I see comments saying that Inkscape isn't the ideal program to do this, which is fair, but I don't think that's the purpose of this vid. If someone doesn't have access to another program, or doesn't want to download it/ Learn it, or is just more familiar with Inkscape in their workflow, this is an alternative to create pixel art for their use-case. Much like maybe JavaScript would be ideal for building an app, but if Python is sufficient for my use case and I'm more familiar with it, I'll use it over JS.
There are other ways to do this in Inkscape. IronEcho Design had a video on pixelating images. It shows how you could setup Inkscape so it pixelates in one click, a bit advanced for some maybe? There are many different ways to use Inkscape, depends what your looking for?
I'm sure this is true, but sometimes you just want to see if you can't find a way to do things with the software you already have and know. Helps train your creative and out-of-the-box thinking. For example, I once made an app specifically for this purpose in MATLAB. Well, not quite *this* purpose: I wanted to create a custom mouse pointer icon for another app I was developing and I assumed I'd need to do something like that a few more times in the future so I might as well save future me some time. The app was simple: the image size was a standard icon size and you could click the squares representing pixels to cycle through three colour options (black, white or transparent). So, to use it for *this* purpose, I'd need to simply add a colour picker and a background image loader, which is easy enough to do.
11:30 - The lines between the squares are just an artifact of anti-aliasing. Duplicating the squares makes the lines less apparent but doesn't quite fix them. You may want to give your squares a thin outline in their respective fill colors instead.
I've learned to just combine them and delete the extra nodes. The stroke leaves strange artifacts, or sometimes just don't show, when you use your svg in other apps.
Nice tutorial. To get rid of those line between the pixels I usually Ctrl++ (Path > Union) them by selecting all by fill color and deselecting the ones until I get one single area and go around them all the same way..
Thanks Nick, for showing Inkscape's many tools and possibilities! Sure there are apps that can do this type of art, but for me, I feel more comfortable creating as much of my art with the same program. It's tools suit me the best and allow me to be the most creative! So, big thanks Nick!
Wouldn' it be easier/faster to use the bezier tool and draw along the grid? Also, you can get rid of the lines between objects of the same color by converting the objects to paths and then merging them.
Brilliant! This is exactly what I was looking for. Are those tiny gaps actually there, or just a quirk of the display on screen? Are they actually an issue during export to a raster format?
This is awesome! Could you also do a pixel art tutorial from scratch using no image or maybe a reference image off the side on google as a pose to tracing over one? I know it’s similar principles but it would be cool to see some kind of pixel platformer game style artwork tutorial from you.
Hi Nick, thank you very much for your tutorial, all of them are very well explained and it really so the job easier. Have a question, would it be a software or web application out there that helps to convert a whole image, photo or picture to a Pixel Art? Thanks in advance.
Merhaba.Uygulama application için inkscapede tasarlanmış logoların ölçü ve çözünürlükleri hakkında video paylaşabilirmisiniz.app için tasarlanmış logo hangi ölçülerde ve çözünürlükde olmalı ?
This is very timely. I am planning to join fake town's Competition #3! "Create a pixel pumpkin & win a town!" Thanks! You might wanna join too! everybody's welcome
when i create logo on inskcape and export it, the edges of the logo becomes pixelated when i view it with different apps like windows photos app and whatsapp
Is there a way to make a low resolution SVG? I do the bitmap copy after shrinking down a SVG and scale the bitmap copy back up. I then go to object properties for the bitmap copy and change it from "auto" to "pixelate". Then save as optimized SVG because I need the size 15kb or smaller. But here is my problem, I make decals for Gran Turismo 7 and the game requires them to be no larger than 15kb. I go to upload the pixelated SVG but the Gran Turismo website says this SVG format is not supported. I know it had something to do with the bitmap data in it even though it is an SVG. Is there another way to make a "low resolution pixelated" SVG in Inkscape? Reason why I want SVGs that have that low resolution quality is because I'm trying to make early arcade game racers liveries for Gran Turismo.
I had this same issue yesterday. I'm on Linux and for me my package manager was lagging far behind the app's development. The Inkscape website has both up-to-date downloads, and instructions on how to point your package manager to their own app repository. My Linux distro was still on version 0.9, and these videos are using 1.3.
Wouldn't this be gravely inefficient? You are creating hundreds of square objects with unnecessary data and I think that takes a lot of space and impacts performance. I think it would be better to do it in Aseprite or Photoshop for example by just having it as a reference background. Good video regardless!
I can't understand why everyone on TH-cam has started saying "I'll just go ahead and .. " when explaining something. Count how many times you say it in your videos. It rapidly becomes irritating.
I see comments saying that Inkscape isn't the ideal program to do this, which is fair, but I don't think that's the purpose of this vid. If someone doesn't have access to another program, or doesn't want to download it/ Learn it, or is just more familiar with Inkscape in their workflow, this is an alternative to create pixel art for their use-case.
Much like maybe JavaScript would be ideal for building an app, but if Python is sufficient for my use case and I'm more familiar with it, I'll use it over JS.
Altough it's interesting to see this done in inkscape, there are definitely other tools out there that make this a lot easier than this.
I think the same.
this app Aseprite
There are other ways to do this in Inkscape. IronEcho Design had a video on pixelating images. It shows how you could setup Inkscape so it pixelates in one click, a bit advanced for some maybe? There are many different ways to use Inkscape, depends what your looking for?
