✅ Install Raid for Free Mobile and PC: clik.cc/qHq7p and get a special starter pack with an Epic champion Knight Errant 🎉Log into the game for 7 days between now and July 24th and get a free legendary champion Artak 💥Check out Raid’s new limited animated series Call of the Arbiter here: th-cam.com/video/H32dvyCVkfk/w-d-xo.html&pp=iAQB Hey guys, me again. Good lord I am tired of this game. Seriously I can't wait to finish the series so I can move on to another target. But quite frankly a journey begun must be finished and so we carry on. Will I survive to the end? I have no idea but we shall see. Support the Channel on Patreon: www.patreon.com/Animarchy
For anyone who cares, Gustav Schwarzenegger was home in Austria at this time. He was part of the Panzer Group 4 in Operation Barbarossa and the Siege of Leningrad. He was wounded in Leningrad in August '42. He suffered dealt with recurring bouts of malaria, which eventually led to his medical discharge in February '44. He must've trained dud on the 88.
@@jameson1239 You obviously don't know the Conditions there... St. Petersburg is build on and surrounded by marsh Land and Swamps. Especially the Battles for Lake Ladoga where a Nightmare in both Intensity of Fighting and Dealing with the Terrain.
I always find that funny in films and they just leave the body like what happens when the next guys find that body? Did a nazi loot him? Did he lose them? Maybe hes a spy etc
A few things I’d like to point out: - Arthur Kingsley is heavily based on a real black paratrooper who participated in Operation Tonga named Sidney Cornell albeit that he did not take part in the assault on the Merville Gun Battery IRL. - Pretty sure the opening cutscene was inspired by Overlord (2018). - Arthur’s kit had an M1 Garand in it. - 6:49 That patch is that of the 1st Allied Airborne Army which was established in August 1944. - It was still nighttime when the paratroopers stormed the Merville Battery. Also, the IRL Merville Battery was never located on a cliff side. -51:35 Sdkfz. 251 half tracks were never used during the real battle of the Merville Battery - 56:16 British paratroopers didn’t use thermite to destroy the cannons. They used a mixture of Gammon bombs and C4.
Problem though. Cornell one was not Born in Cameroon in 1915 he was born and from Portsmouth, Hampshire. Two He was the son of an African American father and a White British Mother of middle class origins I believe. He also was not educated at Cambridge and didn't speak multiple languages. He also as you said was not apart of this mission. As for being based on Cornell the only thing Kingsley and Cornell have in common are there skin color and they were both Paras on Dday. Every thing after that deviates wildly. Also fact Cornell died in March 1945. So Arthur is like 3% based on Cornell the other 97% is all Vanguard BS.
Couple more things to add: - The intro cutscene was extremely dramatized here, only 2-3 planes were shot down during Operation Tonga - British paratroopers did not have reserve parachutes, as the war office saw them as too expensive, so Arthur should not have a second chute
@@balmorrablue3130 African American soldiers in combat roles were pretty rare. They did serve but barring one or two all black regiments; most served in non-combat roles truck drivers; cooks and the like. Segregation was still pretty common even during WW2 despite the "Harlem Hell fighters" of WW1 fame and numerous acts of heroism during the American civil war. The 92nd infantry were the only all-black unit to serve in Europe from America in fact as Animarchy pointed out in another video if memory serves. There was also an All-Japanese regiment as well (442nd Rifles), equally abnormal because many Japanese-American citizens were rounded up into concentration camps in the US, no-one is saying that was a good thing, it was inexcusable behavior but those that served with them were quick to respect them for their extreme bravery despite the overall concern they would betray their peers. The prejudice was also very on-the-fucking-nose in that during the liberation of Paris, French Colonial troops (predominantly African ethnics) asked for the honor of leading the liberation of their capital. It was refused because 'reasons' but the general consensus was they didn't want blacks to get the honor of leading the charge in such a major event. So yes, the fact that this person was based on a black man in a combat role where the washout rate for most troops was absurdly high makes sense. It's actually *more* disrespectful that they didn't do their homework to actually properly represent the man. Another prime example of Black people getting disrespect? Look no further than the Tuskegee airmen, they were some of the most balls-to-the-walls fighter pilots of the war, but it took an uncomfortable amount of time for them to earn the respect of their peers just because they were black. Even military historians can probably count on both hands the number of distinguished black airborne soldiers in WW2
13:18 "He jumped into the icy blast, his static line unhooked." That is why you check your gear first, because they'll make a song out of your death if you screw it up. And it is a helluva way to die.
And that's why Medal of Honor: Spearhead mission 1 (go watch it or play it) did it better than Vanguard. Mind you that this was an expansion pack that came out back in 2002 - says a lot about quality back then compared today. 💀
@@Cdre_Satori I have that song memorised, I can sing almost all of it from memory. It's been stuck in my head for three years now and I can't forget it.
Ironically, this specific operation wasn't even in The Longest Day, closest thing is that the paras are seen at Pegasus Bridge in the morning with the Oxf. & Bucks.
As a paratrooper, he had way too much time in free fall. He should have pulled his reserve the moment his main burned away, instead he waited till the last minute so he'd have hit the water like it was cement. Also too much water. The animation made it look like he landed in the ocean. You can argue cause it's dark, but it should be only over 6 or so feet deep. Also love how they animated two peoples shoots not opening and burning in when he looked up after landing.
I'm a British 6th Airborne reenactor, and I cannot emphasise enough how much this mission annoys me. Let me start with some of the more important things, namely the position of the battery. It is right on the coastline in Vanguard, but in reality, it's quite far in-land in comparison to a lot of what was happening. Also, the ships and landing craft in the cutscene suggest that the battery is right in front of Sword beach, or any D-Day beach for that matter, but no, its a two hour walk from the closest point of Sword (of course you have to go down to Pegasus and Horsa Bridge to get there) to Merville Battery. Second thing is a part in the mission you mostly cut out, which is the part with a bridge crossing. This part really annoyed me because I reenact the 2nd Oxf. & Bucks. Light Infantry regiment. The only bridges anywhere near Merville was the Caen Canal (Pegasus) and Orne River (Horsa) bridges. In fact, the one in the game looks suspiciously similar to Pegasus bridge. This pissed me off because the parachute regiment were no where near the bridges until much later, it was the Oxf. & Bucks. ALONE who captured the bridges. This completely erases an already under-represented group who did one of the most dangerous missions of the war, at least in terms of what the British did. Now I wanna talk about the uniforms, because while the ones on the random NPCs might look alright, the ones for the actual main characters are so bad, especially Richard Webb. First of all, he's wearing his beret in a combat zone, one word for that: idiot. Secondly, he's got First World War webbing on, not even all of it is late First World War, he has an early war rifle bandolier. and then, on top of all of that, he is wearing his shoulder title on his smock. It should be on the battledress, he doesn't even have it on both sides, and the text on it should be a blue shade. He also has no scrim scarf, his toggle rope is tied up and hanging off his webbing (somehow, they never made a way to do that) when it should be wrapped around him, and finally, a STEN bandolier (why) around his leg (how). More generally with uniforms: Airborne insignia, like the Pegasus (which was worn by both the 1st, and 6th airborne by the way) should not be worn on the smock, rather on the battledress (so unlike you said you were, I am not happy to see the Pegasus insignia), Mills bombs were not worn on the straps like American grenades, they would be in pockets, and in one of the BREN magazine pouch (which pretty much (if not) all of them should have at least two of), none of them have blue epilate slip-ons to indicate regiment, some of them seem to be missing important equipment such as canteens, those knives you see a few with (with the brass knuckles) weren't used, reserve shoots weren't used, and goggles like Kingsley has weren't used (apart from by dispatch riders, who did wear the same helmet as the airborne). There is much more wrong with this mission, but as I said, I do Oxf. & Bucks. not the para, so I'm not as knowledgeable on anything expect general British Airborne stuff.
This is why I like doing this sort of content. Because you will get people who genuinely are laser focused on a particular thing. I can start a Spitfire from memory and rattle off the order of battle for the Battle of Britain. But some areas I’m just not as deeply knowledgeable which brings out experts. If this wasn’t a sponsored video I’d pin your comment.
My favourite HS teacher had watched the RAF dueling with the luftwaffe in the skies over Kent as a teenager and was a young officer aboard the Battleship HMS Rodney .He recounted how the sea from horizon to horizon was covered in allied ships and the skies were darkened by allied aircraft . When the bombardment started he was ever so glad to be English !
