The Quiet Man - Just Bad Games

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

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  • @davidromeroblaya7920
    @davidromeroblaya7920 4 ปีที่แล้ว +570

    Fun Fact: the graffitis in the Sol 33 hideout are random spanish catchphrases. Imagine a game where one of their stages take place in the hideout of a criminal gang of London and the walls are covered with intimidating sentences like "it's raining cats and dogs" or "it's not my cup of tea".

    • @nittayoshifumi8252
      @nittayoshifumi8252 ปีที่แล้ว +71

      same energy as "random tattoos in foreign letters" and "t-shirts with odd words"

    • @andrewollmann304
      @andrewollmann304 ปีที่แล้ว +41

      11:15 Not catchphrases, idioms-phrases that don’t translate literally. The one at this timestamp says “te conozco, bacalao, aunque vengas disfrazao.” Literally, translated, it means “I know you, cod, though you come in disguise.” In essence, it means “I know what you’re up to.”

    • @erasedoggO316
      @erasedoggO316 ปีที่แล้ว +15

      Thats how we INTIMIDATE people!!!

    • @erasedoggO316
      @erasedoggO316 ปีที่แล้ว +1

      ​@@andrewollmann304 si

  • @almightyk11
    @almightyk11 3 ปีที่แล้ว +207

    Ways this could have been great.
    1) Muffled speech (like the ambiance), with subtitles shown when you can see the face.
    2) Narration and dubbing through the characters voice in their head.
    3) Bird mask is expositing to other criminals, which Dane can't hear.
    4) Investigation into various things, using lip Reading to get info.
    Basically daredevil but deaf instead of blind

    • @nathanblevins9870
      @nathanblevins9870 ปีที่แล้ว +2

      Or maybe have options to have the voice to hear but not to our main character

    • @SuperCosmicMutantSquid
      @SuperCosmicMutantSquid 9 หลายเดือนก่อน +1

      Can we also get rid of the supernatural elements? There is already a solid story there if worked on and the supernatural elements come off as trying WAY too hard.

    • @almightyk11
      @almightyk11 9 หลายเดือนก่อน

      @@SuperCosmicMutantSquid That is more subjective. I was talking purely from a core design perspective.

    • @ladyabaxa
      @ladyabaxa 8 หลายเดือนก่อน

      @@nathanblevins9870 This is the sort of game where the survival horror staple of files you find and pick up would work well because that stuff is visual. Doesn't need to be loads of text either. The Siren series did quite well with its archives by having a mix of text, drawings, photos, knickknacks, weird religious stuff, and things sentimental to the various player characters. Even audio files would be viable if there's an option to say plug it into a computer and have a program listen and transcribe it for you.

  • @crazydud3380
    @crazydud3380 4 ปีที่แล้ว +1687

    This one is sad. Such a missed opportunity! Being placed in the role of a deaf character had a lot of potential for fresh new ideas, and all they did was press the mute button on your TV. FUN!!!

    • @JoeyDoesStuff1120
      @JoeyDoesStuff1120 4 ปีที่แล้ว +103

      I really like this idea if the game had a show don't tell story, not show and mute your tv

    • @Aikoxq
      @Aikoxq 4 ปีที่แล้ว +3

      Crazy Dud 33 Best game ever! 😁😁😁

    • @Aikoxq
      @Aikoxq 4 ปีที่แล้ว

      Kyles Isler That was sarcasm bro. ALL THEY DID WAS GO AND PUT UR TV TO 0 AND IMAGINE THE PEOPLE WHO TESTED IT WITHOUT SOUND MAKING POOR Rerez PEOPLE GO THRU ALL OF THAT FOR SOUND, THATS JUST SAD. I HOPE HE LITERALLY ATTACKS THE PERSON WHO MADE IT! (Jk but seriously I feel bad for Rerez)

    • @Aikoxq
      @Aikoxq 4 ปีที่แล้ว

      Kyles Isler Well try working for this disappointment for a game... I’m a gamer and I’ve seen some trash games but this is THE WORST so far!

    • @wannabehistorian371
      @wannabehistorian371 4 ปีที่แล้ว +5

      Shamel Walls Um... so that’s why OP said that the game idea was done poorly. WTF are you on about.

  • @jasonmohn1472
    @jasonmohn1472 4 ปีที่แล้ว +707

    Crazy thing is they did the no sound FROM THE START! The sound was added on later. They said they wanted the player to feel what it was like to be deaf, except that's not how being deaf works. Deaf people can understand people just differently, not just a silent world. Might have been OK if they did make from the view of a deaf person. Like all the dialogue is heard through the voice of the main character only, cause his internal thoughts are all you get. Have the dialogue cut out if he isn't looking at a person. Have him misinterpret stuff sometimes cause that happens. Things like that would have been interesting. Although with such a garbage story not sure if that would have helped.

    • @SuperCosmicMutantSquid
      @SuperCosmicMutantSquid 4 ปีที่แล้ว +77

      I guess that's why a lot of people are questioning the validity of the character's deafness considering how they try to use it in the story makes no sense. I could get the idea of lip reading but as the review pointed out, there were too many times when Dean, our POV character, is away from the person he's supposed to be 'listening' too.
      The only scene that I felt had 'impact' with him not being in focus with anything was that moment with his dad because if the idea is that Dean can read lips, him looking away would have been a sign that he was WILLINGLY avoiding his father but his father knew this and kept talking anyway, as a sort of moment where he didn't see this moment as his son not being able to hear him but him refusing to listen to him. And he kept talking because he felt like he just had to get it out and by some hope, maybe Dane would turn and 'listen'.
      And then the magical elements happen and I noped out because then that just overdid the whole emotional abuse story they were trying to do because then it turns out that daddy somehow planned all of this and willing tried to break his son out of this mindset without any thought of what could happen if it went wrong and then he also encouraged his son to kill Taye which means he lead him to MURDER someone? WHAT?! Wasn't this supposed to be the story of someone who was deaf? I am confused now!

    • @hedgehog3180
      @hedgehog3180 2 ปีที่แล้ว +42

      Sorta seems like they never actually talked to any deaf people.

    • @ScrambledAndBenedict
      @ScrambledAndBenedict 2 ปีที่แล้ว +21

      It would have been kind of interesting if the character in the game had just recently gone deaf. Like, the first stage he can hear, there's an accident, and then he's deaf. And that's his motivation for going after these gangsters(?), is he blames them for crippling him. And then that could be the game's "level progression" of sorts, where you slowly gain the ability to read lips and the like. Like, the stronger it gets the more words you can glean from people or something. It's a cliche revenge story, yeah, and it probably wouldn't have been great, but at least it would have used the guy's deafness in a more realistic way.

    • @FruityGroovy
      @FruityGroovy 2 ปีที่แล้ว +38

      Ironically, this game is probably even less accessible to deaf people than regular games, because at least the majority of modern games have subtitles. Some times even with audio descriptions.

    • @poisonempress
      @poisonempress 2 ปีที่แล้ว +20

      @@hedgehog3180 no surprise there, a lot of people like to add disabled or impaired characters just to seem like they care about others. But they have no interest in actually understanding the people in the real world with these conditions.

  • @Scuttlest
    @Scuttlest 4 ปีที่แล้ว +2670

    'Sound Mode' might be the most middle-fingerish way to encourage replayability I have *ever* encountered.

    • @billy-waynejeffcoat4828
      @billy-waynejeffcoat4828 4 ปีที่แล้ว +254

      Hmm I wonder if they'll make a game with a blind main character and include no visuals, you just gotta hear and feel your way around with vibrations

    • @SakuraAvalon
      @SakuraAvalon 4 ปีที่แล้ว +206

      @@billy-waynejeffcoat4828 I mean, if handled really well, taking full advantage of the PS5's controller, and the high quality sound Sony's bragging about, it could be a really clever, and unique game(as long as it's a short game).

    • @sirspookybones1118
      @sirspookybones1118 4 ปีที่แล้ว +29

      @@SakuraAvalon could work on switch too

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +80

      @@billy-waynejeffcoat4828 I remember a game like that, you had to hide from a blind monster and use some sort of echolocation to see around, you could stomp to make a huge sound wave to get a better view but it also alerts the most to your presence. basically, all you see are your footsteps, the rest of the screen is black. Markiplier played it but I can't remember the name of the game

    • @skylarmccloud4080
      @skylarmccloud4080 4 ปีที่แล้ว +3

      @@sirspookybones1118 Or VR

  • @BubbleGum566
    @BubbleGum566 4 ปีที่แล้ว +437

    8:51
    Actually Day one when this game was released, it didn't have a sound option. A few weeks later sound was patched into the game. So let that sink in.

