Can I BEAT the HARDEST Five Nights at Freddy's FANGAME Ever Made... (8 Endings)
ฝัง
- เผยแพร่เมื่อ 13 พ.ค. 2024
- Welcome back, today I'll be attempting to beat the most challenging Five Nights at Freddy's fangame ever created, Mechanism. In this video, I'll test my skill against some of the most unfair animatronics and push myself to the brink of sanity.
Join me as we dive deep into the twisted world of Mechanism, a game renowned for its merciless difficulty. I'll delve into the strategies, analyze the mechanics, and share my insights on how to beat the entirety of mechanism and it's 8 endings.
Prepare for heart-stopping jump scares, nerve-racking moments of tension, and an onslaught of animatronic nightmares. I'll navigate through a labyrinth of fear, utilizing every ounce of my gaming skills to outwit and outlast these relentless animatronics.
Will I be able to conquer Mechanism and emerge a Prince of Five Nights at Freddy's? Or will I succumb to the game's unbeatable challenges? Tune in to find out as I take on this epic battle of survival.
Join me on this impossible journey and experience the thrill firsthand. Don't forget to hit that subscribe button, turn on notifications, and buckle up for the ride of a lifetime as we face the ultimate test in the world of Five Nights at Freddy's. Let's beat Mechanism!!!
This game was created by the legendary @Andiematronic, go download and play the game right here: gamejolt.com/games/Mechanism/...
Timestamps:
Intro - 00:00
Ending #1 (Cog in his Machine) - 00:01:30
Ending #2 (Forgiven) - 00:13:12
Ending #3 (Mechanism) - 00:21:58
Ending #4 (No Off Switch) - 00:31:20
Ending #5 (Not of the Machine) - 00:35:12
Ending #6 (Never Forgive, Never Escape) - 00:43:57
Ending #7 (Code in his Machine) - 00:50:43
Ending #8 (Happiest Day) - 00:56:54
Outro/Final Thoughts - 01:03:16 - เกม
The contrast between Narrator Chickeninja explaining everything so calmly, then STUPID ATTEMPT MOMENTS Chickeninja just constantly losing his mind over something is hilarious.
Nuh uh
Nuh uh
Nuh uh
Nuh uh
Nuh uh
10,000 fan-games?! No wonder FNAF is considered its own genre. 😅
ok
Ye it’s definitely deserves its own category
no not just 10000 thats just all gamejolt can display theres tens of thousands
More of a Sub-genre than just a genre
sserda pi ruoy stahw
Read it backwards
The difficulty and ramping unfairness reminds me of how old arcade games would do that, and how they were sometimes impossible to beat.
Exactly the feel the creator was going for, as the whole game spawned out of an idea for a FNAF styled arcade cab, which she made, but then came to the completely logical conclusion that since there wasn't really an applicable FNAF game to run on a cab, she'd learn to program and make her own.
So yeah, the arcade style difficulty was 100% intentional, pretty sure that's also the reason Afton's Hell constantly loops if you haven't gotten all the cakes, so you can play for a high score on endless levels like old arcade cabs
Funny enough, that was exactly the reason behind it lol
MK2 be like:
This is what andie was trying to do ^^
In other words: Bad game design that needs to be abandoned.
