ADD CHIMERA SHADOW GARDEN THERES SO MANY GOOD IDEAS FOR IT PLEASE TEN SHADOWS ULT IS WEAK AS HELL MAHORAGA IS THE ONLY THING THAT MAKES UP FOR IT AND IT JUST KILLS YOU HERES ONE Activating the Domain the domain activates only on a certain condition, megumi must activate mahoraga then let it be canceled by another person at least once during his awakening, after which he must survive the rest of the duration of their awakening receiving 35 percent of their awakening back once the awakening ends. The reason is to avoid increasing how powerful megumi’s awakening is with this additional move (even if he does have arguably the weakest awakening) once they awaken a second time they are able to press mahoraga then their special button to activate chimera shadow garden. Domain Uses and Effects domain scale and size once the domain is activated music is played then a black abyss of shadows will pour from the users feet and coat the battlefield. the area will also be increased up to double the amount depending on health lost, capping out at 30 percent health left. to visualize how large the area will be it, starts at roughly the size of the four squares in the center of the default map then increases as the amount of hp decreases. (in other words its frickin massive) it will also climb walls as tze has already figured out how to do. special changes while in the domain inside the domain the user will gain the ability to dip down into their shadows for as long as they want so long as the domain remains open pressing r again underneath somebody will uppercut them with a kick starting a combo. it would also have a finisher where megumi does the kick before a shadow clone jumps up from behind the opponent and chokes them out while dragging them into the abyss visual debuff the domain will also darken the screen in a certain distance around anyone besides the user to the point where they can only see about a side dash’s length away. this is banking on the idea that in an open domain the targets wont be able to tell which way to escape to after a combo disorienting them forcing a choice between fighting the enemy with slightly harder to react to attacks and running away but leaving yourself open to a surprise attack. color also leaves the victims screen while they remain in the domain movement debuff the domain also inflicts a jump debuff on everyone but the user however dashes and move speed are entirely unaffected as combat shouldn’t be impossible shadow creatures every move used by the domain user will be uncancellable like how rabbit escape used to function. however the damage of a move that is interrupted will be halved signified by the creature turning a murky black indicating its a less dangerous clone and its damage will be halved shadow swarm will also be uncancellable however only the start up has this feature becoming a counter like move if the ten shadows user is hit while their clones are appearing out of the shadows the user (having been a clone) will dissolve into the shadows as the 2 clones rush forward in a straight line like normal but the user is safely automatically thrown into their special to move to a safer place as they please drowning in the abyss During the domain expansion nobody besides the user can jump like normal. This is because slowly everyone but the user will be perpetually sinking unless they jump every so often. if they sink too far they will dip below the endless shadow and into the real chimera shadow garden domain, teleporting them to another pitch black room like other domain expansions. in the domain the poor victim will see only an endless textured blackness surrounding and raising above them, as well as a white vertebrae shining on the ceiling with nerves stretching out from it where a tiny light in the middle will be indicating their escape path. being inside of this part of the domain will damage the victim as they drown slowly but can not outright kill, usually they will only lose about 30ish of their hp before they escape……. that is IF the domain stays open long enough, if it doesn't, the victim will remain inside the domain until the user opens it again, or else they’ll drown forever if the user dies remaining trapped inside for an eternity or until they rage quit. Miscellaneous using mahoraga would not be possible as when you press mahoraga and r the move will still be used up and mahoraga’s cool down lasts longer than the awakening duration meaning you have to make a choice between domain or mahoraga you only have to let mahoraga be canceled once per life to gain access to domain. dying resets the condition. you’ll know if you can use domain if your character twitches their head a bit in the awakening animation indicating your insanity.
Wait why do you have to have a entire ULT wasted to use it like just make it so if you press mahoraga then r the having it cancelled and getting awaking back isn't really needed other than that this a really well thought out megumi suggest and as a fellow megumi main I can't agree more megumi might need a rework
Wait also how big this domain expansion finna be I know you said based on his health but bro being able to infinitely use his r special while also being able to start a combo stacked on with the massive debuffs your opponent gets it's a little overpowered if it's a little bit bigger than chosos I don't mind but bro would be kinda busted
But I do think I rather have his domain then the switching move sets we have now also I'm not saying I hate the current system it works well for balance and it's not a horrible ultimate it's pretty strong at least compared to hakri (not his jack pot talking bout the domain) cause you don't even get ult moves with hakris first ULT (yes i consider hakri to be a dubble ultimate)
Still in most cases he feels very weak compared to some characters like how mahito feels like a better version of megumi better range moves more damage better special better ULT except mahoraga
I have a suggestion for blood rain first LOWER THE BLOOD DRAIN i still think its a cool move and a perfect way to implement a domain for choso that feels unique to him but its a good way to run out of ult quickly now i am aware you can toggle it but that doesn't fix anything honestly it makes it worse as the amount of time you'll have it up for is usually a second or two which crazy considering that its cancelable on activation AND even when its active you can just disable it by ragdolling choso rendering the move useless even if you set it up perfectly sukunas domain works cause the only way to stop it is to literally kill him but for choso youll just cancel it not only that since he doesn't have a barrier to trap people so you can literally just leave all this and it practically erases your ult why Id make it so the drain when its active would be the same as mahoragas drain when you have this domain active then increase the range of choso ult
With Sarraft's Barrierless Domain Global CD, you could probably easily solve this by keeping the global CD but substituting the Barrierless Shrine with the normal Barrier one when it's on cooldown. The barrier shrine is really op anyways so it's not like you necessarily lose anything by doing this one over the two
I just want the slashes to destroy buildings then stop appearing to be lore accurate, lol. The dismantles everywhere are to destroy buildings and cleaves for people, no buildings no dismantles just how haruta walked in. It'd be less visually assaulting and obnoxious, and more close to the source material and it sucks these games are missing it. But anyways, Sukuna doesn't even use a closed barrier domain in the anime, lol. Idk why he has closed in game. Ik its nerfed, to make it have different gameplay than Gojo's domain, but honestly the domain would prob be an instant kill lol. If sukuna used a closed barrier domain at any point in the manga I bet it was so freakin powerful.
