So, as I've gotten older, I've become much busier in life and I wanna say thanks for making these clips of the game. They really make it possible for me to enjoy this stuff during a short 15-30 min break before jumping back to the grind. Much appreciated!
yes need was smiling like wow i fucked up haha,(because he grouped all air units to be fungal growth and parasite bomb) whereas Serral was like "man that was tough but i made it, close call"
Serral has lost games like crazy lately, first Gumiho, now this disaster. You shouldn't be losing against terran cheese and toss midgame memes as Serral like this
I still cant get over the fact that Viper can pull Capital ships. It looks ridiculous and so lore breaking, at least make Viper the size of a Capital ship if you gonna do that
Agreed,it managed to pull only small to medium size units not base size units as mothership,Thor or battle cruiser.if it can pulled base or construct,I gonna uninstall this game.
Pulling the trigger at the end was masterful because even though he lost more. Serral removed the templars. Whose value can immediately be seen in the fight thereafter; as not only dmg but a counter to serrals spellcaster. Thus by trading and maintaining his own spell casters; all he had to do was reset get some energy(the only thing that could be produced). Then proceed to clap. Land army is just as important as the air army.
It is quite clear from this video that zerg is stupidly OP. Protoss, a super powerful race, get their mothership destroyed in a second because some small Viper can attract it using ITS TONGUE. Fungal growth decimates fleets of highly advanced ships and the land units are being massacred by infinite and powerful SMALL broods of the brood lords. Whatever the Protoss did, there was a devastating counter to this, while he himself doesn't have such possibilities. Stupid.
Oh, like every single Serral late game victory ever which is achieved in the exact same way every time? It's almost like the units aren't balanced or something...
Spoiler alert!!! DO NOT continue to read if you don’t want to find out who won. One thing I want to point out is, Serral won, only because he’s an amazing strategist. And crazy fast APM with high accuracy. Think about it, majority or toss units outranged Zerg units, and yet, Serral was able to win with all the odds stacked against him. Serral is the reason Zerg got so many nerfs……. So I love him and hate him at the same time, lol.
His spellcaster control is crazy. How does he micro corrupters AND land fungal growths/viper abducts so quickly? I can’t even micro just corruptors and infestors...
Felt like an overextension? I felt like if Neeb just slowly picked away at creep and static he would've won eventually. Was he aware Serral was no longer mining? Serral's follow up to losing all his corruptors was just building 2..
I feel protoss should have a spell to slow down like fungal too, but maybe less slow. Most of the time the enemy just run away from storm, while protoss can't escape from parasitic+fungal
@@MattMorency I think that should have a bigger area of effect to make it used more. I thought maybe they should make it so time warp sticks to an enemy but then it's too much like fungal.
Neeb could've won if he didn't overextend. Serral's has no mining and his follow up to losing all his corruptors was building just 2 more. It looks like he wasn't aware of this and tried to rush in before a rush of corruptors finished but that wasn't the case.
Both of them made a few mistakes in this sense. Serral also overextended a few times. Serral deservingly won, becasue he made slightly less damaging mistakes at the end.
I hate when protoss plays mass Tempets. It's an easy win for the opposite race. I can't remember a single time when it worked agianst top level players. The damage output is near to none. Just build 3 or 4 just to be annoying and that's it.
@@aaronalquiza9680 Naw Tempests are the shitty versions of thors. And blizzard's been buffing thors for like 12 years just so that it could be okish now so just imagine how screwed tempests are.
There are several games they brought a victory and several games they didn't. They are the unit you have to balance out or babysit since they are highly-micro units and require proper targeting to not overkill stuff. They are the best at sieging and forcing a fight. If your opponents don't do anything to them, their units will be shaped out every volley. Mass tempests are not stronger or worse than mass carriers. Neeb's supreme late-game has always been massing tempests since he is better with them than carriers. His late-game skill is so high or in here, is equal to Serral's late-game PvZ skill.
@@RLee-oz6gl Tempests are fine. If anything, you can build Tempests in all 3 matchups and they are working well if you babysit them properly. They are not the units meant to a-move like carriers. They are micro-intensive units and required proper targeting to make work. Being underrated units doesn't mean bad.
@@diwajerebation4077 for who? Anyone that plays against the best zerg player in the world? You do realize skytoss is still the terror of the ladder because any protoss with literal asses for hands can play that style? Protoss lategame needs buffs because an NA protoss b tier pro JUST ABOUT lost to the best zerg player of the last half a decade?
для шансов на победу зергу надо - стратегический гений и микроконтроль уровня Серала, мультитаск, глубокое знания игры, множество ошибок оппонента протосу для победы над профи вполне хватит - базовых знаний таймингов, построить а-кликовый лимит ммммм.... баланс
@@Darkanbek Зерг для халявщиков. Армия строится в одного здания. Это же здание является базой. Крип считай легальный волхак. Паразитическая бомба это вообще имбаланс полный. Вайперы дергают ЛЮБОЙ юнит. Стат оборона двигается! Дозаказ лимита одним нажатием!! ( это вообще за гранью ). Поэтому не надо тут сказки про F2 армию.
