Are Fighting Games Actually Hard?

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

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  • @DashFight
    @DashFight  ปีที่แล้ว +21

    “Why do you even play fighting games if they are so hard?” Maybe because the excitement part has a bigger weight than all the difficulties. And talking about these hard aspects is not moaning and complaining (hopefully). This is kind of highlighting obstacles - for yourself and for everyone else on this path. What difficulties would you like to reveal for other people in the FGC? Let’s have such a helpful thread in these comments!

    • @JamboNessy
      @JamboNessy ปีที่แล้ว

      Honestly fighting games are waaaaay easier than the other genres on offer. They take way less mechanical skill than fps or rts games...after you learn how to control your character the difference between you and your opponents is knowledge. It's more like TFT than a game based on mechanical skill

  • @wisdomcjs250
    @wisdomcjs250 11 หลายเดือนก่อน +20

    Yes they are super hard to get into as someone who just started taking them seriously a few years ago. These games take real work to be able to do pretty much Anything properly, with very little forgiveness. It takes a lot of repetition and focus to get to a point of competence where the real fun begins, and your skills from other genres will barely, if at all, transfer here.

  • @Hemestal
    @Hemestal 11 หลายเดือนก่อน +8

    I think the main thing that makes good fg players different from regular gamers is how ready you have to be to take personal responsability, resilience to frustration and modulation of anxiety.
    Ive seen a lot of friends who like fighting games on paper, but get too nervous when playing another dude 1v1 because you are on deck, theres no excuses, you lose because the other guy is better than you and not everyone has it in them to hold that and use it as fuel to improve.
    Theres a lot of tight execution involved, a lot of on the fly decision making but also a lot of learning. You might have great execution but do poorly because of knowledge checks about frame data and other factors and theres dudes that have both execution and knowledge but have questionable decision making, waste resources at the wrong times or sacrifice setups for damage and that ends up losing them a match.
    I love fighting games because its the only genre that forces my mental stack and makes me fill that I have accomplished something when I visibly become better

    • @DashFight
      @DashFight  11 หลายเดือนก่อน +2

      Put ego aside and that anxiety goes away.

    • @Lylethedarker
      @Lylethedarker 10 หลายเดือนก่อน +2

      @@DashFight How are you supposed to put ego aside when the other person is more than ready to call you trash? You can't really respond when you know they're right. I can't just let go of that fact.

  • @BlueLightningSky
    @BlueLightningSky ปีที่แล้ว +11

    This channel is the best at promoting the correct mindset in fighting games. From learning to lose to understanding that some moves are supposed to be good and not beaten and instead won over despite the move being good.

  • @hockey1973
    @hockey1973 ปีที่แล้ว +19

    Fighting games are hard because my character is too honest and needs a buff and your character needs a nerf.
    In all seriousness the amount of new players who just assume something they can't figure out immediately is "busted and broken" is nuts.
    Stop and think for 2 seconds. . . Yes, there are things that need to be adjusted but very few moves are just the level of "busted and broken" new folks think they are right off the bat. It's just you don't know how to deal with it yet.
    For the record, IMO fighting games are hard but it's a difficulty that can be overcome.

    • @Skizzy03
      @Skizzy03 11 หลายเดือนก่อน +1

      “This character is busted because I don’t know how to counterplay them” is at least half of the casual MK community.
      I watched a clip of a streamer who was running mk1 games with his subs but he would ban characters he didn’t like and only allow 1 grab per round 💀.

  • @olishonick
    @olishonick ปีที่แล้ว +3

    If you have an adult life like myself picking 1 fg per gen is really the best way to go if you wanna be competitive. Sitting between mk1 t8 and PL. Last gen was t7 and ggst. Even trying to keep up with two games is difficult especially at irl events.

    • @V-95K
      @V-95K 11 หลายเดือนก่อน

      Exactly, when I was a teenager I was able to put lots of time into MK9, MKX and I was very good at them. But after I got into adult life, got a job in gaming industry, and got married. I barely have time to play games, and when there are multiple games to play, but you have just 2-3 hours a day for a video game, that’s where difficult choices begin😁 Games also got too complicated, especially fighting games.

  • @scottnotpilgrim
    @scottnotpilgrim ปีที่แล้ว +19

    There's a learning curve with every game even if you have legacy skill. But when you start learning and things click?
    They're some of, if not the most fun games to play

    • @sadetwizelve
      @sadetwizelve ปีที่แล้ว +1

      Fighting games are on a much higher level. That's why the top gaming streamers in the world don't do fighting games. You'd think they'd capitalize since fighting games DO sale well. But they stick with the easy stuff like fortnite,apex,gta,cod etc. Fighting games is the chess of video games.