    • @Fakan
      @Fakan 3 ปีที่แล้ว +36

      Dear God.

    • @AbandonedHub2
      @AbandonedHub2 3 ปีที่แล้ว +31

      Oh god, I don't even want to imagine

    • @IzraelGraves
      @IzraelGraves 3 ปีที่แล้ว +17

      sO lEt ThAt SiNk In

    • @actionjackson4982
      @actionjackson4982 2 ปีที่แล้ว +7

      Lmao no wonder why the studio shut down.

    • @chamber_hiro256
      @chamber_hiro256 2 ปีที่แล้ว +1

      Do you remember how big the patch was?

  • @Empyric
    @Empyric 4 ปีที่แล้ว +861

    I feel like this concept would have made a brilliant detective game. If there were subtitles only when the protagonist could read the speaker's lips, and the rest was blotted out, it could have lead to a really cryptic story that you could enjoy trying to decode.

    • @PointsofData
      @PointsofData 4 ปีที่แล้ว +47

      Hey while youre reminding me of it let me recommend The Tales of Max Carrados, the audible version is read by Stephen Fry. It's about a blind detective, and the author is ranked with Conan Doyle and George Orwell.

    • @1Hol1Tiger
      @1Hol1Tiger ปีที่แล้ว +9

      See, that would have been a GOOD idea

    • @benedictrogers1478
      @benedictrogers1478 ปีที่แล้ว +11

      The core idea, a removal of all sound cues to immerse you in the idea of being a deaf character, is actually pretty decent, but you definitely do need to provide information that the character is getting somehow. You'd also likely want to focus the gameplay on reacting to visual cues. I'd really like to see another studio take a crack at a soundless action game because honestly every time I remember The Quiet Man I think it's a cool idea.

    • @aribantala
      @aribantala ปีที่แล้ว +5

      See, for me at least, the most infuriating part of this entire game is that they could have Oh So Very Much Easily build the game like an Interactive Story - Beat em Up Combo... Because this game is built on Unreal Engine 4.
      Instead of muting all conversations, make them slightly muffled. And instead of making the cutscene an FMV, make them in UE, UE is very much capable on making highly realistic pre rendered cutscene. And we don't have to film an awkward FMV in Bulgaria when the setting is in NYC. the studio is backed by Square Enix ffs
      And like, in that cutscene, we force our view to what Dane see... Until we unlock the Sound... And adding to unlocked sound, add extra prespectives, maybe we can look from what Taye see, or what the Father see... Or even make the camera a limited freecam mode where we, as the player, can analyze the scene much better.
      There's so much insane potential to gain with the concept. But this is a Dying studio's farewell note... then again, they could have gone with a bang instead of a blip like this

    • @drpopandfizz
      @drpopandfizz ปีที่แล้ว +5

      funny enough, there is a small indie detective game from a few years back called 'unheard' that basically makes it so you can't see anything the normal way, instead, it's from a top down perspective, with people just bubbles, and all you can do is listen in to different parts of the scene and try and figure out what happens. It's rather short, but it is unique and enjoyable.
      So doing a game with one sense taken away can work, but it has to be implemented well. Quiet Man just isn't.

  • @heiselproductions_01
    @heiselproductions_01 3 ปีที่แล้ว +188

    So, let me just say, from a lighting, texture, and environment standpoint, The Quiet Man is a wonderful game. It does a great job blurring the line between in game cutscene and live action video. But the character animation, combat, HUD, plot and ham fisted Easter eggs completely destroy that compliment into oblivion.

  • @dingdongbells3314
    @dingdongbells3314 4 ปีที่แล้ว +861

    As a writer, it pisses me off to no end that sound mode is something you can unlock... not because that's bad, but because they did EVERYTHING wrong about it. Like, the fact that some of the "establishing shots" had dubbed over audio are wasted on that audio not revealing somekind of dramatic plot twist that even those who could read lips weren't aware of.
    Trust me, the fact that the character hears and knows things we don't can be used to FANTASTIC dramatic effect, if you actually structure an interesting and clever plot around that. Even the fact that sometimes the camera isn't focused on their lips could've been part of some brilliant trickery, such as even fooling deaf audiences who can read lips into not realizing some secret aspect of what's being discussed. Like, as a writer, I think it's downright CRIMINAL that a premise with such amazing possibilities went to such pathetic waste. I can't program. I can't act. I can't develop levels. And yet I'd still like to think I could've done a better job.

    • @SLKibara
      @SLKibara 4 ปีที่แล้ว +57

      You just described most fictional media in recent memory.
      Great concepts, but terrible execution.

    • @LnPPersonified
      @LnPPersonified 4 ปีที่แล้ว +19

      I can't agree more. I've never heard of this game until today, but after watching this video I feel a quiet (heh) rage at what could have been but wasn't, with this frustrating mess in its place.

    • @Konh-Minh
      @Konh-Minh 4 ปีที่แล้ว +33

      Oh, and since you're a writer, it probably goes without saying, but the story itself is ATROCIOUS. With sound mode on and the plot summary, it baffles me to no end how the game even got out to market with a plot that terrible. To give a comparison; _A 6th grader who just learned how to write could do better than this plot._ "It's Just Bad" is an _understatement._ This is "bottom of the barrel" levels of "just bad."

    • @wannabehistorian371
      @wannabehistorian371 4 ปีที่แล้ว +1

      In The Mind of Kibara I thought most recent media was sequels and cash cows? At least that’s what everyone says.

    • @Konh-Minh
      @Konh-Minh 4 ปีที่แล้ว +10

      @@wannabehistorian371 Some are good original compositions tho. And most sequels turn out good. DMC5 was a good example, with the Last of Us 2 being the opposite. Don't know too much about cash cows though, are they the pre-order special editions?

  • @Shadyboyo
    @Shadyboyo 4 ปีที่แล้ว +173

    This game took “show don’t tell” way too literally

    • @starpokeheart664
      @starpokeheart664 ปีที่แล้ว +13

      To the point it basically says
      "Only show, no tell"

    • @justin2308
      @justin2308 ปีที่แล้ว +5

      Before now, I never thought that rule could ever ethically be broken…

  • @Rad-Dude63andathird
    @Rad-Dude63andathird 4 ปีที่แล้ว +808

    Gotta love how the guy who grew up *deaf* can talk just fine and doesn't have that distinct deaf accent.
    Edit: Please don't come into this reply section, unrelated arguments are happening.

    • @duskonanyavarld1786
      @duskonanyavarld1786 4 ปีที่แล้ว +13

      Of course he cannot hear his accent.

    • @duskonanyavarld1786
      @duskonanyavarld1786 4 ปีที่แล้ว +10

      All the voices in the game is a result of Danes imagination.

    • @rnullpalmer
      @rnullpalmer 4 ปีที่แล้ว +79

      @nobodyelse09 it's "trans" or "a trans person", not "a trans". saying that is like saying "a black".
      also, can video game protagonists not be trans anymore? every time i see a game where the focus is on anything other than a generic white guy or a girl with boob armor, the comments are full of high school juniors complaining about "feminism" or "sjws" or whatever the current buzzword for "people who aren't me" is.

    • @idontrlyhaveanamebutihavec9918
      @idontrlyhaveanamebutihavec9918 4 ปีที่แล้ว +37

      doug whitehouse literally no one said that, it would just be shitty if they used it frivolously like it doesn’t matter. The story doesn’t have to centre their transition, but throwing it in just cuz is just gross and disrespectful to trans folk

    • @rnullpalmer
      @rnullpalmer 4 ปีที่แล้ว +34

      @@idontrlyhaveanamebutihavec9918 im a trans man and if a protagonist turned out to be trans that would be super cool lmao

  • @adamco.7141
    @adamco.7141 4 ปีที่แล้ว +162

    “Yeah.....some obese...kitty cats.”
    Hey, uhhh, in terms of dialogue? We’re lookin’ at a perfect 10. This deserves my subscription. Thanks for the laughs, Rerez!

  • @np8139
    @np8139 4 ปีที่แล้ว +526

    They really could have had the people that care about Dane at least attempt to communicate with him in sign language because that's what people do when they have a deaf loved one. Then, they could have subtitled it to not make the story incomprehensible the first playthrough.

