Walking Scavenger Rig KING KRAB - Space Engineers

แชร์
ฝัง
  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 192

  • @kerrysteed1189
    @kerrysteed1189 ปีที่แล้ว +382

    I worked on a drillship offshore for 7 years. Very rig inspired whoever made it must have spent some time in the field also.

    • @TalesOfWar
      @TalesOfWar ปีที่แล้ว +40

      I hope the one you worked on was less Klangy.

    • @Taboose7665
      @Taboose7665 ปีที่แล้ว +35

      ​@TalesOfWar knowing the nature of rig work, it probably wasn't less clangy

    • @louisflipo2320
      @louisflipo2320 ปีที่แล้ว +5

      Or maybe just played rust a lot

    • @DeathsGarden-oz9gg
      @DeathsGarden-oz9gg ปีที่แล้ว +2

      No real life = more clang and rust and high stress.

    • @rosewasnttaken
      @rosewasnttaken ปีที่แล้ว +4

      did they make you swim to work everyday

  • @jimgaming5386
    @jimgaming5386 ปีที่แล้ว +113

    Oh dear the clang be with us!

  • @MonPetit0iseau
    @MonPetit0iseau ปีที่แล้ว +60

    Hello ! Thank you so much for sharing my lil krab ! Hope you liked this little dive in the scavenging world !

    • @shadenphoenix
      @shadenphoenix หลายเดือนก่อน

      theres no link to it! where can i play with this at?

  • @whitenoise8397
    @whitenoise8397 ปีที่แล้ว +101

    Not going to lie, when I saw the arm go flying, the first thing I did was utter the phrase "Sweet Merciful Clang," in unironic shock.

  • @IneptOrange
    @IneptOrange ปีที่แล้ว +136

    If the game tolerated physics more, this might be usable.

    • @robertrietmeijer1249
      @robertrietmeijer1249 ปีที่แล้ว +9

      I bet, if you turn on share inertia tensor, it will run a lot more smoothly

    • @endhunter569
      @endhunter569 ปีที่แล้ว

      Maybe in SE2

  • @oleub23
    @oleub23 ปีที่แล้ว +23

    the controls not being in English is probably the most immersive part of this, imagining some engineer struggling with reading the manual and getting this monster moving

  • @2MeterLP
    @2MeterLP ปีที่แล้ว +72

    Looks awesome! Now I want to play a post-apocalyptic game with a vehicle like this!

    • @ytrtea1089
      @ytrtea1089 ปีที่แล้ว +7

      Splitsie is working on a scavenger mod, similar to Escape from Mars but without a set storyline
      This build would be amazing

    • @adamofblastworks1517
      @adamofblastworks1517 ปีที่แล้ว +1

      Homeworld: Deserts of Karak sort of has that I guess.

    • @GrasshopperKelly
      @GrasshopperKelly ปีที่แล้ว +1

      So... Homeworld: Deserts of Kharak?

    • @sageempires1232
      @sageempires1232 ปีที่แล้ว +1

      There’s a game in development called SAND, if this is what you like, I recommended watching the trailer

    • @billywashere6965
      @billywashere6965 ปีที่แล้ว

      Reminds me of what one of the art leads on Star Citizen mentioned -- he wanted to build something like this, a giant roving scavenger base. I would love to see something like that in the game.
      The next closest thing would be Mad Max, but sadly none of the vehicles are as big as this awesome crab king. This thing definitely needs to be in a more story-oriented, mission-focused scenario.

  • @cyqry
    @cyqry 8 หลายเดือนก่อน +5

    Not gonna lie, I've been watching a lot of Splitsie's scrapyard survival videos and I would absolutely love to see something like this in that series. Just casually salvaging when suddenly KRAB.

