I remember that as well. The whole class in a clan. Planning all of our attacks for each enemy bases together in a single room. That was the best time playing clash of clans
I think one of the biggest reasons that they added equipment (which made the game very easy) was because TH15 was insanely difficult, even pros got 1 stars MULTIPLE times in esports, so they tried to make the game easier but took it too far. and the reason they wont fix this problem is because its generating them a lot of money and it makes people feel good about themselves.
Problem is double rage tower setup is ridiculous if you have default equipment, it was rough during th15 but now with merged cannon and archer tower its crazy strong if you cant remove with fireball or boots n ball on king, a well built base is near impossible to triple for the casual and even good player (i said good player not pro level)
@@GodziPrime Just one poor fail attack doesn't really prove much. Even at TH16 I have seen bad 1 star hits from Pros. Bad hits can happen when someone is not feeling well. Need to look at the average to get a better view. Average hit-rate in promatches was still 50-60%. They were tripling and getting 12-13 stars in 5v5 on average. It wasn't too hard and not too easy either. Just balanced. Chance for both offense and defense. But now TH16 is too easy. Defense as no chance.
Supercell should force buildings to have specific level before upgrading town hall but on other side, i dont blame rushers. A new town hall every 18 months makes you feel like you're missing out on a lot
A serious request for supercell is to make the game competent enough. I agree that attacking is fun. But being able to bait, set trap, defend our village is the ultimate happiness. Anybody can rush to TH16 and use power potion and hero potion to 3 star bases. But a defense shows how much you have come into this game.
Yeah ngl, the power potion and hero potions are annoying. I can't definitively say that I want them gone, but I don't understand the buffs. Power potion now goes to Town Hall level, not Lab level. And hero potion does max for town Hall, not just 5 levels up. That's pretty darn strong
New players don't know the era of us learning to 3 star TH6 bases with just Giant and wizards. New players directly rush to TH11 to spam e dragons. Supercell has done it very easy for them actually. Rush to a townhall, use power potion and hero potion. That's it. Previously only 5 levels will be added to your heroes. That was the best. Atleast they needed to grind heroes. Now it's very easy.
Not only that! I took a 6 month break and when I come back the air units especially edrags and dragons were all buffed, no wonder why players are now spamming them again in wars.
Some info about th15 is inaccurate It was so hard that some attacks in esports were commonly 1 star and thats crazy Dont give the illusion that it was easy It was genuinely hard as hero equipment weren’t introduced yet Now with the addition of hero equipment a th15 is capable of getting three stars against th16
There was a 0 star attack once on e-sports, first and only time in Coc e-sports history. I do not support an easy game but neither i do support a game so hard that even the best players in the world struggle to 1 star.
@@GodziPrime Just one poor fail attack doesn't really prove much. Even at TH16 I have seen bad 1 star hits from Pros. Bad hits can happen when someone is not feeling well. Need to look at the average to get a better view. At TH15, average hit-rate in promatches was still 50-60%. They were tripling and getting 12-13 stars in 5v5 on average. Not too hard imo
Normal wars have become boring, i always 3 star on my TH14 and TH15 accounts, SO BORING. i remember a long time ago when attacks actually required good planning. rip to those days, now it's for casuals and spammers :/
Maybe this game is already not for you. you focus on a lot of game a hard one. Just like playing Mario game on Nintendo, then suddenly you're a fan of a RPG or MMORPG on PC or PS5.
It is fine. We old players will continue to max our defenses and work on the layout. Against good attacker respect to them. But for those newbies who rush and have no attack skill, good luck facing max out defense and base specifically to counter electro.
Gotta love how in all supercell's games there's always the same issue: Absolutely trash balancing. If balancing wasn't a problem this game would be, hands down, one of the best games on the playstore. But whatever, you know what they say: You either die as a hero or live long enough to become a villain.
@mjolnir6685 Equipment was such a bad addition, it's insane powercreep but also locked behind a paywall to screw over f2p players They could have made a smooth scaling with the town hall but instead, if you pay enough, you can (almost) max it out at mid town hall levels and heros easily solo bases, disgusting
@@Wavinto I never really liked the idea, they obviously did that to nerf the defensive heroes and to massively buff offense, but obviously make it so that f2p players spend ages to max and upgrade them, so people will have to pay money to have an overpowered army, and then nerf the equipment a year later. Classic supercell strategy.
I came back to this game 6-7 yrs later with a completely new account (cuz i lost my advanced old ones and also cuz i wanted to start afresh) and i can't believe how easy this game has become. troops train faster, doesn't cost elixir, there's events and stuff going all the time and you get bombarded with free potions (not complaining) and you end up with full storages all the time. i honeslty have come to a point that seeing my resources stolen doesnt make me feel bad anymore, cuz my storages are always filled to the brim. also i fully upgraded maxed out to th7 in like a month, like what!? back in the day that was just not possible. i mean yes its very fun, but sometimes i feel its gotten a bit too easy, if you know what i mean
Th15 was the pinnacle of Clash of Clans esports tbh both defense and offense were fairly matched but yeah the casual players were the ones that suffered a lot and that hurt Supercell in the financial aspect
They should have never nerfed all the defenses before th 16 came out if they were gonna give us OP equipment. U know the poison from town hall use to last 16 seconds. Now it's 12 seconds. The rage spell tower had larger radius. Monolith did more damage. Scatter did more damage. Hero potions only did +5. And cannons and archer twrs lost HP and DPS after th 16
Having hard mode in legends, CWL champion leagues, and as an option for regular wars would solve this problem for the competitive playerbase while letting casuals keep their easy 3 stars. Seriously, whenever two at least decent clans fight each other in a war, it will almost certainly be a draw.