    • @AnimatedTerror
      @AnimatedTerror 4 ปีที่แล้ว +66

      Quiet mode should have been an unlockable mode. With sound being in the base game.

    • @CommodoreFan64
      @CommodoreFan64 4 ปีที่แล้ว +12

      @@AnimatedTerror Agreed 100%

    • @skyblade7438
      @skyblade7438 4 ปีที่แล้ว +52

      Or, hell, just have subtitles to represent him lip reading. It would lend credence to the bird mask thing, too, because the mask means you can't lip read them.

    • @np8139
      @np8139 4 ปีที่แล้ว +34

      @Lassi Kinnunen I think the gimmick could've been good if they didn't execute it so poorly. First, they should've hired a deaf writer to write the whole thing or at least assist. If your main character has a disability, you absolutely need to get feedback from someone with that disability.
      I think they should've given you the option at the beginning to play with sound or in deaf mode, but recommend deaf mode for the unique experience.
      As others have mentioned, they could've also added subtitles for the main character reading lips, but have none when he can't see them to add to the immersion.
      As you noted, it doesn't make sense how Dane can tell when anyone is speaking even when he can't see them. I agree that the deaf gimmick feels like an afterthought.
      The shitty gameplay is an entirely different issue. If they had gotten the story right, it could've been a very rare good example of disabled representation in video games. Deaf gamers deserved so much better than this piece of garbage.

    • @shawklan27
      @shawklan27 4 ปีที่แล้ว +2

      @@AnimatedTerror word but it wouldn't make the game stand out enough

  • @Pinka13
    @Pinka13 2 ปีที่แล้ว +77

    They seriously named the singer character "Lala?" Obvious teletubby reference aside, that's like naming a teacher character "Professor SmartyPants" or a soldier character "Colonel BoomBang"

    • @ilikecurry2345
      @ilikecurry2345 ปีที่แล้ว +7

      Various obviously cued character names that match their professions to a childish T (all made up, of course):
      A plumber called "Lou"
      A taxi driver called "Destine Nation"
      A waiter called "Fud Toyoo"
      A clerk called "Doormat"
      ...Wait...

  • @theshygirlnextdoor8337
    @theshygirlnextdoor8337 4 ปีที่แล้ว +792

    If you want a deaf protagonist, that’s fine. If you want to immerse the player by making the cutscenes silent to mimic the deaf character, that’s fine. What I want to know is what dip thought it would be a great idea to do both without subtitles.

    • @musek5048
      @musek5048 4 ปีที่แล้ว +110

      or at least give you the OPTION of enabling subtitles?? but noooo they must want to torture you with their interpretation of "art".

    • @IchiEyes
      @IchiEyes 4 ปีที่แล้ว +80

      I think it could have worked if there was actual expressive physical acting. George Miller said his preferred version of Mad Max Fury Road is no audio besides the score, and the acting kinda reflects that. Even when characters are just talking, you can get a lot of what they're saying based on expressions and physical movement. This is just terrible

    • @skyrimosity7842
      @skyrimosity7842 4 ปีที่แล้ว +54

      Yeah, they should have at least had subtitles for everything the protagonist sees and understands. If the point of the overall silence is to make the player feel like they’re in his shoes, it makes no sense to not give the player the information that he is getting.

    • @LeSarthois
      @LeSarthois 4 ปีที่แล้ว +28

      This reminds of old Cold Fear, a survival-horror game on Xbox (original). Only for one point, tho : the first part of Cold Fear take place on a Russian merchant boat, so obviously, directions in the boat are all written in cyrillic.
      How does the game deal with it? Well, wen you walk to the writings, and look at them, the translation appears as subtitles. It's unintrusive, and ironically, it would have been a great mechanism for a deaf character! You want to focus on one character speaking : look at him and make subtitles appears! It would have been interesting too to have several people speaking in a scene, forcing you to turn your haerd to follow everything.
      How did a game that has nothing to do with deafness make a better system than this game?

    • @Kalvinjj
      @Kalvinjj 4 ปีที่แล้ว +17

      To be honest I understand the reason they went with fully silent and unsubbed 1st section, with the subbed and spoken 2nd play trough, given (as they've concluded in the video as well), you can really formulate an entirely different story on your head that then gives you a "What, it was actually THIS!" feel on the 2nd time, but... it just didn't really work.
      It could have been epic, but it just wasn't, there was too much weird stuff that didn't connect and was impossible to interpret without text, and WITH text.
      Heck, I'm still wondering if the protagonist is actually deaf or just showed he couldn't hear them on the 1st scene and this all was made to seem he's deaf but he's not, just a big "silent man" reference...
      The concept of entirely different stories through different playtroughs is common on visual novels and the good ones can do wonders with it.

  • @Fluffkitscripts
    @Fluffkitscripts 3 ปีที่แล้ว +30

    As Yahtzee once said “the camera is like the working class. If you can’t properly control it it will actively attempt to kill you”

  • @hattyblue1258
    @hattyblue1258 4 ปีที่แล้ว +600

    When he said “fart mouth”. I felt that✊

    • @TheFLOMAN76
      @TheFLOMAN76 4 ปีที่แล้ว +9

      I f****** spit beer out of my mouth...lol!!

    • @pcachu
      @pcachu 4 ปีที่แล้ว +13

      Well, you know what they say; he who felt it, dealt it.

    • @robbysauce3571
      @robbysauce3571 4 ปีที่แล้ว +4

      methane and methane accessories...

    • @gabrielboorom6196
      @gabrielboorom6196 4 ปีที่แล้ว +5

      *Imagines a gameplay with just fart sounds.*

    • @gabrielboorom6196
      @gabrielboorom6196 3 ปีที่แล้ว +2

      @Ali Zaidan Thamyeez
      Meow! *fart*

  • @KH12foreve
    @KH12foreve 4 ปีที่แล้ว +54

    The worst part about the game is that the sound mode wasn't a part of the original release. It came out a week after the game came out as a patch called "answers".

  • @brandonsanchez8197
    @brandonsanchez8197 4 ปีที่แล้ว +374

    I could feel the ghost of wasted money creeping in..

    • @marytijerina9764
      @marytijerina9764 4 ปีที่แล้ว +6

      Same

    • @dubstepbee6892
      @dubstepbee6892 4 ปีที่แล้ว +8

      this game does not make me a quiet man

    • @musek5048
      @musek5048 4 ปีที่แล้ว +3

      except this time, the value of the game is so bad its unheard of

    • @marytijerina9764
      @marytijerina9764 4 ปีที่แล้ว +6

      Also, mythology key jangling!

    • @nagsterthegangster
      @nagsterthegangster 3 ปีที่แล้ว +1

      Wasted money = made money.
      Plus, you can't sue a company that doesn't exist anymore, nor can you go after individuals for their work at a company as they are protected under that companies identity unless they commit a criminal act.
      Look at every game that sucks lately, then go google the dev companies and just go to the wiki and look at the MOST RECENT transition of power. Boomers buy out the game companies, work the devs to death, rush out unfinished games and steal the profits under the guise of "promised bonuses" and "raises" that never come through.
      It's a business schematic, not a game industry anymore.
      You think Escape From Tarkov is worth $80 MINIMUM to test someones beta? That shits a business scheme. Just like WarZ (Infestation, Survivor Stories), DayZ, and so many other sandboxes of broken promises.

  • @KyuJuEX099x
    @KyuJuEX099x 3 ปีที่แล้ว +57

    Can never get enough of Taye's "Nutcracker Symphony" at 12:56 and 18:38.

  • @Mattfromthepast
    @Mattfromthepast 4 ปีที่แล้ว +1861

    Wait, if the character we are controlling can read lips then why don't we get subtitles so we know what the character knows?

    • @rerez
      @rerez  4 ปีที่แล้ว +914

      EXACTLY.

    • @wilmagregg3131
      @wilmagregg3131 4 ปีที่แล้ว +192

      @@rerez somehow the game feels even more horrible now that i know the people who made prey made it
      TO FALL SO FAR no wonder they sold the studio to bethsda the very same studio that stole the prey series from them

    • @ravenclawtom
      @ravenclawtom 4 ปีที่แล้ว +78

      or have the main character from the perspective of inside his head say the lines

    • @MobyTheLion
      @MobyTheLion 4 ปีที่แล้ว +15

      Budget probably

    • @Jolis_Parsec
      @Jolis_Parsec 4 ปีที่แล้ว +5

      Wilma Perkins This was all that evil nerd Todd Howard’s doing, I’m telling you! 🤣

  • @Dreigonix
    @Dreigonix 4 ปีที่แล้ว +432

    This game _defines_ style over substance. It really should’ve just been a movie.

