Create Any Fur in Blender! Part 1: Grooming

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  • เผยแพร่เมื่อ 1 ม.ค. 2025

ความคิดเห็น • 65

  • @redjc99
    @redjc99 ปีที่แล้ว +18

    I had no idea that they added collision for hair curves. Ugh! I just assumed they were still working on it. That is going to save me so many headaches now! Love the series, btw!!

  • @racheleprojects
    @racheleprojects 2 หลายเดือนก่อน +1

    Very useful tutorial on hair curves and grooming! Thank you!!

  • @farcogrice
    @farcogrice ปีที่แล้ว +7

    I subscribed to your channel after watching "Blender Tutorial - Creating Feathers (Cycles)".
    So I'm very excited about this new series!

    • @NinoDefoq
      @NinoDefoq  ปีที่แล้ว

      Thanks for the support!! 😇

  • @mt1278
    @mt1278 ปีที่แล้ว +3

    Amazing and one of the most understandable series of lessons from you that I have seen, thank you Nino!

    • @NinoDefoq
      @NinoDefoq  ปีที่แล้ว +1

      Thank you so much! Appreciate the kind words 😇

  • @DrakDoesClips
    @DrakDoesClips 8 หลายเดือนก่อน +3

    Thanks for the tutorial! Now I'm better at grooming by 2 levels.

    • @NinoDefoq
      @NinoDefoq  8 หลายเดือนก่อน

      Awesome 😂 thanks!

  • @theonecommenter
    @theonecommenter ปีที่แล้ว

    You are currently my most favorite person on earth
    Thanks for the tutorial

    • @NinoDefoq
      @NinoDefoq  ปีที่แล้ว

      That's an amazing thing to hear, thank you! 😇

  • @thenodecamp
    @thenodecamp 10 หลายเดือนก่อน +18

    Blender geo nodes hair system in a nutshell
    1. Watch tutorials and read documentation
    2. All tutorials and examples are shown on simple planes / basic objects
    3. Try to use the hair system on an actual character
    4. Hair collisions not working / Interpolation value is a magic number, but the more you add the more laggy the software becomes / UV dependent meaning no support for multi-material character without workarounds
    Seriously, so much good talk about geometry nodes and all, but every time I try hair curves it's just so frustrating!

    • @filnisius2153
      @filnisius2153 6 หลายเดือนก่อน +3

      It's not ready yet for real projects. The collision here works because the mesh is gigantic. If that sphere was actually cat head sized, it stops working entirely because it's dependent on the size of the mesh and unlike hair particles, and it lacks Hair Dynamics. I'm certain, that geometry Hair will completely replace hair particles in the future, but it's still too young and unstable to be considered as a serious option.

  • @neuvatn
    @neuvatn ปีที่แล้ว +5

    Very nice thumbnail btw.

    • @NinoDefoq
      @NinoDefoq  ปีที่แล้ว +1

      Thanks a lot! 😁

  • @hdouirgzz9m687
    @hdouirgzz9m687 6 หลายเดือนก่อน

    very good tutorial thank you

    • @NinoDefoq
      @NinoDefoq  6 หลายเดือนก่อน

      Appreciate it, thanks!

  • @julianweinert8456
    @julianweinert8456 11 หลายเดือนก่อน +8

    I have an Issue ... the comb brush does almost no work, when I activate collision. it works on a default cube like object but it doesnt work on my sculpted creature. Any advice what could cause that?

    • @filnisius2153
      @filnisius2153 6 หลายเดือนก่อน +1

      It only works on very large meshes. Scale your creature 10x and it will work. Is this good? No, but geometry hair is not ready for serious projects.

  • @thomasbarber1808
    @thomasbarber1808 11 หลายเดือนก่อน +1

    Thank you for this great in depth tutorial. The only problem I have came across that I can seem to find an answer for online is the 'collision button'. For some reason when I activate it the curves don't really move at all when I try to comb them? Any ideas?