The reason the game makes you reset after death is because the creator was aiming for the insane difficulty of old arcade games that would make people spend their all the money they had and play for hours. She made the game for an arcade machine she built as part of a video project she started almost 2 year's ago and just now finished. The video is up on her channel and it's an amazing watch
Edit: why tf did this blow up lol. Imo yeah it's a super unfair mechanic and its not for everyone but the game wasn't every supposed to be this big in the first place so idk
I feel like there's a certain point where that philosophy needs to end like so many FNAF youtubers didn't even bother playing the entire game a rage game can only be so fun imo
I feel like I'm the only person who doesn't like this game tho I 100% would support the creator on another and think she's a good person u know
@@alexolfis3441wait till you hear about unfair mario or Pokémon kaizo
@@keithflippers4429 funnily enough I don’t like those challenges either but support people who played them lmao
But the problem with that is those arcade games would still reward you for feeding all of your allowance into it by letting you pick up exactly where you left off at full health, objective-based games don't just make you start all the way over just for another attempt at the same level
Guess u never heard of a challenge lmao, id nuzlocks for fun
I get Andiematronic's goal with this game to an extent, but a general rule of video game difficulty is that the dev themself should be able to finish all the available content
eh, i mean when scott made 420 mode in fnaf 1 he didnt even know if it was possible to finish so (edit: actually after some thought, considering andiematronic admitted to having to cheat to finish, that should've been a sign that the difficulty was too high
Well it's a arcade game which we're always super hard
@@alexsimon80where'd you get that from
@@aloafofbreadbear the original creator video
@@alexsimon80 never heard it but ok 👌
man, i just love the fact that you are successful. your type of content just works, no matter whatever game you play. i subscribed for cuphead, stayed for everything else
Same bro
Mostly the same I don't mind Cuphead but it feels old to me literally and figuratively but not in a way of FNAF it's like Tattletale
me to
same here!!
relatable
jokes aside, the pixel art in this fan game is incredibly well done
With the random deaths at 2 health, The game doesn't seem to have transition I-frames and uses hitboxes, not animations to register damage [as in damage is calculated upon hitbox collision, like in platformer games as opposed to the enemy sprite being terrain and the actual attack having the hurtbox, like fighting games and beat'em'ups], so you get damaged once when Afton overlaps with you when you reach the exit, then again immediately when you both load into the new room.
This was really cool info to learn, thanks!
I think part of the reason this game is like that, is that the creator learned how to code and use game maker studio using mainly a platformer tutorial and similar tutorials
Gotta love contact damage
GameMaker games can be pretty unfair ngl.
What a selfless act of Affton to save a life of a security guard by butchering an animatronic 2x his size and strength with an axe
Truly, redemption arc
A loving father saves his hard-working son from evil animatronics
y'know if you look at it like that he does kinda look like a hero
58:27 My guess as to why is that the game doesn't save where enemies actually are, it just assume that if they're chasing you, that they're right behind you.
Yh, that makes sense most of the time.... *most of the time*
literally security breach ai
Nothing personal kiddo ha ha hah! (○ ͜ʖ○)
@@Nuevii S Breach ai the same as indie dev's first game lol
@@biaxolotl5171 sounds so sad when you say it like that, lmao.
"It's as simple as trucking Freddy Fazbear's absolutely massive dump truck of an ass through every single child in our way"
I absolutely lost it when you said that, who comes up with such a detailed description of Freddy getting a little quirky at night like that XD
23:15 The edit makes it so much better too
the sprites and animations are incredible, but the game definitely needs a difficulty retuning
That's the thing, it's supposed to be this hard.
@@coomcharger6105 that's still bad game design either way
@coomcharger6105 The game can be hard, there's nothing wrong with that. But this is an unfair level of difficulty
The game was pretty much only created as a display piece for a custom arcade cabinet by someone who doesn't make games at all. Of course it's insanely hard, her priority was never meant to be balance. It was meant to look good.
@RobinRhomus2 that's a moot point when you realize she patched the difficulty anyways (secret room being the massive giveaway, if she didn't care about people playing it why would she change that?)
Unfair difficulty can work if you're not forced to replay a long segment of the game the same way as your multiple runs
Difficulty that is based off of tediousness and the game being glitchy is lame asf.
@@loganboyd5546it’s based off an arcade game… which are notorious for being unreasonably difficult
@@OwlpoAnimations o i understand that. Im just saying its pretty lame, people who enjoy it good for u but even chicken seemed to not like it.
@@loganboyd5546 yeah, but you’re dissing a game made by someone who really just wanted to make a game, not have anyone play it. Sure you can hate the game, but it wasn’t meant to be perfect.
@@OwlpoAnimations She's not going to have sex with you for defending her game bro. Stop trying so hard.
Man this game looks so damn good. The sprite work is incredible.
I agree. How did they make the sprites flow so smoothly?!
