Intro - 0:00 Dr. Chaos Difficulty - 1:06 Dr. Chaos Controls - 2:34 Dr. Chaos Walkthrough - 2:50 Zone 1 - 4:08 Boss 1 - 5:16 Weapons - 6:02 Zone 2 - 7:36 Boss 2 - 9:10 Zone 3 - 11:45 Boss 3 - 12:47 Zone 4 - 16:14 Boss 4 - 18:34 Dr. Chaos Facts - 20:53 Zone 5 - 24:25 Boss 5 - 26:03 Zone 6 - 29:13 Boss 6 - 30:54 Dr. Chaos Story - 32:03 Zone 7 - 36:06 Boss 7 - 37:35 FCI Publisher Facts - 38:53 Zone 8 - 43:38 Boss 8 - 45:16 Zone 9 - 49:42 Boss 9 - 51:27 Dr. Chaos Regional Differences - 52:47 Zone 10 - 55:57 Boss 10 - 57:31 Zone 11 - 1:02:07 Dr. Chaos Final Boss - 1:03:26 Dr. Chaos Ending - 1:03:58
So as an adult I find the premise of this game to be very similar to Lovecraft's scifi stories. Scientist guy finds out there are other dimensions. Gets a little too close and is is sucked into them. Also the critters of those other dimensions notice our dimension and are trying to enjoy the buffet. Hardcoregaming 101 suggests that it might be inspired by the horror comedy film "House" [1985] since many of the monster designs in the game match the movie.
I remember playing this as a kid thinking this reminds me of the movie HOUSE... go figure years later i found out it was supposed to be HOUSE for nes. Though licensing issues or something made them unable to use the name etc.. the enemies like the zombie guy who jumps out on house area or mini bosses look just like the movies monsters but 8 bit.. i always loved how weird this game was. Def goonies 2 influence.❤
I love how condescending the game is when you reveal a hidden item by hitting. "GO, GET IT." Like we are a dog or something. Hilarious! Excellent video as always.
I think I wound up with dr. Chaos from thrifting in some small towns on our honeymoon back in 2001, love those days when you could find some small treasures in overlooked places.
Agreed. After my brother and I initially stopped buying NES games as kids, I started collecting them in the early 2000's, hitting up mixed/retro game stores and pawn shops wherever I'd go.
You probably know this, but I'm not sure if your other fans do. When I first played this as a youngling, I used the pistol on the 1st boss, which was a huge mistake. It grows larger 3 different times the more you shoot it.
I grew up in the 80's and I have pretty much played almost every NES game made. I can honestly say I have never heard of this title. You made what appears to be a quite frustrating puzzle simple, well done! As far as scary games, Maniac Mansion was the first one for me. I always found the enemy music unsettling and encountering them randomly or unknowingly also would always freak me out. Haha
Yeah as long as you stay on top of your health (and of course know where you're going) it's not too bad (outside of that blasted water level!). Agreed on Maniac Mansion, running into Edna in the kitchen scared the pants off me as a kid.
Perfect game to cover for the start of October! This is a fairly overlooked game and definitely has those great Goonies II vibes. As for the game that scared me back in the day, it's an obscure one... Tumble Bugs for the Atari. What seemed initially like a simple Pac-Man style game was far more maze-like and when you were caught, this scratchy digitized voice screams out WE GOT YA! Then if you wait a moment or 2 before hitting the button to try again, the title screen came up and it is this weird looking toad/bug thing. Tame, really, but when I was playing it ion my youth... very unsettling. Videos of it are online...
Ha yeah something about the lofi quality of those digitized voices, it was the best they could do but that lended to the creepiness of it. Maybe because speech in games of that era was so rare, that when they used it in any context it was effective, including scaring the heck out of kids. Heh kind of like the more recent "Faith" uses.
The first scary game for me was Uninvited. I mostly attribute it to the freaky box art, paired with the intense music for that specific event the box art is depicting in game.
I just saw this new video, but I'm visiting my mother and step-father, and have to watch it later, but I look forward to it, because I loved this game as a youngling, and still do at 42 years of age. I'll likely comment a 2nd time after I watch this, as so few people talk about this pretty amazing game. Cheers.
Yep, that definitely did it for me. I will say Sweet Home which inspired the Resident Evil did as much with the limitations of the Famicom as you possibly could to be scary.
