Rotation Guide: www.wowhead.com/guide/classes/death-knight/blood/rotation-cooldowns-pve-tank Deathbringer M+ Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghxMzYMzMmZYGzMz0MMMzYGDAAAAAmZmZmZmZmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG Deathbringer Raid Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghBzYMzMmZYGzMz0MjhZGzYGAAAAAmZmZmZmZmNzMjBAAAzMzMDAAAYzsNwAWC2GmADLAYwG Deathbringer Mass Grip Build: CoPAAAAAAAAAAAAAAAAAAAAAAghZmZGjZmxMDzYmZmmhhZGzYAAAAAwMzMzMzMmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG San'layn M+ Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghxMzYMzMmZYGzMz0MMMzYGDAAAAAMzMzMzMzsNmZAAAwYmZmBAAAwADMjRjlFQWGwGAzgN San'layn Raid Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghBzYMzMmZYGzMz0MjhZGzYGAAAAAmZmZmZmZmtHYmZMAAAYmZmBAAAwADMjRjtFQWGwGAGsB Also update for San'layn and when to consumption. You actually want to consumption so that you have one GCD after VB where you can hit HS for full 30% buffed infliction value. While also getting as many VS inside VB during it with the 30% buff too. It's not a hard and fast 6 second rule like I've sold it. So many people thinking this was aimed at Dorki in the comments, I haven't even seen his video, and I like Dorki. Go watch the majority of guides at the moment, most have FB, RT and UE in them. Which is just wrong for 99% of the player base (if they want to improve), that's the point.
Man you know what, it's great that WoW is back to good form, but I'm also mad happy you are too Darkmech, been following you since a young man and your spicy humour is very necessary to differentiate from the plethora of other American WoWtubers who are too afraid to swear or be snarky. LOVE IT
I did a 10 mists today with the talent set up in the video. This is the whole point, if you're struggling in +5's with these talents it means your rotational gameplay is off by a long way, and that's ok, the point is to fix those issues so you become a better DK. If you bring logs to Acherus, people will help you with that. (if you want if of course) if not, then play whatever talents you want and have fun.
bro 90% of what hes saying in this video is pure bullshit when it comes to high keys, you should not listen to this guy if you're doing 12+ keys , and anyway if you make lower keys, almost everything works so basically his guide stinks of shit he does not take into account that at a certain key level, certain talents that he considers "not necessary" become necessary it's always a mistake to rely on the words of a guide made by someone who has not made HL content, inevitably what he says will be obsolete it's just a guide made for beginners who want to make small keys, but if you want to make real content, it's better to trust what Yoda says rather than this guide, obviously and the dk discord is exactly the same, 90% of the people on the discord don't make HL content so most of the advice they will give you or review logs will be bad advice someone already said to me "look how mediocre his gameplay is" when talking about the only dk who beat a boralus 15: gopnik spoiler; the guy who told me that never made a key higher than a 10, his advice was so crappy that if I had followed it I would have died in the key because he doesn't understand that the numbers are different and that by using the optimal rotation/build to do damage, I would have died in 15 but not in 10, so the optimal rotation in 15 becomes different, for example, i've seen advices like " why would you want to be at 10+ bone shield stacks ? its useless lol " of course if you do 10 keys you dont have to , but in 15+ if you're under 10 bone shield stack in a lot of situations you are just basically dead, if you don' t do top keys you can't understand it , it's these kinds of details that completely change the way you play in small key and high key, and that the guys on the discord analyze as "poor gameplay" because they are clueless, here's an example I can give you cite dozens of other reasons why guides like that and community discord stink like shit, the discord people and the wannabe guide writers who have never pushed r1 are golems, don't trust them so, once again, they do not understand that the difficulty of a 15 and a 10 is day and night, and that it is impossible to analyze the logs of a +15 as you would analyze a +10, if you want real advice, ask those who REALLY play the game, aka the top rio M+ players or the top mythic raiders, not the fraudulent dk discord and their guide writers (some discords/guide writers are probably better than others, i felt like the bdk section from ascherus is particularly full of bullshit but maybe it's the same in every discords I don't know, i've heard that rogues and shamans disc are ok tier and war/hunter disc are even worse than ascherus, but i've never been to since i'm a one trick dk) sorry for the long post but someone had to tell the truth
I apreciate the fact you took the time for a sanlayn build since ive been playing it on off lately too bad it need a big bump and not sure the coming buff will be enough. Hope they give it some sustain pop and not just damage.
A bold statement to put ur own theorycrafting against top g tanks. IDK whos right or wrong, time will tell, but your build is for sure better for non-r1 keys. Also i wonder if SanLyan buff changes anything
his build is better for casuals or beginners indeed, but you will never ever see a r1 play his build for sure, It's a bit like if a random gold stuck guy explained to you how to play in a different way from the pros and he was the one who was right, in your opinion is that conceivable? I'll let you think spoiler : if you want an answer just check the top rio players / top mythic parsers bdk and don't rely on randoms guidewriters like darkmech reholy ect
Most rank 1 players don't go searching for BDK guides on youtube to learn to play, so my videos are 100% aimed at 90% of the BDK's playing out there, that do go to guides for help. Rank 1 players can fit into lots of niches as mentioned with RT, UE can even have some arguments for some points and some levels. But the top 10% of the M+ population is 2400.IO at the moment, which shows you the level most people play at and below. These players will benefit far more from learning how to play their class properly and fixing issues in their gameplay than slamming talents like FB, RT and UE, they will also sandbag their own performance by using and relying on those talents tbh. This is the issue when players doing +2 and +4 just blindly copy rank 1 and then spout it off like gospel, or R1 players tell them to run the same talent etc. San'layn changes now are actually decent, M+ is actually a viable option but with wild volatility with Blood Beast RNG.
i still dont get how do peoples with high io do keys with ue tallent and improved vp can you explain it for me how and why becuase you just said those tallents are usless but everyone in the world are using those tallents
Its got a lot of bullshit though. The points made in the "misguided" talents section have been thoroughly debunked and the use of these talents have a strong correlation with lower frequency of tank deaths in difficult keys, as shown with mass log analysis. There's a reason most of the good dk players use them and the discord mods that push this build for ego reasons don't make it to the same key levels.
To be honest frost Dk is one of the easiest specs to play. Once you play it for a week you will do it with your eyes closed. Not to mention everyone and their mother is playing it right now so it’s tough to get into high keys if you don’t have a high score. If you actually enjoy it play it but if you’re just trying to play the meta it’s not worth it, it gets a bit boring after a while. I highly recommend unholy it’s a blast to play and aesthetically it’s so bad ass.
@@timmy3211 "Mass log analysis" of what? Can you provide these logs that back up UE not being a complete waste? Or find a log that shows UE didn't cause a tank death and was the only reason of survival? Or is mass analysis just people picking UE, RT and FB cause someone with high .IO said and that means that it's right? This argument made about discord mods and ego is crazy, the game is legit numbers, its maths, you can work it out and see the results from a log.... The funny thing is we actually found a use for UE and it was mythic Ovi'nax, but that applies to how many DK's? And then by the time most bottom level CE guilds get there, the boss/gear will be completely different to now, and you could do it with standard talents. All this niche stuff, doesn't apply to 99% of the player base, so giving them talents that suit those situations is a waste. Better off teaching people to play the class correctly imo.
@@taylorwhite2751 breath spec isnt that easy to play , i'd say its mid tier, but of course obliterate spec is one of the easiest spec if not the easiest, i agree
The disagreement between the Mandl, Darkmech, Reholy camp on the one hand (former), and the Kyrasis, Yoda and Thorlefulz camp on the other (latter), is that the former says you do not need additional defensives (eg Rune Tap and UE) because a proper rotation will save you. Whereas the latter says you take the defensives because either (a) you are human and you make mistakes; and /or (b) in the case of bleeding edge high keys, the defensives help to cushion against splat scenarios. So the debate really boils down to one core issue - do you expect yourself to unerringly execute perfect BDK rotation?
