Interview w/ TES II: Daggerfall Lead Designer Ted Peterson | The Wayward Realms

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  • เผยแพร่เมื่อ 14 ก.ค. 2024
  • The Wayward Realms is the spiritual successor to Daggerfall.
    Heading the project are ex-Bethesda Softworks employees Julian LeFay and Ted Peterson, Lead Programmer and Lead Designer of The Elder Scrolls: Arena and Daggerfall respectively.
    With a Kickstarter campaign for The Wayward Realms launching on the 30th of May, I was fortunate enough to interview Ted to ask all about his newest project!
    - The Wayward Realms -
    Kickstarter: www.kickstarter.com/projects/...
    Steam Page: store.steampowered.com/app/16...
    Website: www.waywardrealms.com/
    Music used are from Eric Heberling's (composer for Daggerfall) Wayward Realms' soundtrack: • Full soundtrack: Music...
    Patreon: / jwlar
    Discord Server: / discord
    Subscribe: / jwlar
    Watch more retrospective analyses and reviews:
    • Retrospectives
    Introduction 0:00
    Interview 0:51
    Outro 1:11:53
    Interview w/ TES II: Daggerfall Lead Designer Ted Peterson | The Wayward Realms
    #daggerfall #waywardrealms #jwlar
  • เกม

ความคิดเห็น • 217

  • @Jwlar
    @Jwlar  หลายเดือนก่อน +89

    Thanks for watching.
    You can check out The Wayward Realms' Steam Page, website and sign up for to be notified for the Kickstarter campaign using the links in the description!

  • @MickyD
    @MickyD หลายเดือนก่อน +263

    Oh lets go! Congrats on the opportunity Jwlar! Can't wait to watch 🍿

    • @tikiman52
      @tikiman52 หลายเดือนก่อน +21

      HE'S ALIVEEEEEEEEE

    • @Gitshiver
      @Gitshiver หลายเดือนก่อน +8

      Can't wait to see Nigel bein a bollocks all over the wayward realms ❤

    • @crazyjamese1061
      @crazyjamese1061 หลายเดือนก่อน +6

      Hey mickyD pray your doing much better. Miss you. ☺️
      How many burty bots every flavor beans have you collected?

    • @unztopabl3756
      @unztopabl3756 หลายเดือนก่อน +4

      OMG! It's the MickyD

    • @justsomedude5727
      @justsomedude5727 หลายเดือนก่อน +4

      I miss u lad

  • @OnceLostGames
    @OnceLostGames หลายเดือนก่อน +43

    I probably should invest in a camera?

    • @Grogeous_Maximus
      @Grogeous_Maximus หลายเดือนก่อน +5

      If you plan on doing more interviews, which I think everyone is kinda hoping for 😆

    • @ghost-user559
      @ghost-user559 27 วันที่ผ่านมา +4

      Ted, please don’t forget about us Mac gamers. We love Daggerfall Unity and they have a thriving Mac port in the modding scene. We are starving for good games, and Apple is known to give games a lot of love and showcase them in their marketing campaigns when they release new devices as well. And yes a camera and Mic wouldn’t hurt. But we like that you are a real reason so don’t get too fancy on us.

  • @YouTubdotCub
    @YouTubdotCub หลายเดือนก่อน +75

    Backing this one at as high a tier as I can afford, really really want Early Access to that starter island!

    • @etgripper
      @etgripper หลายเดือนก่อน +3

      I'm hoping there is a big box tier.

    • @OnceLostGames
      @OnceLostGames หลายเดือนก่อน +4

      @@etgripper(Asking for a friend, I think I know what you mean, but what do you mean?)

    • @dollar4banana114
      @dollar4banana114 หลายเดือนก่อน +8

      ​@@OnceLostGamesa 90s style big box release would be great

  • @robintst
    @robintst หลายเดือนก่อน +81

    Cautiously optimistic, I hope they deliver.

    • @DarioSocci
      @DarioSocci หลายเดือนก่อน +6

      I do so. However, they delivered less than half of the feature with Daggerfall, but they still made it to create the greatest RPG of all times. It happens when you shoot for the moon. Even if they fail in most of their ambitions, they will create something incomparable to what has been done up to today.