I've been a fan of serral. Watching him play stimulates my brain to run faster! I used to watch his gameplay during 2019 and this gap due to career and all long time I'm watching this again. Man! It's better than a movie!!
I think neeb coulda won that if he just fought in the end. Serral had like 1 corruptor and 5 queens while neeb still had 2 carriers and 7 tempest. Look at how Serral is even healing his last corruptor desperately xD (25:35)
I just wish Blizzard would go all the way and just have a zerg spellcaster that had a free energy spell that immediately deleted the entire enemy side of the map. Why not?
@@keonepatterson327 only you can't kill an entire army with either, if you accidentally bunch up some units fungal and parasitic bomb will destroy a whole army regardless of race. Emp only damages shields and you can't snipe out a whole nonbiological army. Storm though
The thing with all of those is that feedback outranges all of them. It's just that Protoss are not used to the multitasking level of Zerg on controlling spellcasters. You make it sound like just because the Zerg has them they're stronger. Terran only need snipe to win lategame. Protoss just has to be good with feedbacks and revelation to shut it down. Most Terran and Protoss are so far below Zerg players in micro.
He hasn’t consider the fact the true reason for this is because Zerg has no anti air capabilities which is why Zerg needs those spell caster. No spell caster Zerg gets rolled all day by any air army.
@@eduardop727 well maybe each race has cons and pros and zerg pros would be their spellcasters, lol theres no debate with imba stuff. Terran can render zerg casters useless with 1 EMP and protoss high templar feedback has 10 range and can also almost oneshot a caster with it so there are ways to deal with it, clearly. If you group your entire air force in a small area and expect the world best player to not abuse it with AOE, then yeah you deserved it XD
Has neeb's high templars ever landed any feedbacks on Serral's vipers this whole game? Is this match up just make landing those feedbacks near impossible, or Serral is just that much better?
@@raycastle8855 From my limited sc2 experience, I mostly feel tempest+templar+others tend to be more efficient than viper+infest+corruptor+broodlords, and late game split map tends to favor P more. .... but neeb is not landing any feedback, it makes the matchup look pretty Z favored even when it's a split map.
@@bohanxu6125 what are you talking about. tempest is one of the worst unit in the game. Most pro players says that tempest is useless. One of them says if I don't use them, I don't need them. Brood lord and infestors are the dominate meta past 5 years. You must be new. Corruptors eat tempest for breakfast all time. Not to mention they are easy to abduct by vipers. Sc2 is always Z favored. Go watch past matches.
@@raycastle8855 "Brood lord and infestors are the dominate meta past 5 years. You must be new." It's actually the revert, I have no been playing nor watching sc2 for like 5 years. When I was, brood lord has been a timing unit, in the sense that it can close a game if you do a sudden tech swtich.. However, if P got enough time to response by building tempest, broodlords would be completely annihilated. Infestors have always been super strong though... I remember a time where the infested terrein benefit from upgrades, and the lategame zvt meta was literally mass infestors and spam eggs, lol.
@@jordipernillo3026 I don't play toss, but it should be noted that every time Serral controls corrupter, viper balls it deletes Protoss air. Obviously I wouldn't be able to do it.
Gotta vito moondance on the ladder if you don't like late game cause having a free third base that you can put behind a wall early will force this way too often
But if Protoss wins, what do they abuse? Why it's just Zerg that has to be blamed for abusing stuff? Also, Protoss can win in the late-game PvZ, just some top players manage to survive with their great control over spellcasters. By managing different spellcasters at the time to the best becoming abused by so-called the community, what a place to be in.
@@Whalery protoss can win but its usually because the other races are making some mistakes since protoss has no lategame spell caster on the same level as ghosts, vipers, and infestors. At most they have high templars for mid game spellcaster with storms. While feedback does not really work well in late game scenarios, since by that time protoss usually transitions to an air based army leaving high templar to fend for themselves.
@@xsision5513 Storms is a late-game spell for PvZ. Don't you ever fly 10 corruptors into a single storm? This game is all about using your opponent's mistakes to benefit. If Zerg does some mistakes and lose, Protoss can too. It's not something exclusive for Zerg to only lose with mistakes. Except when you really put one race to always be better metrically, then you will always see the losses coming from that race to be happened from "mistakes". This isn't exclusive to a single race, but it's for all 3. The game with asymmetrical races is never perfect, but skill also plays a lot in their hands than the game design.
@@Whalery wish you didn’t take as much copium as you did. All that was said is that zerg has more utility that can be abused by top level players and to support this i said that all protoss had was high templars. You already admit that all three races are unequal which is why for us it looks like for protoss to win it usually seems that the other races are making mistakes, compared to other races winning against protoss where it seems like if no mistakes are made the protoss are slowly pushed backed and defeated.
