I agree in that it's a shame the main German BB line is fairly miserable to get through. I feel if they tightened up the dispersion of those guns just a bit, it'd improve their game play quite a bit. Especially Bismarck, I feel it being such an iconic ship, it should play a bit better than it currently does.
No tweak will change the fact, that the original german bb line is as much out of meta as you can possibly be. To make use of the armor and secondaries you risk being eaten alive by everything including cvs, subs, super fast torps and 457mm guns.
@@sLim88CPCI can't say I agree. Other than the guns the survivability of the German BB is still great. Coupled with the long range hydro. There has been plenty of American, Russian, French ect. BBs that get one shot going broadside. But the Germans survive. Their downfall is long range HE spam. A small adjustment to the dispersion formula. Maybe a slight increase to the simga value. Could make all the difference.
@@sLim88CPC They fair better in the armour department than the German BCs though. Tighten up main battery dispersion and show the secondaries some love, and they can rule again. Although I do agree that brawling is not as prevalent as it once was, and the ability to get to those ranges is rarely on the table.
i'm groaning at trying to grind the konig. it's so slow and doesn't arrive in a battle until way too late. When it does it fires too slow to do shit if you aren't a accuracy god which i'm not. Sure it can take a beating but most of anything can outrun it in my experience. It's like a slow spider trying to snare a bug in a trap it can't escape.
yeh Bismark used to work ok with Yuros" pork knuckle" build but then they did the captain skills rework and it sort of lacks something again if you dont use a secondary build
@@mertc8050 Roon? Up until this latest patch, it actually had *less* damage on its AP than the Hipper, along with two less torpedo banks. I hate to break this to you, but almost all of the cruiser tech lines lack heal.
Speaking as someone who just started recently(two months ago) and started on the German Mainline BB line it’s really not that bad. You genuinely just need to stay close to the largest group of ships on the map and push in when the team hits half strength. To say you literally just play support for the first 5-10 minutes is an understatement but the second enough enemy ships die to where pushing won’t get you instantly killed happens you can really push in and mess some people up. I mean I Krakened in a FDG for gods sake you just have to be patient.
See a lot of people cling to this idea that in the past everyone just pressed W and drove forward and brawled it out in the middle of the map, back before all this evil HE spam and action CVs came along! It was all sunshine and rainbows! When in reality most people still played a lot like today, they played support until it was safe to push because DDs have ALWAYS been a threat, and when there were fewer DDs around, Shimakaze and Gearing were a lot more common to run into, and they tend to be better torp boats than a lot of the newer DDs. If you had a CV game in the past RTS system, your entire team would ball up or die, because RTS CVs would just delete ships off the battle field in a single attack run if allowed. Even today brawling BBs have a place, because it's in general the more aggressive team that wins the battle. As well as the team who's DD wins the DD engagement that tends to win the flank, and a FDG or GK/Preussen's secondaries add a lot of DPM to your teams side of that engagement.
1:41 hey that's me you are shooting at! Your 3-5 lines are the main lines I play along with Japanese BB and I enjoy them, but agree that newer users should probably wait on them.
It’s kinda funny how WG made the German BBs super tanky at long range “because they have turtle back armor” when this armor scheme was literally designed to protect the ship in the short range engagements that they were expected to face in the North Sea.
Heya sealord, I'd be interested to see a video about ships you should avoid in game whilst playing certain ships. For example Austin doesn't want to go near yamato because of the overmatchable citadel. Just a thought I had after reading the title. love the channel, keep up the great work
Sea lord, you can do some extremely explicit naughty activities involving the words suck or eat re: the German bb’s. With a little luck and not letting the other team gang up on you until you’re in their midst spitting fire and taking names, the Germans with jutjens were the absolute most glorious death ride possible, and often sheer firepower wins!
Lines I wish that I didn't have to play and never want to grind again: 1. Italian DDs. OMG lack of range, slow loading guns, very middle of the pack concealment and bizarre reload boost makes these things a pill to play. 2. Italian BBs, honestly I could include all three Italian tech lines but the battleships are far worse than the cruisers. Dispersion and range are such a joke and the smoke is worthless if you use your guns because of bloom but if you don't your secondaries can't pen shit even if you take IFHE. Oh and the armor is soft too. 3. Pan Am cruisers, lack of HE makes it nearly impossible to damage anything heavier than a light cruiser and even those can be a challenge if the captain knows how to angle, larger than normal heal doesn't make up for the smoke gen that the Brit light cruisers get (the only other all AP cruisers in the game). 4.British BBs, make this list because of two ships in particular Monarch and Lion two of the most frustrating battleships in the game with their lack of armor, lack of range and lack of AP pen these ships are useless as anything but a second line support battleship. 5. European DDs, up until the tier 9 and 10 these ships are hot garbage. Lack of torp damage, lack of smoke, lack of quick firing guns and DPM and the tiny little sliver of heal they get doesn't make up for any of that. There's a reason we don't see a mountain of these in ranked and random battles until you get to the tier 9... maybe tier 8 level.
1) They are meant to be played like mini Paolo Emilios. Get close to the enemy > Speed Boost + Smoke > Torp from point blank range > If enemy not dead use your guns to finish him off > Wait for cooldown to reset and do it all over again. 2) Because they are mid range battleships and should be played accordingly. Trying to hit stuff at max range with that dispersion is indeed a pain, but you're not supposed to do that. Also, smoke is for either closing the distance or for running away. You are NOT supposed to fire your main guns while in smoke (secondaries are ok though) or you will waste it. 3) From my experience you can still do pretty decent damage as long as you aim for superstructure above deck. 4) Because they are second line support battleships. They lack the armor and the secondary power to brawl, so close range engagements are a no go. Just sit on the back and spam HE until your enemy burns. 5) On this one, i can't say anything. Haven't played them much yet.
@@SirAlric82 you can't do that to BB's because you don't have Paolo Emilio torp power, so good luck finishing off a 20k BB with guns when you are next to him.
I disagree with the British Battleships, I do hate the Monarch buts that’s mainly because it’s arguably a downgrade from the KG, but it still gets the job done. Just nothing spectacular. Lion is also good enough for the job, but like many tier 9s suffers from up tiered cvs and subs
Most of the ships you mentioned just got significant Buffs. Italian BBs are deadly now, you just can't play them from the back of the map. Italian DDs hot a lot of range and are now comfortable farmers with their sap. I do agree completely about the British BBs... That grind was hot garbage, but the t10 is super nice.
Italian BBs arr awesome. With the recent buffs aswell the damage you can do with the SAP is insane. And not to mention the AP also hurts like hell if you decide to use it.
I still find them fairly underwhelming. I play them mostly with AP and get really good results, but it's still not too great. I get the occasional 20+k salvo with SAP, but that happens so rarely and the follow up salvos are usually nothing close to that. Another thing is, i can easily get 10-20k salvos on bow in targets with my Montana AP. And its way more consistent than Colombos SAP.
ce of the dutch cruiser advice, they are a great line to grind. fast, mobile fire starters with air attack. After the tier 7 , very strong bow and angling.
I always regrind battleship lines because I'm not particularly good at the other classes and don't enjoy them. I know it's more xp and credits, but if I'm not having fun, what's the point? I actually don't think the Italian battleships are that bad.
This 5 lines in my opinion would be like this: - IJN CAs: for unicums! I mean Zao still a great sniper and fire delivery, she just being outclasses by the newer ships and require carefully plays now!! - German CAs: for everyone! They're still solid, and to be fair, being an explosive houses doesn't hind them down so much since their power are crazy good so they will need some weak spot to be exploit otherwise they will just TOO OP! - German BBs: if you have free times and an sadistic mind then yes, no one will questioning you grinding this line! This line is an ABSOLUTE NUISANCE and believe me, if you don't good at the game yet, don't touch this! - Dutch CAs: for unicums!! Again, all of the factors that relate to this lines is all for long-periods players who's seeking for a new and exiting experience! The low tier ships.. they are bad, STRAIT-UP BAD. Don't expect them to do well in any cases!! The high tier ships well do strong and perform well, but they're leaning toward the support role and cannot carries the game! Their impact also not that great and not to mention they're financial burners which require and absurd amount of resources to run or else they will just be bad (I'm talking about the T10's LegMod, and the lower tier's UniMods). And even with the amount of resources you gave them, they still require larger effort than others lines to be effective!! Absolutely UNRECOMMEND for peoples who come for the game for fun! - Italy BBs: for everyone!! To be fair, Italy BBs are not that bad! Yes you will miss your shots quite often, but when you hit, the hits is definitely fatal. This factor alone make it enjoyable and acceptable!! They have many flaws for sure, but their good points were just... TOO GOOD to be neglected!! And honestly, they still made up a good "meme-boat" material!!