I have that with other games, just random pieces that pop into my head and I'll hum, then it's not until years later that I play whatever game it's from for the first time in 25 years and freak out at the connection.
This is probably a bit of an odd one but this first game I recall actually scaring me a bit was... Adventure of Link. Specifically, the 'Return of Ganon' game over screen with the laugh. It seems silly now all these years later but I was in the range of single to early double digit age at the time.
I didn't think of that until you mentioned it but I very much agree, that particular scene got me, as well. Similar to the woman in Star Tropics, something about those close ups.
Yeah that was an ambitious game, Infiltrator, combining the flight sim with ground based parts. You're right as I just vaguely remember that game and don't hear about it too often but I'll add it to the list.
This game's cover was the scariest one I'd ever seen back in 1988 or 1989 when we first got it. I never even found the first boss zone as a kid, though. Even years later, when I'd have friends over and they'd want to play the game with the incredible cover (it had freakin' BLOOD on it!!!), we wouldn't find the manual and thus couldn't figure out how to navigate a single room. I did get a laugh out of Gary's names for the bosses, which is a little unusual because I normally don't like the whole "I don't know, let's call it X" humor. I guess Gary's just built up the kind of rep that makes it work. And if it helps answer your question at 33:42, the Japanese Wikipedia page for the game says that Dr. Ginn Chaos's first name is "Jin" (ジン) in Japan, but that would be pronounced a bit like "Gene" in English (actual "Gene"s tend to have their names written in Japanese as ジーン with a longer vowel sound), so take it with a grain of salt.
Good call, Ratralsis, ha you could tell I was not confident in my pronunciation on that. Ha and I appreciate that candidness on the boss names, I'm typically in the same boat but I know what you mean, Gary brings some kind of cachet which makes it work. And agreed, they got the box art right with this one, the demon, Michael, heck the logo alone.
The Wionged Bird is called the Skeleton Bird in the manual, the spinning brain is another, and the huge jumping monster is called... wait for it,... ELEPHANT. Yes. elephant.
Not really a scary game, but the first moment that kind of scared me happened when I was a kid. I was in fourth grade, I think. My dad was either off or working a late shift, so he was playing Startropics and was starting chapter 7. The Zoda cutscene played right about the time I needed to go meet the bus. It was somewhat overcast that day, and a freak wind gust snatched the storm door from my hand. Quite a coincidence, but as a kid, you see unknown, dark figure on the TV, coupled with something like that in reality, and it leaves an impression.
First game that scared me as a young kid was Castlevania II. Seems silly now, but whenever day became night I'd hide on a staircase or some other spot in town that the zombies couldn't reach and wait until it became daytime again. Now if I was outside of a town at nightfall, I'd just continue as if nothing happened. And none of the enemies in the mansions ever spooked me. But for some reason the zombie-infested towns pretty much made me freeze in my tracks.
Yeah when the night set in and you knew zombies would begin appearing you're right, I felt a sense of dread wash over me. That kind of immersion is probably why it stuck with me and is still one of my favorites.
Games that scared me most, Resident Evil 4 (hedge maze wolves) King's Quest 8, (especially jump scare with monster in the loo.) King's Quest 6 (catacombs) Friday the 13th (jump scare) Monster Party, Uninvited (maybe scariest NES) Tunnel Runner (scariest 2600, enemies are like Pac-Man vampires, scary music, first-person perspective, I recently discovered and scared me like the Videlectrix developers getting scared from Haunted House.)
Everyone in town coming after you at the start of RE4 got me, ha. And yeah agreed on both King's Quest counts, as well. And Uninvited is coming up in a couple of weeks!
I am having trouble with this homework problem: Whenever I've started the game, I always have those big guys come after me, in the house level. Don't know what it is, but in the first room they come for me. How do I avoid them like you have? Yeah, heard of this one way back in the day but never played it till I bought my own copy a couple of years ago. Never spent more than a half hour with it. Good video, as always.
Yeah that's random, one of those three monsters popping out. They need to be defeated before you can head back in, and one of them even has a palpable effect on Michael's speed. Put some distance between yourself and them and blast away with whatever ammo you've got.
Another game that is very similar to this in terms of gameplay and structure is the NES port of Captain Comic. No 3D room sections though. I'd also say it's at about the same difficulty level too.