I don't think anyone has the expectation of anyone playing like a sim. The bigger issue for me in the scene is people not actually addressing issues in their gameplay and attempting to fix those issues to improve, so they see things like UE and RT and run around with them in a +2 cause they miss any of the context it was likely provided in, or in a lot of cases now, just blindly recommened and they miss what you mentioned (bleeding edge etc). People who watch TH-cam Guides on classes are generally your average players, who are gimping their own performance by going down this path.
@Darkmech oh now you're clarifying in the comments that rune tap is good if you're doing above a +2😂😂😂🎉🎉 why are you even suggesting a haste sanlayn build lmao the correct answer for high keys is vers mastery. You aren't tanking enough mobs if bloodshot is up/don't need hp/you don't find value in umbilicus. Your build is optimized for like a +5 not pushing. I literally tested bloodshot and you get like +20k blood shield compared to UE healing 3x my health bar
@@WoWUndad why are you even trying to act like your on his or anyone else’s level for tanking? He is good enough to have been one of the highest Bdk in previous tiers and ranked for WF guilds. Please don’t try and correct a person who clearly knows more than you about what is required and needed for keys at different levels 😂.
I would say Rune tap is great for new people. You know the period were are learning how to play it. then when you have learned it and feel comfortable with the spec then you can remove Rune tap again.
I get the line of thinking as it can act like a Band-Aid in a sense and that's fine, but personally I would rather see people learn how to use the toolkit and be better with their toolkits economy than getting into bad habits slamming rune tap. Only just due to how much HPS and DPS people are wasting by doing so, but obviously, people will have different takes =)
you "can" use rune tap on entering a pack and or your spending time gathering a large pack to help smooth over your hp loss a bit. But, you'll never "need" it. I might use it once or twice in a key when i remember i even have it.
I would love to be able to use Rune Tap because it is very useful for gathering when other CDs may be down or perhaps recovering from a wipe, but Blood is bloated enough baseline, it’s hard to keep track of extra CDs.
I really do appreciate what you did here but this all seems difficult to me probably because I get to flustered sometimes and I lose track of everything. I do love BDK though.
It's just a practice element, the class is very punishing for mistakes where you can fall behind very quickly, the good news is there are some fantastic resources out there to assist you - wowhead, weakauras and log reviews in Acherus (the DK discord). if you have areas that you are struggling with, log your runs and we can help you improve and point out what is going wrong etc
Sanlayn does more damage than last week but not sure how it compares to deathbringer in damage output. Its still defensively weaker than deathbriner?? Not sure how much the CDR on IBF compares to the passive DR in deathbringer.
Im sorry but rune tap absolutely can save you on 10+ and above. Damage isn't everything. And you dont generate RP when getting one shot. All the top G mentions it as a potential alternative for safe play so definetly not a trap talent.
You'd be really surprised how many times your top G's actually press that button in a key. But also, your top Gs aren't watching wow videos on how to play, nor is their advice relevant for the majority of the wow pop. The top 40% of the M+ pop is fucking 1600.IO, these people are doing 6/7 keys, learning to play properly will benefit them much more than chain hitting RT. Nothing is one shoting you at relevant gear level in anything below a 10, i would actually say nothing in +10 will either, however misplay will get you killed and no pillow Talents will fix rooted gameplay issues.
There is something about Bonestorm and Tombstone while using San'layn that I just can't get my head around, are they mandatory? There's so many buttons with this spec. Guess I'll just run delves over and over til it clicks.
They are vital, have to remember a huge function that Bonestorm and Tombstone link too is not just damage/healing etc but the CDR on Dancing Rune Weapon. If you're not utilising these to their full potential, you're gimping your performance extremely hard.
@@stakkadakka3427 DRW > BS >TS would generally cover it but there are some more conditions to keep in mind, all outlined in the wowhead and icyveins guides
I'm new and love DK. Made it my personal goal to master all 3 specs. But my main question is: how flexible is this spec? Am I forced to run a certain build and be another copy-paste cookie-cutter player like everyone else or can I still be successful just piecing my own build together? Cuz looking at this and comparing it to the path I was going to go leaves me with more confusion than I had at the start. Like, some of these traits/talents chosen simply don't mesh with my playstyle but if they're required to be able to play the class then that kinda sucks the entire fun out of everything. Why have a talent tree at that point when it's all pre-determined anyways, ya know what I mean? Idk I'm just a newbie trying to wrap my head around some of this stuff.
Yeh it's a bit of a bummer in a lot of ways, the tree really gives a bit of illusion of choice, but as with everything that is number related there is always going to be a "best". By all means if all you want to do is have fun, then play whatever talent set up you want, just know it'll likely be inefficient from a numbers and performance perspective obviously. There are choices but again they are very niche choices, such as Rune Tap which is a prime example of an extremely niche choice talent. There are somethings in M+ like Carnage for example you could potentially take this and drop purgatory, but do you really want to do keys without a cheat? There just isn't that much flex outside niche situations (mass grip, mythic ovi'nax etc) In the class tree you can move a few points but again, not a lot, Osmosis and Death's Echo are 2 choices to make, then generally it's trading sleet out in a raid for something else, and that's really about it.
@@Darkmech Yeah coming from GW2 and FFXIV (over 5k hours in each game over the years) WoW is definitely a different beast to adjust to. For example, Blood DK doesn't care about Death Coil. But in almost every other MMO I've played you *want* to use all of your abilities/kit, it's so weird seeing some that are available just be outright ignored cuz they're *worse* for your spec. Since this comment I've spent more time researching and learning so my experience has improved and I'm beginning to understand the trees better. Really hate having to take Raise Dead (and never use it thus a wasted talent point) just to have cleave in DnD. My frustrations come from Blizzard not wanting to balance/make things cohesive and just half-assing a lot of stuff, not aimed at you or anyone else tbh. Thank you for the guide, it did help at least give me a starting point to grow and learn from as I move forward.
@@K.R.0.W.1.3 if you plan to put 5k hours in the game , don' t rely on casuals guide and go check kyrasis/yoda instead, trust me they will help you way better than this full of crap guide (i have 5k hours on bdk and i pushed high content every seasons, trust me this guide is for casuals that won't put 5k hours on this game, it's a bit of a guide "for dummies")
It has its niche uses for sure, but for the majority of players it ends up being a waste of resources. But you can obviously play whatever you want, the aim for me is just to give people learning the class, the right info
I can see your argument about UB vs Blood Shield. But is why taking Bloodshot over UB even worthwhile? Blood Shield is almost none existent now like it's gone back to Shadowlands or further back, it's value is pretty much lost in every autoattack. The value it used to give is minuscule windows benefiting from Bloodshot if ever at all now in 7+ and beyond. FB I take now because I find that having sponge is better than sitting in a risky zone of being dead. I don't always go for what the theory-crafters or steamers cookie. I don't know why they are taking it but top M+ BDK's are currently using UB over BS.
Bloodshot is actually attached to every DS you hit, the shield gets applied/generated pre the DS going off, so you're actually getting that extra damage on every DS.
in my experience rune tap isn't a lock and you'll know when you need to take it. Either 1) you need the extra DR to establish pulls, or 2) you're dying due to gaps in mitigation (either sustained hard pulls or tankbusters)
i think rune tap is good if you are doing +20 key and geting 1 shot and die right after you pull a pack, but if u are casual player, and u dont want to clench your butthole while gaming and dont want another button on your rotation, no rune tap is better
its a bold decision to take on Kyrasis and all his maths and analysis into DK talents. He has it all laid out in his advanced maths guide from competitive wow reddit forum. I would highly suggest people check that out rather than the talent recommendations in here Not taking rune tap.. sure. But not taking Foul Bulwark or Umbilicus Eternus is a mis-understanding of their value.