Can't really argue with what you said. FDG was a painful grind as a noob, even back in the "good ol days" - and the German BB line was my first one to get tier 10. I loved the GK, but I hated the FDG. I blame all of that for my current suicidal brawler play style. Dutch cruisers you really hit hard - yeah, it's a painful grind. I spent a lot of free XP trying to get through some of them. But I think the GL is worth it, especially now with the unique upgrade... 3 airdrops at once is hilarious when it works right. Div up and go in with 2 or 3 of them and it gets disgusting. But yeah, all these OP gimmick ships, while some of them are fun to play sometimes, have really made it hard to play these old and forgotten ships. I've still had some great games in the old powercrept ships, but it's damn hard to get a good game out of it. And the players can be pretty toxic as well, to the point where it's barely worth playing if I can't div up with people from my clan, and when enough people are on we try to sync drop and get as many people into the same match as possible. Really makes for a much better game that way.
I think, that IJN and German heavies are pretty good, not for a beginners, but pretty comfortable. I just regrinded IJN line and its cool, Mogami is probably the hardest to play, but she's very strong in right hands as well as Myoko and Ibuki. Germans have 2 hard points its T5-6 light cruiser, they are squishy, but prepares you to not show broadside even from distance and probably Roon bc of these weird turrets configuration.
Because they are old ,standard CA and did not have much gimmick But I suggest grind through for those very standard 203mm gun CA which teach lots of basic things Then play those mega cruiser / ship with funny button
@@sardaukerlegion that all depends on the player. Zao is an absolute fragile beast. My Zao with 92 games has a 75% WR and 113k average dmg and 2.2k PR. Yoshino on the other hand I struggle to break 53% WR.
Usually when I get a premium its because its a ship from a line I never intend to go down/I know I won't go down for a while. Atago for Japanese CAs, Arizona for US BBs, Roma for the Italian BB's etc. Especially for that last one. I refuse to go down the Italian BB line unless I'm getting payed by the hour.
Well about De Gouden Leeuw: I have a very hard time to sink them even in a one on one when sailing in another cruiser. I've been trying everything against them, even when showing broadside it'shard for me to citadel them, no matter what distance. So yeah, if you have a good way to counterplay them: please let me know.
You need to play through the Dutch line again, I was dreading the grind when they came out, but they turned out pretty capable. The Drops are so good at supplementing mediocre guns and they are pretty tough ships. Haarlem was surprisingly affective.
The Italian BB aren't that bad as you say. Cavour, Caracciolo and Lepanto are among my favorite BB, and they are doing (very) fine. When looking at the German BB Gneisenau is an ok ship, and I love both Bismarck and Preussen. What you said about the different cruiser lines I would agree on.
I rage sold Nuremberg early on but then bought it back a year or two later. I actually enjoy playing Konigsberg, Nuremberg and Yorck. Yorck is a little tougher but Konigsberg and Nuremberg cannot take a punch. The only thing that saves them imho is their range.
Nurnburg is explodium... but yorck is surprisingly tanky...as long as the bbs are stupid to shoot the belt at angle In that sense yorck is tankier than hipper cuz hipper eats a lot of pen damage Definitely a cruiser hunter with strong ap. But in my experience you should avoid the french ca and British bb he One of my best ships with 65% wr and a blast in brawls and ranked
@markthomas2352 yeah, my point still stands though, it is fantastic ship. It's guns hit decently hard and reload quickly and are reasonably accurate. As long as no one is shooting at you, you can do fantastic. Unfortunately, as almost everyone knows, it is made of explodium, and people love shooting at it.
The Dutch crusiers were the 3rd line I ever grinded and it was not that bad. I focused AA/dodge build and stuck back by my teammates being short range no fly zone/joking shells for them by being an even juicer target. I'll admit, it was not the most effective in randoms. The guns are hard to use at range, the armor is really weak, and while I was using the air strike as much as I could, it was hard with only 8km range but got easier as I progressed. On the other hand, in CO-OP, they are one of my go-to ships for AA defense. And the air strike can 1 tap the aerodromes.
Did I miss somthing - why are the Italian DD not on this list? They have short-range guns, torps that are poor in all areas and not that stealthy with very limited smoke that makes playing the full line very painful and not enjoyable.
Really depends on the situation, but SAP hits hard and at mid-tier the short-range gun is a blessing making it a perfect counter DD ship: killing of the spotting enemy DD just in the gun-range and immediately go black because all other ships are out of range = sight. Higher tier with many CVs, Sub spotting right on the frontline and radars, this trick doesn't really work as nice though.
@Tuning3434 I find the guns slow firing but I do agree they do hit hard but tend to be out DPM due to the slow rate of fire and most of the time you are out-spotted
Oh christ thank you for mentioning the german BB line. i bought into the they are brawlers and if you can get close they are unstoppable. They are SUCH A DRAG. Pain in the ass to close range, if you miss you wait and watch your target sail off while lobbing shot after shot after shot at you screaming to RELOAD. I enjoy them if they can get there but holy crap you may as well get up and get a glass of water and walk around your house with how long it takes to get close to the battle.
I would agree with your comments on the Dutch cruiser line. Not so much on the other lines. All lines have a few rough spots but are not so bad to just avoid the grind.
I can agree with the rest of them but the Italian bbs are actually pretty op, especially the tier9-10. Their smoke screen is really op most of the times and it has saved my ass a lot
I feel like most people try to play italian BBs as if they were japanese, in other words they try to hit stuff at max range and get frustrated by bad dispersion. But italian BBs are designed for mid range, not max range, so they are to be played accordingly.
Whenever i see a 19km+ range mod Golden Glue i just hope that he is on enemy team cause it means that the guy who plays it has no idea about its strenghts and how to play it. Lets see. For my lines: 5) Amercian BBs - yes the t10 are workable on all the lines but the low and med tiers are just PAIN - slow reload, slow speed, a snooze fest. When the reload or speed finally isnt a problem you are greated with the worst long range balistic ingame - whenerver you play them you always have to readjust your typical aim since you are basically shooting at the Moon. 4) japanese torpedo DD line - i know people love to devstruck enemies and there is no easier way than with IJN torps - they have the damage for it, but.... you are underguned most of the time - so taking gun fights with enemy DDs is usually a bad idea, your torpedos are seen from the Moon and the higher the tech tree you go the longer reload on them - oh and hydro, radar and planes exist (your AA sux) 3)pan american CLs - a very gimick reliant line , you have to have the basics down before you jump into the line gimicks. Very hard light cruiser to play. 1-2) CV and Subs - since to play them correctly you have to have the game basic down - you should know at least how to pick the targets, how to cycle the planes, how to read the minimap - so that when the flank fails you will have the time to disengage. For subs - how not to get detected and so on.
Eh I wouldn't say one should avoid the pan american cruiser line but it's for sure not a starter line. The san martin is so much fun but it does require you to know what you're doing. It can be very tanky if you use the combat instructions with the super heal just right and it's very good at punishing broadside cruisers. Rest of the line was okay to me as well, nothing truly terrible. Just hard to learn to use right.
US BBs - I'd argue that they're worth it for Vermont, very painful grind but an excellent reward at the end. I wouldn't do it 1st though. Also Nebraska just got me through ranked so easily. Hate the idea of these ships but really enjoyed Nebraska. Iowa and Montana are strong, but i find myself just playing Missouri and Vermont in their place these days, though I know not everyone has a Missouri and Iowa is arguably better. IJN Torp DDs - I disagree on the gun front. Maybe they shouldn't be your 1st these days, but the guns are much better than they used to be. From T6 they have good alpha so good positioning and timing lets you outplay other DDs a lot of the time. From Kagero the guns actually pack a pretty big punch and Yugumo has actually good gunpower - I recommend Yugumo gunboat build, but it's still not for knife fighting. Shima has worse guns than Yugumo, but you can and should still use them when safe. Shima might struggle most with the nunber of really powerful gunboats at T10 these days and the fact that torps aren't as useful as they used to be. Best lines for new players in my opinion: - IJN BBs/British BCs. - German cruisers/either French cruiser lines/either US cruiser lines. - US Midway line or IJN CVs. - US subs (having just finished grinding Salmon, I think they're the most OP by far). - US, Pan Asian or German Z52 line DDs. I don't recommend Gdansk or Harugumo lines because they are captain skill heavy. Same for French, except they also lack smoke.
@@Joshua-fi4ji i remember Nebraska grind during ranked.... Hated every part of it. The guns at least for me underperformed greatly. About Salmon... wait till you fully unlock german line you might change your opinion about Salmon. All in all your list is also solid.
@@Frankon81 I found the guns performed when you could push to mid/close range and there were limited targets (i.e. ranked). I didn't do so well against T10s in randoms. I'm used to Borodino so have a bit of experience with only having a few dodgy guns. I did the German subs 1st, as well as having the premiums. I haven't played the Germans in a long time, but I don't remember them being quite that powerful. I remember the German T8 being OP, but I fear Salmon more when it's on the other team these days - might be the players more than the boat though. I've now grinded all the subs to T10, though I haven't played Balao yet and only done a handful of matches in U2501. I think it's the speed and versatility of US subs which make them so strong. You can ping away freely and the only way your getting depth charged is if you sit still. I haven't played the Germans in a while, but Thrasher gets a dumpstered if you ping in the wrong place. S189, Alliance and I56 are all powerful too, but they take me a lot more effort to do well in compared to Salmon. I have U4501 and Gato and they're pretty nutty too. I feel US subs need a speed nerf and the ping needs to show more detail. Currently it's nearly impossible to predict where the sub actually is much of the time because they can so rapidly change their speed and direction.