My great-grandfather took part in the assault on the Merville Battery, and honestly this mission feels borderline offensive to those who took part in Operation Tonga and D-Day as a whole
Thank you Myles. Was about to be a little ranty, my 2nd cousin was a Signalman attached to the 2nd Oxfordshire and Buckinghamshire Light Infantry when they took Pegasus and Horas bridges and I know that story and location very well (both the old Bridge and the New at Pegasus), you are right, if those men had made it to the bridges, they would have been pressed into their defence and bugger what ever other mission they had had. I grew up around Aldershot when it was still the Para depot and was a 2 Para cadet (ingury stopped me from joining) and I know the Regiments history well. One thing I must also point out as you didn't, is that is not regulation use of a bolt that would have been taught to every Tommy and can still be used on a Kar98K bolt.
I would like to apologise for missing a lot of important details on this one. But the fact is that A. I recorded this at like 4 AM after writing all day so I was flaked. B. CoD Vanguard has so much wrong with it in this mission there is too much to list. I was so overwhelmed with all the stuff I was seeing that I completely neglected to mention that the battery was entirely in the wrong spot. So I missed some stuff that I really shouldn't have. However it's called reaction for a reason its basically what I personally notice off the bat. I should do better on the Tobruk mission (obviously) Also, reserve chutes, it wasn't until after I uploaded that it clicked and I slapped myself really hard for missing that detail. I was so focused in on their procedure and the calamity of aerial carnage around them (and the fact that the planes were wrong) that I completely blanked on that. My bad. Don't worry though, properly researched and edited video for D-Day. See y'all then!
Maybe people will go easier on you if you review USS Indianapolis: Men of Courage as it's so bad people might be more forgiving, in the same way you don't have to catch everything wrong about The Room.
I just love the contrast around 35:00 for the negatives vs positives. On the one hand, we've depicted the British paratroopers as passive and insubordinate. On the other hand, gammon bombs and correct ammo...
Well, hate to say it, but the 88 could be reloaded fucking FAST. Theres a clip atound from ww2 where they shot in direct fire somewhere on the eastern front with 2 loaders and as soon as the barrel finished recoiling they send the bect round, absolutly crazy.
57:15 It depends on who you ask. The German officer is adamant that the guns were reactivated and not destroyed while the British veterans of the battle say the opposite
Animarchy, it is a myth that the transport pilots were bad on D-day. WW2TV had a speaker on (Airpower in Normandy, Jun 29, 2020, start at about 9:20) that went over what happened. But cliff notes, the planes were very heavy due to all the Paratrooper gear compared to training so they had to go faster to stay airborne. Also they had to came in high to go above a cloud bank, so in only a few miles before the drop zone they had to bleed off a ton energy from descending to drop height. So that is what caused the erratic moments and abnormal sounds that the paratroopers experienced, not inexperienced pilots being scared of the silly AA from the Game.
Oh no doubt. However I’ve read in several books about air operations on D-Day and crossed with my own knowledge of air operations that generally pilots who didn’t qualify for combat arms or were relieved from combat arms were posted to transports. Not that they were bad as such. But rather you have a bunch of pilots who weren’t trained for this kind of flying. They were trained to drop men and supplies off in a secured airspace or on an airfield. Not flung into the middle of the night, over laden in questionable weather with heavy enemy resistance.
@@AnimarchyHistory There is likely something to the fact that this is only a small part of their job and the training was not sufficient for it, but that is just as true for the paratroops as the pilots. To call the transport pilots the bottom of the barrel is just silly, they didn't go top 1/3 of pilots to fighters, middle 1/3 to bombers, and bottom 1/3 to transports or something like that. (From: The Army Air Forces in WWII V.VI-C.17) "Assignment was based upon a combination of factors--current requirements for fighter and multiengine pilots, the student's aptitude, his physical measurements, and preference." -ex) If you were the best pilot and wanted fighters, but were too tall >5'9" (175cm). Tough, no fighters for you The problem was the conditions (weather and lack of realistic jump training for pilots and paratroopers), not the pilots. Had you put any of the other allied pilots (fighter, bombers, other; with appropriate training), the results would have likely been exactly the same.
@@thingsthatinterestedme7962 Also its worth noting that only one American PIR regiment had been in Combat and had at least 2 combat jumps to its record prior to D-day. That being the 82nd's own 505th who had been in Sicily and Salerno. The other experienced units were either back in the Britain refitting after hard fighting in Italy or were still in Italy. So the American Drops were done by the inexperienced 101st and a depleted 82nd who only had one of its experienced PIR units and the 325th Glider unit to take part in Normandy. So aside from the 505th the other units wouldn't know what to expect from the pilots.
To quote a friend of mine: The positive thing about the messing up of operations in the night assault is that you now have a bunch of unsupervised soldiers carrying high grade military weapon.
When i joined the military a friend of the family who is an officer said to me "The most dangerous Thing in the world is an unsupervised private" at the time i didnt really understand why. As a sergeant i do
@@terminallumbago6465 It can also depend on what you are doing in the military at that time and how many sergeants also have that job. Say you are a mechanic or something like that if there are a ton of mechanics that are also sergeants at the time you will probably need to work a lot harder to get promoted.
To be fair about the BAR, the Germans did have the Wz.28, which was a BAR chambered in 7.92 Mauser, captured from the Polish army in 1939, I'm pretty sure the model is still inaccurate as hell, (I'm pretty sure they had a different handguard and fluted barrel.)
Yes, you're right. For it to be the wz. 28 it would have to have cooling fins on the barrel, different style of the handguard and a bipod. That and some other details that wouldn't be visible here (mainly the vertical grip).
It could also be the FN Model D bar since the germans took over the FN factory in belgium or a captured american M1918A2 that is pressed into german service since the germans did actually do use captured equipment mostly
Lmao I don’t know how I didn’t see that the first time thru that’s really lazy on the animators to not include 1-4 round clips when ur low, even if you don’t wanna change the animation to manually loading the last rounds you have left.
I was about to call EQUIPMENT CHECK before your pause. One of the most rehearsed and crucial parts of jump just thrown out because, like everything else in this game, it feels like no one bothered to check ANYTHING with professional or just a basic research check. This feels like a barely passable D history report for a high schooler when it comes to the cinematics Also thank you for the rant at 30 minutes because that really irked. Paratroopers are morbid people hand picked and train to simply attack attack attack. That’s the mindset. Even during training they are given the mentality of their lives ending at any moment during an operation so it’s best to keep pushing the enemy, keep pushing forward
It's not like there was anyone in the room shouting REALITY CHECK when they were working out the script for this. I'm just glad they got some of the details right.
So I’m guessing the cowardice and outright arguing with a direct order from a superior would have been particularly egregious for a paratrooper, especially in the middle of battle.
Going out on a limb here but those ships on the right at the end of the mission, i wanna say look like Wyoming-class Battleships in their 1944 configuration. You can see the 6 center line superfiring turrets which only Wyoming-class and Ise-class Battleships had. As well as the Tripod mast above the bridge. What's even funnier is there 9 of them in the line when only 2 Wyomings were built
British ship: gets a few hits on target and is considered to be doing better than usual American ship: casually floods ballast tanks to elevate its guns to keep engaging the enemy like its normal
I learned it from another video pointing out inaccuracies in Vanguard. The patch is one for the first allied airborne army, which was formed after Normandy. So that 1 patch should not exist yet.
If you want to know how important a rig check is, the U.S. Airborne have an entire song about it and let me tell you the results of forgetting are NOT PRETTY.
32:00 The previous games like Brothers in Arms, Medal of Honor: Spearhead, Company of Heroes 1 (82nd airborne missions) and heck even CoD1 did it better because they were designed and portrayed airborne units as the aggressors when the plan goes entirely wrong. They didn't sit there twiddling their thumbs and say "Oh well, let's just dig in and hope for the best." Wrong, they carry out their objectives and hunt down the enemy until they manage to link up with other allied forces. It's just as you say in the video.
The absolute best way for paratroopers on a night drop to get wiped out immediately is to stop and dig in, which eliminates all of their inherent advantages. Also talking back to the ranking NCO in a sideways combat situation in 1944 in the BRITISH military of all things would be a good way to get a Webley pistol whip across the back of your skull.
Oh yes, we're an infantry unit that have only enough supplies that we can carry on our backs trained for aggressive rapid engagement, our "heavy equipment" are at best a very light tank that uses mobility to it's advantage and is not even here and there no chance of resupply before the bombardment starts tomorrow. Let's just dig in.
At this time I think the Paras were more on the Mark V Sten rather than the Mark II, but there was probably still a mix TBF. And some paratroopers did supposedly just hunker down for the night, though seems to have been single guys completely lost rather than groups.