    • @Mgauge
      @Mgauge 4 ปีที่แล้ว +49

      Let’s be honest, this is a terrible movie held together with marginally better gameplay.

    • @XiaoFury
      @XiaoFury 3 ปีที่แล้ว +12

      Maybe a cheesy Syfy B-movie.

    • @sonicplays8740
      @sonicplays8740 3 ปีที่แล้ว +2

      @Lassi Kinnunen 81 They really should've made something closer to a detective game in a cool fiction like Ace Attorney (with some over-the-top and still grounded logic for everything that's happening). Atleast that's what a guy commented.

    • @Deadsea_1993
      @Deadsea_1993 3 ปีที่แล้ว +12

      Even then it would have been a terrible movie. The sound helps you understand What is happening and yet it makes it even worse cause of the plot holes and terrible writing. The dad is completely unlikable, the kid saw his mom get gunned down and yet the story forgets that completely and makes the gunman into the best friend and boss of Dane. Wow. Let's also not forget about supernatural elements in this game that are totally unexplained. Why is this mask enchanted ? I swear this was like a combination of The Crow and Unbreakable, just a really bad version of those too. Mainly because important and well written story elements were made in those movies.

    • @sonicplays8740
      @sonicplays8740 3 ปีที่แล้ว +3

      @@Deadsea_1993 I feel like it should have gone for a noir detective feeling, or atleast stay a bit more grounded (the character may be mute, but he still thinks, and those thoughts would be more than enough to let us understand him better).

  • @BATCHARRO
    @BATCHARRO 4 ปีที่แล้ว +785

    The story's basically like a straight to DVD low budget action film from 2006. The kind you get in a pack with 7 other movies you wish you'd never seen at Walmart.

    • @Deadhead-kq4hr
      @Deadhead-kq4hr 4 ปีที่แล้ว +43

      They just probably wanted show off the photo realistic graphic cut scenes

    • @shawklan27
      @shawklan27 4 ปีที่แล้ว +17

      More like a plot for a dark emo fantasy

    • @anasevi9456
      @anasevi9456 4 ปีที่แล้ว +7

      Ana Sevi
      1 second ago
      No wonder Bethesda hired them on given the mutual appreciation for autistic babble storylines riddled with plotholes.

    • @madd9820
      @madd9820 4 ปีที่แล้ว +15

      and they'd be on two blank discs you'd have to flip. 😂

    • @cujoedaman
      @cujoedaman 4 ปีที่แล้ว +3

      2006? They're still doing it today! :P

  • @LadyBrightcynder
    @LadyBrightcynder 4 ปีที่แล้ว +35

    12:38 "Why does this car's headlights pass right through Dane?"
    Because he's a birdghostman, obvs.

  • @otaking3582
    @otaking3582 4 ปีที่แล้ว +419

    They really half-assed this concept. Either they should've made the cutscenes like an _actual_ silent movie, where you can understand what everyone is thinking even without dialogue, or they should've given subtitles. If the idea was that the player is meant to experience what it's like being deaf, they shouldn't have our protagonist be able to read lips while also not offering a translation. The worst part is that people that are *_actually deaf_* wouldn't be able to fully appreciate this game!

    • @phoenixwhiler943
      @phoenixwhiler943 4 ปีที่แล้ว +7

      If quiet place came out they could've learned concepts from that

    • @mariawhite7337
      @mariawhite7337 4 ปีที่แล้ว +33

      That is actually a really cool concept. To make a game like a silent movie when there is dialogue and such.
      Edit: If anyone wants to know what I am thinking of for the concept.
      Basically combining Cuphead and Paper Mario. You are a cartoon character in a world when a great evil comes by and takes away the color and sound. Now you must go in and find the sounds and color for the world. Your first task is the Zelda esk maze to find the legendary weapon in the middle. This is a musical instrument and gives us music once we find it. The more you progress in the game the more color and noise are granted back into the world. Other characters are like you musicians, or artists, and it would be RPG kinda in the way it is in my head.
      So That is what is in my head.

    • @KnakuanaRka
      @KnakuanaRka 4 ปีที่แล้ว +29

      Yeah, that would be way better; with this, it winds up looking like they don’t understand how deafness works at all! On the one hand, by zeroing the sound and giving nothing to compensate, they seem to think deaf people can’t understand the world around them; on the other, Dane’s deafness seems not only to be tacked on at the last minute without impacting anything else, but may even be totally made up, given how multiple people talk to him while facing away/behind him/wearing masks and he has no trouble understanding.

    • @otaking3582
      @otaking3582 4 ปีที่แล้ว +17

      @@KnakuanaRka Maybe they think he's like Daredevil in reverse, where he's able to tell what people are saying just by feeling the sound vibrations on his skin (makes as much sense as anything else in the game).

    • @MountainMemelord
      @MountainMemelord 4 ปีที่แล้ว +4

      @Maria White That's kinda the plot of Kirby and the Rainbow Curse.

  • @sonnitude
    @sonnitude 4 ปีที่แล้ว +103

    You guys missed a perfect opportunity! You should have had “It’s just bad” with absolutely no audio, just the text. Would have fit this game so well.

    • @elixier33
      @elixier33 ปีที่แล้ว +2

      This game is amazing compared to Gollum Lord of the Rings

  • @deathsceane
    @deathsceane 4 ปีที่แล้ว +67

    The plot sounds like somebody wrote a story based on the vaguest description he got of The Crow but never saw the movie or read the comic.

  • @killianauguste7699
    @killianauguste7699 4 ปีที่แล้ว +109

    If i'm not mistaken. The "audio playthrough" wasn't originally in the game. It was added after players complained about the game.

    • @LeeONardo
      @LeeONardo 4 ปีที่แล้ว +45

      It was always intended.
      The game had no sound because they wanted it to go viral with people discussing what the plot was about etc.
      When you beat the game when it first released at the end of the credits a countdown would appear which was when the sound patch came out.
      The only problem with the whole viral thing was that the game was trash so people only discussed THAT part and as for the plot most people just created their own funny stories based around it which were always more interesting than the canon plot!

    • @LeeONardo
      @LeeONardo 4 ปีที่แล้ว +2

      @James Campbell Yup, pretty much it.

    • @planescaped
      @planescaped ปีที่แล้ว

      @@LeeONardo Ouch... that's kinda sad. XD

  • @RGT85
    @RGT85 4 ปีที่แล้ว +969

    You know. I could live without sound mode on the first play through if the game was like 3 hours and good. Try and draw your own conclusions and then your second playthrough you learn everything. And the incorpating of an Egyptian God is kinda neat. But holy hell did they waste this opportunity. I almost wonder if Squenix forced them to rush the game.

    • @nobodyjustme2208
      @nobodyjustme2208 4 ปีที่แล้ว +51

      I though that birdmask guy was supposed to represent Death himself, Grim Reaper, some kind of medieval plague doctor or a mad Spy cosplayer

    • @nobodyjustme2208
      @nobodyjustme2208 4 ปีที่แล้ว +18

      I didn't realize that I accidentally made a pun

    • @swinelias
      @swinelias 4 ปีที่แล้ว +13

      @@nobodyjustme2208 i thought that the one that was supposed to reference death was Anubis.

    • @PunakiviAddikti
      @PunakiviAddikti 4 ปีที่แล้ว +19

      Most of the time, when a bad game is released it's due to rushing. And it's always the publisher rushing the dev team.

    • @WillieManga
      @WillieManga 4 ปีที่แล้ว +18

      And we're not talking about three hours of pure cutscenes. We're talking much more gameplay. Probably a first person horror game. Yeah, a horror game where you can't hear anything aside from ambient music. That'd be kinda cool, actually.

  • @kalosianporygon
    @kalosianporygon 4 ปีที่แล้ว +33

    16:28 If you look closely at the cup, it's written: "This cup is filled with pee."

