’re both old as dirt. Fallout NV is the best FO game but they didn’t even make it 😂😂😂

  • @calinpetrescu9128
    @calinpetrescu9128 10 หลายเดือนก่อน

    There is a lore reason why there is no fast interstelar communications.

    • @bokey_1da
      @bokey_1da  10 หลายเดือนก่อน

      I believe I remember this with Barrett but can’t recall exactly why.. I’ll have to look into it now

  • @TomFooleryTheAustere
    @TomFooleryTheAustere 10 หลายเดือนก่อน

    Truth told, some of us don’t actually mind game-walking with that unique, “Bethesda” gait, but this game’s biggest redeeming feature is it was free with Game Pass. It’s redundancy is beyond anything they’ve done to date.

  • @eosdigital2833
    @eosdigital2833 10 หลายเดือนก่อน +1

    going to agree to disagree with this video, but the title did its job and made me click

  • @SpMeKP
    @SpMeKP 9 หลายเดือนก่อน

    You people should stop buying Bethesda's crap.

  • @gemjarv
    @gemjarv 10 หลายเดือนก่อน

    I loved it at first but now I’m so bored with it. When you realise there’s no actual adventure and you’re just going from loding screen to loading screen. I care not for the companions or most of the writing. So wooden that I just skipped it all