Greetings, Sealord.... I have an idea for a video for you .... the top 5 ships that are require the highest skill level... hardest ones to play and master.
I actually quite like the italian BBs - not just because they are my IRL favorites, but honestly some of them are genuinely fun to play. Cavour and Andrea Doria in particular are quite strong for their tier
I actually agree that the IJN cruisers are very hard to play especially for new players. I have the IJN CA's till myoko and it was a very shitty grind. I am not a very good cruiser player(average player) but when I switched to the USN cruisers, ohh my God! they are amazing. I have 35% WR in IJN CA's but with Pensi(77%) i really love this line. Especially the AP they are very good.
im a new player and im grinding everysingle line cause my friends said it would help me learn how to play and counter em but man some of the lines i hate with a burning passion
You are screwing yourself. Pick a line and don't just grind it to get to the next ship. Play every ship 20-40 times until you actually LEARN it and start being on top of your leaderboard before you move up. I can speak to this since I have every line unlocked and started out just like you and regret it now.
@@kingofcastlechaos I’ve got everything at tier8 so far and now I’ve chosen the lines I really enjoy to grind till tier 10. I realised what you are saying so that’s why I chose curtain lines to grind that I really enjoy
But you also got to experience Ibuki, Mogami, Myoko and Furutaka. I'd argue that although Zao is powercrept badly, the rest of the line still stands strong.
A few bad apples like aoba and mogami...but zao with that maneuverability and HE alpha can stand against the likes of des Moines and others...but also needs hands to play unlike petro and the like
I definitely agree with the Dutch Cruisers (and I had such high hopes for them) and the Italian Battleship line (though you forgot the shining star which is not in the line itself the GC, the first of the "spaghetti" wagons).
I went through both German BB lines, last one pending is President, and the cruisers. I play Nürnberg in ranked. I love Hipper. Worked ok for me. I started initially on British BB an cruisers and stopped as I found those frustrating. Cruisers certainly.
Fav German cruisers are Nurnberg, Munich, and Mainz. Which are the proper set. Yorich to Roon suck hard. Then Hindenburg slides back to the Mainz style again. Fast firing German main guns are so much more fun to play.
A year ago I bought the Mainz, cause everyone was praising this ship. But I had to find out, that she is made of Explodium and is usually matched in T10 matches. She is rotting in port since then.
If you play her in randoms I agree. I have have found her to be pretty reliable in T8 Ranked. Decent RoF, HE Alpha is low but the German HE pen makes up for it against same tier opponents and excellent AP Alpha, can rack a lot of chunk damage against BBs especially Germans if you catch them broadside and not paying attention to you. And can citadel the sh*t out of squishy cruisers real quick
Oddly, I had good luck with the T7 Italian BBQ, mainly using AP from mid to close range, and angling aggressively. The rest of the line was pretty joyless.
For me, the Italian dd line needs to be an honorable mention. I've seen people play them as mini Paolo Emilios at the lower tiers but their torps don't not do enough damage to kill a heavy and then they are a sitting duck. There are so much better dd lines to concentrate on first, leave these until the end.
Funny to hear something about the bad german cruisers...and the vid shows a Desmo in open water. This(!) is one of the making-the-game-static-lines you should avoid!
The German cruiser line was second and German battleship line was the first line in ground to tier 10. I have reground the cruiser line 3x, BB lines once each ( I think this correct). I both these research bureau ships in this order: Ohio; Siegfried; Paolo Emilo; Illinois. I play the ships in coop.
I just got back into WoWS after more then a 2 year hiatus an started with the IJN heavy cruisers since i never played them before - and yeah - they are quite tricky. The germen cruiser line i played many years before. The mid tier is abysmal - espacially the Nürnberg, which consists only of one large citadel as it seems. However, the heavy cruisers get better with each tier and at least the Hindenburg was quite good when i left at the end of 2021. German BBs - the old line - werent that great even when the game was new - and they did not aged well it seems - which is a shame since it is the "historical" line. The battlecruisers werent that much better if memory serves me right. The Schlieffen was the last ship i grided out before i left - and it was worth the chore before - and from what i can tell it is still ok today. Dutch CCs i never played, however, the golden leuv appears quite often in rendom battles nowadays. Italian BBs i only played until tier 7 - and i dont remember them fondly.
the only saving grace upon all these mid tier grind is that now that players can grind the T6 to T8 in Scenario / Operations , not the most efficient way but at least its not all pain and anguish
Beg to differ. If you have a handfull of blue XP boosters, you can grind a T8 bote in 6-8 operations. I don't do that because I want to get to use them so I really learn the ropes, unless I have a really miserable clunker.
Regarding the Italian BB's, you are right. It isn't good until the Lepanto, but even then it wasn't that good. that being said, Colombo is one of my favourite ships. I kept Veneto because it is pretty decent at tier VII. But other than those two ships, it is a brutal line. The Dutch line I actually enjoyed. I think that the air strike could be buffed, with almost a minute cooldown I usually only get 5k dmg on a direct hit, it's really underwhelming...
Well, the IGN Cruisers _DID_ get Submarine Surveillance systems in the last patch, _AND_ they do have the Hardest hitting HE shells of any Cruiser far as I recall (battlecruisers not included). So they got those traits going for them, plus they still make grate KITTING vessels with their Rear ward facing torpedo tubes. The German Cruisers, Ehhhh. I can't really say much cus i still haven't even gotten to the Yorck yet. Still that Extra pen on the HE shells for ALL German ships does HELP for doing "consistent" pen damage with your HE even if it does have lower damage then other HE rounds. Plus they got Torpedos for blasting anything that DARES to get into a punching distance. Plus wierd as it might sound, German AA is quite good these days. German Battleships, EHHHHH yeah... kinda. They do have a few nice perks and quarks, like having really good Armor and Turtleback armor protecting the Citadels. So Your BASICLY highly resistent to AP shells, and even when you DO get clapped you are not likely to get Citadeled (still gonna hurt like a MOFO but still, you will survive at least one salvo that would otherwise kill any other battleship). And of course you have Long range Secondaries which helps punish anyone that gets within close-to medium range to you. And just like the Cruisers, German AA is suprisingly effective these days. The Dutch Cruisers and Italian BBs..... Yeah, they are GIMMICK BOATS! The Gimmick is all they got going for them. The Dutch Cruisers in particular, EVERY SHIP FROM Tier 4 to tier 7 is the SAME GOD DAME SHIP with extra turrets added on! (No Seriously LOOK AT THE MID TIER DUTCH SHIPS, they are the SAME SHIP with more turret bolted on!)
1. Japanese Cruisers - Yoshino, Azuma, and Atago are fantastic ships, tech line CA kind of sucks 2. German Cruisers - Stopped at the Hipper cause they are terrible Cruisers 3. German BBs - My most played ships Schlieffen, GK, Pruessen, Brandenburg, Pommern, Odin, are amongst my favorite ships. 4. Dutch Cruisers - Are ok cruisers, don't play much at all 5. Italian BBs - I love them. Just have to get used to SAP. Asym with Colombo was very rewarding.
This might be a dumb question, but where do you get those special flags, such as the ones on the German CA's and BB's? Were they a promotion? I'm not referring to the signals- I know those come from containers, but I'm referring to the white flag with the black cross, and the national flags that the Preussen is hoisting?
Speaking of lines, are they ever going to come out with DDs in the smaller country lines since you would figure they would not have to make up any cocktail napkin ships for them?
bad news, I'm grinding the German cruiser, guess this is my what cruiser line? oh, it's the first. at least the Roon is ok I'd recommend to put most of the dds, cvs and ss in this though, so many stupid player playing these in t6 ranking recently and really drove me crazy, recommend that most people just don't play it until you got a few t10s, it's pain to see such players who don't know how to play it and get these ships to play. By the way, which cruiser line would it be to recommend for new cruiser players in the current meta?
If you play ops, German BBs and CAs are great, in some ops, German (and US) CAs can sit there and laugh at every BB while t fruitlessly chucks AP at your nose, only to bounce harmlessly off, reminder that Yorck is one of three T7s that can bounce BB shells, if only up to 14", when going bow in
I agree about the IJN and Dutch CA's. Outside of that? Not really. My additions would be the: 1: IJN BB's. Crap dispersion, mediocre accuracy. 2: French DDs. While yes, they're fast, no smoke. 3: Pan-Asian Cruisers. Mostly just quick ways to die.
it hurts what happened over time (with nearly every new CA line entering the game) to IJN CA line and the same with IJN Torp DD. You don't want to play them anymore due to long reload time, slow torp speed, rather low range (except these trolling extra slow & visible 20km torps) and enough time to react on them, when they get into sight (at least 0.5 seconds earlier in sight in comparison to most / all other t10 DD torpedoes even with apropiate Mod slots and captains skills, a 0.8 to a full second in comparison to torp DD like Halland, Jäger, Benham with F3 torps on Shima, with Type 93 mod.3 an additional 0.5 seconds ). Sure, they hit hard... but when you think of the problems all torp DD have nowadays with far too many radar, hydro, spotting by planes, Subs, too many Gun Boats (even with their own radar)... *sigh*
I feel like this list should have been titled "Top 5 Lines to FXP Through", because (maybe excepting the Preussen) all of these have perfectly worthwhile T10s and even some of the T9s, it's just painful to grind through. Then you could exchange German BBs for Pan-Asian CLs maybe.