    • @Dimebag-wx2rs
      @Dimebag-wx2rs ปีที่แล้ว +3

      ​​​@@sadetwizelveapex, cod and fortnite are all very intense and complicated games at high levels. Particularly apex and fortnite, the mechanical skill required to be good as well as the situational awareness is incredible. And fighting games absolutely are not chess, fighting games are the fighting of the videogame world lol. Mobas and rts games are substantially more chess like

    • @sadetwizelve
      @sadetwizelve ปีที่แล้ว +1

      @Dimebag-wx2rs dude...no video game that is truly intense and takes skill and talent to be good at,ISN'T DOMINATED BY CHILDREN AND WOMEN! There's a reason why those specific games are played mostly by kids,girls and casuals and not fighting games. Again,the top streamers don't even half way play fighting games as a means of being well rounded "content creators" because fg are THAT intimidating to play casually let alone be good at. A non fps player can practice for a week and be ok. A non fg player can practice for a week and it won't mean shit.

    • @Dimebag-wx2rs
      @Dimebag-wx2rs ปีที่แล้ว +4

      @@sadetwizelve where did you hear that top content creators dont make fg content because they are intimidating? You must've made that one up on the toilet bruh. Apex has 40k viewers rn and sf6 only has 14k. Thats the biggest fighting game out rn and it's not even half of the apex viewership, the next biggest fg is mk1, which only has like 2k viewers. These dudes go where the money and audience is and clearly fgs dont stack up. That is before we consider games like fortnite and Cod. whatever you said is purely conjecture

    • @Dimebag-wx2rs
      @Dimebag-wx2rs ปีที่แล้ว +3

      @@sadetwizelve and to touch on your borderline sexist comment, look at the top apex players, I didnt see any women, same with fortnite and cod. So that defeats that point, and also the kid thing? When you are younger your brain is substantially more malleable and quick. Younger people will always learn faster and react faster, its just the nature of things. it is scientific unfortunately, so that point, if anything almost works against you

  • @Skizzy03
    @Skizzy03 11 หลายเดือนก่อน +2

    From my experience… you don’t really need to think all that deep in most fps games. The skills and game sense required in most fps games aren’t that difficult to pick up on. Positioning, crosshairs placement, resource management and communication. They’re all rather simple to pick up on and get good at.
    Fighting games you have to learn things like
    Nuetral, advantage, disadvantage. All of which are complex and different for each. Character in a fighting game roster and even more complex when you think about it in the context of a specific matchup.
    Combos and other non combo tech are obviously the execution part but in games like Tekken and Guilty Gear you have to think about what combo you want to do depending on distance to wall and what kind of oki you want after. And in games like smash your combos even have character specific variables to adjust to. Sometimes you have to decide whether or not you want to take the risk with the difficult and sometimes inconsistent combo over the easy and very reliable one because the inconsistent one nets more benefits but the latter is obviously more consistent. In fps games it’s just “which gun to use at which range or on which map”
    The complexity and variety in playstyle and muscle memory and time spent labbing and studying required to play the different characters in a fighting game is infinitely more in depth than any shooter I’ve ever played. In shooters you pick your character and learn how to effectively use the 2 abilities and maybe an ultimate every now and then.
    Camping and doing random shit exists in shooters. Don’t krill issue me here Istg it’s not my fault that I didn’t expect someone to be sitting in the same corner that I checked all 7 rounds prior to suddenly be there the 1 of 8 rounds that I didn’t check the corner.
    FPS games by nature have an element of randomness to it when it’s in a team v team environment so sometimes you just get easy kills or win interactions because you happen to have the advantage without even trying, I guess you can also die this way as well. Sometimes fighting games have that too but because its a 1v1 the randomness is more often then not a lot more manageable as well as in a lot of cases actually requires skill to manage. Smash ultimate meta is very adamant on the ability to adapt on the fly because of this pseudo randomness element that dominates it by design.
    The list goes on and on and I’m saying all this as someone who loves both genres. And while I might be a tiny bit biased because I have a bit of bias towards fighting games, I have been playing shooters for at least 2 more years then I have playing fighting games

  • @brooklynballer2455
    @brooklynballer2455 11 หลายเดือนก่อน +14

    Fighting games honestly aren’t any harder than other genres it’s just that the competition is a lot fiercer. Most people that hang around in fighting games aren’t playing for fun and if they are they’re doing in a room with their friends. The casual to competitor ratio is heavily skewed to the latter. It takes a lot of effort to get into games nowadays so people tend to pick only one and it usually won’t be a fighting game.

    • @DashFight
      @DashFight  11 หลายเดือนก่อน +1

      once you get past a certain skill curve, the intricacies of the games really do begin to shine through

  • @kylewavey6206
    @kylewavey6206 11 หลายเดือนก่อน +2

    Fighting games are difficult to pick up and play. Most people will give up at the first sign of adversity. Back in the day when you were just playing with your buddies it wasn't so bad, but now you gotta go online and get wrecked.
    Conversely games like FPS and Moba are easy to pick up. Even though they can be challenging later on by then they've already hooked players in and now they feel committed to keep playing

  • @tsvetelin6556
    @tsvetelin6556 ปีที่แล้ว +1

    That's what makes fighting games so much interesting to me and I think that's also what makes them not so interesting for the ones that are not hooked on it because they know they need to put a lot of time to even have chance to enjoy..