There was never a log found where Umbilicus Eternus saved a life, where no other CD was ready or error in play. The value of this talent is absolut non-existing. It is a big shield, without any value.
I feel extremely squishy with BDK. Its fun, but i feel im having a heart attack every time I play it. Maybe its because I went straight to M0s at ilvl 565 (and completed them!), but at 580 now I still feel sooo squishy.
Bro BDK is godlike at the moment. Just trust the deathstrike. My whole team died on the last boss in Ara Kara M0 and I Solo'd him from 25% with no issues. Embrace the health pong pong
The whole point is to feel squishy man, kinda counterintuitive as a tank, but it’s the name of the game unfortunately. I find it really depends on your healer honestly, if your healer panics and heals you, it’ll throw you off. I struggled for my first week myself, trying to catch up and feeling squish. Then I dragged a guild healer along who has healing BDK down to a science, man just let me go and next thing I know, no more heart attacks, just 1MIL healing for some ungodly reason.
@@connor2500 yeah, makes sense. I have the intuition that we work best with a disc priest as healer, since they mostly shield you so your and his heals doesnt overlap.
I swapped from Prot War to BDK in DF, and it was so far in the other direction that I almost dropped it immediately. After a frustrating M+ 2 that I basically got carried through, I went into M0 solo and just pulled one trash pack at a time. It's a really, really great way to break the panic reactions and an excellent intro to spinning all those plates under pressure of immediate death, because panic is what gets you killed as a BDK (and I was panicking, because I was used to Prot War!). After spending maybe half a day in M0 learning how to properly Deathstrike under duress, the next M+ I ran was an 18 and we timed it; that was the level my Prot War had been at. *This was in DF, so things are different -- but you get the gist.* As a brand new BDK, the absolute best thing you can do for yourself is to break the panic reaction. Red flashing bars mean nothing to a BDK.
The mental gymnastics people do to justify not picking UE. "it ends". Lol. Might as well not press any defensive because they too "end abruptly and you will get caught by surprise". "It makes you drop coag". I suppose you also drop coag when you are off tanking in raid all the time then cause you don't need DS for the healing...
I mean I listed 2 or 3 more points, but sure, if you want to cherry pick 1, remove the context and then do mental gymnastics to justify you taking it when logs back up It's wasted value that's cool. Rock out on the details meter champ.
@@Darkmech Ah yes the "UE is so big that your other rotational damaging abilites stop healing you since you are topped off, and that bad, apparently" point. How could I have missed it... Any other tank spec would beg for 7 seconds of almost total damage immunity every less than a minute but BDKs have to suffer "theorycrafters" that can only sim for damage on bloodmallet and creators that copy paste their bs talking points and are vitriolic towards others
It blows my mind. They encourage people to play badly with it and then say "see it's low value"... not it's low value for them because you're telling them to play wrong with it. You could do that same with any other talent. Being so anti-UE is very "I'm doing it wrong and its not working! I don't understand therefore it must be bad!"
This isn't shade towards Dorki at all. Nearly every guide I watched had UE and RT in it. This is more trying to highlight the point that a lot of the decisions made at an 0.001% level aren't relevant to the rest of the player base, which are the people often watching them. (And yep, sometimes they aren't even needed at that lvl)
"fucking a doorknob" & "knob heads" as a way to describe recommendations from Rank 1 player(s) (also TGP & MDI winners) is rich from someone that hasn't even broken top 8000 in the past 3 seasons let alone not made title
I haven't even watched Dorki's video, which seems to be a really common topic in the comments, and I actually like Dorki. I've seen about 10 guides with RT, FB and UE recommended and it's just wrong for 99% of the player base. I've also got 2 titles when I played, cause that is the qualification required to make a video clearly.
@@Darkmech My problem here is your rhetoric regarding the people that are actually trying to guide players into being better at the class. Your guide here is just a rehash of wowhead with your own flair on it and promoting calling people who actually contribute to the community (like Dorki, whether you intended to or not) "knob heads". If you "like Dorki" as you claim then you wouldn't be telling your community to go call him a "dumb cunt". I do like a lot of your content and I think you'e a fantastic personality generally but this was s huge miss for me. It's just weird AF to be encouraging your hateful words against better players when you yourself aren't putting up and relevant current receipts as to why you should be listened to instead. About UE specifically you use it to lambaste a bunch of undeserving people and offer no actual guidance, just reasons it's "bad" and ignore that those reasons are almost completely avoidable. All the points against UE are because the wowhead guide you're copying is also instructing people to play with it improperly, I listed them below for people who are interested. It would've been perfectly fine to say "You shouldn't take these unless you're able to make use of them fully as otherwise the DPS throughput talents can lead to better success. It takes a real dumb cunt to take talents blindly and then not use them properly. Feel free to call out any knobhead who is loving the UE overhealing on the meters for not playing right." For example what the Monk discord says about things like Blackout Combo, Press the Advantage and even Rushing Jade Wind. --- 1. It only cannibalizes other sources of healing if you're misusing other sources of healing during it. If you're overhealing an insane amount with your UE then you're playing badly, same thing if you die because you didn't have a defensive talent and rotationally played badly (which is what the sim slaves say). The reason most people are playing wrong with UE is because they get told by these closed minded guys to play wrong with it. 2. It ends abruptly, but predictably. It has a set time, and a shield that shows as it's getting used. If you have an up to 10s warning of incoming damage (during that up to 10s which you're essentially invulnerable) and you don't prepare for it then that's no different that playing rotationally badly and not having RP available when you need to DS. It's actually a very basic skill. The only reason you "can't" prepare for it as you say is if you're blindly following a set rotation by the damage sims and not actually PLAYING to survive and optimize defensive ness and damage in appropriate windows. 3. Blood Shield taking priority applies regardless of using this talent. Yes, if you have a massive Blood Shield going into a UE shield it will cannibalize US value... that limits it's usefulness somewhat but it applies regardless with other defensive. The comment "if you press another cooldown during ue you're wasting it's value"... Why are you pressing another cooldown? You have a massive UE shield! The only other CD you may be pressing is AMS/Lichborne specifically to immune an ability in which case you don't care about the defensiveness loss anyway. 4. Dropping Coag? Simply don't drop coag: don't press unnecessary Death Strikes during UE. It's not that hard, you have a massive shield. At worst you'll be pressing twice in the 10s window to keep up Coag, both of which will be minimum healing DS's (small overhealing here). The efficiency of those two DS's you don't care about anyway as their purpose isn't healing but to keep up Coag which has been thoroughly established as worth it - you'd be consuming that RP anyway and potentially even MORE if you weren't in a UE shield.
@@Darkmech Huh So I put a bunch of thought into a nuanced comment that brings data and reason to counter all of your points. I commend your general content and just point out that you calling for hateful speech is a bad look. And you delete it? Alright then.
The issue is are you getting title every season? Are you close to getting title every season? Because 99% of the population aren't, and telling someone to take a UE, RT and FB for +2 dungeons etc isn't helping them.
@@Darkmech but all your company not saying that. You at start at video saying that thouse talents are shit and etc. And just when confronted you trying to do some ''explaining''.