yeah after coming back to the game, it has felt too easy when attacking. I remember back in the days when a 2 star was actually a good result and the wars were a lot closer rather than you either win with a perfect war or you draw with a perfect war. Though there is a benefit i've noticed in that since we have a clan just with our friends (in which some of them were newcomers to the game) meaning that we can coordinate a lot, we have overperformed in the clan war leagues as the siege machines allow us to optimise our stars with our lower guys, th11 and 12s and new 13s to 2 star the other clan's top players (usually th16s) so that the higher guys can 3 star bases that they can 3 star. Granted we've reached as high as crystal league 1 only because sometimes the other clans were dead. When all other clans were actually alive like what's happening in our first crystal league 1 cwl, we're getting decimated. Hell in the last cwl, we barely managed to snag 2nd in crystal league 2. Without the siege and equipment, we probably wouldn't have been able to reach as high as we did. It also enabled some intense strategising especially during the time when our new players were around th7.
Unpopular opinion, i think the real challenge that everyone can seek is getting a 3 star from a Town hall above you , or maybe two town halls above. That’ll push you towards finding better army compositions and honing your skills
I started this game in 2016, Aug with my clg friends 5-6 of us, each one had 2-3 IDs so that we could participate in a 15v15 war, and during our free periods we used to combine our benches at the last used to strategies each and every top opponents and then we used to attack and that hard earned 3 star was so boosting that we would run from one end of the corridor to another like madmen. Like we scored a crucial goal for our country in fifa. Those were the days I still remember the loss was taken seriously and there were 2 friends who were specially base designers among us they used to set traps by analysing previous wars. Now each and everyone of us just look at the game like what shit has happened to this, now we don't even play this shithole. RIP CoC.
I think the main issue is actually the fact that protecting your resources doesn't actually matter at all, you loose almost nothing, and upgrading your defenses just mean that you'll be attacked by even higher level players. What I think supercell should do is limit the amount of times you can "search for a new opponent", make ALL defenses stronger, but then also making defense more rewarding by punishing players who don't defend their loot.
Th15 meta was a gem what you are saying is outrageous c1 hitrate was like 26% smth or even less which is crazy even pros were getting 1stars in esports by far the hardest th there ever was and ever will be.
It's not even enough, now good players are erasing max out TH16 in 1m30 even in hard mode(Take a look at the last world CWL...) I don't say it's easy, but the fails are only on well designed bases(Biggest teams have pro builders)
@@PxP_Aquila those players are pro that's why they are in the championship but if you look at the 2024 world championship many players failed their attacks. Also they made th16 easy cause th15 is too different
why not allow defending heroes to use hero equipment? Like Warden suddenly casting Eternal Tome to make structures invulnerable (but in less time) or the Archer Queen with Ice Arrows, etc.
this alone, along with defending pets, would make attacking MUCH harder and actually give bases a chance at defense…i really like your idea, and yeah, i threw in the idea of defending pets as well, if heroes are going to be OP on offense, they deserve to be OP on defense too…another potential idea is army camps having a couple extra housing space seperately for defense where you can put defending troops, basically like the guard post in the builder base, theres a lot you can do to improve defense without adding any new buildings
They should have never nerfed all the defenses before th 16 came out if they were gonna give us OP equipment. U know the poison from town hall use to last 16 seconds. Now it's 12 seconds. The rage spell tower had larger radius. Monolith did more damage. Scatter did more damage. Hero potions only did +5. And cannons and archer twrs lost HP.
My Jezz, why not either increase the victory requirements for first star ⭐ from 50% to 66% (2/3 destruction) or add 30-50% more walls with the strategic options to add a wall above another wall?
I remember a time where the kids in the same street was in the same clan. We were competing with other streets in friendly wars. Now, those clans are dead with few to none still playing.
A big joy in the game WAS that I could build a good defense and see attackers fail when attacking me. That worked on lower town hall levels. But after reaching town hall 6 or something like that, it doesn't really matter how I build, because the attacker can usually 3-star me. Meanwhile, I seem to fail at attacking because I just can't find viable strategies that work, so I guess this game isn't really for me. I thought I was good at strategy games but this game makes me question that very much because the troops never do as I intended. I know they have their own semi-AI, but it still doesn't really help. I look at strategy videos but I still suck at attacking.
i just started CoC like 3 months ago and Im in TH9. I heard that mass dragons are good and i cant believe how easily I can 3 star a base. This shouldn't happen given i am not strategizing a lot. Once i got rid of the Air defense its over. Over the course of 3 months, i also only got around 5-6 defense battles where its not a 3 star. You can call that poor base layout but IDK.
You have wrong info the electro dragon was initially released together with th 12 in 2018 but was later moved back into th 11 because th12 had way to many features and was hard to unlock the best troop for a long time.
I can suggest to buff damage of defences by 40% and HP by 20% in home village?? Also Builder base 1.0 was a great example of how the ballance must be - there was true rival between players on who will get more % of damage before devs killed BB and i left game compleatly after!