  • @duel2803
    @duel2803 8 หลายเดือนก่อน +1

    a lot of the times i just be hating having to grind hard ass combos

  • @despicableree58
    @despicableree58 ปีที่แล้ว +2

    When it comes to combos and choices, I used to feel overwhelmed.
    But now I just look at the frame data and it made everything more simple.

    • @Frosted_Moontips
      @Frosted_Moontips 11 หลายเดือนก่อน +1

      Honestly frame data is only useful if your playing FGs at a higher level than most players

    • @ascended8174
      @ascended8174 11 หลายเดือนก่อน +4

      ​@@Frosted_MoontipsNope, frame data is what separates FGs from other genres. It is the bare minimum to understand frame advantage and frame data alongside your basic controls and moveset, or you won't get anywhere even in the beginner stages of the game

  • @theParallax8514
    @theParallax8514 11 หลายเดือนก่อน +4

    Yeah, I’m probably gonna get flamed for speaking out on my experience but whatever.
    The only “fighting game”, I’ve played is Smash Bros Ultimate. Before I started playing that in mid to late 2019, I didn’t play fighting games consistently, I would always do so on and off, with me stupidly saying “ I’m older now, so I’ll do better.” HA. I wish. I still sucked. It was mainly traditional fighting games like street fighter or Injustice. But for years , I’ve always looked at them and said, yeah, that’s really cool, but I can’t do that. I’ve tried and I never could do well. I sucked.
    And it’s true.
    The time that’s most prominent with me playing a fighting game was me playing Super Street Fighter 4 on my dad’s PS3. I didn’t play with my dad since that would’ve been a death sentence(he’s way better at fighting games than I ever will be). So I played arcade mode. And I put the game on easy.
    Yes, easy.
    I knew I wasn’t that good and I kinda just wanted to play and win. Like the monkey brained seven year old I was, I button mashed my way through two stages before I got to the third where I consistently lost, and lost, and lost….and lost.
    It got to the point where I didn’t want to play anymore. I couldn’t do it. Why would I want to play something where I would just stay stuck and not move past this one obstacle? I hated it. I hate (to this day), being stuck at something.
    So fast forward from whatever that year that was to 2019. In school, my friend brings his switch and has smash bros on it. Like with a bunch of other fighting games, I found smash cool. I thought the concept of so many characters from different games and universes extremely appealing. But then again, it was a fighting game, so I was apprehensive. But my friends ultimately convinced me to play with them. And I lost over and over and over again.
    But it was different.
    Because I was playing with my friends, even though I was butthurt about losing since I’ve always taken losses particularly hard, I was still moving around, taking stocks. I found the controls easy and wasn’t limited by my inability to know what the hell does this button do, or my inability to do command inputs(god help me I still can’t do them, I can barely do a quarter circle forward). So even though I was losing, it still felt like I was actually playing since I had a rough idea of what I was doing. Plus with some of the other people that were new to the game with me(there was seven of us, and only three out of the seven were actually good) we had really close matches.
    So, since I had a relatively fun time with my friends and I liked the game, I wanted to get it for myself. Not to mention I wanted to beat everyone. So I did. I got it, and if you know about the game, you know that not every character isn’t unlocked, you have to get them by playing the game and then beating the character in order to unlock them. So between my journey to get all the characters, and consistently playing with my friends, I got better. I started winning. It’s to the point now that if I were to face them, I could easily win.
    But unfortunately, that feeling I got playing smash bros and playing with my friends, I can’t seem to get out of any other fighting game. And I hate it.
    Me and my dad recently found the PS3 in the storage unit he has, so I figured, why the hell not? Try IT again.
    The past became a reality once again.
    It sucks. I don’t have anyone to play with since my friends wouldn’t want to waste money on a game that they wouldn’t enjoy, plus they wouldn’t want to just get wailed on by that one guy that’s just really good at fighting games(we have one of those in our group), trying to learn them sucks cause I can’t do command inputs, nor can I successfully have a good neutral, my reactions are dogshit, I don’t know what to do in certain situations and overall I just don’t know what I’m doing.
    Another problem could just also be my mindset but it’s harder to change than you may think. I’ve already mentioned I hate losing. It’s something that has plagued me my entire life, but success aka winning is what drives me. Not to mention losing makes me feel horrible about myself. “You idiot, why can’t you do it?!”, “I should be able to do this yet I fucking lost. You’re so stupid!” Stuff like this is what plagues me. I already hate myself cause I’m genuinely not that cool, or that smart, so why would I want to play something that makes those feelings magnified by five?
    And it sucks cause as I probably mentioned before I hate being bad at stuff(which is a paradox in that of itself cause I’m not particularly good at anything), so being bad at stuff like this is a kick in the balls.
    I don’t know. I’m probably gonna get called a scrub or whatever. I like fighting games, I find them cool, the visuals and everything is appealing and yet I can’t do it. That’s the main reason why I’ve recently found myself wanting to play Dragon Ball FighterZ(plus im a dragon ball fan so there’s that), but at the same time, I’m gonna suck at the game. So why spend money on the game I ultimately won’t be able to enjoy since I’ll suck at it and won’t be able to win.
    I don’t know. I just don’t know. Like I said I’m probably gonna get called a scrub and stuff or soft but I’m just trying to describe my experience as best as I can.
    If you’ve read all of this you’re amazing and, convince me. I want to play. Believe me, I do. So please, so try to convince me.

