That is a very good point. Also when looking at the details in the simulation I think the 1M renders are more interesting than 10M, because at some point for these stills it could've just been a bump texture on a sculpted mesh instead
I feel like it’s a Blender limitation at the moment. Don’t know how my computer compares to his, but I’ve managed to put out and render way more particles than that using Houdini. Not sure how instancing works in Blender, and if the scene he had was basically a point cloud, as it would be in houdini.
@@Polyfjord I have a feeling its the OS as the whole operating system crashed as evidence of the BSOD, so probably not hardware limited as the OS is meant to very carefully handle these things, and when it can’t handle something its meant to quit the program and not blue screen
The genuine level of excitement I got watching this video reminds me why I suffer through the incredibly difficult learning curve that comes with 3d art. Thank you for creating something that I can aspire to create myself one day. I love this video and thank you for just taking a moment to be somewhat unhinged in the best way and have fun on the internet.
This is a really fun video! Brings me back to when I first started using Blender and I was just creating weird stuff untill Blender crashed (which was often because of my crap PC at the time haha). Thanks for making this Polyfjord!
Hello this is not really related to this video specifically but I just want to say that I absolutely adore your videos. They’re always extremely entertaining and also educational, since I’m kind of a beginner and you helped me a lot with learning blender.
The smoke simulation --> vector field technique is an amazing tool for art directing particle flow! I'm going to try to see how high I can get on my 3060ti for now, but that is such a useful tool
I’ve been watching your videos for a couple of years now, and I must say - you have some of the best content in this platform. All your videos are incredibly high-quality, with top tier editing, commentary, and subject material. I am never left with that feeling of “Was that really worth my time though?” after watching one of your videos. It’s a shame your channel isn’t more popular, you really deserve it my friend. As Palpy says, “We will watch your career with great interest.” Excited to see what you have to bring to this platform, and I wish you the best of luck!
I love your content man. That was a really fun one and it looked amazing. I quickly tried to replicate it and on an XDR display that glow looks absolutely sick!
Big tip for you: with so many objects and vertices, the viewpoint overlays are a big bottleneck, turning them OFF and just using cycles is actually way faster
In the past we watched gladiators injure themselves gravely in the arena for our entertainment, today we can substitute that with others crashing their hardware.
Crashing during rendering is something that I am use to. Particals are really amazing when you have millions of them in a scene. I'm gonna try it with my flimsy rig. Wish me luck
When he jumped up from 100k to 1M, I was thinking, these would look SUPERB if they were tetrahedrons instead of cubes and about half the size, like sparkly flecks instead of clumpy chunks! (Would also help with the rendering but we'll see if that happens, I still have half a video left to watch haha) Well, it was a neat video! I only have a 9900K and a 2080 but I kind of want to give this a try for some of my own ultrawide backgrounds (or maybe stream animations??)
Not tested on such a huge scale but from my experience when you have a lot of particles, it's more performant to view them in cycles with overlay turned off. Great video btw :)
I saw that in the compositor u used like 25 pins in the colorramp to get a rainbow effect but there is an easier way. Set the color ramp to "HSV" and the other value to "FAR". Then use the 2 default pins and set them to the same color. BAM! --> rainbow
So happy for you! Five seconds for fluid bake?! For me, the rule is: start the bake, make sure it doesn't crash, blow all my fans at it, and wait for a day or so. Then realize that it's wrong, and try again.
For anyone trying to do the shader, you have to put the shader nodes on the particle object, not the icosphere. 1. Create a new cube (or whatever you want) object in your scene and add the shader nodes to it 2. Select your Icospere, and in Particle Properties go to Render, set "Render as" to Object, and then select the cube in Instance Object. Idk if there's a better way to do it, that's just how I figured it out after a while lol.
There is a hack i’ve recently realized in order to create a rainbow effect. Select the same color on the opposite ends of the ramp (lets say red color), switch the ramp to HSV instead of RGB and change the interpolation mode from near to far. There you have it, the full light spectrum :D Cheers!