I agree that these lines are a drag to get through for the most part, however, I personally think there are other lines that are worse like the Italian or soviet DDs and don't get me started on the German alternate DDs aka the super mini cruiser line.
So what are the good BB trees to grind? I disagree with SLM about Dutch cruiser's armour. I find the Dutch cruiser's armour extremely troll. Hit them full broadside and nothing but overpenns because their citadel sits at the waterline. Aim at the waterline and your AP shells go splash. I've seen too many Dutch cruiser's show broadside on purpose because they know their citadel is hard to hit even when you know where it is. And they get away with it.
For the TOP 3 I cant talk out of experience but german an ijn cas are pretty good especially the ijn. They both serve very similar roles and the german line kinda just trades raw damageoutput and very much firechance aswell as manuverabilty for pretty strong vertical armor and range. Ijn Cas ocassionally take a huge hit bc their cit is placed very high above the water but most shots are dodged anyway in may zao i am very often up to 400k potential dmg and no taken dmg they are masters of dodging bc they have such well conceal that u can just take ruddershift and still have best conceal out of all cas. And the extremly bad gunangles force u to sail broadside yes but that leads to people aiming that course and with the exzellent ruddershift it just needs like 14k distance to have enough time to turn almost 90° away from the target even against russian railgun bbs or such.
For my money, the absolute worst line to grind is hands down, the Italian destroyers. If I could put a shot putter on deck, he would have more range than the Italian guns. And the torpedoes are hella weak, I've yoloed battleships and hit with every single torpedo onboard but the BB survives and ends up blasting me out of the water. I'd rather be in a Somali pirate boat..
They do play very differently from other DDs. I also hated them when i first tried them and left at tier 7 until now when a clanmate of mine insisted that i should give it a second chance because it fitted my DD playstyle, so i did, this time with a new aproach to playing them and my god i love the line already
It's ironic that the Italian BB line is highly sought after in WoW Blitz. The Columbo... and the Lepanto too, are incredibly OP. They can delete a full health DD in one salvo, or take a quarter of a BBs health.
Unfortunately,I grind Japanese CAs,German Cruiser and German main BB line at the start when I have no clue how to play WoWs at all,the worse thing is this happens just a year ago,when there are CVs and subs....Damn I'd wish I know how hard they are for beginners
Here I have to thank WG for having Asym battles and allowing me to play through Roon without having to play it in Randoms. It was fun in Asym, but omg the few randoms I played were painful. RN I am also stuck on Ibuki and FDG and I don't even want to buy them after this video lol
Ibuki is the highlight of the line tbh. It's the pinnacle of everything before it, it just does it better. The torps are strong too if you can manage the stealth and ambush people. Zao can be painful and isn't as stealthy or nimble as Ibuki, but it can bounce shells with it's superior armour and the guns are strong when you get within range. I found FDG to be pretty good, but Preussen is a legitimately good ship. Kurfurst might be objectively not ideal for the current meta, but Preussens larger more accurate guns manage fine. You might as well finish the line. With FDG you want to try to be kiting since you have better rear firing angles. Position the ship well and it can work wonders.
The lines you should avoid as a new player are any lines that rely on a gimmick to be successful. 5. Dutch Cruisers for reasons already explained. 4. The American hybrid BB line - Too many new players just sit behind an island and pretend they are a CV 3. Pan-American Cruisers - Squishy ships that rely on a a funny button used at the right time to work 2. German Elbing line split - A DD line that can't do destroyer things. These are niche ships. 1. Submarines - the entire class is one big gimmick.
Those Japanese cruisers have also just saved the game from its self. Now that they spot subs I have noticed subs all but stopped playing I have 80-90% fewer sub encounters. I load up a Japanese cruiser and ill be lucky to see a sub in 5-6 games. But the best part is BB play is now much more enjoyable because the sub players don't play as much. I think that sub detection should be on every dd and even some bbs. As for the quality of sub players the few I have found since Zao and the rest of the line have sub detection have been annihilated. That's the problem with playing an op class that can't be touched you don't learn any game lessons. Mean while anyone that actually plays the Japanese heavy line learned a lot of lessons as thats a line with few old men in it and the ones that remain are often scary good.
I'm mainly a BB player , like someone said below if it isn't fun why bother .. I like the upper tier IJN Ca's myself , just don't take a hit and you're fine .. KGM was my first grind to Tier X , after grinding US and IJN to X , I rarely play the KGM ships anymore .. My favorite KGM is Scharn , but you have to play her carefully , I couldn't tell you how much XP she has , almost 2 million I guess . Most games with her I end up being bottom tier and get hammered .. I'd love to get Des Moines , but I cant force myself to play the lower tier ships . After seven plus years I am at Pensacola and rarely play her ..
I'm a new player and the German BB and cruiser lines are the first lines i'm grinding atm 💀 But agreed, i noticed that there are a whole lot more German battlecruisers around. Especially the schlieffen is everywhere it seems
I have never encountered issues with the italian bbs. In fact my highest dmg records are all with italian bbs, colombo marco and roma. I have experienced more issues with other bbs like conq. Even my gk is actually accurate enough. I might have a lot of good rng everytime i play something with supposedly bad guns. When it comes to worst line to grind. In my opinion its the french battleship line because not a single ship is similar so you wont be able to get used to the line properly... you go from low calibre 16 guns to 8 380 then to 12 380 with longer reload for some reason and then to 8 431 with very fast reload but bad turret layout
I found the tier 6 Italian bb quite fun. Especially when you see a repulse or renown! Easy chunking it’s go down with sap. Haven’t grinned the rest of the tree because yeah as you said, very hard to balance this line of ships. But do you realize that Italian shop can get up to 30km speeds? Real life it can not do that
I like the Dutch cruisers and I actually have fun in them ,it’s the pan American cruisers that are rubbish being like the British lite cruisers only having AP
Pan american cruisers should be on this list. Its like playing a support class that cant really support. They can not do damage and are made to take damage and heal it.
Well i do agree most of the Dutch CA line is meh, Gouden Leeuw is quite a solid ship, especially equipped with her leg mod. She is sneaky, has good HE and AP, one of the few tech line ships with strong AA, well armoured and her repair has a fast cool down
I agree in that it's a shame the main German BB line is fairly miserable to get through. I feel if they tightened up the dispersion of those guns just a bit, it'd improve their game play quite a bit. Especially Bismarck, I feel it being such an iconic ship, it should play a bit better than it currently does.
No tweak will change the fact, that the original german bb line is as much out of meta as you can possibly be. To make use of the armor and secondaries you risk being eaten alive by everything including cvs, subs, super fast torps and 457mm guns.
@@sLim88CPCI can't say I agree. Other than the guns the survivability of the German BB is still great. Coupled with the long range hydro. There has been plenty of American, Russian, French ect. BBs that get one shot going broadside. But the Germans survive. Their downfall is long range HE spam. A small adjustment to the dispersion formula. Maybe a slight increase to the simga value. Could make all the difference.
@@sLim88CPC They fair better in the armour department than the German BCs though. Tighten up main battery dispersion and show the secondaries some love, and they can rule again. Although I do agree that brawling is not as prevalent as it once was, and the ability to get to those ranges is rarely on the table.
i'm groaning at trying to grind the konig. it's so slow and doesn't arrive in a battle until way too late. When it does it fires too slow to do shit if you aren't a accuracy god which i'm not. Sure it can take a beating but most of anything can outrun it in my experience. It's like a slow spider trying to snare a bug in a trap it can't escape.
yeh Bismark used to work ok with Yuros" pork knuckle" build but then they did the captain skills rework and it sort of lacks something again if you dont use a secondary build
I still love playing my Zao, Hindy, Pomm, and especially the Leeuw with added legmod. I cant get enough of the non-stop air strikes!
Shows you how this games been powercrept cause at one time I thought the German CA line was great.
German cruisers are still my main. Hipper is my favorite t8 cruiser. Difficult to hurt, great armor, great guns and deadly close range torps.
This was the first line I ground through and still love it
At least up through tier 8 they are. Roon(9) and Hindenburg(10) are pretty bad.
U guys smokin someth8n here clearly fact is they suck all except t9 roon and 10 hindenburg rest are trash thx to no heal
@@mertc8050 Roon? Up until this latest patch, it actually had *less* damage on its AP than the Hipper, along with two less torpedo banks. I hate to break this to you, but almost all of the cruiser tech lines lack heal.
Speaking as someone who just started recently(two months ago) and started on the German Mainline BB line it’s really not that bad. You genuinely just need to stay close to the largest group of ships on the map and push in when the team hits half strength. To say you literally just play support for the first 5-10 minutes is an understatement but the second enough enemy ships die to where pushing won’t get you instantly killed happens you can really push in and mess some people up. I mean I Krakened in a FDG for gods sake you just have to be patient.