    • @runbaa9285
      @runbaa9285 8 หลายเดือนก่อน

      Would you buy a tennis racket and immediately expect yourself to be able to play like the top players?

    • @theParallax8514
      @theParallax8514 7 หลายเดือนก่อน

      ⁠@@runbaa9285oh hell no. That would be unreasonable. But I would expect myself to actually play the game. I would actually expect myself to be somewhat adequate at it despite not knowing all the tricks and swings and everything that goes into it.
      I play a bit of tennis with my friends here and there and like I mentioned, I’m adequate at it. Not good, my serve could use some work, I need to learn how to control my power, and I need to learn the different swings, but despite not being that good, I still have fun with it.
      I don’t get that from fighting games. I just get frustrated and feel like a retard. I would be lying if I didn’t say that I occasionally get that way when I play tennis too or rather with anything, but not in the way that fighting games do.

    • @runbaa9285
      @runbaa9285 7 หลายเดือนก่อน

      @theParallax8514 I think you just don't like learning. Which is common, but not really a mindset that's beneficial in fighting games. Even if you're just spending time in practice mode, you're still "playing the game". Most people don't think that. And that's a gross misconception. Would you call someone who never played a guitar in front of a big audience and has only ever practiced as "never played a guitar"? Of course not.
      You learn by playing, which then turns to playing by learning. Learning the game IS playing the game. Winning is just a nice cherry on top. It'll come naturally the more you learn about the game.
      One of the first things a lot of people needed to overcome when first picking up a fighting game, or ANY skill-based hobbies, and wanting to get better at it isn't the game itself but their own mental block.
      You need to learn HOW to learn. It's a skill I would say a lot of people never really developed. Not memorizing, mind you, but learning. There's a big difference between simply memorizing something and understanding them. Learning how to learn means finding fun in the learning process. Because the learning process IS activity, or at least the bulk of it. Would you expect anyone who doesn't enjoy learning and practicing the guitar to be able to play it well in front of an audience? Of course not. Only having fun when you're winning in a fighting game is like saying the guitar is only enjoyable when you're playing a full song in front of an audience.

    • @theParallax8514
      @theParallax8514 7 หลายเดือนก่อน

      @@runbaa9285I don’t think it’s that I dont like it, it’s more so I don’t know how, or rather I don’t know how to realize that I’m learning something.
      In my short time playing, I put two and two together, and figured that if they were jumping at me, anti air them. If they’re blocking high, then attack them low right after to catch them off guard. Or in the case of me playing smash bros, learning that it isn’t really safe to throw out certain moves or do them consistently as my friends would wait for me to do it, bait it and counter it. That by all means is learning, however I will say that it doesn’t really feel like it. It just feels like common sense just smacked me in the face. So that’s the not realizing I’m learning part, even though as I’m typing this, it sounds stupid to not realize I was learning. Though I was probably in the heat of the moment.
      With the not knowing how to learn part, well it’s self explanatory. Am I supposed to just try to consistently attempt the command input for special moves to try to get them more consistently? Cause I’ve done that only to just flop in the pressure of an actual match, since the dummy can’t fight back in training and if I make it, I’ll just flop then. Am I just supposed to get my ass handed to me consistently? Because then it’ll definitely feel like I’m not learning and I most definitely won’t be having fun and it’ll feel like a waste of time. Am I supposed to watch a bunch of videos on this shit? Doing it, and while it is giving me some insight on some things, a lot seems to go in one ear and out the other when the moment calls for it.
      So yeah, I think that’s my issue. I totally agree with you on the fact that practicing an instrument on your own time, is still playing the instrument, and that without learning, how can you expect a person to eventually attempt to play in front of an audience. I wholeheartedly agree with you on that.
      But my competitive side will completely disagree with you on the part of only having fun when you’re winning is wrong and shouldn’t be like that. If you’re not having fun when you win, what’s the point in winning? In certain situations yes, I could understand this. I can do certain things with my friends and not win and jokingly tell them I hate them (even though I do lol) and still have fun, but with this, when I’m playing by myself and trying to play the game? Winning is often job one. And the only job. I’ll find some solace in knowing that I did better than before but that’ll be short lived and only make it more infuriating that I didn’t win, that I wasn’t able to do it despite getting better.
      I don’t know. I got a bunch of problems. I probably need mental help along with actual help guiding me along this besides words on a screen(no offense this is really helpful).

