Getting Started Using Substance Painter & Cinema 4D

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
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    00:00 Intro
    00:50 Prepping your #C4D model for export to #substancepainter
    03:54 Importing Cinema 4D file to Substance Painter
    04:51 Navigation Shortcut Keys
    05:34 Paint Directly on Your 3D Model
    06:18 Baking Mesh Maps
    06:59 Introduction to Smart Materials
    08:46 Introduction to Material Presets
    09:43 Using Mesh Maps and Generators
    13:03 Intro to Substance Asset Libraries
    13:34 Importing Substance Community Assets
    17:43 Using Material Instances
    19:31 Painting Height Maps
    22:48 Exporting Substance Materials to Cinema 4D
    23:41 Creating Redshift Materials using Substance Textures
    26:52 Substance Painter Live Link
    27:37 Wrap Up
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ความคิดเห็น • 50

  • @learn2share461
    @learn2share461 2 ปีที่แล้ว +1

    I taught that one of the the main idea of using substance was to finish with only 1 or 2 materials at the end and save memorys? That being said, always very good tutorial EJ, thanks again!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว +1

      I'm a terrible modeler so I have things always as separate objects - but you can totally use 1 or two materials and then use the technique where you select individual objects inside of each texture set - which I didn't realize that was an option until the other day! Continually learning here but you are totally right! Thanks for watching! :)

  • @tsorrell1
    @tsorrell1 5 หลายเดือนก่อน

    THANK YOU! I've looked at various tutorials over the past couple of years and NO ONE has explained it as simply and clearly as you have, not even the Substance Painter official tutorials.

  • @cellacyben101
    @cellacyben101 2 ปีที่แล้ว +2

    I have been learning substance on and off for the past few months and it's so awesome. Thanks for making the tutorial.

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว +2

      I wish I learned it sooner! The biggest problem for me for sure was UV unwrapping and making sure all the UVs looked good but other than that, learning Substance has been a breeze!

  • @ichispaceRomantic
    @ichispaceRomantic ปีที่แล้ว +2

    thanks for the tutorial! Usually I have a hard time listening and concentrating on the speaker during video tutorials, but it's so easy to listen to your explanations. You are very good at lecturing! Thanks EJ! :) Makes learning 3D programs SO much easier

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว +1

      Thanks so much for the kind words - really means a lot that you enjoy my tutorials and the concepts are translating for you! :)

    • @ichispaceRomantic
      @ichispaceRomantic ปีที่แล้ว

      @@eyedesyn thank you for your work! 😌🙌

  • @farid.rabhallah
    @farid.rabhallah ปีที่แล้ว +1

    From Instagram to TH-cam ... nice piece

  • @lolthisnerdsaidmemes
    @lolthisnerdsaidmemes ปีที่แล้ว +1

    It's actually crazy how I install a software and you upload a tutorial...(It was Unreal Engine before)

  • @RMAFIRE
    @RMAFIRE ปีที่แล้ว +1

    You bring a fresh perspective to the table.🧨🔝

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      Glad to hear! Thanks for watching!!!!

  • @DavidLevinson
    @DavidLevinson ปีที่แล้ว +1

    Thank you. You've saved me a lot of time many times over the last few years. Going to donate now.

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      That's so amazing to hear, thank you so much for supporting me and watching my videos! It's really awesome to hear that you found them useful!

  • @rafeeg7
    @rafeeg7 2 ปีที่แล้ว +3

    I was afraid using substance painter , but now i love it , thanks ❤️❤️❤️👌👌

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว

      Same! Glad you're using it now - its a very powerful tool and easier to learn than you think!

    • @BU-sj2gn
      @BU-sj2gn ปีที่แล้ว

      Still avoiding it

  • @QNag
    @QNag ปีที่แล้ว +1

    Thank you for this quality tutorial. I am a noob and you made this easy to follow. Awesome. Plus, BONUS: The world's only C4D tutorial which isn't using the old version (which looks like some color-coded kiddie version - lol). Thanks again!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      You're very welcome! Glad you enjoyed this!

  • @angelikihristoff6489
    @angelikihristoff6489 2 ปีที่แล้ว +1

    nice one explaining !!!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      Thanks for watching!

  • @jpegs4friends
    @jpegs4friends 2 ปีที่แล้ว +1

    amazing video!

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว

      Thanks for watching!