Personally (I'm a f2p casual), I think 3-star should be hard. Clan wars would be better if you had more 1 and 2 star wins, as it would increase the strategy if you find you're slightly mismatched. Just focus on TH for a 1 star? It gets boring when both sides have full stars.
I'm in th12 and attacking was getting kinda boring, so now I'm trying to master barch with goblins, giants, and wall breakers to make it more challenging. It's been really fun so far
I got back into the game like a year ago and got to th11 in a month without rushing and spent a few weeks on th11 and I just downloaded the game back after a bit. I haven’t won a single defense.
One of my main concerns are the walls. They are pretty much useless now especially with spells, troops, and hero equipment that can destroy them with ease. Additionally, the upgrade cost is really expensive for just one wall especially in higher THs
Super cellshould take this at immediate issue and watch this video and fix the issue by increasing the heat points of the attacking buildings of the base more than more than in town hall 13
I haven’t played the game for 2 years I remember when I left it was super difficult to three star and getting 2 stars in war was already a success, since I came back I saw people with th13s getting 3stars even on town halls 14s lol
The game is honestly is a really bad state. Base building is pointless nowadays . At every townhall, it’s far too easy now, base building is pointless, upgrading defences doesn’t seem worth the time anymore. There’s no competition or drive now to even do anything. It all seems for nothing because the defences just can’t cope with the offence .
The game was best when troops were for sell, strong defense, strong walls, and when wallpaper was red not purple 😢. In that time everything was valuable
I thought I'm the only one who's feeling it. And I'm always asking is this stragtegy game like it said? and now they even nerf the bomb explosion of townhall after it got destroyed and even if you has lvl20 heroes you can 3star max th13 base as long as you have high lvl equipment.😢
The closest for me to the old sensation of strategy was ranking in Titans as a TH12. 7 of every 10 bases where TH13 an the other 3 would be mostly TH14 and above so every 3-Star victory was like reaching Valhalla. Now I"m upgrading to TH13 because, well, I had already everything maxed but the walls. Gotta learn if TH13 vs TH14 feels the same.
another factor that made attacking very easy was the removal of elexir cost on training troops. and also the avialability of reinforcement using raid medals for easy access of higher tier units available on higher TH.
😂😂😂 bruh, aint no way removing cost, raid medal for reinforcement make 3 star rate higher. It's actually opposite. Faster in finding base for attacking help u to upgrade ur base faster and stronger. Instead of spending half a day playing. And u even barely play game, u just press next all the time.
A good addition might be increasing defenses ranges and having these defenses modified to where you can apply elements to their attack, for instance, an archer tower could be freezing attack or fire attack or even it can target multiple units. These defenses are so useless for me, like the wizard tower, a wizard can attack from afar I assume, but guess what, it can only defend things that are beside it.Even these walls are expensive as hell, but, only to be destroyed by a single wallbreaker.
Read this comment if you’re th14, if you have fully max th14 then you can rush to th16 and stay in th16 until you fully max because th15 is not a good place to stay long
What they really need to fix is walls. They're worthless. You can go under, through and over them. You can easily destroy them at all turns and they really really really don't keep troops out. And with all these buildings, its not possible to keep buildings out of range of ranged troops either. Flying troops were meant to be kept in check by air defenses, but whats keeping a root rider in check? A miner? earthquake spell? its impossible to stall enemy troops.
Thats not the case. Big bombs used to deal x1.5 damage to hogs, tesla did twice as much damage to pekka, EA focusee golems with x3 damage on them, inferno has antiheal effect, etc. They just think that complexity and defense is boring. Now there is absolutely no chance for th 7-8 to survive dragon+lighting attack, th 9 queen walk and lavaloon, others th have the same issue I guess. Thats the reason i quit coc, and not upgrading my th to lvl 12 even thought im full
The thing is, this game has been running for too long, the gap between new user and an og player is just to wide. So of course supercell need to balance that.
trashiest patches in COC history are : 1st : removing the global chat 2nd : removing the resources to train troops 3rd : making the hero pot and power pot so op
Agree with your ideas,but never has clash of clans been more fun before,if you think that clash of clans is easier in attack and hence "boring" , try battle islands,the attacks are going to be difficult and you will automatically stop playing after some time. Clash of clans has become a better game,people had stopped playing before due to attack difficulties ,now more people are playing for some reason. Easier is not always boring and making the game tough wont make it somehow more interesting. Plus the defences are to be designed intelligently rather than just symmetrical or stylish way,many attacks do fail with 1 star or none at all if the walls and defences are placed in a good place,another thing is traps ,when making a base we randomly put traps because we dont have capacity to focus and think for a long time or either we just copy a base. Placing your traps helps you a lot,also if the attacker is taking clan castle troops,put troops in your castle too,and believe me ,its going to be real effective because most people no longer put defending clan castle troops because they want to use raid medals for attacking,troops in clan castle surprise the opponent especially if he has not taken his queen.
That's why I left my max base with a progressing base instead of a war base in LL, there's no point in defense now. My progressing base has even less 3-star rate than my war base(from 2024 cwl)
Likely the reason why it is so easy prolly because of Hero Equipment... My heroes alone could take 60% of the base and took key defenses really easily. I hope Th17 fix the gameplay problem with defense. The game catered the casuals way too much that it killed the experience for actual people that properly play the game
How many people have cleared the 5000 defenses achievement? I STARTED playing when the game was about a year old, and I'm still nowhere near it. And for just 100 gems, I have no real need/desire to finish it. Defense has NEVER held the advantage in the game. And the achievements PROVE it.