    • @LigsYT
      @LigsYT 10 หลายเดือนก่อน

      same! I have been looking for a while but cant find a solution

    • @LigsYT
      @LigsYT 10 หลายเดือนก่อน

      I know this is probably too late to help but apply all transforms before adding the empty hair

    • @thomasbarber1808
      @thomasbarber1808 10 หลายเดือนก่อน

      I like how you've spent the last 4 hours finding the answer.
      Not too late at all! I do still have my sub div modifier active as I'm still tweaking the mesh. It's good to know the reason though for sure.
      Thank you for your reply 👍🏻

  • @PeterRobieArt
    @PeterRobieArt 10 หลายเดือนก่อน

    Great video series! Thanks for putting this together.
    I'm curious though as adding hair on an alembic cache the symmetry option doesn't appear to work. I know Zbrush has something where you can use symmetry on a non-symmetrical character which would be great to see for adding hair to an animated character.

  • @agdars6094
    @agdars6094 ปีที่แล้ว

    It's a treasure! Thanks

    • @NinoDefoq
      @NinoDefoq  ปีที่แล้ว +1

      Appreciate it!!

  • @jessapps
    @jessapps ปีที่แล้ว +2

    why am i not able to do this when my object colored
    / ... error message saying : UV mapping ...something is wrong with it ...

  • @RoN43wwq
    @RoN43wwq ปีที่แล้ว +2

    waiting next

  • @perigosu8449
    @perigosu8449 4 หลายเดือนก่อน

    how do you make feathers?

  • @oinktrnt100
    @oinktrnt100 9 หลายเดือนก่อน

    When I create a new hair system it works fine. When I try to go back to that hair system from a newer one, I can't do any kind of modifications except maybe add new hairs to it. I can only modify those new hairs on the older hair system. What is wrong?

  • @Octobertiger13
    @Octobertiger13 8 หลายเดือนก่อน

    You might have mentioned it and I missed it, but what is the best way with this method to mask out areas you don't want hair?

    • @NinoDefoq
      @NinoDefoq  8 หลายเดือนก่อน +1

      Hiya, I'd either just remove it in the hair sculpt tool, or I'd add a delete geometry node right at the start and add a "Named Attribute" set to your desired weight paint group and add that in the seleciton.

  • @uasdguy
    @uasdguy 6 หลายเดือนก่อน

    Could you provide the .blend file?

  • @adiwibowo1342
    @adiwibowo1342 ปีที่แล้ว +1

    this tutorial just for blender 4.0 ??

  • @arafium
    @arafium 10 หลายเดือนก่อน +1

    will this kind of fur allow movement? like when i move the cat in an animation, will the fur also move around automatically? or do i have to manually animate that?

    • @ruttersupreme6461
      @ruttersupreme6461 18 ชั่วโมงที่ผ่านมา

      Hi, have you been able to find an answer to this?

  • @mrsselftaught
    @mrsselftaught 7 หลายเดือนก่อน

    So when I try painting on the right side the hair particles come out of the left side and nothing on the right side, do you know why this might be?

  • @biffoire77
    @biffoire77 5 หลายเดือนก่อน

    Added my own head from Nomad and I can't add hair. So fallen at the first hurdle. :(

    • @NinoDefoq
      @NinoDefoq  5 หลายเดือนก่อน

      @@biffoire77 Does it have a proper UV map?

    • @biffoire77
      @biffoire77 5 หลายเดือนก่อน

      @@NinoDefoq Thats what I'm just checking now. I can see a UV map in UV mode but not sure it it's right.
      Nomad has 2 ways of UV unwrapping so going to try both ways.
      Thanks for your help. :)

    • @NinoDefoq
      @NinoDefoq  5 หลายเดือนก่อน

      @@biffoire77 Good luck! And let me know how it goes :)

    • @biffoire77
      @biffoire77 5 หลายเดือนก่อน

      @@NinoDefoq Yup, unwrapped now and working fine. I don't think Blender liked the Nomad unwrap. :) Cheers

    • @NinoDefoq
      @NinoDefoq  5 หลายเดือนก่อน

      @biffoire77 Awesome, glad it works!

