Create Any Fur in Blender! Part 1: Grooming

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  • เผยแพร่เมื่อ 29 มิ.ย. 2024
  • In part 1/4 of the "creating fur" tutorial series, we'll be adding the basic hair systems and groom them into the right starting shapes.
    With this tutorial series, I hope to give you the tips & tricks to create your own desired animal fur just like I did with our fella Merry in this tutorial.
    You can find the result as an asset within the Blender Universe asset library for free for a limited time.
    bakeduniverse.gumroad.com/l/bbps
    Please follow the following steps if you use the Syberian Cat Fur asset:
    1. Drag and drop it in your scene from the Blender Universe library.
    2. Move the collection to the world origin.
    3. Go to object - apply - make instances real.
    4. You'll now be able to see the different fur systems and the geometry nodes that shape them.
    Cheers,
    Nino
    0:00 Intro
    0:33 Adding basic geometry & explaining hair tactics
    1:50 Adding the base layer hair & grooming
    10:03 Adding the second layer hair & grooming
    15:27 Adding the third layer hair & grooming
    19:58 Outro

ความคิดเห็น • 50

  • @redjc99
    @redjc99 8 หลายเดือนก่อน +15

    I had no idea that they added collision for hair curves. Ugh! I just assumed they were still working on it. That is going to save me so many headaches now! Love the series, btw!!

  • @mt1278
    @mt1278 8 หลายเดือนก่อน +3

    Amazing and one of the most understandable series of lessons from you that I have seen, thank you Nino!

    • @NinoDefoq
      @NinoDefoq  8 หลายเดือนก่อน +1

      Thank you so much! Appreciate the kind words 😇

  • @farcogrice
    @farcogrice 9 หลายเดือนก่อน +5

    I subscribed to your channel after watching "Blender Tutorial - Creating Feathers (Cycles)".
    So I'm very excited about this new series!

    • @NinoDefoq
      @NinoDefoq  9 หลายเดือนก่อน

      Thanks for the support!! 😇

  • @thenodecamp
    @thenodecamp 4 หลายเดือนก่อน +4

    Blender geo nodes hair system in a nutshell
    1. Watch tutorials and read documentation
    2. All tutorials and examples are shown on simple planes / basic objects
    3. Try to use the hair system on an actual character
    4. Hair collisions not working / Interpolation value is a magic number, but the more you add the more laggy the software becomes / UV dependent meaning no support for multi-material character without workarounds
    Seriously, so much good talk about geometry nodes and all, but every time I try hair curves it's just so frustrating!

  • @theonecommenter
    @theonecommenter 6 หลายเดือนก่อน

    You are currently my most favorite person on earth
    Thanks for the tutorial

    • @NinoDefoq
      @NinoDefoq  6 หลายเดือนก่อน

      That's an amazing thing to hear, thank you! 😇

  • @agdars6094
    @agdars6094 6 หลายเดือนก่อน

    It's a treasure! Thanks

    • @NinoDefoq
      @NinoDefoq  5 หลายเดือนก่อน +1

      Appreciate it!!

  • @DrakDoesClips69
    @DrakDoesClips69 หลายเดือนก่อน +1

    Thanks for the tutorial! Now I'm better at grooming by 2 levels.

    • @NinoDefoq
      @NinoDefoq  หลายเดือนก่อน

      Awesome 😂 thanks!

  • @hdouirgzz9m687
    @hdouirgzz9m687 22 วันที่ผ่านมา

    very good tutorial thank you

    • @NinoDefoq
      @NinoDefoq  16 วันที่ผ่านมา

      Appreciate it, thanks!

  • @julianweinert8456
    @julianweinert8456 5 หลายเดือนก่อน +6

    I have an Issue ... the comb brush does almost no work, when I activate collision. it works on a default cube like object but it doesnt work on my sculpted creature. Any advice what could cause that?

  • @RoN43wwq
    @RoN43wwq 9 หลายเดือนก่อน +2

    waiting next

  • @PeterRobieArt
    @PeterRobieArt 4 หลายเดือนก่อน

    Great video series! Thanks for putting this together.
    I'm curious though as adding hair on an alembic cache the symmetry option doesn't appear to work. I know Zbrush has something where you can use symmetry on a non-symmetrical character which would be great to see for adding hair to an animated character.

  • @neuvatn
    @neuvatn 9 หลายเดือนก่อน +5

    Very nice thumbnail btw.

    • @NinoDefoq
      @NinoDefoq  9 หลายเดือนก่อน +1

      Thanks a lot! 😁

  • @oinktrnt100
    @oinktrnt100 3 หลายเดือนก่อน

    When I create a new hair system it works fine. When I try to go back to that hair system from a newer one, I can't do any kind of modifications except maybe add new hairs to it. I can only modify those new hairs on the older hair system. What is wrong?

  • @jessapps
    @jessapps 7 หลายเดือนก่อน +2

    why am i not able to do this when my object colored
    / ... error message saying : UV mapping ...something is wrong with it ...