The other thing that perplexes me about COD is that the c47 you are on is destroyed yet when you get to the ground and look up, the AA passes through the allied planes (Literally, they'll get hit and nothing will happen, no fire nothing, not even an explosion). COD1 for example, despite being hit more than enough times, all that happens is one random plane catching fire and all the others unaffected. Also, for whatever reason, no more troops jump out over your position, I even cleared the area and waited. Really, it breaks immersion. Great intro then...nothing. Medal of honor Airborne is in the same boat. AA fire lights up the sky yet not a single plane is shot down. It irks me that developers and programmers can't get that one detail down. At least it gets the reinforcements right as they parachute down to you. It's irritating but is a cross we have to bear
17:40 he's not even loading them in he just throws them at those planes with two bare hands simultaneously. The sound you hear is his biceps ripping through the sound barrier
Germans did use both Polish "BARs" and FN was making multiple variants for other countries like Sweden that Germany would have taken over. That is definitely a US BAR model, but seeing something similar wouldn't have been out of place. Poland also used them as anti-aircraft MGs too, so seeing reflex sights on them wouldn't have been completely unheard of if Vanguard wanted wacky attachments included.
Not to mention the Germans have been fighting the US for well over a year by this point. North Africa and Italy would have given plenty of options for capturing a number and the Atlantic Wall was a dumping ground for arms captured.
The British did not use reserve parachutes in WW2. The main justification was they jumped low, so there would be no time to pull a reserve. The Germans did not use reserves either. The British paras appear to be using US parachutes. The British wore special jump smocks over all their other uniform and equipment with their pack on their belly, making them look very fat.
Animarchy doesn't even have to give a commentary, he just has to loop the "jonathan frakes telling you you're wrong for 47 seconds" video over the gameplay footage for an hour
What pains me the most about the little details that Vanguard gets wrong is that these are exactly the type of detail that the old WWII Call of Duty and Medal of Honor games got right. It's why both series got so popular back in the day before people got tired of WWII shooters and everyone moved onto modern warfare and more scifi/alternate history themes. It's insane to me that what's ostensibly a return to old roots would be so careless about these things.
34:00 - This whole scene feels like "Black man strong, white man coward" situation to me. 54:50 - That man wasn't burned from the grenade, while the rerst of the bunker is.
Jerry cans is one of the best German invention that was popularized in ww2. There is also a 40 minute video on the history, features, and advantages of jerry cans against the allies fuel containers during ww2.
17:40 ish. There is a pretty good video of a flak crew actually getting about this rate of fire in a mobile gun, with the full loading crew. Good crew could certainly sling the rounds
One thing that I have recently noticed in not just video games but movies as well. Is that you wouldn't be able to hear conversations, let alone hear yourself on these ww2 aircraft. Hence the hand signals in band of brothers. I have ridden on a B25J and you can not even hear your own voice. We had to communicate using hand signals because of how loud the engines are and how much general noise from the inside of the aircraft. Bolts rattling, seats bouncing, cables and what not. The only way you can hear conversation was having headsets on with a mic. So having general conversation is not possible.
Definitely didn't know about the reason Thunder and Flash were used in regards to native German speakers having problems pronouncing it. Always wondered why so many pieces of media used "thunder" and "flash". Always kind of wondered if it switched up or something. Love your videos man, definitely learn a lot!
Also : The older watches were FAR less resilient and by having the face on the inside of the wrist, it would be less likely to be subjected to shock, damaged, destroyed, or having the glass crystal broken or dirtied.
The historical inaccuracy of this game is astonishing lol. From the fact that only two planes were shot down instead of the entire battalion being shot upon, to the British having a reserve parachute when the British never had one, no leg bags, the jump master saying only three commands instead of eight, the M1 Garand being in the battle when it has no buisness being there, the paratrooper badge being heavily innaccurate since it came out two months after the mission, the water being extremely soft instead of hard as concrete, and so on and so forth....
1:02:06 I could be wrong, but from the general side profile and what looks like a main battery of 6 turrets, I’m pretty sure those are supposed to be Wyoming-class battleships. But there’s a slight problem if that’s what they are: There we’re only ever *two* of those, USS Wyoming (BB-32) and USS Arkansas (BB-33). And Wyoming had been converted into a gunnery training ship by late 1941. To be fair, Arkansas *was* still in frontline service, and she *did* participate in shore bombardment missions at Omaha beach. But she was the only one of her class present, and I count *NINE* on screen right now. FFS, Vanguard, you’re *terrible.*
We can't forget about the f2000 and laser gun in the multiplayer As well as the 80s drug lord, alt-modern-day south american commando, and middle eastern dictator all being playable characters.
@@josephhelgersonjoseph6115 And the random menagerie of nonexistant/one-and-done firearms released with the other seasons. At least they had a fucking panzerfaust, No other CoD game outside of Call of Duty 2 Big Red One has let you have a panzerfaust.
One thing that stuck out to me was the Opel Blitz truck with its regular lights on, this would have been a big no-no for the driver even in the middle of an allied invasion. It would have had its blackout lights on to avoid giving away any locations to scouts.
As the grandson of a combat veteran who was part of the glider infantry (American), I appreciate the attention you pay to gliders right off the bat here. (grandpa wasn't dropped into Normandy; southern France a little later, then Belgium several months after that, unfortunately)
@@terminallumbago6465 No, thank God. From what I've read that was a bad place to be. I think when Operation Market Garden was happening, Grandpa was back in England. Though he might have (?) still been in Southern France. He never talked about it and exact dates about his whereabouts are hard to extract from his discharge papers. He's dropped in Southern France in mid-summer 1944, eventually is sent to England, and then in early January 1945 he's dropped into Belgium during the Battle of the Bulge. Southern France sounds like it was a party. But Belgium gave grandpa lifelong PTSD. The combat was pretty terrible.
It's interesting to note that the 101st Airborne had many complaints and criticisms of their Skytrain crews, but the 82nd Airborne was not nearly as critical and also praised them.
my great grandfather was in the 82 505PIR and he was one of the miss drops he broke his leg on landing and was taken in my a french family and lived and fought though the whole war
23:00 what was the line i think it was "you cant prepare for the American's doctrine because they dont even follow it themselves" or something like that
Theres one thing about the Merville battery that inaccurate, the real Merville battery was never located on a cliff side of the beach, it is farther away from the beach and it was close to a town
I visited the Merville Battery in 2014, and as others have already pointed out, it was inland, and the beach was flat. The overall look has more in common with the Longues-sur-Mer battery further west, but that one wasn't assaulted by Allied troops on D-Day. Also, by the time it was that light, the assault had been over for some 40 minutes. At 51:35, the German defenders leave their positions and charge downhill - why? And that sign: "Halt! Militärische Kriegszone" must be the lamest ever. "Halt! Military war zone"...
Note, that the accidental discharge of sten happens when you have the weapon OFF safety. Though "sadly", the safety is that big nook for the bolt handle to go into. And if you dropped it hard enough for the bolt to unlock itself from that, I'd think you have bigger problems, like your knees protruding from your ears xD
A very tiny thing, no one ever says Sarge, it’s strictly Sergeant. When i was a air cadet, the first sergeant I spoke too i called sarge and immediately got a bollocking for it.
On the gameplay side... even though the overall mission is different, everything in it looks like any other COD game. I mean, how many times have we done exactly this: Come across an enemy MG, flank it through a very convenient pathway, kill it because no enemy is covering it. Not only is there no enemy covering it, there's nothing at all happening behind this set piece, because it's waiting for you to hit a checkpoint before presenting another generic encounter. It's all very safe and contained.
Love how in the opening there's FlaK shells exploding all around and a bunch of ground fire coming up, and all the planes are fine. Then suddenly when the game thinks it necessary all hell breaks loose and everything burns and crashes, yet when you look up after landing, nearly all the other planes are fine again, with almost no further shoot downs even though they're in the exact same spot you were and should be in range for the enemy guns. Also the nice little reload animation at 24:00 where, to load his 3(!) scavenged bullets into the rifle, the character takes a stripper clip with 4 bullets, pushes it part way in and then pulls it away with 2 rounds still attached.
That's also incredibly accurate. The British had a strap that could just be pulled with an emergency release so they lost less troops in the Americans did 15:29
Something I just noticed while watching this, probably missed it because it was just one bit of dialogue, but Richard Webb, the guy that wanted to dig in and hole up for the rest of the unit, is apparently a sergeant as well. th-cam.com/video/cA5a4RUs3Ak/w-d-xo.html He calls him sergeant here. But he's got the double lines on his right arm, marking him as a corporal. So apparently they got the uniform wrong there.