Question professor! What happens if you just go directly to the final boss without the final weapon? (but at least pick up things like the armor and such)
It's a good question. As far as I know, you can still get to the final boss, you just can't hurt them without the proper weapon. You can even leave the battle and return to the mansion, so it's not as if you're stuck once you get there.
@@VideoGames101 good to know! Also i just finiahed watching your guide on Milons secret castle! I saw it and just HAD to watch it as its one of my favorite NES games! :) (and no i am not joking)
Love all the love for Sweet Home, honestly I didn't think it was that well known being a Famicom exclusive but it speaks to its quality that so many have sought it out by word of mouth and checked it out on their own. Really is a shame we didn't get it in the West in the 90's on the NES.
Would super pitfall be considered scary? I don’t think I ever left the first screen, the fall damage, and its ambiguous nature left me with an unsettled feeling.
Yeah Clocktower is a classic horror game. Alone in the Dark, Sweet Home, Uninvited and Shadowgate try but the graphical limitations just gimp the visual expression too much.
Agreed, the generally cartoony graphics of the NES made it difficult to stoke fear, though speaking of Uninvited, it did a good job with some of those very creepy closeups.
While Goonies II is more confusing, I'd say it's a much better game, it's just a lot more stable and keeps that 60 fps framerate that Konami did often on the NES. Dr Chaos feels like it's going to crash any moment.
Haha too true on the sense of volatility of this game. And agreed that Goonies 2 is the better game, although I don't like the lack of bosses in it compared to this. They should've taken the best qualities of each and made Dr. Goonies 2.
Understandable, this definitely feels like one of the more obscure NES titles which didn't get as many looks, even though its box art is pretty solid compared to a lot of its peers.
Intro - 0:00
Dr. Chaos Difficulty - 1:06
Dr. Chaos Controls - 2:34
Dr. Chaos Walkthrough - 2:50
Zone 1 - 4:08
Boss 1 - 5:16
Weapons - 6:02
Zone 2 - 7:36
Boss 2 - 9:10
Zone 3 - 11:45
Boss 3 - 12:47
Zone 4 - 16:14
Boss 4 - 18:34
Dr. Chaos Facts - 20:53
Zone 5 - 24:25
Boss 5 - 26:03
Zone 6 - 29:13
Boss 6 - 30:54
Dr. Chaos Story - 32:03
Zone 7 - 36:06
Boss 7 - 37:35
FCI Publisher Facts - 38:53
Zone 8 - 43:38
Boss 8 - 45:16
Zone 9 - 49:42
Boss 9 - 51:27
Dr. Chaos Regional Differences - 52:47
Zone 10 - 55:57
Boss 10 - 57:31
Zone 11 - 1:02:07
Dr. Chaos Final Boss - 1:03:26
Dr. Chaos Ending - 1:03:58
So as an adult I find the premise of this game to be very similar to Lovecraft's scifi stories. Scientist guy finds out there are other dimensions. Gets a little too close and is is sucked into them. Also the critters of those other dimensions notice our dimension and are trying to enjoy the buffet. Hardcoregaming 101 suggests that it might be inspired by the horror comedy film "House" [1985] since many of the monster designs in the game match the movie.
I've heard that comparison in another comment actually, good call.
I remember playing this as a kid thinking this reminds me of the movie HOUSE... go figure years later i found out it was supposed to be HOUSE for nes. Though licensing issues or something made them unable to use the name etc.. the enemies like the zombie guy who jumps out on house area or mini bosses look just like the movies monsters but 8 bit.. i always loved how weird this game was. Def goonies 2 influence.❤
Very interesting, hadn't heard that about House. And yeah, it's kind of crazy to see this and Goonies 2 side by side.
oh my god, I remembered this game but couldn't for the life of me remember what the it was called! Thanks I'm gonna look it up again!
Yeah this was one of those relatively more obscure NES titles which I feel like people need to see it to have their memories jogged.
I love how condescending the game is when you reveal a hidden item by hitting. "GO, GET IT." Like we are a dog or something. Hilarious!
Excellent video as always.
Ha yep, and they knew what they were doing in that translation. Thank you!
I think I wound up with dr. Chaos from thrifting in some small towns on our honeymoon back in 2001, love those days when you could find some small treasures in overlooked places.
Agreed. After my brother and I initially stopped buying NES games as kids, I started collecting them in the early 2000's, hitting up mixed/retro game stores and pawn shops wherever I'd go.
