Regigigas with an ability that lets it spam hyper beam and other attacks that need to recharge Edit: maybe add some drawback like hyper beam being a bit weaker, like only 95-100 bp. Edit 2: same goes for giga impact, but idk if regigigas can learn it (missed oportunity if it doesnt)
I always felt as if Deoxys should get regenerator instead of pressure. The movie with it and rayquaza stood out to me because of its regenerative properties so thatd be p cool!
I've always wanted Dialga, Palkia, and Giritina to have abilities that set Trick Room, Gravity, and Inverse battles respectively! Then they'd be broken and help other pokemon too
@@mr.ed.8533 I played both, also may or may not have min maxed the hell out of it. That being said, the same thing can be done with swampert in the original. There was luck involved, skarmory didn’t attack, let me stack power up punch and then I one shot everything with +6 attack mega aggron. +6 attack swampert would have done the same even without mega.
Hilariously enough, at this point Mewtwo needs a bit of help (relative to the other big legends of course). It’s pretty mid in ubers and MASSIVELY outclassed in VGC. Sheer Force would work with the whole ruthless mentality thing, not even bothering with secondary effects, just big damage.
Neuroforce would fit Mewtwo well. It wouldn't be too overpowered since Psychic is a really mid type nowadays. Fairy outclasses it in every aspect so much.
@@scpfilechildrenbarrow2212 It sucks that Fairy is so broken. And it even resists bug, tf. The only thing Psychic has going for it is the fact that there's a lot of psychic legendaries with good stats. The type itself is just obsolete. Mewtwo really wants a new ability to make up for that.
Regigias: replace Slow Start with Warm Up. Instead of cutting its attack and speed, it instead doubles its attack and speed for managing to burn 5 turns.
Yeah the 2 ways to go with regigigas is either reduce the downside and give a slight upside or go fully Into you are fighting a sleeping titan kill it quickly or die
@@niccolomedda9607 The only reason Regi is hard to keep in for 5 turns at the moments is because of Slow Start, but we're talking about replacing Slow Start with an ability that allows him his full stats from the get go, and then gives him a big boost. Thats too powerful
3:05 "I don't think mewtwo needs any help when it comes to thte competitive side of things" when it hasn't been relevant in any format for the last 10 years is gold
4:55 it's sword pokedex entry said "Registeel’s body is made of a strange material that is flexible enough to stretch and shrink but also more durable than any metal." so i have an idea, make an ability called "Flexure Metal"(name is currently being workshopped) anyway, "Reduces damage from physical move by 35%"
I think Cresselia needs either some sort of healing ability or a specific stat buffing ability. It isn’t the “good night’s sleep” or “sweet dreams” Pokémon, but Darkrai is all about nightmares and what is the opposite of nightmares? Pleasant sleep. In addition to your new ability, Dialga needs Solar Beam given the sun’s relation to time.
I could definitely see the Creation Trio having some busted abilities if their Origin Forms or even another set of forms that are on the same level of Arceus. Dialga could have an ability similar to your idea but after every turn, a second turn passes that affects everyone on the field that includes weather and terrain effects, damage over time and of course making recharge moves make it seem like they don’t recharge. Palkia could have an ability where it could make all moves accurate/hit both opponents but it could also make all moves used in succession give an increase crit chance making Spacial Rend more deadlier. And Giratina could have an ability to give all moves the Contrary effect to reference the Distortion World reversing everything.
Giratina could have an ability that inverts the type chart. Like that one battle gimmick they did for one trainer in XY, but Giratina activates it when he enters the field. Maybe Origin Forme only though... I'm not sure.
I like this concept. My initial thought was to give is something like "Shadow Cover" which would remove whatever the current weather affect is and boost ghost moves for 5 turns or something along that line. Basically a ghost type weather effect. Maybe raises ghost type evasiveness, though that probably a bit OP
Registeel entry: "Tempered by pressure underground over tens of thousands of years, its body cannot be scratched." You'd think it'd be resistant to ground given how it spent tens of thousands of years underground. Registeel should get Earth Eater.
@@asterlyons8564 The name doesn't have to be the same, but it should resistant to ground at least. It survived thousands of years of being crushed by the earth's forces.
For Giratina: Distortion Lense The effects of Abilities that modify the conditions of a pokemon are reversed: Flash-Fire and Levitate cause the pokemon to become weak to that type, intimidate raises attack, and grants Giratina immunity from field effects like rooms or entry hazards
Giritina Limbo: Causes the limbo effect (terrain) on the field. Limbo mutes all Pokémon types and move types on the field, neutralizing type effectiveness entirely.
Ability for Giratina! Distortion Field: inverts the effects of all other abilities only while this Pokémon is on the field. It would mainly would make abilities that lower stats boost them instead and vice versa, but it could also do some cool stuff like make Pokémon with Shadow Tag unable to switch out instead of making their opponent unable to switch out, Magma Armor makes a pokemon guaranteed to be frozen if hit by a move that can freeze, Pokémon with Truant attack twice per turn, etc.
Hey! This is a new ability I came up with for Dialga I’m calling it Temporal Loop. Here’s how it works: When Dialga’s HP drops below 50% from an opponent’s attack, Temporal Loop activates, and it resets Dialga back to the state it was in at the start of the battle. This means: • Full HP recovery • All status conditions like burn, paralysis, or confusion are removed • Stat changes (positive or negative) are reset to neutral It’s like Dialga rewinds time to when the fight began! However, any boosts Dialga gained from moves like Agility or Bulk Up will also be erased, so players need to plan carefully when relying on setup strategies. Once Temporal Loop activates, Dialga’s Dragon- and Steel-type moves get a 20% power boost for the rest of the battle. But there’s a catch-the HP drop must come from an opponent’s attack. If Dialga’s HP drops below 50% from moves like Substitute or Belly Drum, the ability won’t trigger. Also, it only activates once per battle-so use it wisely! Finally, Temporal Loop is exclusive to Dialga. It can’t be copied by abilities like Doodle, Entrainment, Role Play, or Skill Swap. The only way for another Pokémon to gain this ability is by transforming into Dialga with Mew or Ditto.