8:05 Tze should already have the matchmaking where you choose your partner, like without that there’s like way less fun if you’re just trying to play with a friend on the same team.
Hey Noob, could you maybe make a video on Megumi's current state in the game? I really like the idea of Megumi's gameplan of applying pressure, especially over range (also known as zoning), but he is just so weak when in comparison to the rest of the cast, especially Mahito and Choso (two of the best characters in the game right now) who just do his role better. Megumi feels like the only finished character where victory doesn't seem like you outskilled your opponent but rather just got lucky, which just isn't fun.
I've got a similar idea to the sukuna binding vow. (It works for one person not two) Your awakening can only be used once and with the condition that you have died. (basically you die and before you respawn press G) When you come back you are set to one life but have infinite ult with 100 HP instead of the usual 85. It's probably horribly balanced but I think it's a cool little concept
I have an idea for domain variants basically for gojo if your awakening bar is below half or if his health is at orange (I'm not sire which conditional is better) he can use an 0.2 second domain by pressing r during the domain animation this will cause a flash of the domain its usual area and anyone caught in will be stunned for half the duration of how long the domain would normally last With mahito he would have the same conditionals if his 0.2 second domain is activated anyone in its area will be given an automatic idle transfiguration tag meaning anyone without one will get 1 anyone with one will die and anyone on red health will die These could work well as a domain variant to balance out sukunas open barrier domain as his variant and hakari won't need one since his domain is only to get his jackpot
Open domains work in games like sorcerer battlegrounds because the map is open instead of having buildings, making it easier to have area that is taken over by his domain while still having a large area without the domain
The open domain is cool, but I feel like instead these requirements 3:29, you have to hold for a couple of seconds, to open your barrier. The range could also be like twice or just above unlimited purple, and the slashes could also work a little like rabbit escape to negate dashes a lot more and slow down running/rushing skills to a certain degree to prevent escape. The damage could scale to the amount of players in the domain. And maybe the benefit for an open domain could be that when using it during another player casting their domain, could clash and break the outside of their barrier.
2:12 you could make it so you can use other barrier domains to limit the destruction to give a winning chance, and have the domain slash faster but do less damage
Suggestion: When below 25 health and activate domain it can't be canceled and there is no wind up but the thing that equalizes it is that you're really easy to kill like one rush, Lapse blue max, point blank, red max, overflowing luck, lucky volley, spike wrath, Open, Max elephant, Shadow swarm, World slash, Widespread strikes, Face blitz, slicing exorcism, or Wing King and you're dead.
I have a very simple suggestion it’s for gojo’s ult 200% PURPLE so basically you get ult and then you press the moves in this order: blue+red+R+purple you must do this very fast when you are doing this the chant for 200% purple shows up on your head like sukuna’s wsc when landed wherever the purple lands a purple colour explosion happens hitting everyone in the range of the explosion you can also do this while in air and it’s a one shot since it’s a 200% purple you can only survive if your in hakari’s ult or sukuna’s ult otherwise you will get one shotted
No, the point of 200% is that it’s a conditional, meaning it’s supposed to be used in specific scenarios like fighting a crowd and one of them is low, successfully killing that person with max blue rewards you with an almost sured team wipe
@ that’s not 200% purple im talking about the one at the start of gojo vs sukuna the one your talking about is hollow purple nuke that’s supposed to be used in public places but if you wanna target one person and one shot then you use 200% purple and if your making gojo vs sukuna in jujustu shenanigans you can also use the one I’m talking about
@@Cheesethepapereater U talking about purple Nuke bro, that's just regular purple which explodes instead of erasing everything on his way 200% purple is the purple gojo used on sukuna right before the fight, with Utahime and the Old Man to reach it
Its impossibile to reach 200% without someone elses help, so it cant be added. The max you can do is 80% via enchants. Also, I can get hakaris ult, but why glorify sukunas? This aint the manga where charactere are stronger due to powerscaling. In addition, this purple would simply be a hollow nuke with extra steps, since it explodes at the end and will, most likely, heavily damage the user
I was playing in a priv server when I found a glitch, basically you use gojo ult with no stun and use hollow purple at the same time as your domain and you can break your own domain, just wanted to share this glitch.
Lol, I loved hearing "The balancing would be weird with no barrier" remembering that sukuna never had that problem because his domain one shotted, how different would JJK be if sukuna had to keep people in his domain lol?
I don't know if you covered this in a previous video, but can you please cover the somewhat recent Inumaki suggestion from the server. It seemed really well made as a mid-range zoner and thought it'd be interesting to hear your thoughts on it.