You probably know this, but I'm not sure if your other fans do. When I first played this as a youngling, I used the pistol on the 1st boss, which was a huge mistake. It grows larger 3 different times the more you shoot it.
That's a good mention, and at least that little guy had something up its sleeve; would've been cruel otherwise.
did i hear someone say "Goonies 2 soon"? heck yeah! i cannot wait. (Still sorry though, Gary)
Ha yep, Goonies 2 is finished and coming in the next couple of months.
@@VideoGames101 Sweet another one of my absolute favorites that doesn't get enough love
So glad I discovered yoru channel. Very comforting to listen to, not too distracting when I'm working
Thank you kindly, ha always glad to help!
I grew up in the 80's and I have pretty much played almost every NES game made. I can honestly say I have never heard of this title. You made what appears to be a quite frustrating puzzle simple, well done! As far as scary games, Maniac Mansion was the first one for me. I always found the enemy music unsettling and encountering them randomly or unknowingly also would always freak me out. Haha
Yeah as long as you stay on top of your health (and of course know where you're going) it's not too bad (outside of that blasted water level!). Agreed on Maniac Mansion, running into Edna in the kitchen scared the pants off me as a kid.
Kinda has a Goonies vibe in some parts. Thanks for the great video! Thanks for the clarification too Fluff! 21:24
Yeah seeing side by side and fact that they came out months apart, definitely wouldn't be surprised.
Perfect game to cover for the start of October! This is a fairly overlooked game and definitely has those great Goonies II vibes. As for the game that scared me back in the day, it's an obscure one... Tumble Bugs for the Atari. What seemed initially like a simple Pac-Man style game was far more maze-like and when you were caught, this scratchy digitized voice screams out WE GOT YA! Then if you wait a moment or 2 before hitting the button to try again, the title screen came up and it is this weird looking toad/bug thing. Tame, really, but when I was playing it ion my youth... very unsettling. Videos of it are online...
Ha yeah something about the lofi quality of those digitized voices, it was the best they could do but that lended to the creepiness of it. Maybe because speech in games of that era was so rare, that when they used it in any context it was effective, including scaring the heck out of kids. Heh kind of like the more recent "Faith" uses.
@@VideoGames101 MORTIS
@@VideoGames101Those 3 "Faith" games are very cool, and pretty disturbing when you find everything.
The first scary game for me was Uninvited. I mostly attribute it to the freaky box art, paired with the intense music for that specific event the box art is depicting in game.
Good call, and having just did a class on that game this week I know what you mean. Playing that as a kid would've been chilling.
I just saw this new video, but I'm visiting my mother and step-father, and have to watch it later, but I look forward to it, because I loved this game as a youngling, and still do at 42 years of age. I'll likely comment a 2nd time after I watch this, as so few people talk about this pretty amazing game. Cheers.
Glad to see not just some awareness but appreciation for this one.
Can't think of a game before resident evil that really got my heart rate going. And I grew up in the late 80-90s.
Yep, that definitely did it for me. I will say Sweet Home which inspired the Resident Evil did as much with the limitations of the Famicom as you possibly could to be scary.
4:35 wow this music. I find myself humming it sometimes. Had no idea it was from this game!
I have that with other games, just random pieces that pop into my head and I'll hum, then it's not until years later that I play whatever game it's from for the first time in 25 years and freak out at the connection.
This is probably a bit of an odd one but this first game I recall actually scaring me a bit was... Adventure of Link. Specifically, the 'Return of Ganon' game over screen with the laugh. It seems silly now all these years later but I was in the range of single to early double digit age at the time.
I didn't think of that until you mentioned it but I very much agree, that particular scene got me, as well. Similar to the woman in Star Tropics, something about those close ups.
One of those games that no one really talks about. Infiltrator is another one. A video on that would be great. Thanks for the video
Yeah that was an ambitious game, Infiltrator, combining the flight sim with ground based parts. You're right as I just vaguely remember that game and don't hear about it too often but I'll add it to the list.
This game's cover was the scariest one I'd ever seen back in 1988 or 1989 when we first got it. I never even found the first boss zone as a kid, though. Even years later, when I'd have friends over and they'd want to play the game with the incredible cover (it had freakin' BLOOD on it!!!), we wouldn't find the manual and thus couldn't figure out how to navigate a single room.