    • @xBINARYGODx
      @xBINARYGODx หลายเดือนก่อน +1

      @@DarioSocci I know your just overdoing it - but half of Daggerfall? come on now, lets not be insane with our lust

    • @flameloude
      @flameloude หลายเดือนก่อน +1

      The best kind of optimistic

  • @Cvne
    @Cvne หลายเดือนก่อน +93

    I have never before seen the faces nor heard the voices of the people who designed one of the most influential games of my childhood. This video is already a bit of a trip for me. =)
    Good work Jwlar.

    • @user-ko3fp8wp3t
      @user-ko3fp8wp3t หลายเดือนก่อน +5

      Ted peterson did a lot of interviews about his next game and his work in bethesda all of them are great

    • @priestfan81
      @priestfan81 หลายเดือนก่อน +4

      Check out Ted and Julians interviews on Indigo Gaming. Great channel for cyberpunk and elder scrolls content.

    • @UToobUsername01
      @UToobUsername01 หลายเดือนก่อน

      Play Daggerfall Unity you will love the changes added in.

  • @boreanknight
    @boreanknight หลายเดือนก่อน +23

    I'm one of those who also want an option to ignore the main quest and immerse myself into the vast fantasy world, living as a small time adventurer. It what makes these games timeless.

    • @memegazer
      @memegazer หลายเดือนก่อน +5

      Yeah...making your fun in a massive world was something arena and daggerfall did really well at the time with the limits of tech...so I would love for those classic design philosophies made a come back in the rpg genre.

  • @priestfan81
    @priestfan81 หลายเดือนก่อน +21

    I love that we have yet to hear any of the catchphrases we hear from all the big devs for this game.
    They are talking to actual RPG fans, not to try and attract people addicted to candy crush to try and play an item-gathering, open world "experience".
    We want an evolution of Arena and Daggerfalls vision. I've never backed anything on kickstarter. This will be my first and my hope is that their ambitions ideas are successfully implemented and realised. Even if ten percent of this vision works well in the game, it will be great.

    • @OnceLostGames
      @OnceLostGames หลายเดือนก่อน +8

      Your comments mean a lot. Certainly you nailed our intention. We will try our hardest to merit your enthusiasm.

  • @ruymartinez4526
    @ruymartinez4526 หลายเดือนก่อน +18

    Appreciate that Ted didn't seem to over-promise things. I have a good grasp of what can be done with the game and what not to expect, which makes me feel a lot more optimistic than I would if he talked up a storm of all the incredible things you could do.

    • @colbyboucher6391
      @colbyboucher6391 หลายเดือนก่อน +4

      Right. Like Daggerfall, this is gonna be a game for people who like their imagination to fill the (yawning) gaps. And that's pretty rad. It's just not for everyone by any stretch of the imagination.

    • @DancesRainyStreets
      @DancesRainyStreets หลายเดือนก่อน +3

      @@colbyboucher6391 No, this game is about giving scope and options many modern RPG's miss, back to the player. That's the premise.

    • @colbyboucher6391
      @colbyboucher6391 หลายเดือนก่อน +3

      @@DancesRainyStreets Have you played Daggerfall?

    • @DancesRainyStreets
      @DancesRainyStreets หลายเดือนก่อน

      @@colbyboucher6391 No, Baldur's Gate was the first real RPG i've played, in early 1999, even though i started gaming in the mid 1980's. Daggerfall came to my attention through the Wayward Realms. Been reading about it here and there, and i've seen a video stream. It was already clear to me, that from Morrowind onwards more and more things were getting cut from the games, sometimes making place for something else entirely. It seems this was already going on from Daggerfall to Morrowind,. from what i've seen. Still, Morrowind is a great game i'm glad to have played. Oblivion was nice at first, until i had to close down all those portals with all the same dungeons behind it. That made me quit that game eventually. Skyrim i've played much longer than Oblivion, and is more of an action-RPG type of game. Still, i like Morrowind the most of those three.

  • @justsomedude5727
    @justsomedude5727 หลายเดือนก่อน +10

    This game kinda sounds like Daggerfall meets Sid Meiers Pirates and i'm down for that.

  • @seth4321
    @seth4321 หลายเดือนก่อน +46

    Whoa!! An interview with the man himself? I can’t wait to watch this in full. Good work, Jwlar! And a big thanks to Ted for his time!

    • @OnceLostGames
      @OnceLostGames หลายเดือนก่อน +1

      Speaking for Ted, being Ted, anytime.

    • @seth4321
      @seth4321 หลายเดือนก่อน +1

      @@OnceLostGames Hey Ted! I’m very excited for what y’all are working on. Take care and good luck!