True bro I am the leader of clan and in my clan th 13 and 14 player 3 staring th16 it feels like th16 is weakest th because every one have getting are 3 star on th16 base In war We faced back to back draws 😂😂😂 Defences🤡
Bruh i have seemed players who can't even 2 star properly being th16 maxed this dude is straight up lying been playing clash since 2017 i still can't 3 star th16 or th15 being th14
Ive watched current esports war attacks and my god, they take down like 2 entire compartments and then some with JUST the warden and king, it’s ridiculous, the spiky ball and fireball are insane, i see people saving their king until like 60% of the base is gone, they drop the king and immediately pop the ability, it’s like a nuke button, this is what the game has become😂
After this video I feel bad. As a pretty maxed TH 15 I still fail to 3 Star most TH 15 bases. Especially in war I usually only get 2 stars. I probably have to swap out my army (e-drags)
I think they should buff defense health .. And also some kind of shield power , to make them have ability to give immunity to something such as fireball
I still remember when having a good defense record in CoC was the ultimate flex in high school, The equipment, pets and hero buffs have killed the need to defend
I remember that as well. The whole class in a clan. Planning all of our attacks for each enemy bases together in a single room. That was the best time playing clash of clans
Yeps pretty 2015 days 😢
Didn't they say that for th 17 (and probably onwards) it will be required to merge the defences and killing rushing
not really. It's 4 archer towers and cannons.
That’s not gonna make a difference
But eagle's merging with the townhall so maybe also maxing the eagle?
@@aronviranyi458
@@aronviranyi458still thats like 1 month of upgrading
No you have to max eagle artillery and all cannon and Archer towers.
I think one of the biggest reasons that they added equipment (which made the game very easy) was because TH15 was insanely difficult, even pros got 1 stars MULTIPLE times in esports, so they tried to make the game easier but took it too far. and the reason they wont fix this problem is because its generating them a lot of money and it makes people feel good about themselves.
Heck one pro made a 0 star attack with full army once, that was brutal.
Spell tower is ridiculous 🙄
Problem is double rage tower setup is ridiculous if you have default equipment, it was rough during th15 but now with merged cannon and archer tower its crazy strong if you cant remove with fireball or boots n ball on king, a well built base is near impossible to triple for the casual and even good player (i said good player not pro level)
Lol
@@GodziPrime Just one poor fail attack doesn't really prove much. Even at TH16 I have seen bad 1 star hits from Pros.
Bad hits can happen when someone is not feeling well.
Need to look at the average to get a better view. Average hit-rate in promatches was still 50-60%. They were tripling and getting 12-13 stars in 5v5 on average.
It wasn't too hard and not too easy either. Just balanced. Chance for both offense and defense. But now TH16 is too easy. Defense as no chance.
And all they keep doing is nerfing troops instead of buffing defences
To prevent powercreep
Be glad it's this way if its the other way around people would have complained or stop playing all together....
@@youssefkotb2243 why would it be bad in this case?
And Here Is My Clan Mates Who Can't Even Three Star Their Parallel Town Hall🤧🤧
Same problem 😂
Im a th9 and i can 3 star a few th10s depending on base
I'm A Th12 And I Can Three Star A Th16 Depending On Base With Lava Loon
@@HarshPrajapati78241 Stop yapping
@@HarshPrajapati78241 ok join my clan im a rushed th16 3* me: FrankFoundation
Supercell should force buildings to have specific level before upgrading town hall but on other side, i dont blame rushers. A new town hall every 18 months makes you feel like you're missing out on a lot
Every 12 months now*
A serious request for supercell is to make the game competent enough. I agree that attacking is fun. But being able to bait, set trap, defend our village is the ultimate happiness. Anybody can rush to TH16 and use power potion and hero potion to 3 star bases. But a defense shows how much you have come into this game.
Yeah ngl, the power potion and hero potions are annoying. I can't definitively say that I want them gone, but I don't understand the buffs. Power potion now goes to Town Hall level, not Lab level. And hero potion does max for town Hall, not just 5 levels up. That's pretty darn strong
@@dr.boring7022ya hero potion need a nerf. rushing guys was flexing pretty hard right now with their potions
I get the point but rushing to th 16 is not that easy
New players don't know the era of us learning to 3 star TH6 bases with just Giant and wizards. New players directly rush to TH11 to spam e dragons. Supercell has done it very easy for them actually. Rush to a townhall, use power potion and hero potion. That's it. Previously only 5 levels will be added to your heroes. That was the best. Atleast they needed to grind heroes. Now it's very easy.
so true
I remeber times for actully thinking on th 7 where to drop dragons, rages, cuz lightnings was kinda bad.
And GoVaHo for th8
Not only that! I took a 6 month break and when I come back the air units especially edrags and dragons were all buffed, no wonder why players are now spamming them again in wars.
@@ynnis-wk5sr dafck do you all mean dont act like you guys born in Hitler's era....