  • @bjarnivalur6330
    @bjarnivalur6330 4 ปีที่แล้ว +234

    It looks like it was supposed to be a movie but then someone remembered that "Oh, yeah, we're a game studio"

    • @shawnfields2369
      @shawnfields2369 4 ปีที่แล้ว +6

      I agree.

    • @AcDc66662
      @AcDc66662 4 ปีที่แล้ว +5

      you mean ''we're a game studio and everything gonna end for us so fuc k up the story ''

    • @aliekexie8467
      @aliekexie8467 4 ปีที่แล้ว +4

      Not the first time this happened. There was a game called Bunker that I feel would work better as an indie film than a point and click game.

    • @shawnfields2369
      @shawnfields2369 4 ปีที่แล้ว

      @@AcDc66662 Yeah, dude, agree.

    • @BinglesP
      @BinglesP 4 ปีที่แล้ว +3

      To be fair, I’d do that, but because video games get publicity from more channels I actually care about, and also because being a cartoon makes appearing in Smash impossible

  • @divaprincess98
    @divaprincess98 4 ปีที่แล้ว +36

    If I were a designer for this game, I would’ve had subtitles on when characters were in front of the protagonist talking to him. If characters were far away or had their mouths concealed, then the subtitles wouldn’t appear. That would’ve been a more accurate representation of how deaf people communicate.

  • @konohamaru4927
    @konohamaru4927 4 ปีที่แล้ว +199

    The Gameplay: "I'm badly broken."
    The Story: "Hold my mask!"

    • @cryptidproductions3160
      @cryptidproductions3160 4 ปีที่แล้ว +8

      The story is the most frustrating part because it seems like it could've been good if they lead with the Supernatural element implied at the end instead of just wedging into a mediocre b--action-movie grade plot

  • @montague4931
    @montague4931 4 ปีที่แล้ว +131

    Legend has it that after hearing about this game's vague and convoluted narrative, Tetsuya Nomura fell to his knees in utter defeat...

    • @XiaoFury
      @XiaoFury 4 ปีที่แล้ว +10

      LOL! Seems like SquareEnix isn't interested in the word "cohesion".

    • @aidangordon2713
      @aidangordon2713 3 ปีที่แล้ว +7

      "Square Enix: Confuse the player or you're fired!"

    • @sonicplays8740
      @sonicplays8740 3 ปีที่แล้ว +9

      @@aidangordon2713 But what about the Keyblade? He is using magic without the KEYBLADEEEE.

  • @EternalGuardian07
    @EternalGuardian07 4 ปีที่แล้ว +23

    14:04
    I actually like the twist of the scene's mood and it deserves to be in a better story.

  • @ds3930
    @ds3930 4 ปีที่แล้ว +223

    The cop was obviously a G’ould from Stargate because his eyes glowed.

    • @rerez
      @rerez  4 ปีที่แล้ว +54

      Indeed!

    • @fluttershystayshigh4202
      @fluttershystayshigh4202 4 ปีที่แล้ว +12

      Tilk: Then i... as a supreme Jafaa.. shall hunt him down to gather information about Apaphus!

    • @useless4692
      @useless4692 4 ปีที่แล้ว +4

      @@rerez Can you play Hunt Down the Freeman next?

    • @KamenRiderGumo
      @KamenRiderGumo 4 ปีที่แล้ว +8

      A Goa'uld...yes. Then, at least, the Horus connection makes SOME sense...

    • @Safarichromosomeslol
      @Safarichromosomeslol 4 ปีที่แล้ว +1

      @@useless4692 Oh yes!

  • @Vladimir_Kv
    @Vladimir_Kv 4 ปีที่แล้ว +24

    14:55
    I don't know why this was a revelation for you, Rerez. It's basically the plot of 33% of B-rate soap operas (others being "they are lovers but secretly siblings" and "money"). Protag had a mother, she was killed, later in life he crushed on a girl that looked 1:1 like his mother. Oedipus at its finest.

  • @poopstainsmcgee3766
    @poopstainsmcgee3766 4 ปีที่แล้ว +130

    "Yeah, some obese kitty cats"
    Turns out they were just talking about r/chonkers in that cutscene...

  • @PKMN37
    @PKMN37 3 ปีที่แล้ว +66

    Over the years, there have been many stories told without dialog. When a show like KND had a silent episode, the story was told through visuals and changes in the music. In other words, if we can't hear the characters, they need to express how they feel with clear body language, which is something this game failed to do.

    • @PKMN37
      @PKMN37 2 ปีที่แล้ว

      @E.LA.O Correct

    • @kevinthepilgrim
      @kevinthepilgrim 2 ปีที่แล้ว +2

      Bojack did the same.

    • @sarafontanini7051
      @sarafontanini7051 2 ปีที่แล้ว

      hell buffy the vampire slayer did it too. granted the beginning and of the episode have dailogue but the rest doesn't and it still ahs music sand stuff to like help tell the story

  • @CaspisSinclair27
    @CaspisSinclair27 4 ปีที่แล้ว +57

    Of course Dane could survive two gunshots to the back. He's deaf, after all. Deaf people... umm... bullets... eh hmm.

    • @SakuraAvalon
      @SakuraAvalon 4 ปีที่แล้ว +26

      Deaf people can't hear Death's call.

    • @kronemerj
      @kronemerj 4 ปีที่แล้ว

      @Sean Wilkinson apparently not

    • @gracekim1998
      @gracekim1998 4 ปีที่แล้ว +1

      Magic?🤔

    • @magicfishhobo381
      @magicfishhobo381 3 ปีที่แล้ว +6

      Part of guns design is making a loud noise to surprise your body and weaken it before the bullet makes impact. Deaf people can't hear the gunshot and therefore their bodies can't be caught off guard. Either that or Dane's got some really sturdy clothes.

  • @Mvmrobots4030
    @Mvmrobots4030 4 ปีที่แล้ว +5

    Watching silent mode is like watching the last episode of a tv show you haven’t seen on mute

  • @ninthaeon8106
    @ninthaeon8106 4 ปีที่แล้ว +28

    This is the first video in this series that actually made me a little sad. This looks like a game that could have been a beautiful artistic piece that got marred by bad gameplay and some questionable story choices. It really seems like an interesting idea.

  • @TheRealGaucelm
    @TheRealGaucelm 4 ปีที่แล้ว +22

    "Yeah, some obese kitty cats"
    I'm dying

  • @edge247
    @edge247 4 ปีที่แล้ว +136

    Jesus Christ here comes SquareEnix batting zeros left and right

    • @edge247
      @edge247 4 ปีที่แล้ว +6

      @Winston Smith They also published Left Alive : Front Mission

    • @edge247
      @edge247 4 ปีที่แล้ว +8

      @Winston Smith This is a comment section

    • @cyrus2395
      @cyrus2395 4 ปีที่แล้ว +4

      Holy mackerel bud, take it easy, it was merely a comment on a TH-cam video. I'm sure the op knows SQEX has made good games, you don't need to go after them for such a little thing

    • @edge247
      @edge247 4 ปีที่แล้ว +2

      @Winston Smith Yeah I know, cool right!

    • @edge247
      @edge247 4 ปีที่แล้ว +2

      This comment thread is a god damn train wreck.

  • @renthegigglefox
    @renthegigglefox 3 ปีที่แล้ว +12

    I've played a few games, and watched a few movies where the "it makes more sense the second time" was successful without being so hamfisted. A lot of plot points in the original Mass Effect make way more sense if you replay it after seeing it all the way through, but this is not required, just icing on the cake. And the movie Sucker Punch makes almost no sense unless you watch it a second time, which, for me, make it an amazing movie, as nothing is made plain, and it's up to you to figure out the reality of what's happening.

  • @nellancaster
    @nellancaster 4 ปีที่แล้ว +159

    I think there's one plot hole that you missed: remember when Cop Pop blames Dane for, and I quote, "killing his own mother", while we see for ourselves that it was Taye who shot her?
    So what the hell is that supposed to mean? Did he guilt-trip Dane because kid can't stop a speeding hot lead of death from punching a hole through his mom?

    • @KasumiKenshirou
      @KasumiKenshirou 4 ปีที่แล้ว +23

      Maybe because he hung out with dumb ass kids that would shoot each other over a pair of shoes.

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +33

      that is what I wanna know! and why he got away with all this! orchestrating a mass murder/kidnapping, abusing his son. I think this might be the first case of a reverse mary sue. a character that is Imperfect to the point of it breaking the immersion

    • @cyrus2395
      @cyrus2395 4 ปีที่แล้ว +16

      Uh... Please don't take my word for it, maybe his intention was to emotionally abuse his son to make him into a tough killer? Or something?