    • @runbaa9285
      @runbaa9285 7 หลายเดือนก่อน

      @@theParallax8514 Pressure in a match can only be alleviated by familiarizing yourself with the game. Which means, just playing. How can you expect to turn the game in your favor when you're still not familiar with the game on a general level? Your first time learning how to drive will be nerve-wracking, for instance. But the more you familiarize yourself with not just your car, but how the road and its rules work, driving becomes second nature. Skill-based activities in a nutshell.
      If you still think winning is the be all end all, then you still haven't learned how to learn, honestly. The first step in learning is to make mistakes. The second step is to identify those mistakes. The third is practicing on not making those mistakes again. The fourth step is live application. Rinse and repeat, that's learning. Or more specifically, active learning. Make a theory/hypothesis, experiment in an isolated environment (training mode), test said theory in an actual match, evaluate result, rinse and repeat.
      Winning is a nice affirmation, but focusing solely on that prevents you from recognizing what you need to learn. Winning will come naturally with learning. Unfortunately, the act of active learning doesn't come naturally to people. That's the biggest struggle people have when learning any skill-based hobbies, not just fighting games. Learning how to learn is a hard skill to nail partly because schools never really teach students that.
      Plus, fighting games, like chess, is a 1v1 affair. Focusing on winning all the time is not healthy because there will always be a clear-cut winners and losers in a match. Even some of the best players in the world have a win-rate of say, 70%-80% online. Which means, guess what, they still lose about 20%-30% of their matches, give or take.

  • @aura6958
    @aura6958 11 หลายเดือนก่อน +1

    I used to play piano a bit and when I played fighting game its almost like im playing music on piano.

  • @jettmanas
    @jettmanas 8 หลายเดือนก่อน

    Good insights, including how many games/consistency. I've played since FGs started & have enjoyed, despite not being too great.
    It's a down period for me due to recent injuries, & not getting to my brother's for gaming. More difficult than ever, despite decades of experience.

  • @patrykzukowski7471
    @patrykzukowski7471 5 หลายเดือนก่อน

    For now I have a very hard time using my normal buttons properly in SF6. Yes, I have my cr.MP on Ryu, I know it's good, but just becuase it's good, doesn't mean it's the best option. And here lies my problem: not knowing which button I should be using and which situations, I mean theorethically I kinda know, but in a game so fast I just go brain-dead mode and use what I'm used to.

  • @Isaac_the_Almighty
    @Isaac_the_Almighty ปีที่แล้ว +4

    Fighting games take way more of a commitment than another genre like shooting. You can throw a random grenade in Call of Duty and kill someone. You can't accidentally kill someone in a fighting game. I play Mortal Kombat, and it takes hours to master a character. You have to practice for so long before you can even play against another person online.

    • @trellwhitehurst6670
      @trellwhitehurst6670 11 หลายเดือนก่อน +1

      No you don't. You only practice that long if you choose. Yall spend a lot of time practicing your aim. There are many people that you can beat in a fighting game with one or 2 two moves. Even if you don't spend a lot of time in practice.

  • @DanteDemonZ
    @DanteDemonZ 11 หลายเดือนก่อน +1

    Whoever put Bloody Roar in the 3D fighting games section of that graph, I see you, you are based 💪🏻

  • @TheDatabaseNetwork
    @TheDatabaseNetwork 2 หลายเดือนก่อน

    7:42 For me:
    Simulation Fighting Games: WWE 2K series
    Platform Fighters: Smash Bros. Series
    2D Fighters: The King of Fighters series
    3D Fighters: Tekken series
    Arena Fighters: Idk. I guess. One Piece Burning Blood.

  • @lwandomadikizela2213
    @lwandomadikizela2213 10 หลายเดือนก่อน

    Depends which fighting game you playing. Dead Or Alive and Soul Calibur are very easy to play since each button represent an attack, kick and block button and it has an 8 way movement. Tekken is hard become each button represent a limb to attack and movement is very hard like a simple wave dash or a Korean back dash and some attacks has a homing move meaning the attack lands even if the player sidesteps.
    If a player that plays 2D or anime fighting games all their life will find it difficult to adjust to 3D fighting games or Platform fighter and vice versa with 3D fighting game player. If you want to play and learn Tekken, the learning curve is brutal but rewarding when you figure it out.

  • @thepear6684
    @thepear6684 ปีที่แล้ว

    The entry is hard with motions. Some can take long to find a controller, where you can do it consistent.