The creator made a video on her making it, I don’t remember the channel name but the video is called “Making a fnaf arcade game”
Andiematronic I think that's how it's spelled she makes good content and she's been working on this game for like a year
Fr especially the jump-scares when your killed. Kinda reminds me of faith
@@nathanchapin8445 She actually uses clips from Faith during the development video -- she does the same method of 8-bit rotoscoping over live action and uses Faith as an example.
“This is the hardest FNAF fan game ever”
Post-shift 2:
“Hold my mental asylum”
12:15 His attack delay resets when you're switching rooms, so you can just take two hits at the same time
I love how as we get further through the endings he gets even more deranged. His caveman grunts mixed with his extreme cursing towards children really makes this video extremely enjoyable. I didn't even realize I finished the full video from how quick it was
Barring restarting the entire game for one mess up, this looks incredibly fun.
it's to emulate old arcade games. you fuck up, you restart
old arcade games are known for just how brutally hard and unforgiving they are, it's how you sucker kids into going broke playing them over and over, look at something like ghosts and goblins
no it doesn't
@@MegaDudeman21 malding
@@omegastrike8812 no anger or baldness here. Just stating an opinion. You don’t need to get all
Butthurt about it
Wtf does malding mean
The only change needed to take this game from stupidly unfair to actually decent challenge-wise is adding in an actual lives system, not just a single one hidden in a room that you look like you have to walk through a wall to get.
Give the player 3 lives to start with either 1-Ups hidden in some levels, or score based 1-Ups.
The game is still gonna be hard, but it's not "reset the entire game every time you die" hard.
Then what should Glitchtrap do if there was an actual lives system?
that would be way more fitting to an arcade game as well. they were designed to be finished, with some extra quarters along the way. adding quarters as lives and more 1 ups in stages would make it hard instead of tedious.
@@brawler5760 take away an extra life in addition to the life lost from that death. still a troll move but not restart the entire game level punishment.
better solution... just let the player restart from the level they got to after death. the game is already not hard so theres no need to add pointless tedium
For the 7th and 8th ending I feel they should’ve put pity on the player and let them save at the start of 22. Would still be really hard but… better
This game seems right up my alley since I can see some clear inspirations from faith like the cutscenes, animations and gameplay and a mixture of faith and fnaf seems like a great combo
Faith is such an amazing game and now that you’ve pointed it out, I can totally see it
*a g u n w i t h o n e b u l l e t*
I mean, Andie was inspired by faith and many other games to do rotoscoping
It's not like faith at all other then the style
a Fnaithf, if you will
It’s so awesome seeing someone actually play and enjoy andies game! Both two awesome fnaf TH-camrs
ok
U mean dawko and ninja? This is not even close to be in harder half of the FFG World andie tryed but failed
@@iRWQFSFASXCi that’s your opinion- of which I don’t care and didn’t ask for
@@aoikuma2337 relax
@@iRWQFSFASXCi erm. ok
The jumpscare and movement is just FAITH: the unholy trinity
I noticed that lol
Rotoscoping
i love how polished the post edited stuff is, followed by how scuffed the live is
*8!?! 8 different endings?!*
Also, you could do Sister Location blindfolded.
Oh god, just imagine 😂😅
Not possible kid sorry
@@zeke3620 Yes it is.
@@AzureGuardian051that's tehnically possible with every game, but a stupid idea which is not even entertaining, would you watch someone just dying to an easy thing but that's almost impossible because they can't see it? probably not
@@anom6520 yeah. I watched AstralSpiff do UCN blindfolded.
This game looks absolutely stunning but reset to level one after every death I think does more harm than good. It punishes the player not for making a mistake but for not knowing what to do which is unfair. I feel
Like the brutal difficulty could’ve been kept without the reset. Maybe they were going for a retro feel? If so maybe getting a password every lets say ten levels to continue progress would’ve been on theme and less brutal or setting you back by a percentage of your progress as opposed to the entirety of it.
I absolutely love the rotoscoping though! 😍 So bouncy and fun!
Edit: thinking about it making the “true” ending the most brutal run requiring a full play through with 0 deaths would’ve even been better! It would have felt insanely rewarding to dedicated players without punishing casual players too hard.
