Games Their Developers Hated Making [Bumbles McFumbles]

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
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ความคิดเห็น • 286

  • @princessolmeca2933
    @princessolmeca2933 11 หลายเดือนก่อน +200

    Holy crap, I didn't realize just how poisonous Bubsy's presence was. For Bubsy's mere existence to cause seasoned game programmers to leave the industry altogether; for employees to hang gifted plushies of the character from nooses around the office to discourage development of future Bubsy games; for Bubsy's first voice actress to express shame for ever voicing the character in the first place - I'm blown away.
    I knew Bubsy was hated by pretty much everyone on the outside, but I had no idea just how despised he truly was. It really is a beautiful thing. Nobody liked Bubsy then, and still nobody likes him now.

    • @vision4860
      @vision4860 7 หลายเดือนก่อน +4

      I like Bubsy. Bubsy 1 and 2 were a huge part of my childhood. They were some of my favorite games on the Genesis right after Sonic 2, 3, & Knuckles, and Aladdin.

  • @projectD1S
    @projectD1S 11 หลายเดือนก่อน +284

    And you know who was the CEO during Kuriyami/Shadows of the Damned's development? John "25 cents per install" Ritichello

    • @deltaknight2764
      @deltaknight2764 11 หลายเดือนก่อน +91

      The guy that made literally EVERYONE hate Unity and bailed to make the poor programmers take the brunt of the backlash?
      The guy that unironically thought making it cost real life money to RELOAD ONCE in Battlefield was a good idea?
      Sheesh, no wonder Suda had such a rough time.

    • @Pihsrosnec
      @Pihsrosnec 11 หลายเดือนก่อน +55

      how tf did that guy even get into the industry? nepotism? already being rich enough to buy his way to the top? I can't imagine that guy making anything of value, how'd he get to the top without even meeting the prerequisites for the bottom?

    • @GreenEyedPsycho
      @GreenEyedPsycho 11 หลายเดือนก่อน +43

      Oh I didn’t know He changed his name from John “A dollar to reload your gun” Ritichello?

    • @matman000000
      @matman000000 10 หลายเดือนก่อน +28

      @@Pihsrosnec Probably just the classic corporate vampire. He gives promises to shareholders who don't care about what they make as long as stock goes up. Then he makes controversial changes which make money in the short term and before the bad rep kicks in, he jumps the ship and picks another company to suck dry, of course with a giant golden parachute on his back.

    • @Pihsrosnec
      @Pihsrosnec 10 หลายเดือนก่อน +13

      @@matman000000 yeah, figures. modern companies are too focused on short term profits, not enough are trying to build a long term userbase. and the worst part is the more companies choose the first option, the harder it gets for companies that choose the second one due to economic collapse.

  • @Imirui
    @Imirui 11 หลายเดือนก่อน +510

    "Making a game looks hard!"
    As a person who makes them as a hobby, yes. It really is.

    • @cgkase6210
      @cgkase6210 11 หลายเดือนก่อน +13

      My condolences

    • @erinaah2812
      @erinaah2812 11 หลายเดือนก่อน +7

      if you ever release one tell me, i would love to play then

    • @drillbitz2816
      @drillbitz2816 11 หลายเดือนก่อน +5

      This right here. Games are tough to make, man.

    • @chesiredog
      @chesiredog 11 หลายเดือนก่อน +1

      What engine do you use?

    • @Imirui
      @Imirui 11 หลายเดือนก่อน +4

      @@chesiredog Godot, have been using it for the past 3 years, still am complete garbage at it

  • @DrUSB
    @DrUSB 11 หลายเดือนก่อน +182

    If you ever want to check out what Shadows of the Damned would have originally been, SUDA made a manga series called Kuriyami Dance, it's got a complete translation scanned online. It's even got some cameos from his other games, like Edo from Flower, Sun and Rain and Travis Touchdown himself showing up for a panel.