  • @DavidLevinson
    @DavidLevinson ปีที่แล้ว +1

    Thanks!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      Wow thank you so much for the support - that means a ton!!!!

  • @davidkerman1732
    @davidkerman1732 2 ปีที่แล้ว +1

    Awesome tutorial. What’s the process of getting the materials from substance back into c4d if substance is making the uvs? I tried it but the only way I could do it was by exporting the mesh from substance. Is there any other way? Thanks!!!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      Unfortunately thats the only way you can do it once you edit the UVs and make them different from the starting UVs in your original file. The way to get around this is using some kinda of AutoUV like RizomUV or using the built in UV tools in your 3D DCC of choice so UVs are good before you get into Substance

    • @davidkerman1732
      @davidkerman1732 ปีที่แล้ว

      @@eyedesyn what a bummer. Back to figuring out UVs i guess!

  • @nightinthevuz
    @nightinthevuz 2 ปีที่แล้ว +1

    This is amazing, I've been using c4d and Adobe Dimension and I've been meaning to try out painter. I just have one question since I'm almost a complete noob at Cinema 4D, will this work if I can't use Redshift? Because when I try to use it it sort of crashes, I'm guessing it's because I have an AMD graphics card and I couldn't find that much info but I think AMD in general is not supported :( I hope I'm wrong tho, and appreciate anyone that can help!

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว +1

      If Substance or C4D is crashing on you - it has nothing to do with if you have Redshift or not so it's definitely some other issue. I'm pretty sure AMD is supported, might be a driver issue. Are you using an older computer?

    • @nightinthevuz
      @nightinthevuz 2 ปีที่แล้ว

      @@eyedesyn It's fairly new, maybe 3 years old, I have an RX 560 graphics card, but yeah I couldn't find that it's supported . Maybe it's because it's an older generation, although not that much older, it still renders and everything just the regular render engine. Thanks for the reply tho!

  • @nightmarevstplugin3944
    @nightmarevstplugin3944 2 ปีที่แล้ว +1

    Nice

  • @aufgespielt3768
    @aufgespielt3768 ปีที่แล้ว

    Hey. In my case, when i import my fbx from c4d, i only have one Object into my Texture Set List... whats the mistake?

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      It may be because you have one texture set applied to all the objects in your scene!

  • @Nibbylol
    @Nibbylol 2 ปีที่แล้ว +1

    Love this, how would we export if its for Octane? hmm

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว +1

      Same way! Instead of using the Redshift preset you can use one of the Metalness ones. You can even use the Redshift preset because it’ll save out textures that you can use in Octane as well (Diffuse Color, Roughness, Normal, etc)

  • @JonathanWinbush
    @JonathanWinbush 2 ปีที่แล้ว +1

    🤙🏾

    • @eyedesyn
      @eyedesyn  2 ปีที่แล้ว

      🙏🙏🙏🙏🙏

  • @kurtcobain7388
    @kurtcobain7388 10 หลายเดือนก่อน

    can i use c4d without substance 3d

    • @eyedesyn
      @eyedesyn  10 หลายเดือนก่อน

      Absolutely

  • @cjadams7434
    @cjadams7434 ปีที่แล้ว +1

    Also grab a 3d connexion spacemouse for navigation in c4d and in substance painter and zbrush all now support those devices...i will never go back to alt navigation ever

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว +1

      nice tip!!

    • @cjadams7434
      @cjadams7434 ปีที่แล้ว

      @@eyedesyn I would NEVER go back to mouse ALT navigation!… If you also use the Substance live link by Xoloti studios and have your Redshift or octane IPR open in your DCC of choice you can preview everything as you paint with the rest of your scene in context with your lighting rig etc.

  • @pitheque
    @pitheque ปีที่แล้ว +1

    Amazing tutorial, as usual ! I wonder if it actually pays tribute to your real dog... 😉

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      jahahaha thanks for watching!

  • @AndrewHoeveler
    @AndrewHoeveler 8 หลายเดือนก่อน

    How quickly UI changes to make these tutorials harder to follow! Now we need to look for a *croissant* rather than just a menu option in order to BAKE our textures, get it? Ugh.

  • @borisstengele5389
    @borisstengele5389 ปีที่แล้ว +1

    THX!

    • @eyedesyn
      @eyedesyn  ปีที่แล้ว

      very welcome!