My sukuna barrierless domain: Size very big No global cooldown Keep the chants Startup similar to mahoraga 2x more damange than normal Barrierless obviously Last 2x more than normal domain Interuptible And open is 3x bigger or you can make it 50% of the Domain big Rest is same
6:12 why do you think sukunas domain is so strong canonically? The center of the domain follows sukuna. This is such an unbelievable fix I can believe it was brought up in the suggestion
I could be wrong but canonically nothing specifies that Sukuna's domain is stronger closer to the center. They *do* say Sukuna throws out BOTH dismantle AND cleave in his domain. And as far as I know cleave adapts to its target to deal more damage. (Though I don't really care abt that, balancing is more important than accuracy) But if we'll both be honest here Sukuna doesn't need a domain variant at all and making it follow Sukuna is literally the same as Choso's blood rain in ult
Sukuna is not the center of the domain nor does it follow him. His shrine is the only way to beat the domain. It was stated during Gojo vs Sukuna that damaging the shrine would stop the domain. It's strong because it's an open barrier.
a 3+ r variant for shadwo swarm should make clones who copy any move you use but the damage is split but gives you more aoe control the start is half of summoning mahoragas and uses 20% of ur ult bar if landed you cant use your shadow r and if near domain u kill a clone to make a portal in and the other one remains it drains ult a lil bit faster but not as fast as choso blood rain the move de activates on ragdoll and has a 15 sec cooldown and if hit when casting only remvoes 15% of ult bar
"prince, while there's absolutely nothing I would rather do than stand here and listen to you bluster at me till the heat death of the universe but I LITERALLY have a million better things to do." -Perfect Cell
Gojo special move when he hits Halo propane doesn't want to hear Halo from he wants a 2% Halo purple can completely eat ability and then you can hit 2% Halo purple and then you could be able to damage your appointment enough to kill them that's my suggestion also want to make a suggestion about sakuna as well his his lovely sure hit effect or that I'm just making that up probably not but as soon as the main finally gets added and there's like a special move in the game
What if for the Barrierless Domain, instead of being on a cd, it could be restricted to chance? Of course for private servers, you can change this and allat. But, for public servers (I’m unclear on 1v1/2v2/gamemode), there is always a chance of the domain appearing barrierless.
Maybe for the barrierless domain after using you cant use the domain for three minutes and not for others however if a domain is active currently you cant use the barrierless domain and after the domain ends you need to wait for 20 seconds before you can use your own barrier less domain.
I feel like domains should burn out the cursed technique of the person who used it. Maybe make it so they can't use any cursed technique moves in their awakening.
Just cause it's lore accurate wouldn't make it a fun game mechanic I do see what your going for and it sounds good on paper but your forgetting that what it your domain breaks early and I assume by cursed technique you mean your moves except your m1s which would be annoying to have they jumped after the domain expansion with no cursed technique
I was thinking of Domain variants before actually. Gojo and Mahito should have 0.2 second domain variants (not sure how it would work) Sukuna should have his open domain as a varient maybe someone else has simple domain/hollow wicker basket.
a nice suggestion for megumi his r special should lower ur hit box to a ragdolled state so that u cant be m1ed out of it but downslam or other that hit ragdoll take you out of it
I think i Like the duo Binding vows. Like Sukun and yuji. But they have Connected Ultimate bar. If The other yuji ults the other will have their Moveset resets, and the Sukuna gets a 1.1x Boost to dmg but yeah Not Pretty nice in game
I may sound a bit corny (depends on who you are) but a invisible barrier should be made for any barrierless domain. Lets take AUT (A Universal Time) for example. Sukuna's domain is barrierless and has insane windup. So you can easily walk out of it, which is quite annoying. So a invisible barrier would be VERY good for a "barrierless" domain.
AUT's is barrierless. Also there's two sections that make it nigh impossible to exit considering you have a person bomb rushing you while you're trying to escape the radius.
Here is my suggestion. M1 and close up berage move clash. So how this works is when two players when they both hit there m1s or somewhat sync hitting there m1s it will create a hand struggle that you need to do a quick time event. And time event is the spining your console stick around to see who’s bar goes up faster. For mobile just spin your circle area were you move your character around. For pc use your mouse to click on the wheel and move around as fast as you can but for those who doesn’t have one and you have finger pad like a crome book or pc just press it down with one finger on your left or right and the other to create a circle. For console, if you ever play dragon ball tenchnchi budaki 3 it your time to shine. Now for moves that dose close up berages, like curse strake rapid puches and flowing red scale now these are the same with the m1s just time or somewhat time the berages attacks. Okay we’re on to this part let see what happens when the person when’s the clash well when the person wins the clash they will do 10 dmage on to the player but will ragdoll them and no m1s will not work ether to stop person from ragdolling, also ever berage attack has an animation when the person win. gojo’s rapid punches will do the same thing out with a cool little throw at the end. Yuji’s criuse strakes will do the since when yuji was beating up Mahtio on the piller in the sub way. Depending were you are creates it. At a wall will pouch the player on to the other side instead going through it, on a building wall will smash the player into the building, inside the building will smash out side the building but will throw player far, on a high building will throw the player out of the building straight down on to the ground and crate a shock wave the mostly effects other plays but not by a lot, the same with the plliers in the subway. Chosos flowing red scale will do a nice animation that attacks the players avatar hands and leg and strakes them in the stomach. Now on to the main problem people will ragdoll far yea and may side dash and run away, well I got that cover when the person get ragdoll far they will get a slowness affect when they lose the clash that can let the person who win catch up to them and no ragdoll cancel is disabled. Now I hope for what I suggest. I like to here what people say.