Mewtwo does need a buff, it's completely outclassed by calyrex in 2022 vgc. Zapdos getting lightning rod would make it insanely powerful and a good counter to eleki and ironically unable to hit itself in vgc 2022. Zekrom and reshiram's abilities would be broken in doubles where discharge/lava plume could be used to not only give a power boost, but a speed boost with dynamic speed. Pressure on eternatus was actually used on stall teams during series 10 in 2021. The idea was cosmic power, recover and pressure stalling PP efficiently, especially with a lot of 8 pp moves like behemoth blade, astral barrage and water spout running around.
I understand the theming you were going for but if you’re going to give Articuno snow warning then wouldn’t it be better to give Zapdos drizzle and Moltres drought?
@@timurtheking more accuracy and power, and make him take less from electric type attacks when raining or just have them power him up like lightning rod. They should be LEGENDARY like their status implies.
If Koraidon, Miraidon and Calyrex can have two abilities, I don't see why Zapdos can't have both Lightning Rod + Drizzle, Moltres have both Drought + «Water Immunity», and Articuno have both Snow Warning + Snow Cloak
I think that reshiram and zekrom's abilities are great, ignoring abilities is a niche that really add to the reasons to use them over other ubers. Instead of a reskined mold breaker I think that it should keep its mold breaker effect AND give them a 30% boost in fire and electric moves respectively.
7:35 a possible one can be reverse realms were all moves are affected by the contrary ability making all stat boost have the opposite affect for all Pokémon on the field fitting into the reverse world theme. We can give it super power and overheat and some other moves to help.
Honestly for Giratina i would give it an ability named "Distortion Field", basically when Giratina is sent out in the battle the field gets distorted and for 5 turns all the type compatibilities are inverted (for example water is now not very effective on fire and fire is super effective on water) and all the stat changes are inverted (Swords Dance would lower ur attack instead of increasing it), if Giratina is holding the Griseous Orb then Distortion Field will last 7 turns
But if that is the case, Giratina would gain more weakness if the type compatibilities are inverted. I do like the idea, but maybe the ability only affects the opponent's side.
Yes and Heal them while they sleep. Considering sleep is a very rare condition , especially on allies, making Cresselia have an ability that heals sleeping Allys, negates bad dreams, and boosts their defense while sleeping will be acceptable power wise
I think giratina should have a ability called Shadow shift witch allowes giratina to swap between their forms at will depending on if you are in trick room or used shadow force
Time Control seems far more situational an ability than Space Control. Making every move in Doubles deal spread damage is game changing plus having perfectly accurate Hydro Pumps and Blizzards at no cost is a bit much. Whereas Time Control only affects a few moves in the game and nerfs their power at that. Maybe something like dealing damage based on the field's state on the prior turn could be interesting. Like the recoil from Draco Meteor wouldn't be taken into account the following turn, since on the prior turn Dialga had no stat drops. All 3 forms of Necrozma REALLY love Prism Armor already, and healing from light-based attacks is way more situational. Eternatus also makes good use of Pressure when it wants to run bulky Cosmic Power + Dmax Cannon + Meteor Beam + Recover movesets. Kyurem's Absolute Zero I also think would be a strict nerf to it, since Water attacks go from being resisted to neutral on it, while Pressure can help it cheese things with low PP moves.
Imagine spacial control palkia with spread thunder, fire blast and draco meteor.......the world is just not read for that. Or in doubles have it next to a Pokemon with drizzle and keep using hydro pump
Awesome video with some creative ideas that I'd love to see incorporated for real For Giratina off the top of my head I think it's ability should make it immune to Ghost moves as can relate Ghost type composition to Anti-matter which Giratina controls Also I'm surprised that Latias and Latios have never had the Plus and Minus hidden ability as they look like they would have it
To me a giratina signature ability could be pretty interesting concept My first idea is something I would call distorted just Essentially it’s a set up/set up move like sunny day or trick room Essentially my idea is that when it enters battle a mist surrounds the battlefield that causes stat related moves to distort and become the opposite of what would burn all happen as if everyone had contrary Essentially moves like dragon dance would lower stats and super power would raise them and you would need to balance your team to ensure you don’t either debuff yourself or buff your enemies Could really help with kind games as the opponent can’t just set up a dragon dance or swords dance when they read a switch
I want Dialga and Palkia to have an ability that sets up Trick Room when they switch in (since they were used as Trick Room setters in Sword/Shield VGC). And what happens if they switch in when Trick Room is already up? The twisted dimensions return to normal! 🙌
For garitena Distorted body when a Pokémon uses a Contacts move on a Pokémon with distorted body there is a 33% chance that it gets inflicted with the effects of curse
Giratina ability: Distorted Advantage. Causes all Super Effective VS Not Very Effective typing to be swapped. Basically like a Reverse battle. Think it could cause some fun havoc.
A new ability for Giratina could be “rule breaker” and it has the effect that, when Giratina gets defeated bevor it’s attacking, it will still attack with an guaranteed Crit and faint afterwards
galarian zapdos would be broken with 'lethal legs' if it has high jump kicks and wide lens or with accuracy buff. hell it would still be broken without wide lens or acc buff.
🌸😼I am certain that it would be a moment by which the entirety of the Pokémon world would come crashing down, dilapidated by prowess beyond what it could handle!😼🌸
3:03 Another reason why I feel Mewtwo having Pressure makes sense is because of what he does in the first movie, where he used his psychic powers to force every Pokémon and their clones to fight without using their attacks, essentially removing their "PP" and making them "struggle".
Rather than Rock Absorb, why not 'Builder/Rebuild', pokemon rebuilds it's body and restores health when hit with an attack of its own type. Slugma, Muk, Avalug.. Etc could also get this Ability.
Cresselia could prob do the opposite effect of darkrai with a leftover heal effect for anything asleep and allowing itself to move freely even when asleep. In reference to the dex entry that those that hold its feathers are assured of joyful dreams.
