Sonic 3 AIR vs Sonic 3 & Knuckles comparison

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 711

  • @greatusername6326
    @greatusername6326 5 ปีที่แล้ว +677

    its like if sega allowed christian whitehead to continue with the remake

    • @Fabio-vo2er
      @Fabio-vo2er 5 ปีที่แล้ว +36

      Yeah but i need a mobiile versión 😢

    • @coestar100
      @coestar100 5 ปีที่แล้ว +76

      and i need the mobile versions of sonic 1 and 2 on steam

    • @GMKGoji01
      @GMKGoji01 5 ปีที่แล้ว +6

      I wish.

    • @variousthings6470
      @variousthings6470 5 ปีที่แล้ว +12

      Whitehead *and Stealth*.

    • @zeusthefox1585
      @zeusthefox1585 5 ปีที่แล้ว +12

      More like if MJ's Legal team allowed Sega to Allow Christian Whitehead to continue with the Remake.

  • @james_n_jam8463
    @james_n_jam8463 5 ปีที่แล้ว +274

    This was posted before the prototype drop of sonic 3. That would make the drop dash a cut feature added back to sonic 3.

    • @notbootstrap750
      @notbootstrap750  5 ปีที่แล้ว +58

      I mean, you're not wrong

    • @guzzledgumps2322
      @guzzledgumps2322 5 ปีที่แล้ว +5

      oh shit youre right

    • @jonahstein3034
      @jonahstein3034 5 ปีที่แล้ว +2

      Oh, dayum

    • @ulisesalbornoz7402
      @ulisesalbornoz7402 4 ปีที่แล้ว +2

      @@notbootstrap750 the game Its free?

    • @jess648
      @jess648 4 ปีที่แล้ว +7

      Christian Whitehead said it was a coincidence on Twitter after someone tweeted the prototype findings to him

  • @linoshcaalomar3951
    @linoshcaalomar3951 5 ปีที่แล้ว +373

    now just got to throw in the Complete stuff and you overthrown it.

    • @WakoDoodle
      @WakoDoodle 5 ปีที่แล้ว +90

      Including the option for original level layout, so flying battery comes before ice cap; so you ride a door hatch down instead of a snowboard; just like the iriginal idea.

    • @WakoDoodle
      @WakoDoodle 5 ปีที่แล้ว +26

      @The Watts Gamer It's also Wacko Doodle not waco doodle ;)

    • @TurkeyBurkey1229
      @TurkeyBurkey1229 5 ปีที่แล้ว +11

      @@WakoDoodle It's Wako Doodle, not Wacko Doodle or Waco Doodle.

    • @Spongetanious
      @Spongetanious 5 ปีที่แล้ว +1

      The Watts Gamer what are you?, a teacher?

    • @garfeltrealtbh
      @garfeltrealtbh 4 ปีที่แล้ว +4

      This is basically sonic 3 complete but better

  • @JSears44
    @JSears44 5 ปีที่แล้ว +110

    Can't wait another two years for such a great video

    • @robrosales908
      @robrosales908 2 ปีที่แล้ว

      Lol, now this comment have 2 years...

  • @DBK_Productions
    @DBK_Productions 5 ปีที่แล้ว +282

    If only Cybershell was here to see this
    EDIT: Guys Ik he’s back now

    • @stevejohnson4637
      @stevejohnson4637 5 ปีที่แล้ว +15

      Sad thing he doesn’t make TH-cam videos anymore.

    • @acecanti4175
      @acecanti4175 5 ปีที่แล้ว +12

      Why did he stop?

    • @pingutaro1676
      @pingutaro1676 5 ปีที่แล้ว +6

      Now we wait 7 years.

    • @arigat-s0244
      @arigat-s0244 5 ปีที่แล้ว +33

      @Eyecat15 No, he's just in hibernation for the next few years.
      I really don't understand why people think he tried to commit suicide lol

    • @juneguts
      @juneguts 5 ปีที่แล้ว +18

      ppl think it because they like to spread rumors. essentially people on the internet are worthless

  • @legendarysonic9908
    @legendarysonic9908 5 ปีที่แล้ว +340

    There are still a few problems that air still has that complete already has fixed.
    1. No super/hyper sprites for sonic
    2. The level icon is still a palmtree for every act

    • @ZeiZei990
      @ZeiZei990 5 ปีที่แล้ว +81

      Those are purely extras, not problems.

    • @kirbymario2633
      @kirbymario2633 5 ปีที่แล้ว +59

      Knuckles still has his banana shoes in cutscenes

    • @Wolvinof
      @Wolvinof 5 ปีที่แล้ว +36

      To elaborate on PcRehan's reply; For some weird technical reason, that part of Knuckles's sprite is linked to the HUD's color palette, and when Sonic Team tried the scene with his normal green socks it altered the HUD to an ugly green style, and they couldn't fix it so his sprites were changed to match the HUD's yellow.
      The fact that it doesn't happen when playing as him is the strangest part, IMO.