I agree. The game's core looks great, but the game relies heavily on artificial difficulty. The game isn't difficult for the sake of challenge, it's difficulty relies in testing your patience. As well as unfair mechanics at the end.
Besides that, the game looks phenomenal, and I thought the rotoscoped animations look flawless. They did a great job with the sprites and the animations, and I thought there was a good amount of anticipation and follow through in each of them.
the creator was going for a retro feel, as said in their video making the game. Unfortunately since the game is inspired by arcade cabinets the password idea is kinda off theme because as far as i'm aware arcades didn't use password saves.
@@hearforthemusic9814 That is a great point. Since you mention it, I'm glad the creator was committed with that style of gameplay, they had an idea and really went for it.
In hindsight, the endings don't offer much and they are there only for those who really want a challenge, as it's just optional. It's pretty akin to Spelunky 1 and 2's special endings.
@@hearforthemusic9814but you couls start from where you died and arcade game design fucking sucked, it simply meant to get all your money
@@ReiChiquita567 The point of her making this game was to make an Arcade Cabinet type game, removing that aspect would be counterintuitive to the whole project.
The point was to make it annoying like those old games were, if you just started from when you died it would undermine the point of the game.
Pretty amazing to see a FNAF/Faith mashup, absolutely love that uncanny feeling rotoscoped pixel art gives to horror games
52:45 *THIS* . This is what makes this not feel fair to me. The point of arcade machines being hard is because the more you died, the more quarters it took to win, so both the arcade and the company who made the cabinet would get more money. So why would an arcade game manufacturer decide to add a feature that encourages you to put in *less* quarters?
It’d be like a slot machine that turns off at a certain amount of money to prevent you from getting a jackpot. Like, yeah, you _could_ still make a profit, and so _technically_ you _might_ be saving money, but that’s not how the sunk cost fallacy works.
(Also, I love how killing Purple Guy reveals it was all in Le Head and you get the bad ending but sparing him just has Charlie just go “He’s dead” and then you win)
My only complaint is how throughout the video you don't show much of the endings once you get them, you just cut to the end screen, I'd like to read the text they contain.
Otherwise, it's really well put together, good video
then get the endings yourself /hj
@@hypardt9525why would anyone willingly endure this without the monetary incentive of ad revenue?
@@hypardt9525haha nah I'll just look them up instead of playing this mess of a game! 😊
@@sylvo1057because some people love these types of insane games.
@@azi2g I hope they get the therapy they need to stop that lol :D
- Great editing
- Great comedy, I laughed out loud more than once
- Great style
- A long watch, but managed to be engaging and entertaining throughout
- Good explanation of mechanics and functions
Final Verdict: I would definitely recommend tuning in to this channel. The comedy presented in this video is certainly worth coming back for.
9/10
I would subtract one due to not showing the endings.
Okay, i just wanna say, guys, something can be made purposely unfair, that does not mean people can't point that out. (but also, the old arcade games this would have been based on had continues)
I think the dying=hard reset mechanic needs to be optional. But if you turn it on then you can’t turn it off, and vice versa.
I really like how this game seems, it’s exactly like an arcade game with the unfairness and everything 😅 I love it
that was Andiematronics goal
That's exactly what Andie was going for! She made a customized arcade cabinet for it as well :]
Same! Also the custom cabinet she made for the game is really good and replicates a arcade machine well! Top Notch work!✨
a way to make it a bit more fair without ruining the old arcade feel, maybe implement lives? like you start with 3 and while exploring you can find extra lives, or every x points you earn an extra life.
The amount of determination and skill this guy has surpasses everything
If getting every ending in Mechanism was so painful, imagine getting all endings in *Post Shift 2.*
Oh gosh I remember Post-Shift 2. Fascinating game, just sooo many mechanics at once. When I watched it, it seems pretty doable, you just have to remember alot.