@@xsision5513 This community has enough copium of its own. I don't need it. The game is already in a good place, but some community like this really wants to dump down it to be problematic 24/7 like, what? This youtube comment community truly never changes.
Zerg spell casters just seem so unfair. A fungal slows your unit down, does damage over time AND removes the ability for that unit to cast any spells or get picked up by a prism or medivac.
what is going on! first he lost 2 games on a row against ShowTime recently and now against Neeb? he was completely dominating those 2 and not even given them single match (only Raynor can stop him). not taking this win from both but i think Serral is losing his focus recently.
I think at top level, high GM o pro commentators are the way to go. I get so much more enjoyment out of Harstem, Skillous, Lambo than out of the diamond level commentator squad.
@@clee89 There are two that are diamond, I know that for a fact. Zombiegrub and feardragon. Unless they hit masters recently that is, the mmr requirements keep getting lower and lower.
@@faridmk3707 did you watch the casters invitational? that was in 2018. i don't know what you consider recent, but IIRC they were all masters at that point.
@@clee89 Just watching it now. Maynarde played like a low diamond, just based on his control, macro etc. Zombiegrub, same story. I haven't gotten to feardragon yet.
Zerg have aoe damage and cc more than other race. If terran have more aoe damage that can handle “swarm”that deal damage instantly not slow ass delay as nuke. Zerg loss against aoe that casts instantly but other race barely have it. When u want to kill the swarm of bug u have to sprayed it not kill it one by one.
@@greasy_breads this game have many units that not allowed to play in competition. Look in old preview units that game developers was presented,they allowed Terran and Protoss got some aoe damage units, but as you see they get rid most of it because Zerg cannot handle too much aoe.
When you realize that even if in short games the zerg have some kind of an advantage due to their fast expansion and zergling rush, and that in mid-games maybe the protoss have some advantage, but that when everyone gets to max out, then the Terran simply rule this game and with such supreme units that the zerg and the protoss have no counter. I mean, a maxed out Terran with hellions/hellbats, ghosts, ravens, siege tanks and a couple of battlecruiser behind to mop up everything (and a couple of nukes ready to launch just in case).. Well, that's basically game over for both protoss and zerg. The ghosts can EMP the protoss to kingdom come and snipe any zerg, the hellbats deal with zerglings, the ravens make any large unit deactivated and spread auto cannons, and the siege tanks do their stuff. Then come the bc's and deal with anything left. And even Serral the great cannot do much in such a case. There are plenty of battles here on YT where Serral loses to a terran player who got maxed out - the only option for him to secure a victory against a terran player, is to attack early. And that's Serral.. I mean, Terran are so OP that it's useless playing Zerg or Protoss against a terran player who plays well (unless you strike first).
@@spiritdiana5004 Actually, in terms of bang-per-buck, the war prism is actually the best protoss unit.. And it's not a late game unit. Yeah, I understand you mean units such as the mothership, the carrier and the disruptor - but these units simply cost too much to be called even "good" units. Plus, the game mechanics ensure you will always have just one mothership. And of course, all of these units can lose half their battle HP (their shields) by an EMP from a ghost. Just one EMP can take the shields of several of them. And then what.. I mean, the Protoss really have nothing here.
@@spiritdiana5004 And let's not forget that the Terran player has other units to field, such as cyclones and banshees. Very good AA. So.. Yeah, even a mighty Protoss player will not have much to do, against a good Terran player in late game.
@@spiritdiana5004 Against zerg it's even worst, as they have spells effective exactly against expensive singular units. So you could ask, I guess, what are the Protoss even doing in this game 🙂.
@@spiritdiana5004 I guess you'd want it to be something like stone, paper & scissors kinda thing where the Terran are better than the Zerg which are better than the Protoss which are better than the Terran.. But it's simply not the case, as the Terran are simply better then both the Protoss and the Zerg in late game. It just needs to be a reasonably good Terran player and that's it.
Let me guess. Another late game where the protoss played well, and "almost had it" but in the end Serral crushed him effortlessly? I'm so impatient to see yet another protoss losing late game.
@@nyyotam4057 I personally think that TvZ is balanced, the real imbalance is PvZ. Protoss are all about small numbers of high value units, and Zerg have a ton of counters to those high value units. Seriously, has a mothership ever lasted longer than five seconds against a Zerg army with Vipers?
@@nyyotam4057 As a zerg player, I don't think I can remember a single time when I felt like my race had an advantage over either Terran or Protoss. I'm vulnerable early game, my seige units are average at best, ultralisks are useless, Brood Lords just get picked off my Ghosts and vikings. I really try and avoid saying 'X' race is OP, but I've never enjoyed taking a Terran to the late game simply because all of their units are just so cost effective. There are so many Zerg units that are useless.
Yes, protoss lategame is weak, those hits made by tempests cannot kill a single Zerg flying unit while 1 single fungus can make the game result change, also the attack and movement speed of skytoss are terrible, cannot dodge or chase, and the giant spaceship getting hook by a bio unit? How logical is that? Protoss need some kind of aoe CC skill like Zerg infestors late game to balance the game or some skill to protect the unit from getting hook/fungus, the defensive casting I mean. May storm has slow cc?