I'm sure this is true, but sometimes you just want to see if you can't find a way to do things with the software you already have and know. Helps train your creative and out-of-the-box thinking. For example, I once made an app specifically for this purpose in MATLAB. Well, not quite *this* purpose: I wanted to create a custom mouse pointer icon for another app I was developing and I assumed I'd need to do something like that a few more times in the future so I might as well save future me some time. The app was simple: the image size was a standard icon size and you could click the squares representing pixels to cycle through three colour options (black, white or transparent). So, to use it for *this* purpose, I'd need to simply add a colour picker and a background image loader, which is easy enough to do.
Yes, GraphicsGale... it's amazing and free, but I was looking how to do it in Inkscape and this tutorial came in handy. 👍
Best illustration and Inkscape channel ever, thank you man!
That is most excellent. I was having that gap problem with some QR codes I was trying to vectorize now I know what to do. Cheers
Use a square full white background and put the black pixels on top
11:30 - The lines between the squares are just an artifact of anti-aliasing. Duplicating the squares makes the lines less apparent but doesn't quite fix them. You may want to give your squares a thin outline in their respective fill colors instead.
I've learned to just combine them and delete the extra nodes. The stroke leaves strange artifacts, or sometimes just don't show, when you use your svg in other apps.
Nice tutorial.
To get rid of those line between the pixels I usually Ctrl++ (Path > Union) them by selecting all by fill color and deselecting the ones until I get one single area and go around them all the same way..
I add a tiny stroke around all squares
Thanks Nick, for showing Inkscape's many tools and possibilities!
Sure there are apps that can do this type of art, but for me, I feel more comfortable creating as much of my art
with the same program. It's tools suit me the best and allow me to be the most creative!
So, big thanks Nick!
Wouldn' it be easier/faster to use the bezier tool and draw along the grid?
Also, you can get rid of the lines between objects of the same color by converting the objects to paths and then merging them.
Brilliant! This is exactly what I was looking for. Are those tiny gaps actually there, or just a quirk of the display on screen? Are they actually an issue during export to a raster format?
This is awesome! Could you also do a pixel art tutorial from scratch using no image or maybe a reference image off the side on google as a pose to tracing over one? I know it’s similar principles but it would be cool to see some kind of pixel platformer game style artwork tutorial from you.
I really like your tutorials, big hug from Brazil
Hi Nick, thank you very much for your tutorial, all of them are very well explained and it really so the job easier. Have a question, would it be a software or web application out there that helps to convert a whole image, photo or picture to a Pixel Art? Thanks in advance.
Finally pixel art on inkscape!
new video new knowledge, thanks Nick
Merhaba.Uygulama application için inkscapede tasarlanmış logoların ölçü ve çözünürlükleri hakkında video paylaşabilirmisiniz.app için tasarlanmış logo hangi ölçülerde ve çözünürlükde olmalı ?
Cool cool… It’s there a way of joining the squares all together as one optimised path? There’s the shape till or something-would that help?
Just as cool as always!
Thank you, Nick!!!!
P.S.: It could be a big help to have a "select by color" tool on Inkscape...
It seems Inkscape have it :)
Thanks trillion! Asprite simply doesn't do it for my project, so I'm moving to inkscape :)
Thank you Nick, this is gonna be great when creating Minecraft skins :D
thanks nick one again my teacher
This is so beautiful! Perfect.
This is very timely. I am planning to join fake town's Competition #3! "Create a pixel pumpkin & win a town!" Thanks! You might wanna join too! everybody's welcome
Awesome tutorial!!! 🎮🕹🎨
You wil probaly enjoy new Shap builder that would be excellent tool for filling this big ganps
Thanks!
Stay safe everyone
when i create logo on inskcape and export it, the edges of the logo becomes pixelated when i view it with different apps like windows photos app and whatsapp
just woke up in hospital.
Awesome!!
Is there a way to make a low resolution SVG? I do the bitmap copy after shrinking down a SVG and scale the bitmap copy back up. I then go to object properties for the bitmap copy and change it from "auto" to "pixelate". Then save as optimized SVG because I need the size 15kb or smaller. But here is my problem, I make decals for Gran Turismo 7 and the game requires them to be no larger than 15kb. I go to upload the pixelated SVG but the Gran Turismo website says this SVG format is not supported. I know it had something to do with the bitmap data in it even though it is an SVG.
Is there another way to make a "low resolution pixelated" SVG in Inkscape? Reason why I want SVGs that have that low resolution quality is because I'm trying to make early arcade game racers liveries for Gran Turismo.
Ah the power of S P A C E B A R
Raelly cool
WHY DOES YOUR INKSCAPE LOOK SO DIFFERENT!?
I had this same issue yesterday. I'm on Linux and for me my package manager was lagging far behind the app's development. The Inkscape website has both up-to-date downloads, and instructions on how to point your package manager to their own app repository. My Linux distro was still on version 0.9, and these videos are using 1.3.
👍👍
Wouldn't this be gravely inefficient? You are creating hundreds of square objects with unnecessary data and I think that takes a lot of space and impacts performance. I think it would be better to do it in Aseprite or Photoshop for example by just having it as a reference background. Good video regardless!
It seems a chinese job, but the result is very interesting. Than you very much, Nick.
You need to lube your spacebar :D
Thank you
I can't understand why everyone on TH-cam has started saying "I'll just go ahead and .. " when explaining something. Count how many times you say it in your videos. It rapidly becomes irritating.
Ehhhhh, no. Use a pixel art program.