New players still making strategy th5 and above
No th6 is/was easy, at th6 my strategy was only wizards and 3,4 healers with healing spell
Some info about th15 is inaccurate
It was so hard that some attacks in esports were commonly 1 star and thats crazy
Dont give the illusion that it was easy
It was genuinely hard as hero equipment weren’t introduced yet
Now with the addition of hero equipment a th15 is capable of getting three stars against th16
There was a 0 star attack once on e-sports, first and only time in Coc e-sports history. I do not support an easy game but neither i do support a game so hard that even the best players in the world struggle to 1 star.
bro i’ve seen th14’s 3 star th16’s with max epic hero equipment it’s fucking stupid
@@GodziPrime Just one poor fail attack doesn't really prove much. Even at TH16 I have seen bad 1 star hits from Pros.
Bad hits can happen when someone is not feeling well.
Need to look at the average to get a better view. At TH15, average hit-rate in promatches was still 50-60%. They were tripling and getting 12-13 stars in 5v5 on average. Not too hard imo
I honestly don't see the problem with 2 stars in pro level. Better that than the drive for speed.
Guys, rushed accounts are usually twins of normal players who max their bases, we have rushed accounts to donate troops to ourselves.
Normal wars have become boring, i always 3 star on my TH14 and TH15 accounts, SO BORING. i remember a long time ago when attacks actually required good planning. rip to those days, now it's for casuals and spammers :/
Exactly .. the game balance SUCKS
I am not that biased but the super archer blimp is godamn annoying it needs to stop....
@@SuryadevKm SA blimp is a cowards arrack
@@SuryadevKm strat isn't that good at th 16. It's super base dependent
Maybe this game is already not for you. you focus on a lot of game a hard one. Just like playing Mario game on Nintendo, then suddenly you're a fan of a RPG or MMORPG on PC or PS5.
1:02 bro said the hardest advancement in Minecraft
Frr
Now a day's they only focus on attacking Defending is useless like u said Only Goal is to make Real Money
It is fine. We old players will continue to max our defenses and work on the layout. Against good attacker respect to them. But for those newbies who rush and have no attack skill, good luck facing max out defense and base specifically to counter electro.
Gotta love how in all supercell's games there's always the same issue: Absolutely trash balancing. If balancing wasn't a problem this game would be, hands down, one of the best games on the playstore. But whatever, you know what they say: You either die as a hero or live long enough to become a villain.
Exactly, Im a player since 2013 ,but now I left clash coz,, of yk the "better" updates
It was soo fun back then ,but now its just not the same anymore
@mjolnir6685 Equipment was such a bad addition, it's insane powercreep but also locked behind a paywall to screw over f2p players
They could have made a smooth scaling with the town hall but instead, if you pay enough, you can (almost) max it out at mid town hall levels and heros easily solo bases, disgusting
@@Wavinto I never really liked the idea, they obviously did that to nerf the defensive heroes and to massively buff offense, but obviously make it so that f2p players spend ages to max and upgrade them, so people will have to pay money to have an overpowered army, and then nerf the equipment a year later. Classic supercell strategy.
I came back to this game 6-7 yrs later with a completely new account (cuz i lost my advanced old ones and also cuz i wanted to start afresh) and i can't believe how easy this game has become. troops train faster, doesn't cost elixir, there's events and stuff going all the time and you get bombarded with free potions (not complaining) and you end up with full storages all the time. i honeslty have come to a point that seeing my resources stolen doesnt make me feel bad anymore, cuz my storages are always filled to the brim. also i fully upgraded maxed out to th7 in like a month, like what!? back in the day that was just not possible.
i mean yes its very fun, but sometimes i feel its gotten a bit too easy, if you know what i mean
Hero equipement destroyed the game and made upgrading heroes meaningless
0:52 bro this is so real💀🙏
Th15 was the pinnacle of Clash of Clans esports tbh both defense and offense were fairly matched but yeah the casual players were the ones that suffered a lot and that hurt Supercell in the financial aspect
They should have never nerfed all the defenses before th 16 came out if they were gonna give us OP equipment. U know the poison from town hall use to last 16 seconds. Now it's 12 seconds. The rage spell tower had larger radius. Monolith did more damage. Scatter did more damage. Hero potions only did +5. And cannons and archer twrs lost HP and DPS after th 16
@@Grey4lif3they should buff the other defenses rather than have some op defenses
Maybe just have the tournaments set to different level, and offer maxed bases & troops to those joining in, so not based on your personal account?
Town hall 15 was insanely hard what are you talking about “defenses weren’t holding up” 💀
Yep Indeed I Missed there, Idk why I remember It being Weak, I mainly know the spam electro titan quake meta tbh
@@ClashNork fair.. tbh you’re human just like me haha idk why i’m calling you out on it we all make mistakes my bad.
I have Never rushed any Townhall level since i started playing this game in 2014...... upgrading walls were my first priority back then
7:07 queen saving the archer is one of the most wholesome things I have watched
They definitely made walls useless. Hopefully they don’t get too crazy
Siege machines destroyed early town halls.
And equipments and pets destroyed higher town halls.
Having hard mode in legends, CWL champion leagues, and as an option for regular wars would solve this problem for the competitive playerbase while letting casuals keep their easy 3 stars. Seriously, whenever two at least decent clans fight each other in a war, it will almost certainly be a draw.