ok why not just make sukunas domain slow people down or do a ton of damage if its barrierless? why not just force people into blocking and punish them heavily for not blocking? why bother with barriers and global cooldowns and chants and all of that? maybe a good tool for sukuna if an opponent runs out of the barrier is to give sukuna max open (like the one he used against mahoraga in ep. 17(i think?) this hypothetical variant would only be accessible if malevolent shrine is active. if the sukuna player hits them in the domain with max open it would be a free kill, if their opponent escapes the sukuna could at least hit them with the aoe and deal some damage. in this scenario, malevolent shrine would still be as overpowered as an ult should be without being needlessly annoying, but could also be used as a tool for a sukuna player to buy time and create distance against teaming players
honestly, the max open thing is just something i think would be cool for sukuna to have. just make his domain do a ton of damage against unblocked opponents, and maybe make it slightly larger (a dash's distance equivalent of extra radius) and/or make the domain animation uninterruptible
@ yes but it interrupts everything around it which is a big part of the map which would get annoying after the 3rd time as you have to drop everything you were doing to just slowly walk out of the range
ye nerf yuji feint u can use it to win m1 trades if u know what you're doing with it or atleast make it that when u feint u cant feint another ove till cooldown is over and increase endlag for cursed strikes
For the Sukuna open domain suggestion, I think activating the domain should just be 4+r, then once activated the size would be as big as the ranked map. Any domain in the radius of the open domain would be instantly destroyed and anyone caught in the open domain would be like being caught in the regular Sukuna domain. All your moves except your fuga will be on cooldown upon the domain activation as sukuna and using this open domain feature would end your ult when the domain is over(same time as normal sukuna domain), just like gojos special hollow purple. Also landing all your other moves before you have activated the open domain should also be required just like in the suggestion of the video. Edit: also no global cooldown or whatever, if another open Sukuna domain gets popped off then both of their open domains get destroyed.
A barrierless sukuna domain should be like this: it's range is double a normal domains, it slows down the person, but less damage and cut 50% of your ult. 4+r button press
Your reasoning for putting a barrier on the barrierness domain is flawed The slow and DoT justifies why you shouldn’t just run out of the domain since it would still deal damage anyways
I think that the Sukuna open barrier domain should work like blood rain. The barrier gets bigger the longer you have it open, but it drains your ult.
Kaka
Same
It should maybe do more damage as well
@@bluecoconut9543 nah same damage
Filthy yuji main @@bluecoconut9543
3:38 "Wow this suggestion is pretty go- SANCHO?!?!"
LIMBUS KOMPANEEEE
Is that Sancho from the game limbus company
ADD CHIMERA SHADOW GARDEN THERES SO MANY GOOD IDEAS FOR IT PLEASE TEN SHADOWS ULT IS WEAK AS HELL MAHORAGA IS THE ONLY THING THAT MAKES UP FOR IT AND IT JUST KILLS YOU
HERES ONE
Activating the Domain
the domain activates only on a certain condition, megumi must activate mahoraga then let it be canceled by another person at least once during his awakening, after which he must survive the rest of the duration of their awakening receiving 35 percent of their awakening back once the awakening ends. The reason is to avoid increasing how powerful megumi’s awakening is with this additional move (even if he does have arguably the weakest awakening) once they awaken a second time they are able to press mahoraga then their special button to activate chimera shadow garden.
Domain Uses and Effects
domain scale and size
once the domain is activated music is played then a black abyss of shadows will pour from the users feet and coat the battlefield. the area will also be increased up to double the amount depending on health lost, capping out at 30 percent health left. to visualize how large the area will be it, starts at roughly the size of the four squares in the center of the default map then increases as the amount of hp decreases. (in other words its frickin massive) it will also climb walls as tze has already figured out how to do.
special changes while in the domain
inside the domain the user will gain the ability to dip down into their shadows for as long as they want so long as the domain remains open pressing r again underneath somebody will uppercut them with a kick starting a combo. it would also have a finisher where megumi does the kick before a shadow clone jumps up from behind the opponent and chokes them out while dragging them into the abyss
visual debuff
the domain will also darken the screen in a certain distance around anyone besides the user to the point where they can only see about a side dash’s length away. this is banking on the idea that in an open domain the targets wont be able to tell which way to escape to after a combo disorienting them forcing a choice between fighting the enemy with slightly harder to react to attacks and running away but leaving yourself open to a surprise attack. color also leaves the victims screen while they remain in the domain
movement debuff
the domain also inflicts a jump debuff on everyone but the user however dashes and move speed are entirely unaffected as combat shouldn’t be impossible
shadow creatures
every move used by the domain user will be uncancellable like how rabbit escape used to function. however the damage of a move that is interrupted will be halved signified by the creature turning a murky black indicating its a less dangerous clone and its damage will be halved
shadow swarm will also be uncancellable however only the start up has this feature becoming a counter like move if the ten shadows user is hit while their clones are appearing out of the shadows the user (having been a clone) will dissolve into the shadows as the 2 clones rush forward in a straight line like normal but the user is safely automatically thrown into their special to move to a safer place as they please
drowning in the abyss
During the domain expansion nobody besides the user can jump like normal. This is because slowly everyone but the user will be perpetually sinking unless they jump every so often. if they sink too far they will dip below the endless shadow and into the real chimera shadow garden domain, teleporting them to another pitch black room like other domain expansions. in the domain the poor victim will see only an endless textured blackness surrounding and raising above them, as well as a white vertebrae shining on the ceiling with nerves stretching out from it where a tiny light in the middle will be indicating their escape path. being inside of this part of the domain will damage the victim as they drown slowly but can not outright kill, usually they will only lose about 30ish of their hp before they escape……. that is IF the domain stays open long enough, if it doesn't, the victim will remain inside the domain until the user opens it again, or else they’ll drown forever if the user dies remaining trapped inside for an eternity or until they rage quit.