So cool how he manages to record the blue screen and the apps still visible while the blue screen says to sub now which is what every person should do after watching the whole video and some how its 69% already, nice👍
I was able to get almost 17million faces before my RAM noped out, as my largest Blender project. _Was a giant labyrinth extruded from a series of combined images, for max density. The wireframe view looked solid._
Imagine you had a computer 1000 times more powerful, rendering 1 billion cubes in seconds. The insane things you would be able to visualise. Keep it going✌
Wow, that vector display tool! How did you know that I needed that before I did? Great video! Thanks. EDIT: I sure would love a tutorial on baking, both the how and especially the why.
When he said the video would end if blender crashes, i was expecting the video to be 30 seconds long lol All jokes aside your video was great and blender has gotten better in that regard
when working with scenes containing milions of particles you might want to switch to command line rendering, it takes a lot more to crash these. wonder how high you could go with it
Wow that looks great. Could you try to render it as an HDR video? (Still hoping for an tutorial on how to get an HDR video from blender) Maybe render the particles as points (these high performant, perfect spheres) to get even more?
nice tip with the smoke simulation, what about adding the molecule addon into the mix, thou be aware that it may crash way sooner, at least that's my experience ;D
As someone who has never touched blender before. I guess ill just come back and try to follow along again when I actually have some idea of how to use blender.
The timing of the crash is pure gold😂
So positive and then... :D
I know 😂
facts
**”NOO-“**
spoilers
Polyfjord is just that mad scientist of the blender community....
You got that right, brother!
Use HSL coloramp, both colours set to red and direction anti-clockwise, this will give the rainbow effect
oooooohhh awesome!! Thanks so much!!
man getting tips like this is the best part of posting videos! I appreciate it!
@@Polyfjord That's great, I love your videos and you are a huge inspiration to me!
for me the direction is "far"
@@pavlostrikaliaris9255 Yeah or far
The ending was hilarious 😂 You should definitely make this a video series, where testing different things to the limit until blender crashes
YESSSS
“How many running animations does it take to crash blender”
The whole point of the video was to crash blender, but through the journey, he birthed cool wallpapers. Massive legend.
After a point, with so many objects, it's hard to tell if it's a hardware limitation of a blender limitation
That is a very good point. Also when looking at the details in the simulation I think the 1M renders are more interesting than 10M, because at some point for these stills it could've just been a bump texture on a sculpted mesh instead
I feel like it’s a Blender limitation at the moment. Don’t know how my computer compares to his, but I’ve managed to put out and render way more particles than that using Houdini. Not sure how instancing works in Blender, and if the scene he had was basically a point cloud, as it would be in houdini.
@@Polyfjord I have a feeling its the OS as the whole operating system crashed as evidence of the BSOD, so probably not hardware limited as the OS is meant to very carefully handle these things, and when it can’t handle something its meant to quit the program and not blue screen
@@peterdagrape read that BSOD a bit more carefully, as there might be some relevant error info that suggests an "alternative" reason...
@@tlfp7587 omg I’m so stupid, I wasn’t concentrating and now I wonder where that qr code leads
who could have guessed that simulating cubes would become so interesting and create artwork 😂
The genuine level of excitement I got watching this video reminds me why I suffer through the incredibly difficult learning curve that comes with 3d art. Thank you for creating something that I can aspire to create myself one day. I love this video and thank you for just taking a moment to be somewhat unhinged in the best way and have fun on the internet.
thank you so much for the comment man! that means a lot!!
This is a really fun video! Brings me back to when I first started using Blender and I was just creating weird stuff untill Blender crashed (which was often because of my crap PC at the time haha). Thanks for making this Polyfjord!
the cut scream when it crashes is literally perfect XD
Hello this is not really related to this video specifically but I just want to say that I absolutely adore your videos. They’re always extremely entertaining and also educational, since I’m kind of a beginner and you helped me a lot with learning blender.
Thanks so much!!
@@Polyfjord 🔥🔥
true
My guy just made incredible wallpapers without even trying to 😂
My guy also put the full-resolution wallpapers behind a paywall
The smoke simulation --> vector field technique is an amazing tool for art directing particle flow! I'm going to try to see how high I can get on my 3060ti for now, but that is such a useful tool
I’ve been watching your videos for a couple of years now, and I must say - you have some of the best content in this platform. All your videos are incredibly high-quality, with top tier editing, commentary, and subject material. I am never left with that feeling of “Was that really worth my time though?” after watching one of your videos.