@@Darkmech to be fair, most people could blind pick their talent (or use the blizzard recommended) and would be fine. Sorry but i dont see the connection between a +2 player and something suggested in an advanced guide. You cloud have titlted this video, casual, low-to-mid or portal range bdk guide. You could reason agains ue in a reasonable fasion totatly fine, but instead you are flaming someone who's doing a guilde for totaly different target audiance. and also let people experiment with stuff, a guide should be about growth, part of it is expirementing, saying someone is bad because of talent pick is counter productive
They are shit though for 99% of the player base. UE and FB basically never have a case and RT is extremely niche. I said all of that in the video @Edga777
I stopped watching when he started to pretend his way is the best way instead of offering his perspective and substance. If I wanted that id be watching fox news
@WoWUndad We don't even use rune tap for pvp to base sit. It's terrible for rune economy in the majority of cases because you need to generate enough runic power to have death strike ready on demand. The only time it ever really sees play is when you are legitimately getting one shot in content at the highest keys / delves.
Brother lol umbilicus enter us is essential in higher keys, as well as foul bulwark with the hero talent deathbringer. You always have full bone shield charges. Blood shield only protect against physical damage and not magic. Therefore the shield you get from it is better than blood shield. Especially with the nerf to death strike and haste. Look at all the high io blood dks on raiderio and their talents are opposite of what you call dumb cuntz. As somebody else said I stopped watching when you started with no perspective and just spewing nonsense lol if you’re new to blood what you said may apply to newer players bc there’s less of a “rotation” compared to playing with the higher key talents. I still pull close to 700k AOE with the talents you said aren’t good lol it’s not a HUGE loss as you stated. Also you’re not going to drop coagulapathy if played correctly.
There are a few things, how many Blood DK's that are playing "high keys" lets call those +10/11 and up? How many do you think are coming to TH-cam and watching videos on how to play their class? Probably not many. But how many BDK's that are doing +2 to +6 are coming and watching guides on how to play? Right now, to be in the top 25% of the M+ player base you need a score of 2k .IO, which if you're someone who gets KSH easily you likely think that is the normal level of player, but it isn't, and I would rather see those players, who actually come to watch guides, who need help, get the right advise around playing their class correctly and using the toolkit optimally re runic economy and cooldown management to form good habits, as opposed to saying take UE, FB straight away cause .IO says so, and any other pillow talents and cover up your miss plays. You would also be surprised in going through logs just how many people don't play correctly and have horrendous coag uptime.
@@Darkmech I get what you’re saying but having a tittle saying “correct way to play blood dk” and calling people cuntz bc they don’t take the talents you’re telling people to take is the issue lol even on a 6 those talents without UE and the talent making camp blood last long is more useful than the damage talents. Especially if you’re are pugging. Even rune tap can be useful, but learning to manage your RP is the main reason most BDK’s die along with sending all defensives and once when they are their health bar go to 1/4. I still watch guides to learn and get different perspectives on how people play even though my io is over 2k. So maybe a title like “beginner guide for blood dk” is more fitting for your commentary.
@@sethcasavant9572 Yeh and that's a fair point re the title. I only did the title to meme nearly every guide I had seen, including beginner ones telling people to take RT, UE and FB, which is just bad, and again people have very strong opinions around UE/RT/FB I generally like to favor the maths and what is evident in logs, other people like to go off feel etc. But it's the internet in the end of the day, some will like the video and some will hate it, I'm ok with that =) have a rad day though mate, appreciate the comment regardless.
Bro i been playing blood dk since wrath and i feel like this is weakest we ever been when it comes to self healing, changes on death strike hit like a truck... blood dk ruined boys.... its so stupid now. for example guys u can heal more than blood dk as frost in a delve, there is no point playing blood dk for self healing rn frost can kill mobs faster and keep procing death strikes extra heal thing after a honorable kill and this will proc every second cause u will be doing so much damage and killing mobs easly, while with blood 3-4 big chunky elite mobs can literally kill u in seconds cause u cant kill them fast and our self heal reduced to ground... and u cant really spam death strikes like we used to before (you can but not efficient as before) frost and unholy doing solo content, and healing theirself more and better than blood dk is absurd.... we are in strange times....
You can't path that way to unlock though...unless you're dropping improved HS, to go POTEB and Rapid, then you miss out on hemo and voracious. Which is a huge loss.
Go dummy test bloodshot, it's +20k death strike shield (when its up, if youre taking enough damage it shouldnt)over UE healing 3x my health bar when it matters
Not take UE really? Why do I feel immortal then when UE is up? I get what you mean but that does not translate in the game well. UE bridges a huge gap in defensives for me and I literally cannot die during UE.
@@chs860417 maybe but it feels good to play it’s a safety net for me personally but I mean I only ever reach around 3.1-3.2k io in mythic+ it might be a dead talent In higher level stuff.
But would you have died during UE? Or did UE just soak up your deathstrike and bloodshield? And if you were in danger of dying, why not press VB, IBF or LB?
@@herestheoneandonly VB, IBF, and LB have been on cool down while UE is the only thing soaking damage before yes. Currently Bloodshields get swallowed up in 2-3 meele hits from mobs and how current DeathStrikes work that you can’t get full value of back to back DeathStrikes UE is a decent bridge gap in my opinion. Point of the matter is it feels good to play and calling it a useless talent is nothing short of misinformation
@@herestheoneandonly i watched this video, then i watched an ssbane video, and now im on my way home to talent into rune tap because it seems really good
Rotation Guide: www.wowhead.com/guide/classes/death-knight/blood/rotation-cooldowns-pve-tank
Deathbringer M+ Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghxMzYMzMmZYGzMz0MMMzYGDAAAAAmZmZmZmZmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG
Deathbringer Raid Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghBzYMzMmZYGzMz0MjhZGzYGAAAAAmZmZmZmZmNzMjBAAAzMzMDAAAYzsNwAWC2GmADLAYwG
Deathbringer Mass Grip Build: CoPAAAAAAAAAAAAAAAAAAAAAAghZmZGjZmxMDzYmZmmhhZGzYAAAAAwMzMzMzMmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG
San'layn M+ Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghxMzYMzMmZYGzMz0MMMzYGDAAAAAMzMzMzMzsNmZAAAwYmZmBAAAwADMjRjlFQWGwGAzgN
San'layn Raid Talents: CoPAAAAAAAAAAAAAAAAAAAAAAghBzYMzMmZYGzMz0MjhZGzYGAAAAAmZmZmZmZmtHYmZMAAAYmZmBAAAwADMjRjtFQWGwGAGsB
Also update for San'layn and when to consumption. You actually want to consumption so that you have one GCD after VB where you can hit HS for full 30% buffed infliction value. While also getting as many VS inside VB during it with the 30% buff too. It's not a hard and fast 6 second rule like I've sold it.
So many people thinking this was aimed at Dorki in the comments, I haven't even seen his video, and I like Dorki. Go watch the majority of guides at the moment, most have FB, RT and UE in them. Which is just wrong for 99% of the player base (if they want to improve), that's the point.
Man you know what, it's great that WoW is back to good form, but I'm also mad happy you are too Darkmech, been following you since a young man and your spicy humour is very necessary to differentiate from the plethora of other American WoWtubers who are too afraid to swear or be snarky. LOVE IT
I actually tried his talent.. then I turned it back to Yoda’s talent. It’s so much less tanky in even 5+… maybe it’s just the talent for below 5?