How about giving giratina the ability to set gravity because gravity is what bends both time amd space and the destortion world has very warped gravity.
What would Gravity do? My guess would be reduce speed and maybe increase weight for damage done by Low Kick and like moves that target weight Maybe cancel Levitate and Ground immunity of Flying types by grounding them as well as Magnet Rise
For Giratina how about an ability that makes Weather and Status Conditions Effects be Reversed while on Field, So Burn and Poison Would Heal and Burn gives Atk buff, Para would give Speed Buff, Sun and Rain would Lower dmg of moves and Sandstorm heals while Snow and sandstorm would give Defense down buffs to Ice and Rocks types Just Call it Distortion Control or Avatar of Chaos XD (maybe Avatar of Space/Time would be better name for Dialga and Palkia ability?)
I think Giratina's ability should be something called "Antimatter Armor" to fit its physiology being an opposite dimension god. IDK what it's effect should be; either takes half damage from special attacks (sorta like Fur Coat but not physical) or makes it resistant to its own types which it's normally weak against.
I got one do a video giving all starters a signature attack for those who don’t have one like the gen 1,2,4 and 5 starters I have a few ideas if you want
I've always liked to imagine that legendaries aren't able to use their full strength when they're connected to a Pokeball, and that we were hearing the Feats and accomplishments of an unrestrained legendary in the Pokedex. Diamond pearl and platinum, I believe the leader of Team Galactic also makes mention of this oh, so these abilities start to sound like what they would actually have if they weren't in a Pokeball.
7:35 Shadow Aura: The Pokemon summons a veil of shadows that protect it of any form of indirect damage (wheather, field traps, status problems). Also, gives it ground immunity. The ability is a reference to their battle in Legends Arceus (in which Giratina is surounded in a dark aura, that has a similar effect) and their first aparence back in pokemon platinum (in which it's all covered in darkness). The ground inmunity part it's because Giratina can fly in their both forms.
What if Slow Start was instead called Momentum, and worked like this: First 2 turns in battle: Halves atk, speed Turns 3 and 4: no change Turns 5+: Omniboost Look, if you're staying in for 5 whole turns you need a good payoff.
I just thought of something way more broken than Time Control called Turnback. *Turnback:* When in danger (red health), Turnback takes you back to the amount of HP you had the previous turn. It can only be used once per battle.
I think Dialga having an ability called Temporal Twist or something along those lines that sets up Trick Room on switch in would be sick. Busted for sure, but it would be so cool.
A lot of people said it already but: Dialga: set trick room Palkia: set gravity Giratina: set inverse battle (but i would change it so the super effectivness only affects the opposing pokemon, bc being weak to fire, water, grass and electric is no fun)
Giratina: distorted portals: what it does is, every ghost type attack from giratina or one of its allies use always hit first, and, when giratina uses a ghost type attack it’ll take them into the distorted world that kinda works like sturdy for giratina, and it can’t be one shot, the distorted world boosts all ghost type attacks and it goes away when giratina gets hit ( it also boosts giratina’s dodge rate by 10% )
This video is why in my own game I am not giving everyone and everything an ability since it means that I can focus more on abilities that make sense for each creature.
The thing about Absolute Zero is that it would mean that Kyurem would take neutral damage from Water type attacks instead of resisting them, so maybe make it only apply to Kyurem and it's allies? Maybe also give Kyurem more Water Type attacks to take advantage of this as well, like Surf, Hydro Pump, Liquidation (Which would have the side effect of finally giving Kyurem a good physical ice move), stuff like that.
Pressure is a great ability for stall mons and more now with lowered PP in recovery moves, these mons need strong 8pp moves to be dealt, that means if u can bear 4 via recovery, protect, typing or pure bulk, that move is a goner for all the battle, i remember having successfully used pressure dusclops with pain split and the never used spite move, since often they bring their stall unkillable to face dusclops (or a dark offensive one that u might need to eliminate first as well as toxic users) just to suddenly see all their moves being depleted, just evade toxic at all costs and it can deal with absolutely anything that doesn't have dark or ghost stab, since pain split (and wish) has kept decent PP unlike the rest of healing moves and with its low natural hp one pain split leaves most enemies on less than half hp and u fully healed, u often can throw spites instead of the typical night shade (will-o-wisp if u suspect physical incoming, i complete it with haze so nobody can set up neither pp stall me since it packs 48pp and I have pressure, complete with other unkillable mons and eventually it will end all its useful pps and forfeit once can't either recover or attack well, dusclops worked fine even in Ubers although haven't tested in gen9, its unreleased)
Love the green border for the thumbnail, you should keep it it’ll make the channel more immediately identifiable to people who aren’t subscribed (even tho they should be)
For Giratina why not make it’s ability be something where it like nullifies the effects of terrains and stuff set up on the field, so trick room won’t work if it’s in play, or grassy terrain or other similar moves to that won’t work either
Palkia: Spacial Contortion: Boosts crit ratio by one stage. Guaranteed crit on first Spacial Rend in battle. Dialga: Temporal Aura: Reduces speed of opposing Pokémon by one stage. No recharge turn on first Roar of Time.