God I hate this era's late game Zerg so much. Just absurdly overpowered. Do you choose the spellcaster that can slow and damage the entire enemy army or the same spellcaster who can take over units in the enemy army? Why not have them permanently cloaked underground? And on top how about a unit that outrages every other unit save one raining down free units to damage the ground? Oh, and some literal flying tanks that can one-shot any enemy unit or just tank shots all day long and they are cheap, too. And let's not forget the flying spellcaster that can damage the entire enemy army or pull any unit into instant death. In return? The protoss gets one good ranged glass cannon and a ground glass canon that can do mass damage on a much much much smaller scale than the Zerg's spellcasters. Late game Serrel is so boring. It's the same unit composition EVERY TIME with the same maneuvering. When Blizzard finally nerfed Brood Lords it was like Serrel's steroids ran out and suddenly he wasn't in the finals. Fucking loved it.
4:20 spot the bloodthirsty Battle Drone, who fights multiple units, and survives the engagement
lol it killed a archon and a sentry
The chosen one
predator drone
Great catch :D
Lmao, you know drones are actually pretty huge in realistic size compared to the other units.
So, as I've gotten older, I've become much busier in life and I wanna say thanks for making these clips of the game. They really make it possible for me to enjoy this stuff during a short 15-30 min break before jumping back to the grind. Much appreciated!
Great game. Serral looks exhausted at the end.
Yeah, but he ended up winning two more games after that though 😄
That flip at the end! Spell chains on clumped units are so brutal.
serral won but at the end neeb was smiling and serral looked stressed haha
yes need was smiling like wow i fucked up haha,(because he grouped all air units to be fungal growth and parasite bomb) whereas Serral was like "man that was tough but i made it, close call"
Serral is 0-2 this game, he needs the win
Serral has lost games like crazy lately, first Gumiho, now this disaster. You shouldn't be losing against terran cheese and toss midgame memes as Serral like this
@@kilvesx7924 errr, Serral won that tournament...
to be fair though when does serral not have that look XD
Neeb's face at the end: "Well done, very nice."
Serral's face at the end: "Omg I just stole one and avoided being 3-0'd."
So funny.
Felt like Neeb didn't know what to do once he realized he was almost about to beat Serral in a lategame PvZ and just choked his guts out
I still cant get over the fact that Viper can pull Capital ships. It looks ridiculous and so lore breaking, at least make Viper the size of a Capital ship if you gonna do that
Agreed,it managed to pull only small to medium size units not base size units as mothership,Thor or battle cruiser.if it can pulled base or construct,I gonna uninstall this game.
Maybe fix it and toss lategame is viable against Zerg again. I feel like, toss would be balanced, if Zerg just can't pull the mother ship.
Yeah but how does a dozen machine gun boys shoot a capital ship down?
Strong agree - if it can abduct massive units then it should only be able to move them maybe 1/3rd the distance instead
I mean it's either that or 5 infested marines nuking the ship 1000x bigger than them.
Pulling the trigger at the end was masterful because even though he lost more.
Serral removed the templars. Whose value can immediately be seen in the fight thereafter; as not only dmg but a counter to serrals spellcaster.
Thus by trading and maintaining his own spell casters; all he had to do was reset get some energy(the only thing that could be produced). Then proceed to clap. Land army is just as important as the air army.
Explain to a Toss-biasedplayer please. That one last move that wiped out that golden Armada... isn't it a proof that the Zerg are way overpowered?!!!
It is quite clear from this video that zerg is stupidly OP. Protoss, a super powerful race, get their mothership destroyed in a second because some small Viper can attract it using ITS TONGUE. Fungal growth decimates fleets of highly advanced ships and the land units are being massacred by infinite and powerful SMALL broods of the brood lords. Whatever the Protoss did, there was a devastating counter to this, while he himself doesn't have such possibilities. Stupid.
It was such dramatic end! Those caster units really can change a game to opposite.
Oh, like every single Serral late game victory ever which is achieved in the exact same way every time? It's almost like the units aren't balanced or something...
20:45 the control from serral here is astonishing. he makes it look so easy...
Changing between prolly 3 control groups as If it was nothing
. . . thats because it is. That kind of micro is super easy
Spoiler alert!!! DO NOT continue to read if you don’t want to find out who won.
One thing I want to point out is, Serral won, only because he’s an amazing strategist. And crazy fast APM with high accuracy. Think about it, majority or toss units outranged Zerg units, and yet, Serral was able to win with all the odds stacked against him. Serral is the reason Zerg got so many nerfs……. So I love him and hate him at the same time, lol.
His spellcaster control is crazy. How does he micro corrupters AND land fungal growths/viper abducts so quickly? I can’t even micro just corruptors and infestors...
I think we've seen enough corruptor, viper balls completely delete Protoss air at least a dozen times now.