    • @kirbymario2633
      @kirbymario2633 5 ปีที่แล้ว +13

      then, i wonder how Sonic 3 complete did it?

    • @Wolvinof
      @Wolvinof 5 ปีที่แล้ว +15

      Huh, never noticed Complete fixed it. They must have figured it out like the guy who got Knuckles in Sonic 1 did.

  • @mudchip5488
    @mudchip5488 5 ปีที่แล้ว +149

    If Sonic 3 Complete A.I.R existed it would be proof there is a god.

    • @finnthomas7014
      @finnthomas7014 5 ปีที่แล้ว +29

      i think it should be named:
      SONIC 3 A.I.R COMPLETE
      that would be awesome

    • @Zecolarii
      @Zecolarii 4 ปีที่แล้ว +40

      Sonic 3 A.I.C
      Angel
      Island
      Completed

    • @finnthomas7014
      @finnthomas7014 4 ปีที่แล้ว +6

      @@Zecolarii yes.

    • @mudchip5488
      @mudchip5488 4 ปีที่แล้ว +5

      @@Zecolarii Thats hot

    • @eMorphized
      @eMorphized 4 ปีที่แล้ว +9

      It has mod support, so…

  • @notbootstrap750
    @notbootstrap750  4 ปีที่แล้ว +54

    By the way, this was made more than a year ago, so a lot of stuff is outdated and many new features are not mentioned.
    Now we wait for the Sonic 4 bonus video.

    • @HLGxArceus
      @HLGxArceus 4 ปีที่แล้ว +1

      If you plan on making a future video
      Can you please show us how to change the keybinds on the keyboard

    • @ahmedelged4894
      @ahmedelged4894 3 ปีที่แล้ว +1

      @@HLGxArceus It is impossible without a mod, IF there is a mod even.

    • @alif-1223
      @alif-1223 3 ปีที่แล้ว +1

      @@ahmedelged4894 actually it is, you have to go to config.xml file and change the keyboard keybinds there

    • @EpicB
      @EpicB 3 ปีที่แล้ว

      Feature wise, how does AIR stack up to Sonic 3 Complete?

  • @jmachero5852
    @jmachero5852 4 ปีที่แล้ว +40

    The alternative bombing in AIR actually adds more variety whereas in the original you just keep running to avoid the bombs.

  • @graalcloud
    @graalcloud 5 ปีที่แล้ว +93

    Oh dude, I have to say. As a game designer, the sprite based rotation looks much better than software sprite rotation. The reason is kind of obvious. The former is pixel-perfect while the latter is aliased.

    • @bulbybuds1359
      @bulbybuds1359 5 ปีที่แล้ว +7

      That’s your personal opinion, not a genuine issue with the video.

    • @graalcloud
      @graalcloud 5 ปีที่แล้ว +34

      @@bulbybuds1359 I'm pretty sure the purpose of comments is so people can give their personal opinion.

    • @bulbybuds1359
      @bulbybuds1359 5 ปีที่แล้ว +21

      Fair enough, I apologize.

    • @toowiggly
      @toowiggly 5 ปีที่แล้ว +13

      I feel like the slight drop in visual quality is well worth the trade off to the smoothness it adds. It's hard to notice the details when the object is in motion, but the sprite based rotation improves the motion. I feel like this is incredibly important to a game like sonic, where fluidity and speed is a major factor.

    • @ThundagaT2
      @ThundagaT2 4 ปีที่แล้ว +6

      @@toowiggly I would say it depends on the artstyle. The drop in quality was VERY noticeable in the Sonic Advance trilogy, even when the sprites were in motion.

  • @KidPrarchord95
    @KidPrarchord95 5 ปีที่แล้ว +84

    The "enhanced" mid-air movement is the only problem I have. Not being able to change your momentum when jumping out of a roll was an intentional decision, to make moving around a risk vs reward experience.
    You can run normally and have more control, or you could roll, and move far faster with less control.

    • @MrcaliciousHyphy
      @MrcaliciousHyphy 5 ปีที่แล้ว +21

      Sonic could always alter his mid-air momentum, regardless, following an insta-shield input. Knuckles has his glide, and Tails could fly.
      In a way, the added ability to control your drift in mid-air isn’t game-changing, because there were always ways to do it and nullify the “risk” that comes with jumping out of a roll. This change is just more of a comfort thing, allowing more freedom in your movement without having to rely on each characters’ special abilities for something as fundamental as mid-air drift.