Maybe for Giratina, a signature ability acting like a built-in White Herb in exchange for any lower accuracy by 20% (something like Draco Meteor's halved Special Attack or Superpower's Attack & Defense drop being negated, for example) known as Dimensional Merge or Nitro Matter (still reconsidering name options)?
for giratina i would give it a ability called "distorted teleportation" which makes moves like fly go first and hit their target at the end of the turn ignoring protect, but only once per every other turn
Similar to how Rayquaza and Zygarde have abilities which let them basically cancel out the other two Legendaries in their respective trios, I think Giratina could have an ability called something like "Ghostly Distortion" which activates when it uses its signature move Shadow Force. Doing so would activate a "Distorted Terrain" on the field, which nullifies the effects of Palkia and Dialga's own abilities. Giratina's Pokedex entries all pretty much say the same thing about it being banished for its violence, and the Distortion World being a place where common knowledge is distorted, so if you wanted to lean more into a lore-accurate ability, you could have the Distorted Terrain apply some other kind of effect, like changing the effects of status moves or something. Someone else in the comments mentioned Giratina changing the battle to an inverse battle, which would also be pretty cool, but I'm not an expert on competitive and feel like having one Pokemon that can completely change the format of a battle would be too broken and make competitive battling a complete nightmare. On the violence side of things, another possible ability for Giratina would be an ability called "Ruthless Spirit" or something along those lines, which would allow Giratina's ghost type attacks to always hit an opponent regardless of any typing, ability, evasion/accuracy or protection. You could probably take it a step further by making ghost type moves ignore resistances as well, or have them get a buff when the ability activates, but that would really be up to how overpowered you want to make it. Shadow Force could probably be slightly adjusted to account for this ability as well.
for Giratina I suggest altered forme - shadow cloak - getting hit by ghost or dark type moves heals the pokemon. origin forme - anti-matter control - getting hit by ghost or dark type moves heal the pokemon. also, all of giratinas ghost type moves will ignore 50% of the target's def or spdef. hitting a normal type target or a target under protect, detect, etc will cause the damage to double.
Volcanic healing with moltres in doubles format would actually be pretty cool and could even make fire spin more viable just to have an ally pokemon use it on said moltres for a leftovers kind of healing.
What ability changes would you make to Legendary Pokemon?
Regigigas with an ability that lets it spam hyper beam and other attacks that need to recharge
Edit: maybe add some drawback like hyper beam being a bit weaker, like only 95-100 bp.
Edit 2: same goes for giga impact, but idk if regigigas can learn it (missed oportunity if it doesnt)
Regigigas
Call his ability Regi's Might
Doubles his Attack while making normal moves X2 on rock steel and Ghost
Dialga with a Time Skip ability that lets it skip recharge turns. Roar of Time is too cool to not be utilized.
A nice dialga ability(maybe op) could be like:
Every turn you have 15%/20% to do 2 moves
I always felt as if Deoxys should get regenerator instead of pressure. The movie with it and rayquaza stood out to me because of its regenerative properties so thatd be p cool!
Love the concept for this one, and I agree, Dialga and Palkia having Pressure is...thematically underwhelming lol
Coming off emerald and getting those two was as underwhelming as their abilities. Yes, they were good, but god were they bland as hell to use
@@goldenhate6649 Kyogre and Groudon already had great abilities, and their primal forms took that to a whole new level.
It's worst than that. There are new origin forms for dialga and palkia and they still got pressure as an ability 😂
@@minmin8580 if thats true thats actually stupid. That said they are not really usable in comp yet
@@minmin8580 story wise it's great tho, who wouldn't scared meeting timelord and spacelord. And imagine hitting them.
Electric Surge wouldn’t help Zapdos anyways, since it wouldn’t benefit from the Electric boost since it’s not grounded, so good job not doing that.
It could have gotten a version of it which would be the same but they dont have to be grounded could have worked
Have it spam roost xD
@@CamKoudo doesn’t work, since you can’t be grounded from Roost and use an electric attack at the same time
If anything it would be detrimental in singles.
@@RBGolbat good point, forgot about that
I've always wanted Dialga, Palkia, and Giritina to have abilities that set Trick Room, Gravity, and Inverse battles respectively! Then they'd be broken and help other pokemon too
Yup, this has been commonly suggested and for good reason
Or giving Giratina an ability that lets it ignore moves like gravity and trick room
I had kinda the same idea, but Giratina setting up inverse battle is like some big Brain stuff. Props!
@@jb.7314 steel types in inverse battles *chuckles* I’m in danger!
@J B. I just love inverse battles and I want them to return!!!
Personally, I think Registeel should get Mega Aggron's Filter ability, since it's been described before of having a body that cannot be scratched.
God I love mega-aggron. Swept poor steven with him without taking damage (on level)
@@goldenhate6649as yes the debate on how easy ORAS is compared to RSE
@@mr.ed.8533 I played both, also may or may not have min maxed the hell out of it.
That being said, the same thing can be done with swampert in the original.
There was luck involved, skarmory didn’t attack, let me stack power up punch and then I one shot everything with +6 attack mega aggron. +6 attack swampert would have done the same even without mega.
Imagine killing registeel with that abilitu💀
Ok but Giving Kyurem the ability called
"Absolute Zero" is just Raw
Fun fact: "Absolute Zero" is the Japanese name of Sheer Cold.
I feel like it should also make water type pokemon slower
@@Moonstriker2514 that's just asking for a nerf or ban to AG
@@robertlupa8273 i thought it would be like sonerthing as "sub-zero reaper" but that could wirk as an sbility
@@sparktaylor8489 he didn't say it has to be balanced
Hilariously enough, at this point Mewtwo needs a bit of help (relative to the other big legends of course). It’s pretty mid in ubers and MASSIVELY outclassed in VGC. Sheer Force would work with the whole ruthless mentality thing, not even bothering with secondary effects, just big damage.
That sounds neat. How does Sheer Force work with Psyshock?
Mewtwo definitely needs a lot of help
@@turtlenator6249 It does not as Psyshock does not have an extra effect added to it's attack
Neuroforce would fit Mewtwo well.
It wouldn't be too overpowered since Psychic is a really mid type nowadays. Fairy outclasses it in every aspect so much.
@@scpfilechildrenbarrow2212 It sucks that Fairy is so broken. And it even resists bug, tf.
The only thing Psychic has going for it is the fact that there's a lot of psychic legendaries with good stats. The type itself is just obsolete. Mewtwo really wants a new ability to make up for that.
Regigias: replace Slow Start with Warm Up. Instead of cutting its attack and speed, it instead doubles its attack and speed for managing to burn 5 turns.
Yeah the 2 ways to go with regigigas is either reduce the downside and give a slight upside or go fully Into you are fighting a sleeping titan kill it quickly or die
That’s what it should be.