Increase the defensive win count if you only get 0 to 2 star on defense
If u will be famous one day I was a subscriber since u had 3200subs :)
yeah after coming back to the game, it has felt too easy when attacking. I remember back in the days when a 2 star was actually a good result and the wars were a lot closer rather than you either win with a perfect war or you draw with a perfect war. Though there is a benefit i've noticed in that since we have a clan just with our friends (in which some of them were newcomers to the game) meaning that we can coordinate a lot, we have overperformed in the clan war leagues as the siege machines allow us to optimise our stars with our lower guys, th11 and 12s and new 13s to 2 star the other clan's top players (usually th16s) so that the higher guys can 3 star bases that they can 3 star. Granted we've reached as high as crystal league 1 only because sometimes the other clans were dead. When all other clans were actually alive like what's happening in our first crystal league 1 cwl, we're getting decimated. Hell in the last cwl, we barely managed to snag 2nd in crystal league 2. Without the siege and equipment, we probably wouldn't have been able to reach as high as we did. It also enabled some intense strategising especially during the time when our new players were around th7.
Unpopular opinion, i think the real challenge that everyone can seek is getting a 3 star from a Town hall above you , or maybe two town halls above. That’ll push you towards finding better army compositions and honing your skills
That can't be done for players already at the max town hall.
On my th12 alt, getting a 3 star against a max th13 is easier than getting a 3 star against a main th16 on my main which is maxed
and there is still that one guy 3 townhalls ahead of me and somehow only 1 star 💀
I started this game in 2016, Aug with my clg friends 5-6 of us, each one had 2-3 IDs so that we could participate in a 15v15 war, and during our free periods we used to combine our benches at the last used to strategies each and every top opponents and then we used to attack and that hard earned 3 star was so boosting that we would run from one end of the corridor to another like madmen. Like we scored a crucial goal for our country in fifa. Those were the days I still remember the loss was taken seriously and there were 2 friends who were specially base designers among us they used to set traps by analysing previous wars. Now each and everyone of us just look at the game like what shit has happened to this, now we don't even play this shithole. RIP CoC.
I think the main issue is actually the fact that protecting your resources doesn't actually matter at all, you loose almost nothing, and upgrading your defenses just mean that you'll be attacked by even higher level players.
What I think supercell should do is limit the amount of times you can "search for a new opponent", make ALL defenses stronger, but then also making defense more rewarding by punishing players who don't defend their loot.
Th15 meta was a gem what you are saying is outrageous c1 hitrate was like 26% smth or even less which is crazy even pros were getting 1stars in esports by far the hardest th there ever was and ever will be.
7:00 thats townhall 14 defeating maxed base
That's why supercell added hard mode
It's not even enough, now good players are erasing max out TH16 in 1m30 even in hard mode(Take a look at the last world CWL...) I don't say it's easy, but the fails are only on well designed bases(Biggest teams have pro builders)
@PxP_Aquila hard mode doesn't apply in cwl
@GunjanSarkar-ee8dq I was talking about the world championship, I made a typo. Synchronic Gaming crushed almost every base in 1m30/2min
@@PxP_Aquila those players are pro that's why they are in the championship but if you look at the 2024 world championship many players failed their attacks. Also they made th16 easy cause th15 is too different
why not allow defending heroes to use hero equipment? Like Warden suddenly casting Eternal Tome to make structures invulnerable (but in less time) or the Archer Queen with Ice Arrows, etc.
this alone, along with defending pets, would make attacking MUCH harder and actually give bases a chance at defense…i really like your idea, and yeah, i threw in the idea of defending pets as well, if heroes are going to be OP on offense, they deserve to be OP on defense too…another potential idea is army camps having a couple extra housing space seperately for defense where you can put defending troops, basically like the guard post in the builder base, theres a lot you can do to improve defense without adding any new buildings
Cause thats a horrible idea
That would be way too op
They should have never nerfed all the defenses before th 16 came out if they were gonna give us OP equipment. U know the poison from town hall use to last 16 seconds. Now it's 12 seconds. The rage spell tower had larger radius. Monolith did more damage. Scatter did more damage. Hero potions only did +5. And cannons and archer twrs lost HP.
@ the poison and spell tower were way too op along with the monolith
My Jezz, why not either increase the victory requirements for first star ⭐ from 50% to 66% (2/3 destruction) or add 30-50% more walls with the strategic options to add a wall above another wall?
Wall above other wall is what I was imagining too lol
I remember a time where the kids in the same street was in the same clan. We were competing with other streets in friendly wars.
Now, those clans are dead with few to none still playing.
5:07 red king is mad at bad supercell decisions 😂
The game can never be balanced and we're always complaining as if its easy to "balance" the game
100% true, this is why I am bored now. ☹️
I only upgrade them for decoration
A big joy in the game WAS that I could build a good defense and see attackers fail when attacking me. That worked on lower town hall levels. But after reaching town hall 6 or something like that, it doesn't really matter how I build, because the attacker can usually 3-star me. Meanwhile, I seem to fail at attacking because I just can't find viable strategies that work, so I guess this game isn't really for me. I thought I was good at strategy games but this game makes me question that very much because the troops never do as I intended. I know they have their own semi-AI, but it still doesn't really help. I look at strategy videos but I still suck at attacking.
i just started CoC like 3 months ago and Im in TH9. I heard that mass dragons are good and i cant believe how easily I can 3 star a base. This shouldn't happen given i am not strategizing a lot. Once i got rid of the Air defense its over.