  • @toniyachingakham8100
    @toniyachingakham8100 8 หลายเดือนก่อน

    How can simulate this fur

  • @Candispirit
    @Candispirit 8 หลายเดือนก่อน

    Would particles be the way to go for full body fur animals in a multiplayer game? Or do i need to learn hair cards for gaming performance

    • @NinoDefoq
      @NinoDefoq  8 หลายเดือนก่อน +1

      I think hair cards are still the way to go performance-wise :(

    • @Candispirit
      @Candispirit 8 หลายเดือนก่อน

      You should do a tutorial on hair cards for animals 😊​@@NinoDefoq

  • @ammonn9930
    @ammonn9930 9 หลายเดือนก่อน

    when activating cycles hair dont show or is alsmost not visible

    • @NinoDefoq
      @NinoDefoq  9 หลายเดือนก่อน

      Hiya, did you set a hair thickness? I think it's called "hair shape" in the geonodes / asset libary of blender's original hair assets.

    • @ammonn9930
      @ammonn9930 9 หลายเดือนก่อน

      @@NinoDefoq I just increased the radius value of hair curve profile and it works :D still thank you so much for your reply I will test it with this node too :D

    • @NinoDefoq
      @NinoDefoq  9 หลายเดือนก่อน +1

      @@ammonn9930 Glad to hear that!!! And thanks for the kind words!

    • @ammonn9930
      @ammonn9930 9 หลายเดือนก่อน

      @@NinoDefoq Heya again I am about to render my fury creature. I had some artifacts at some places and wanted to ask if this can appear because of the thick or thinness of the hairs. Also is there a possibility to give them a drawn like look? when I activated denoiser it looked slightly more stylized until I increased the denois sampling. Its the first time I use grooming and rendering in blender sorry for my naiv questions^^

  • @Cwutter
    @Cwutter 6 หลายเดือนก่อน +1

    ran into issues that this video did not cover and only showing the workflow on a sphere is not a good example when u are working on a complex model.

  • @wizzard2059
    @wizzard2059 11 หลายเดือนก่อน +1

    you should start videos from a rendered result.

    • @NinoDefoq
      @NinoDefoq  11 หลายเดือนก่อน

      Thanks for the tip 😇 I started doing that recently.

  • @BELORSE
    @BELORSE ปีที่แล้ว

    Hey I have xps file can you convert it fir me

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord6205 6 หลายเดือนก่อน

    Why the hell did absolutely not a single soul talked about the collision button?????? When was is there????? Bruh moment for this community, thanks for the video

    • @NinoDefoq
      @NinoDefoq  6 หลายเดือนก่อน

      @@jeanclaudethedarklord6205 I know right 🥲 Glad you like it! Thanks!

  • @UniBlend_Art
    @UniBlend_Art ปีที่แล้ว +1

    ❤‍🔥

  • @Enrommie
    @Enrommie ปีที่แล้ว

    Oooo

  • @maxpawer1838
    @maxpawer1838 ปีที่แล้ว

    No puede ser se llama nino y yo me llamo nino

  • @StudioKelpie1993
    @StudioKelpie1993 ปีที่แล้ว +41

    This is sad.... Grooming in the Blender Community 😔

    • @Windows7StarterRocks
      @Windows7StarterRocks ปีที่แล้ว +7

      Focus on the tutorial 😂
      But you’re right, the internet really ruined the word :/

    • @darkfox2401
      @darkfox2401 5 หลายเดือนก่อน +1

      The word grooming applied to adults abusing kids before the internet existed. Smarty pants.

  • @silfaster2141
    @silfaster2141 ปีที่แล้ว +1

    ❤‍🔥