  • @ShadowKnux372
    @ShadowKnux372 11 หลายเดือนก่อน +303

    Surprised you didn't spend some time in the Shadows of the Damned section to talk about how No More Heroes made the guy's boss into a big whiny sociopath of a villain in Travis Strikes Back and III, that fits even more into showing how rough a time that development was.
    It is cool to see some people bounce back from some of these issues. Didn't know Postal 4 was getting bad reviews too but it's really cool and nice of it to include all the different Postal Guy VAs in it together, I dig that stuff.

    • @bumblesmcfumbles
      @bumblesmcfumbles  11 หลายเดือนก่อน +161

      There was a big section about Damen Riccotello but I had to cut it for pacing. Dude made a fan insert of his boss and had his character beat the dog crap out him no one does it like Suda.

    • @ShadowKnux372
      @ShadowKnux372 11 หลายเดือนก่อน +41

      @@bumblesmcfumbles I'd be willing to bet that the self-insert probably wouldn't be refuted as all that exaggerated if you asked other people working on SotD, either.
      Now where's the LA Noire sequel where a self-insert of that game's head honcho becomes the big bad arrested at the end?

    • @kitocco9827
      @kitocco9827 11 หลายเดือนก่อน +23

      It all makes so much more sense why Suda51 proudly paraded his games being made in Unreal, knowing what other wells the ex-CEO of EA, Mr. “Let’s charge people to reload in Battlefield” would end up poisoning, disseminating downstream & jeopardizing the careers of thousands in gamedev. Y’know, like he always does!

    • @X-SPONGED
      @X-SPONGED 11 หลายเดือนก่อน +16

      ​@@kitocco9827I know taking the piss out of Mr. EA CEO is fun but we gotta realize it's not just him but also the board of directors who decided to fuck up the game devs. From what I read, some are even more heinous and out of touch than him.

    • @kitocco9827
      @kitocco9827 11 หลายเดือนก่อน +11

      @@X-SPONGED Oh, absolutely! There's plenty of blame to spread on that dumpster-fire sundae. Plus, even those professional fail-upwards suits suddenly grow some sense & not shoot themselves in the foot again in the name of profits, the damage has been done and trust has been broken. Very interested in this new age of Godot games after Cruelty Squad, Casette Beasts, and Mizizizizz helped pave the way along with the rest of the earlier devs.

  • @miguelangelucsanchez183
    @miguelangelucsanchez183 11 หลายเดือนก่อน +99

    Expanding on that elevator pitch story on the Shadows of the Damned section, on the game there is an elevator scene in which Garcia turns to the camera and gives the middle finger

    • @AceMario7
      @AceMario7 11 หลายเดือนก่อน +29

      There's also Damon Riccitiello in Travis Strikes Again and No More Heroes 3, who is clearly based on John Riccitiello, the CEO at EA during the development of Shadows of the Damned and who was (until recently) the CEO of Unity.
      Travis takes the Serious Moonlight Death Ball from him after beating him to a pulp as retribution for Damon beating Dr. Juvenile to unconsciousness to get it in the first place, deeming him not even worth killing until No More Heroes 3, where Travis beats him in Smash Bros.

  • @Newsteevie
    @Newsteevie 11 หลายเดือนก่อน +431

    I don't care if *they* hated making it. I need to consume product.

    • @TanookyTeneka
      @TanookyTeneka 11 หลายเดือนก่อน +49

      And then excited for next product

    • @bigcooltony437
      @bigcooltony437 11 หลายเดือนก่อน +34

      I like literally consuming the products, they tasty 😋

    • @segadoeswhatnintendont
      @segadoeswhatnintendont 11 หลายเดือนก่อน +16

      ​@@bigcooltony437 do you like the switch cartridge taste? It's very... refined

    • @TheAnimationStationTAS
      @TheAnimationStationTAS 11 หลายเดือนก่อน +22

      I don't care if you need to consume product, I need to hate making it.

    • @j-pastel-yellow
      @j-pastel-yellow 11 หลายเดือนก่อน +1

      @@segadoeswhatnintendonttastes like a fine aged milk. absolutely delectable

  • @comfyghost
    @comfyghost 11 หลายเดือนก่อน +103

    "games are often passion projects" he says over footage of a handheld port of a licensed game

    • @mrpiccionedivino5598
      @mrpiccionedivino5598 11 หลายเดือนก่อน +11

      Uhm acshually the gba version has a smaller spongebob sprite, but i get your point, especially with the history of the developement of supersponge lmao.

