how to make money with Unreal Engine 5
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- เผยแพร่เมื่อ 27 ส.ค. 2024
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How the fk you brought an iNcLusiViTy to the concerns list of phobia sim? How EXACTLY you think it can affect wrong to it? Or u just brainwashed enough to bring it up in every damn theme you discussing? 😅
Hey. Can I get a refund? I've sent three emails and haven't gotten a response
@@marcosf8843 no ;_; my bank isn't helping either
Time Stamps
1:29 Product rendering
3:20 Virtuel Production
4:30 DnD
6:08 EDM Concert Animation
7:53 Meta Human Workout
9:00 Phobia Simulator
I worked as an actor on a virtual production not long ago. They also need someone present there with a lot of experience in unreal engine. To get the motion tracking to work and last minute changes to lighting and such. I feel like not many people in the game dev scene are aware of this job opportunity!
I bet there is a lot of jobs that we dont know anything about. Thats why i respect StylizedStation for giving us these kind of infos. And you ofc via this comment. Thanks mate.
@@erico.6162 let's all just take each other's jobs, give it to people with no experience and skills, and see what's gonna happen on the job market!
With VP the person also has to understand the filmmaking process which also is something you’ll continually learn about while you keep working its two workflows in one. Possible for many I agree but it is a long unforgiving process
believe me , we know
Newcastle University in the UK has already created your phobia sim. You can find the papers online somewhere. Its designed around the exposure therapy idea. Seems it was successful in reducing peoples phobias. Though there's nothing stopping others creating something similar.
Damn, it's been a little while I haven't been on your channel, and I gotta say, your editing style, taste in fonts, and overall pacing in your vids have improved by leaps and bounds !
Well done, man !
but he's still using the old" how to become rich" marketing trick lol !!!
What you forgot to mention about fiverr and Upwork is that it can get insultingly cheap. I mean like trying to get a whole game made in 200-300 cheap. Upwork is a bit better but 90% client on these platforms are very very low paid
Now we an have the answer to "W T F?"
Wednesday, Thursday, Friday
wireless tension fork
Wired turtle fight
Would This fit
The medical faculty of my university, has a laboratory that makes multimedia projects to help people overcome or control health problems. One of the things that they do is exactly phobias simulations, in which the patient uses a VR headset to be immersed on the experience's environment, and controls the level of the phobia (for example, in the arachnophobia simulator, the patient is seated in front of a table, and can control the number of spiders that are on top of it).
That editing is really good!
Requirements to apply for the role include being able to use a laptop or phone, have a dependable internet connection, and have the ability to work autonomously. In addition, being able to read and write english proficiently is necessary. As for the hours, you are able to choose when and how many hours per week to work. If you can start immediately, don't wait - fill out your application right away. We are looking forward to having you join us!
Dang I missed these videos so glad theyre back
showing how to make money on fiverr is like showing how to make money collecting cans. it’s technically true, but there are a million better options, unless it’s your *only* option
FREE UNIVERSAL CONSTRUCTION KIT
AKA THE F.U.C.K 🥵👌🔥
Man, these kids really love the F.U.C.K.
Right? Now we just need to find a way to get the F.U.C.K into the hands of children worldwide!
This shit reminds me the old Whitest Kids u Know comedy skit
The phobia simulator is a top notch idea
I use UE5 to do light rendering for architectural projects. The what you see and what you get nature of a real time engine saves a lot of time.
Production quality and editing of this video is very nice.
Just for clarification, I asked ILM last year if they still used UE for Mando. They said it was used for season 1 but after that they rebuilt their software for their Stagecraft Volumes.
Are there any official sources that also back that up?
@@itsasquid Sorry, just seeing this now. Aside from asking them on one of their official social media (can't remember if it was Insta or Twitter)?
No. I don't think they have said officially.
its probably they didn't want to pay epic games for licensing. Since i don't see any point why they keep not using it.@@Willzinator
What do you mean by creating D&D environments? The examples you gave were mainly physical objects that are modeled in other software and 3d printed, or just created by hand.
Do you mean creating top-down looping video maps (or even live maps, but the GM needs to be able to run them with a proper setup) out of UE5 environments? That's a great concept I've seen done before.
It’s probably the 3D models. If anyone wants to build a digital representation of their D&Ds environment, you could make models and sell them.
I'm guessing, since the video contained clips from Corridor Crew, they meant something along the lines of what the guys did with their D&D series (digital scan/virtual production web series).
I also 100% agree with the phobia simulator - I was actually looking for something like that online recently since I have phobia for driving cars (almost crashed during my first driving lesson).
play any car game
the 3D field is so crowded lately to a level making money from it become a very low chance unless you already collected a good base of clients which take years and years
duo to the large amount of free tutorials online, and the easy access of ready-made Assets
random people start to enter the field while they have no relation with Art neither imagination and creation,
they just ( copy past / buy ready-made assets ) and then claim to be 3D Artists
I've worked as a 3D Artist for almost a decade now and I've seen those 'copy paste' 3D artists your talking about and let me tell you, they never last two weeks on the job because they have no fvcking clue what they're doing 😂
If you worry about getting a gig, just build a professional portfolio, put it out there for people to see and send out as many applications as you can.. also invest in your communication skills, it's vital.
