VEX Isn't Scary | Part 5 | Loops
ฝัง
- เผยแพร่เมื่อ 5 พ.ย. 2020
- COMPLETE LESSON: www.sidefx.com/tutorials/vex-...
Explore more of the conditionals - loops. Loops are useful for running over multiple instances of something or for repeating code under particular conditions. Break down how the For-each, For and While loops work at their core. You will learn about when to use each one, and end with creating a basic infection solver. - ภาพยนตร์และแอนิเมชัน
Clear, well paced, good work!
What a great instructor!
This is great thanks
This is great thanks
This is great thanks
Instructions to stop loop unclear
What part are you not understanding? The 0 and 1 condition? The loop was set to run based on a variable that was set to 0. Now, that 0 is not going to change, but if it did, then the condition stops. SO he institutes a condition for it to change - if it is greater than 1000 then that 0 changes to a 1, and the while loop was only set to work on 0, thus once the value changes to 1 the loop stops executing because it's condition is no longer true.
@@KZLR chill its a joke
Impressive, good and Nice video, well done, you have very nice talent, awesome and wonderful to watch, , 😊
Thank You very much!
I ll run this hundred times
I'm so lost in this part...
Why would I do "ForEach" in "AttributeWrangler" node instead of the "ForEach" node? What's the advantage? Or is this simply another way to accomplish the same thing? Great series, by the way!
in wrangle it runs faster not taking too much time to process
I kinda wish this tutorial was less about teaching basic coding concepts like loops and more about how to apply them to Houdini's various libraries. I seriously doubt that anyone is gonna use VEX as their entry into coding, and VEX seems to be mostly scary because of Channel Nodes, built in variables, and attributes; not because of the users misunderstanding of basic loops. After the 19 minute mark is much more helpful then the actual tutorial part.
Shut up thats me
wrong
Aaaaaaaaaaaaarrrrgh.....thank you
vex not scary vex is stupid. need a node system progamming like a ICE in softimage
What about the node system in the bottom right hand corner? Vex just gives you more control if you choose to use it imo.
🤦♂️ what about VOP?
you can do this kind of thing with nodes in houdini ... its just interesting how vex can be used to do the same thing in a different way. By understanding vex you can "open the hood" of houdini and use vex for more powerful applications ... at least thats how i see it @_@