    • @DoctorReflux
      @DoctorReflux 5 ปีที่แล้ว +6

      Not sure why they'd want your movement to be nullified if you're trying to gain momentum in the first place. It just seems counter intuitive and makes rolling less effective imo since it slows you down anyway.

    • @glowkirby
      @glowkirby 5 ปีที่แล้ว

      The insta shield let you move in mid air.

    • @QuestionableLogic_
      @QuestionableLogic_ 5 ปีที่แล้ว +12

      @@DoctorReflux Which is the point. You were rewarded with good play with massive speed.
      Being able to stop on a dime because you messed up flies in the face of that design and is nice I guess but really doesn't do anything.

    • @DoctorReflux
      @DoctorReflux 5 ปีที่แล้ว +4

      Questionable Logic
      Which might be fine if it didn’t halt all momentum when jumping off ramps or inclines. Not to mention it’s also incredibly inconvenient during bosses and bouncing off any enemy since it basically halts you in place and makes you vulnerable. Stiff jumping in general just doesn’t belong in sonic. You’re supposed to adapt to level design, not to terrible controls.

  • @VictorMcKnight
    @VictorMcKnight 5 ปีที่แล้ว +2

    Hey NotBootstrap! I think this is absolutely breathtaking! I'm really excited for the project, though I do have one suggestion! I don't really know if I'd want more momentum control in my play through mentioned at 3:06! I feel as though it's messing with the physics engine the game was intended for (even though it's less controlled), and might mess up a few original S3&K players! Is there any way you could make this physics change optional? :)

    • @carlosemilio5180
      @carlosemilio5180 3 ปีที่แล้ว +1

      they are optional

    • @8517812
      @8517812 2 ปีที่แล้ว

      Aaaand, NotBoptstrap is not the creator of this port.

  • @ArtbyJuliaBlakita
    @ArtbyJuliaBlakita 5 ปีที่แล้ว +8

    Wow, really amazing work! I didn't know about this version of the game, thank you for the video!

  • @DBK_Productions
    @DBK_Productions 5 ปีที่แล้ว +50

    Eukaryot is actually Whitehead and Thomley confirmed

    • @Farida-q2k
      @Farida-q2k 10 หลายเดือนก่อน +1

      That's why sonic 3 air is perfect

  • @somehelluvafanboy8357
    @somehelluvafanboy8357 ปีที่แล้ว

    YOU'RE A LEGEND FOR POSTING THIS
    I was curious what the changes all were, this helped a lot

  • @tsg_frank
    @tsg_frank 5 ปีที่แล้ว +13

    Sonic Complete AIR would be the ultimate Sonic 3 experience.

  • @bloodood406
    @bloodood406 4 ปีที่แล้ว +5

    4:33
    "I always thought the Insta-Shield _sucked_ as a kid, because I was trying to use it as a shield since, you know, it's called the f@#king Insta-*SHIELD."* - Cybershell

  • @christianhanson4549
    @christianhanson4549 5 ปีที่แล้ว +3

    You know I might do another play through after seeing this. This looks really cool!

  • @PKPrometheus
    @PKPrometheus 5 ปีที่แล้ว +87

    This is pretty good, though I do think Sonic's drop dash sprite should actually match his color scheme

    • @miwiki6
      @miwiki6 5 ปีที่แล้ว +4

      yeah, it's strange

    • @BrickGalaxy
      @BrickGalaxy 5 ปีที่แล้ว

      same

    • @herostail479
      @herostail479 5 ปีที่แล้ว +9

      @@miwiki6 Strange isn't it?

    • @iordanrobert8687
      @iordanrobert8687 5 ปีที่แล้ว

      Sonic from the first game is bere for drop dash, while you are playing Sonic 3

    • @FlamingFoxProd
      @FlamingFoxProd 4 ปีที่แล้ว +2

      @@herostail479 _You might know everything I"m going to do, but that's not going to help you because I know everything you're going to do!_
      *_STRANGE, ISN'T IT?_*

  • @bellowingsilence
    @bellowingsilence 5 ปีที่แล้ว +8

    Tails being able to cancel out of flight in midair sounds like it’ll make a lot of bosses a breeze for him.

  • @thescarvedinsect
    @thescarvedinsect 5 ปีที่แล้ว +26

    I don't need it...
    I don't need it...
    I DEFINITELY don't need it...
    I don't need it...
    I don't need it...
    I don't need it...
    *I NEED IT!!!*

    • @TheInfiniteLegend
      @TheInfiniteLegend 5 ปีที่แล้ว

      ALSO ME TOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!