See a lot of people cling to this idea that in the past everyone just pressed W and drove forward and brawled it out in the middle of the map, back before all this evil HE spam and action CVs came along! It was all sunshine and rainbows!
When in reality most people still played a lot like today, they played support until it was safe to push because DDs have ALWAYS been a threat, and when there were fewer DDs around, Shimakaze and Gearing were a lot more common to run into, and they tend to be better torp boats than a lot of the newer DDs. If you had a CV game in the past RTS system, your entire team would ball up or die, because RTS CVs would just delete ships off the battle field in a single attack run if allowed.
Even today brawling BBs have a place, because it's in general the more aggressive team that wins the battle. As well as the team who's DD wins the DD engagement that tends to win the flank, and a FDG or GK/Preussen's secondaries add a lot of DPM to your teams side of that engagement.
1:41 hey that's me you are shooting at! Your 3-5 lines are the main lines I play along with Japanese BB and I enjoy them, but agree that newer users should probably wait on them.
It’s kinda funny how WG made the German BBs super tanky at long range “because they have turtle back armor” when this armor scheme was literally designed to protect the ship in the short range engagements that they were expected to face in the North Sea.
Bro the Italian bbs are the best, I just got Columbo, and the Doria and the v.v is so fun, all my ranked battles records are in it.
CC is the only good one
I like them also
ikr. I have never had more fun in the Italian BBs than any other line. I'm currently doing the Japanese line and it is miserable.
Heya sealord, I'd be interested to see a video about ships you should avoid in game whilst playing certain ships. For example Austin doesn't want to go near yamato because of the overmatchable citadel. Just a thought I had after reading the title.
love the channel, keep up the great work
Sea lord, you can do some extremely explicit naughty activities involving the words suck or eat re: the German bb’s. With a little luck and not letting the other team gang up on you until you’re in their midst spitting fire and taking names, the Germans with jutjens were the absolute most glorious death ride possible, and often sheer firepower wins!
Lines I wish that I didn't have to play and never want to grind again:
1. Italian DDs. OMG lack of range, slow loading guns, very middle of the pack concealment and bizarre reload boost makes these things a pill to play.
2. Italian BBs, honestly I could include all three Italian tech lines but the battleships are far worse than the cruisers. Dispersion and range are such a joke and the smoke is worthless if you use your guns because of bloom but if you don't your secondaries can't pen shit even if you take IFHE. Oh and the armor is soft too.
3. Pan Am cruisers, lack of HE makes it nearly impossible to damage anything heavier than a light cruiser and even those can be a challenge if the captain knows how to angle, larger than normal heal doesn't make up for the smoke gen that the Brit light cruisers get (the only other all AP cruisers in the game).
4.British BBs, make this list because of two ships in particular Monarch and Lion two of the most frustrating battleships in the game with their lack of armor, lack of range and lack of AP pen these ships are useless as anything but a second line support battleship.
5. European DDs, up until the tier 9 and 10 these ships are hot garbage. Lack of torp damage, lack of smoke, lack of quick firing guns and DPM and the tiny little sliver of heal they get doesn't make up for any of that. There's a reason we don't see a mountain of these in ranked and random battles until you get to the tier 9... maybe tier 8 level.
1) They are meant to be played like mini Paolo Emilios. Get close to the enemy > Speed Boost + Smoke > Torp from point blank range > If enemy not dead use your guns to finish him off > Wait for cooldown to reset and do it all over again.
2) Because they are mid range battleships and should be played accordingly. Trying to hit stuff at max range with that dispersion is indeed a pain, but you're not supposed to do that. Also, smoke is for either closing the distance or for running away. You are NOT supposed to fire your main guns while in smoke (secondaries are ok though) or you will waste it.
3) From my experience you can still do pretty decent damage as long as you aim for superstructure above deck.
4) Because they are second line support battleships. They lack the armor and the secondary power to brawl, so close range engagements are a no go. Just sit on the back and spam HE until your enemy burns.
5) On this one, i can't say anything. Haven't played them much yet.
This one is more accurate than that in the video...
@@SirAlric82 you can't do that to BB's because you don't have Paolo Emilio torp power, so good luck finishing off a 20k BB with guns when you are next to him.
I disagree with the British Battleships, I do hate the Monarch buts that’s mainly because it’s arguably a downgrade from the KG, but it still gets the job done. Just nothing spectacular. Lion is also good enough for the job, but like many tier 9s suffers from up tiered cvs and subs
Most of the ships you mentioned just got significant Buffs. Italian BBs are deadly now, you just can't play them from the back of the map. Italian DDs hot a lot of range and are now comfortable farmers with their sap. I do agree completely about the British BBs... That grind was hot garbage, but the t10 is super nice.
Italian BBs arr awesome. With the recent buffs aswell the damage you can do with the SAP is insane. And not to mention the AP also hurts like hell if you decide to use it.
I still find them fairly underwhelming. I play them mostly with AP and get really good results, but it's still not too great. I get the occasional 20+k salvo with SAP, but that happens so rarely and the follow up salvos are usually nothing close to that. Another thing is, i can easily get 10-20k salvos on bow in targets with my Montana AP. And its way more consistent than Colombos SAP.
If you can't hit shit, you can't do damage even with SAP lol
ce of the dutch cruiser advice, they are a great line to grind. fast, mobile fire starters with air attack. After the tier 7 , very strong bow and angling.
I always regrind battleship lines because I'm not particularly good at the other classes and don't enjoy them. I know it's more xp and credits, but if I'm not having fun, what's the point? I actually don't think the Italian battleships are that bad.
This 5 lines in my opinion would be like this:
- IJN CAs: for unicums! I mean Zao still a great sniper and fire delivery, she just being outclasses by the newer ships and require carefully plays now!!
- German CAs: for everyone! They're still solid, and to be fair, being an explosive houses doesn't hind them down so much since their power are crazy good so they will need some weak spot to be exploit otherwise they will just TOO OP!
- German BBs: if you have free times and an sadistic mind then yes, no one will questioning you grinding this line! This line is an ABSOLUTE NUISANCE and believe me, if you don't good at the game yet, don't touch this!
- Dutch CAs: for unicums!! Again, all of the factors that relate to this lines is all for long-periods players who's seeking for a new and exiting experience! The low tier ships.. they are bad, STRAIT-UP BAD. Don't expect them to do well in any cases!! The high tier ships well do strong and perform well, but they're leaning toward the support role and cannot carries the game! Their impact also not that great and not to mention they're financial burners which require and absurd amount of resources to run or else they will just be bad (I'm talking about the T10's LegMod, and the lower tier's UniMods). And even with the amount of resources you gave them, they still require larger effort than others lines to be effective!! Absolutely UNRECOMMEND for peoples who come for the game for fun!
- Italy BBs: for everyone!! To be fair, Italy BBs are not that bad! Yes you will miss your shots quite often, but when you hit, the hits is definitely fatal. This factor alone make it enjoyable and acceptable!! They have many flaws for sure, but their good points were just... TOO GOOD to be neglected!! And honestly, they still made up a good "meme-boat" material!!
Can't really argue with what you said. FDG was a painful grind as a noob, even back in the "good ol days" - and the German BB line was my first one to get tier 10. I loved the GK, but I hated the FDG. I blame all of that for my current suicidal brawler play style. Dutch cruisers you really hit hard - yeah, it's a painful grind. I spent a lot of free XP trying to get through some of them. But I think the GL is worth it, especially now with the unique upgrade... 3 airdrops at once is hilarious when it works right. Div up and go in with 2 or 3 of them and it gets disgusting.
But yeah, all these OP gimmick ships, while some of them are fun to play sometimes, have really made it hard to play these old and forgotten ships. I've still had some great games in the old powercrept ships, but it's damn hard to get a good game out of it. And the players can be pretty toxic as well, to the point where it's barely worth playing if I can't div up with people from my clan, and when enough people are on we try to sync drop and get as many people into the same match as possible. Really makes for a much better game that way.
I think, that IJN and German heavies are pretty good, not for a beginners, but pretty comfortable. I just regrinded IJN line and its cool, Mogami is probably the hardest to play, but she's very strong in right hands as well as Myoko and Ibuki. Germans have 2 hard points its T5-6 light cruiser, they are squishy, but prepares you to not show broadside even from distance and probably Roon bc of these weird turrets configuration.
I finished Jpn CAs last, because they have good high tier premiums: Atago, Azuma, Yoshino.
Italian BBs: Take the Lauria, and you don't need Colombo.
Because they are old ,standard CA and did not have much gimmick
But I suggest grind through for those very standard 203mm gun CA which teach lots of basic things
Then play those mega cruiser / ship with funny button
Imagine calling Azuma and Yoshino good ships LOL
@@Zeka_GGWP Years ago. And still better then Izumo or Zao.
@@sardaukerlegion that all depends on the player. Zao is an absolute fragile beast. My Zao with 92 games has a 75% WR and 113k average dmg and 2.2k PR. Yoshino on the other hand I struggle to break 53% WR.
Usually when I get a premium its because its a ship from a line I never intend to go down/I know I won't go down for a while. Atago for Japanese CAs, Arizona for US BBs, Roma for the Italian BB's etc.