Not even the world's worst criminals deserve to suffer such pain
What about William Afton?@@suapanpina
@@papyruscoolskeleton9543 50/20 Was Bad Enough
@@suapanpina
Yeah, fair enough
HELP I WAS AT THE PART WHERE PURPLE GUY KILLED CHICKENNINJA AND BEFORE GOT HIS I GOT AN AD FOR A BASEBALL BAT TF 💀💀💀
Ok so the reason chasing enemies aside from purple guy spawn behind you after encountering is bc they have the same or similar chasing coding which means that if you trigger chasing mode and exit room then re-enter the AI will act as if it was chasing you from the previous room and therefore spawn behind you as if it was already chasing you before you entered the room, hope this helps, also nice video keep up the good work!
but why don't they just move through the world continiously same as you?
@@algotkristoffersson15 idk that's just how the coding works
i discovered your vids recently and omg i'm obsessed, you're hilarious and so skilled, idk how you don't have more subs!! i could literally watch any type of content that you made, keep it up
Thank you so much!!
@@Chickeninja42do sister location while your blind 🦯🦮
I approve it
Do this blinding challenge
I really wish people would stop calling tedious a type of difficulty, it's not difficult it's just not worth doing.
the "difficulty" is being stubborn enough to do the same thing over and over again ad nauseum, that isn't difficult that's just bad game design.
"B-but it's meant to mimic those old unfair games! Those games are also bad inherently? Wahhh! No they're not! Gaming has evolved to be better and less frustrating for no reason and no longer needs to exploit you to keep paying quarters? You're just bad at games clearly! Those old games also had continues giving you a reason to pay after you lost? What? And they had genuinely good core gameplay loops that didn't involve janky as shit hitboxes and were actually very precise? No way!". ISTG none of these people have actually played an arcade cabinet holy shit. Mind you, the developer did great for their first game, the game looks great and though I definitely don't like it I couldn't make better in a long time this is in no way trashing them. They did what they set out to do. All the commenters defending this game however are just wrong.
Man, all this fangame needs is to give the player the ability to retry the level they die on. That would immediately elevate this to be an awesome fangame
It's based off arcade games where if you did you restart and try to get a new high score almost like pac man
@@zeke3620except pac man doesnt have a ending, and games with ending you could start from where you died, the game simply sucks in the mechanics part
@@zeke3620people get that but it’s still bad game design. I played it and when I finished I just felt frustration as the tedium of restarting, especially since it’s one main mechanic. Does not work in the games favor
@@zeke3620 "Its based off the arca-" 🔫(I fucking hate that it's not an actual gun yet theyre allowed to have a middle finger emoji)
Yes everyone it's bad game design no crap
There's still a rhyme and a reason which was what I was trying to say.
12:13 | Slowing down the video to 0.25x shows that Afton hit Chickenninja once before he went to the ballpit room, and spawned on Chickeninja, thus hitting him again.
These videos are very interesting also could you beat the Ennard night 5 room with no cameras in FNAF SL just an idea I thought
Someone already did that
I think it was do sturf
Dj sturf*
To be fair, this night normally have to be beaten just with sounds, because the energy usage is a joke
DJ Sterf already did this
"NOBODY TOLD ME THERE'S A FURRY IN THERE!"💀
bro this video is so well put together and so enjoyable to watch it's almost always in my recent watch history. I come back to this video daily. It's just that good. Great job ChickenNinja
The amount of effort put into playing while recording the game most of the time and editing this video is remarkableee. Top tier content
Starting the game all over again after dying is insane... Great video as always! I really enjoy your videos and I am always curious to see what you will be doing next!
It's kinda supposed to be an arcade type game but it is the worst feature.
@@The_Ghoulfalloutwell it fails at that. Arcade games only reset when you don't put a coin in.
@@doubleaabattery7562 yeah but since people won't be playing it on arcade machines you can't put a coin in but like I said it is the worst feature of the game still.
It was just meant to be an art project, not really a true game
Ok, can we talk about how good those jumpscare animations are?
I really like the FAITH inspired death/jumpscare cutscenes. Very cool.
This wasnt what i expected but it sure is another banger from you
That's what I like to hear!!!
The animation for the purple guy death screen with the axe is so satisfying for some reason
9:00 you need to be sus, Gregory
This is the first time I am able to see all of the endings, because neither I nor anyone on TH-cam was able to get them all for a month. xD
Huge probs for playing all of it and making super cool analysis.