  • @terry.1428
    @terry.1428 ปีที่แล้ว

    Great editing in this

  • @V-95K
    @V-95K 11 หลายเดือนก่อน +1

    The fighting games became too complex for people who have life and want to play other games 🤷🏼‍♂️ when I was a teenager I was very good at MK games MK9, MK X. But then I became an adult, got a job in gaming industry and got married etc. Then there are also other games that I want to play, but I have like 2-3 hours a day to play video games, sometimes I skip couple of days, don’t play anything at all… I have just 50 hours in MK, while other people already have 300+ hours…

    • @kye4216
      @kye4216 11 หลายเดือนก่อน +2

      That’s cap there are plenty of people who have a family and work full time jobs who are good at fighting games, that’s not an excuse. Most tournament players have full time jobs still.

    • @V-95K
      @V-95K 11 หลายเดือนก่อน +1

      @@kye4216 Cap is your reply, you can’t be good at complex game while playing it for just 2-4 hours a week. Unless your full time job is streaming the game 3-4 hours a day. 🤷🏼‍♂️

    • @gokus789
      @gokus789 4 หลายเดือนก่อน

      ​@@V-95KIn my case,I've been playing fighting games for years so the 'learning process' is over and done with for me because my years of experience allow me to pick up a new fighting game and learn it quickly. Currently I play Street Fighter 6,Guilty Gear Strive,Undernight 2,Granblue Versus Rising,FighterZ and sometimes I re-visit older fighting games if I feel like it. I'm 35 and work but the skills always stay with me.
      However,if you're a beginner and have school fulltime and a job then it can be harder to dedicate time to learning a fighting game. You don't have legacy skill and have to start from the bottom and chances you're already stressed so you pickup something less stressful like a singleplayer game.
      I play singleplayer games too but they don't hold my attention like fighting games,unless they're Fromsoftware games or Zelda or a good RPG.

  • @imtekada1862
    @imtekada1862 ปีที่แล้ว

    It’s not about who can do more damage, it’s more of who can implement their game plan my effectively

  • @smoothsavage2870
    @smoothsavage2870 ปีที่แล้ว

    Fighting games can be the easiest thing in the world or it can be the Dark Souls of multiplayer depending on yours and your opponent's skills on any given day. The hardest thing about them imo is having the time to put into them and using that time effectively to get better. Especially if you're trying to play multiple fighting games at one time.

  • @sadetwizelve
    @sadetwizelve ปีที่แล้ว +5

    Fighting games is the chess of video games

  • @ironfistdaw
    @ironfistdaw ปีที่แล้ว

    6:54 i think the editor forgot a clip

  • @binyot5505
    @binyot5505 5 หลายเดือนก่อน

    Is water wet?

  • @chopcheesekim
    @chopcheesekim ปีที่แล้ว

    love how in spanish the punish counter logo in sf6 it says counter attack point translated in english lol

  • @MarkoLomovic
    @MarkoLomovic 11 หลายเดือนก่อน

    Fighting games are not harder then any other competitive game and each of them have their own learning curve. Issue here is that your average joe doesn't know how to learn or just doesn't have correct mindset(or don't want to have it). You need to enjoy learning process both gaining knowledge and practice, and to do that you need right mind set. Once you taste fruits of your labor it is amazing feeling especially when it allows you to play on another level.
    I see lots of FG people here think fighting game players are somehow special and need to work harder. I cannot express how flawed that line of thinking is...

  • @RyosukeNakajima-w4k
    @RyosukeNakajima-w4k 10 หลายเดือนก่อน

    Fighting games are not bad to get it out the way.but is the most unfun experience i ever had in video games.

  • @GransLegit
    @GransLegit 11 หลายเดือนก่อน +1

    It really comes down to your mentality. Are you willing to sit in training mode for hours and grind one combo? Learn what move beats what In a roster with 30+ characters or just jump straight into ranked and hope for the best. Regardless if you’re easily broken from the simplest mishap Fighting games will be hell for you. But going through that loss over and over again is what makes a great player because everyone starts from the ground up.

  • @WARLORD626
    @WARLORD626 11 หลายเดือนก่อน +1

    If your trying to have a flashy play style.And trying to get top ranks on leaderboards and trying to create combo's from lab then yes very hard.

    • @DashFight
      @DashFight  11 หลายเดือนก่อน

      Wait, you mean I can't win on style points alone?! Damn...

  • @maaramori3404
    @maaramori3404 ปีที่แล้ว +1

    I've been playing fg for ages, and I still hate the poker part of these games' philosophy.

  • @damianateiro
    @damianateiro 11 หลายเดือนก่อน

    Fighting games are not as difficult as many say, there are much more popular and much more difficult games, Dota 2, TF2 or CS are examples, these have many more mechanics, and worse tutorials than many modern FGs, but they have much greater accessibility. whether due to easy controls or the largest number of players or other factors. Otherwise play deathmacht in CS or MGE in tf2 which is more similar to a FG and you realize what I'm saying. In summary there are different difficulties

  • @parrisxsummers
    @parrisxsummers ปีที่แล้ว

    God when is Arya coming back with the martial arts breakdowns

    • @TheRadioSquare
      @TheRadioSquare ปีที่แล้ว

      Arya never did martial arts breakdowns. He just did voiceovers.