  • @Baraz_Red
    @Baraz_Red หลายเดือนก่อน +52

    Near-death continuation : an original game that applied this idea is Outwards (Nine Dots Studios) where, when you are defeated, a few things can happen including a NPC that passed by, saved you and brought you back to their camp. It can create some memorable moments.

    • @ghost-user559
      @ghost-user559 27 วันที่ผ่านมา +1

      There are also Daggerfall mods that add this where if you have low health but survive long enough you can be captured by bandits, and wake up imprisoned in a random dungeon

  • @LycaniteTV
    @LycaniteTV หลายเดือนก่อน +39

    You lucky son of a gun! Congrats and thanks for bringing this to all of us. I'm very excited for The Wayward Realms.

    • @kevblr15
      @kevblr15 หลายเดือนก่อน +4

      Lycan watches Jwlar? Impeccable taste

    • @LycaniteTV
      @LycaniteTV หลายเดือนก่อน +4

      ​@@kevblr15 Of course I do, pal! Jwlar makes down right incredible, extremely well researched videos filled with a clear and deep passion for the games.

    • @kevblr15
      @kevblr15 หลายเดือนก่อน +2

      @@LycaniteTV He does! Your passion definitely comes through in your work as well.

  • @kingofsoup5279
    @kingofsoup5279 หลายเดือนก่อน +18

    fricking love ted peterson

    • @OnceLostGames
      @OnceLostGames หลายเดือนก่อน +4

      The feeling is mutual. 😊

  • @Grogeous_Maximus
    @Grogeous_Maximus หลายเดือนก่อน +31

    Underwater travel? So will I finally be able to make an Argonian type character who can literally swim across the world?

    • @crackerjack3287
      @crackerjack3287 28 วันที่ผ่านมา +1

      The elder scrolls never did shit with there bodys of water so hopefully ted does something anything underwater ruins creatures maybe ship combat

    • @SebC-vl1dd
      @SebC-vl1dd 18 วันที่ผ่านมา

      No, they released the playable races, and none are like amphibians. But you can make your own spells, so an underwater breathing spell, I'm assuming it is possible

  • @NickyByloo
    @NickyByloo หลายเดือนก่อน +8

    This design philosophy is what makes me incredibly excited again. When I first bought Daggerfall when it released and read the manual before playing, I was completely invested.
    Taken from the original Daggerfall manual intro:
    Introduction
    What's the story?
    One of the pleasures of working on the follow-up to a hugely successful and critically acclaimed role-playing game is having interesting questions to answer. People who play role-playing games need more than some pretty graphics and nonstop action to whet their claymores; they want depth and character and wit and drama. They want the thickest, most involving novel that they’ve ever read translated to their 15” screen, with themselves as the hero. That’s why I love people who play role-playing games. They’re so reasonable.
    During the years between the release of Arena and the publication of Daggerfall, we’ve danced around the answer to the question, “What’s the story of Daggerfall?” We’ve said we haven’t the time to go into it, that we don’t want the competition to find out, that we’re still ironing out some details, that it might have something to do with this or maybe with that. The truth is simply this: we don’t know yet.
    When players ask what the story to Daggerfall is, I imagine Macbeth asking what the story to Macbeth is before the play begins. You are the protagonist, the hero of the game - the story is what you decide to make it. There are going to be foils to your character: people who will try to stop some of your more grandiose goals, and people who are there to help if it serves them. But it is your aims and ambitions that frame the story. After all, role-playing games are plays in which the stars are members of the audience. Given a large, well-appointed stage, a supporting cast of improvisationalists, and an alert backstage crew, they are capable of anything. And the best thing we game designers and programmers can do is give you what you want, and get out of your way.
    You have a challenge ahead of you in Daggerfall, in more ways than one. This is a game designed to encourage exploration and reward curiosity. There are opportunities to do great and heroic deeds, and, likewise, possibilities of indulging in less … virtuous activities. You are not required to follow a path of righteousness nor a path of depravity, but both roads and everything in between are open to you - just like in real life. Unlike real life, you can switch off potentially offensive scenarios if you wish by using our ChildGuard features. Who says virtual reality can’t be better than reality?
    In the world of computer role-playing games, it is considerably more difficult to create a book with blank pages than one where the story is complete. Daggerfall is a heartfelt group effort by all the programmers, writers, artists, and designers who worked on this project. Special thanks are merited by a group of our dearest friends (and harshest critics) who have the official title of “beta testers,” but who contributed to everything from writing fables for the bookstores to designing shop and castle interiors. And, of course, we would not have known what direction the Elder Scrolls needed to take without the letters, posts, and telephone calls from the fans of Arena.
    The “Replay the Save Game” Strategy
    Most computer gamers use the save game to maximise their playing ability. Anytime something goes wrong, they return to a saved game and replay it until they get it right. The final history of their game looks like an endless streak of lucky breaks and perfect choices.
    Role-playing is not about playing the perfect game. It is about building a character and creating a story. Bethesda Softworks has working very hard to make The Elder Scrolls: Daggerfall a game that does not require players to replay their mistakes. All adversity can be overcome, excepting only the character’s actual death. In fact, you will never see some of the most interesting aspects of the game unless you play through your mistakes.
    If your character dies, gets locked in a dungeon, or some other truly catastrophic event takes place by all means return to your last saved game and replay it. However, if your character is caught pickpocketing, if a quest goes wrong, or some other mundane mishap occurs, let it play out. You may be surprised by what happens next.