    • @Srcsqwrn
      @Srcsqwrn 6 หลายเดือนก่อน +1

      Would be a dream

  • @IAmNumber4000
    @IAmNumber4000 ปีที่แล้ว +39

    The underside space reminds me of the Ishimura from Dead Space

  • @Gordozinho
    @Gordozinho ปีที่แล้ว +71

    It looks like an Armored Core industrial vehicle

    • @SnipyShino
      @SnipyShino ปีที่แล้ว +8

      Yeah like spirit of motherwill? I think that was the name

    • @cpob2013
      @cpob2013 ปีที่แล้ว +4

      I was gonna say Spirit of Motherwill

  • @russellsouthall5876
    @russellsouthall5876 7 หลายเดือนก่อน +1

    God, I wish I had a quarter of talent the person who built this has. Simply amazing.

  • @Uzeil21
    @Uzeil21 ปีที่แล้ว +1

    This thing is so cool, I hope stuff like this will be truly usable in SE 2

  • @darkninjacorporation
    @darkninjacorporation ปีที่แล้ว +2

    Those CIWS turrets look great. What a build!

  • @ronnietageskov5219
    @ronnietageskov5219 ปีที่แล้ว +18

    A very nice construction indeed, definitely gets the imagination running for potential scenarios. I can't help but wonder, do you consider Your misfortunes with designs a "gift" or a "curse"? I'm only curious because it seems You have a knack for "man-handling" creations into submission?

  • @ramont8020
    @ramont8020 ปีที่แล้ว +1

    I think Aaron breaking a walker's timer within 5 seconds is about on-brand 😆

  • @mocky747
    @mocky747 ปีที่แล้ว +4

    Great use of the Dune OST. Keep it up man, been around for a long time and honestly, it's always great content.

    • @LastStandGamers
      @LastStandGamers  ปีที่แล้ว

      Thank you for the kind words I don't think its the dune OST though its a track that's available in the TH-cam audio library.

  • @jdzencelowcz
    @jdzencelowcz ปีที่แล้ว +16

    I wanna see Kanajashi & friends try to chase down & take on a better defended AI controlled version of this walker!

    • @LastStandGamers
      @LastStandGamers  ปีที่แล้ว +7

      Sounds fun one of these out of control with an AI block would be a laugh.

  • @Keyboard_Thoughts
    @Keyboard_Thoughts ปีที่แล้ว +10

    armored core vibes

  • @billywashere6965
    @billywashere6965 ปีที่แล้ว

    Dude, this thing is unbelievable! Just wow.... this is the first time I've seen an interior in Space Engineers that actually looks realistic and functional and not just a generic set of template rooms. You could very well mistaken that interior for something out of Star Citizen.

  • @PaRaDOX-de8bk
    @PaRaDOX-de8bk 11 หลายเดือนก่อน +1

    MF space engineer really built a Arms forts from Armoured Core

  • @444coole444
    @444coole444 ปีที่แล้ว +4

    its tempting clang with every single step though

  • @balazsvarga8379
    @balazsvarga8379 ปีที่แล้ว +1

    Well respect for the player who made this monster🫡

  • @phillcasedy2228
    @phillcasedy2228 9 หลายเดือนก่อน

    I love the creation. I have been into building cranes in manny models for years in space engineers. When using single rotors as base you cant make them work smoothly. In this case the creator could have used double rotors and hook the crane up to a central rod, than use pistons in combination with hinges for more stability. Another way to create more stability is to use a three phase stage using a timer sequence. This way pistons and rotors will accelerate and decelerate slowly, this prevents the shocks, eighter this, or set the motionspeed slow. Another way that works is using an overhead crane with a loos vehicle in ther, I found those the most clang proof contraptions. Also when it comes to picking up stuff, use sensors that can detect small blocks. When in range of the prey, set up an I/0 system around those sensors to help assist the operator.

  • @Ohtenko
    @Ohtenko ปีที่แล้ว +2

    I would love to see a series set on this lol

  • @13legomania
    @13legomania ปีที่แล้ว +20

    Nice use of the Stargate music. Awesome video. Wish we had more big walkers in space engineers.
    Edit: (I think the music is from stargate, if it’s not can someone tell me where it’s from?”
    Edit 2: I found the music, it’s from Lawrence of Arabia. Though the movie soundtrack has a slower tempo than the one in the video. Maybe it was a different orchestra playing this one. Idk.