I did get a laugh out of Gary's names for the bosses, which is a little unusual because I normally don't like the whole "I don't know, let's call it X" humor. I guess Gary's just built up the kind of rep that makes it work. And if it helps answer your question at 33:42, the Japanese Wikipedia page for the game says that Dr. Ginn Chaos's first name is "Jin" (ジン) in Japan, but that would be pronounced a bit like "Gene" in English (actual "Gene"s tend to have their names written in Japanese as ジーン with a longer vowel sound), so take it with a grain of salt.
Good call, Ratralsis, ha you could tell I was not confident in my pronunciation on that. Ha and I appreciate that candidness on the boss names, I'm typically in the same boat but I know what you mean, Gary brings some kind of cachet which makes it work. And agreed, they got the box art right with this one, the demon, Michael, heck the logo alone.
The Wionged Bird is called the Skeleton Bird in the manual, the spinning brain is another, and the huge jumping monster is called... wait for it,... ELEPHANT. Yes. elephant.
Haha Gary put more effort into it their names than they did.
Haha why not, right?
Of note for the first boss, if you shoot at it, it just will get bigger and bigger, until you have to stab it again, so save your ammo, class!
Yep, nothing begins until you land that stab.
Not really a scary game, but the first moment that kind of scared me happened when I was a kid. I was in fourth grade, I think. My dad was either off or working a late shift, so he was playing Startropics and was starting chapter 7. The Zoda cutscene played right about the time I needed to go meet the bus. It was somewhat overcast that day, and a freak wind gust snatched the storm door from my hand. Quite a coincidence, but as a kid, you see unknown, dark figure on the TV, coupled with something like that in reality, and it leaves an impression.
Most definitely, and to be fair I found a lot of games kind of creepy as a kid which looking back were not in the least.
The first time I watched my brother play Doom I could barely watch I was so freaked out lol!
Haha completely understandable, that game was intense, especially when it first came out.
These boss names are funny af 😆
Yeah when we can't get the official names, Gary improvises and I stand by every one of them.
First game that scared me as a young kid was Castlevania II. Seems silly now, but whenever day became night I'd hide on a staircase or some other spot in town that the zombies couldn't reach and wait until it became daytime again. Now if I was outside of a town at nightfall, I'd just continue as if nothing happened. And none of the enemies in the mansions ever spooked me. But for some reason the zombie-infested towns pretty much made me freeze in my tracks.
Yeah when the night set in and you knew zombies would begin appearing you're right, I felt a sense of dread wash over me. That kind of immersion is probably why it stuck with me and is still one of my favorites.
Very cool walkthrough. Definitely subbed. i'm looking forward to Goonies 2.
Thank you kindly! Yep it's coming next month.
Looks just like Goonies 2! I didn't realize that game had any peers!
Yeah, the very rare action platformer/point 'n click pixel hunter mashup.
Games that scared me most, Resident Evil 4 (hedge maze wolves) King's Quest 8, (especially jump scare with monster in the loo.) King's Quest 6 (catacombs) Friday the 13th (jump scare) Monster Party, Uninvited (maybe scariest NES) Tunnel Runner (scariest 2600, enemies are like Pac-Man vampires, scary music, first-person perspective, I recently discovered and scared me like the Videlectrix developers getting scared from Haunted House.)
Everyone in town coming after you at the start of RE4 got me, ha. And yeah agreed on both King's Quest counts, as well. And Uninvited is coming up in a couple of weeks!
Was Warhammer 40k a thing when this game came out? That ultimate weapon looks suspiciously like a bolter.
The same year, actually.
My first scary game was either Big Boo's Haunt in Super Mario 64 or Doom, coming from Chex Quest
Man Big Boo's Haunt was a great world/stage.
I am having trouble with this homework problem: Whenever I've started the game, I always have those big guys come after me, in the house level. Don't know what it is, but in the first room they come for me. How do I avoid them like you have?
Yeah, heard of this one way back in the day but never played it till I bought my own copy a couple of years ago. Never spent more than a half hour with it.
Good video, as always.
Yeah that's random, one of those three monsters popping out. They need to be defeated before you can head back in, and one of them even has a palpable effect on Michael's speed. Put some distance between yourself and them and blast away with whatever ammo you've got.
"Goonies 2." My brother and I spent two fun weeks paying it. As teens. Its a bit of brain bender at first but you get used to how the rooms work.
