On a side note, love the idea of mixing Bigbox and Coinops, and I have a similar setup with two CoinOPS (lightgun and Amiga specific) that I could implement similar. Yes, I know I need to merge both CoinOPS, but for someone new to CoinOPS this isn't that easy. Thanks for the great idea....
So how did you manage to light up ledblinky in xinput mode with ipac4? Did you use a different RGB controller or a different input board? I have an ipac ultimate i/o board. Awesome build by the way.
@@chriscmbMy startup and exit animations are unchanged and I just redid my ledblinkys default and in game scripts to red,green, yellow, blue colors. I have 2 standalone pacled64's so not sure if its different with the ultimate io or not but ledblinky does its thing regardless what input mode I pick
Yeah so that's why. You have the pacled64. Yeah the ultimate i/o board are the inputs and rgb together. The xinput mode disables the leds. Thanks for the info. I may have to go that route or something that I may have in mind.
@@chriscmb I can't believe I had to find a random comment on a youtube video as to why this wasn't working. I really do hate everything about the ultimarc ecosystem.
@@saltymanos Thanks for checking up. I went through a big move last year and a new job. Its on an offshift and just havnt found much free time. All my soldering equip still in storage 😖 Hopefully ill be able to return eventually
On a side note, love the idea of mixing Bigbox and Coinops, and I have a similar setup with two CoinOPS (lightgun and Amiga specific) that I could implement similar.
Yes, I know I need to merge both CoinOPS, but for someone new to CoinOPS this isn't that easy.
Thanks for the great idea....
So how did you manage to light up ledblinky in xinput mode with ipac4? Did you use a different RGB controller or a different input board? I have an ipac ultimate i/o board. Awesome build by the way.
@@chriscmbMy startup and exit animations are unchanged and I just redid my ledblinkys default and in game scripts to red,green, yellow, blue colors. I have 2 standalone pacled64's so not sure if its different with the ultimate io or not but ledblinky does its thing regardless what input mode I pick
Yeah so that's why. You have the pacled64. Yeah the ultimate i/o board are the inputs and rgb together. The xinput mode disables the leds. Thanks for the info. I may have to go that route or something that I may have in mind.
@@chriscmb I can't believe I had to find a random comment on a youtube video as to why this wasn't working. I really do hate everything about the ultimarc ecosystem.
Been a minute bro when could we expect more content? Hope all is well
@@saltymanos Thanks for checking up.
I went through a big move last year and a new job. Its on an offshift and just havnt found much free time. All my soldering equip still in storage 😖
Hopefully ill be able to return eventually
@@LameGaming take your time to get adjusted. Till your next vid take it easy.
Where can I get this?
Get what, the cab?
@@LameGaming the cab, yes
@@yetix6314 It was a custom build. I left templates in the vid description of this vid
th-cam.com/video/OIycdNuUx-c/w-d-xo.html
@@LameGaming thanks, I'll check it out
Nice cab and love the open Bigboclx with coordinated lights and theme. Thanks for the cab link and reference, and Keep up the Great Work! 😊