    • @dniwetamp
      @dniwetamp 4 ปีที่แล้ว

      I mean, it's available online for free, what do you mean "I need it"
      All you need is the Steam version of Sonic 3&K (or you can find this rom online if you try hard enough)

  • @cgnfake6721
    @cgnfake6721 4 ปีที่แล้ว +4

    0:49 we miss you man. We REALLY miss you

  • @JamesR624
    @JamesR624 5 ปีที่แล้ว +11

    LOL At the "Alternative Level Layouts" part.
    "I can't tell what changes there are and couldn't be bothered to look so here's 10 seconds of showing the menu option for it instead."

  • @matt4193
    @matt4193 5 ปีที่แล้ว +6

    The drop shadows of the levels still have the palmtree from Angel Island... that thingie was fixed in Sonic 3 Complete... Other than that, I had a blast playing through Sonic 3 A.I.R.! It truly feels like a love letter to the classic Sonic formula.

  • @envalence450
    @envalence450 5 ปีที่แล้ว +23

    Sonic 3 A.I.R vs Sonic 3 Complete would be a great battle!

    • @QWERTY-mo6cq
      @QWERTY-mo6cq 3 ปีที่แล้ว

      Complete is better dude

    • @Randompictureofacake
      @Randompictureofacake 3 ปีที่แล้ว

      @@QWERTY-mo6cq go find a mod the puts stuff from complete into air

    • @bitterman7258
      @bitterman7258 3 ปีที่แล้ว

      @@Randompictureofacake if the game itself doesnt have the features, then yes, complete is still better

    • @orca8209
      @orca8209 3 ปีที่แล้ว

      @@bitterman7258 sonic 3 air has features but unlike complete you can add mods

  • @Kolma
    @Kolma 5 ปีที่แล้ว +2

    Beautiful. Only thing extra I could ask for is 21:9 support

  • @TeamKurt
    @TeamKurt 3 ปีที่แล้ว +1

    2:41 i would love hydrocity zone as my super music

  • @JezElectro13
    @JezElectro13 2 ปีที่แล้ว +2

    now... What about Sonic 3 Complete ROM Hack vs. A.I.R?

  • @aetherxsn1591
    @aetherxsn1591 4 ปีที่แล้ว +3

    “Tails Super Transformations: Super & Hyper Tails”
    *HOLD UP A SEC*

    • @MikeOrigins
      @MikeOrigins 2 ปีที่แล้ว

      Yeah, Super Tails has no flickies, while Hyper Tails has them (because in Mania, Super Tails has no flickies.)

  • @psyxypher3881
    @psyxypher3881 5 ปีที่แล้ว +9

    Something I noticed while playing S3&K as a kid, is that Hyper Sonic didn't actually seem to be any faster than Super Sonic. Was that just my imagination?

    • @cin2110
      @cin2110 5 ปีที่แล้ว

      He isn't even if he is it's probably by a little margin because I completed original sonic 3&k countless times and didn't notice a difference between them

    • @Adamantscaledragon
      @Adamantscaledragon 5 ปีที่แล้ว +2

      Higher acceleration and jump height, same max speed

    • @Alienrun
      @Alienrun 5 ปีที่แล้ว +4

      If you look up the physics he's not. The ONLY differences are the mid-air dash and that he can breathe underwater (or rather the drowning timer is disabled when your hyper, you can still pick up bubbles lol)
      Fun Fact: Both Super AND Hyper Sonic are slightly faster than Super Tails and Knux and even Hyper Knux...who all get the exact same speed/acceleration boost...

  • @MattiusFincham
    @MattiusFincham 5 ปีที่แล้ว +44

    IMO, I think the flight cancel feature would make the game as Tails too easy. Obviously he runs out of flight and can't fly over some things or reach certain areas that Knuckles can, but I always saw his flight as a gamble or a risk-&-reward type ability where you risked getting hit for being out of ball form for using such an ability which is considerably very powerful.

    • @jordancromwell
      @jordancromwell 4 ปีที่แล้ว +8

      I honestly like the flight cancel. If you don't want to wait for Tails to slowly glide to the ground you just cancel it to fall down quickly and keep on moving fast on the ground.

    • @launchbase4944
      @launchbase4944 4 ปีที่แล้ว +9

      you don't really have to use it

    • @ryank2780
      @ryank2780 2 ปีที่แล้ว +4

      He's only really vulnerable from the bottom when he's flying because his tails deal damage to enemies

    • @uknownada
      @uknownada 2 ปีที่แล้ว +1

      I don't think a game being "too easy" is a bad thing, especially if what makes it "too easy" is more freedom of movement. It's not the difficulty itself that changes, but it makes the game more fun and free. Plus, it's not like a casual player is really going to exploit anything major that this new feature gives you that higher skilled players may do. More natural movements is always a positive thing, especially in a platformer.