    • @spyr0guy
      @spyr0guy 11 หลายเดือนก่อน +7

      And the GBA port was the *playable* one

    • @KasperV2
      @KasperV2 7 หลายเดือนก่อน

      niko spotted

    • @Asher-oo4bb
      @Asher-oo4bb 5 หลายเดือนก่อน +1

      Someone probably cared way too much about that game

  • @maromania7
    @maromania7 11 หลายเดือนก่อน +133

    How did "no Bumbles McFumbles until I finish the audio mixing" successfully motivate me where things like "no dinner" or "no gaming" failed.
    I mean the reason's obvious, but I'm not sure if I should be concerned or not.

    • @epicfail7874
      @epicfail7874 11 หลายเดือนก่อน +15

      Gaming and food is temporary, the desire for Bumbles Mcfumbles content is forever

    • @ratgobbler
      @ratgobbler 7 หลายเดือนก่อน +1

      i think that’s called a parasocial relationship

    • @CultofHappwer
      @CultofHappwer 6 หลายเดือนก่อน +1

      ​@@ratgobblerthat's called liking someone's content brother what are you on

  • @iwakeupandboomimarat
    @iwakeupandboomimarat 11 หลายเดือนก่อน +163

    i hope the ds game about learning spanish that turns into a cartel drama with the implied murder of children is mentioned :3
    edit because i forgor 💀 the game is called 'spanish for everyone', the developers knew they were making a bargain bin game so they went wild with the story. theres also french for everyone but its considerably more normal

    • @bumblesmcfumbles
      @bumblesmcfumbles  11 หลายเดือนก่อน +135

      Are you kidding me they had the time of their lives making that

    • @alexrecrem9094
      @alexrecrem9094 11 หลายเดือนก่อน +6

      What game?

    • @markmurgiya9354
      @markmurgiya9354 11 หลายเดือนก่อน +13

      I'm going to assume the game is called "Spanish for Everyone!". Looking at it's Wikipedia page really surprised me.

    • @miguelangelucsanchez183
      @miguelangelucsanchez183 11 หลายเดือนก่อน +4

      ​@@alexrecrem9094Spanish For Everyone on the DS

    • @alexrecrem9094
      @alexrecrem9094 11 หลายเดือนก่อน +1

      @@miguelangelucsanchez183 thanks!

  • @darienb1127
    @darienb1127 11 หลายเดือนก่อน +167

    There's two games I would like to briefly add to this conversation: Spongebob Sqaurepants: SuperSponge, and Smash Bros Melee.
    SuperSponge is interesting becuase during development, one of the debs decided to get their frustration of the game out by drawing Spongebob porn. The craziest part is that the files for them are still ON THE DISC. So when people datamined the game years later, they stumbled across... that.
    Smash Bros Melee is a game that Sakurai hated working on due the insane crunch for it. He had to do everything in 16 months, and he does not look back at it fondly. I bring up Melee beucase it is a game that just refuses to die. Imagine creating a game that you end up hating, only for the community to twist the game into something it was never supposed to be and have people compare it to everything else you've made. This is probably a major reason why Melee has never had a remake or rerelease of any kind. Becuase Sakurai will throw someone out a fucking window if it did happen.

    • @GreenEyedPsycho
      @GreenEyedPsycho 11 หลายเดือนก่อน +16

      Oh yeah the canon spongebob smut.

    • @ImTheGuy
      @ImTheGuy 11 หลายเดือนก่อน +14

      ​@@GreenEyedPsychosomething something Two nickels

    • @Random_User666
      @Random_User666 11 หลายเดือนก่อน +33

      Didn’t Sakurai also hated that people were treating Melee as a competitive game because he thought it went against why Smash was made in the first place?

    • @darienb1127
      @darienb1127 11 หลายเดือนก่อน +40

      @@Random_User666 Yes. That's what I was trying to convey by "twisting it into something it was never meant to be". Thank you for conveying that better.