@@HeyItsTheWykydtron 💯🙌
@@HeyItsTheWykydtron I assume that they have issues when they are asked to change a model in a certain way haha?
Is it worth it if I learn C# as a 3d environment artist if I want to work with unreal engine to create a product? is Python useful?
Great vid! Phobia sim sounds like it has real potential! I'm scared of being eaten by sharks....I guess that's really just a fear of intense pain followed by death - might be an interesting sim!
What’s all this about d&d environments? D&D is a tabletop game. Last I checked unreal environments are not actually real.
best intro so far :D
Great and inspiring video! I just don't know what I am supposed to do to gather this income.
Let us say that I have multiple streams of revenue, assets on UE market place, gumroad courses, youtube videos, twitch and patreon.
How do you tax all this income? What do I do as an individual when it comes to managing this flow of cash?
For example I assume that the channel owner of Stylized station is a single person. How do you manage your income and taxes?
Do you have a separate bank account or is it all going straight into your private account?
The course you are selling on your website, how do you manage every transaction and eventually tax it? It's a lot of talk about how to make money, but I would love to have some insight on how people properly manage their "business".
*I know this depends on a countries laws etc. but in general, if i receive money from a service or a product ONLINE, how do people manage it
such a great content! i too got striked by the idea of a phobia simulator or diferent types of enviroments for training especific jobs such as thoose with heights and also the one ideia a like the most, an interface for classrooms to explore subjects as cells in 3D or test diferent physics
Man where do you get these sick songs from?
Wow, this is Unreal
Thank you for this! I watched a couple of videos you made of the same topic yesterday, and it really seems like virtual production is an up and coming market. Is it a tough field to work in?
Depends what you want to do. I personally think it's not an easy job, if you never did anything. I've been learning Blender for a while now, and used UDK (UE3) on the past, but UE5 (like UE4) is not easy to understand at first glance, and you also need to know how it works underneath. Virtual Production rely on cameras, sensors, projectors and so on. You also need a beefy pc, else you won't run it in real time. You can work in Virtual production, only doing the environment, but knowing more is preferable i think. Also, you probably have to meet deadlines a lot, since usually, it's not a green screen, but a scheduled day where the costumer comes in to record with the background you made.
I don't work on this tho, so... take it with a grain of salt.
Yeah but that all sounds like a lot of work, where's the make $10K / a week on the side with no training and no work video!??
this song from man from uncle >.>
unreal engine is NOT open source, although they give game devs access to the source cod for the purpose of modifying the engine and fixing bugs. FOSS have a specific narrow definition
great fan here! you create beatiful content
Awesome video. Can someone please help me with this. I am learning Blender for a while now and I never really create anything to the end, and now I want to learn Unreal Engine. Is there any point in learning Unreal without Blender?
Hey, dude of Stylized Station!
Could you, please, post links to the references in this video - the Audi one (1:45), the Nike one (1:49), etc.? That would be mighty neighborly of you!
awesome vid ty!
nah we need something 3d but like rimworld called phobia simulator
yay another " how to make money " video... getting rather boring and repetitive lol
wow 50secs ago :D
raw
about the last one ,its wild for sure,but probebly the people will need more medications when they do that treatment ...or so.ething else happens
Hey, for stock image don't you think that this market is or will be crowded because of midjourney and other image generation AI ?
1:27
.Cosas fotorealistas productos, interaccion compras
.vender stock images con eso
.produccion visual (pelis etc)
.ofrecer servivio etc, same otro
.environment escenarios juegos mapas dnd
.o personalizar o vender generales
.animaciones a conciertos q reaccionan dinamicamente a musica
.o wventos mas chuquitos: bancas, eventos online, bodas, etc
.meta humans workout
.pobhia simulator, vr ealismo ayudar
RIP TH-cam ad revenue😂
The gig economy in all its might, god i hate the U.S
Tf?
For real?
As impressive as Unreal Engine is, I'm really worried about creating a career with it since Tencent (a Chinese company clearly controlled by their government) has a 40% ownership of Epic Games. I just wish there was an open-source alternative at the same level (sorry, Godot), so that I could embrace it without fearing for the future of the technology.
Godot entered the stock market! **Tencent buys 69%( ͡° ͜ʖ ͡°) of stocks**
Also, I think I heard 1 or 2 "blender" game engines.
Unreal is a tool, and it has a skill overlap with other game engines. You can use it for now, and if things happen, you can simply switch. Your skills will transfer, even if you have to relearn some things.
I had been using Unity for 5 years before switching to Unreal, and never have I thought of it as wasted time. Unreal was just not too viable for small creators back then. Can't really do much about it
This is a Fu... 😂😂😂😂😂😂😂😂
you picked an awful example to start out this video with.