Man, to know i was happy with the forgiven ending and i thought it wouldn't get any harder than achieving that...
welp
Ha, you forgot this was a fnaf fan game.
@@coomcharger6105 managed to beat one of the harder endings, it just that, this is way harder than what i'm used to. heck this might even be harder than fnaf 3's aggresive nightmare mode.
@@Ami-Roblox-YTjust don't play it, it really isn't worth it.
Without a storm... my bro drop a good video while there's nothing interesting in my algorithm 😙👌
I got you, don't worry!!!
I just love the death animations. Freddy attacking the guard, William with the axe, it’s all so clean
Thank you for making this video, I can’t imagine how much time went into this.
This information is very informational and I loved it! I’ve played all the endings myself and I got really burned out from the game but this video explanations a lot of the code and aspects of the game I could’ve never seen has reinvigorated my love for the game (still not gonna touch it but yeah)! I also loved your other challenge videos so I was excited to see that you’ve made a video on Mechanism (a bit late but hey what can you do lol)
This is the best comment to get, glad you liked the video!!!
"This information is very informational"
@@christrontherobot4100 Oops I meant “video” nice catch😅
Did you watch the video of the girl who made the game? It’s really inspiring, she spent 2 years makeing it, and she was learning basically as she made it.
@@neurosity5285 Yes I did! That’s how I found the game, but I watched through the entire video first
Watching you play this on stream was amazing and a shock for andie herself to show up to the stream
Amazing video of a game I've never heard of! Really enjoyed it though, enough to watch it at least thrice.
Top 5 best gaming moments:
#5:chickeninja42 shits his pants
yeah purple guy combos can be run enders since he hits you as you transition into a room and then immediately after the next room is loaded (instant 2 HP lost because you got hit right before leaving a room)
It’s awesome that you keep doing these challenges!
1:45 bro is highkey the funniest person ever I love these stream moments
This is my first time seeing anything about this game and I'm already hooked and so amazed! I wanna see moooooore. Also the jumpscare animations are BADASS
Is always nice to see your videos, you are awesome!
I couldn't think of much for Sister Location but I suppose here are some ideas:
Night one: When dealing with the desk, you can only pull the cover back for a (insert possible but hard time) seconds in the "peace" periods.
I don't even remember if this was night one or two. If it's the latter, then I have no ideas.
Night two: No audio during the Ballora section or the danger meter not being visible during the Freddy part.
Night three: Possibly something limiting the amount of flashes you can use in the Foxy section?
Night four: Wait a certain amount of seconds before starting to wind the spring locks in the start.
Night five: Only one I can think of is something in the Ennard secret. Maybe no cameras (besides clearing the biddybabs if they were in that game)?
The fact that this is part if the horror game CHALLENGES playlist by Chikenninja himself and its the longest out of all of them really shows how hard it is
youre videos are really soooo good in editing and entertainment i was shocked when i saw you did not have over 1 mil subs
amazing sprite work. the sound track. very challenging but fun. 1 person?!?! the start of a amazing series
Sadly it won't be a series. Unless she decides to do another art project, but it's still just a project
@@idekimbored oh ok but it still is really good though
I know it's a hard game but got damn are those animations fire. 🔥
well this is probably the best way to get introduced to your content
also i FUCKING LOVE THAT GAME'S STYLE!! i love cutscenes like that
Absolutely loving this channel.
You know a game is hard when chickenninja42 is playing it without a catch
Imagine Cuphead but if you die on a boss or run n gun you have to do the game all over again and you basically have this game.
He did the same Thing But harder
i wish you'd give us more of your live commentary, i find it hilarious
"I have no ideia for Sister Location"
So let's get into more familiar territory, 5 nights at UCN doing a remix of your first 4 fnaf challenges
I get that the creator wanted to make this in respect to old arcade games and their insane difficulty, but no one plays arcade games anymore. I can’t see a large audience wanting to constantly repeat 20 minute runs for a single ending. I don’t think it’d be too far fetched to include an easier mode that allows multiple lives or always resets the current night when you die
That’s the fun about it Andyanimatronic wanted the game to be stupidly hard it could just be a preference of mine but I love games that are hard for no reason also, it’s her first time actually making a game
@@Airy_host_of_ONE The problem is it's not just difficult, it's artificially difficult. Even with the arcade games she was trying to model the game after, they let you pay to continue right from where you were with full health. This game is just unfair and unrewarding.