Miscellaneous
using mahoraga would not be possible as when you press mahoraga and r the move will still be used up and mahoraga’s cool down lasts longer than the awakening duration meaning you have to make a choice between domain or mahoraga
you only have to let mahoraga be canceled once per life to gain access to domain. dying resets the condition. you’ll know if you can use domain if your character twitches their head a bit in the awakening animation indicating your insanity.
Wait why do you have to have a entire ULT wasted to use it like just make it so if you press mahoraga then r the having it cancelled and getting awaking back isn't really needed other than that this a really well thought out megumi suggest and as a fellow megumi main I can't agree more megumi might need a rework
Wait also how big this domain expansion finna be I know you said based on his health but bro being able to infinitely use his r special while also being able to start a combo stacked on with the massive debuffs your opponent gets it's a little overpowered if it's a little bit bigger than chosos I don't mind but bro would be kinda busted
But I do think I rather have his domain then the switching move sets we have now also I'm not saying I hate the current system it works well for balance and it's not a horrible ultimate it's pretty strong at least compared to hakri (not his jack pot talking bout the domain) cause you don't even get ult moves with hakris first ULT (yes i consider hakri to be a dubble ultimate)
Still in most cases he feels very weak compared to some characters like how mahito feels like a better version of megumi better range moves more damage better special better ULT except mahoraga
Peak Suggestion 🔥
I have a suggestion for blood rain first LOWER THE BLOOD DRAIN i still think its a cool move and a perfect way to implement a domain for choso that feels unique to him but its a good way to run out of ult quickly now i am aware you can toggle it but that doesn't fix anything honestly it makes it worse as the amount of time you'll have it up for is usually a second or two which crazy considering that its cancelable on activation AND even when its active you can just disable it by ragdolling choso rendering the move useless even if you set it up perfectly sukunas domain works cause the only way to stop it is to literally kill him but for choso youll just cancel it not only that since he doesn't have a barrier to trap people so you can literally just leave all this and it practically erases your ult why
Id make it so the drain when its active would be the same as mahoragas drain when you have this domain active then increase the range of choso ult
5:09: At this point we need Sukuna and Yuji as sepearated characters
With the sukuna binding vow make it so once the other player dies the sukuna takes over if you use ult the sukuna takes over during that ult duration
With Sarraft's Barrierless Domain Global CD, you could probably easily solve this by keeping the global CD but substituting the Barrierless Shrine with the normal Barrier one when it's on cooldown. The barrier shrine is really op anyways so it's not like you necessarily lose anything by doing this one over the two
For the second one, you should just be able to chant world slash but at the end press Malevolent Shrine.
I just want the slashes to destroy buildings then stop appearing to be lore accurate, lol. The dismantles everywhere are to destroy buildings and cleaves for people, no buildings no dismantles just how haruta walked in. It'd be less visually assaulting and obnoxious, and more close to the source material and it sucks these games are missing it.
But anyways, Sukuna doesn't even use a closed barrier domain in the anime, lol. Idk why he has closed in game. Ik its nerfed, to make it have different gameplay than Gojo's domain, but honestly the domain would prob be an instant kill lol. If sukuna used a closed barrier domain at any point in the manga I bet it was so freakin powerful.
8:05 Tze should already have the matchmaking where you choose your partner, like without that there’s like way less fun if you’re just trying to play with a friend on the same team.
Hey man, the suggestion for uncle and nephew literally specifies that the yuji would not be able to ult while theyre in control
Oh mb, I missed that part while reading. Thanks for pointing it out.
Hey Noob, could you maybe make a video on Megumi's current state in the game? I really like the idea of Megumi's gameplan of applying pressure, especially over range (also known as zoning), but he is just so weak when in comparison to the rest of the cast, especially Mahito and Choso (two of the best characters in the game right now) who just do his role better. Megumi feels like the only finished character where victory doesn't seem like you outskilled your opponent but rather just got lucky, which just isn't fun.
I've got a similar idea to the sukuna binding vow.
(It works for one person not two)
Your awakening can only be used once and with the condition that you have died. (basically you die and before you respawn press G)
When you come back you are set to one life but have infinite ult with 100 HP instead of the usual 85.
It's probably horribly balanced but I think it's a cool little concept
the entire point is that its a duo binding vow still smart tho, i made it :)
THATS MINE 7:19, OMG THANK YOU NOOB ETERNALLY, sorry you didnt like it
i LOVE the idea of duo binding vows, but making them character specific is kinda weird ngl, considering the og binding vows aren't character specific
I have an idea for domain variants basically for gojo if your awakening bar is below half or if his health is at orange (I'm not sire which conditional is better) he can use an 0.2 second domain by pressing r during the domain animation this will cause a flash of the domain its usual area and anyone caught in will be stunned for half the duration of how long the domain would normally last
With mahito he would have the same conditionals if his 0.2 second domain is activated anyone in its area will be given an automatic idle transfiguration tag meaning anyone without one will get 1 anyone with one will die and anyone on red health will die
These could work well as a domain variant to balance out sukunas open barrier domain as his variant and hakari won't need one since his domain is only to get his jackpot
Open domains work in games like sorcerer battlegrounds because the map is open instead of having buildings, making it easier to have area that is taken over by his domain while still having a large area without the domain
I remember seeing a recent video about Tze being interviewed. He wasn't planning on adding open domains.