    • @Cranichounet
      @Cranichounet ปีที่แล้ว

      For a second I thought it was from Lawrence of Arabia, but you may be right.

    • @13legomania
      @13legomania ปีที่แล้ว +2

      @@Cranichounet It sounds very similar to the main theme of Lawrence of Arabia but it’s not an exact match. I also tried Indiana Jones and the Mummy soundtracks but it’s not there either. I could be wrong, but I remember hearing it in the SG-1 tv show.

    • @Cranichounet
      @Cranichounet ปีที่แล้ว

      @@13legomania I found it. It seems like music inspired by these movies we listed: th-cam.com/video/y-CFdeA1inw/w-d-xo.html

    • @rnailo
      @rnailo ปีที่แล้ว

      I am trying to hear, but there is a strange fella constantly speaking loudly over it, so it is hard to hear. There is like not a second where he shuts up .. tho I have to agree I did get stargate vibes from sound track when I could hear.

    • @psychosocialpenguin5358
      @psychosocialpenguin5358 ปีที่แล้ว +1

      I am like 99% it was from Lawrence of Arabia, one of the tracks by Maurice Jarre. It is indeed similar to the main theme, but there are 8 or 9 other tracks and 3-4 of them are very similar and could contain this short audio clip, but I did not listen through them all to cross check.

  • @janwitkowsky8787
    @janwitkowsky8787 ปีที่แล้ว +2

    Right...
    Time to plan a jawa-crawler

  • @843jack1
    @843jack1 ปีที่แล้ว +1

    i recommend you try to contact the creators of the ship to give you or us the rundown of the ship. the last few ship you do a lot of speculations of how they work. When you do work them, you break them because you don't know how to use them.

  • @billywise643
    @billywise643 8 หลายเดือนก่อน

    This REEKS of homeworld and I love it.

  • @jamesscalzo3033
    @jamesscalzo3033 ปีที่แล้ว

    Loved the video @LastStandGamers! Can't wait for the next video man! Klang Hath Spoken, and he has said that you were using the Crane Wrong Aaron LMAO! Honestly as soon as the Arm popped apart I was just Laughing at Klang Showing himself once more!
    This would be interesting to see being used as like a Scrappers Union Vehicle in Space Engineers!

  • @KingFrostbyte
    @KingFrostbyte ปีที่แล้ว +1

    Makes me feel like I’m at work down there

  • @wookieman
    @wookieman ปีที่แล้ว

    I loved this episode of Thunderbirds. Pit of Peril.

  • @CSGdesign01
    @CSGdesign01 ปีที่แล้ว

    That's neat. Well reviewed.

  • @patrikhjorth3291
    @patrikhjorth3291 ปีที่แล้ว

    Very nicely built!
    If I was going to use it in a survival setting, I would probably replace the legs with a couple of banks of 3x3 wheels, just to reduce my own stress ;-) but it looks absolutely impressive.
    The interior is very immersive, and I like that the thing isn't covered in guns.
    One thing I might like to do is to add a few light shelters of corrugated metal, made to look like the crew slapped them together from scrap where needed.

  • @wheelmanv
    @wheelmanv ปีที่แล้ว +23

    "OH we're doing really well" could not have been better timed

  • @vhaelen326
    @vhaelen326 ปีที่แล้ว +1

    damn Carcinisation is beautifull, isnt it?

  • @scooterman103
    @scooterman103 ปีที่แล้ว +1

    11:35 XDD "Oh we're doing really well..."

  • @coldfirecreative8028
    @coldfirecreative8028 ปีที่แล้ว +4

    Swap the mining rig gear for weapon emplacements and this could be just like an Arms Fort from Armored Core 4ANSR.

