It's so amazing and so cool ! I want know after used this script ,whether I could realtime driver my custom character,and how I getting you used script. I was hope you could help me,please :)
It's so awesome! And it is absolutely what I am learning. I want to ask a question, the DNA node is encrypted. How do you move the translation of the joint to the correct position?
@@zhangjack9164 here is a full tutorial that you can do it easily without any tool as long as you want it only be working in maya it's supper easy to do in the upcoming tutorial I will tell you how to do it functinuing inside unreal th-cam.com/video/qpIAgFAGfuU/w-d-xo.html
@@emilioferrari381 Hi, great job. I found an easier workflow maybe worth watching. although it's kind of manual th-cam.com/video/qpIAgFAGfuU/w-d-xo.html
It's so amazing and so cool ! I want know after used this script ,whether I could realtime driver my custom character,and how I getting you used script. I was hope you could help me,please :)
A Daz genesis 8.1 to Metahuman topo transfer would be greatly appreciate
If I have a model it's have different UVs and different vertex count did your method works ??
It's so awesome! And it is absolutely what I am learning. I want to ask a question, the DNA node is encrypted. How do you move the translation of the joint to the correct position?
the control plugin is opensource.
@@qumetademo Thank you for sharing,
@@qumetademo Can you shear with me to please
您好,我想知道在Maya中,骨骼运动是实现的,但是在虚幻加载DNA文件中会变回来,如何解决这个问题
Very nice, so the purple mesh has totally different vertex count and ids and also totally different UVs than the Metahuman original mesh?
I don't think so!
Well in our wp we are using skin weights interpolation based in uv transfering!
Awesome,do you have any plan to realse this tool?
Hi Zhang! Thanks a lot ! We are planning to do it under demand during the developing process!
@@emilioferrari381 Great,waiting for that,thanks for your working
@@zhangjack9164 here is a full tutorial that you can do it easily without any tool
as long as you want it only be working in maya it's supper easy to do in the upcoming tutorial I will tell you how to do it functinuing inside unreal
th-cam.com/video/qpIAgFAGfuU/w-d-xo.html
@@emilioferrari381 Hi, great job. I found an easier workflow maybe worth watching. although it's kind of manual
th-cam.com/video/qpIAgFAGfuU/w-d-xo.html
@@Metarig but with this method you can not use it back in unreal :S
with this one is native!
hi, thank you for sharing
would you share an e-mail to get more info about the payment for this script. i would like to test it on maya :)
Hi! Is that move the joint too?
Hi!! Yes it does! Its moving joints, libked the gui and auto skinning the new face. Im not generating blendshapes jet!
@@emilioferrari381 oh nice! I have to try on my side too
@@tristancordeboeuf7068
here is easy and manual way
th-cam.com/video/qpIAgFAGfuU/w-d-xo.html
Transfee script Plungin pla