    • @keith3341
      @keith3341 2 ปีที่แล้ว

      tbh, knuckles is just tails but he is able to climb aswell as glide

  • @sebotrp
    @sebotrp 5 ปีที่แล้ว +55

    So basically A.I.R evelates Sonic 3K to a standard that Sonic Mania have set.

    • @launched_
      @launched_ 5 ปีที่แล้ว +7

      The fixes here are barely regarding level design, so not really. Depends on what you mean by "standards".

    • @relu419
      @relu419 5 ปีที่แล้ว +5

      No, it's a poor work in comparison without a new engine and fake 4:3 assets on 16:9. In this case is much better rework Sonic 3 & Knuckles using Sonic Mania, including CRT filter.

    • @MishKoz
      @MishKoz 5 ปีที่แล้ว +22

      @@launched_
      The level design in Sonic 3 is pretty great, almost as if Mania's level design was directly based on it or something.

    • @launched_
      @launched_ 5 ปีที่แล้ว +3

      ​@@MishKoz
      ...and?

    • @MishKoz
      @MishKoz 5 ปีที่แล้ว +11

      @@launched_
      Your comment implies that Sonic 3 is inherently flawed in terms of level design, and that making it widescreen does not elevate it to the level of Mania.
      In my reply, I'm arguing that making it widescreen _does_ elevate it to the level of Mania, due to the fact that Mania's level design was based on that of Sonic 3. The level design is not a problem with Sonic 3 when comparing it to Mania; I would say they are equal in terms of how well they're layed out.

  • @ld3358
    @ld3358 5 ปีที่แล้ว +1

    I subed and got you to 600! Congratulations! Great Video! :)

  • @game_projections
    @game_projections 9 หลายเดือนก่อน +1

    I cannot live without flightcancel
    edit: super should always be SHIFT. help me make that a reality

  • @icecoldbluesonic
    @icecoldbluesonic 5 ปีที่แล้ว +1

    Music used:
    Sonic mania plus-Angel island
    Sonic mania-Hydrocity act 1
    Sonic the hedgehog 3-Ice cap zone(Sonic generations remix)

    • @michaelrivera4299
      @michaelrivera4299 4 ปีที่แล้ว +1

      What about the ending azure lake remix at the end.

  • @HLRxxKarl
    @HLRxxKarl 5 ปีที่แล้ว +8

    Where did you get that Ice Cap remix?

  • @deprecated8036
    @deprecated8036 5 ปีที่แล้ว +1

    2:22 The Drop Dash was actually in the Sonic 3 Prototype, but was never added in the final version of the game.

    • @launchbase4944
      @launchbase4944 4 ปีที่แล้ว

      the drop dash and the move from the prototype are two separate moves that happened to function similarly

  • @mrweatherby
    @mrweatherby 5 ปีที่แล้ว +4

    So basically since SEGA won't give us an HD version of Sonic 3 & Knuckles, fans are doing it themselves. Looks really promising, even better if it incorporates S3:Complete's revised level order.

  • @_danu
    @_danu 5 ปีที่แล้ว +5

    Sonic 3 A.I.R is easy to mod.
    I recently installed some really useful mods like:
    1. Refined hud
    2. Sonic 3 complete Sprite fixes
    3. Better version of normal Sonic sprites.

  • @pedrones1847
    @pedrones1847 5 ปีที่แล้ว +1

    The idea of ​​being able to cancel the Tails flights is very good, but he should fall as if he were falling from a spring, so you would have to calculate the best time to cancel because he would not be able to kill enemies falling that way. this would make canceling more complex and less easy.

  • @hippopotomostrosesquippeda5804
    @hippopotomostrosesquippeda5804 4 ปีที่แล้ว +1

    3:10 Fun fact: If you use insta shield right after jumping in original S3&K, you will stop mid-air just fine

  • @BlueSmash_404
    @BlueSmash_404 5 ปีที่แล้ว +3

    Bruh there's no need to nerf or upgrade Hyper sonic more than it is.

  • @magepumpkin
    @magepumpkin 4 ปีที่แล้ว +1

    It’s kinda weird seeing Sonic have both the insta-shield and drop dash at the same time.
    Throw in the super peel-out and you’ve got the ultimate classic Sonic!

    • @Tetopettenson1
      @Tetopettenson1 3 ปีที่แล้ว +1

      yes it does have super peel out

  • @SkemeKOS
    @SkemeKOS 5 ปีที่แล้ว +1

    I dunno, the smooth rotation doesnt look right to me. It doesnt stick to the pixel grid, so looks weird.

    • @pedrosilva3146
      @pedrosilva3146 5 ปีที่แล้ว

      Well, you can disable this in the Options

  • @Medachod
    @Medachod 5 ปีที่แล้ว +1

    Now they just need to add the better Carnival Night and IceCap music from the prototype to Sonic 3 Complete and we got ourselves a great time.