    • @Chronostra
      @Chronostra ปีที่แล้ว +1

      The Spirit of Motherwill beckons.

  • @Lance1311-Omegon
    @Lance1311-Omegon ปีที่แล้ว +10

    Seeing stuff like this makes me wish I would have gotten into SE more. Maybe if they ever make a sequel.

    • @joeybible683
      @joeybible683 ปีที่แล้ว +2

      Why dont you literally just buy it now?

    • @psychosocialpenguin5358
      @psychosocialpenguin5358 ปีที่แล้ว +1

      Space Engineers 2 is being worked on. New Engine and water physics have been teased in very very very early stages of development

  • @viriatrix9874
    @viriatrix9874 ปีที่แล้ว

    the video thumbnail is spot on

  • @SirPlocks
    @SirPlocks ปีที่แล้ว +1

    Oil rig wars on legs

  • @CopperKast
    @CopperKast 7 หลายเดือนก่อน

    I now have my next goal for my scrapyard playthrough

  • @robert-vh6qi
    @robert-vh6qi 9 หลายเดือนก่อน

    Dude built a Map. This is a legit Half life or Gears of war or Halo map, In A videogame, that is a Controllable vehicle. Space engineers is one of the best games ever.

  • @basedsketch4133
    @basedsketch4133 5 หลายเดือนก่อน

    I love the tank engine green it also looks very soviet faded green like you see in abandoned cities and towns. One of my fav colors and even got my old Subaru WRX painted what was called "british racing green" is a very nice color. You really sold me on this game mentioning even coffee on the ship like showing the daily life on this metal monster! Liked and subbed!

  • @friendlyfire3412
    @friendlyfire3412 ปีที่แล้ว

    3.8 Megatons.. Holy moly! Thats a big Boy!

  • @anonymous-mj8wb
    @anonymous-mj8wb ปีที่แล้ว

    Oh where doing really well….
    .
    Clang: I’m gonna make him regret ever saying that,
    .
    Crane arm: YEEEET

  • @Attaxalotl
    @Attaxalotl ปีที่แล้ว +3

    Armored Core 7 just dropped!

  • @etanthegreat2627
    @etanthegreat2627 ปีที่แล้ว +2

    Needs alot more self defense, this is the size of a heavy cruiser and all it has is two gatling guns? Not enough Dakka

  • @kabob0077
    @kabob0077 ปีที่แล้ว +5

    Reminds me of an Arms Fort...

  • @petrzacharias6622
    @petrzacharias6622 5 หลายเดือนก่อน

    I love this design. :)
    Someone should make walker only server. :D

  • @LumenFox777
    @LumenFox777 8 หลายเดือนก่อน

    After dealing with pistons that tried to fling themselves to space (including one that i think suceeded) the cranes look like they dont have shared inertia tensors turned on. I've noticed that if the piston starts to shake while extended if that isn't turned on and is part of a chain of subgrids each piston will magnify the shake until it tears itself apart or achieves lift off.

  • @TheGreegles
    @TheGreegles ปีที่แล้ว +2

    Replace the legs with tracks and it's a carrier from Homeworld: Deserts of Kharak

  • @Acheiropoietos
    @Acheiropoietos ปีที่แล้ว

    In the 19th century, ship cranes were called ‘davits’. It would be cool to carry these names forward.

  • @rw8736
    @rw8736 ปีที่แล้ว

    As a krab myself, I proudly approve of this

  • @therealbahamut
    @therealbahamut ปีที่แล้ว

    See, we keep showing Keen what we REALLY want...

  • @KerboOnYT
    @KerboOnYT ปีที่แล้ว

    Incredible build

  • @generik7414
    @generik7414 ปีที่แล้ว

    Before I saw it actually moving, my foolish mind thought this would look...not so janky in motion.