Over the course of 3 months, i also only got around 5-6 defense battles where its not a 3 star. You can call that poor base layout but IDK.
You have wrong info the electro dragon was initially released together with th 12 in 2018 but was later moved back into th 11 because th12 had way to many features and was hard to unlock the best troop for a long time.
@@cogamo2602 yepp Indeed, I didn't really want to go into details that much, but 100% it came w the electro theme
dude this man's videos are so fire
Never rush only losers rush
I have th13 now upgrade to 14 ... Max max max
Yes yes keep rushing, I will 3 star yohr base with sneaky goblins.
Yep I 3 star some base with sneaky goblins
@@ZOMBIES589 😁
I can suggest to buff damage of defences by 40% and HP by 20% in home village??
Also Builder base 1.0 was a great example of how the ballance must be - there was true rival between players on who will get more % of damage before devs killed BB and i left game compleatly after!
Personally (I'm a f2p casual), I think 3-star should be hard. Clan wars would be better if you had more 1 and 2 star wins, as it would increase the strategy if you find you're slightly mismatched. Just focus on TH for a 1 star? It gets boring when both sides have full stars.
100% agree. Clan wars feel kinda stale. It’s always a draw.
I'm in th12 and attacking was getting kinda boring, so now I'm trying to master barch with goblins, giants, and wall breakers to make it more challenging. It's been really fun so far
I got back into the game like a year ago and got to th11 in a month without rushing and spent a few weeks on th11 and I just downloaded the game back after a bit. I haven’t won a single defense.
Like seriously, I’ve always upgraded my defense and have had good bases but I really can’t win on defense unless the other person is dropping trophies
I’m th12 now with no defensive wins
@@dxey8545 sad bro
So u expect attackers not even get a 1 star
@@weeblordgaming6062 I get 3 starred everytime
One of my main concerns are the walls. They are pretty much useless now especially with spells, troops, and hero equipment that can destroy them with ease. Additionally, the upgrade cost is really expensive for just one wall especially in higher THs
I thought I was getting better at it compared to the good old days 💀
Trust me it's not easy as you are showing. It still needs planning.
COC is doom when supercell take over..we need the old COC
They don’t know the era of being th6 attacking with giants and wizards and what not
Super cellshould take this at immediate issue and watch this video and fix the issue by increasing the heat points of the attacking buildings of the base more than more than in town hall 13
i rush over the buildings but my defenses are level one😂😂😂 gg
yeah, good old times, heros are so strong, would be fair if you can only choose 2 of them.
Agreed, the other day i saw a vid of a th10 3 starring
A th 16
I saw the exact same video yesterday
Thats mainly because of the equipment
If that was the one I saw I’m pretty sure the shite layout of the base helped greatly. Almost like it was designed like that on purpose
@@phoenixlamp2for sure, half of the base was made for flinger to snipe bruh. Ground x bows and so on
I get paired with max th 11 as a beginner th10, it's so hard to even do anything. it takes ages to find a base I can even try to 3 star 😭
It sounds like you need to drop trophies by losing matches on purpose.
I haven’t played the game for 2 years I remember when I left it was super difficult to three star and getting 2 stars in war was already a success, since I came back I saw people with th13s getting 3stars even on town halls 14s lol
The game is defenseless for max players…It’s an absolute disgrace
I rememeber When I was at TH9 I used to take a screenshot of my oppponent's base in war and strategically plan my out attack using the drawing tool XD
The game is honestly is a really bad state.
Base building is pointless nowadays .
At every townhall, it’s far too easy now, base building is pointless, upgrading defences doesn’t seem worth the time anymore. There’s no competition or drive now to even do anything.
It all seems for nothing because the defences just can’t cope with the offence .
The game was best when troops were for sell, strong defense, strong walls, and when wallpaper was red not purple 😢. In that time everything was valuable
I thought I'm the only one who's feeling it. And I'm always asking is this stragtegy game like it said? and now they even nerf the bomb explosion of townhall after it got destroyed and even if you has lvl20 heroes you can 3star max th13 base as long as you have high lvl equipment.😢
The closest for me to the old sensation of strategy was ranking in Titans as a TH12. 7 of every 10 bases where TH13 an the other 3 would be mostly TH14 and above so every 3-Star victory was like reaching Valhalla. Now I"m upgrading to TH13 because, well, I had already everything maxed but the walls. Gotta learn if TH13 vs TH14 feels the same.
Th15 was pure fucking hell wdym???
another factor that made attacking very easy was the removal of elexir cost on training troops. and also the avialability of reinforcement using raid medals for easy access of higher tier units available on higher TH.
Reinforcements were always very available and removal of elixer costs made the game 10% better
😂😂😂 bruh, aint no way removing cost, raid medal for reinforcement make 3 star rate higher. It's actually opposite. Faster in finding base for attacking help u to upgrade ur base faster and stronger. Instead of spending half a day playing. And u even barely play game, u just press next all the time.
A good addition might be increasing defenses ranges and having these defenses modified to where you can apply elements to their attack, for instance, an archer tower could be freezing attack or fire attack or even it can target multiple units. These defenses are so useless for me, like the wizard tower, a wizard can attack from afar I assume, but guess what, it can only defend things that are beside it.Even these walls are expensive as hell, but, only to be destroyed by a single wallbreaker.