I did a 10 mists today with the talent set up in the video. This is the whole point, if you're struggling in +5's with these talents it means your rotational gameplay is off by a long way, and that's ok, the point is to fix those issues so you become a better DK. If you bring logs to Acherus, people will help you with that. (if you want if of course) if not, then play whatever talents you want and have fun.
bro 90% of what hes saying in this video is pure bullshit when it comes to high keys, you should not listen to this guy if you're doing 12+ keys , and anyway if you make lower keys, almost everything works so basically his guide stinks of shit
he does not take into account that at a certain key level, certain talents that he considers "not necessary" become necessary
it's always a mistake to rely on the words of a guide made by someone who has not made HL content, inevitably what he says will be obsolete
it's just a guide made for beginners who want to make small keys, but if you want to make real content, it's better to trust what Yoda says rather than this guide, obviously
and the dk discord is exactly the same, 90% of the people on the discord don't make HL content so most of the advice they will give you or review logs will be bad advice
someone already said to me "look how mediocre his gameplay is" when talking about the only dk who beat a boralus 15: gopnik
spoiler; the guy who told me that never made a key higher than a 10, his advice was so crappy that if I had followed it I would have died in the key because he doesn't understand that the numbers are different and that by using the optimal rotation/build to do damage, I would have died in 15 but not in 10, so the optimal rotation in 15 becomes different, for example, i've seen advices like " why would you want to be at 10+ bone shield stacks ? its useless lol " of course if you do 10 keys you dont have to , but in 15+ if you're under 10 bone shield stack in a lot of situations you are just basically dead, if you don' t do top keys you can't understand it ,
it's these kinds of details that completely change the way you play in small key and high key, and that the guys on the discord analyze as "poor gameplay" because they are clueless, here's an example I can give you cite dozens of other reasons why guides like that and community discord stink like shit, the discord people and the wannabe guide writers who have never pushed r1 are golems, don't trust them
so, once again, they do not understand that the difficulty of a 15 and a 10 is day and night, and that it is impossible to analyze the logs of a +15 as you would analyze a +10, if you want real advice, ask those who REALLY play the game, aka the top rio M+ players or the top mythic raiders, not the fraudulent dk discord and their guide writers (some discords/guide writers are probably better than others, i felt like the bdk section from ascherus is particularly full of bullshit but maybe it's the same in every discords I don't know, i've heard that rogues and shamans disc are ok tier and war/hunter disc are even worse than ascherus, but i've never been to since i'm a one trick dk)
sorry for the long post but someone had to tell the truth
I apreciate the fact you took the time for a sanlayn build since ive been playing it on off lately too bad it need a big bump and not sure the coming buff will be enough. Hope they give it some sustain pop and not just damage.
A bold statement to put ur own theorycrafting against top g tanks. IDK whos right or wrong, time will tell, but your build is for sure better for non-r1 keys. Also i wonder if SanLyan buff changes anything
his build is better for casuals or beginners indeed, but you will never ever see a r1 play his build for sure, It's a bit like if a random gold stuck guy explained to you how to play in a different way from the pros and he was the one who was right, in your opinion is that conceivable? I'll let you think
spoiler : if you want an answer just check the top rio players / top mythic parsers bdk and don't rely on randoms guidewriters like darkmech reholy ect
Most rank 1 players don't go searching for BDK guides on youtube to learn to play, so my videos are 100% aimed at 90% of the BDK's playing out there, that do go to guides for help. Rank 1 players can fit into lots of niches as mentioned with RT, UE can even have some arguments for some points and some levels. But the top 10% of the M+ population is 2400.IO at the moment, which shows you the level most people play at and below. These players will benefit far more from learning how to play their class properly and fixing issues in their gameplay than slamming talents like FB, RT and UE, they will also sandbag their own performance by using and relying on those talents tbh. This is the issue when players doing +2 and +4 just blindly copy rank 1 and then spout it off like gospel, or R1 players tell them to run the same talent etc.
San'layn changes now are actually decent, M+ is actually a viable option but with wild volatility with Blood Beast RNG.
holy smokes best guide i've seen. subbed
i still dont get how do peoples with high io do keys with ue tallent and improved vp can you explain it for me how and why becuase you just said those tallents are usless but everyone in the world are using those tallents
How did you make that bone shield counter right above your character in the gameplay? Is that a weak aura?
Gotta love the no bullshit guide. Bro please do a frost DK guide asap
Its got a lot of bullshit though. The points made in the "misguided" talents section have been thoroughly debunked and the use of these talents have a strong correlation with lower frequency of tank deaths in difficult keys, as shown with mass log analysis. There's a reason most of the good dk players use them and the discord mods that push this build for ego reasons don't make it to the same key levels.
To be honest frost Dk is one of the easiest specs to play. Once you play it for a week you will do it with your eyes closed. Not to mention everyone and their mother is playing it right now so it’s tough to get into high keys if you don’t have a high score. If you actually enjoy it play it but if you’re just trying to play the meta it’s not worth it, it gets a bit boring after a while. I highly recommend unholy it’s a blast to play and aesthetically it’s so bad ass.
@@timmy3211 "Mass log analysis" of what? Can you provide these logs that back up UE not being a complete waste? Or find a log that shows UE didn't cause a tank death and was the only reason of survival? Or is mass analysis just people picking UE, RT and FB cause someone with high .IO said and that means that it's right? This argument made about discord mods and ego is crazy, the game is legit numbers, its maths, you can work it out and see the results from a log....
The funny thing is we actually found a use for UE and it was mythic Ovi'nax, but that applies to how many DK's? And then by the time most bottom level CE guilds get there, the boss/gear will be completely different to now, and you could do it with standard talents. All this niche stuff, doesn't apply to 99% of the player base, so giving them talents that suit those situations is a waste. Better off teaching people to play the class correctly imo.
gotta love a full bullshit guide you meant
@@taylorwhite2751 breath spec isnt that easy to play , i'd say its mid tier, but of course obliterate spec is one of the easiest spec if not the easiest, i agree
The disagreement between the Mandl, Darkmech, Reholy camp on the one hand (former), and the Kyrasis, Yoda and Thorlefulz camp on the other (latter), is that the former says you do not need additional defensives (eg Rune Tap and UE) because a proper rotation will save you. Whereas the latter says you take the defensives because either (a) you are human and you make mistakes; and /or (b) in the case of bleeding edge high keys, the defensives help to cushion against splat scenarios. So the debate really boils down to one core issue - do you expect yourself to unerringly execute perfect BDK rotation?
the IO difference between the two camps is enough to know who to side with here, but yeah
@@holdstillbro this
I don't think anyone has the expectation of anyone playing like a sim.
The bigger issue for me in the scene is people not actually addressing issues in their gameplay and attempting to fix those issues to improve, so they see things like UE and RT and run around with them in a +2 cause they miss any of the context it was likely provided in, or in a lot of cases now, just blindly recommened and they miss what you mentioned (bleeding edge etc).
People who watch TH-cam Guides on classes are generally your average players, who are gimping their own performance by going down this path.
@Darkmech oh now you're clarifying in the comments that rune tap is good if you're doing above a +2😂😂😂🎉🎉 why are you even suggesting a haste sanlayn build lmao the correct answer for high keys is vers mastery. You aren't tanking enough mobs if bloodshot is up/don't need hp/you don't find value in umbilicus. Your build is optimized for like a +5 not pushing. I literally tested bloodshot and you get like +20k blood shield compared to UE healing 3x my health bar
@@WoWUndad why are you even trying to act like your on his or anyone else’s level for tanking? He is good enough to have been one of the highest Bdk in previous tiers and ranked for WF guilds. Please don’t try and correct a person who clearly knows more than you about what is required and needed for keys at different levels 😂.
Your UI is totally badass and reminds me of the old UI's back in the day. Could you walk me through how you've setup your UI??
Hey mate, it's mostly ElvUI, WeakAuras, Plater and Details. Get those addons and you're good to go =)
such a good video, ty
I’m gonna play a DK now just because of you abusive language. Love it!
This is the way.
+1 sub for the Limp Bizkit reference
I would say Rune tap is great for new people. You know the period were are learning how to play it. then when you have learned it and feel comfortable with the spec then you can remove Rune tap again.