Having been to the Merville Battery before, it really pissed me off how they depicted the Battery being basically at the shoreline. The battery was established a couple of miles away from the coast. Only the observation post is located at the beach itself. And there are no cliffs either. What I've seen of the coast in the area is mostly sandy, with a few dunes. I think they modeled the battery after the battery at Longues-sur-Mer, which indeed is located on a cliff west of Arromanches. The british engineers of the Airborne unit lacked mine detectors, so they had to crawl through the mine field before the actual assault and clear paths in complete silence. While crawling back, they marked the paths by dragging the heels of their boots through the soil do indicate the cleared areas. Absolute madlads.
18:33 I don’t know if this particular Kar98k was shooting tank shells or something, but you don’t fly backwards 1m/3 feet from being shot with a bullet. You’d simply fall to the ground in pain where you stand or crumple, instantly killed. If you’re shot in the right spot with the right sort of bullet and are hopped up on adrenaline you might not even notice you’ve been shot at first (it just feels like someone shoved you, or threw a baseball at you, ask me how I know). So no, you dont go flying backwards :)
I think Cpl. T. Jones is wearing a set of the British MRC body armour, how it was issued is afaik pretty irregular so it isn't impossible but I think it typically went to medical units and sappers/pioneers.
@animarchy you said around the 54:00 tmi mark that you weren't pausing the video seeing an stg 44 because it was already in service, back in normandy the stg44 wasn't issued yet, it was still the mp43...
When they look at the battery through binoculars it’s on a cliff, overlooking the channel. I pretty sure the whole battery was set back from the beach, on flat land
Biggest gripe with simple military procedure, the usge of headlights on all vehicles at night during combat. Personal flashlights mke sense. But masses of vehicles with headlights on during an air raid/ para drop are massive targets for bombers or strafing fighters.
Around 17:00 you correctly ask about Flak fire rate, yet you should ask how the hell flak crew did not noticed multiple paratroopers landing like 20 metres from them. Also im surprised that you did not pointed out that Merville was not a shore battey, it was in some distance from shore. I think that you should also give sins for logical retardation like those Germans leaving fortified position to charge at paratroopers through completely open terrain, or those trucks detonating like 2 anti-vehicle mines out of whole minefield, and soldiers appearing right after them (must have charged at insane speed)
What's truly horrific to me is that apparently Sledgehammer is in charge of MW3 reboot 2023. After Vanguard? They deserved to be never put in charge of any CoD ever again.
@@erwinsetyo1061I don't think so. Infinity Ward made it. Sledgehammer was a support studio at the time. Sledgehammer didn't make their own game until Advanced Warfare.
@@holdenroth5929 Infinity Ward made the campaign, then half the studio got fired and Sledgehammer mainly helped the rest of Infinity Ward finish the game.
31:44 that’s always bugged me in CoD. So from the 29 officers and several warrant officers and staff sergeants they were all dead and missing so some random sgt lead the Btn?! I know the layman is unlikely to know rank structures but it takes me out of games so hard, can’t you just make him an officer or at least RSM?!
In the cutscene where he's calling down, you can count around teb ish of the c47s getting shot down. in real life, for the brits, the germans only shot down two of them
18:05 Aurther says "thunder" to the friendly soldier because all throughout the war allied troops were taught to say "lightning" when encountering other soldiers. Said soldiers would say "thunder" back to tell they were allies because the "th" sound is hard to make in German so they could figure out if there were spies.
Tho this is an inaccuracy most TV shows and games get wrong tho has been popularised by media. “Flash and Thunder” were yes two code words used during Normandy by Paratroopers. Small problem is that it wasn’t the codes used during the actual evening jump, they were the swapped to ones two days later.
1:02:22 I can ONLY assume, judging by the placement of the turrets and my limited knowledge on naval ships, that THAT is an American Wyoming-class battleship. Two of them. Because apparently Kingsley is American now.
5:12 People doing that when they make anything historical is honestly one of my biggest pet peeves, just going with the thing everyone recognizes regardless of how accurate it is.
I know for a fact as soon as that corporal started back chatting the sgt, he would have been filled in on the spot by the Sgt. Have a friend currently serving in 3 para, and those guys have the most positive attitude in shit situations in the field.
You gotta be really careful how you address a senior I was a technical sailor and an electrical rate in the navy. If I was told to do something in my sphere of expertise I disagreed with for whatever reason I had to explain it respectfully and very concisely. Then it was still upto your senior. I’ve had to make objections and still follow directives (the trick is taking cover before you throw the breaker and potentially cause an explosion or arc) But if you’re doing operational routines like seaboat drills or damage control you just stay alert, focused and trust the leadership. They’re in that position for a reason. They often see things you don’t (unless they’re a midshipman)
Hey man idk if you’ve heard but there’s a group of people making historically accurate mods for cod waw would love to see you make a video of what you think. Great video again animarchy
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Hey guys, me again. Good lord I am tired of this game. Seriously I can't wait to finish the series so I can move on to another target. But quite frankly a journey begun must be finished and so we carry on. Will I survive to the end? I have no idea but we shall see.
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Love your vid Aussie man, love from the poms here In Blighty
Thanks for the Video,Animarchy.
That is a great birthday gift.
Sorry to hear you contracted RAIDs.
I think that was a US m1918 Trench knife 7:18
Hey I thought the Brit’s stab different due to comando training in WW2
For anyone who cares, Gustav Schwarzenegger was home in Austria at this time. He was part of the Panzer Group 4 in Operation Barbarossa and the Siege of Leningrad. He was wounded in Leningrad in August '42. He suffered dealt with recurring bouts of malaria, which eventually led to his medical discharge in February '44. He must've trained dud on the 88.
lol thanks!!
Malaria in Leningrad man must have been really unlucky considering Malaria generally can’t reproduce in temperatures below 20 degrees
@@jameson1239 Well it got him out of the Wehrmacht before a bullet did, so maybe it was good luck.
Yo another raven
@@jameson1239 You obviously don't know the Conditions there... St. Petersburg is build on and surrounded by marsh Land and Swamps. Especially the Battles for Lake Ladoga where a Nightmare in both Intensity of Fighting and Dealing with the Terrain.
The thing with dog tags killed me, damn. They only took 1, the other was supposed to stay on the body for Identification.
I always find that funny in films and they just leave the body like what happens when the next guys find that body? Did a nazi loot him? Did he lose them? Maybe hes a spy etc
A few things I’d like to point out:
- Arthur Kingsley is heavily based on a real black paratrooper who participated in Operation Tonga named Sidney Cornell albeit that he did not take part in the assault on the Merville Gun Battery IRL.
- Pretty sure the opening cutscene was inspired by Overlord (2018).
- Arthur’s kit had an M1 Garand in it.
- 6:49 That patch is that of the 1st Allied Airborne Army which was established in August 1944.
- It was still nighttime when the paratroopers stormed the Merville Battery. Also, the IRL Merville Battery was never located on a cliff side.
-51:35 Sdkfz. 251 half tracks were never used during the real battle of the Merville Battery
- 56:16 British paratroopers didn’t use thermite to destroy the cannons. They used a mixture of Gammon bombs and C4.
Ah yes, the alternate history, horror film with literal Nazi zombies being inspiration for your WW2 game.
Problem though. Cornell one was not Born in Cameroon in 1915 he was born and from Portsmouth, Hampshire. Two He was the son of an African American father and a White British Mother of middle class origins I believe. He also was not educated at Cambridge and didn't speak multiple languages. He also as you said was not apart of this mission.
As for being based on Cornell the only thing Kingsley and Cornell have in common are there skin color and they were both Paras on Dday. Every thing after that deviates wildly. Also fact Cornell died in March 1945. So Arthur is like 3% based on Cornell the other 97% is all Vanguard BS.
Couple more things to add:
- The intro cutscene was extremely dramatized here, only 2-3 planes were shot down during Operation Tonga
- British paratroopers did not have reserve parachutes, as the war office saw them as too expensive, so Arthur should not have a second chute
It seems fucking racist to invent a character for a video game and say he’s based on another historical figure because he’s black
@@balmorrablue3130 African American soldiers in combat roles were pretty rare. They did serve but barring one or two all black regiments; most served in non-combat roles truck drivers; cooks and the like. Segregation was still pretty common even during WW2 despite the "Harlem Hell fighters" of WW1 fame and numerous acts of heroism during the American civil war.
The 92nd infantry were the only all-black unit to serve in Europe from America in fact as Animarchy pointed out in another video if memory serves. There was also an All-Japanese regiment as well (442nd Rifles), equally abnormal because many Japanese-American citizens were rounded up into concentration camps in the US, no-one is saying that was a good thing, it was inexcusable behavior but those that served with them were quick to respect them for their extreme bravery despite the overall concern they would betray their peers.