It’s a shame your channel isn’t more popular, you really deserve it my friend. As Palpy says, “We will watch your career with great interest.” Excited to see what you have to bring to this platform, and I wish you the best of luck!
I love your content man. That was a really fun one and it looked amazing. I quickly tried to replicate it and on an XDR display that glow looks absolutely sick!
adds millions of particles together and is surprised by the fluid created LOL AMAZING VID!!! thank ur GPU for its service
Big tip for you: with so many objects and vertices, the viewpoint overlays are a big bottleneck, turning them OFF and just using cycles is actually way faster
In the past we watched gladiators injure themselves gravely in the arena for our entertainment, today we can substitute that with others crashing their hardware.
beautiful
I made those prelim renders on instagram, not the method I was thinking! Fantastic video as always.
Amazing is always the sum of every tutorial you've ever done.
This tutorial + Twist, it was just fantastic.
Learning a lot from Polyfjord
Man, your amazing. Definitely subbed man! Keep the grind up, I absolutely adore your energy.
Crashing during rendering is something that I am use to. Particals are really amazing when you have millions of them in a scene. I'm gonna try it with my flimsy rig. Wish me luck
your computer is a BEAST. I can barely remesh a sphere
When he jumped up from 100k to 1M, I was thinking, these would look SUPERB if they were tetrahedrons instead of cubes and about half the size, like sparkly flecks instead of clumpy chunks! (Would also help with the rendering but we'll see if that happens, I still have half a video left to watch haha)
Well, it was a neat video! I only have a 9900K and a 2080 but I kind of want to give this a try for some of my own ultrawide backgrounds (or maybe stream animations??)
Not tested on such a huge scale but from my experience when you have a lot of particles, it's more performant to view them in cycles with overlay turned off.
Great video btw :)
This video has given me a few ideas for blender. Thanks fjord
I saw that in the compositor u used like 25 pins in the colorramp to get a rainbow effect but there is an easier way.
Set the color ramp to "HSV" and the other value to "FAR".
Then use the 2 default pins and set them to the same color. BAM! --> rainbow
Thank you!
Getting happy every time a new video pops up from you!
Loved this! That smoke domain physics trick is really cool too!
This was PAINFULLY fun!!! Awesome as always!
So happy for you! Five seconds for fluid bake?! For me, the rule is: start the bake, make sure it doesn't crash, blow all my fans at it, and wait for a day or so. Then realize that it's wrong, and try again.
For anyone trying to do the shader, you have to put the shader nodes on the particle object, not the icosphere.
1. Create a new cube (or whatever you want) object in your scene and add the shader nodes to it
2. Select your Icospere, and in Particle Properties go to Render, set "Render as" to Object, and then select the cube in Instance Object.
Idk if there's a better way to do it, that's just how I figured it out after a while lol.
he was just throwin praises when....blender said , "ya wanna shock????....well here ya goooo!!!!!!!!!"
When the scene has a million polygons, I press something
My computer:
this little maneuver gonna cost us 51 years
The timing of the crash , *chefs' kiss*🤌🤌
What a time to crash! 😂 I’ve never seen a 4090 being pushed to its limits. Mission success I guess + some really beautiful frames there.
The day is good when Polyfjord uploads a Video
Yup lol
Thank you very much I am a big Polyfjord fan :) Your style is so cool :)
I really admire your way of exploring which really inspired me.
Dude your setup is insane.
There is a hack i’ve recently realized in order to create a rainbow effect. Select the same color on the opposite ends of the ramp (lets say red color), switch the ramp to HSV instead of RGB and change the interpolation mode from near to far. There you have it, the full light spectrum :D Cheers!
u're cool, said it wasnt gonna be a tutorial, and still ended up being a pretty great tutorial. srsly, what a great guy :D
POV you make an excuse for ending the video, Nobody: Polyfjord: makes windows background a blue screen image, 11:27
So cool how he manages to record the blue screen and the apps still visible while the blue screen says to sub now which is what every person should do after watching the whole video and some how its 69% already, nice👍
I was just watching another one of your tutorial. How do you make every video this much good quality? You're amazing.