The open domain is cool, but I feel like instead these requirements 3:29, you have to hold for a couple of seconds, to open your barrier. The range could also be like twice or just above unlimited purple, and the slashes could also work a little like rabbit escape to negate dashes a lot more and slow down running/rushing skills to a certain degree to prevent escape. The damage could scale to the amount of players in the domain. And maybe the benefit for an open domain could be that when using it during another player casting their domain, could clash and break the outside of their barrier.
Honestly I love the Hakari suggestion, but I mainly wish Hakari had more finishers than anything.
2:12 you could make it so you can use other barrier domains to limit the destruction to give a winning chance, and have the domain slash faster but do less damage
There’s nothing better than a late night noobeternally suggestion review
that could be 3+r variant for hakari use both cooldowns and a little longer startup than base
i couldnt focus on the hakari crushing blow section, I was too busy focusing on the exploiter
2:28 Isn't that why it's a variant?
3:03 YBA MENTIONED!!!!!! THAT GAME I HAVE 426 HOURS ON!!! YEAH!!!
I HATE YBA! I HATE UZUKEE! I HATE PARAGON! I HATE SKINS! I HATE LUCKY ARROWS! I HATE SBR! I HATE 1v1S!!! I HATE 2v2S!
@@Splatey chill out.
@@cheese9487 CHEESE OUT STINKY
@@Splateyvalid
@@Splatey Just breathe in and breathe out eh?
fun fact: Sukuna's domain does have a barrier, but just the barrier that limits the domain's radius, not one to prevent people from going out
And is also capable of actually using a closed barrier
I can’t wait to have my body turned into an messed up art project by sukuna every 3 minutes
0:35 this suggestion is pretty 🔥
Kaka
@ bakaca!
Suggestion: When below 25 health and activate domain it can't be canceled and there is no wind up but the thing that equalizes it is that you're really easy to kill like one rush, Lapse blue max, point blank, red max, overflowing luck, lucky volley, spike wrath, Open, Max elephant, Shadow swarm, World slash, Widespread strikes, Face blitz, slicing exorcism, or Wing King and you're dead.
I have a very simple suggestion it’s for gojo’s ult 200% PURPLE so basically you get ult and then you press the moves in this order: blue+red+R+purple you must do this very fast when you are doing this the chant for 200% purple shows up on your head like sukuna’s wsc when landed wherever the purple lands a purple colour explosion happens hitting everyone in the range of the explosion you can also do this while in air and it’s a one shot since it’s a 200% purple you can only survive if your in hakari’s ult or sukuna’s ult otherwise you will get one shotted
No, the point of 200% is that it’s a conditional, meaning it’s supposed to be used in specific scenarios like fighting a crowd and one of them is low, successfully killing that person with max blue rewards you with an almost sured team wipe
@ that’s not 200% purple im talking about the one at the start of gojo vs sukuna the one your talking about is hollow purple nuke that’s supposed to be used in public places but if you wanna target one person and one shot then you use 200% purple and if your making gojo vs sukuna in jujustu shenanigans you can also use the one I’m talking about
@@Cheesethepapereater U talking about purple Nuke bro, that's just regular purple which explodes instead of erasing everything on his way
200% purple is the purple gojo used on sukuna right before the fight, with Utahime and the Old Man to reach it
Its impossibile to reach 200% without someone elses help, so it cant be added. The max you can do is 80% via enchants. Also, I can get hakaris ult, but why glorify sukunas? This aint the manga where charactere are stronger due to powerscaling. In addition, this purple would simply be a hollow nuke with extra steps, since it explodes at the end and will, most likely, heavily damage the user
@ it’s a fun addition I though of im not trying to be manga accurate we don’t have utahime in the game now do we?
I was playing in a priv server when I found a glitch, basically you use gojo ult with no stun and use hollow purple at the same time as your domain and you can break your own domain, just wanted to share this glitch.
Thank you for sharing this I hope you have a wonderful night
The hakari suggestion is needed, my glorious, wonderful king. I need more ❤👑
Lol, I loved hearing "The balancing would be weird with no barrier" remembering that sukuna never had that problem because his domain one shotted, how different would JJK be if sukuna had to keep people in his domain lol?
I don't know if you covered this in a previous video, but can you please cover the somewhat recent Inumaki suggestion from the server. It seemed really well made as a mid-range zoner and thought it'd be interesting to hear your thoughts on it.
My sukuna barrierless domain:
Size very big
No global cooldown
Keep the chants
Startup similar to mahoraga
2x more damange than normal
Barrierless obviously
Last 2x more than normal domain
Interuptible
And open is 3x bigger or you can make it 50% of the Domain big
Rest is same
The sukuna domain should be a counter, like you are in a domain, and when you ult and try to use your domain it cancel the domain you were in
6:33 Sorcerer’s Battlegrounds PTSD moment. 😤
6:12 why do you think sukunas domain is so strong canonically? The center of the domain follows sukuna. This is such an unbelievable fix I can believe it was brought up in the suggestion
Cant*
I could be wrong but canonically nothing specifies that Sukuna's domain is stronger closer to the center.
They *do* say Sukuna throws out BOTH dismantle AND cleave in his domain. And as far as I know cleave adapts to its target to deal more damage. (Though I don't really care abt that, balancing is more important than accuracy)
But if we'll both be honest here Sukuna doesn't need a domain variant at all and making it follow Sukuna is literally the same as Choso's blood rain in ult
where did you hear that sukuna is the center
Sukuna is not the center of the domain nor does it follow him. His shrine is the only way to beat the domain. It was stated during Gojo vs Sukuna that damaging the shrine would stop the domain. It's strong because it's an open barrier.