But , would you lower it’s base stats to balance this?
@@umwha nah, managing ti stay in for 5 turns Is a LOT to ask tbh.
@@niccolomedda9607 The only reason Regi is hard to keep in for 5 turns at the moments is because of Slow Start, but we're talking about replacing Slow Start with an ability that allows him his full stats from the get go, and then gives him a big boost. Thats too powerful
3:05 "I don't think mewtwo needs any help when it comes to thte competitive side of things" when it hasn't been relevant in any format for the last 10 years is gold
Honestly with how powercreep has been going, time control is probably perfectly fine without the nerf lol. The idea def is great though!
I doubt it would even be overpowered in today's meta
4:55 it's sword pokedex entry said "Registeel’s body is made of a strange material that is flexible enough to stretch and shrink but also more durable than any metal." so i have an idea, make an ability called "Flexure Metal"(name is currently being workshopped) anyway, "Reduces damage from physical move by 35%"
Then it's just a worse Fur Coat
I think Cresselia needs either some sort of healing ability or a specific stat buffing ability. It isn’t the “good night’s sleep” or “sweet dreams” Pokémon, but Darkrai is all about nightmares and what is the opposite of nightmares? Pleasant sleep.
In addition to your new ability, Dialga needs Solar Beam given the sun’s relation to time.
Makes it so that if an ally on the field falls asleep, it acts like rest
What about a leftovers type ability?
Allied pokemon that falls asleep recovers 25% hp every turn, prevents bad dreams
@@enzoponce1881oh make it even more busted and have it prevent Dream Eater too. Or maybe dream eater causes recoil instead of healing the user
@@Shinyarc nah, that would be too much i think
I could definitely see the Creation Trio having some busted abilities if their Origin Forms or even another set of forms that are on the same level of Arceus.
Dialga could have an ability similar to your idea but after every turn, a second turn passes that affects everyone on the field that includes weather and terrain effects, damage over time and of course making recharge moves make it seem like they don’t recharge.
Palkia could have an ability where it could make all moves accurate/hit both opponents but it could also make all moves used in succession give an increase crit chance making Spacial Rend more deadlier.
And Giratina could have an ability to give all moves the Contrary effect to reference the Distortion World reversing everything.
I really wish Dialga and Palkia got an ability change in their origin forms like Giratina.
Giratina: I have Contrary as an ability now. Go nuts.
Special Attacking Grass Types: Leaf Storm time
6:45 - Spatial Rend, Hydro Pump, Blizzard, Thunder, Focus Blast with 100% accuracy are SCARY
Giratina could have an ability that inverts the type chart. Like that one battle gimmick they did for one trainer in XY, but Giratina activates it when he enters the field. Maybe Origin Forme only though... I'm not sure.
I like this concept. My initial thought was to give is something like "Shadow Cover" which would remove whatever the current weather affect is and boost ghost moves for 5 turns or something along that line. Basically a ghost type weather effect. Maybe raises ghost type evasiveness, though that probably a bit OP
That would be bad for giratina though and give it a ton of weaknesses
Missed opportunity to call Zekrom's ability "Thunder Force"
Well, that joke about Luster Purge and Mist Ball definitely aged well.
Aged like milk
Registeel entry: "Tempered by pressure underground over tens of thousands of years, its body cannot be scratched."
You'd think it'd be resistant to ground given how it spent tens of thousands of years underground. Registeel should get Earth Eater.
Earth eater wouldn't make sense, how does he eat the earth? He ain't got no mouth!
@@asterlyons8564 The name doesn't have to be the same, but it should resistant to ground at least. It survived thousands of years of being crushed by the earth's forces.
For Giratina: Distortion Lense
The effects of Abilities that modify the conditions of a pokemon are reversed: Flash-Fire and Levitate cause the pokemon to become weak to that type, intimidate raises attack, and grants Giratina immunity from field effects like rooms or entry hazards
Dude, even though you didn't go through with it, giving Regigigas Huge Power sounds absolutely HILARIOUS.
Giritina
Limbo: Causes the limbo effect (terrain) on the field. Limbo mutes all Pokémon types and move types on the field, neutralizing type effectiveness entirely.
Ability for Giratina!
Distortion Field: inverts the effects of all other abilities only while this Pokémon is on the field.
It would mainly would make abilities that lower stats boost them instead and vice versa, but it could also do some cool stuff like make Pokémon with Shadow Tag unable to switch out instead of making their opponent unable to switch out, Magma Armor makes a pokemon guaranteed to be frozen if hit by a move that can freeze, Pokémon with Truant attack twice per turn, etc.
Levitate: Pokemon is now weak to ground instead of immune.
Single-handedly makes Slaking OP
Hey! This is a new ability I came up with for Dialga I’m calling it Temporal Loop.
Here’s how it works:
When Dialga’s HP drops below 50% from an opponent’s attack, Temporal Loop activates, and it resets Dialga back to the state it was in at the start of the battle. This means:
• Full HP recovery
• All status conditions like burn, paralysis, or confusion are removed
• Stat changes (positive or negative) are reset to neutral
It’s like Dialga rewinds time to when the fight began! However, any boosts Dialga gained from moves like Agility or Bulk Up will also be erased, so players need to plan carefully when relying on setup strategies.
Once Temporal Loop activates, Dialga’s Dragon- and Steel-type moves get a 20% power boost for the rest of the battle. But there’s a catch-the HP drop must come from an opponent’s attack. If Dialga’s HP drops below 50% from moves like Substitute or Belly Drum, the ability won’t trigger. Also, it only activates once per battle-so use it wisely!
Finally, Temporal Loop is exclusive to Dialga. It can’t be copied by abilities like Doodle, Entrainment, Role Play, or Skill Swap. The only way for another Pokémon to gain this ability is by transforming into Dialga with Mew or Ditto.
8:19 honestly giving it huge power would be canon too LMAO
Mewtwo does need a buff, it's completely outclassed by calyrex in 2022 vgc.