    • @nellancaster
      @nellancaster 4 ปีที่แล้ว +10

      @@cyrus2395 Actually, you know what? That kinda makes sense. I don't like it, but it does.

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +26

      @@cyrus2395 if so that is even worse. all he saw his own son as was a tool for revenge. this isn't righting a wrong this is petty revenge. Robert the cop was a psycho!

  • @CandGoods
    @CandGoods 4 ปีที่แล้ว +103

    Kinda feels like the developers didn't even bother with consulting with anybody/any advocacy organizations for deaf/hard-of-hearing individuals, which probably would have helped with the nuances of how this main character interacts with the world and all.

    • @expendableindigo9639
      @expendableindigo9639 3 ปีที่แล้ว +1

      They didn’t.

    • @positivea9111
      @positivea9111 3 ปีที่แล้ว +3

      Why can’t they do sign language that would make the game a little realistic.

    • @positivea9111
      @positivea9111 3 ปีที่แล้ว

      A guy with no content What do you mean learning how deaf people worked?

    • @positivea9111
      @positivea9111 3 ปีที่แล้ว

      A guy with no content It alright

    • @gracekim1998
      @gracekim1998 ปีที่แล้ว +4

      @@positivea9111 and subtitles because not everyone knows sign language 😅

  • @XmortoxX1990
    @XmortoxX1990 4 ปีที่แล้ว +51

    This is the timeline where we are not having Prey 2 but we got The Quiet Man.... *feelsbadman*

    • @fallingdownholes
      @fallingdownholes 4 ปีที่แล้ว +3

      I'm glad we got Arkane's Prey instead.

    • @csmead209
      @csmead209 4 ปีที่แล้ว +1

      This is also the timeline where mobile gaming fucked up Pokémon's identify.

  • @Hedrakk1
    @Hedrakk1 4 ปีที่แล้ว +5

    Ah... Guys, thank you so much for this episode of Just Bad. I’m running through a rough time right now and while I’m watching you episodes I’m getting a break from sadness... Never underestimate the power of your work. Every time you get something out, someone somewhere gets a break from his or her rough time. Thank you so much.

    • @kevinthepilgrim
      @kevinthepilgrim 2 ปีที่แล้ว +2

      Hope evrlerything is better for you, mate.

  • @bbbrandon01
    @bbbrandon01 4 ปีที่แล้ว +16

    This seriously makes me think somebody wanted to make a super interesting movie with all these characters and stuff, but they were told they had to make a game without knowing how to make a game. I would love to see this concept as a movie

  • @beancheesedip8337
    @beancheesedip8337 3 ปีที่แล้ว +23

    Wow, after you guys actually went into the symbolism the game was showing, I almost feel bad. Its a neat idea, incorporating Egyptian mythology into a contemporary setting, even if it is a bit hamfisted, and the supernatural elements almost could've worked if it was more explicitly hinted at, instead of it just... happening. The whole game looks and feels low budget and rushed.
    The graphics aren't terrible, Dane's character model looks pretty decent, a lot of the environments are clean, with some nice detail, like the rain drops in the puddle, even tho there was no actual rain. I feel like if they had a higher budget, better actors (at least for the dad, he was terrible), better game design, better writers, it might've actually worked.
    I know that it sounds like I'm saying "Well, if the game were completely different, it could've been good!" but I'm not. At least, I'm not trying to. It feels like the pieces were there, but the development team just ran out of time, money, fucks to give, or all three.
    The one thing that actually doesn't make sense is why make the main character deaf? Don't get me wrong, it could be a cool idea if handled properly, but aside from the one scene where he tells the gangsters he's deaf, I don't think it's ever utilized once. It can't be a representation thing, considering he acts exactly how a non-deaf person acts.
    For a good example of how to portray a character with a disability, imo, is in the Daredevil Netflix show.
    Charlie Cox, who plays Daredevil, actually acts like a blind man. Obviously, Daredevil isn't 100% blind, given that his other senses make up for his lack of vision, but when Matt Murdock is talking to people, even if they know he's Daredevil, he's rarely looking directly at whoever he's talking to. Often times, he's looking just in their general direction, or at their torso, or sometimes he's just got his head cocked toward whoever he's talking to. Its subtle, but its a good way to show that the character is actually still blind, even if he can "see" in ways that don't involve his eyes.
    But, the Quiet Man doesn't do any of that. It just feels tacked on, like we're supposed to be blown away by the mere concept.

  • @chacrawarrior
    @chacrawarrior 4 ปีที่แล้ว +74

    We need to sabe this game, quick, someone calls "Bad lips Reading" maybe the Mask is related with seagulls and Lala is a stick.

    • @alessiominervini1175
      @alessiominervini1175 4 ปีที่แล้ว +4

      Dane is beating Hooligans by the seaside

    • @Dreigonix
      @Dreigonix 4 ปีที่แล้ว +3

      EYE OF THE SPARROW

    • @konzentrationsmangel7932
      @konzentrationsmangel7932 4 ปีที่แล้ว +2

      I was thinking the same.

    • @2Scribble
      @2Scribble 3 ปีที่แล้ว +1

      This is Bad Lips Reading - I DON'T CARE!!!!!!!

    • @nthgth
      @nthgth 3 ปีที่แล้ว

      Definitely thought of that with "obese cat" lmao

  • @JHaru777
    @JHaru777 2 ปีที่แล้ว +8

    I think playing a deaf character would fit better in a more normal mystery game. And being deaf, you have a button to read lips but there would also be times when you have to choose either to do that or use your eyes to find clues or pay extra attention for sneak attacks in certain areas. Or if they have music or obscured sounds, they could use it to try and trick you into thinking something or nothing is happening. It's just not that hard to make this concept work.

  • @stephaniereed3848
    @stephaniereed3848 4 ปีที่แล้ว +172

    They could have at least used good fight choreography. It looks sloppy and the main character is the least intimidating guy ever.

    • @Terabit3
      @Terabit3 4 ปีที่แล้ว +22

      Discount Leonardo DiCaprio

    • @drakkenmensch
      @drakkenmensch 4 ปีที่แล้ว +7

      Instead what they had was punchbag thugs who automatically snap into position to be in the best punch-receiving pose even if they're lying down when Mr Silent starts his swing.

    • @OdaKa
      @OdaKa 4 ปีที่แล้ว +7

      @@Terabit3 With a Steven Seagal complex

    • @shawklan27
      @shawklan27 4 ปีที่แล้ว +14

      He looks like a rejected boy band singer

    • @artry93
      @artry93 4 ปีที่แล้ว +3

      God, the machismo of the cultural stereotype street thugs, the criminal/entertainment institution, the crime lord's beautiful love interest who career is a singer and her partner is possessed and controlled of her whereabouts and the baby face main protagonist in this game couldn't be cringe worthy and millennial/film noir cliché alongside the story itself. 🙄

  • @Chard0x
    @Chard0x 4 ปีที่แล้ว +7

    I know this game sucks, but the mask guy has given me an inspiration (even though I've never heard of The Quiet Man until last month & forgot about it) to make a character with that mask but with a COMPLETELY different story. So, thanks Rerez! You gave a character creator who hasn't heard of The Quiet Man (until last month, but forgot) an idea for a character!

  • @Dorelaxen
    @Dorelaxen 4 ปีที่แล้ว +29

    Remember when you could by ANY game with the Squaresoft name on it and be confident you were getting something good? Been a hell of a long time since those days.

  • @ricardoparente5824
    @ricardoparente5824 4 ปีที่แล้ว +10

    12:52 started laughing too hard, so much that my colleagues went to check if I was okay!

  • @Ars-Nova258
    @Ars-Nova258 4 ปีที่แล้ว +24

    YES!!! YOU GUYS TACKLED ONE OF MY FAVORITE BAD GAMES TO WATCH PEOPLE SUFFER THROUGH!!!
    SUBBED

    • @rerez
      @rerez  4 ปีที่แล้ว +14

      Glad you could enjoy our descent into madness. :D

  • @DYNANiK
    @DYNANiK 4 ปีที่แล้ว +5

    IMHO this is the most underrated gaming channel on YT!