Especially for that last one. I refuse to go down the Italian BB line unless I'm getting payed by the hour.
the preussen is an amazing ship
Well about De Gouden Leeuw: I have a very hard time to sink them even in a one on one when sailing in another cruiser. I've been trying everything against them, even when showing broadside it'shard for me to citadel them, no matter what distance. So yeah, if you have a good way to counterplay them: please let me know.
Gouden Leuw is actually good with legendary mod
You need to play through the Dutch line again, I was dreading the grind when they came out, but they turned out pretty capable.
The Drops are so good at supplementing mediocre guns and they are pretty tough ships. Haarlem was surprisingly affective.
Can't w8 for all 5 to be my favorite tech lines...
The Italian BB aren't that bad as you say. Cavour, Caracciolo and Lepanto are among my favorite BB, and they are doing (very) fine. When looking at the German BB Gneisenau is an ok ship, and I love both Bismarck and Preussen. What you said about the different cruiser lines I would agree on.
When i played a few of the Dutch CAs i thought to myself this is where they send jailed soldiers (Dirty Dozen) to one way missions.
Hey, the Nuremberg is a fantastic ship... as long as you're not being shot at.
🤣
I rage sold Nuremberg early on but then bought it back a year or two later. I actually enjoy playing Konigsberg, Nuremberg and Yorck. Yorck is a little tougher but Konigsberg and Nuremberg cannot take a punch. The only thing that saves them imho is their range.
Made of Explodium
Nurnburg is explodium...
but yorck is surprisingly tanky...as long as the bbs are stupid to shoot the belt at angle
In that sense yorck is tankier than hipper cuz hipper eats a lot of pen damage
Definitely a cruiser hunter with strong ap. But in my experience you should avoid the french ca and British bb he
One of my best ships with 65% wr and a blast in brawls and ranked
@markthomas2352 yeah, my point still stands though, it is fantastic ship. It's guns hit decently hard and reload quickly and are reasonably accurate. As long as no one is shooting at you, you can do fantastic. Unfortunately, as almost everyone knows, it is made of explodium, and people love shooting at it.
The Dutch crusiers were the 3rd line I ever grinded and it was not that bad. I focused AA/dodge build and stuck back by my teammates being short range no fly zone/joking shells for them by being an even juicer target.
I'll admit, it was not the most effective in randoms. The guns are hard to use at range, the armor is really weak, and while I was using the air strike as much as I could, it was hard with only 8km range but got easier as I progressed.
On the other hand, in CO-OP, they are one of my go-to ships for AA defense. And the air strike can 1 tap the aerodromes.
Did I miss somthing - why are the Italian DD not on this list? They have short-range guns, torps that are poor in all areas and not that stealthy with very limited smoke that makes playing the full line very painful and not enjoyable.
Really depends on the situation, but SAP hits hard and at mid-tier the short-range gun is a blessing making it a perfect counter DD ship: killing of the spotting enemy DD just in the gun-range and immediately go black because all other ships are out of range = sight.
Higher tier with many CVs, Sub spotting right on the frontline and radars, this trick doesn't really work as nice though.
@Tuning3434 I find the guns slow firing but I do agree they do hit hard but tend to be out DPM due to the slow rate of fire and most of the time you are out-spotted
Oh christ thank you for mentioning the german BB line. i bought into the they are brawlers and if you can get close they are unstoppable. They are SUCH A DRAG. Pain in the ass to close range, if you miss you wait and watch your target sail off while lobbing shot after shot after shot at you screaming to RELOAD. I enjoy them if they can get there but holy crap you may as well get up and get a glass of water and walk around your house with how long it takes to get close to the battle.
Hindenburg is the epitome of consistency and buying its perma camo (in 2021) was the first and the best 2k dubs I have spent.
I would agree with your comments on the Dutch cruiser line. Not so much on the other lines. All lines have a few rough spots but are not so bad to just avoid the grind.
Gouden Leeuw with legmod is one of the best cruisers in game.....without , one of the worst
The italian and german bb's are my best tech tree.
I can agree with the rest of them but the Italian bbs are actually pretty op, especially the tier9-10. Their smoke screen is really op most of the times and it has saved my ass a lot
I feel like most people try to play italian BBs as if they were japanese, in other words they try to hit stuff at max range and get frustrated by bad dispersion. But italian BBs are designed for mid range, not max range, so they are to be played accordingly.
Whenever i see a 19km+ range mod Golden Glue i just hope that he is on enemy team cause it means that the guy who plays it has no idea about its strenghts and how to play it.
Lets see. For my lines:
5) Amercian BBs - yes the t10 are workable on all the lines but the low and med tiers are just PAIN - slow reload, slow speed, a snooze fest. When the reload or speed finally isnt a problem you are greated with the worst long range balistic ingame - whenerver you play them you always have to readjust your typical aim since you are basically shooting at the Moon.
4) japanese torpedo DD line - i know people love to devstruck enemies and there is no easier way than with IJN torps - they have the damage for it, but.... you are underguned most of the time - so taking gun fights with enemy DDs is usually a bad idea, your torpedos are seen from the Moon and the higher the tech tree you go the longer reload on them - oh and hydro, radar and planes exist (your AA sux)
3)pan american CLs - a very gimick reliant line , you have to have the basics down before you jump into the line gimicks. Very hard light cruiser to play.
1-2) CV and Subs - since to play them correctly you have to have the game basic down - you should know at least how to pick the targets, how to cycle the planes, how to read the minimap - so that when the flank fails you will have the time to disengage. For subs - how not to get detected and so on.
Eh I wouldn't say one should avoid the pan american cruiser line but it's for sure not a starter line. The san martin is so much fun but it does require you to know what you're doing. It can be very tanky if you use the combat instructions with the super heal just right and it's very good at punishing broadside cruisers. Rest of the line was okay to me as well, nothing truly terrible. Just hard to learn to use right.
@@maltemejlstrup4746 agree. I made my list with the ships i wouldnt start the game with.
US BBs - I'd argue that they're worth it for Vermont, very painful grind but an excellent reward at the end. I wouldn't do it 1st though.
Also Nebraska just got me through ranked so easily. Hate the idea of these ships but really enjoyed Nebraska.
Iowa and Montana are strong, but i find myself just playing Missouri and Vermont in their place these days, though I know not everyone has a Missouri and Iowa is arguably better.
IJN Torp DDs - I disagree on the gun front. Maybe they shouldn't be your 1st these days, but the guns are much better than they used to be. From T6 they have good alpha so good positioning and timing lets you outplay other DDs a lot of the time.
From Kagero the guns actually pack a pretty big punch and Yugumo has actually good gunpower - I recommend Yugumo gunboat build, but it's still not for knife fighting. Shima has worse guns than Yugumo, but you can and should still use them when safe.
Shima might struggle most with the nunber of really powerful gunboats at T10 these days and the fact that torps aren't as useful as they used to be.
Best lines for new players in my opinion:
- IJN BBs/British BCs.
- German cruisers/either French cruiser lines/either US cruiser lines.
- US Midway line or IJN CVs.
- US subs (having just finished grinding Salmon, I think they're the most OP by far).
- US, Pan Asian or German Z52 line DDs. I don't recommend Gdansk or Harugumo lines because they are captain skill heavy. Same for French, except they also lack smoke.
@@Joshua-fi4ji i remember Nebraska grind during ranked.... Hated every part of it. The guns at least for me underperformed greatly. About Salmon... wait till you fully unlock german line you might change your opinion about Salmon. All in all your list is also solid.
@@Frankon81 I found the guns performed when you could push to mid/close range and there were limited targets (i.e. ranked). I didn't do so well against T10s in randoms. I'm used to Borodino so have a bit of experience with only having a few dodgy guns.
I did the German subs 1st, as well as having the premiums. I haven't played the Germans in a long time, but I don't remember them being quite that powerful. I remember the German T8 being OP, but I fear Salmon more when it's on the other team these days - might be the players more than the boat though.
I've now grinded all the subs to T10, though I haven't played Balao yet and only done a handful of matches in U2501. I think it's the speed and versatility of US subs which make them so strong. You can ping away freely and the only way your getting depth charged is if you sit still. I haven't played the Germans in a while, but Thrasher gets a dumpstered if you ping in the wrong place.
S189, Alliance and I56 are all powerful too, but they take me a lot more effort to do well in compared to Salmon.
I have U4501 and Gato and they're pretty nutty too.
I feel US subs need a speed nerf and the ping needs to show more detail. Currently it's nearly impossible to predict where the sub actually is much of the time because they can so rapidly change their speed and direction.
videos suggestions top 5 a s s ships T8 to 10 chips
Greetings, Sealord.... I have an idea for a video for you .... the top 5 ships that are require the highest skill level... hardest ones to play and master.
I actually quite like the italian BBs - not just because they are my IRL favorites, but honestly some of them are genuinely fun to play. Cavour and Andrea Doria in particular are quite strong for their tier
I actually agree that the IJN cruisers are very hard to play especially for new players. I have the IJN CA's till myoko and it was a very shitty grind. I am not a very good cruiser player(average player) but when I switched to the USN cruisers, ohh my God! they are amazing. I have 35% WR in IJN CA's but with Pensi(77%) i really love this line. Especially the AP they are very good.
im a new player and im grinding everysingle line cause my friends said it would help me learn how to play and counter em but man some of the lines i hate with a burning passion
You are screwing yourself. Pick a line and don't just grind it to get to the next ship. Play every ship 20-40 times until you actually LEARN it and start being on top of your leaderboard before you move up.