  • @7T_Primal_Wolf
    @7T_Primal_Wolf ปีที่แล้ว +3

    if it doesn't have the crane script, "I can't remember what the right name for it is" then I'd put that script on it and probably Mouse control.
    & I'd probably replace the legs with modded Wheels "something larger than the largest Base/DLC Wheels" the legs just seem like clang waitin' to happen

    • @TalesOfWar
      @TalesOfWar ปีที่แล้ว +1

      I was thinking that about the legs. Make them static but act as the suspension with some big ass wheels on the end.

  • @robdisco9287
    @robdisco9287 ปีที่แล้ว

    I love the Indiana jones intro Awesome

  • @MonostripeZebra
    @MonostripeZebra 10 หลายเดือนก่อน

    nice build

  • @taylorcordell8708
    @taylorcordell8708 ปีที่แล้ว

    A way to improve the walker would be to make a separate platform for the legs to be attached to, that parts sways and then the actual walkable platform for players would have some form of gyroscopic leveling system between them to make sure the equipment and people aren't swaying around

    • @brothersgt.grauwolff6716
      @brothersgt.grauwolff6716 ปีที่แล้ว

      I'm thinking the crew would have adapted to the swaying to the point they have to wear balance adapter devices just behind the ears to function normally on flat land or suffer land sickness as for equipment it's probably magnetized or the crew is drilled into securing it

  • @KhoaLe-uc2ny
    @KhoaLe-uc2ny ปีที่แล้ว

    the spice must flow

  • @gabrielmendes7866
    @gabrielmendes7866 10 หลายเดือนก่อน

    wow, this ship is huge

  • @TotalJerkface2K11
    @TotalJerkface2K11 ปีที่แล้ว

    This would fit into the Fallout Series or Borderlands so damn good

  • @peopleiadmire730
    @peopleiadmire730 ปีที่แล้ว

    Hey LastStandGamers! If you love this. Please check out: Nomod fully firing warhead throwing tank
    on the workshop. It's from Deserts of Kharak

  • @honestgoat
    @honestgoat ปีที่แล้ว +1

    I almost expect to see John Carter jumping around.

  • @shawnfoogle920
    @shawnfoogle920 ปีที่แล้ว

    what i learned about this game.
    man it must take hours upon hours to build things lol. even if your very skilled and know what your doing i bet

  • @mindmachinepsy
    @mindmachinepsy ปีที่แล้ว

    If the crane wasn't so clangtastic and the walking worked a bit better, i'd actually love to use this one. Definitely more practical thn some of those capital ship designs. Would be cool on a wasteland themed server, if the servers could handle such thing that is xD

  • @MrKasyno
    @MrKasyno ปีที่แล้ว

    Looks nice but I'd change his legs for wheels ;)

  • @benjaminhinckley897
    @benjaminhinckley897 ปีที่แล้ว

    Clang? In the wonderful world of ksp, that kind of thing is called the kraken, or a kraken attack

  • @brandenhall4063
    @brandenhall4063 ปีที่แล้ว

    All those moving parts...oh god the lag

  • @thedarkone5049
    @thedarkone5049 11 หลายเดือนก่อน

    I don't know why but large grid custom turrets have a. Tendency to get a seizure vibrate at high frequencies and finaly explode

  • @Dufusclofas
    @Dufusclofas ปีที่แล้ว

    YEAHH!

  • @pandoranbias1622
    @pandoranbias1622 ปีที่แล้ว

    The Lawrence Of Arabia music fits absolutely perfectly

  • @PantsuMann
    @PantsuMann ปีที่แล้ว

    Probably works better with dampeners on when operating cranes. I never rig up cranes without it on. It'll be slower but less klangy.

  • @odd_bobble9106
    @odd_bobble9106 ปีที่แล้ว

    12:56
    This is why just maxing out lateral, axial, or rotational forces does not work. Take time to properly calibrate your machine and it will serve you better and for longer.