@@blandile in his fight vs goon and that’s why goon couldn’t just run away
Domain Clash.
noobeternally mentioning yba????
a 3+ r variant for shadwo swarm should make clones who copy any move you use but the damage is split but gives you more aoe control the start is half of summoning mahoragas and uses 20% of ur ult bar if landed you cant use your shadow r and if near domain u kill a clone to make a portal in and the other one remains it drains ult a lil bit faster but not as fast as choso blood rain the move de activates on ragdoll and has a 15 sec cooldown and if hit when casting only remvoes 15% of ult bar
A character specific binding vow could be instant world cutting slash. When you awaken, press r and it comes out instantly
you want a 80% damage slash to come out immediately with no windup? whats wrong with you king
@ cuz it’s funny as hell
I think the barrier less domain could be a Personal cooldown of 10 minutes (everyone can use it any time but only once per 10 minutes
8:18 that's why its not a forced binding vow
I think if there are going to be so many limitations and conditions for the sukuna open domain, then it should bypass block like in the manga
Three new suggestions? how about tze adds kashimo for the love of God
W suggestion, I need my glorious king in the game 🙏🏾‼️
He did nothing in the manga how IS this your king
@@hayden_vcrz He cool nga what else does he need 😭❓️
@@hayden_vcrzyou’re objectively just wrong lol.
@@hayden_vcrz
It's not about him doing massive feats or not, it's about how cool he seems (or like these people be saying the "aura")
Hey look! The jjs guy
Hey look the cell guy!
Hey look the pillar guy!
@@Infectumy wut?
"prince, while there's absolutely nothing I would rather do than stand here and listen to you bluster at me till the heat death of the universe but I LITERALLY have a million better things to do." -Perfect Cell
Hey look the “S” guy
Gojo special move when he hits Halo propane doesn't want to hear Halo from he wants a 2% Halo purple can completely eat ability and then you can hit 2% Halo purple and then you could be able to damage your appointment enough to kill them that's my suggestion also want to make a suggestion about sakuna as well his his lovely sure hit effect or that I'm just making that up probably not but as soon as the main finally gets added and there's like a special move in the game
How do I send a suggestion? I got a idea and I dont know how to send it ☹️
i have a better idea- rough energy then front dash quickly. Little less damage and ragdolls+hits on ground
What if for the Barrierless Domain, instead of being on a cd, it could be restricted to chance? Of course for private servers, you can change this and allat. But, for public servers (I’m unclear on 1v1/2v2/gamemode), there is always a chance of the domain appearing barrierless.
Also, for the CD restriction suggestion, it shouldn’t affect Sukuna’s closed domains, right?
Maybe for the barrierless domain after using you cant use the domain for three minutes and not for others however if a domain is active currently you cant use the barrierless domain and after the domain ends you need to wait for 20 seconds before you can use your own barrier less domain.
why was netzach's floor near the beginning of the video
😱
Hey, can someone tell me how they get JJS VFX? I wanna make my own suggestions with animations.
I feel like domains should burn out the cursed technique of the person who used it. Maybe make it so they can't use any cursed technique moves in their awakening.
Just cause it's lore accurate wouldn't make it a fun game mechanic I do see what your going for and it sounds good on paper but your forgetting that what it your domain breaks early and I assume by cursed technique you mean your moves except your m1s which would be annoying to have they jumped after the domain expansion with no cursed technique
@@propellerhead9721Fun ≠ consistent.
I was thinking of Domain variants before actually.
Gojo and Mahito should have 0.2 second domain variants (not sure how it would work)
Sukuna should have his open domain as a varient
maybe someone else has simple domain/hollow wicker basket.
a nice suggestion for megumi his r special should lower ur hit box to a ragdolled state so that u cant be m1ed out of it but downslam or other that hit ragdoll take you out of it
I think they should make a “barrierless domain by making it a one way barrier” you can enter not exit
Noobeternally my goat video was great
Tze, pls make todo's swap stun long enough to combo start but wind up so quickly or slowly that it can't extend
Maybe the hakari varaint could work more like drill splitter but no follow up
HOW are you doing that video pictures??
I havent see you for a long time brother
For the open shine it should be a world slash
It’s a shame that Tze already has said no open barriers (he said this in a z_mythical stream)
I think i Like the duo Binding vows. Like Sukun and yuji. But they have Connected Ultimate bar. If The other yuji ults the other will have their Moveset resets, and the Sukuna gets a 1.1x Boost to dmg but yeah Not Pretty nice in game
I may sound a bit corny (depends on who you are) but a invisible barrier should be made for any barrierless domain. Lets take AUT (A Universal Time) for example. Sukuna's domain is barrierless and has insane windup. So you can easily walk out of it, which is quite annoying. So a invisible barrier would be VERY good for a "barrierless" domain.
AUT's is barrierless. Also there's two sections that make it nigh impossible to exit considering you have a person bomb rushing you while you're trying to escape the radius.
W Sarraft!
Here is my suggestion. M1 and close up berage move clash.