I can speak to this since I have every line unlocked and started out just like you and regret it now.
@@kingofcastlechaos I’ve got everything at tier8 so far and now I’ve chosen the lines I really enjoy to grind till tier 10. I realised what you are saying so that’s why I chose curtain lines to grind that I really enjoy
the first line i completed was the IJN CAs..not my greatest decision...but i enjoyed some games with the zao..given it was years ago
But you also got to experience Ibuki, Mogami, Myoko and Furutaka. I'd argue that although Zao is powercrept badly, the rest of the line still stands strong.
A few bad apples like aoba and mogami...but zao with that maneuverability and HE alpha can stand against the likes of des Moines and others...but also needs hands to play unlike petro and the like
@@gilveneli247 I think I misread your 1st comment. Thought you were saying you regret going up the Zao line. Derp
The first line of my experience with WoWs could have been USN CAs or maybe KM CAs which could be easier than the IJN CAs but i enjoyed the experience
@@gilveneli247 my 1st was Yamato, shortly followed by Shimakaze and Minotaur.
I definitely agree with the Dutch Cruisers (and I had such high hopes for them) and the Italian Battleship line (though you forgot the shining star which is not in the line itself the GC, the first of the "spaghetti" wagons).
lol I got the Italian BBs and pan Asian cruisers before I got the US cruisers/DDs
I went through both German BB lines, last one pending is President, and the cruisers. I play Nürnberg in ranked. I love Hipper. Worked ok for me. I started initially on British BB an cruisers and stopped as I found those frustrating. Cruisers certainly.
Fav German cruisers are Nurnberg, Munich, and Mainz. Which are the proper set. Yorich to Roon suck hard. Then Hindenburg slides back to the Mainz style again. Fast firing German main guns are so much more fun to play.
The italian BBs are really good on legends...
Do they get SAP secondaries in legends?
@@Madmiata79 yes
Good video! Remember guys this is HIS top 5! You don’t have to agree but let’s be nice about it eh!
A year ago I bought the Mainz, cause everyone was praising this ship. But I had to find out, that she is made of Explodium and is usually matched in T10 matches. She is rotting in port since then.
If you play her in randoms I agree. I have have found her to be pretty reliable in T8 Ranked. Decent RoF, HE Alpha is low but the German HE pen makes up for it against same tier opponents and excellent AP Alpha, can rack a lot of chunk damage against BBs especially Germans if you catch them broadside and not paying attention to you. And can citadel the sh*t out of squishy cruisers real quick
@@AtlasAS7D Agreed
Oddly, I had good luck with the T7 Italian BBQ, mainly using AP from mid to close range, and angling aggressively. The rest of the line was pretty joyless.
BBQ--autocorrect you silly bird!
For me, the Italian dd line needs to be an honorable mention. I've seen people play them as mini Paolo Emilios at the lower tiers but their torps don't not do enough damage to kill a heavy and then they are a sitting duck. There are so much better dd lines to concentrate on first, leave these until the end.
I played this line back in 2015-2016 and enjoyed it alot then. Now it seems powercrept indeed
Funny to hear something about the bad german cruisers...and the vid shows a Desmo in open water. This(!) is one of the making-the-game-static-lines you should avoid!
lol and Hindenburg was my first tier X, No regrets tho, the ship aged like fine wine.
The German cruiser line was second and German battleship line was the first line in ground to tier 10. I have reground the cruiser line 3x, BB lines once each ( I think this correct). I both these research bureau ships in this order: Ohio; Siegfried; Paolo Emilo; Illinois. I play the ships in coop.
i wanted to grind the main line but after a while i just stopped at the bismark for history sake
and went with the shlef
I just got back into WoWS after more then a 2 year hiatus an started with the IJN heavy cruisers since i never played them before - and yeah - they are quite tricky.
The germen cruiser line i played many years before. The mid tier is abysmal - espacially the Nürnberg, which consists only of one large citadel as it seems. However, the heavy cruisers get better with each tier and at least the Hindenburg was quite good when i left at the end of 2021.
German BBs - the old line - werent that great even when the game was new - and they did not aged well it seems - which is a shame since it is the "historical" line. The battlecruisers werent that much better if memory serves me right. The Schlieffen was the last ship i grided out before i left - and it was worth the chore before - and from what i can tell it is still ok today.
Dutch CCs i never played, however, the golden leuv appears quite often in rendom battles nowadays.
Italian BBs i only played until tier 7 - and i dont remember them fondly.
the only saving grace upon all these mid tier grind is that now that players can grind the T6 to T8 in Scenario / Operations , not the most efficient way but at least its not all pain and anguish
Beg to differ. If you have a handfull of blue XP boosters, you can grind a T8 bote in 6-8 operations. I don't do that because I want to get to use them so I really learn the ropes, unless I have a really miserable clunker.
Regarding the Italian BB's, you are right. It isn't good until the Lepanto, but even then it wasn't that good. that being said, Colombo is one of my favourite ships. I kept Veneto because it is pretty decent at tier VII. But other than those two ships, it is a brutal line.
The Dutch line I actually enjoyed. I think that the air strike could be buffed, with almost a minute cooldown I usually only get 5k dmg on a direct hit, it's really underwhelming...
Well, the IGN Cruisers _DID_ get Submarine Surveillance systems in the last patch, _AND_ they do have the Hardest hitting HE shells of any Cruiser far as I recall (battlecruisers not included). So they got those traits going for them, plus they still make grate KITTING vessels with their Rear ward facing torpedo tubes.
The German Cruisers, Ehhhh. I can't really say much cus i still haven't even gotten to the Yorck yet. Still that Extra pen on the HE shells for ALL German ships does HELP for doing "consistent" pen damage with your HE even if it does have lower damage then other HE rounds. Plus they got Torpedos for blasting anything that DARES to get into a punching distance. Plus wierd as it might sound, German AA is quite good these days.
German Battleships, EHHHHH yeah... kinda. They do have a few nice perks and quarks, like having really good Armor and Turtleback armor protecting the Citadels. So Your BASICLY highly resistent to AP shells, and even when you DO get clapped you are not likely to get Citadeled (still gonna hurt like a MOFO but still, you will survive at least one salvo that would otherwise kill any other battleship). And of course you have Long range Secondaries which helps punish anyone that gets within close-to medium range to you. And just like the Cruisers, German AA is suprisingly effective these days.
The Dutch Cruisers and Italian BBs..... Yeah, they are GIMMICK BOATS! The Gimmick is all they got going for them. The Dutch Cruisers in particular, EVERY SHIP FROM Tier 4 to tier 7 is the SAME GOD DAME SHIP with extra turrets added on! (No Seriously LOOK AT THE MID TIER DUTCH SHIPS, they are the SAME SHIP with more turret bolted on!)
I have to say though the Japanese Heavy Cruisers hit so hard, and those Zao guns are the most accurate in the business.
1. Japanese Cruisers - Yoshino, Azuma, and Atago are fantastic ships, tech line CA kind of sucks
2. German Cruisers - Stopped at the Hipper cause they are terrible Cruisers
3. German BBs - My most played ships Schlieffen, GK, Pruessen, Brandenburg, Pommern, Odin, are amongst my favorite ships.
4. Dutch Cruisers - Are ok cruisers, don't play much at all
5. Italian BBs - I love them. Just have to get used to SAP. Asym with Colombo was very rewarding.
This might be a dumb question, but where do you get those special flags, such as the ones on the German CA's and BB's? Were they a promotion? I'm not referring to the signals- I know those come from containers, but I'm referring to the white flag with the black cross, and the national flags that the Preussen is hoisting?
The white and black cross appears when you get special commander Lutjens.
Speaking of lines, are they ever going to come out with DDs in the smaller country lines since you would figure they would not have to make up any cocktail napkin ships for them?
I will say that a majority of the British BBs are great to play, mainly the King George V, but the Monarch and Lion were a real pain to deal with.
bad news, I'm grinding the German cruiser, guess this is my what cruiser line? oh, it's the first. at least the Roon is ok
I'd recommend to put most of the dds, cvs and ss in this though, so many stupid player playing these in t6 ranking recently and really drove me crazy, recommend that most people just don't play it until you got a few t10s, it's pain to see such players who don't know how to play it and get these ships to play.
By the way, which cruiser line would it be to recommend for new cruiser players in the current meta?
Soviet heavy cruiser( petro)line and Spanish cruiser line
was this video before or after the colombo buff ?
because right now colombo for me is the best t10 bb
If you play ops, German BBs and CAs are great, in some ops, German (and US) CAs can sit there and laugh at every BB while t fruitlessly chucks AP at your nose, only to bounce harmlessly off, reminder that Yorck is one of three T7s that can bounce BB shells, if only up to 14", when going bow in
stuck in tier 6 kijkduin, i might just castrate myself just to feel better
I agree about the IJN and Dutch CA's. Outside of that? Not really.
