I’m generating id attributes in dops and when I merge the two sims I need to avoid conflicts with that attribute. In the wrangle I’m just offsetting the id attribute by 500000 so all ids remain unique after the merge. @id += 500000; I chose 500000 because it’s a round number higher than the max point number in the other sim.
incredibly helpful. Thanks for sharing.
what a journey 🙌🔝
really clever. Thanks for sharing!
So cool!! 💥
so sick and indeed really helpful!
What’s the the wrangle for in this case?
I’m generating id attributes in dops and when I merge the two sims I need to avoid conflicts with that attribute. In the wrangle I’m just offsetting the id attribute by 500000 so all ids remain unique after the merge.
@id += 500000;
I chose 500000 because it’s a round number higher than the max point number in the other sim.
@@WhatIFound got you, thank you this is super helpful.
nice solution