25:46 just from player reaction who would you think have won...
That last fungal and parasitic bomb combo was so beautiful I almost cried.
WTF ending
Felt like an overextension? I felt like if Neeb just slowly picked away at creep and static he would've won eventually. Was he aware Serral was no longer mining? Serral's follow up to losing all his corruptors was just building 2..
Wait Neeb was up 2-0 on Serral? Neeb looking strong
Lower-bracket Serral is a legendary beast
Didn't think that the Protoss would lose like that.
I was looking for a Tastosis cast but now I realize I was looking for the wrong thing.
Wub you Harstem!
I feel protoss should have a spell to slow down like fungal too, but maybe less slow. Most of the time the enemy just run away from storm, while protoss can't escape from parasitic+fungal
Mothership time warp
@@MattMorency that's much harder to use than fungal; only 1 mothership and doesn't stick on the target
@@MattMorency I think that should have a bigger area of effect to make it used more. I thought maybe they should make it so time warp sticks to an enemy but then it's too much like fungal.
@@lhfirex larger AoE and maybe provide a buff in attack speed to protoss?
Loved the smile from Neeb and Serral being shaky at the end haha
It should be the opposite
Serral reduces a hundread of supply worth of Tempest and Void Rays; Caster: I don't think that was necesary
That was Skilous commenting with Harstem, right?
Yes, Harstem called him by name at 15:59.
@@Chris-hn4lp Harstem's casting voice seems so much lower than his TH-cam voice.
@@keithmiller2885 He probably does compression or other post processing in his YT videos to make then easier to understand.
late game Protoss always at a disadvantage, there's no spellcasters like Infestors, Vipers or even Ravens
I like how every time Harstem calls out a bad play from Serral and Serral immediately prove him wrong.
That last engagement was so so so clutch.
Surprised to see my boi Harstem here :D
Great video !
Neeb could've won if he didn't overextend. Serral's has no mining and his follow up to losing all his corruptors was building just 2 more. It looks like he wasn't aware of this and tried to rush in before a rush of corruptors finished but that wasn't the case.
Both of them made a few mistakes in this sense. Serral also overextended a few times. Serral deservingly won, becasue he made slightly less damaging mistakes at the end.
I hate when protoss plays mass Tempets. It's an easy win for the opposite race. I can't remember a single time when it worked agianst top level players. The damage output is near to none. Just build 3 or 4 just to be annoying and that's it.
Search on youtube "SC2HL TEMPEST RUSH! - Starcraft 2: Maru vs. Classic"
though it's not late game, that's one example.
@@aaronalquiza9680 Naw Tempests are the shitty versions of thors. And blizzard's been buffing thors for like 12 years just so that it could be okish now so just imagine how screwed tempests are.
There are several games they brought a victory and several games they didn't. They are the unit you have to balance out or babysit since they are highly-micro units and require proper targeting to not overkill stuff.
They are the best at sieging and forcing a fight. If your opponents don't do anything to them, their units will be shaped out every volley. Mass tempests are not stronger or worse than mass carriers. Neeb's supreme late-game has always been massing tempests since he is better with them than carriers. His late-game skill is so high or in here, is equal to Serral's late-game PvZ skill.
@@RLee-oz6gl Tempests are fine. If anything, you can build Tempests in all 3 matchups and they are working well if you babysit them properly. They are not the units meant to a-move like carriers. They are micro-intensive units and required proper targeting to make work. Being underrated units doesn't mean bad.
Well the fact that zerg can also neural and use all the abilities of a given unit is mind boggling
always fun to watch 100% balanced, not OP zerg winning...
Seeing an Immortal abducted into a pile of lurkers and deleted instantly makes me cry.
>2022
>mothership still can get abducted
yeah bro, toss really needs lategame buffs
@@wail7773 unironically
@@diwajerebation4077 for who? Anyone that plays against the best zerg player in the world? You do realize skytoss is still the terror of the ladder because any protoss with literal asses for hands can play that style? Protoss lategame needs buffs because an NA protoss b tier pro JUST ABOUT lost to the best zerg player of the last half a decade?
Who's literally known for his incredible lategame?
@@wail7773 yes, because investor/broodlord is sooooooooooooo much harder to play
для шансов на победу зергу надо - стратегический гений и микроконтроль уровня Серала, мультитаск, глубокое знания игры, множество ошибок оппонента
протосу для победы над профи вполне хватит - базовых знаний таймингов, построить а-кликовый лимит
ммммм.... баланс
Человек выбирает расу по типу своего разума...
Протос для троечников
Терран для ударников
Зерг для отличников
@@Darkanbek Зерг для халявщиков. Армия строится в одного здания. Это же здание является базой. Крип считай легальный волхак. Паразитическая бомба это вообще имбаланс полный. Вайперы дергают ЛЮБОЙ юнит. Стат оборона двигается! Дозаказ лимита одним нажатием!! ( это вообще за гранью ). Поэтому не надо тут сказки про F2 армию.