My additions would be the:
1: IJN BB's. Crap dispersion, mediocre accuracy.
2: French DDs. While yes, they're fast, no smoke.
3: Pan-Asian Cruisers. Mostly just quick ways to die.
it hurts what happened over time (with nearly every new CA line entering the game) to IJN CA line and the same with IJN Torp DD. You don't want to play them anymore due to long reload time, slow torp speed, rather low range (except these trolling extra slow & visible 20km torps) and enough time to react on them, when they get into sight (at least 0.5 seconds earlier in sight in comparison to most / all other t10 DD torpedoes even with apropiate Mod slots and captains skills, a 0.8 to a full second in comparison to torp DD like Halland, Jäger, Benham with F3 torps on Shima, with Type 93 mod.3 an additional 0.5 seconds ). Sure, they hit hard... but when you think of the problems all torp DD have nowadays with far too many radar, hydro, spotting by planes, Subs, too many Gun Boats (even with their own radar)... *sigh*
I feel like this list should have been titled "Top 5 Lines to FXP Through", because (maybe excepting the Preussen) all of these have perfectly worthwhile T10s and even some of the T9s, it's just painful to grind through. Then you could exchange German BBs for Pan-Asian CLs maybe.
Agree with teh dutch CA's absolutely pants
I agree that these lines are a drag to get through for the most part, however, I personally think there are other lines that are worse like the Italian or soviet DDs and don't get me started on the German alternate DDs aka the super mini cruiser line.
So what are the good BB trees to grind?
I disagree with SLM about Dutch cruiser's armour. I find the Dutch cruiser's armour extremely troll. Hit them full broadside and nothing but overpenns because their citadel sits at the waterline. Aim at the waterline and your AP shells go splash. I've seen too many Dutch cruiser's show broadside on purpose because they know their citadel is hard to hit even when you know where it is. And they get away with it.
For the TOP 3 I cant talk out of experience but german an ijn cas are pretty good especially the ijn.
They both serve very similar roles and the german line kinda just trades raw damageoutput and very much firechance aswell as manuverabilty for pretty strong vertical armor and range.
Ijn Cas ocassionally take a huge hit bc their cit is placed very high above the water but most shots are dodged anyway in may zao i am very often up to 400k potential dmg and no taken dmg they are masters of dodging bc they have such well conceal that u can just take ruddershift and still have best conceal out of all cas. And the extremly bad gunangles force u to sail broadside yes but that leads to people aiming that course and with the exzellent ruddershift it just needs like 14k distance to have enough time to turn almost 90° away from the target even against russian railgun bbs or such.
Jokes on you. The first line my gf did was German BBs, the US CLs all the way to TX, now she's working on Italian BBs while I am finishing French DDs.
For my money, the absolute worst line to grind is hands down, the Italian destroyers. If I could put a shot putter on deck, he would have more range than the Italian guns. And the torpedoes are hella weak, I've yoloed battleships and hit with every single torpedo onboard but the BB survives and ends up blasting me out of the water. I'd rather be in a Somali pirate boat..
I think the Adriatico is a pretty nice ship. The torp range is nice as is the number of smoke screens.
@@sbf_fox2434 could be, I totally stopped grinding the Italian DD line I hated it so much, except for the Tier II.
They do play very differently from other DDs. I also hated them when i first tried them and left at tier 7 until now when a clanmate of mine insisted that i should give it a second chance because it fitted my DD playstyle, so i did, this time with a new aproach to playing them and my god i love the line already
@@sala5093 I wouldn't mind trying the Yolo Emilio, but that's about it.
It's ironic that the Italian BB line is highly sought after in WoW Blitz. The Columbo... and the Lepanto too, are incredibly OP. They can delete a full health DD in one salvo, or take a quarter of a BBs health.
German main line BB is the first I finished to t10. I enjoy it.
I have to agree about the German and Japanese heavy cruisers - mid tier makes you cry
Unfortunately,I grind Japanese CAs,German Cruiser and German main BB line at the start when I have no clue how to play WoWs at all,the worse thing is this happens just a year ago,when there are CVs and subs....Damn I'd wish I know how hard they are for beginners
Gouden Leeuw reserch bureau upgrade is by far best in game, difference maker, so with unique upgrade GL is great cruiser
Here I have to thank WG for having Asym battles and allowing me to play through Roon without having to play it in Randoms. It was fun in Asym, but omg the few randoms I played were painful. RN I am also stuck on Ibuki and FDG and I don't even want to buy them after this video lol
Ibuki is the highlight of the line tbh. It's the pinnacle of everything before it, it just does it better.
The torps are strong too if you can manage the stealth and ambush people.
Zao can be painful and isn't as stealthy or nimble as Ibuki, but it can bounce shells with it's superior armour and the guns are strong when you get within range.
I found FDG to be pretty good, but Preussen is a legitimately good ship. Kurfurst might be objectively not ideal for the current meta, but Preussens larger more accurate guns manage fine. You might as well finish the line.
With FDG you want to try to be kiting since you have better rear firing angles. Position the ship well and it can work wonders.
I thought the IJN Light Cruisers were like alot worse than the Heavys? Now they're better in some aspects? Im confused
Zao was quite good when the ship could stealth fire. As this was changed the ship got down hill.
The lines you should avoid as a new player are any lines that rely on a gimmick to be successful.
5. Dutch Cruisers for reasons already explained.
4. The American hybrid BB line - Too many new players just sit behind an island and pretend they are a CV
3. Pan-American Cruisers - Squishy ships that rely on a a funny button used at the right time to work
2. German Elbing line split - A DD line that can't do destroyer things. These are niche ships.
1. Submarines - the entire class is one big gimmick.
Those Japanese cruisers have also just saved the game from its self. Now that they spot subs I have noticed subs all but stopped playing I have 80-90% fewer sub encounters. I load up a Japanese cruiser and ill be lucky to see a sub in 5-6 games. But the best part is BB play is now much more enjoyable because the sub players don't play as much. I think that sub detection should be on every dd and even some bbs. As for the quality of sub players the few I have found since Zao and the rest of the line have sub detection have been annihilated. That's the problem with playing an op class that can't be touched you don't learn any game lessons. Mean while anyone that actually plays the Japanese heavy line learned a lot of lessons as thats a line with few old men in it and the ones that remain are often scary good.
I'm mainly a BB player , like someone said below if it isn't fun why bother .. I like the upper tier IJN Ca's myself , just don't take a hit and you're fine .. KGM was my first grind to Tier X , after grinding US and IJN to X , I rarely play the KGM ships anymore .. My favorite KGM is Scharn , but you have to play her carefully , I couldn't tell you how much XP she has , almost 2 million I guess . Most games with her I end up being bottom tier and get hammered .. I'd love to get Des Moines , but I cant force myself to play the lower tier ships . After seven plus years I am at Pensacola and rarely play her ..
My lines - USA light cruisera, UK cruisers (both lines)
Try to get Sansonetti for Italian BBs
He is better in the Cruisers IMHO. Have him in the Venezia & use him in Napoli & Michelangelo too (tbh, I also use him in Giuseppe Verdi 😀)
I'm a new player and the German BB and cruiser lines are the first lines i'm grinding atm 💀
But agreed, i noticed that there are a whole lot more German battlecruisers around. Especially the schlieffen is everywhere it seems
no
I enjoyed the italian bbs, even the low/mid tier ones
I have never encountered issues with the italian bbs. In fact my highest dmg records are all with italian bbs, colombo marco and roma. I have experienced more issues with other bbs like conq. Even my gk is actually accurate enough. I might have a lot of good rng everytime i play something with supposedly bad guns. When it comes to worst line to grind. In my opinion its the french battleship line because not a single ship is similar so you wont be able to get used to the line properly... you go from low calibre 16 guns to 8 380 then to 12 380 with longer reload for some reason and then to 8 431 with very fast reload but bad turret layout
I found the tier 6 Italian bb quite fun. Especially when you see a repulse or renown! Easy chunking it’s go down with sap. Haven’t grinned the rest of the tree because yeah as you said, very hard to balance this line of ships. But do you realize that Italian shop can get up to 30km speeds? Real life it can not do that
I like the Dutch cruisers and I actually have fun in them ,it’s the pan American cruisers that are rubbish being like the British lite cruisers only having AP
Pan american cruisers should be on this list. Its like playing a support class that cant really support. They can not do damage and are made to take damage and heal it.
A good list would also not reset for research bureau the IJN secondary line as the tier VIII Adatara is not a good fun bb to play.
Well i do agree most of the Dutch CA line is meh, Gouden Leeuw is quite a solid ship, especially equipped with her leg mod. She is sneaky, has good HE and AP, one of the few tech line ships with strong AA, well armoured and her repair has a fast cool down
From my experience I have never not hit a hipper and didn't get an overpen no matter how low or below the waterline I aim
The Roon is a good ship when played properly. Which most people don’t.
Mid tier dutch cruiser are really sad, feels like a hero's journey of suffer but Gouden Leuw is worth it and the legendary mod is awesome 👍
Dutch cruisers was a fun line for me… wasn’t the worst