    • @edcellwarrior
      @edcellwarrior 11 หลายเดือนก่อน +31

      @@Random_User666 He also talked about in interviews about how he know about the wavedashing glitch and tried to remove it, but couldn’t due to time constraints.

  • @Taikofan04
    @Taikofan04 11 หลายเดือนก่อน +51

    I am Ok with your b roll just being very cute animals whenever you talk about the postal series

  • @MetalSandshrew
    @MetalSandshrew 11 หลายเดือนก่อน +46

    Geez Jack, couldn't wait until March to talk about Balan Wonderworld again, huh?

    • @darthgamer9861
      @darthgamer9861 11 หลายเดือนก่อน +16

      listen, making videos about courtroom proceedings is hard! and he needs to break Yuji out to make it interesting

  • @Spatu10
    @Spatu10 11 หลายเดือนก่อน +26

    Suda was so burned by EA he made Travis Touchdown kill the CEO

  • @macdongr
    @macdongr 11 หลายเดือนก่อน +36

    The elivator pitch for Kurayami is maybe the dumbest and most insulting thing EA could have told the devs. Has EA not seen the fanbase behind Dark Souls? That story is barely even explained in game let alone explainable in an elivator ride. EA should maybe get their CEOs' heads out of their asses and maybe look at the gaming landscape once in a while.

    • @peterprime2140
      @peterprime2140 11 หลายเดือนก่อน +3

      I mean most of the Souls games do have an elevator pitch plot, it's just the intricacies (and actual truths) of that simple plot that is hard to unravel.

    • @deltaknight2764
      @deltaknight2764 11 หลายเดือนก่อน +12

      Apparently, EA's CEO during that time was John Ritichello, that dude who recently killed Unity's goodwill, bailed, and left the programmers that very clearly disagreed with his decision to suffer his consequences.

    • @macdongr
      @macdongr 11 หลายเดือนก่อน +1

      @peterprime2140 I mean... yeah, but that's also the story they tell in the first cutscene and usually the only cutscene that has any story in any of the games. And I guess to be fair, not a lot of people play the games for the story. But effort into a story is important in my eyes, especially if it's something the creator is proud of. I would want to see that original vision they all had for the game. The game sounds super interesting.

    • @macdongr
      @macdongr 11 หลายเดือนก่อน +5

      @deltaknight2764 I only heard about Unity's dumb practice yesterday and blamed them for what they did. Finding out now that it was the decision of one stupid man who left boils my blood more than I think it should. I guess I just care about art a lot, and the game engine, while technically not art itself, is used to make art. Making people charge a royaltee fee to sell their game using your engine even if you wanted the game to be free is scummy behavior. It'd be like charging painters to use a specific colour because one artist pattented the colour despite having no part in the making of it... (looking at you, Anish Kapoor)

  • @AndGoatz04
    @AndGoatz04 11 หลายเดือนก่อน +45

    "What could possibly go wrong?!"
    -the one that actively makes everything go horribly wrong

  • @Dark9Volt
    @Dark9Volt 11 หลายเดือนก่อน +103

    If there's a way to resume in few words the games that were covered in this video...
    Bubsy: "The Bobcat Who Couldn't."
    Postal 3: "Postal Dude said that he regret everything." (Censored Edition)
    Shadows of the Damned: "Suda51 and the Infinite Sadness."
    L.A. Noire: "Cole Phelps: Disaster in Development." (Insert any other jokes from SGB's playthrough here)

    • @Cesco-ti7gf
      @Cesco-ti7gf 11 หลายเดือนก่อน +4

      I see that you are also a man of culture with that last one

    • @TheGraveKnight
      @TheGraveKnight 10 หลายเดือนก่อน +1

      Many were pushed too far during LA Noire's development, and yet none were done so by The Pusher

    • @drakekingblackheart5481
      @drakekingblackheart5481 10 หลายเดือนก่อน

      great now i want highlights again@@TheGraveKnight

    • @biraptor6205
      @biraptor6205 10 หลายเดือนก่อน

      L.A Noire: When the pusher becomes the shover

  • @theoneandonlymichaelmccormick
    @theoneandonlymichaelmccormick 11 หลายเดือนก่อน +37

    I’ll always have a soft spot for Shadows of the Damned, if, for no other reason, because the name “Garcia Fucking Hotspur” fills me with childlike glee.