So how this works is when two players when they both hit there m1s or somewhat sync hitting there m1s it will create a hand struggle that you need to do a quick time event. And time event is the spining your console stick around to see who’s bar goes up faster. For mobile just spin your circle area were you move your character around. For pc use your mouse to click on the wheel and move around as fast as you can but for those who doesn’t have one and you have finger pad like a crome book or pc just press it down with one finger on your left or right and the other to create a circle. For console, if you ever play dragon ball tenchnchi budaki 3 it your time to shine. Now for moves that dose close up berages, like curse strake rapid puches and flowing red scale now these are the same with the m1s just time or somewhat time the berages attacks. Okay we’re on to this part let see what happens when the person when’s the clash well when the person wins the clash they will do 10 dmage on to the player but will ragdoll them and no m1s will not work ether to stop person from ragdolling, also ever berage attack has an animation when the person win. gojo’s rapid punches will do the same thing out with a cool little throw at the end. Yuji’s criuse strakes will do the since when yuji was beating up Mahtio on the piller in the sub way. Depending were you are creates it. At a wall will pouch the player on to the other side instead going through it, on a building wall will smash the player into the building, inside the building will smash out side the building but will throw player far, on a high building will throw the player out of the building straight down on to the ground and crate a shock wave the mostly effects other plays but not by a lot, the same with the plliers in the subway. Chosos flowing red scale will do a nice animation that attacks the players avatar hands and leg and strakes them in the stomach. Now on to the main problem people will ragdoll far yea and may side dash and run away, well I got that cover when the person get ragdoll far they will get a slowness affect when they lose the clash that can let the person who win catch up to them and no ragdoll cancel is disabled. Now I hope for what I suggest. I like to here what people say.
Hear me out, the attacks cancel each other out
So like when two players hit there moves at the same time they cancel both of there moves when hit.
@JaidenLeon-p7d ye
3:40
Project Moon Detected
Sleeper Agent Activated
do more of these and my life is yours🙏
Finally another suggestion vid
Merry Christmas if you celebrate it
Tbh Hakari Rought Energy Variant Sound like it a aerial Variant
Hakari really needs some variations
the yuta guy is my friend
Bait used to be beliv- HOLY SHIT. IS THAT SANCHO FROM LAMANCHA LAND.
They should make the sukuna global cd work like in parts of the map
ok why not just make sukunas domain slow people down or do a ton of damage if its barrierless? why not just force people into blocking and punish them heavily for not blocking? why bother with barriers and global cooldowns and chants and all of that? maybe a good tool for sukuna if an opponent runs out of the barrier is to give sukuna max open (like the one he used against mahoraga in ep. 17(i think?) this hypothetical variant would only be accessible if malevolent shrine is active. if the sukuna player hits them in the domain with max open it would be a free kill, if their opponent escapes the sukuna could at least hit them with the aoe and deal some damage. in this scenario, malevolent shrine would still be as overpowered as an ult should be without being needlessly annoying, but could also be used as a tool for a sukuna player to buy time and create distance against teaming players
honestly, the max open thing is just something i think would be cool for sukuna to have. just make his domain do a ton of damage against unblocked opponents, and maybe make it slightly larger (a dash's distance equivalent of extra radius) and/or make the domain animation uninterruptible
Ngl a cood combo extender is uppercut in to shuter doors its hard but posible
They should give the air variant of shutter doors a different attack if it hits a enemy in to air
pretty sure TZE said that he thinks open barrier domains are stupid
Noobeternally's comments are somehow in my video's comment section😭
3:38 Nice nic- SANCHO?
PLEASE WHAT IS THIS MAP I WANNA PLAY IT SO BAD 😭
I think build mod need 3 blocks that alter health, speed and damage.
I like the idea of duo binding vows, but if they were to be implemented, I don't think they should be character specific
i thought it was a good idea, i should if thought of it better.
make the barrierless shrine slow the victims down further they get from the center but it actually has no barrier
Ew no I hate randomly getting slowed
@darktalon544 its not random tho??
@@aaaaaaaaaaaaaaaaaaaa0 it kinda is if you’re fighting someone then just get slowed and then cut to ribbons that just sounds annoying
@darktalon544 the shrine is blockable. this would just make it harder to escape. if it had barriers u can't even escape
@ yes but it interrupts everything around it which is a big part of the map which would get annoying after the 3rd time as you have to drop everything you were doing to just slowly walk out of the range
ye nerf yuji feint u can use it to win m1 trades if u know what you're doing with it or atleast make it that when u feint u cant feint another ove till cooldown is over and increase endlag for cursed strikes
Man I hope we get Naoya or Kashimo
Three suggestions how about tze adds the goat yuta already
2:52 yba mentioned im UNSUBSCRIBING!!!!!!
LITERALLY UNWATCHABLE
Valid
SANCHO BLOODFIEND SPOTTED
For the Sukuna open domain suggestion, I think activating the domain should just be 4+r, then once activated the size would be as big as the ranked map. Any domain in the radius of the open domain would be instantly destroyed and anyone caught in the open domain would be like being caught in the regular Sukuna domain. All your moves except your fuga will be on cooldown upon the domain activation as sukuna and using this open domain feature would end your ult when the domain is over(same time as normal sukuna domain), just like gojos special hollow purple. Also landing all your other moves before you have activated the open domain should also be required just like in the suggestion of the video. Edit: also no global cooldown or whatever, if another open Sukuna domain gets popped off then both of their open domains get destroyed.
7:28 Tazie 💀
W SARRAFT
You used a old clip for the last clip
From the video about todo swaping with throwables
A barrierless sukuna domain should be like this: it's range is double a normal domains, it slows down the person, but less damage and cut 50% of your ult. 4+r button press
Your reasoning for putting a barrier on the barrierness domain is flawed
The slow and DoT justifies why you shouldn’t just run out of the domain since it would still deal damage anyways
noob u should redo ur vid about what ur main says about you
Im still here suggesting throwable and ridable motorcycles 💀