@@aceofpizza9932 And I respect that opinion but to me that is half the fun of it.
@@Airy_host_of_ONE If you really enjoy this game, good for you. However, from an objective and subjective standpoint, the difficulty is awfully balanced.
@@aceofpizza9932 Understandable have a good day
When you lose with two gears I think you're getting hit right before you move rooms/during movement then on the other side i-frames probably get reset
i can’t believe how much you’ve grown, i first watched you when you had like under 300 subscribers..
Damn that's looks insane, Awesome video!
Im not an expert at the game, so idk, but you could try beating SL deaf, (minus the randomized code near the end) considering that a lot of the game is audio cues. Could be interesting
Love your vids btw!! Keep up the good work!! :)
i was thinking and totally think it would be cool! i just hope people dont get mad cuz he did fnaf 4 deaf. all in all tho i agree itd certainly be a fun challenge
Yeah but he did the first two without lights. The only problem is the games is like 60% dialogue, so it would be insufferable to sit through deaf
Congrats your the fastest at clicking notifications😂 in all means I think it would be a good idea
1:28 Cog in his Machine
13:18 Forgiven
21:58 Mechanism
31:23 No Off Switch
35:14 Not of the machine
43:59 Never Forgiven Never Escape
50:45 Code in his Machine
56:54 Happiest Day
1:03:19 Outro Final Thoughts
Why not like
I liked my own comment
lol
You know, with those three heads, AB looks kinda like Cerberus.
This video was so good i subscribed you deserve it
20:11 got me dead 😂
I honestly find it baffling that a developer would be ok with their game being so stupidly hard that not even they could beat it. I mean 4/20 mode was never beaten by Scott, but that was the point, a fun challenge that he wasn't sure was beatable using how he coded the normal 6 nights' difficulty. Personally, this is just stupidly hard for the sake of it.
It's a free passion project, chill
Because it's set dressing on a different project
@@lavenderlavender3952 No.
It was just an art project. She never meant for it to be a true game, just something to look cool. Yes, she added endings, hinting it was meant to be won, but it's not like it costs money
yaa...... the dedication to showing all endings and a very through detailed analysis of the game earned my respect subbed even though i really do not care about FNAF this was a pleasure to watch I look forward to see what you do next
Bros commentary is funny as hell, idc imma sub😂
Real sorry for your sanity, but you had to be our juggernaut for such an impressive feat of pure willpower. Thank you for doing this. And again, sorry for your sanity.
Hey CN I recently started watching your videos and they are amazing the fnaf , cuphead are my favorite. I don't think you will read this but I believe you will hit 1m one day and 10m subscribers.
Of course I read it, glad you're liking the videos!
These game-over screens really reminds me of FAITH, and I find that uniquely hilarious as a concept.
You literally pick up Golden Freddy and bring them to the puppet, a wholesome ending and it is nice that the Night Guard gets spared. Props to you for playing it fully out, lol I would have cracked.
Congratulations on completing the eight endings 🥳🥳🥳🎉🎉🎉
Andimatronic is genuinely one of my favorite smaller TH-camrs, they made mechanisms to go with an arcade cabinet they customized to match the game! Very fun content go check them out!
42:57 "AND YOUR BOY LOVES BISCUITS"
seeing the title I was ready to sit back and watch you struggle to play the custom night 14/22 of Tyke & Sons (which should you should totally play for your next video if you still haven't figured out an idea for Sister Loaction) or the oh so great post shift 2
Okay, for the pain that this guy has to suffer, he needs ALOT more subs and views for this video.
The creator of this game... she's so cool! I love how well done the scares and the art are! I'm happy to see you play it lmao
Good job you really completed this im proud of you good vid
42:50 " You forgot I was d1!"