    • @parrisxsummers
      @parrisxsummers ปีที่แล้ว

      @@TheRadioSquare did he do all the voice overs?

    • @TheRadioSquare
      @TheRadioSquare ปีที่แล้ว

      @@parrisxsummers Nah, he just used to do Tekken video voiceovers. And more recent martial arts breakdowns for Tekken and SF were either done by Jammerz or Dillon that you see in the credits for this vid. He was never the writer on them.

  • @GamersUniteYT
    @GamersUniteYT 11 หลายเดือนก่อน

    If you're referring to older fighting games then yes modern fighting games are incredibly easy from MK11 MK1 melty blood bbtag and even dbfz

  • @liltakifuego3993
    @liltakifuego3993 ปีที่แล้ว

    YES.

  • @mbfun9298
    @mbfun9298 ปีที่แล้ว

    Yes

  • @sadetwizelve
    @sadetwizelve ปีที่แล้ว +61

    Yes fighting games are hard,there's a reason the top gaming streamers don't play them...They stick with the same easy shit like fortnite,apex,cod etc.

    • @dionostando
      @dionostando 11 หลายเดือนก่อน

      Losers

    • @sadetwizelve
      @sadetwizelve 11 หลายเดือนก่อน +17

      @Codename_aether dude,there is NO TEAM to help you in fighting games,there is no "revive me" in fighting games,there is no camping/hiding in fighting games,there is no quickscoping in fighting games. It's 1on1 until somebody's health bar is gone. MOST shooters are the same,almost same standard button layout where most fg have a different layout. SF layout,MK,Tekken,KOF,DOA,KI,SOUL CALIBUR,DBZ different layouts and each sequel adds a new mechanic.
      FG are much harder than any fps/battle Royale. AGAIN,there's a reason why kids,girls and casuals gravitate towards fps/battleroyale games and do quite well against players that have YEARS of experience and and stay away from fg. THEY ARE INTIMIDATED! The intimidation factor of fg is the highest,1on1 99secs there can only be one winner,you can't quickscope can't camp can't be saved by a teammate can't win by capturing a damn flag. THEY'RE SCARED TO PLAY!

    • @Codename_aether
      @Codename_aether 11 หลายเดือนก่อน +5

      @@sadetwizelve 1v1 will always be easier than 3 v 57. 90 seconds a round 1st to 2 will always be easier than a winner takes all 15-20 minutes gauntlet. It takes me a few hours to learn a fighting game character and maybe a week to be comfortable. It takes me 2 minutes to learn an apex character and 2 weeks to get comfortable. In fighting games with a dedicated block button your blocking high or low, and strike throw. You don’t have to worry about every single angle in front behind above and below, or ultimates and “abilities” at any given moment or the combination of them with other characters, your only vulnerable to them when you allow yourself to be. You don’t have to evaluate six players or three teams at once in fighting games. And what if your team is not good? It’s not like everyone is in a three stack of high ranking people. In a fighting game if you come against a great player you can always leave after the match, at worst your stuck into a first to three set. And you can roll the dice again. In shooters you have a lobby of 60 players with differing skills and experience and you fight to the end you could kill one team or seven. there is no 1st round is data, there’s is no counter picking after a match, there is no adjust to their play style, it’s kill or be killed. Reaction speed is something that can be learned but wanes quickly with age or time away from a game, it is important in fighting games but even more so in shooters. In fighting games you only worry about your health, meter, timer and certain uncommon character specific traits. In apex you have to worry about the time, the ring, the pull of the ring and it’s available locations, your positioning, cover, health, shields, proper guns, attachments, ammo, gear, and balancing them all accordingly for three people, then on top of that cooldown for abilities. I’ve played both fighting and shooting games for 17 years, and apex has more variables than any fighting games I’ve played. It’s easy to coach a fg player at a tournament, they see something or notice a pattern, and they adjust. In apex you have to put trust in the igl to make the right calls or be that person, and the advice given may not be solid next game because the enemy can change whole team comps, land at different location, use different loadouts, play a different style (zone or edge, camp, third party, snipe, rushdown) in a fighting game it’s 1v1 so as soon as you see the character picked you know what your up against. There’s a very limited amount of options they can put on screen and in each situation, frame data ties them into a scenario that further limits their options. I’m saying apex is more complex than any individual fighting game I’ve played, from sf, mk, dbz, kof, tekken, blazblue, skullgirls, gg, Naruto, ki, sc, doa, ufc, fight night, gran blu, melty blood, etc yes each fighting game has its struggles, depth, complexity, gimmicks, mechanics, terminology, button layout etc, but when you dedicate to it and learn the game it is easier than apex imo, but not many other shooters on the market that I’m aware of.