  • @foodomanthemagnificent2650
    @foodomanthemagnificent2650 ปีที่แล้ว

    Definate Spirit of Motherwill vibs

  • @c0smickaiju916
    @c0smickaiju916 ปีที่แล้ว

    replace those claws with mag pads and it'll work great

  • @surki2080
    @surki2080 ปีที่แล้ว

    Love this haha

  • @Marcos-eg9lt
    @Marcos-eg9lt ปีที่แล้ว

    From the sides it looks like something out of high fleet

  • @ghostl337
    @ghostl337 ปีที่แล้ว

    This gives me arms fort vibes from armored core lmao

  • @Dufusclofas
    @Dufusclofas ปีที่แล้ว

    YEAAH!

  • @willis1712
    @willis1712 ปีที่แล้ว

    Looks like all the crane controls need to have the acceleration reduced significantly. I think all those rotating surfaces shouldn't be moving faster than 5° a second imo.

  • @Husker5454
    @Husker5454 ปีที่แล้ว

    The rig do infact be skidaddlin

  • @Gxaps
    @Gxaps ปีที่แล้ว

    Those arms are just screaming for someone to add MArmOS to them

  • @SteffDev
    @SteffDev ปีที่แล้ว +1

    This would be such a cool game if physics isn't just a wobbly klangy mess that it is

  • @ayowhatdadogdoin8619
    @ayowhatdadogdoin8619 ปีที่แล้ว

    Wait thats actually.. cool

  • @sushijones
    @sushijones ปีที่แล้ว

    Can't wait to attack this thing in Armored Core 6.

  • @xlegend6462
    @xlegend6462 ปีที่แล้ว

    cool

  • @MikeHoughtonasUnit8720
    @MikeHoughtonasUnit8720 ปีที่แล้ว

    cool.

  • @ginjaedgy49
    @ginjaedgy49 ปีที่แล้ว

    looks like the crane hasn't got shared inertia tensor turned on?

  • @Cloakdasasin0
    @Cloakdasasin0 ปีที่แล้ว

    Hail Klang!

  • @brownehawk7744
    @brownehawk7744 ปีที่แล้ว

    Thought it was a ship from Highfleet in the thumbnail.

  • @keksisthebetrayed8494
    @keksisthebetrayed8494 ปีที่แล้ว

    Spirit of Motherwill at home:

  • @zyekboutro7994
    @zyekboutro7994 ปีที่แล้ว

    The arm seems to shake a little. Reminds me a lot Fatboy Slim - Ya Mama. hahahahah

  • @BDWykes
    @BDWykes ปีที่แล้ว

    Looks vaguely like the walker from that episode of Thunderbirds...

    • @Commander-Ewok
      @Commander-Ewok ปีที่แล้ว

      The Sidewinder? Yeah I can see the resemblance now you mention it.

  • @JunohProductions
    @JunohProductions 13 วันที่ผ่านมา

    I love this design but it looks impractical.

  • @MrQuantumInc
    @MrQuantumInc ปีที่แล้ว

    This a cool design made in the wrong game.
    I am really disappointed that SE never fundamentally changed how the physics of rotors works despite years of complaints. They treat each movable section as a distinct physics object, each able to move in any direction, but also connected to each other by forces that push them towards a certain position, the farther out of position the stronger the force becomes. It makes sense at first, but actually you just described the physics of springs, so each segment behaves like it is attached via spring or rubber.
    Under high friction, such as between two parts of the same machine, force is proportional to velocity, not acceleration. When a real world piston, rotor, or hinge moves it starts of stops almost instantly and moves at a constant speed dependent on the amount of force and internal friction. Further it is restricted to certain kinds of movement because it is made of solid, rigid materials with only a thin layer of lubricant between them

  • @ivankalash2696
    @ivankalash2696 11 หลายเดือนก่อน

    There is actually a large digger that has legs instead of treads, it's russian if I remember correctly

  • @shadenphoenix
    @shadenphoenix หลายเดือนก่อน

    theres no link to it! where can i play with this at?

  • @skylearion57
    @skylearion57 ปีที่แล้ว

    11:41 he is now banned from using cranes/claws (lol)