Amazing playthrough. You should make more videos with Adventure PK, no other youtubers are playing it right now and it's a very fun and competitive deck.
I played more than the first half of the event with phantom knights - dpe and adventure packages because obviously. Replaced with more rank 3 gas and a few more handtraps/ power traps for the event.
His opponent did not misplay because hex can chain dpe to imper and just pop himself and that continuous fusion spell then imperm wont resolve and just fizzle since dpe no longer on the field
I would like to advice you about the situation with DPE so that you don't get ghost Belled or Called by during the opponents end phase, by popping it self and verte on your turn
Love the vids hex , if you take recommendations ide love to see you play Joshua Schmidt's take on salamangreat he described it as more of a cyberse toolbox with notable cards being micro coder and no sala traps
It’s used so if you open cloak or gloves you can special summon into almiraj and banish whatever card to get shade brigandine for link spider then verte DPE
You gotta get the staples my man! I didn’t use it often but I ended up going for them before the nerf and since then I ended up playing PKs since I had all the engines it runs… Adventure/DPE-Scythe stuff plus hand traps, PKs themselves aren’t too expensive either
@@PartyMarty321 Yea I wasn't that forthright thinking back then but I seen that they re added the Branded cards as a permanent pack. I hope they do the same for swordsouls and adventure cards soon.
dracoback = free spin, also if you have droplet you can send your rusty / broken sword to dodge skill drain and pop it at the same time. In short, skill drain is never an issue
My dude, please write down some notes when you're doing recordings for these videos. You were literally rambling for the majority of the video and all I took away from the gameplay was pk endboards are Adventure or DPE pass.
Thanks for the Adventure PK videos. Helped me to get into diamond with it.
Amazing playthrough. You should make more videos with Adventure PK, no other youtubers are playing it right now and it's a very fun and competitive deck.
U mean prank kids?
@@beardedsavagegaming1212 I think he meant adventure phantom knight
I played more than the first half of the event with phantom knights - dpe and adventure packages because obviously. Replaced with more rank 3 gas and a few more handtraps/ power traps for the event.
Went 14-0 to get into platinum with adventure phantom knights, I love the deck and it’s seems to always have another play to get around something
I play 1 underworld goddess just to get over annoying unaffected monsters
at 27:02 can your opp imperm your DPE which also negate the spell card you put on the same colume ? i think he misplayed there
His opponent did not misplay because hex can chain dpe to imper and just pop himself and that continuous fusion spell then imperm wont resolve and just fizzle since dpe no longer on the field
Hey Hex, can this deck still be viable for play at locals using the tcg advanced banlist?
I would like to advice you about the situation with DPE so that you don't get ghost Belled or Called by during the opponents end phase, by popping it self and verte on your turn
Love the vids hex , if you take recommendations ide love to see you play Joshua Schmidt's take on salamangreat he described it as more of a cyberse toolbox with notable cards being micro coder and no sala traps
Pls play TRI brigade scareclaw!!!
I was just thinking about building this deck for a friend of mine im teaching Yu-Gi-Oh to! Very interested
is salamangreat almiraj very important ? its the only card i'm missing right now.
It’s used so if you open cloak or gloves you can special summon into almiraj and banish whatever card to get shade brigandine for link spider then verte DPE
I hate that I didn't invested into the adventure engine when it was on the Selection pack. Pumping 150UR into that alone hurts.
You gotta get the staples my man! I didn’t use it often but I ended up going for them before the nerf and since then I ended up playing PKs since I had all the engines it runs… Adventure/DPE-Scythe stuff plus hand traps, PKs themselves aren’t too expensive either
@@PartyMarty321 Yea I wasn't that forthright thinking back then but I seen that they re added the Branded cards as a permanent pack. I hope they do the same for swordsouls and adventure cards soon.
Can u make a new combo guide of it please?
^
But irl, there's no Verte Anaconda...
Is it possible to play this deck with grass?
you have to drastically change the deck to do so. at that point you're dark warriors
1:36
"gravitate away" haha! It is scientifically incorrect! Unless...
Pls play TRI brigade scareclaw
how can i counter nibiru with that deck?
griffin, even if you can you have more than enough extension to play through a nib
Yeah because griffin is an omni negate
people forgot about normal phantom knights :(
The deck that loose it's identity, unga bunga DPE Gryphon pass, sometimes Scythe
I just built this today. Im just worried about skill drain
You can bounce with Rider. Elf activates in hand/graveyard
dracoback = free spin, also if you have droplet you can send your rusty / broken sword to dodge skill drain and pop it at the same time. In short, skill drain is never an issue
Dracoback or Access code as a last resort
My dude, please write down some notes when you're doing recordings for these videos. You were literally rambling for the majority of the video and all I took away from the gameplay was pk endboards are Adventure or DPE pass.
As someone who loves this deck. Yeah this deck is bad. This build is also absolute brick city too