I've been a fan of serral. Watching him play stimulates my brain to run faster! I used to watch his gameplay during 2019 and this gap due to career and all long time I'm watching this again. Man! It's better than a movie!!
Been too long since I saw some Neeb highlights!
Neeb best USA player! 🇺🇸
I think neeb coulda won that if he just fought in the end. Serral had like 1 corruptor and 5 queens while neeb still had 2 carriers and 7 tempest. Look at how Serral is even healing his last corruptor desperately xD (25:35)
who would win? :
the battle-hardened Golden Armada
or
some creepy alien bois hurling snots and parasites
Parasitic and fungal are so strong. So much damage, all aoe.. Idk man
I just wish Blizzard would go all the way and just have a zerg spellcaster that had a free energy spell that immediately deleted the entire enemy side of the map. Why not?
Serral's face in the last frame is the visual translation of Protoss OP 🤣🤣
Abduct, fungal, and parasitic bomb are such broken spells and they're all in one single race.
Could say the same about emp and snipe XD
@@keonepatterson327 only you can't kill an entire army with either, if you accidentally bunch up some units fungal and parasitic bomb will destroy a whole army regardless of race. Emp only damages shields and you can't snipe out a whole nonbiological army.
Storm though
The thing with all of those is that feedback outranges all of them. It's just that Protoss are not used to the multitasking level of Zerg on controlling spellcasters. You make it sound like just because the Zerg has them they're stronger. Terran only need snipe to win lategame. Protoss just has to be good with feedbacks and revelation to shut it down. Most Terran and Protoss are so far below Zerg players in micro.
He hasn’t consider the fact the true reason for this is because Zerg has no anti air capabilities which is why Zerg needs those spell caster. No spell caster Zerg gets rolled all day by any air army.
@@eduardop727 well maybe each race has cons and pros and zerg pros would be their spellcasters, lol theres no debate with imba stuff. Terran can render zerg casters useless with 1 EMP and protoss high templar feedback has 10 range and can also almost oneshot a caster with it so there are ways to deal with it, clearly. If you group your entire air force in a small area and expect the world best player to not abuse it with AOE, then yeah you deserved it XD
Has neeb's high templars ever landed any feedbacks on Serral's vipers this whole game? Is this match up just make landing those feedbacks near impossible, or Serral is just that much better?
feedback a viper is super hard with ht. Zerg can fungal and kill ht. better use that energy for storms.
@@raycastle8855
From my limited sc2 experience, I mostly feel tempest+templar+others tend to be more efficient than viper+infest+corruptor+broodlords, and late game split map tends to favor P more.
.... but neeb is not landing any feedback, it makes the matchup look pretty Z favored even when it's a split map.
Neeb is feedbacking vipers and infestors constantly in this replay - did you watch it?
@@bohanxu6125 what are you talking about. tempest is one of the worst unit in the game. Most pro players says that tempest is useless. One of them says if I don't use them, I don't need them. Brood lord and infestors are the dominate meta past 5 years. You must be new. Corruptors eat tempest for breakfast all time. Not to mention they are easy to abduct by vipers. Sc2 is always Z favored. Go watch past matches.
@@raycastle8855
"Brood lord and infestors are the dominate meta past 5 years. You must be new."
It's actually the revert, I have no been playing nor watching sc2 for like 5 years. When I was, brood lord has been a timing unit, in the sense that it can close a game if you do a sudden tech swtich.. However, if P got enough time to response by building tempest, broodlords would be completely annihilated.
Infestors have always been super strong though... I remember a time where the infested terrein benefit from upgrades, and the lategame zvt meta was literally mass infestors and spam eggs, lol.
Loved the game, loved the presenters.
Corrupter, Viper balls delete Protoss air. We've seen that a dozen or so times already.
toss players refusing to play smart and crying about zerg spellcasters. Seen that 3 dozen or so times already.
@@jordipernillo3026 I don't play toss, but it should be noted that every time Serral controls corrupter, viper balls it deletes Protoss air. Obviously I wouldn't be able to do it.
Who ended up winning the overall match?
Serral
Qué partidaza.
Unos genios, ambos.
First time I see serral winning with a lucky move in the end. Usually he just dominates.
Gotta vito moondance on the ladder if you don't like late game cause having a free third base that you can put behind a wall early will force this way too often
Zerg has so much utility, which can be only be abused by the top level players
But if Protoss wins, what do they abuse? Why it's just Zerg that has to be blamed for abusing stuff? Also, Protoss can win in the late-game PvZ, just some top players manage to survive with their great control over spellcasters. By managing different spellcasters at the time to the best becoming abused by so-called the community, what a place to be in.
@@Whalery protoss can win but its usually because the other races are making some mistakes since protoss has no lategame spell caster on the same level as ghosts, vipers, and infestors. At most they have high templars for mid game spellcaster with storms. While feedback does not really work well in late game scenarios, since by that time protoss usually transitions to an air based army leaving high templar to fend for themselves.