  • @Pancakes_strawberry_stars
    @Pancakes_strawberry_stars 9 หลายเดือนก่อน

    The rotating is amazing and in doomsday zone the music speeds up the lower the rings you have are

  • @chrishansen7004
    @chrishansen7004 5 ปีที่แล้ว +4

    This is already very impressive on its own but if you implemented the features of complete i will worship you

  • @donkeycheese8098
    @donkeycheese8098 5 ปีที่แล้ว +8

    Eukaryot:Remeber when the manual stated that glitches were "Robotnik's Traps" ? hehe WELL I CHANGED THAT ALL GLITCHES ARE FIXED NO MORE TRAPS NOW

    • @cin2110
      @cin2110 5 ปีที่แล้ว +3

      You can't fix all bugs in a game no matter how hard you try because your fixes will cause new bugs most of the time.

    • @sonicthehedgehog5259
      @sonicthehedgehog5259 5 ปีที่แล้ว +1

      @@cin2110 Your shitty response is 100% false, Kid.

    • @brunor.1127
      @brunor.1127 5 ปีที่แล้ว

      @@sonicthehedgehog5259 oh shut up dude

    • @HardGuess
      @HardGuess 5 ปีที่แล้ว

      @@sonicthehedgehog5259 he is mostly right tho. You're the kid here lmao

    • @wholestick5986
      @wholestick5986 4 ปีที่แล้ว

      @@cin2110 Theyre not bugs theyre *R O B O T N I K ' S T R A P S*

  • @juliamohd8113
    @juliamohd8113 4 ปีที่แล้ว

    Guys,super cancel and everyone in big arms boss fight was also added in Sonic 3 Complete.

  • @Brandon_Lee83
    @Brandon_Lee83 5 ปีที่แล้ว +2

    @4:41 I like the head banging to the music🤘😁 Sonic games have some great soundtracks.

  • @NeoKat75
    @NeoKat75 5 ปีที่แล้ว +1

    Great video!

  • @numbertumbers529
    @numbertumbers529 5 ปีที่แล้ว +2

    2:16 Drop Dash
    Garrlous64 liked that

  • @freeloader9000
    @freeloader9000 5 ปีที่แล้ว +2

    The makers of this and Sonic 3 Complete should join forces for the ultimate remaster! =D

  • @Silver2308
    @Silver2308 4 ปีที่แล้ว

    This looks fantastic!

  • @kitsunsanjota
    @kitsunsanjota 5 ปีที่แล้ว +23

    Everything is awsome in AIR.
    But i want to use Super-peelout

    • @mauredgrave
      @mauredgrave 5 ปีที่แล้ว +2

      Same

    • @StrangeSunset7
      @StrangeSunset7 5 ปีที่แล้ว +1

      If you want peel out then go play s3complete

    • @wholestick5986
      @wholestick5986 4 ปีที่แล้ว

      try unlocking 7 achievements and then u can enable the peel out in settings

  • @donuthun1498
    @donuthun1498 2 ปีที่แล้ว

    LETS GO GUYS FINALLY.THIS IS A MASTERPIECE!RESPECT!

  • @someone6531
    @someone6531 4 ปีที่แล้ว

    The drop dash was actually used before Sonic mania, The Sonic 3 prototype (or beta or alpha) used the drop dash but it was replaced by the insta-shield.

  • @ahd4415
    @ahd4415 4 ปีที่แล้ว +1

    important to note that if you prefer the original to the remake sonic 3 AIR lets you revert the changes they made.

  • @WakoDoodle
    @WakoDoodle 5 ปีที่แล้ว +17

    Add the pc soundtrack as an option and it's perfect!

    • @MastaGambit
      @MastaGambit 5 ปีที่แล้ว +1

      I mean you could just mod it in yourself

    • @jballs5434
      @jballs5434 5 ปีที่แล้ว

      I agree. I liked most of the PC tracks.

    • @lostnumbr
      @lostnumbr 5 ปีที่แล้ว +4

      blasphemy!

    • @Ronicalter
      @Ronicalter 5 ปีที่แล้ว +2

      @@MastaGambit *or just go to options and get to audio and turn the normal audio from sonic 3 to the sonic 3 demo build*

  • @Beansman-gp3ws
    @Beansman-gp3ws 5 ปีที่แล้ว +2

    I wish the drop dash used the original ball sprite (the one that alternates every other frame when you're jumping)

    • @SMPandanic
      @SMPandanic 5 ปีที่แล้ว +1

      Well it's in the prototype of sonic 3 so the drop dash has existed for a while and we didn't know XD

  • @blakejackson9313
    @blakejackson9313 5 ปีที่แล้ว +2

    So can knuckles curl up into a ball when he's gliding? Please tell me they fixed that?