Zapdos getting lightning rod would make it insanely powerful and a good counter to eleki and ironically unable to hit itself in vgc 2022.
Zekrom and reshiram's abilities would be broken in doubles where discharge/lava plume could be used to not only give a power boost, but a speed boost with dynamic speed.
Pressure on eternatus was actually used on stall teams during series 10 in 2021. The idea was cosmic power, recover and pressure stalling PP efficiently, especially with a lot of 8 pp moves like behemoth blade, astral barrage and water spout running around.
I understand the theming you were going for but if you’re going to give Articuno snow warning then wouldn’t it be better to give Zapdos drizzle and Moltres drought?
yeah what i thought, plus the drizzle helps zapdos's thunder accuracy so its not a total waste on him
@@timurtheking more accuracy and power, and make him take less from electric type attacks when raining or just have them power him up like lightning rod. They should be LEGENDARY like their status implies.
If Koraidon, Miraidon and Calyrex can have two abilities, I don't see why Zapdos can't have both Lightning Rod + Drizzle, Moltres have both Drought + «Water Immunity», and Articuno have both Snow Warning + Snow Cloak
There should be a Freeze version of Flame Body and Articuno should have it along with Moltres having Flame Body and Zapdos Static
But according to the pokedex is more accurate the one he choose
Regenerator would've been a good fit for Regirock, although absorbing Sneaky Pebbles would definitely be much more useful.
I think that reshiram and zekrom's abilities are great, ignoring abilities is a niche that really add to the reasons to use them over other ubers. Instead of a reskined mold breaker I think that it should keep its mold breaker effect AND give them a 30% boost in fire and electric moves respectively.
Let the reskinned mold breaker only work on Dragon + Fire/Electric type moves if it gets the 30% boost.
7:35 a possible one can be reverse realms were all moves are affected by the contrary ability making all stat boost have the opposite affect for all Pokémon on the field fitting into the reverse world theme. We can give it super power and overheat and some other moves to help.
I'm honestly ashamed for not thinking of Contrary lol
Contrary Draco Meteor is so evil. Perfect for Giratina if you ask me, especially when its called Devil's Advocate in Japan. No, I did not make it up.
Honestly for Giratina i would give it an ability named "Distortion Field", basically when Giratina is sent out in the battle the field gets distorted and for 5 turns all the type compatibilities are inverted (for example water is now not very effective on fire and fire is super effective on water) and all the stat changes are inverted (Swords Dance would lower ur attack instead of increasing it), if Giratina is holding the Griseous Orb then Distortion Field will last 7 turns
But if that is the case, Giratina would gain more weakness if the type compatibilities are inverted. I do like the idea, but maybe the ability only affects the opponent's side.
Yes! I love inverse battles!
Maybe lunar veil could have reduced the damage done to sleeping allies! That and prevent Darkrai’s Bad Dreams ability from affecting them
Yes and Heal them while they sleep. Considering sleep is a very rare condition , especially on allies, making Cresselia have an ability that heals sleeping Allys, negates bad dreams, and boosts their defense while sleeping will be acceptable power wise
I think giratina should have a ability called Shadow shift witch allowes giratina to swap between their forms at will depending on if you are in trick room or used shadow force
Time Control seems far more situational an ability than Space Control. Making every move in Doubles deal spread damage is game changing plus having perfectly accurate Hydro Pumps and Blizzards at no cost is a bit much. Whereas Time Control only affects a few moves in the game and nerfs their power at that. Maybe something like dealing damage based on the field's state on the prior turn could be interesting. Like the recoil from Draco Meteor wouldn't be taken into account the following turn, since on the prior turn Dialga had no stat drops. All 3 forms of Necrozma REALLY love Prism Armor already, and healing from light-based attacks is way more situational. Eternatus also makes good use of Pressure when it wants to run bulky Cosmic Power + Dmax Cannon + Meteor Beam + Recover movesets. Kyurem's Absolute Zero I also think would be a strict nerf to it, since Water attacks go from being resisted to neutral on it, while Pressure can help it cheese things with low PP moves.
Imagine spacial control palkia with spread thunder, fire blast and draco meteor.......the world is just not read for that. Or in doubles have it next to a Pokemon with drizzle and keep using hydro pump
Awesome video with some creative ideas that I'd love to see incorporated for real
For Giratina off the top of my head I think it's ability should make it immune to Ghost moves as can relate Ghost type composition to Anti-matter which Giratina controls
Also I'm surprised that Latias and Latios have never had the Plus and Minus hidden ability as they look like they would have it
Yes!! They come as a pair and are the same colours as plusle and minin
To me a giratina signature ability could be pretty interesting concept
My first idea is something I would call distorted just
Essentially it’s a set up/set up move like sunny day or trick room
Essentially my idea is that when it enters battle a mist surrounds the battlefield that causes stat related moves to distort and become the opposite of what would burn all happen as if everyone had contrary
Essentially moves like dragon dance would lower stats and super power would raise them and you would need to balance your team to ensure you don’t either debuff yourself or buff your enemies
Could really help with kind games as the opponent can’t just set up a dragon dance or swords dance when they read a switch
For Palkia I would just make it so both it and its teamate cant miss, go trought protect and erase all field effects like rain or trick room
Ho-oh needs to learn revival blessing
I want Dialga and Palkia to have an ability that sets up Trick Room when they switch in (since they were used as Trick Room setters in Sword/Shield VGC).
And what happens if they switch in when Trick Room is already up? The twisted dimensions return to normal! 🙌
This is pretty much perfect for them
WAY TOO OVERPOWERED
Makes sense for dialga not so much palkia
Palkia give it a tailwind equivalent that isn’t tailwind
@@supersonicsandshrew9742 gravity makes the most sense thematically and already exists
@@rajkanishu Yes Palkia should automatically set ‘Gravity’ when it enters battle!