    • @filthycasual8187
      @filthycasual8187 หลายเดือนก่อน

      Something tells me Ted was the DM in the dev team's D&D group. Sounds awesome!

  • @youtubeuniversity3638
    @youtubeuniversity3638 หลายเดือนก่อน +16

    Good narrator voice there
    And as someone who likes Daggerfall more than Skyrim at it's greatest, I like that Wayward is working off of it.

  • @debrickashaw9387
    @debrickashaw9387 หลายเดือนก่อน +18

    I've had my eye on wayward realm for a time. Forgot about it. Thanks for reminding me

  • @ThommyofThenn
    @ThommyofThenn หลายเดือนก่อน +6

    I'm also vicariously satisfied for Ted. It must be an amazing feeling to see something from much longer ago in his career being loved today. Heck, maybe Daggerfall is even more popular now than it ever was? I was still a baby when this came out so I will not presume to guess how popular Daggerfall was on release. Anyway before I fanboy too much, thanks again

    • @Naruga
      @Naruga หลายเดือนก่อน +1

      Just talking about my friend group and I (we were in middle school at the time( we were obsessed with it

  • @731freeman
    @731freeman หลายเดือนก่อน +18

    Have a comment for the algorithm

  • @RichardPhillips1066
    @RichardPhillips1066 หลายเดือนก่อน +6

    If it was a AAA project I would have zero interest, but this feels genuine, hope it succeeds

  • @DracoWraith
    @DracoWraith หลายเดือนก่อน +5

    Love how much wayward realms is picking up pace.

  • @vasarolnik
    @vasarolnik หลายเดือนก่อน +11

    Great interview! Thank you VERY much for all the info we got from this, and thank you for actually asking my question! As I wrote in a reply down there - I'm cautiously optimistic, not letting myself burst with hype, but hoping for the best...Hopefully they take more from the book of system shock remake, than from the book of underworld ascendant.. (I backed both and then some). Anyway - thanks and keep up the great work!

  • @TheOlvan
    @TheOlvan หลายเดือนก่อน +2

    Backed! Can't wait to find my name in the world somewhere!

  • @Allen.Christian
    @Allen.Christian หลายเดือนก่อน +12

    Been following this project for a while and keeping my expectations in check, but this interview made that difficult.
    I'm excited to contribute to the Kickstarter. If they achieve half of what they're hoping for, it will be well worth it.

    • @JustBuyTheWaywardsRealms
      @JustBuyTheWaywardsRealms หลายเดือนก่อน +4

      Yeah it is better to keep our expectation in check even if it kinda ironic from someone that litterally became a billboard for the game because of how much I like the idea but I try to set my expectation as "it will be daggerfall but better" for me even if the faction and vgm isn't of the party I'm still willing to support the kickstarter.

    • @OnceLostGames
      @OnceLostGames หลายเดือนก่อน +5

      Someone else said they’d appreciate 10% and you’d appreciate 50%. Split the difference? 30%?

    • @Allen.Christian
      @Allen.Christian หลายเดือนก่อน +3

      @@OnceLostGames Haha! I can work with 30%!

  • @fishmix2439
    @fishmix2439 หลายเดือนก่อน +7

    I am so happy to see this!

  • @Happy_Magician
    @Happy_Magician 22 วันที่ผ่านมา +1

    I like that there will be a bit of a guide so you always have a "what's next?" because I'm the kind of person who needs a destination.. but I'm also one of those people who likes to explore one the way to the destination if that makes sense. Say I'm on the way to the next part of the quest and then all of a sudden I see something on the way there and I'll go "ooo, what's that?" and go explore. Then sometimes while I'm exploring I'll get tired of going my own path and go back to where I was going.