@@xsision5513 Storms is a late-game spell for PvZ. Don't you ever fly 10 corruptors into a single storm? This game is all about using your opponent's mistakes to benefit. If Zerg does some mistakes and lose, Protoss can too. It's not something exclusive for Zerg to only lose with mistakes. Except when you really put one race to always be better metrically, then you will always see the losses coming from that race to be happened from "mistakes". This isn't exclusive to a single race, but it's for all 3. The game with asymmetrical races is never perfect, but skill also plays a lot in their hands than the game design.
@@Whalery wish you didn’t take as much copium as you did. All that was said is that zerg has more utility that can be abused by top level players and to support this i said that all protoss had was high templars. You already admit that all three races are unequal which is why for us it looks like for protoss to win it usually seems that the other races are making mistakes, compared to other races winning against protoss where it seems like if no mistakes are made the protoss are slowly pushed backed and defeated.
@@xsision5513 This community has enough copium of its own. I don't need it. The game is already in a good place, but some community like this really wants to dump down it to be problematic 24/7 like, what? This youtube comment community truly never changes.
I Love Happy Endings.
This game ending was wild
Serral was shaking 🥶
gg wp, Aswesome comeback from Serral
It's absurd that the phoenix can't pick up large units, but the viper can pull anything over. It's so broken and it totally destroys late game z v p.
copium
Серал в конце: лучше бы я в начале фиданул.
Harstem does commentating for SC2HL?
If you could shampoo any animal in the world, what would it be and why?
Do humans count as animals? Because there are exactly 2 things in the world i would care to shampoo, both are humans, and 1 is me.
sloths, they kinda smelly :(
Golden retriever haha they’d be so soft
An electric eel
neeb
Serral is a God of Starcraft
Amazing end
AMAZING SERRAL
Zerg spell casters just seem so unfair. A fungal slows your unit down, does damage over time AND removes the ability for that unit to cast any spells or get picked up by a prism or medivac.
is this a 3 in 5?
Holy shit Serral
what is going on! first he lost 2 games on a row against ShowTime recently and now against Neeb? he was completely dominating those 2 and not even given them single match (only Raynor can stop him). not taking this win from both but i think Serral is losing his focus recently.
Look at their face at the end. Who is winning 😅
I wish they showed the commentators names more often.
I see Serral, I click
I don’t understand, why did neeb leave
professional player know when must quit, no need to fight until all building colapse. It like play chess, u know it could not win.
這個逆轉太不可思議了
所以好看 哈哈
Jesus, he threw the game there at the end...Just needed 30 seconds more and he would've won it.
私は動画を見るだけですが、ザーグが苦しい場面を見る事が多い印象で、私には思いもよらない手を用いてザーグが勝利を手にするのを私は楽しいと感じます。実際にプレイしてみると違うのでしょうかね。
Wait what
ZERG IMBA LOL
Seems like broodlord and fungal range needs to be nerfed
i hate spellcasters.
guy is on the way to lose the game, lands ONE spell and magically wins. so stupid
True. Instantly lost 40 supply just because of fungal+parasitic
Prediction, Zerg wins because they have stronger casters and they can only keep corrupters off of their air units for so long.
como se le ocurre rendirse si el podia ganar neeb se rindio por que le doy la gana
Epic
It is great game
I wish we could get a different caster than Wardi for the good games.
I think at top level, high GM o pro commentators are the way to go. I get so much more enjoyment out of Harstem, Skillous, Lambo than out of the diamond level commentator squad.
@@faridmk3707 I don't think any if the commentators are diamond. They are all, including wardi, masters if not gm.
@@clee89 There are two that are diamond, I know that for a fact. Zombiegrub and feardragon. Unless they hit masters recently that is, the mmr requirements keep getting lower and lower.
@@faridmk3707 did you watch the casters invitational? that was in 2018. i don't know what you consider recent, but IIRC they were all masters at that point.
@@clee89 Just watching it now. Maynarde played like a low diamond, just based on his control, macro etc. Zombiegrub, same story. I haven't gotten to feardragon yet.
Is this Skillous commenting?
Oh, yes it is.
Why do people continue to make the mothership in 2022? Why?
why they always gg in the very best moment of the matches, it's like they don't respect the viewers...
Zerg have aoe damage and cc more than other race. If terran have more aoe damage that can handle “swarm”that deal damage instantly not slow ass delay as nuke. Zerg loss against aoe that casts instantly but other race barely have it. When u want to kill the swarm of bug u have to sprayed it not kill it one by one.
Psi storm and snipe can be good.
@@greasy_breads this game have many units that not allowed to play in competition. Look in old preview units that game developers was presented,they allowed Terran and Protoss got some aoe damage units, but as you see they get rid most of it because Zerg cannot handle too much aoe.