  • @mkuhuhxdbdhkmjtgssfs
    @mkuhuhxdbdhkmjtgssfs 2 ปีที่แล้ว

    the mist in 3 air also slowly drains your rings like the smoke in sonic mania's act 2 of oil ocean

  • @TheMk1thomas
    @TheMk1thomas 4 ปีที่แล้ว +1

    Tails in Sonic 3 AIR can turn super by collecting the 7 chaos emeralds, when collecting the 7 super emeralds he can turn into Hyper Tails (which is his super form with the flickies)

  • @DoctorReflux
    @DoctorReflux 5 ปีที่แล้ว +1

    Knuckles in sonic routes is an incredible change

  • @miwiki6
    @miwiki6 5 ปีที่แล้ว +5

    i was playing s3k in 2016, 2017 and 2018 without knowing this

    • @miwiki6
      @miwiki6 4 ปีที่แล้ว

      @IncredibleJake690 lol, it has been 2 years since i got it.

  • @Bluedemons213
    @Bluedemons213 4 ปีที่แล้ว

    The camera flicking happened due to the low frame rate which was naturally fixed with the new screen ratio and smother rotation

  • @Needwagon4Speedwagon
    @Needwagon4Speedwagon 5 ปีที่แล้ว +1

    Thank god for subtitles

  • @Drlethal_the_dragon
    @Drlethal_the_dragon 5 ปีที่แล้ว +2

    fun fact the drop dash WAS going to be in sonic 3 it got removed

    • @0n1c420
      @0n1c420 4 ปีที่แล้ว

      It was in the prototype

  • @ninguem1719
    @ninguem1719 5 ปีที่แล้ว +3

    And now have the Super Peel-out!

  • @VHINIX23
    @VHINIX23 2 ปีที่แล้ว +1

    I quite like this fan made better, but I just wish I wanted to play this game like an ultrawide screen without being flattened

  • @Ne0MT
    @Ne0MT 5 ปีที่แล้ว +3

    other than the momentum change its amazing

  • @Sonic-VA-
    @Sonic-VA- 7 หลายเดือนก่อน

    And look how far this project where Sonic spins smoothly on vines now!

  • @ManuSpring
    @ManuSpring 5 ปีที่แล้ว +1

    Damn, that Cybershell quote.

  • @Rationalific
    @Rationalific 4 ปีที่แล้ว

    It does seem like THE way to play Sonic 3 & K. No other version will cut it anymore. Amazing.

  • @nogodcansaveyou
    @nogodcansaveyou 4 ปีที่แล้ว +8

    "Super Cancel"
    I don't see anyone not wanting to be Super.

    • @YashaMikage
      @YashaMikage 4 ปีที่แล้ว +9

      I think it's so you can conserve your rings. In the original games I would sometimes jump into a special stage to cancel out of super and boost my ring count as there wasn't a way to cancel out originally.

    • @rapaiz7449
      @rapaiz7449 4 ปีที่แล้ว +1

      Me, it makes the game too easy

  • @Spacexplorer29
    @Spacexplorer29 5 หลายเดือนก่อน

    Why the lives icon doesn't turn into Super Sonic's face when tje character turns into actual Super Sonic?

  • @nogodcansaveyou
    @nogodcansaveyou 4 ปีที่แล้ว +1

    Sonic 3 AIR - Adds the drop dash. People think it's from Sonic Mania.
    Sonic 3 Prototype - Am I a joke to you?

    • @TheBlueTyphoon17
      @TheBlueTyphoon17 4 ปีที่แล้ว +1

      To be fair, it's not like anyone knew about the prototype's existence beforehand. Not even the Mania developers were aware of it. Plus, it never made its way into the final game, so it technically shouldn't even count.

  • @maxcaz2069
    @maxcaz2069 4 ปีที่แล้ว +1

    2:03 el rebote de tails queda perfecto con la cancion

  • @Duckyy.
    @Duckyy. 4 ปีที่แล้ว

    *You can play it on mobile by using steam link but you gotta click add game on pc to add it to menu to play.

  • @lirionbelmont
    @lirionbelmont 4 ปีที่แล้ว

    theres a Cybershell quote, i like this video.

  • @yesdog2535
    @yesdog2535 4 ปีที่แล้ว

    "unfortunately, vines do not have smooth rotation."
    devs: *ima end this mans whole career*

  • @Ashachi
    @Ashachi 5 ปีที่แล้ว

    After playing sonic 3 and knuckles for over 9000 hours and sonic 3 complete for 5000 i think playing this for another 6000 hours will make me feel better.

  • @margarethawihardja3839
    @margarethawihardja3839 4 ปีที่แล้ว

    I have one problem
    Blue sphere stages are hard
    Did they return easy and normal modes from Sonic Jam?