  • @UniBlend_Art
    @UniBlend_Art 9 หลายเดือนก่อน +1

    ❤‍🔥

  • @arafium
    @arafium 4 หลายเดือนก่อน

    will this kind of fur allow movement? like when i move the cat in an animation, will the fur also move around automatically? or do i have to manually animate that?

  • @Enrommie
    @Enrommie 7 หลายเดือนก่อน

    Oooo

  • @mrsselftaught
    @mrsselftaught หลายเดือนก่อน

    So when I try painting on the right side the hair particles come out of the left side and nothing on the right side, do you know why this might be?

  • @thomasbarber1808
    @thomasbarber1808 4 หลายเดือนก่อน +1

    Thank you for this great in depth tutorial. The only problem I have came across that I can seem to find an answer for online is the 'collision button'. For some reason when I activate it the curves don't really move at all when I try to comb them? Any ideas?

    • @LigsYT
      @LigsYT 3 หลายเดือนก่อน

      same! I have been looking for a while but cant find a solution

    • @LigsYT
      @LigsYT 3 หลายเดือนก่อน

      I know this is probably too late to help but apply all transforms before adding the empty hair

    • @thomasbarber1808
      @thomasbarber1808 3 หลายเดือนก่อน

      I like how you've spent the last 4 hours finding the answer.
      Not too late at all! I do still have my sub div modifier active as I'm still tweaking the mesh. It's good to know the reason though for sure.
      Thank you for your reply 👍🏻

  • @Octobertiger13
    @Octobertiger13 2 หลายเดือนก่อน

    You might have mentioned it and I missed it, but what is the best way with this method to mask out areas you don't want hair?

    • @NinoDefoq
      @NinoDefoq  หลายเดือนก่อน +1

      Hiya, I'd either just remove it in the hair sculpt tool, or I'd add a delete geometry node right at the start and add a "Named Attribute" set to your desired weight paint group and add that in the seleciton.

  • @adiwibowo1342
    @adiwibowo1342 7 หลายเดือนก่อน +1

    this tutorial just for blender 4.0 ??

  • @uasdguy
    @uasdguy 7 วันที่ผ่านมา

    Could you provide the .blend file?

  • @BELORSE
    @BELORSE 8 หลายเดือนก่อน

    Hey I have xps file can you convert it fir me

  • @Candispirit
    @Candispirit 2 หลายเดือนก่อน

    Would particles be the way to go for full body fur animals in a multiplayer game? Or do i need to learn hair cards for gaming performance

    • @NinoDefoq
      @NinoDefoq  2 หลายเดือนก่อน +1

      I think hair cards are still the way to go performance-wise :(

    • @Candispirit
      @Candispirit 2 หลายเดือนก่อน

      You should do a tutorial on hair cards for animals 😊​@@NinoDefoq

  • @wizzard2059
    @wizzard2059 5 หลายเดือนก่อน +1

    you should start videos from a rendered result.

    • @NinoDefoq
      @NinoDefoq  5 หลายเดือนก่อน

      Thanks for the tip 😇 I started doing that recently.

  • @toniyachingakham8100
    @toniyachingakham8100 2 หลายเดือนก่อน

    How can simulate this fur

  • @ammonn9930
    @ammonn9930 3 หลายเดือนก่อน

    when activating cycles hair dont show or is alsmost not visible

    • @NinoDefoq
      @NinoDefoq  3 หลายเดือนก่อน

      Hiya, did you set a hair thickness? I think it's called "hair shape" in the geonodes / asset libary of blender's original hair assets.

    • @ammonn9930
      @ammonn9930 3 หลายเดือนก่อน

      @@NinoDefoq I just increased the radius value of hair curve profile and it works :D still thank you so much for your reply I will test it with this node too :D

    • @NinoDefoq
      @NinoDefoq  3 หลายเดือนก่อน +1

      @@ammonn9930 Glad to hear that!!! And thanks for the kind words!

    • @ammonn9930
      @ammonn9930 3 หลายเดือนก่อน

      @@NinoDefoq Heya again I am about to render my fury creature. I had some artifacts at some places and wanted to ask if this can appear because of the thick or thinness of the hairs. Also is there a possibility to give them a drawn like look? when I activated denoiser it looked slightly more stylized until I increased the denois sampling. Its the first time I use grooming and rendering in blender sorry for my naiv questions^^

  • @maxpawer1838
    @maxpawer1838 8 หลายเดือนก่อน

    No puede ser se llama nino y yo me llamo nino

  • @Cwutter
    @Cwutter 11 วันที่ผ่านมา

    ran into issues that this video did not cover and only showing the workflow on a sphere is not a good example when u are working on a complex model.

  • @StudioKelpie1993
    @StudioKelpie1993 8 หลายเดือนก่อน +26

    This is sad.... Grooming in the Blender Community 😔

    • @Windows7StarterRocks
      @Windows7StarterRocks 6 หลายเดือนก่อน +4

      Focus on the tutorial 😂
      But you’re right, the internet really ruined the word :/

  • @silfaster2141
    @silfaster2141 9 หลายเดือนก่อน +1

    ❤‍🔥