  • @SaturnsRing98
    @SaturnsRing98 11 หลายเดือนก่อน +25

    I saw the Postal 2 art in the thumbnail and was real confused... until I remembed 3 happened. One thing not mentioned in the video is RWS actually got 3 back on Steam with the DRM removed (and the bugs it caused) on Friday the 13th! Sadly the money still goes to the other company, not RWS, but it's there if people want to see how bad it is.
    Also a fun fact, because it's on the Source engine, the devs had access to some Valve content... and in 2020 the beta build leaked and it contained data for early builds of TF2 and Half Life 2 Episode 2!

  • @2-Way_Intersection
    @2-Way_Intersection 11 หลายเดือนก่อน +49

    jack is one of those rare youtubers that can and will drop 2 fully produced videos within a week of eachother and probably proceed to go a month before the next one. all of equal quality.
    an absolute dice roll of a channel, i love it

  • @doodoofartman
    @doodoofartman 11 หลายเดือนก่อน +19

    6:09 They... They *HUNG* the *BUBSY PLUSHIES.* Are you kidding me?!

    • @FubukiTheIcyKing
      @FubukiTheIcyKing 11 หลายเดือนก่อน +1

      I mean I've hated a character, but not that deeply.

  • @StarkMaximum
    @StarkMaximum 11 หลายเดือนก่อน +17

    Oh my gosh, there is a Yorkie in the Postal segment. That is my favorite breed of dog. Thank you Jack for this sudden blessing.

  • @Spiderwilliam13
    @Spiderwilliam13 11 หลายเดือนก่อน +27

    I had no idea about Shadow of the Damned's development and while I do like the end product and feel it sufficiently fun a wacky for SUDA 51, it's a shame to see what might have been ruined by the hellspawn that is EA.

  • @chieokure_
    @chieokure_ 11 หลายเดือนก่อน +20

    Devs being overworked and having distaste for a project? in this industry? its more likely then you think.

  • @Jorpda
    @Jorpda 11 หลายเดือนก่อน +17

    I got way more distracted by the cute animal b-roll than I’d like to admit

  • @lavenzavantas
    @lavenzavantas 11 หลายเดือนก่อน +27

    considering how many games Capcom mismanaged I'm surprised you don't mention any of them

    • @FubukiTheIcyKing
      @FubukiTheIcyKing 11 หลายเดือนก่อน +10

      That's a whole dark age of Capcom.....and Darkstalkers......and Breath of Fire.

    • @lavenzavantas
      @lavenzavantas 11 หลายเดือนก่อน +9

      @@FubukiTheIcyKing from Street Fighter Alpha to Devil May Cry 2, there's a ton of insane development stories for Capcom

    • @orangeslash1667
      @orangeslash1667 6 หลายเดือนก่อน +1

      @@lavenzavantas Dead Rising Four is a good example, after Dead Rising 3 the wanted to make something else, but Capcom wouldn't allow it.

  • @lpfan4491
    @lpfan4491 11 หลายเดือนก่อน +5

    Sonic Boom Rise of Lyric. Big Red Button had a vision, then Sega said "lol no". They developed on an engine that every plattform at the time was compatible with...except WiiU. And Sega said "it's only on Wiiu now". That alone already broke the game and ruined the company because they had to crunch like heck to make it work at all. QA staff had to be ignored because they already barely pushed out a game that was buggy and unfinished by the deadline. Additionally, Sega dictated the narrative content to be changed to both fit with the TV show that nobody knew anything about at the time and to fit the very low writingstandard of the main series. And dictated that a fanfavorite character that they had no ideas what to do with be included, pushing them under active fire by the fanbase.
    So basically, they were in shambles, fans hated them, their resume was now one of the worst WiiU games(and one of the worst Sonic games) ever, Sega pushed the blame to them for financial losses and the final game barely had anything to do with what they originally wanted to make. Company pushed out a singular big fixpatch to leave it in a "functional state", died.