The prejudice was also very on-the-fucking-nose in that during the liberation of Paris, French Colonial troops (predominantly African ethnics) asked for the honor of leading the liberation of their capital. It was refused because 'reasons' but the general consensus was they didn't want blacks to get the honor of leading the charge in such a major event.
So yes, the fact that this person was based on a black man in a combat role where the washout rate for most troops was absurdly high makes sense. It's actually *more* disrespectful that they didn't do their homework to actually properly represent the man.
Another prime example of Black people getting disrespect? Look no further than the Tuskegee airmen, they were some of the most balls-to-the-walls fighter pilots of the war, but it took an uncomfortable amount of time for them to earn the respect of their peers just because they were black. Even military historians can probably count on both hands the number of distinguished black airborne soldiers in WW2
13:18 "He jumped into the icy blast, his static line unhooked." That is why you check your gear first, because they'll make a song out of your death if you screw it up.
And it is a helluva way to die.
Dont get poured out of your jump boots.
THATS WHY IT HASNT OPENED :D :D :D I listened to it for years and never caught it. I just assumed it was an accident
And that's why Medal of Honor: Spearhead mission 1 (go watch it or play it) did it better than Vanguard. Mind you that this was an expansion pack that came out back in 2002 - says a lot about quality back then compared today. 💀
@@Cdre_Satori I have that song memorised, I can sing almost all of it from memory.
It's been stuck in my head for three years now and I can't forget it.
@@halfgecko3202ait,ehat song are you guys talking about?(is it gory gory what a helluva a way to die or...?)
Edit:didnt read the full comment
this mission feels like watching "the longest day", while drunk, unconscious and also disney made it.
Why?
Ironically, this specific operation wasn't even in The Longest Day, closest thing is that the paras are seen at Pegasus Bridge in the morning with the Oxf. & Bucks.
@@Pte.Fletcher ik
I’m 1/3 of the way there. Just have to find Disney and get them to make The Longest Day.
@@CAP198462 They'll only do it if they can use more Chinese concentration camp slaves for free labour.
As a paratrooper, he had way too much time in free fall. He should have pulled his reserve the moment his main burned away, instead he waited till the last minute so he'd have hit the water like it was cement. Also too much water. The animation made it look like he landed in the ocean. You can argue cause it's dark, but it should be only over 6 or so feet deep. Also love how they animated two peoples shoots not opening and burning in when he looked up after landing.
I did wonder about the impact, when it happened. Good to know I was right to be worried. ;-]
All the way friend! Thanks for the input.
To me that impact looked at least like broken legs. How badly I cannot say
What's really funny is that British paras didn't have reserve chutes.
Yet another inaccuracy to add to the pile.
@@llearch Yeah he'd have died.
I'm a British 6th Airborne reenactor, and I cannot emphasise enough how much this mission annoys me. Let me start with some of the more important things, namely the position of the battery. It is right on the coastline in Vanguard, but in reality, it's quite far in-land in comparison to a lot of what was happening. Also, the ships and landing craft in the cutscene suggest that the battery is right in front of Sword beach, or any D-Day beach for that matter, but no, its a two hour walk from the closest point of Sword (of course you have to go down to Pegasus and Horsa Bridge to get there) to Merville Battery.
Second thing is a part in the mission you mostly cut out, which is the part with a bridge crossing. This part really annoyed me because I reenact the 2nd Oxf. & Bucks. Light Infantry regiment. The only bridges anywhere near Merville was the Caen Canal (Pegasus) and Orne River (Horsa) bridges. In fact, the one in the game looks suspiciously similar to Pegasus bridge. This pissed me off because the parachute regiment were no where near the bridges until much later, it was the Oxf. & Bucks. ALONE who captured the bridges. This completely erases an already under-represented group who did one of the most dangerous missions of the war, at least in terms of what the British did.
Now I wanna talk about the uniforms, because while the ones on the random NPCs might look alright, the ones for the actual main characters are so bad, especially Richard Webb. First of all, he's wearing his beret in a combat zone, one word for that: idiot. Secondly, he's got First World War webbing on, not even all of it is late First World War, he has an early war rifle bandolier. and then, on top of all of that, he is wearing his shoulder title on his smock. It should be on the battledress, he doesn't even have it on both sides, and the text on it should be a blue shade. He also has no scrim scarf, his toggle rope is tied up and hanging off his webbing (somehow, they never made a way to do that) when it should be wrapped around him, and finally, a STEN bandolier (why) around his leg (how).
More generally with uniforms: Airborne insignia, like the Pegasus (which was worn by both the 1st, and 6th airborne by the way) should not be worn on the smock, rather on the battledress (so unlike you said you were, I am not happy to see the Pegasus insignia), Mills bombs were not worn on the straps like American grenades, they would be in pockets, and in one of the BREN magazine pouch (which pretty much (if not) all of them should have at least two of), none of them have blue epilate slip-ons to indicate regiment, some of them seem to be missing important equipment such as canteens, those knives you see a few with (with the brass knuckles) weren't used, reserve shoots weren't used, and goggles like Kingsley has weren't used (apart from by dispatch riders, who did wear the same helmet as the airborne).
There is much more wrong with this mission, but as I said, I do Oxf. & Bucks. not the para, so I'm not as knowledgeable on anything expect general British Airborne stuff.
This is why I like doing this sort of content. Because you will get people who genuinely are laser focused on a particular thing.
I can start a Spitfire from memory and rattle off the order of battle for the Battle of Britain. But some areas I’m just not as deeply knowledgeable which brings out experts.
If this wasn’t a sponsored video I’d pin your comment.
My favourite HS teacher had watched the RAF dueling with the luftwaffe in the skies over Kent as a teenager and was a young officer aboard the Battleship HMS Rodney .He recounted how the sea from horizon to horizon was covered in allied ships and the skies were darkened by allied aircraft .
When the bombardment started he was ever so glad to be English !
Also did the 6th have Bren guns with them when the jumped on D-day? Cause there was a noticeable lack of Bren"s
My great-grandfather took part in the assault on the Merville Battery, and honestly this mission feels borderline offensive to those who took part in Operation Tonga and D-Day as a whole
Thank you Myles. Was about to be a little ranty, my 2nd cousin was a Signalman attached to the 2nd Oxfordshire and Buckinghamshire Light Infantry when they took Pegasus and Horas bridges and I know that story and location very well (both the old Bridge and the New at Pegasus), you are right, if those men had made it to the bridges, they would have been pressed into their defence and bugger what ever other mission they had had.
I grew up around Aldershot when it was still the Para depot and was a 2 Para cadet (ingury stopped me from joining) and I know the Regiments history well.
One thing I must also point out as you didn't, is that is not regulation use of a bolt that would have been taught to every Tommy and can still be used on a Kar98K bolt.
I would like to apologise for missing a lot of important details on this one. But the fact is that A. I recorded this at like 4 AM after writing all day so I was flaked. B. CoD Vanguard has so much wrong with it in this mission there is too much to list. I was so overwhelmed with all the stuff I was seeing that I completely neglected to mention that the battery was entirely in the wrong spot. So I missed some stuff that I really shouldn't have. However it's called reaction for a reason its basically what I personally notice off the bat. I should do better on the Tobruk mission (obviously)
Also, reserve chutes, it wasn't until after I uploaded that it clicked and I slapped myself really hard for missing that detail. I was so focused in on their procedure and the calamity of aerial carnage around them (and the fact that the planes were wrong) that I completely blanked on that. My bad.
Don't worry though, properly researched and edited video for D-Day. See y'all then!
So amazingly excited for your next video, been learning a ton about D-Day, especially the 506th and 502nd PIR
Maybe people will go easier on you if you review USS Indianapolis: Men of Courage as it's so bad people might be more forgiving, in the same way you don't have to catch everything wrong about The Room.
Jus coz hez gotta mortar don't mean he's got ammo
I just love the contrast around 35:00 for the negatives vs positives.
On the one hand, we've depicted the British paratroopers as passive and insubordinate. On the other hand, gammon bombs and correct ammo...
Paratroopers sumed up, we got a 5 rounds and a kar98k, two knives and a shovel *proceeds to take down all of Normandy*
In reference to the weirdly fast Flak crew, I think we knew where all the panzerschocolade went.
Lol, yes
Well, hate to say it, but the 88 could be reloaded fucking FAST. Theres a clip atound from ww2 where they shot in direct fire somewhere on the eastern front with 2 loaders and as soon as the barrel finished recoiling they send the bect round, absolutly crazy.