What if Giratina had some sort of double intimidate that lowers attack twice or lowers special attack
Giratina should have an ability that reverses all the Pokemons' stats or something like that
For garitena Distorted body when a Pokémon uses a Contacts move on a Pokémon with distorted body there is a 33% chance that it gets inflicted with the effects of curse
Giratina ability: Distorted Advantage. Causes all Super Effective VS Not Very Effective typing to be swapped. Basically like a Reverse battle. Think it could cause some fun havoc.
The huge power cut away genuinely made me laugh
If would be cool if Giratina had an ability that cursed the opponent automatically
A new ability for Giratina could be “rule breaker” and it has the effect that, when Giratina gets defeated bevor it’s attacking, it will still attack with an guaranteed Crit and faint afterwards
galarian zapdos would be broken with 'lethal legs' if it has high jump kicks and wide lens or with accuracy buff.
hell it would still be broken without wide lens or acc buff.
🌸😼I am certain that it would be a moment by which the entirety of the Pokémon world would come crashing down, dilapidated by prowess beyond what it could handle!😼🌸
🌸😹I jest😹🌸
Kyruem’s fusion forms get an additional STAB of Fire or Electric depending on the form.
I think legendaries should have both signature moves and abilities, but that might make them too good.
Oh wait, their *legendaries*
3:03 Another reason why I feel Mewtwo having Pressure makes sense is because of what he does in the first movie, where he used his psychic powers to force every Pokémon and their clones to fight without using their attacks, essentially removing their "PP" and making them "struggle".
Rather than Rock Absorb, why not 'Builder/Rebuild', pokemon rebuilds it's body and restores health when hit with an attack of its own type.
Slugma, Muk, Avalug.. Etc could also get this Ability.
I think giratina's ability should power up ghost types in some way
Cresselia could prob do the opposite effect of darkrai with a leftover heal effect for anything asleep and allowing itself to move freely even when asleep. In reference to the dex entry that those that hold its feathers are assured of joyful dreams.
How about giving giratina the ability to set gravity because gravity is what bends both time amd space and the destortion world has very warped gravity.
What would Gravity do?
My guess would be reduce speed and maybe increase weight for damage done by Low Kick and like moves that target weight
Maybe cancel Levitate and Ground immunity of Flying types by grounding them as well as Magnet Rise
@@mazharsiddiqi7288 Gravity is an existing move.
I think Cresselia could get a better ability
A variant of Bad Dreams that instead of damaging sleeping Pokémon, it heals them.
Reshiram-Hyperblaze: Turbolaze but gives fire moves 50% boost and raises speed when hit by fire move
I think it’s about time we let Palkia always get a crit if there’s a higher chance to crit on a move
Regirock is such a good ability, I would love to see it become a reality
6:05 actually, cursed body now allows the trio to use a boosted expanding force without needing gravity or iron ball.
So what song is your intro taken from?
I remember hearing it a few years back and this gave me nostalgia. I really want to hear it again
For Giratina how about an ability that makes Weather and Status Conditions Effects be Reversed while on Field, So Burn and Poison Would Heal and Burn gives Atk buff, Para would give Speed Buff, Sun and Rain would Lower dmg of moves and Sandstorm heals while Snow and sandstorm would give Defense down buffs to Ice and Rocks types
Just Call it Distortion Control or Avatar of Chaos XD (maybe Avatar of Space/Time would be better name for Dialga and Palkia ability?)
I think Giratina's ability should be something called "Antimatter Armor" to fit its physiology being an opposite dimension god. IDK what it's effect should be; either takes half damage from special attacks (sorta like Fur Coat but not physical) or makes it resistant to its own types which it's normally weak against.
I like the idea that Dragon and Ghost type moves used against it effect the attacker as well. Like an auto-counter.
5:38 looks like you have to eat your words on Mist ball and luster purge now.
love how recent legendaries have unique abilities while earlier they only had Pressure
I got one do a video giving all starters a signature attack for those who don’t have one like the gen 1,2,4 and 5 starters
I have a few ideas if you want
Tecnically gen 1 they have signature moves, the 150 bp moves
@@Drakorre no those are for all starters the kanto starters have been the main one to use them
Giritina could have an ability that changes all physical moves into special moves and vice versa
I've always liked to imagine that legendaries aren't able to use their full strength when they're connected to a Pokeball, and that we were hearing the Feats and accomplishments of an unrestrained legendary in the Pokedex. Diamond pearl and platinum, I believe the leader of Team Galactic also makes mention of this oh, so these abilities start to sound like what they would actually have if they weren't in a Pokeball.
Dialga wants to learns move: "ZA WARUDO" stoping time for 2 turns and only be used once per battle.
9:28 This just reminds me of Ultimate Bigchill from Ben 10. “Fire so cold it burns.”
That moment when the video is almost at end so i try to pause it but accidentally subscribe instead
"There are no accidents" - Master Oogway
7:35
Shadow Aura: The Pokemon summons a veil of shadows that protect it of any form of indirect damage (wheather, field traps, status problems). Also, gives it ground immunity.
The ability is a reference to their battle in Legends Arceus (in which Giratina is surounded in a dark aura, that has a similar effect) and their first aparence back in pokemon platinum (in which it's all covered in darkness). The ground inmunity part it's because Giratina can fly in their both forms.
since it’s already broken now, Dialgo should get meteor beam as well
2:44 perhaps Cauterize could be a better name for an ability that heals with fire... or it could remove status effects when hit by a fire type move
What if Slow Start was instead called Momentum, and worked like this:
First 2 turns in battle: Halves atk, speed
Turns 3 and 4: no change
Turns 5+: Omniboost
Look, if you're staying in for 5 whole turns you need a good payoff.
They would all be banned from competitive. Next question.
Just kidding. This video rocks
I just thought of something way more broken than Time Control called Turnback.
*Turnback:* When in danger (red health), Turnback takes you back to the amount of HP you had the previous turn. It can only be used once per battle.