  • @JamesPlaysGames95
    @JamesPlaysGames95 3 ปีที่แล้ว

    Does knuckles halve his S&K intro restored into the Angel Island level or is it just begin with no cutscene?
    I know sonic 3 complete had the cutscene in

  • @willowboy_618
    @willowboy_618 ปีที่แล้ว

    Not to mention you can destroy nearby badniks by drop dashing as Super and Hyper Sonic (for hyper, you have to press jump button twice for the flash attack and then press hold it to drop dash)

  • @ZinfinityX
    @ZinfinityX 5 ปีที่แล้ว +1

    This is impressive.
    A couple questions
    In Sonic 3 Complete you had some options to utilize tails in different ways such as what's been demonstrated in this video. Unfortunately you can't dismount or 'unlatch', even while playing Co-op. Is it the same here?
    In Sonic CD (the 2011 remaster) for whatever reason the momentum is lost from spindash to jump (peel out also I believe) while holding forward, which can affect your time. You would need to launch from a ledge or an arc to maintain the same momentum. Here you can play with mid trajectory, but my question is does that affect the rate of momentum in general?
    Lastly (though probably obvious) is this compatible with bass.dll?

  • @gdcraft6728
    @gdcraft6728 3 ปีที่แล้ว

    I'm happy they decided to port this on mobile

  • @DGG91
    @DGG91 5 ปีที่แล้ว +1

    I like the tweaks on Sandopolis Switches, but I think it would be more interesting if the mechanism of the doors would've been faster, increasing the difficulty (Or implement this tweak in some sort of Hard Mode)

  • @ryank2780
    @ryank2780 2 ปีที่แล้ว +2

    One of my fav features of Sonic 3 AIR is the Super cancellation. It definitely saves you plenty of precious rings on the automated speed parts of stages

    • @keith3341
      @keith3341 2 ปีที่แล้ว

      *super & HYPER cancellation

    • @ryank2780
      @ryank2780 2 ปีที่แล้ว +1

      @@keith3341 unnecessary comment

  • @RetroBusker
    @RetroBusker 10 หลายเดือนก่อน

    So i downloaded Sonic3 Air, wen setting up the gamepad it works in the setting up stage, aka setting buttons in options setting up down left right ect..., however, gamepad wont work wen i want to play tho!!

  • @mohammadsuperyt5459
    @mohammadsuperyt5459 4 ปีที่แล้ว

    i loved the ending of this video :D

    • @TuxerTuxar
      @TuxerTuxar 3 ปีที่แล้ว

      Why???? You hate Hyper Sonic????

    • @mohammadsuperyt5459
      @mohammadsuperyt5459 3 ปีที่แล้ว

      @@TuxerTuxar no i jsut like it that he is broken which means that hyper is sooooo goood

  • @just_sonic
    @just_sonic 5 ปีที่แล้ว +1

    now i want a Sonic AIR V.S Sonic 3 Complete :)

  • @Versitax
    @Versitax 5 ปีที่แล้ว

    Anyone notice the Drop Dash sprite is taken from Sonic Mania?

  • @PhilipK100
    @PhilipK100 2 ปีที่แล้ว +1

    I wish S3 & K was re-released that would allow you to play as sonic and knuckles together! Or better still, split the screen and allow two people to play, one as sonic and one as knuckles and they both play the same levels at the same time but have different areas to go through to end up at the same finish! What’s more, in order to complete the game, someone plays as Knuckles and has to defeat metalix at the end of sky sanctuary while the other plays as sonic at the doomsday zone! 😮

  • @jedihunter176
    @jedihunter176 5 ปีที่แล้ว +2

    All I want is a more challenging Knuckles fight in Hidden Palace Zone.

    • @DaggerMan-ov1vf
      @DaggerMan-ov1vf 3 ปีที่แล้ว

      I want one too, but I’m not sure how they would do that, there really isn’t a pattern of a attacks unlike other bosses and he doesn’t have some kind of defense

  • @spikyspikes400
    @spikyspikes400 5 ปีที่แล้ว +1

    I have installed it, but how do I use drop dash? I cant figure out how to use it

    • @0n1c420
      @0n1c420 4 ปีที่แล้ว +1

      You go into the options then to controls

  • @chocolatesensei5648
    @chocolatesensei5648 5 ปีที่แล้ว +3

    I just wish someone would make a sonic classic heroes 3

  • @الشاعرالزويني-ذ5ر
    @الشاعرالزويني-ذ5ر 3 ปีที่แล้ว +2

    2:02 how did you do it

  • @JackBz
    @JackBz 5 ปีที่แล้ว

    I dont like the fbz pipes change because it just makes no sense that you can get inside them that way