I get the line of thinking as it can act like a Band-Aid in a sense and that's fine, but personally I would rather see people learn how to use the toolkit and be better with their toolkits economy than getting into bad habits slamming rune tap. Only just due to how much HPS and DPS people are wasting by doing so, but obviously, people will have different takes =)
you "can" use rune tap on entering a pack and or your spending time gathering a large pack to help smooth over your hp loss a bit. But, you'll never "need" it. I might use it once or twice in a key when i remember i even have it.
I would love to be able to use Rune Tap because it is very useful for gathering when other CDs may be down or perhaps recovering from a wipe, but Blood is bloated enough baseline, it’s hard to keep track of extra CDs.
I really do appreciate what you did here but this all seems difficult to me probably because I get to flustered sometimes and I lose track of everything. I do love BDK though.
It's just a practice element, the class is very punishing for mistakes where you can fall behind very quickly, the good news is there are some fantastic resources out there to assist you - wowhead, weakauras and log reviews in Acherus (the DK discord). if you have areas that you are struggling with, log your runs and we can help you improve and point out what is going wrong etc
How do i dont have bonestorm
Hey man, does anything change since the new patch? San’layn got some serious buffs
Sanlayn does more damage than last week but not sure how it compares to deathbringer in damage output. Its still defensively weaker than deathbriner?? Not sure how much the CDR on IBF compares to the passive DR in deathbringer.
Still not an option re "best" you can 100% play San if you want too, but DB is still a clear shot winner.
what is the buff tracking weakaura? the bar that slowly ticking down over your player frame
Just a progress bar weakAura. Easy to make them =)
Im sorry but rune tap absolutely can save you on 10+ and above. Damage isn't everything. And you dont generate RP when getting one shot. All the top G mentions it as a potential alternative for safe play so definetly not a trap talent.
You'd be really surprised how many times your top G's actually press that button in a key. But also, your top Gs aren't watching wow videos on how to play, nor is their advice relevant for the majority of the wow pop. The top 40% of the M+ pop is fucking 1600.IO, these people are doing 6/7 keys, learning to play properly will benefit them much more than chain hitting RT. Nothing is one shoting you at relevant gear level in anything below a 10, i would actually say nothing in +10 will either, however misplay will get you killed and no pillow Talents will fix rooted gameplay issues.
There is something about Bonestorm and Tombstone while using San'layn that I just can't get my head around, are they mandatory? There's so many buttons with this spec. Guess I'll just run delves over and over til it clicks.
They are vital, have to remember a huge function that Bonestorm and Tombstone link too is not just damage/healing etc but the CDR on Dancing Rune Weapon. If you're not utilising these to their full potential, you're gimping your performance extremely hard.
@@Darkmech Fair. You need to use DRW > BS >TS everytime? I didn't read Insatiable blade, it's making more sense now, thank you.
@@stakkadakka3427 DRW > BS >TS would generally cover it but there are some more conditions to keep in mind, all outlined in the wowhead and icyveins guides
and the top DK in the world uses the ambilican eterners
always good to remember you and 99% of the WoW population aren't the TOP DK in the world.
I'm new and love DK. Made it my personal goal to master all 3 specs. But my main question is: how flexible is this spec? Am I forced to run a certain build and be another copy-paste cookie-cutter player like everyone else or can I still be successful just piecing my own build together? Cuz looking at this and comparing it to the path I was going to go leaves me with more confusion than I had at the start. Like, some of these traits/talents chosen simply don't mesh with my playstyle but if they're required to be able to play the class then that kinda sucks the entire fun out of everything. Why have a talent tree at that point when it's all pre-determined anyways, ya know what I mean? Idk I'm just a newbie trying to wrap my head around some of this stuff.
Yeh it's a bit of a bummer in a lot of ways, the tree really gives a bit of illusion of choice, but as with everything that is number related there is always going to be a "best". By all means if all you want to do is have fun, then play whatever talent set up you want, just know it'll likely be inefficient from a numbers and performance perspective obviously. There are choices but again they are very niche choices, such as Rune Tap which is a prime example of an extremely niche choice talent.
There are somethings in M+ like Carnage for example you could potentially take this and drop purgatory, but do you really want to do keys without a cheat? There just isn't that much flex outside niche situations (mass grip, mythic ovi'nax etc) In the class tree you can move a few points but again, not a lot, Osmosis and Death's Echo are 2 choices to make, then generally it's trading sleet out in a raid for something else, and that's really about it.
@@Darkmech Yeah coming from GW2 and FFXIV (over 5k hours in each game over the years) WoW is definitely a different beast to adjust to. For example, Blood DK doesn't care about Death Coil. But in almost every other MMO I've played you *want* to use all of your abilities/kit, it's so weird seeing some that are available just be outright ignored cuz they're *worse* for your spec. Since this comment I've spent more time researching and learning so my experience has improved and I'm beginning to understand the trees better. Really hate having to take Raise Dead (and never use it thus a wasted talent point) just to have cleave in DnD. My frustrations come from Blizzard not wanting to balance/make things cohesive and just half-assing a lot of stuff, not aimed at you or anyone else tbh. Thank you for the guide, it did help at least give me a starting point to grow and learn from as I move forward.
@@K.R.0.W.1.3 if you plan to put 5k hours in the game , don' t rely on casuals guide and go check kyrasis/yoda instead, trust me they will help you way better than this full of crap guide (i have 5k hours on bdk and i pushed high content every seasons, trust me this guide is for casuals that won't put 5k hours on this game, it's a bit of a guide "for dummies")
Finally some good ducking food
Great guide! What's your character called / server?
Imo Rune Tap is Great for High tyrannical boss fights
It has its niche uses for sure, but for the majority of players it ends up being a waste of resources. But you can obviously play whatever you want, the aim for me is just to give people learning the class, the right info
I can see your argument about UB vs Blood Shield. But is why taking Bloodshot over UB even worthwhile? Blood Shield is almost none existent now like it's gone back to Shadowlands or further back, it's value is pretty much lost in every autoattack. The value it used to give is minuscule windows benefiting from Bloodshot if ever at all now in 7+ and beyond. FB I take now because I find that having sponge is better than sitting in a risky zone of being dead. I don't always go for what the theory-crafters or steamers cookie. I don't know why they are taking it but top M+ BDK's are currently using UB over BS.
Bloodshot is actually attached to every DS you hit, the shield gets applied/generated pre the DS going off, so you're actually getting that extra damage on every DS.
Hes back !
W video as always. You are the goat for blood DKs.
He chose war and i am here for it!
Is that even with the new San' Lyn buffs?
Yeh it helps, but DB is still king.
Bro you the legend
Have you heard Yoda's reasoning to take Rune Tap over Heartbreaker? Also how Deathbringer is mostly magic dmg and extra physical isnt as valuable?
in my experience rune tap isn't a lock and you'll know when you need to take it. Either 1) you need the extra DR to establish pulls, or 2) you're dying due to gaps in mitigation (either sustained hard pulls or tankbusters)
Yodas reasons won't fit 99% of the player where most are doing +2 keys that is the biggest point here.
i think rune tap is good if you are doing +20 key and geting 1 shot and die right after you pull a pack, but if u are casual player, and u dont want to clench your butthole while gaming and dont want another button on your rotation, no rune tap is better
its a bold decision to take on Kyrasis and all his maths and analysis into DK talents. He has it all laid out in his advanced maths guide from competitive wow reddit forum. I would highly suggest people check that out rather than the talent recommendations in here
Not taking rune tap.. sure. But not taking Foul Bulwark or Umbilicus Eternus is a mis-understanding of their value.