Read this comment if you’re th14, if you have fully max th14 then you can rush to th16 and stay in th16 until you fully max because th15 is not a good place to stay long
What they really need to fix is walls.
They're worthless. You can go under, through and over them. You can easily destroy them at all turns and they really really really don't keep troops out.
And with all these buildings, its not possible to keep buildings out of range of ranged troops either.
Flying troops were meant to be kept in check by air defenses, but whats keeping a root rider in check? A miner? earthquake spell?
its impossible to stall enemy troops.
I still get 3 star raided regular as salt in the sea, I can run over town halls 2 levels below me, the updates could be reduced at higher levels...
I SAW THE TITLE AND I WAS YEAHHH
Thats not the case. Big bombs used to deal x1.5 damage to hogs, tesla did twice as much damage to pekka, EA focusee golems with x3 damage on them, inferno has antiheal effect, etc. They just think that complexity and defense is boring. Now there is absolutely no chance for th 7-8 to survive dragon+lighting attack, th 9 queen walk and lavaloon, others th have the same issue I guess. Thats the reason i quit coc, and not upgrading my th to lvl 12 even thought im full
The thing is, this game has been running for too long, the gap between new user and an og player is just to wide. So of course supercell need to balance that.
A few of months ago there was also an update that reduces of about 5% every defence’s HP. Correct me if I am wrong
trashiest patches in COC history are :
1st : removing the global chat
2nd : removing the resources to train troops
3rd : making the hero pot and power pot so op
Tomorrow onwards I change my strategy to rush. TH12 to TH 16
I am from future and i can say that grinding to TH 16 and maxed out requirement to merge defense is a hot strategy
Agree with your ideas,but never has clash of clans been more fun before,if you think that clash of clans is easier in attack and hence "boring" , try battle islands,the attacks are going to be difficult and you will automatically stop playing after some time. Clash of clans has become a better game,people had stopped playing before due to attack difficulties ,now more people are playing for some reason. Easier is not always boring and making the game tough wont make it somehow more interesting. Plus the defences are to be designed intelligently rather than just symmetrical or stylish way,many attacks do fail with 1 star or none at all if the walls and defences are placed in a good place,another thing is traps ,when making a base we randomly put traps because we dont have capacity to focus and think for a long time or either we just copy a base. Placing your traps helps you a lot,also if the attacker is taking clan castle troops,put troops in your castle too,and believe me ,its going to be real effective because most people no longer put defending clan castle troops because they want to use raid medals for attacking,troops in clan castle surprise the opponent especially if he has not taken his queen.
That's why I left my max base with a progressing base instead of a war base in LL, there's no point in defense now. My progressing base has even less 3-star rate than my war base(from 2024 cwl)
Your voice+ headphones=great vid
If coc go back like that again, player will sleep again..
Likely the reason why it is so easy prolly because of Hero Equipment...
My heroes alone could take 60% of the base and took key defenses really easily.
I hope Th17 fix the gameplay problem with defense. The game catered the casuals way too much that it killed the experience for actual people that properly play the game
What is “properly” playing the game
proudly gets 2 stars most of the time maxed veteran player
How many people have cleared the 5000 defenses achievement? I STARTED playing when the game was about a year old, and I'm still nowhere near it. And for just 100 gems, I have no real need/desire to finish it. Defense has NEVER held the advantage in the game. And the achievements PROVE it.
I have been playing for 10 years and it got me to 1700 defenses, so I dropped trophies to get defensive wins, now I’m at like 4900 defenses
True bro I am the leader of clan and in my clan th 13 and 14 player 3 staring th16 it feels like th16 is weakest th because every one have getting are 3 star on th16 base
In war We faced back to back draws 😂😂😂 Defences🤡
Agreed, I saw a video of a th10 3 starring a th16 the other day
There is no way, unless the th16 was extremly rushed @@DoomDude44
@@mauriciomorales280 it was not, search up th10 3 stars th16 and u will see
Bruh i have seemed players who can't even 2 star properly being th16 maxed this dude is straight up lying been playing clash since 2017 i still can't 3 star th16 or th15 being th14
Show video link
Ive watched current esports war attacks and my god, they take down like 2 entire compartments and then some with JUST the warden and king, it’s ridiculous, the spiky ball and fireball are insane, i see people saving their king until like 60% of the base is gone, they drop the king and immediately pop the ability, it’s like a nuke button, this is what the game has become😂
After this video I feel bad. As a pretty maxed TH 15 I still fail to 3 Star most TH 15 bases. Especially in war I usually only get 2 stars. I probably have to swap out my army (e-drags)
Great - and I still can’t get 3 stars vs th14 or th15 😂
Great video👍
Thxx, means a lot ❤️
I think they should buff defense health .. And also some kind of shield power , to make them have ability to give immunity to something such as fireball
THAT TITLE IS RELATIVE TO THE PLAYERS SKILL
@coc dont make the same mistake just like MLBB where they make the game harder...
Now those noobs dont play thier game anymore!
That's why im a Weekly Raid player
I still remember when having a good defense record in CoC was the ultimate flex in high school, The equipment, pets and hero buffs have killed the need to defend
exactly wat i thought, i deleted the game in 2022 and come back just to get the disapointment