  • @eldridgecharles1313
    @eldridgecharles1313 4 ปีที่แล้ว +103

    Rerez: Complains about a woman looking like protagonists mother
    Me, an intellectual:
    **Hides Devil May Cry 1 CD in pocket**

    • @xxAntiOtakuxx
      @xxAntiOtakuxx 4 ปีที่แล้ว +18

      Not a fair comparison because SPOLIERS
      Trish was made by Mundus to lure Dante to the castle and she was made to look like Dante's mother on purpose.
      Silent Man? As the opening to the great movie "Rubber" says, "no reason."

    • @eldridgecharles1313
      @eldridgecharles1313 4 ปีที่แล้ว +4

      @@xxAntiOtakuxx lol I thought silent man actually had feelings for Lulu or whatever her name is. And in my mind I was like "Well, add another to the list of *protagonists with mom fetish* "

  • @QueenCheetah
    @QueenCheetah 4 ปีที่แล้ว +17

    Being hearing-impaired, I often rely on lip-reading to help me understand other people. It's thoughtful of them to make a game that perfectly simulates the general frustration I feel nowadays since everyone's wearing masks (which doesn't help with the whole lip-reading thing).
    So thanks, Human Head... but I still hate it.

  • @J.unishere
    @J.unishere 4 ปีที่แล้ว +108

    Literally all I could take away from this game is "Birds are bad."

    • @alexandreturcotte6411
      @alexandreturcotte6411 4 ปีที่แล้ว +8

      Especially the Seagulls.

    • @RainbowGravity92
      @RainbowGravity92 4 ปีที่แล้ว

      @@alexandreturcotte6411 everyone can agree that seagulls are the worst.

    • @nthgth
      @nthgth 3 ปีที่แล้ว

      Seagulls... Stop it now!

  • @hunkymccree8458
    @hunkymccree8458 4 ปีที่แล้ว +11

    13:01 as of today every final boss should have a nut punch phase where you just punch their nuts to oblivion

    • @Scarletdex8299
      @Scarletdex8299 9 หลายเดือนก่อน +1

      Randy Pitchford tried this. Didn't help their 14-years-in-the-oven nuke game

  • @FainthedCherry
    @FainthedCherry 4 ปีที่แล้ว +16

    Just as I was looking for something to watch, thanks Rerez!

  • @therawmanchannel
    @therawmanchannel 4 ปีที่แล้ว +51

    Like AVGN said once “this is not a game this is like watching a movie”

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +4

      When did he say that again?

    • @therawmanchannel
      @therawmanchannel 4 ปีที่แล้ว +9

      In the Plumbers Don’t Wear Ties Episode

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +9

      @@therawmanchannel oh yeah than he said "...a bad movie" I remember now thanks

    • @matthewglick9822
      @matthewglick9822 3 ปีที่แล้ว +2

      The nerd needs to do a video on this.

    • @nguyenquyetthang1326
      @nguyenquyetthang1326 3 ปีที่แล้ว +3

      @@matthewglick9822 it's too recent for him, unless he sees the real need or the community really wants him too

  • @Fate263
    @Fate263 4 ปีที่แล้ว +43

    Wow... See, the issue is that if it was subtitled, MAYBE it could be more tolerable. But then... that still wouldn't save the fighting mechanic, though...
    Edit: DAFUQ?!?!?!?!?!?!?!?! You have to beat it once... JUST TO HEAR SOUND!?!?!?!? This shouldn't be JUST bad... IT'S F'N BAD!!

  • @AllknowingUnknown
    @AllknowingUnknown 4 ปีที่แล้ว +25

    I grew up in the dead community and one common trait of dead people is they can feel even the tiniest vibration. That could've been a great way of detecting your enemies to a limited degree.

    • @mryesgaming
      @mryesgaming 2 ปีที่แล้ว +14

      Dead!?

    • @epoxylung
      @epoxylung ปีที่แล้ว +3

      this makes me think a game from the perspective of a deaf person using the nintendo switch HD rumble would be pretty neat

    • @AllknowingUnknown
      @AllknowingUnknown ปีที่แล้ว +12

      @@mryesgaming Yeah those zombies are an interesting bunch 🤔.
      Jk I meant *deaf*

    • @gracekim1998
      @gracekim1998 ปีที่แล้ว +1

      I think spellcheck did the stupid thing of changing ‘deaf’ to ‘dead’ it happened to me too😅

    • @justin2308
      @justin2308 ปีที่แล้ว

      Wait, the vibrations thing is actually a real trait? Some places I’ve looked at said it’s a fairy tale.

  • @syntaxerror9994
    @syntaxerror9994 4 ปีที่แล้ว +18

    This game just makes me want to know the behind the scenes story. A beautiful trainwreck of game development.
    Also the deaf angle seems like something they came up with at the last second as nothing but that first cutscene alludes to it.

  • @John.Diaper
    @John.Diaper 4 ปีที่แล้ว +17

    The game should be called "The deaf white guy fights 1000 cloned minorities in the land of super human making bullets"

    • @KentaroMiyamoto21
      @KentaroMiyamoto21 4 ปีที่แล้ว +1

      It's a bit wordy

    • @John.Diaper
      @John.Diaper 4 ปีที่แล้ว +2

      @@KentaroMiyamoto21 i could omit the word 'deaf' since besides pointing at his ears there's absolutely no other reason given to the audience that he is so.

    • @SuperCosmicMutantSquid
      @SuperCosmicMutantSquid 4 ปีที่แล้ว +1

      WITH BIRD MASKS!

  • @jayarby8494
    @jayarby8494 4 ปีที่แล้ว +62

    *I WAS LITERALLY JUST WONDERING WHEN YOU WERE GONNA COVER THIS GAME*

    • @FainthedCherry
      @FainthedCherry 4 ปีที่แล้ว +3

      _A Tangle pfp, a person of cultre_

  • @chaffXgrenade
    @chaffXgrenade 4 ปีที่แล้ว +5

    Not gonna lie--that attempt at an Egyptian mythology connection kinda seemed cool
    Like, that's *the* most genuinely interesting interpretation of this game's story I've ever heard 😄

  • @DEMENTO01
    @DEMENTO01 4 ปีที่แล้ว +73

    i had this in my steam wish list, lemme see how much i wont regret never buying it

    • @Goldieboi
      @Goldieboi 4 ปีที่แล้ว +17

      At this point, it’s probably free

    • @EpicLebaneseNerd
      @EpicLebaneseNerd 4 ปีที่แล้ว

      picked it up for $6 , great value, wait for it to drop and pick it up.

    • @the8earthlyknights292
      @the8earthlyknights292 4 ปีที่แล้ว +1

      It makes great kindling!

  • @mchenrynick
    @mchenrynick 4 ปีที่แล้ว +5

    Punching that enemy over and over "in the junk" is the only great part of this game. I couldn't stop laughing :)

  • @vanessabarnes2869
    @vanessabarnes2869 4 ปีที่แล้ว +7

    okay this is the third time when im feeling really bad and depressed you guys come out with a video that makes me happy again so thanks for that anyway, my little bro kept telling me to never get this game but i kept wanting to cause it looked kinda cool but now? holy crap this game is bad thank you for saving my time and money rerez

  • @ryannu1578
    @ryannu1578 3 ปีที่แล้ว +5

    14:50 he kills his mom than obsesses over a woman who’s literally identical in every way

  • @BugsyFoga
    @BugsyFoga 4 ปีที่แล้ว +37

    The live action cutscenes were kind of interesting.

    • @rerez
      @rerez  4 ปีที่แล้ว +46

      Well preformed by the actors believe it or not. They were just given questionable dialog and were poorly directed.

    • @WarHog935itchy
      @WarHog935itchy 4 ปีที่แล้ว +3

      Rerez this type of a cut scenes it's very interesting but it's cursed sorry the my English is average at best
      and one thing can you review well i don't know any garbage AAA games like anthem 76 and Casino basketball by 2gay?

  • @grinbrothers
    @grinbrothers 4 ปีที่แล้ว +2

    I imagine this could be an entertaining game to at least dub over.
    Oh gosh though; I recall seeing this game at one of Square's E3 presentations and always wondering what happened to it. It managed to grab my attention as a neat-looking beat em up with an interesting concept in it's protagonist but then it just disappeared and I heard nothing about it. Thanks for covering it and informing me as to what happened to it... and making a hilarious video as a result. The glitch showcase and Horus symbolisation explanation had me chuckling constantly.