  • @ThommyofThenn
    @ThommyofThenn หลายเดือนก่อน +4

    This is really special. I had been vaguely aware of this project for a bit but now that I have played some Daggerfall and am currently enjoying my very first true play through Morrowind (dabbled on Xbox but never got beyond level 3 or so with comically incorrectly made characters) this project is one of the coolest things on my radar rn. So many of us feel betrayed by certain studios and we have perhaps become a tad cynical towards the mainstream industry. However this makes me actually excited and i'm actively following it now. This video is, as such perfect and thanks to you for making it happen

  • @Rhystic_Buddy
    @Rhystic_Buddy หลายเดือนก่อน +1

    I will keep my tempered expectations but I will follow the process and see what they come out with!

  • @madshield0
    @madshield0 หลายเดือนก่อน +7

    This is incredible

  • @dealwolfstriked272
    @dealwolfstriked272 หลายเดือนก่อน +3

    Novel released to set the stage for when game is released is awesome.

  • @dertasz
    @dertasz 27 วันที่ผ่านมา

    Thank you so much for that interview !
    I (of course) spent a couple bucks in the Kickstarter. Daggerfall is definitely the game I spent the most time playing in my life.
    Please keep us posted on that project !

  • @presidentsnow7315
    @presidentsnow7315 หลายเดือนก่อน +2

    I'm really looking forward to this game. It looks fantastic!

  • @FretboardToAsh
    @FretboardToAsh หลายเดือนก่อน +4

    Saw an interview with him a while ago on a different channel, getting the impression they're on a media-course as of late. Not that I'm complaining, I still play Daggerfall to this day and hope TWR will succeed.

  • @MageJiro
    @MageJiro หลายเดือนก่อน +7

    I hope this brings more eyes to your amazing channel!

  • @volpe2077
    @volpe2077 หลายเดือนก่อน +6

    This is SO cool!! Thank you for this interview, I can't wait for The Wayward Realms!! Take your time, Ted!

  • @Gitshiver
    @Gitshiver หลายเดือนก่อน +10

    Great interview! I'm really looking forward to Wayward Realms, and it's always a pleasure to hear a long chat with the old Bethesda boys!

    • @jigglyboo8787
      @jigglyboo8787 หลายเดือนก่อน

      Why does your bedroom preference have to be everyone's business? Why do you let your sexuality define you? Incredibly shallow, it should be no one's business but your own

  • @feiwong3634
    @feiwong3634 22 วันที่ผ่านมา

    The music that plays around 7:20 reminded me of Zelda Majora's Mask's "Observatory theme", truly amazing and beautiful song!
    Great interview!

  • @assassindelasaucisse.4039
    @assassindelasaucisse.4039 หลายเดือนก่อน +2

    Sounds good on paper.
    Wait and see.

  • @zillablazethelegend5431
    @zillablazethelegend5431 หลายเดือนก่อน +2

    This was amazing! really cool to hear from Ted himself, and awesome to get an answer for why the Vampire quest line was like how it was in Daggerfall. Great as always Jwlar.

  • @jamesdupuis3249
    @jamesdupuis3249 หลายเดือนก่อน +2

    Thank you Jwlar
    and thank you Ted.
    This is the stuff that people love.

  • @abberss
    @abberss 18 วันที่ผ่านมา +1

    I just backed this kickstarter on the $40 tier, it may be a while away but we'll probably get it sooner than the next Elder Scrolls game

  • @taicyrrussell1333
    @taicyrrussell1333 หลายเดือนก่อน +10

    Insta click. My favorite channel. Thank you Jwlar.

  • @bya_fox
    @bya_fox หลายเดือนก่อน +2

    Great vid Jwlar! Really enjoyed the interview and am lookin forward to the wayward realms even more.

  • @yunaka_gaming
    @yunaka_gaming หลายเดือนก่อน +2

    Cant wait for it tbh, I hope it turns out great!

  • @LeonEstrali
    @LeonEstrali หลายเดือนก่อน +4

    This is sick! I'm so excited!

  • @JazzzRockFuzion
    @JazzzRockFuzion หลายเดือนก่อน +1

    Fantastic interview! Learned quite a few things, and am quite hopeful about the prospects for Wayward Realms. You can tell how genuinely passionate Ted is about this project; which speaks to the likelihood of promises being kept, features being implemented in the final product!!