@@espe1317Again, panzer chocolate.
If i took a shot for every historical inaccuracy, i'd finally be in the perfect mental state to make a game like this.
57:15
It depends on who you ask.
The German officer is adamant that the guns were reactivated and not destroyed while the British veterans of the battle say the opposite
Also, if memory serves, the merville battery was not situated on a cliff but was more inland
@Irina Shidou your correct, I've been there and it's almost completely flat once your past the sand dunes
16:40 when I realized the same moment you did my reaction was just about the same.
"holy SHIT THAT LOADER IS ON FIRE!"
That guy must have been buff asf if he could slam 88mm rounds into the gun that fast if judging from how fast the gun is shooting
Animarchy, it is a myth that the transport pilots were bad on D-day. WW2TV had a speaker on (Airpower in Normandy, Jun 29, 2020, start at about 9:20) that went over what happened.
But cliff notes, the planes were very heavy due to all the Paratrooper gear compared to training so they had to go faster to stay airborne. Also they had to came in high to go above a cloud bank, so in only a few miles before the drop zone they had to bleed off a ton energy from descending to drop height. So that is what caused the erratic moments and abnormal sounds that the paratroopers experienced, not inexperienced pilots being scared of the silly AA from the Game.
Oh no doubt. However I’ve read in several books about air operations on D-Day and crossed with my own knowledge of air operations that generally pilots who didn’t qualify for combat arms or were relieved from combat arms were posted to transports.
Not that they were bad as such. But rather you have a bunch of pilots who weren’t trained for this kind of flying. They were trained to drop men and supplies off in a secured airspace or on an airfield. Not flung into the middle of the night, over laden in questionable weather with heavy enemy resistance.
@@AnimarchyHistory There is likely something to the fact that this is only a small part of their job and the training was not sufficient for it, but that is just as true for the paratroops as the pilots.
To call the transport pilots the bottom of the barrel is just silly, they didn't go top 1/3 of pilots to fighters, middle 1/3 to bombers, and bottom 1/3 to transports or something like that. (From: The Army Air Forces in WWII V.VI-C.17) "Assignment was based upon a combination of factors--current requirements for fighter and multiengine pilots, the student's aptitude, his physical measurements, and preference."
-ex) If you were the best pilot and wanted fighters, but were too tall >5'9" (175cm). Tough, no fighters for you
The problem was the conditions (weather and lack of realistic jump training for pilots and paratroopers), not the pilots. Had you put any of the other allied pilots (fighter, bombers, other; with appropriate training), the results would have likely been exactly the same.
@@thingsthatinterestedme7962 Also its worth noting that only one American PIR regiment had been in Combat and had at least 2 combat jumps to its record prior to D-day. That being the 82nd's own 505th who had been in Sicily and Salerno. The other experienced units were either back in the Britain refitting after hard fighting in Italy or were still in Italy. So the American Drops were done by the inexperienced 101st and a depleted 82nd who only had one of its experienced PIR units and the 325th Glider unit to take part in Normandy. So aside from the 505th the other units wouldn't know what to expect from the pilots.
Even older artillery guns weren't useless. They just had a shorter range and slower rate of fire. But they could still kill you.
I remember reading that the British paras in D-Day didn't carry reserve chutes, due to supply shortages
Wikipedia agrees with you, to a point (they say that the War Office considered the extra 60 pounds a waste of money), but, you know... Wikipedia.
It's true, I'm very surprised Animarchy didn't mention or even know that
To quote a friend of mine:
The positive thing about the messing up of operations in the night assault is that you now have a bunch of unsupervised soldiers carrying high grade military weapon.
When i joined the military a friend of the family who is an officer said to me "The most dangerous Thing in the world is an unsupervised private" at the time i didnt really understand why.
As a sergeant i do
@@Mortenhendriksen How long does it generally take for a private to become a sergeant? Not sure what nation’s armed forces you are a member of.
@@terminallumbago6465 no matter the nations military you still start with basic training
@@Mortenhendriksen Then how fast one works their way up largely depends on them?
@@terminallumbago6465 It can also depend on what you are doing in the military at that time and how many sergeants also have that job. Say you are a mechanic or something like that if there are a ton of mechanics that are also sergeants at the time you will probably need to work a lot harder to get promoted.
To be fair about the BAR, the Germans did have the Wz.28, which was a BAR chambered in 7.92 Mauser, captured from the Polish army in 1939, I'm pretty sure the model is still inaccurate as hell, (I'm pretty sure they had a different handguard and fluted barrel.)
Yes, you're right. For it to be the wz. 28 it would have to have cooling fins on the barrel, different style of the handguard and a bipod. That and some other details that wouldn't be visible here (mainly the vertical grip).
And if I remember correctly, wz.28 had a pistol grip
Except those were not Wz.28 Those were the iconic M1918a2 BAR. The American version.
@@Autobotmatt428 Yeah, just thought it'd be a tidbit worth writing.
It could also be the FN Model D bar since the germans took over the FN factory in belgium or a captured american M1918A2 that is pressed into german service since the germans did actually do use captured equipment mostly
24:00
He loads three out of five rounds on a clip, despite the rifle being empty, and tosses the remaining two instead of loading it in
Lmao I don’t know how I didn’t see that the first time thru that’s really lazy on the animators to not include 1-4 round clips when ur low, even if you don’t wanna change the animation to manually loading the last rounds you have left.
This is going to epic , he should do more ww2 games reviews
He’s done dozens
Yeah we had a first dozens, how about a second dozens?
@@tirirana nice reference
I would love to see him done CoD WW2, tbh it would interesting to see that
@@lindor6393 i disagree. yes ww2 had a lot of issues, but its mostly nitpicks and minor details in the campaign, from a historical pov.
I was about to call EQUIPMENT CHECK before your pause. One of the most rehearsed and crucial parts of jump just thrown out because, like everything else in this game, it feels like no one bothered to check ANYTHING with professional or just a basic research check. This feels like a barely passable D history report for a high schooler when it comes to the cinematics
Also thank you for the rant at 30 minutes because that really irked. Paratroopers are morbid people hand picked and train to simply attack attack attack. That’s the mindset. Even during training they are given the mentality of their lives ending at any moment during an operation so it’s best to keep pushing the enemy, keep pushing forward
It's not like there was anyone in the room shouting REALITY CHECK when they were working out the script for this. I'm just glad they got some of the details right.
So I’m guessing the cowardice and outright arguing with a direct order from a superior would have been particularly egregious for a paratrooper, especially in the middle of battle.
15:23 anybody else notice how this BRITISH paratrooper’s sporting a Garand?
Going out on a limb here but those ships on the right at the end of the mission, i wanna say look like Wyoming-class Battleships in their 1944 configuration. You can see the 6 center line superfiring turrets which only Wyoming-class and Ise-class Battleships had. As well as the Tripod mast above the bridge. What's even funnier is there 9 of them in the line when only 2 Wyomings were built
I guess that loader has a little too much of his chocolate ration before battle
British ship: gets a few hits on target and is considered to be doing better than usual
American ship: casually floods ballast tanks to elevate its guns to keep engaging the enemy like its normal
USS Texas, the most feared anti-tank weapon on D-Day
@@ladywaffle2210 HMS Nelson destroyed five Tiger tanks which ventured within 40 km of the coast.
@@questionmaker5666 seriously?!
@@holdencross5904 According to German sources. It was more a claim supported with some evidence and logic.
@@holdencross5904 When Holden Cross himself is surprised, you've made it.
I just recently replayed Brothers In Arms and jesus saying night and day would be an understatement.
I learned it from another video pointing out inaccuracies in Vanguard. The patch is one for the first allied airborne army, which was formed after Normandy. So that 1 patch should not exist yet.
If you want to know how important a rig check is, the U.S. Airborne have an entire song about it and let me tell you the results of forgetting are NOT PRETTY.
I believe it's blood on the rafters
@@AllGamingStarred Blood on the _risers_*
I mean, it is a helluva way to die.
@@thenewcatgirl2727 appreciate it
@@dootmarine1140 indeed.
So the response to the paratroopers was literally an unintended case of "the enemy can't know the plan if we don't!" Fascinating. Most fascinating.
32:00 The previous games like Brothers in Arms, Medal of Honor: Spearhead, Company of Heroes 1 (82nd airborne missions) and heck even CoD1 did it better because they were designed and portrayed airborne units as the aggressors when the plan goes entirely wrong. They didn't sit there twiddling their thumbs and say "Oh well, let's just dig in and hope for the best." Wrong, they carry out their objectives and hunt down the enemy until they manage to link up with other allied forces. It's just as you say in the video.