  • @FubukiTheIcyKing
    @FubukiTheIcyKing 11 หลายเดือนก่อน +18

    I wonder if we can eventually add Anthem, or that Gollum game to this list. I'd love to hear their creators' thoughts on the projects

  • @faiz_climaxjump
    @faiz_climaxjump 11 หลายเดือนก่อน +16

    Always happy when Suda51 and GhM are talked about. SOTD's tale is a tragic one and one of the many reasons why EA is the worst company to ever exists

  • @kratangg-arang
    @kratangg-arang 11 หลายเดือนก่อน +11

    “Aren’t these game designahs *wondahful?!* “-Bubsy, Bubsy 3D
    I don’t wanna unpack this rip

  • @kazekamiha
    @kazekamiha 11 หลายเดือนก่อน +9

    Ah yes, EA...
    Why Suda thought teaming up with them a good idea I'll never know.

    • @damonlam9145
      @damonlam9145 10 หลายเดือนก่อน +1

      well to be fair back then EA was look upon more positively before everything went down the drain.

  • @RoseTheGuy
    @RoseTheGuy 11 หลายเดือนก่อน +30

    He truly is the Bumbles who McFumbles

    • @ratgobbler
      @ratgobbler 7 หลายเดือนก่อน

      who up bumbling their mcfumble rn

  • @TitaRussellTrails
    @TitaRussellTrails 11 หลายเดือนก่อน +11

    Suda Making Damon Ricotello the final boss of No More heroes 3 was probably his own form of Therapy.

  • @HeadBodyMasterPersonal
    @HeadBodyMasterPersonal 11 หลายเดือนก่อน +11

    I was thinking that it had been a while since you've done a video on a broader topic, like the "Games You Can't Buy Anymore" videos.

  • @lucyarisato6850
    @lucyarisato6850 11 หลายเดือนก่อน +49

    Always happy to see more from you Jack.
    The Algorithm requires Engagement, after all.

    • @segadoeswhatnintendont
      @segadoeswhatnintendont 11 หลายเดือนก่อน +2

      I like how you capitalize engagement

    • @lucyarisato6850
      @lucyarisato6850 11 หลายเดือนก่อน +1

      @@segadoeswhatnintendont I mean, you know how it is.

    • @segadoeswhatnintendont
      @segadoeswhatnintendont 11 หลายเดือนก่อน +1

      ​@@lucyarisato6850 yeah, like Content

  • @SSBFreak85
    @SSBFreak85 11 หลายเดือนก่อน +24

    Maybe a bit of an unpopular opinion but I actually liked the first Bubsy game as a kid and I still enjoy it to this day. Maybe it's because I grew up playing it, slowly getting better at it as I got older. Yeah, it's super hard and the one-hit death feels cheap a lot of times but I found that if you played the game to explore it rather than to just rush through it blindly it was a lot more-manageable than a lot of TH-cam gameplay videos make it out to be.

    • @supercamborg4218
      @supercamborg4218 11 หลายเดือนก่อน +6

      I feel like if it got a remaster that gave it widescreen, either got rid of or at least made the fall damage more forgiving, worked on making the hit boxes more consistent, and gave at least one more hit point then the game would dramatically increase in quality.

    • @Spirit_of_Yubel
      @Spirit_of_Yubel 11 หลายเดือนก่อน

      I think the reason why people play Bubsy more quickly is because with how it looks like he plays, the Bubsy games are meant to be more of a Sonic clone than a Mario clone. If Bubsy stuck more to a Mario style of game, then maybe Bubsy would have done wonders and had a proper spot.
      With that said, I believe that SomeCallMeJohnny actually said that the level design being so big works *Against* Bubsy, because there's nothing to find. Sonic gives Power-Ups, 1-Ups, Rings, and Chaos/Super Emerald stages, Mario also gives a few good Power-Ups, 1-Ups, and even a World Skip or Alternate Paths. Players are rewarded in Sonic and Mario for going off the beaten path. Bubsy doesn't offer that. It doesn't offer anything for going off the beaten path except more cheap and unfair deaths. So when it comes down to it, you're just left with a game that offers nothing but a race to the end with no reason to leave the set path that's longer than it should be due to unfair stage design and enemy placement with no way to alleviate or get around it. Compound a character that's trying so hard to be funny it ironically isn't funny at all, and you just have a sad game that can't even stand up to the Plumber or Hedgehog at all.