  • @Ricard1807o
    @Ricard1807o หลายเดือนก่อน

    This is a very well delivered interview. You have a bigger channel beat on how you interact with and respond to your guest, and on just how much information you have gathered about the game. You can tell Ted actually enjoyed this interview

  • @denisrivarola2387
    @denisrivarola2387 หลายเดือนก่อน +2

    Best interview of him since the one with Camel. Congrats, this is awesome

  • @deathwaveshi9313
    @deathwaveshi9313 หลายเดือนก่อน

    Dude I'm so excited to listen to this, and I'm so happy for you for getting the opportunity to talk to Ted yourself because I know you'd been interested in the idea. I'm still so looking forward to this game

  • @harrisondansie9542
    @harrisondansie9542 หลายเดือนก่อน +2

    1:07:37 "You could bring your save games over to the second one"
    Holy frijoles, it hadn't struck me until just now how you don't really see that feature much anymore. Your choices and their consequences carrying into TWW2 would be awesome!

  • @user-dj5ry5gs6w
    @user-dj5ry5gs6w หลายเดือนก่อน +2

    Unbelievable! Thank you for opening this project to me. I supported it on Kickstarter with pleasure, but there is a war in my country, and all donations go to the armed forces of Ukraine.

  • @choseuntel
    @choseuntel 27 วันที่ผ่านมา +2

    Although I am very much looking foward for The Wayward Realms, this video gave me "Sean Murray interview" vibes. For those who don't know who I'm referring to, Murray is No Man's Sky's lead dev and he often answered similar questions as those Jwlar asked in this video. Questions like, "Will your game have X-Y-Z feature?" To which he, just like Ted Peterson in this case, almost always answered "Yes".
    I'm fear that since this game is so ambitious, yet so early in development, most of the features mentionned in this video will end up being cut because of time and budget constraints.
    Let's just hope I'm wrong.

  • @DireMerillo
    @DireMerillo หลายเดือนก่อน +1

    It would be fun to have a coop mode, where you can play together with your friends.

  • @FirstMetalHamster
    @FirstMetalHamster หลายเดือนก่อน +2

    Clearly alot of thought goes into that game, I see great potential.

  • @TimmacTR
    @TimmacTR หลายเดือนก่อน +2

    Great interview

  • @timur72299
    @timur72299 หลายเดือนก่อน +1

    Great Interview!

  • @Asurion777
    @Asurion777 หลายเดือนก่อน +2

    I'm just waiting for kickstarter to drop in so I could donate day 1

  • @bookbagfox
    @bookbagfox หลายเดือนก่อน +1

    Very excited for this game. Looks awesome.

  • @Me_Caveman
    @Me_Caveman หลายเดือนก่อน +3

    When he talked about survival mode and putting the player at 11, that sold me 100%. I don't need survival mechanics, but making the game fun because it is "difficult" is why I love games.

  • @PaladinLarec
    @PaladinLarec หลายเดือนก่อน +2

    Daggerfall's original resurgence was in the mid 2000s thanks to stable CVS versions of Dosbox allowing it to run properly and fully, and a certain youtuber.

    • @Jwlar
      @Jwlar  หลายเดือนก่อน +3

      Bethesda releasing it for free certainly helped too.

  • @victoriasalter1064
    @victoriasalter1064 หลายเดือนก่อน +1

    great video!

  • @Peranor79
    @Peranor79 หลายเดือนก่อน +1

    I'm very exited for this game

  • @Oblivion_Walker
    @Oblivion_Walker หลายเดือนก่อน +2

    Man Ted is cooking some good stuff in the future

  • @pHaace
    @pHaace 29 วันที่ผ่านมา

    This was a great video and introduction to the studio and game, i'll keep my eye on it if not support the kickstarter at some tier. Cause this is what i want a modern RPG to be!

  • @jackhelsdown4753
    @jackhelsdown4753 หลายเดือนก่อน +1

    Great work Jwlar, just pledged 😁

  • @UToobUsername01
    @UToobUsername01 หลายเดือนก่อน +1

    This guy should ask Razorfist for an interview. He was a huge Daggerfall fanboy.

  • @BaziGames
    @BaziGames หลายเดือนก่อน +2

    Great!