The absolute best way for paratroopers on a night drop to get wiped out immediately is to stop and dig in, which eliminates all of their inherent advantages. Also talking back to the ranking NCO in a sideways combat situation in 1944 in the BRITISH military of all things would be a good way to get a Webley pistol whip across the back of your skull.
Oh yes, we're an infantry unit that have only enough supplies that we can carry on our backs trained for aggressive rapid engagement, our "heavy equipment" are at best a very light tank that uses mobility to it's advantage and is not even here and there no chance of resupply before the bombardment starts tomorrow. Let's just dig in.
At this time I think the Paras were more on the Mark V Sten rather than the Mark II, but there was probably still a mix TBF.
And some paratroopers did supposedly just hunker down for the night, though seems to have been single guys completely lost rather than groups.
The other thing that perplexes me about COD is that the c47 you are on is destroyed yet when you get to the ground and look up, the AA passes through the allied planes (Literally, they'll get hit and nothing will happen, no fire nothing, not even an explosion). COD1 for example, despite being hit more than enough times, all that happens is one random plane catching fire and all the others unaffected. Also, for whatever reason, no more troops jump out over your position, I even cleared the area and waited. Really, it breaks immersion. Great intro then...nothing.
Medal of honor Airborne is in the same boat. AA fire lights up the sky yet not a single plane is shot down. It irks me that developers and programmers can't get that one detail down. At least it gets the reinforcements right as they parachute down to you. It's irritating but is a cross we have to bear
17:40 he's not even loading them in he just throws them at those planes with two bare hands simultaneously. The sound you hear is his biceps ripping through the sound barrier
Germans did use both Polish "BARs" and FN was making multiple variants for other countries like Sweden that Germany would have taken over. That is definitely a US BAR model, but seeing something similar wouldn't have been out of place. Poland also used them as anti-aircraft MGs too, so seeing reflex sights on them wouldn't have been completely unheard of if Vanguard wanted wacky attachments included.
Not to mention the Germans have been fighting the US for well over a year by this point. North Africa and Italy would have given plenty of options for capturing a number and the Atlantic Wall was a dumping ground for arms captured.
The British did not use reserve parachutes in WW2. The main justification was they jumped low, so there would be no time to pull a reserve. The Germans did not use reserves either.
The British paras appear to be using US parachutes.
The British wore special jump smocks over all their other uniform and equipment with their pack on their belly, making them look very fat.
White phosphorus grenades scare me. Grandpa was a doc on Iwo Jima and gave detailed descriptions of what they did to people.
Oh lord, this will be something...
Animarchy doesn't even have to give a commentary, he just has to loop the "jonathan frakes telling you you're wrong for 47 seconds" video over the gameplay footage for an hour
seeing AH (not the angry moustache man ) angry is a meme at this point
The lack of Historical oversight on this game was laughable!
Why the hell does a British Paratrooper have a M1 garand?
Why the hell di they have a airborne division patch that diesnt exist at thwt point
Wow. I didn’t notice that.
i think this is a bit nitpicky could be a lend-lease gun
@@Michael-fk3ik British never used the m1, america didnt lend lease it due to thr british having their own and need to arn its own men
@@Michael-fk3ikNah, the Brits never used the M1 Garand. They stayed with the Lee Enfield
What pains me the most about the little details that Vanguard gets wrong is that these are exactly the type of detail that the old WWII Call of Duty and Medal of Honor games got right. It's why both series got so popular back in the day before people got tired of WWII shooters and everyone moved onto modern warfare and more scifi/alternate history themes. It's insane to me that what's ostensibly a return to old roots would be so careless about these things.
34:00 - This whole scene feels like "Black man strong, white man coward" situation to me.
54:50 - That man wasn't burned from the grenade, while the rerst of the bunker is.
Jerry cans is one of the best German invention that was popularized in ww2. There is also a 40 minute video on the history, features, and advantages of jerry cans against the allies fuel containers during ww2.
17:40 ish. There is a pretty good video of a flak crew actually getting about this rate of fire in a mobile gun, with the full loading crew. Good crew could certainly sling the rounds
*HOORAY* What a wonderful video! Insightful and educational, whilst being entertaining!
Thank you for uploading content!
This is the only way i will see all of vanguards missions tbh
One thing that I have recently noticed in not just video games but movies as well. Is that you wouldn't be able to hear conversations, let alone hear yourself on these ww2 aircraft. Hence the hand signals in band of brothers. I have ridden on a B25J and you can not even hear your own voice. We had to communicate using hand signals because of how loud the engines are and how much general noise from the inside of the aircraft. Bolts rattling, seats bouncing, cables and what not. The only way you can hear conversation was having headsets on with a mic. So having general conversation is not possible.
43:52 Ah yes "Cpl. Nguyen" didn't know the Vietnamese were in on this op too lol 😂
Definitely didn't know about the reason Thunder and Flash were used in regards to native German speakers having problems pronouncing it. Always wondered why so many pieces of media used "thunder" and "flash". Always kind of wondered if it switched up or something. Love your videos man, definitely learn a lot!
One thing i do like about vanguard. Is how impactful these guns feel. The kar 98 feels like its a big bullet. Some games just dont have that umph.
Also : The older watches were FAR less resilient and by having the face on the inside of the wrist, it would be less likely to be subjected to shock, damaged, destroyed, or having the glass crystal broken or dirtied.
Those MP40 mag pouches were for large bars of Panzerschokolad
The historical inaccuracy of this game is astonishing lol. From the fact that only two planes were shot down instead of the entire battalion being shot upon, to the British having a reserve parachute when the British never had one, no leg bags, the jump master saying only three commands instead of eight, the M1 Garand being in the battle when it has no buisness being there, the paratrooper badge being heavily innaccurate since it came out two months after the mission, the water being extremely soft instead of hard as concrete, and so on and so forth....
after that jump sequence opening I want to see animarchy react to medal of honor allied assault spearhead's jump opening.
1:02:06 I could be wrong, but from the general side profile and what looks like a main battery of 6 turrets, I’m pretty sure those are supposed to be Wyoming-class battleships. But there’s a slight problem if that’s what they are: There we’re only ever *two* of those, USS Wyoming (BB-32) and USS Arkansas (BB-33). And Wyoming had been converted into a gunnery training ship by late 1941. To be fair, Arkansas *was* still in frontline service, and she *did* participate in shore bombardment missions at Omaha beach. But she was the only one of her class present, and I count *NINE* on screen right now. FFS, Vanguard, you’re *terrible.*
I wouldn't call a 150mm howitzer useless, even if it is old. Thats still a pretty big amount of boom it can bring to anything its in range of
His first reaction to weapon attachments was the magazine-fed Kar98k but not when the player picked up a Kar98k with a shorter barrel assembly
When I saw the webbing I was like:
“Hold up, did this guy steal a Kar or did he lose his MP40?”
We can't forget about the f2000 and laser gun in the multiplayer
As well as the 80s drug lord, alt-modern-day south american commando, and middle eastern dictator all being playable characters.
And don’t forget the T-800 and T-1000 Terminator.
@@josephhelgersonjoseph6115 And the random menagerie of nonexistant/one-and-done firearms released with the other seasons.
At least they had a fucking panzerfaust, No other CoD game outside of Call of Duty 2 Big Red One has let you have a panzerfaust.
One thing that stuck out to me was the Opel Blitz truck with its regular lights on, this would have been a big no-no for the driver even in the middle of an allied invasion. It would have had its blackout lights on to avoid giving away any locations to scouts.
Yup. Notek back lights for driving in the dark.
As the grandson of a combat veteran who was part of the glider infantry (American), I appreciate the attention you pay to gliders right off the bat here.
(grandpa wasn't dropped into Normandy; southern France a little later, then Belgium several months after that, unfortunately)
Did he participate in Market Garden?
@@terminallumbago6465 No, thank God. From what I've read that was a bad place to be.
I think when Operation Market Garden was happening, Grandpa was back in England. Though he might have (?) still been in Southern France. He never talked about it and exact dates about his whereabouts are hard to extract from his discharge papers.
He's dropped in Southern France in mid-summer 1944, eventually is sent to England, and then in early January 1945 he's dropped into Belgium during the Battle of the Bulge.
Southern France sounds like it was a party. But Belgium gave grandpa lifelong PTSD. The combat was pretty terrible.
I think the patch is the one of the First Allied Airborne Army (7:12) . Which wasnt formed till the 2nd of August 1944.
59:44
"There seems to be something right with our bloody ships today."