  • @AluminumFusion22
    @AluminumFusion22 4 ปีที่แล้ว +65

    I remember seeing Grace from SSFF talking about how underrated The Quiet Man is, and while I love her and Derek's content, I highly disagree after seeing this. This game is a mess on so many levels, it's amazing. 🙄

    • @EpicLebaneseNerd
      @EpicLebaneseNerd 4 ปีที่แล้ว +3

      it is an underrated gem, i had a fun time playing it and the story is interesting and it gets better the second time.

    • @liswatching3241
      @liswatching3241 4 ปีที่แล้ว +28

      LLR 'Lazy Lebanese Reviewer' 80 bruh, no

    • @neighandwhinnymchorse2100
      @neighandwhinnymchorse2100 4 ปีที่แล้ว +23

      How could anyone at all like this game. The only way it could make sense is if someone was being a contrarian. It's downright objectively bad.

    • @davebob4973
      @davebob4973 2 ปีที่แล้ว

      did you play it or watch a longplay first? because without the reference youre just watching 2 people talk about nothing

  • @Kalvinjj
    @Kalvinjj 4 ปีที่แล้ว +8

    The whole concept of making you think something at the 1st play through and then shattering your beliefs on the 2nd one with the lines would be so goddamn epic if it had worked and didn't have so many incomprehensible parts and unconnected stuff, heck even the whole deal about the sun and moon girl and how they look alike could have been so well used...
    After the 1st time he started talking I was really 50/50 into believing the whole deal about him being deaf is just a misunderstanding of the sing he showed to the 1st guys just to show he didn't hear them, and then the whole "silent man" thing on top.

    • @Magitek1112
      @Magitek1112 3 ปีที่แล้ว +4

      Heck, there are games that do that idea (make the second playthrough changing everything because you can now hear things you couldn't before) and make it work, like Nier Replicant.

  • @Aupsic-hh5sy
    @Aupsic-hh5sy 4 ปีที่แล้ว +7

    That horus screeching and the machine going haywire killed me lol

  • @lilacdragonblade
    @lilacdragonblade 3 หลายเดือนก่อน +1

    Gotta say, this "deaf protagonist" certainly doesn't act like someone who can only really understand people by seeing their faces

  • @FigureFarter
    @FigureFarter 4 ปีที่แล้ว +52

    Finally, a game about intro... bad people called extroverts

  • @LeSarthois
    @LeSarthois 17 ชั่วโมงที่ผ่านมา

    Rewatching those older episodes, I can appreciate the evolution in writing and tone, but even those older episodes are still brilliantly made. Like that one detail that mirror the game 's story : at 5:50, calling the neon signs "hierogliphics" that's a nice foreshadowing!

  • @xXkongergateXx
    @xXkongergateXx 4 ปีที่แล้ว +33

    This game could of been like marvel's daredevil (obviously daredevil was blind and not deaf but similar in the same context that they both are normal people who had a tragic childhood story that gave them a disability that made them into ass kicking hero's) would of been sweet.

    • @teddyinjapan
      @teddyinjapan 4 ปีที่แล้ว +1

      Just think if they took the same concept from this game for daredevil
      Daredevil is blind so... no visuals, only sound

    • @kenaprito8557
      @kenaprito8557 4 ปีที่แล้ว +3

      Yeah what if a daredevil game where we play from his perspective and only seeing through the sound wave of the object surrounding him

    • @kazuhiramiller2121
      @kazuhiramiller2121 4 ปีที่แล้ว +1

      @@kenaprito8557 Actually there's game like that, just can't remember the name. It's a horror game tho

    • @kenaprito8557
      @kenaprito8557 4 ปีที่แล้ว

      @@kazuhiramiller2121 i remember a mobile game that use this concept but i forgot the name

    • @xXkongergateXx
      @xXkongergateXx 4 ปีที่แล้ว

      @Dorian Green You mean visually right? I could see something like that as the way too see in a daredevil game where the player would be "blind".

  • @SheepUndefined
    @SheepUndefined 2 ปีที่แล้ว +3

    I could kinda see a deaf protag thing being a neat concept if you like, had subtitles over each characters head in a game. If they were facing the other way, said subtitles get blurred, and if someone's wearing a mask, same result.
    Maybe there could be a mechanic where you smash people's masks to get essential information, too, like, commanders giving important instructions to troops or something, in order to get a leg up in a battle? Idk, just...something so the deafness is an actual mechanic and not an aesthetic lopass-filter placed over the audio.

  • @memelord8769
    @memelord8769 4 ปีที่แล้ว +90

    At least everyone is wearing masks

    • @rerez
      @rerez  4 ปีที่แล้ว +39

      2020 is wild.

    • @jacobc8036
      @jacobc8036 4 ปีที่แล้ว +8

      is our defense you are not supposed to pass them around. least they are trying

  • @slappybagOG
    @slappybagOG 2 ปีที่แล้ว +2

    Bro the airhorn cracked me up. Shame this sucks I like the idea, bit like Daredevil but deaf instead of blind and not as cool. Love this channel, wish I had discovered earlier. Subbed

  • @kenterminateddq5311
    @kenterminateddq5311 4 ปีที่แล้ว +6

    5:42 Lite-brite, Lite-brite. Boy, The Quiet Man really bites.

  • @sethburleigh8967
    @sethburleigh8967 4 ปีที่แล้ว +8

    you could absolutely do "playing from a deaf persons perspective" in an awesome, immersive, groundbreaking way. simply pressing mute is not how you go about it.

  • @KeybladeMasterAndy
    @KeybladeMasterAndy 4 ปีที่แล้ว +36

    I actually kinda like the idea of the story being silent, but there should be some visual storytelling to help the player understand what the scene is about.

  • @XiaoFury
    @XiaoFury 3 ปีที่แล้ว +4

    It occurred to me - the strange man wearing a bird mask uses the same weapon as Cop Dad. Cop dad urges Dane to "save her this time".
    Does this mean that Cop Dad is the creepy stalker who disappears while fighting Dane? And does this mean that the Quiet Man's *Super Bird Ghost Powers* actually came from Cop Dad?!

  • @cet9763
    @cet9763 4 ปีที่แล้ว +8

    Teacher: You Can't hear pictures
    This game:

  • @alainsoucysergerie9879
    @alainsoucysergerie9879 4 ปีที่แล้ว +3

    Oh man! 🤣
    Twenty eight seconds of junk punching...I'm kind of ashamed to admit this, but I hadn't laughed that loud in weeks. As mature as it can make me look.
    Thanks Rerez!

  • @leoboi4957
    @leoboi4957 4 ปีที่แล้ว +9

    We need a just good games series

    • @crackernuts2503
      @crackernuts2503 4 ปีที่แล้ว +1

      If that was the case I would love them to play Arms in Nintendo Switch 😍

  • @udemeebong3242
    @udemeebong3242 4 ปีที่แล้ว +6

    "You're able to punch Taye over and over again...in the junk."
    🤣

  • @spork8655
    @spork8655 4 ปีที่แล้ว +17

    I actually really like the concept for this game...too bad the execution wasn't there.

  • @gabrielboorom6196
    @gabrielboorom6196 4 ปีที่แล้ว +5

    "Fart Mouth" should be an unlockable mode.

  • @DissolvedGirl
    @DissolvedGirl 4 ปีที่แล้ว +4

    What makes me so sad about this game is that it really could've been some experimental/ art-house style experience in the same vein as something like Kane and Lynch 2 or NieR: Automata (both games also published by Square) but the ideas were so poorly realized it just became a disaster. I would love to see this idea taken and done right! Imagine if after the sound mode was unlocked, playing through the game with audio would let you hear dialogue you missed the first time around that would act as missing puzzle-pieces tying up the story or even revealing new plot twists? This could've been something.

  • @KotaonPC
    @KotaonPC 4 ปีที่แล้ว +1

    I really like these captions :) yay. 3 lines is sometimes too much but these maintain the pacing and delivery of lines of dialogue.

  • @joelnod
    @joelnod 4 ปีที่แล้ว +39

    jokes aside, the quality actually looks amazing (other than the irl cutscenes)

    • @bigbigbigbigbigman
      @bigbigbigbigbigman 4 ปีที่แล้ว +12

      Not really...

    • @The1of1000
      @The1of1000 4 ปีที่แล้ว +2

      Yes, the animations, graphics and cutscenes all look relatively impressive.