  • @MichelMohr
    @MichelMohr หลายเดือนก่อน +2

    The project sounds incredibly ambitious, I hope they take modern development pipelines into account when planning the features. Games are easier in a way to make compared to back then, but also harder if you follow modern sensibilities. I would have been very happy to see oldschool style graphics.

  • @Baraz_Red
    @Baraz_Red หลายเดือนก่อน +5

    About the survival mode (optional) : just please do not make it so we have to eat/drink every 5 minutes, which is often the case in games with a survival mode, and it becomes ironically unimmersive. In Skyrim, with the new Survival mode (AE), after barely 2 minutes, you have many penalties for example (I kid you not, though many players do not realize it) and it is just bad design (yes, I know, it is from a mod, but added as official content with the Anniv. Edition).

  • @wile123456
    @wile123456 24 วันที่ผ่านมา

    Ted Peterson showing how old school he is by having his video feed be interlaced

  • @ProjectRedfoot
    @ProjectRedfoot หลายเดือนก่อน +1

    Cool to listen to

  • @njsteere
    @njsteere 29 วันที่ผ่านมา

    The early TES games nailed the huge world where you COULD influence events, but weren’t “the chosen one” or whatever. In daggerfall you’re known to the royalty as a plot device to set up the main quest, but in terms of actual gameplay you’re really just some guy.
    It sounds like that’s the sort of role you’ll play in Wayward Realms.

  • @cyrosphere0154
    @cyrosphere0154 หลายเดือนก่อน +2

    1:07:00 that's why I love the Mass Effect trilogy so much

  • @lasseskoulindstad8047
    @lasseskoulindstad8047 หลายเดือนก่อน +3

    Hell yeah

  • @Thrashbog
    @Thrashbog หลายเดือนก่อน +1

    Hype!

  • @supsick
    @supsick หลายเดือนก่อน +3

    Very cool

  • @tokenoftimetokenoftime8154
    @tokenoftimetokenoftime8154 หลายเดือนก่อน +2

    Daggerfall, Borrowing, Oblivion. Some of the best rpgs

    • @mikealpha4169
      @mikealpha4169 หลายเดือนก่อน +2

      Ah yes, my favourite rpg of all time, The Elder Scrolls III: Borrowing

    • @xBINARYGODx
      @xBINARYGODx หลายเดือนก่อน

      @@mikealpha4169 lol (I didnt even get the spelling error and thought "holy shit WTF is THAT game" - I was excited to a large degree for exactly 5 seconds)

  • @fifi-fifi-fifi
    @fifi-fifi-fifi หลายเดือนก่อน +4

    Prepare to experience your new obsession.

  • @Weeb_Destroyer
    @Weeb_Destroyer หลายเดือนก่อน +2

    Nice !

  • @TonFGaming
    @TonFGaming หลายเดือนก่อน +4

    As long as this game is daggerfall but aged up I'm good

  • @Baraz_Red
    @Baraz_Red หลายเดือนก่อน +4

    Reputation system : I really like the notion that the player's action has to be somewhat visible or possibly known to create a backlash. It annoys me how, in almost all cRPG or adventure games, other factions or people immediately hate you as soon as you click a dialog option favoring their enemies, out of the blue. You can be in a secret base, and not have done anything actionable, but suddenly the whole world knows you claimed (maybe pretended) you would aid a certain evil Lich.

    • @ProjectRedfoot
      @ProjectRedfoot หลายเดือนก่อน +1

      As long as it isn't like The Sims, where you are labeled as "easy" as soon as you flirt with anyone hahaha

    • @xBINARYGODx
      @xBINARYGODx หลายเดือนก่อน

      @@ProjectRedfoot thats a feature not a bug

  • @ThrobbGoblin
    @ThrobbGoblin หลายเดือนก่อน +1

    If they can manage hype by actually telling people about the limitations that their game will have, they'll have a slam-dunk on their hands.

  • @methatguy5996
    @methatguy5996 หลายเดือนก่อน

    Looks amazing, i really can't play first person only games for very long though.

  • @toiletwineconnoisseur6434
    @toiletwineconnoisseur6434 หลายเดือนก่อน +1

    This is so fukkin cool! Daggerfall is one of my fav RPGS

  • @thomasrosendahl2783
    @thomasrosendahl2783 หลายเดือนก่อน +1

    Missed an opportunity to ask Ted about the return of the mainstream success Baldurs Gate 3 created among Rpg games.

    • @thegreatape884
      @thegreatape884 หลายเดือนก่อน +3

      RPG has been mainstream for a long time, it's cRPG that BG3 brought back from the confine of niche game type.