It's interesting to note that the 101st Airborne had many complaints and criticisms of their Skytrain crews, but the 82nd Airborne was not nearly as critical and also praised them.
my great grandfather was in the 82 505PIR and he was one of the miss drops he broke his leg on landing and was taken in my a french family and lived and fought though the whole war
23:00 what was the line i think it was "you cant prepare for the American's doctrine because they dont even follow it themselves" or something like that
Theres one thing about the Merville battery that inaccurate, the real Merville battery was never located on a cliff side of the beach, it is farther away from the beach and it was close to a town
I visited the Merville Battery in 2014, and as others have already pointed out, it was inland, and the beach was flat. The overall look has more in common with the Longues-sur-Mer battery further west, but that one wasn't assaulted by Allied troops on D-Day. Also, by the time it was that light, the assault had been over for some 40 minutes. At 51:35, the German defenders leave their positions and charge downhill - why? And that sign: "Halt! Militärische Kriegszone" must be the lamest ever. "Halt! Military war zone"...
Note, that the accidental discharge of sten happens when you have the weapon OFF safety. Though "sadly", the safety is that big nook for the bolt handle to go into. And if you dropped it hard enough for the bolt to unlock itself from that, I'd think you have bigger problems, like your knees protruding from your ears xD
45:24 I also like how (not sure if it’s just my eyesight) the water canteen seems to be floating an inch off the table.
A very tiny thing, no one ever says Sarge, it’s strictly Sergeant. When i was a air cadet, the first sergeant I spoke too i called sarge and immediately got a bollocking for it.
On the gameplay side... even though the overall mission is different, everything in it looks like any other COD game. I mean, how many times have we done exactly this: Come across an enemy MG, flank it through a very convenient pathway, kill it because no enemy is covering it. Not only is there no enemy covering it, there's nothing at all happening behind this set piece, because it's waiting for you to hit a checkpoint before presenting another generic encounter. It's all very safe and contained.
prob why the guy playing didnt use the smoke grenades. For that usually dont do much in games against ai.
Love how in the opening there's FlaK shells exploding all around and a bunch of ground fire coming up, and all the planes are fine. Then suddenly when the game thinks it necessary all hell breaks loose and everything burns and crashes, yet when you look up after landing, nearly all the other planes are fine again, with almost no further shoot downs even though they're in the exact same spot you were and should be in range for the enemy guns.
Also the nice little reload animation at 24:00 where, to load his 3(!) scavenged bullets into the rifle, the character takes a stripper clip with 4 bullets, pushes it part way in and then pulls it away with 2 rounds still attached.
That's also incredibly accurate. The British had a strap that could just be pulled with an emergency release so they lost less troops in the Americans did 15:29
Something I just noticed while watching this, probably missed it because it was just one bit of dialogue, but Richard Webb, the guy that wanted to dig in and hole up for the rest of the unit, is apparently a sergeant as well. th-cam.com/video/cA5a4RUs3Ak/w-d-xo.html He calls him sergeant here. But he's got the double lines on his right arm, marking him as a corporal. So apparently they got the uniform wrong there.
Having been to the Merville Battery before, it really pissed me off how they depicted the Battery being basically at the shoreline. The battery was established a couple of miles away from the coast. Only the observation post is located at the beach itself. And there are no cliffs either. What I've seen of the coast in the area is mostly sandy, with a few dunes.
I think they modeled the battery after the battery at Longues-sur-Mer, which indeed is located on a cliff west of Arromanches.
The british engineers of the Airborne unit lacked mine detectors, so they had to crawl through the mine field before the actual assault and clear paths in complete silence. While crawling back, they marked the paths by dragging the heels of their boots through the soil do indicate the cleared areas. Absolute madlads.
18:33 I don’t know if this particular Kar98k was shooting tank shells or something, but you don’t fly backwards 1m/3 feet from being shot with a bullet. You’d simply fall to the ground in pain where you stand or crumple, instantly killed. If you’re shot in the right spot with the right sort of bullet and are hopped up on adrenaline you might not even notice you’ve been shot at first (it just feels like someone shoved you, or threw a baseball at you, ask me how I know).
So no, you dont go flying backwards :)
If no one else will, I'll ask, how do you know?
@@jakeyerzik2973 Its hard to answer that on the internet without being banned.
I'd love to hear your thoughts on the cod United offensive bomber mission. Its the beginning of the British levels and is super cool.
I think Cpl. T. Jones is wearing a set of the British MRC body armour, how it was issued is afaik pretty irregular so it isn't impossible but I think it typically went to medical units and sappers/pioneers.
@animarchy you said around the 54:00 tmi mark that you weren't pausing the video seeing an stg 44 because it was already in service, back in normandy the stg44 wasn't issued yet, it was still the mp43...
When they look at the battery through binoculars it’s on a cliff, overlooking the channel. I pretty sure the whole battery was set back from the beach, on flat land
Biggest gripe with simple military procedure, the usge of headlights on all vehicles at night during combat. Personal flashlights mke sense. But masses of vehicles with headlights on during an air raid/ para drop are massive targets for bombers or strafing fighters.
Around 17:00 you correctly ask about Flak fire rate, yet you should ask how the hell flak crew did not noticed multiple paratroopers landing like 20 metres from them. Also im surprised that you did not pointed out that Merville was not a shore battey, it was in some distance from shore. I think that you should also give sins for logical retardation like those Germans leaving fortified position to charge at paratroopers through completely open terrain, or those trucks detonating like 2 anti-vehicle mines out of whole minefield, and soldiers appearing right after them (must have charged at insane speed)
What's truly horrific to me is that apparently Sledgehammer is in charge of MW3 reboot 2023. After Vanguard? They deserved to be never put in charge of any CoD ever again.
Certainly will give us more entertaining Animarchy rants.
Isn't original MW3 also handed by Sledgehammer too?
Could be worse than original
@@erwinsetyo1061I don't think so. Infinity Ward made it. Sledgehammer was a support studio at the time. Sledgehammer didn't make their own game until Advanced Warfare.
@@holdenroth5929 Infinity Ward made the campaign, then half the studio got fired and Sledgehammer mainly helped the rest of Infinity Ward finish the game.
Bunch of crybabies, toxic people
I would not mind a highlighting video of these Animarchy rundowns.
Like the most agregious missteps and best anger moments.
My fave so far is the Japanese machine gun rant in the Bougainville mission, you couldn't set that timing up any better if you tried!
31:44 that’s always bugged me in CoD. So from the 29 officers and several warrant officers and staff sergeants they were all dead and missing so some random sgt lead the Btn?! I know the layman is unlikely to know rank structures but it takes me out of games so hard, can’t you just make him an officer or at least RSM?!
In the cutscene where he's calling down, you can count around teb ish of the c47s getting shot down. in real life, for the brits, the germans only shot down two of them
I feel like Paratroopers would rather charge you with knives than just sit there and dig in.
If there is *ONE* thing I can give Vanguard credit it for, it's that they produced some good music.
18:05 Aurther says "thunder" to the friendly soldier because all throughout the war allied troops were taught to say "lightning" when encountering other soldiers. Said soldiers would say "thunder" back to tell they were allies because the "th" sound is hard to make in German so they could figure out if there were spies.
Tho this is an inaccuracy most TV shows and games get wrong tho has been popularised by media.
“Flash and Thunder” were yes two code words used during Normandy by Paratroopers.
Small problem is that it wasn’t the codes used during the actual evening jump, they were the swapped to ones two days later.
To think the OG COD had a more accurate British para mission
1:02:22 I can ONLY assume, judging by the placement of the turrets and my limited knowledge on naval ships, that THAT is an American Wyoming-class battleship. Two of them. Because apparently Kingsley is American now.
5:12 People doing that when they make anything historical is honestly one of my biggest pet peeves, just going with the thing everyone recognizes regardless of how accurate it is.
How dare you slander the Sten, it is best toob
I know for a fact as soon as that corporal started back chatting the sgt, he would have been filled in on the spot by the Sgt. Have a friend currently serving in 3 para, and those guys have the most positive attitude in shit situations in the field.
You gotta be really careful how you address a senior
I was a technical sailor and an electrical rate in the navy. If I was told to do something in my sphere of expertise I disagreed with for whatever reason I had to explain it respectfully and very concisely. Then it was still upto your senior. I’ve had to make objections and still follow directives (the trick is taking cover before you throw the breaker and potentially cause an explosion or arc)
But if you’re doing operational routines like seaboat drills or damage control you just stay alert, focused and trust the leadership. They’re in that position for a reason. They often see things you don’t (unless they’re a midshipman)
Hey man idk if you’ve heard but there’s a group of people making historically accurate mods for cod waw would love to see you make a video of what you think. Great video again animarchy