UV Mapping for Tiled Textures in Blender

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 9

  • @FUNHOUSEGuymer
    @FUNHOUSEGuymer ปีที่แล้ว

    Thanks so much, very helpful tutorial, not only for Blender users but in general, I've watched many tutorials about UV mapping in Cinema 4D, and none of them talks about these techniques.

  • @ЖмыхАирлейнс-о8м
    @ЖмыхАирлейнс-о8м 11 หลายเดือนก่อน

    very cool tutorial! thanx!

  • @satglob4839
    @satglob4839 ปีที่แล้ว

    thank you sir for all your tutorials it is very helpful .

  • @dracivrchol
    @dracivrchol ปีที่แล้ว

    Cool

  • @donniebrasco4871
    @donniebrasco4871 ปีที่แล้ว

    Fantastic ... a question? since it goes out of the uv space by baking it is rightly repeated ... by making a new u vmap and bake the texture is blurred how can you fix the problem ... thanks

  • @timetosleep8055
    @timetosleep8055 ปีที่แล้ว

    Lets say i have a wall that uses tiled textures and one part of it has grafitti on the wall to make that part unique from the rest, how would I do this?

  • @mayena5735
    @mayena5735 ปีที่แล้ว

    I liked the tutorial and I'm looking forward to your video about adding variation, are you still going to make that?

    • @3dmegaverseJohn
      @3dmegaverseJohn  ปีที่แล้ว

      Hi Mayena, it's still on the list. Sorry for the delay