    • @dionostando
      @dionostando 11 หลายเดือนก่อน +6

      @@Codename_aether Dreamer

    • @殺意の波動に目覚めたリュウ
      @殺意の波動に目覚めたリュウ 11 หลายเดือนก่อน +6

      ​@@Codename_aethersounds like a typical bandwagoner fps player😂 lo

  • @F1rsttimer
    @F1rsttimer ปีที่แล้ว +1

    Not hard but mentally exhausting.

  • @donaldanderson6408
    @donaldanderson6408 11 หลายเดือนก่อน

    Fighting games are extremely hard especially if you play older Fighting games

  • @JcgLounge
    @JcgLounge ปีที่แล้ว

    Some fighting games are easy. Some are difficult. Some are good for newcomers. Others aren’t. Some are easy to learn but hard to master. Etc.
    The point is, the fighting game genre as a whole isn’t hard. It’s more so certain games can challenge players and push them to strive for greatness.

  • @zenwuu
    @zenwuu ปีที่แล้ว +2

    Is Dashfight getting lazy with their titles?!?

  • @ghonnh20
    @ghonnh20 ปีที่แล้ว

    For me, yesf

  • @chriswilson3126
    @chriswilson3126 ปีที่แล้ว

    They can't be that hard if an idiot like me can play them somewhat competently.

  • @handscar6257
    @handscar6257 11 หลายเดือนก่อน +2

    In fighting games you can't blame your team for losing, you can't be "lucky" you have to blame yourself and grow each time.

  • @LUAN_JAGUAR
    @LUAN_JAGUAR ปีที่แล้ว +3

    Nah. they used to be a lot harder back in the day. try the early Tekkens or early Mortal Kombat games you will know what i mean. New generation arent that smart at all so they will just play 2 days, then move on to whatever else is on the trends. they have short attention span so they will never bother learning or giving it time, they will never make any effort. they will not even reply to this comment with common sense, all they will say is short ai generated lazy comebacks like "oh bros yappin, oh who hurt u bruh" etc etc with skull emojis

    • @Gweezy12
      @Gweezy12 ปีที่แล้ว +6

      oh bros yappin, what mashima hurt you bruh ☠☠☠☠

    • @Persephone_07
      @Persephone_07 11 หลายเดือนก่อน +2

      I don’t think insulting new players and calling them not smart is really the best way to get them to stick around.

  • @shadowmaksim
    @shadowmaksim 11 หลายเดือนก่อน

    I think I'm just going to have to come to terms that I'm simply awful at fighting games.
    Watching videos like this only serve to reinforce that. I'm not learning anything when I play. No amount of advice or tips are helping. I've been playing on and off for years and there's been no progress.
    Maybe that's one lesson I should actually learn and finally just quit altogether already.

  • @lordronn472
    @lordronn472 ปีที่แล้ว

    The answer is yes but it’s absolutely doable! Just push some afford

  • @mikeg4490
    @mikeg4490 11 หลายเดือนก่อน

    Fighting games aren't any harder than any other competitive genre. They're just a test of patience and willingness to learn in a 1v1 setting opposed to team based games. If you get too salty easily and are looking for instant gratification, then this genre isn't for you, and reddit should stop sympathizing with these people.

  • @somber087
    @somber087 ปีที่แล้ว +4

    If fighting games were braindead, it be more popular. Too bad people nowadays are lazy and have low attention span

  • @LUAN_JAGUAR
    @LUAN_JAGUAR ปีที่แล้ว +20

    new fighting games arent that hard, its just new generation kids lack intelligence. consumer generation, they like everything easy and fast, fully prepared without making effort to improve. just play for a few day then move on because of short attention span
    edit : lots of gen Z kids crying under my comment hahah :D keep crying, but facts dont care about your feelings :)

    • @roamalot3000
      @roamalot3000 ปีที่แล้ว +19

      Very ignorant lmao, DBFZ is insanely difficult to get into ESPECIALLY now if your a beginner.

    • @amon22347
      @amon22347 ปีที่แล้ว

      ​@@roamalot3000probably now because new players are just going to run into try hard that been playing since day one but the game itself is easy at the intermediate level

    • @thepear6684
      @thepear6684 ปีที่แล้ว +6

      You really need to want putting in week‘s to learn basics. Like Tekken Korean Backdash Cancel

    • @jacacent
      @jacacent ปีที่แล้ว

      TF you're even talking about?

    • @greatrulo
      @greatrulo ปีที่แล้ว +25

      That's one of the dumbest, most elitist gaming ba I've read, I was raised in the FG golden era and still think we have the best, most complicated FGs now.

  • @LEWfromdaHOU
    @LEWfromdaHOU ปีที่แล้ว

    I think newcomers block too much.

  • @alfmustdie28
    @alfmustdie28 ปีที่แล้ว

    Not anymore , now is more for crystal gen to much help for the player makes lazy gamers

  • @gardevoirtrainer4526
    @gardevoirtrainer4526 11 หลายเดือนก่อน +1

    It's not rocket science.