At this point Darkmech is a Mandl shill.
@@shafterbarkley7356 Mandl is so fucking bad and clueless
Links get deleted on TH-cam automatically I thought
@@TheSkummProductions ah ok. Well i'll update my comment then to just be what i referenced without including the link (as i have done)
There was never a log found where Umbilicus Eternus saved a life, where no other CD was ready or error in play. The value of this talent is absolut non-existing. It is a big shield, without any value.
Omfg thanks so much for a good San'layn guide. You cant find shit about it on WoWhead. :(
Except that there is as much information on San on Wowhead as there is for DB
There’s a reason for it. Deathbringer is miles ahead to the point I couldn’t ever recommend playing San’Layn
I feel extremely squishy with BDK. Its fun, but i feel im having a heart attack every time I play it. Maybe its because I went straight to M0s at ilvl 565 (and completed them!), but at 580 now I still feel sooo squishy.
Bro BDK is godlike at the moment. Just trust the deathstrike. My whole team died on the last boss in Ara Kara M0 and I Solo'd him from 25% with no issues. Embrace the health pong pong
The whole point is to feel squishy man, kinda counterintuitive as a tank, but it’s the name of the game unfortunately.
I find it really depends on your healer honestly, if your healer panics and heals you, it’ll throw you off.
I struggled for my first week myself, trying to catch up and feeling squish. Then I dragged a guild healer along who has healing BDK down to a science, man just let me go and next thing I know, no more heart attacks, just 1MIL healing for some ungodly reason.
@@connor2500 yeah, makes sense. I have the intuition that we work best with a disc priest as healer, since they mostly shield you so your and his heals doesnt overlap.
I agree. Too squishy, too many buttons.
I swapped from Prot War to BDK in DF, and it was so far in the other direction that I almost dropped it immediately. After a frustrating M+ 2 that I basically got carried through, I went into M0 solo and just pulled one trash pack at a time. It's a really, really great way to break the panic reactions and an excellent intro to spinning all those plates under pressure of immediate death, because panic is what gets you killed as a BDK (and I was panicking, because I was used to Prot War!). After spending maybe half a day in M0 learning how to properly Deathstrike under duress, the next M+ I ran was an 18 and we timed it; that was the level my Prot War had been at. *This was in DF, so things are different -- but you get the gist.* As a brand new BDK, the absolute best thing you can do for yourself is to break the panic reaction. Red flashing bars mean nothing to a BDK.
Let’s goo!
The mental gymnastics people do to justify not picking UE. "it ends". Lol. Might as well not press any defensive because they too "end abruptly and you will get caught by surprise". "It makes you drop coag". I suppose you also drop coag when you are off tanking in raid all the time then cause you don't need DS for the healing...
I mean I listed 2 or 3 more points, but sure, if you want to cherry pick 1, remove the context and then do mental gymnastics to justify you taking it when logs back up It's wasted value that's cool. Rock out on the details meter champ.
@@Darkmech Ah yes the "UE is so big that your other rotational damaging abilites stop healing you since you are topped off, and that bad, apparently" point. How could I have missed it... Any other tank spec would beg for 7 seconds of almost total damage immunity every less than a minute but BDKs have to suffer "theorycrafters" that can only sim for damage on bloodmallet and creators that copy paste their bs talking points and are vitriolic towards others
It blows my mind.
They encourage people to play badly with it and then say "see it's low value"... not it's low value for them because you're telling them to play wrong with it. You could do that same with any other talent.
Being so anti-UE is very "I'm doing it wrong and its not working! I don't understand therefore it must be bad!"
@@drmutated858 Ya and hes suggesting dropping a useful talent for Purgatory....
@@handsupdb Can you please explain to me how to play with UE effectively?
Go bear its a much more easy tank.
You know what, after playing BDK for 3 expansions now I did just that and wow you aren't kidding. It's a straight forward, smooth tank to play.
Darkmech is top 3 wow content creators of all time
Cool hair what color is that?
The shade towards Dorki.
Perhaps, I think more towards Kyrasis and Yoda, both of whom are top Blood tanks.
This isn't shade towards Dorki at all. Nearly every guide I watched had UE and RT in it. This is more trying to highlight the point that a lot of the decisions made at an 0.001% level aren't relevant to the rest of the player base, which are the people often watching them. (And yep, sometimes they aren't even needed at that lvl)
Dorki is kind of awful when it comes to understanding the game for players not at his level
big
Now I can be a better tank 😂😂😂 thanks for this great guide
"fucking a doorknob" & "knob heads" as a way to describe recommendations from Rank 1 player(s) (also TGP & MDI winners) is rich from someone that hasn't even broken top 8000 in the past 3 seasons let alone not made title
Yeah it's impressive they can do that with the handicap they give themselves with sub-optimal play and talents.
I haven't even watched Dorki's video, which seems to be a really common topic in the comments, and I actually like Dorki. I've seen about 10 guides with RT, FB and UE recommended and it's just wrong for 99% of the player base.
I've also got 2 titles when I played, cause that is the qualification required to make a video clearly.
@@Darkmech My problem here is your rhetoric regarding the people that are actually trying to guide players into being better at the class. Your guide here is just a rehash of wowhead with your own flair on it and promoting calling people who actually contribute to the community (like Dorki, whether you intended to or not) "knob heads". If you "like Dorki" as you claim then you wouldn't be telling your community to go call him a "dumb cunt".
I do like a lot of your content and I think you'e a fantastic personality generally but this was s huge miss for me. It's just weird AF to be encouraging your hateful words against better players when you yourself aren't putting up and relevant current receipts as to why you should be listened to instead.
About UE specifically you use it to lambaste a bunch of undeserving people and offer no actual guidance, just reasons it's "bad" and ignore that those reasons are almost completely avoidable. All the points against UE are because the wowhead guide you're copying is also instructing people to play with it improperly, I listed them below for people who are interested.
It would've been perfectly fine to say "You shouldn't take these unless you're able to make use of them fully as otherwise the DPS throughput talents can lead to better success. It takes a real dumb cunt to take talents blindly and then not use them properly. Feel free to call out any knobhead who is loving the UE overhealing on the meters for not playing right." For example what the Monk discord says about things like Blackout Combo, Press the Advantage and even Rushing Jade Wind.
---
1. It only cannibalizes other sources of healing if you're misusing other sources of healing during it. If you're overhealing an insane amount with your UE then you're playing badly, same thing if you die because you didn't have a defensive talent and rotationally played badly (which is what the sim slaves say). The reason most people are playing wrong with UE is because they get told by these closed minded guys to play wrong with it.
2. It ends abruptly, but predictably. It has a set time, and a shield that shows as it's getting used. If you have an up to 10s warning of incoming damage (during that up to 10s which you're essentially invulnerable) and you don't prepare for it then that's no different that playing rotationally badly and not having RP available when you need to DS. It's actually a very basic skill. The only reason you "can't" prepare for it as you say is if you're blindly following a set rotation by the damage sims and not actually PLAYING to survive and optimize defensive ness and damage in appropriate windows.
3. Blood Shield taking priority applies regardless of using this talent. Yes, if you have a massive Blood Shield going into a UE shield it will cannibalize US value... that limits it's usefulness somewhat but it applies regardless with other defensive. The comment "if you press another cooldown during ue you're wasting it's value"... Why are you pressing another cooldown? You have a massive UE shield! The only other CD you may be pressing is AMS/Lichborne specifically to immune an ability in which case you don't care about the defensiveness loss anyway.