  • @galimirnund6543
    @galimirnund6543 หลายเดือนก่อน

    Dam, it will be a steam game, meaning it will be held captive by steam. Daggerfall was awesome. I still play unity. It will be one of those games you don't 'own'.

  • @sagetmaster4
    @sagetmaster4 หลายเดือนก่อน +1

    HYPE

  • @cinnamoon423
    @cinnamoon423 หลายเดือนก่อน

    HOT TAKE! I wouldn't mind if they did sprites in a 3d world again. It was fairly unique and interesting, but regardless glad wayward is fully 3d

  • @zavi1919
    @zavi1919 หลายเดือนก่อน +3

    Jwlar is still My Hero

  • @Fantomas24ARM
    @Fantomas24ARM หลายเดือนก่อน +9

    The Wayward Realms > GTA 6

    • @priestfan81
      @priestfan81 หลายเดือนก่อน +2

      If they get it right with a good story and implement one tenth of their ambitions successfully, it will be the best game any of us have played, maybe ever.

    • @mistersparkles1842
      @mistersparkles1842 หลายเดือนก่อน

      @@priestfan81 only problem is that they're making humans, the race most people play, little tiny shorties

  • @voldlifilm
    @voldlifilm 28 วันที่ผ่านมา +1

    This flexible story thing has got me thinking about if open world RPG's need a main quest at all. The main quest might just be the players story through the world. I've played all the Elder Scrolls games for hundreds of hours, but I've only touched the Main Quest on a few occasions. So isn't there a better way to spend resources on making content beyond the main quest?
    To answer my own question, I think one compromise could be to do the old puzzle vs problem thing, where you make a dynamic procedural story about factions vying for power that has no handcrafted narrative at all. Whatever happens, and however you impact it is the story of the game. Have a premise, certainly. A dead king meaning an empty throne, or a terrible war waging with the player being able to join either side, neither side or fight to end the war.
    My point is simply: do open world games need a story?

    • @77cats-pl8ov
      @77cats-pl8ov 15 วันที่ผ่านมา +2

      I think your view is how it's going to be. No big main quest but you can use the faction quests.

  • @Yggi11
    @Yggi11 หลายเดือนก่อน

    This seems intriguing, but I'm worried about the "mile wide, inch deep" scenario.

  • @TheRPGChick
    @TheRPGChick หลายเดือนก่อน

    Backed! I was wondering if the "Fool Me Once" novel will also be released as a standalone product, listed on Amazon or some such, or if it's a backer-only thing? I hope the former. I got the tier with the PDF, would probably want a physical copy too (as long as its good, heh). I just didn't want to pay $100 for the signed physical novel, sorry...

  • @burnedraventales6030
    @burnedraventales6030 หลายเดือนก่อน

    I really hope they are able to make it mod friendly, it could rival skyrim if it give modders a lot of creative controls. im pretty sure the biggest competitor to elderscrolls six is a well modded skyrim so I think i could really work wonder with this game.

  • @redwolfstudios5699
    @redwolfstudios5699 หลายเดือนก่อน

    I need Todd Howard and Emil P to watch this interview.

  • @RipleyAtHome
    @RipleyAtHome หลายเดือนก่อน +2

    I wonder if I as the player character can influence a kingdom to go to war or make peace with another kingdom? Playing a silver tongued serpent that somehow gets the ear of an influencial person would be fun.

    • @steelbeard151
      @steelbeard151 หลายเดือนก่อน

      Grima Wormtongue, perhaps?

  • @hiroshihull8826
    @hiroshihull8826 หลายเดือนก่อน +2

    Gameplay over graphics. I really hope they don't let graphical considerations stunt the game in any way, which seems to be the norm these days.

  • @connor638
    @connor638 หลายเดือนก่อน

    Really excited for this, but honestly nervous. A lot sounds too good to be true from people who havnt led a huge game in a while

  • @mysteriousstranger9496
    @mysteriousstranger9496 หลายเดือนก่อน

    I wish they'd get Kirkbride on board.

    • @xBINARYGODx
      @xBINARYGODx หลายเดือนก่อน

      god no, please, make it stop

    • @mysteriousstranger9496
      @mysteriousstranger9496 หลายเดือนก่อน

      @@xBINARYGODx He was the greatest visionary that ever touched ES. Nothing in ES or other RPGs comes close to how unique and interested Morrowind is.
      Who wants to play yet another generic high-fantasy RPG?