Ha yeah the front and back of the house layout definitely bent my brain initially until you get a handle on it.
Another game that is very similar to this in terms of gameplay and structure is the NES port of Captain Comic. No 3D room sections though. I'd also say it's at about the same difficulty level too.
You're right, I played Captain Comic a few years ago for the first time and definitely remember a similar graphical and gameplay kind of vibe.
Splatter House gave me the creeps when I first played it on tg-16
That's a very cool game. I gave it a spin on the Famicom a few years ago and enjoyed it.
Resident evil nemesis. I was too young and played a pc demo... dear lord I had nightmares for weeks!!
I hear you, HCC!
First scary game was Haunted House on Atari 2600, but I believe it's because it reminded me of Poltergeist.
I hadn't seen that one but I like the look of it, kind of an interesting twist on Adventure.
Question professor! What happens if you just go directly to the final boss without the final weapon? (but at least pick up things like the armor and such)
It's a good question. As far as I know, you can still get to the final boss, you just can't hurt them without the proper weapon. You can even leave the battle and return to the mansion, so it's not as if you're stuck once you get there.
@@VideoGames101 good to know! Also i just finiahed watching your guide on Milons secret castle! I saw it and just HAD to watch it as its one of my favorite NES games! :) (and no i am not joking)
I would have to say Silent Hill. That one was creepy and freaky in all the best ways.
Agreed, and I love that the fog which ended up being one of the scariest parts of the game was just a product of a limitation of the draw distance.
Game that unnerved me? Cyberpunk....most notably a scav haunt
But a question......what are the chances of a class on sweet home?
I'd love to see a sweet home class!!
@@-Terzetto same
Sweet Home for the win!
Love all the love for Sweet Home, honestly I didn't think it was that well known being a Famicom exclusive but it speaks to its quality that so many have sought it out by word of mouth and checked it out on their own. Really is a shame we didn't get it in the West in the 90's on the NES.
Those flying skeletons look familiar.
Saw wut u did thar, Toby Fox...
Ha I see it after looking it up.
huh neat, never heard of this game back in the day, looks like a pain in the butt.
Ha it certainly can be, like Milon you need to know where you're going/what to do.
You know a great NES game that fits into the creepy theme is Gremlins. Lol
Let's do it next week!
Spooky game time 🎉
Best time of the year!
Yeah, this game is pretty scary. But you know what would REALLY be scary?
Coloring a Dinosaur.
Ha I've never played THAT game about coloring a dinosaur but I had something similar on the family computer as a kid.
Would super pitfall be considered scary? I don’t think I ever left the first screen, the fall damage, and its ambiguous nature left me with an unsettled feeling.
I think if you played it early enough then definitely, it's all relative in that regard.
Yeah Clocktower is a classic horror game. Alone in the Dark, Sweet Home, Uninvited and Shadowgate try but the graphical limitations just gimp the visual expression too much.
Agreed, the generally cartoony graphics of the NES made it difficult to stoke fear, though speaking of Uninvited, it did a good job with some of those very creepy closeups.
say do you plan on doing the adams family games
We did Fester's Quest in the past, but I should do the normal Addams Family now that you mention it.
@@VideoGames101 really wish nintendo would add those games to nso
@@VideoGames101 that must of been years ago seen as it is not on this playlist
While Goonies II is more confusing, I'd say it's a much better game, it's just a lot more stable and keeps that 60 fps framerate that Konami did often on the NES. Dr Chaos feels like it's going to crash any moment.
Haha too true on the sense of volatility of this game. And agreed that Goonies 2 is the better game, although I don't like the lack of bosses in it compared to this. They should've taken the best qualities of each and made Dr. Goonies 2.
Canbarrian is not so tough, huh?
Not with that strategy!
I had a Nintendo when it came out and never played this game
Understandable, this definitely feels like one of the more obscure NES titles which didn't get as many looks, even though its box art is pretty solid compared to a lot of its peers.
thx for the lesson dude and fun facts , but that catttt is sooo annoying :D
Ha thank you Dušan! We love Fluff, though!
i hope u don't do the train wreck of dr.jekell and mr. hyde
Uh oh...
Never heard of it.
I had a few people mention this one, but yeah it has its moments but it's hard not to somewhat think of it as a lesser Goonies 2.
Who doesn't have a couple Wookies in the closet?
They're usually not this angry, though.