When you realize that even if in short games the zerg have some kind of an advantage due to their fast expansion and zergling rush, and that in mid-games maybe the protoss have some advantage, but that when everyone gets to max out, then the Terran simply rule this game and with such supreme units that the zerg and the protoss have no counter. I mean, a maxed out Terran with hellions/hellbats, ghosts, ravens, siege tanks and a couple of battlecruiser behind to mop up everything (and a couple of nukes ready to launch just in case).. Well, that's basically game over for both protoss and zerg. The ghosts can EMP the protoss to kingdom come and snipe any zerg, the hellbats deal with zerglings, the ravens make any large unit deactivated and spread auto cannons, and the siege tanks do their stuff. Then come the bc's and deal with anything left. And even Serral the great cannot do much in such a case. There are plenty of battles here on YT where Serral loses to a terran player who got maxed out - the only option for him to secure a victory against a terran player, is to attack early. And that's Serral.. I mean, Terran are so OP that it's useless playing Zerg or Protoss against a terran player who plays well (unless you strike first).
Nah protoss has the strongest late game unit.
@@spiritdiana5004 Actually, in terms of bang-per-buck, the war prism is actually the best protoss unit.. And it's not a late game unit. Yeah, I understand you mean units such as the mothership, the carrier and the disruptor - but these units simply cost too much to be called even "good" units. Plus, the game mechanics ensure you will always have just one mothership. And of course, all of these units can lose half their battle HP (their shields) by an EMP from a ghost. Just one EMP can take the shields of several of them. And then what.. I mean, the Protoss really have nothing here.
@@spiritdiana5004 And let's not forget that the Terran player has other units to field, such as cyclones and banshees. Very good AA. So.. Yeah, even a mighty Protoss player will not have much to do, against a good Terran player in late game.
@@spiritdiana5004 Against zerg it's even worst, as they have spells effective exactly against expensive singular units. So you could ask, I guess, what are the Protoss even doing in this game 🙂.
@@spiritdiana5004 I guess you'd want it to be something like stone, paper & scissors kinda thing where the Terran are better than the Zerg which are better than the Protoss which are better than the Terran.. But it's simply not the case, as the Terran are simply better then both the Protoss and the Zerg in late game. It just needs to be a reasonably good Terran player and that's it.
Protoss so OP 10 apm vs 1000 apm just to beat op Protoss.
zerg wins again. Can't wait to see another protoss player get smashed. sc2 is so fun to watch.
Let me guess. Another late game where the protoss played well, and "almost had it" but in the end Serral crushed him effortlessly? I'm so impatient to see yet another protoss losing late game.
Effortlessly? I think you should watch the game to better learn how and when to use that word.
@@nyyotam4057 I personally think that TvZ is balanced, the real imbalance is PvZ. Protoss are all about small numbers of high value units, and Zerg have a ton of counters to those high value units. Seriously, has a mothership ever lasted longer than five seconds against a Zerg army with Vipers?
@@nyyotam4057 As a zerg player, I don't think I can remember a single time when I felt like my race had an advantage over either Terran or Protoss. I'm vulnerable early game, my seige units are average at best, ultralisks are useless, Brood Lords just get picked off my Ghosts and vikings. I really try and avoid saying 'X' race is OP, but I've never enjoyed taking a Terran to the late game simply because all of their units are just so cost effective. There are so many Zerg units that are useless.
@@Whalery Serral won on a random fungle so
Yes, protoss lategame is weak, those hits made by tempests cannot kill a single Zerg flying unit while 1 single fungus can make the game result change, also the attack and movement speed of skytoss are terrible, cannot dodge or chase, and the giant spaceship getting hook by a bio unit? How logical is that? Protoss need some kind of aoe CC skill like Zerg infestors late game to balance the game or some skill to protect the unit from getting hook/fungus, the defensive casting I mean. May storm has slow cc?
protoss is such a weak race now
Zerg tricks are annoying as fuck :D
God I hate this era's late game Zerg so much. Just absurdly overpowered.
Do you choose the spellcaster that can slow and damage the entire enemy army or the same spellcaster who can take over units in the enemy army? Why not have them permanently cloaked underground? And on top how about a unit that outrages every other unit save one raining down free units to damage the ground? Oh, and some literal flying tanks that can one-shot any enemy unit or just tank shots all day long and they are cheap, too. And let's not forget the flying spellcaster that can damage the entire enemy army or pull any unit into instant death.
In return? The protoss gets one good ranged glass cannon and a ground glass canon that can do mass damage on a much much much smaller scale than the Zerg's spellcasters.
Late game Serrel is so boring. It's the same unit composition EVERY TIME with the same maneuvering. When Blizzard finally nerfed Brood Lords it was like Serrel's steroids ran out and suddenly he wasn't in the finals. Fucking loved it.
so much protoss copium in the comments I love it 😂😂😂
I’m too annoyed when speakers clearly are supporting one of the players and react like lil fan boys while casting
What a boring game.
Que partida chata
Toss so ez, zerg need hard work to fight late game, without creep, spore and Queen cant survive vs imba unit of toss
viper can abduct mothership is ridiculous, protoss can't hardly win again zerg in late game with this imba