4. Dropping Coag? Simply don't drop coag: don't press unnecessary Death Strikes during UE. It's not that hard, you have a massive shield. At worst you'll be pressing twice in the 10s window to keep up Coag, both of which will be minimum healing DS's (small overhealing here). The efficiency of those two DS's you don't care about anyway as their purpose isn't healing but to keep up Coag which has been thoroughly established as worth it - you'd be consuming that RP anyway and potentially even MORE if you weren't in a UE shield.
@@Darkmech Huh
So I put a bunch of thought into a nuanced comment that brings data and reason to counter all of your points. I commend your general content and just point out that you calling for hateful speech is a bad look. And you delete it?
Alright then.
@handsupdb I haven't deleted anything mate.
rather take advices from someone who's got the title every season :)
The issue is are you getting title every season? Are you close to getting title every season? Because 99% of the population aren't, and telling someone to take a UE, RT and FB for +2 dungeons etc isn't helping them.
@@Darkmech but all your company not saying that. You at start at video saying that thouse talents are shit and etc. And just when confronted you trying to do some ''explaining''.
@@Darkmech to be fair, most people could blind pick their talent (or use the blizzard recommended) and would be fine. Sorry but i dont see the connection between a +2 player and something suggested in an advanced guide. You cloud have titlted this video, casual, low-to-mid or portal range bdk guide. You could reason agains ue in a reasonable fasion totatly fine, but instead you are flaming someone who's doing a guilde for totaly different target audiance.
and also let people experiment with stuff, a guide should be about growth, part of it is expirementing, saying someone is bad because of talent pick is counter productive
Reholy gets title all the time 🤷♂️
They are shit though for 99% of the player base. UE and FB basically never have a case and RT is extremely niche. I said all of that in the video @Edga777
I stopped watching when he started to pretend his way is the best way instead of offering his perspective and substance. If I wanted that id be watching fox news
Do not trust a blood dk that doesn't take rune tap, this guy is most like hardstuck m8
@@WoWUndad crazy how you think rune tap is the difference in rather your good or bad when some of the highest tanks for Bdk don’t take it?.
Please don’t play bdk if you think rune tap is necessary or even a prime pick.
Oh pumpkin, I have so much bad news for you
@WoWUndad We don't even use rune tap for pvp to base sit. It's terrible for rune economy in the majority of cases because you need to generate enough runic power to have death strike ready on demand.
The only time it ever really sees play is when you are legitimately getting one shot in content at the highest keys / delves.
Brother lol umbilicus enter us is essential in higher keys, as well as foul bulwark with the hero talent deathbringer. You always have full bone shield charges. Blood shield only protect against physical damage and not magic. Therefore the shield you get from it is better than blood shield. Especially with the nerf to death strike and haste. Look at all the high io blood dks on raiderio and their talents are opposite of what you call dumb cuntz. As somebody else said I stopped watching when you started with no perspective and just spewing nonsense lol if you’re new to blood what you said may apply to newer players bc there’s less of a “rotation” compared to playing with the higher key talents. I still pull close to 700k AOE with the talents you said aren’t good lol it’s not a HUGE loss as you stated. Also you’re not going to drop coagulapathy if played correctly.
There are a few things, how many Blood DK's that are playing "high keys" lets call those +10/11 and up? How many do you think are coming to TH-cam and watching videos on how to play their class? Probably not many. But how many BDK's that are doing +2 to +6 are coming and watching guides on how to play? Right now, to be in the top 25% of the M+ player base you need a score of 2k .IO, which if you're someone who gets KSH easily you likely think that is the normal level of player, but it isn't, and I would rather see those players, who actually come to watch guides, who need help, get the right advise around playing their class correctly and using the toolkit optimally re runic economy and cooldown management to form good habits, as opposed to saying take UE, FB straight away cause .IO says so, and any other pillow talents and cover up your miss plays. You would also be surprised in going through logs just how many people don't play correctly and have horrendous coag uptime.
@@Darkmech I get what you’re saying but having a tittle saying “correct way to play blood dk” and calling people cuntz bc they don’t take the talents you’re telling people to take is the issue lol even on a 6 those talents without UE and the talent making camp blood last long is more useful than the damage talents. Especially if you’re are pugging. Even rune tap can be useful, but learning to manage your RP is the main reason most BDK’s die along with sending all defensives and once when they are their health bar go to 1/4. I still watch guides to learn and get different perspectives on how people play even though my io is over 2k. So maybe a title like “beginner guide for blood dk” is more fitting for your commentary.
@@sethcasavant9572 Yeh and that's a fair point re the title. I only did the title to meme nearly every guide I had seen, including beginner ones telling people to take RT, UE and FB, which is just bad, and again people have very strong opinions around UE/RT/FB I generally like to favor the maths and what is evident in logs, other people like to go off feel etc.
But it's the internet in the end of the day, some will like the video and some will hate it, I'm ok with that =) have a rad day though mate, appreciate the comment regardless.
@@Darkmech you’re right lol it is. First video I saw of yours and going back I get your humor lol
Absolute trash guide - watch Kyrasis instead if you want to listen to someone with a brain talk blood DK
too bad all of his videos are outdated being at least 2 months old
Bro i been playing blood dk since wrath and i feel like this is weakest we ever been when it comes to self healing, changes on death strike hit like a truck... blood dk ruined boys.... its so stupid now.
for example guys u can heal more than blood dk as frost in a delve, there is no point playing blood dk for self healing rn frost can kill mobs faster and keep procing death strikes extra heal thing after a honorable kill and this will proc every second cause u will be doing so much damage and killing mobs easly, while with blood 3-4 big chunky elite mobs can literally kill u in seconds cause u cant kill them fast and our self heal reduced to ground... and u cant really spam death strikes like we used to before (you can but not efficient as before) frost and unholy doing solo content, and healing theirself more and better than blood dk is absurd.... we are in strange times....
Never listen to Mandl
that does seem to be quite a common view
bro started flaming other content creators and then chooses Bloodshot over 2 points in Red Thirst in San'Layn build
and picks Rune Tap for pathing reasons after ranting about Rune Tap, while Rapid Decomp is right next to it
You can't path that way to unlock though...unless you're dropping improved HS, to go POTEB and Rapid, then you miss out on hemo and voracious. Which is a huge loss.
Go dummy test bloodshot, it's +20k death strike shield (when its up, if youre taking enough damage it shouldnt)over UE healing 3x my health bar when it matters
tongue piercing 🤢
Not take UE really? Why do I feel immortal then when UE is up? I get what you mean but that does not translate in the game well. UE bridges a huge gap in defensives for me and I literally cannot die during UE.
The UE shield is big, but not needed, meaning the talent point is wasted.
@@chs860417 maybe but it feels good to play it’s a safety net for me personally but I mean I only ever reach around 3.1-3.2k io in mythic+ it might be a dead talent In higher level stuff.
But would you have died during UE? Or did UE just soak up your deathstrike and bloodshield?
And if you were in danger of dying, why not press VB, IBF or LB?
@@herestheoneandonly VB, IBF, and LB have been on cool down while UE is the only thing soaking damage before yes. Currently Bloodshields get swallowed up in 2-3 meele hits from mobs and how current DeathStrikes work that you can’t get full value of back to back DeathStrikes UE is a decent bridge gap in my opinion. Point of the matter is it feels good to play and calling it a useless talent is nothing short of misinformation
Skill issue frankly
This is the correct way to play blood DK. Had to unsub from Dorki after seeing that mess of a guide.
I haven't watched Dorki's video, this wasn't even remotely aimed at him.
arent you a little old to be piercing your tongue
Omg you're right.... I'll take it out right now, thanks so much, you've changed my life.
@@Darkmech maturity level checks out
Good takeaway from the video
@@herestheoneandonly i watched this video, then i watched an ssbane video, and now im on my way home to talent into rune tap because it seems really good
@@Peatopher90 you do you