Zapdos getting Lightning rod scared people so much that they had to change it, it’s the same reasoning why we don’t have Shadow Tag Chandelure
But… Electric Terrain doesn’t affect Zapdos unless it’s holding an Iron Ball 😅
Lightning Rod was definitely the better choice ⚡️
I think Dialga having an ability called Temporal Twist or something along those lines that sets up Trick Room on switch in would be sick. Busted for sure, but it would be so cool.
A lot of people said it already but:
Dialga: set trick room
Palkia: set gravity
Giratina: set inverse battle (but i would change it so the super effectivness only affects the opposing pokemon, bc being weak to fire, water, grass and electric is no fun)
Giratina: distorted portals: what it does is, every ghost type attack from giratina or one of its allies use always hit first, and, when giratina uses a ghost type attack it’ll take them into the distorted world that kinda works like sturdy for giratina, and it can’t be one shot, the distorted world boosts all ghost type attacks and it goes away when giratina gets hit ( it also boosts giratina’s dodge rate by 10% )
I can hear it now "JPR RUINS Pokemon VGC FOREVER!". 😂
It was already ruined by generation 9 powercreep. A lot of these legendaries need buffs.
Missed opportunity to call Galarian Zapdos' hidden ability Thunder Thighs
This video is why in my own game I am not giving everyone and everything an ability since it means that I can focus more on abilities that make sense for each creature.
The thing about Absolute Zero is that it would mean that Kyurem would take neutral damage from Water type attacks instead of resisting them, so maybe make it only apply to Kyurem and it's allies? Maybe also give Kyurem more Water Type attacks to take advantage of this as well, like Surf, Hydro Pump, Liquidation (Which would have the side effect of finally giving Kyurem a good physical ice move), stuff like that.
The Lugia one could totally be 'Eye of the Storm.' Fits the beast of the storm moniker, and the eye of a storm is where weather is usually the safest!
"I'll give regigigas HUGE POWER"
*War flashbacks from a hackmon I went up against*
Pressure is a great ability for stall mons and more now with lowered PP in recovery moves, these mons need strong 8pp moves to be dealt, that means if u can bear 4 via recovery, protect, typing or pure bulk, that move is a goner for all the battle, i remember having successfully used pressure dusclops with pain split and the never used spite move, since often they bring their stall unkillable to face dusclops (or a dark offensive one that u might need to eliminate first as well as toxic users) just to suddenly see all their moves being depleted, just evade toxic at all costs and it can deal with absolutely anything that doesn't have dark or ghost stab, since pain split (and wish) has kept decent PP unlike the rest of healing moves and with its low natural hp one pain split leaves most enemies on less than half hp and u fully healed, u often can throw spites instead of the typical night shade (will-o-wisp if u suspect physical incoming, i complete it with haze so nobody can set up neither pp stall me since it packs 48pp and I have pressure, complete with other unkillable mons and eventually it will end all its useful pps and forfeit once can't either recover or attack well, dusclops worked fine even in Ubers although haven't tested in gen9, its unreleased)
Love the green border for the thumbnail, you should keep it it’ll make the channel more immediately identifiable to people who aren’t subscribed (even tho they should be)
I think Galarian Zapdos's new ability should be called "Fancy Footwork."
For Giratina why not make it’s ability be something where it like nullifies the effects of terrains and stuff set up on the field, so trick room won’t work if it’s in play, or grassy terrain or other similar moves to that won’t work either
Galarian Zapdos finally has it's well deserved Thunder Thighs XD
This is a list put together by someone who can't form a team. WTF purifying winds! for your entire team! really! insane.
Palkia:
Spacial Contortion:
Boosts crit ratio by one stage. Guaranteed crit on first Spacial Rend in battle.
Dialga:
Temporal Aura:
Reduces speed of opposing Pokémon by one stage. No recharge turn on first Roar of Time.
Maybe for Giratina, a signature ability acting like a built-in White Herb in exchange for any lower accuracy by 20% (something like Draco Meteor's halved Special Attack or Superpower's Attack & Defense drop being negated, for example) known as Dimensional Merge or Nitro Matter (still reconsidering name options)?
For an Iron Fist, but for kicks, call it Oppressive Heel
for giratina i would give it a ability called "distorted teleportation" which makes moves like fly go first and hit their target at the end of the turn ignoring protect, but only once per every other turn
Pov: Kyurem has the skill you mentioned
Scald turning into an ice that's so cold that burns
Similar to how Rayquaza and Zygarde have abilities which let them basically cancel out the other two Legendaries in their respective trios, I think Giratina could have an ability called something like "Ghostly Distortion" which activates when it uses its signature move Shadow Force. Doing so would activate a "Distorted Terrain" on the field, which nullifies the effects of Palkia and Dialga's own abilities.
Giratina's Pokedex entries all pretty much say the same thing about it being banished for its violence, and the Distortion World being a place where common knowledge is distorted, so if you wanted to lean more into a lore-accurate ability, you could have the Distorted Terrain apply some other kind of effect, like changing the effects of status moves or something. Someone else in the comments mentioned Giratina changing the battle to an inverse battle, which would also be pretty cool, but I'm not an expert on competitive and feel like having one Pokemon that can completely change the format of a battle would be too broken and make competitive battling a complete nightmare.
On the violence side of things, another possible ability for Giratina would be an ability called "Ruthless Spirit" or something along those lines, which would allow Giratina's ghost type attacks to always hit an opponent regardless of any typing, ability, evasion/accuracy or protection. You could probably take it a step further by making ghost type moves ignore resistances as well, or have them get a buff when the ability activates, but that would really be up to how overpowered you want to make it. Shadow Force could probably be slightly adjusted to account for this ability as well.
for Giratina I suggest
altered forme - shadow cloak - getting hit by ghost or dark type moves heals the pokemon.
origin forme - anti-matter control - getting hit by ghost or dark type moves heal the pokemon. also, all of giratinas ghost type moves will ignore 50% of the target's def or spdef. hitting a normal type target or a target under protect, detect, etc will cause the damage to double.
Volcanic healing with moltres in doubles format would actually be pretty cool and could even make fire spin more viable just to have an ally pokemon use it on said moltres for a leftovers kind of healing.