I was able to get almost 17million faces before my RAM noped out, as my largest Blender project.
_Was a giant labyrinth extruded from a series of combined images, for max density. The wireframe view looked solid._
There is a real sense of exploration in this video; to cyberspace and beyond!
8:59 basically every blender artist statement when it finally checks how it renders in cycles
My rust bucket of a pc would have sounded like a freight train at the first stage.
The last part of this video could be a meme hahhaha, so good! I love this
Imagine you had a computer 1000 times more powerful, rendering 1 billion cubes in seconds. The insane things you would be able to visualise. Keep it going✌
this feels quite useful to understand the limitations of blender
Wow, that vector display tool! How did you know that I needed that before I did? Great video! Thanks.
EDIT: I sure would love a tutorial on baking, both the how and especially the why.
Great video, and I love the double easter egg at the end !
5:30 This man made beauty just while having fun...
Him saying that blender is so slow at 5:42 is so crazy because he should see what happens to my old pc when I just delete the default cube
When he said the video would end if blender crashes, i was expecting the video to be 30 seconds long lol
All jokes aside your video was great and blender has gotten better in that regard
it always starts with " I have a good feeling about this "
Always fun to see you experimenting with simple ideas!
all that lag at the end gave me flashbacks to using blender in my old laptop xD
Nice video, funny and good looking, keep doing dude, you are amazing!
bro that is nicee i had a great time watching this plus the images are amazing and very cool
🤩5:28 ish - GODDAMN!! Imagine them all with a little bit of bump/height/texture shading!!
*tries to make blender crash*
*accidentally creates beautiful art*
Fr god damn that looks good
This video is art on so many levels
Now that crash page was just a desktop wallpaper!
This animation is amazing looking
the comedic timing is pure amazingness 🤣🤣
Very fascinating video to watch, 11/10 ending
It's so stable at rendering and never crashes on rendering! .... Blender: Hold on...
when working with scenes containing milions of particles you might want to switch to command line rendering, it takes a lot more to crash these. wonder how high you could go with it
"I have a good feeling about this."
Famous last words.
this is a fun idea when you got a beefy pc like you, seeing what creativity can be used in these limits
"So I have a good feeling about this" - famous last words
Wow that looks great.
Could you try to render it as an HDR video? (Still hoping for an tutorial on how to get an HDR video from blender)
Maybe render the particles as points (these high performant, perfect spheres) to get even more?
Yes, we already know how to use EXR and Davinci but what's that for if we can't export in hdr?
AWESOME video..... and his final words are ".... and it never crashes...." LOL
famous last words "i have a good feeling about this"
This random cube storm ended up looking beautiful.
its video like this that inspire me to do more in blender
nice tip with the smoke simulation, what about adding the molecule addon into the mix, thou be aware that it may crash way sooner, at least that's my experience ;D
Lol good point, if you want to any% speedrun Blender crashing I would for sure install as many 3rd party addons as possible and just go bananas
"rendering is very stable" famous last words
His blender crashed while working on 10 M particles and there is my computer which crashes on 10 Particles😂
I love your blender exploration videos
Your pc specs are soo overpowered, we high school people flew having 16 gigs of ram, and rendering cycles in real time at 10 samples
the video is da best
Now Polyfjord knows how I feel all the time :D
brb gonna go try this, my smoke is baking, be back tomorrow
“I have good Feeling about this” got me😂😂😂
That scream at end was perfect!😂
Now we need you to simulate a lot of fjords and call it polyfjord
Hey,Poly!I just wanted to say,your videos makes my day,wanted the 6 mil cube image tho.😭😭
famous last words: "so i have a good feeling about this"
As someone who has never touched blender before.
I guess ill just come back and try to follow along again when I actually have some idea of how to use blender.
this video was again just so inspiring and beautiful TYSM!
The surfaces at 10,000,000 remind me of mushroom caps, or that popcorn ceiling texture.
Every time you open blender, one of those 10 milion cubes is sent to you
Appriciate it
That "no" was gold :))
The ending has me on the floor lol.
Bro you made me laugh so hard, they should name "Ai" as "PJi" after this video
I'm probably not the only person who said this, but it looks like a realistic nebula
definitely never seen this technique before. Lots of hidden stuff in blender.