    • @FubukiTheIcyKing
      @FubukiTheIcyKing 11 หลายเดือนก่อน +4

      If someone competent could make a good Bubsy game I think it could be good. I did enjoy the first.

    • @TomoLamp
      @TomoLamp 11 หลายเดือนก่อน

      ​@@supercamborg4218I might be going crazy but i swear a bubsy remaster came out in like 2017

    • @supercamborg4218
      @supercamborg4218 11 หลายเดือนก่อน +1

      @@TomoLamp that was a new game

  • @Mankey619
    @Mankey619 11 หลายเดือนก่อน +16

    Can’t blame them for hating making their own game. Of all the time consuming, constant delays and pressurising your employs. Will put them on the edge. That’s why we don’t give them hard times over a game that wasn’t in their expectations.

  • @MichaelDixon-ux4es
    @MichaelDixon-ux4es 11 หลายเดือนก่อน +11

    Great video, and there are definitely other games you could talk about for a follow up. (Would Zelda 2 count, since Miyamoto mentioned not being very pleased with the final game?)

  • @TheDracoStar
    @TheDracoStar 11 หลายเดือนก่อน +4

    So... what's the grand lesson about all of this?
    ...Making video games is hard and that maybe people should understand that pushing your employees to the limit while also trying to sometimes chases trends for the sake of making money can make people hate the end-product?
    That what a person's vision for the game matters and ultimately should be considered instead of thrown aside because you don't like the concept personally?
    That, in all genuine seriousness, you should maybe treat your employees better and not make the position of developing the game a revolving door to the point where the company who was telling you to make the game has to step in?
    ...Nah, the lesson is that apparently Bubsy was hated quite a lot and that the former CEO Of EA is really really terrible.
    (In all seriousness though; people should start looking into game development more and realize that games aren't easy to make and you should support a game taking more time to be developed. Yes, we could have a Duke Nukem Forever situation but sometimes it is worth it waiting for the game to release)
    (And this is speaking as someone who thought game development was easy at one point... let that sink in)

  • @waterking74
    @waterking74 10 หลายเดือนก่อน +5

    Not surprised EA screwed over Suda. We almost lost a great developer because of these D-bags but I’m glad the indie market got him back to make a spin off/self reflecting of Sudas life to appoint he had the motivation to actually make and finish the no more heroes sequel

  • @REDIMSAME
    @REDIMSAME 11 หลายเดือนก่อน +16

    This reminds of the devs from the transformers rise of the dark spark game
    Those poor devs where put through such hell and givin so little time for the game that they had actually put a message hidden in the games files basically saying we're sorry and please don't be mad at us, they only gave us 3 months to make this or something
    I was genuinely destroyed when i heard this from a transformers fan because i can't imagine the devastating feeling of making a game and truly trying yoir best just for it to be rushed or not giving the proper support for the dev team

  • @Hawkatana
    @Hawkatana 11 หลายเดือนก่อน +8

    This literally came up when I was binging your old videos.
    Fuck me, I guess I have a whole half-hour to burn.

  • @adamantium7279
    @adamantium7279 11 หลายเดือนก่อน +11

    "Now imagine youre micheal berlin youre visiting Acalade offices after they announced bubsy 2. Youre excited to see what a fresh pair of eyes is gonna do with your creation."
    Ad plays
    "Having health care is important"
    That made me laugh

  • @Hutch2Much
    @Hutch2Much 11 หลายเดือนก่อน +19

    to this day i don’t think i’ve watched a single Brumbles McFumbles episode that didn’t mention Sonic the Hedgehog
    sure, i haven’t watched all his stuff, but as a sonic fan im still happy. for once.

  • @Princ3R0se
    @Princ3R0se 11 หลายเดือนก่อน +6

    Hearing the story behind Shadows of the Damned is an emotional roller coaster.

  • @andrezits9723
    @andrezits9723 10 หลายเดือนก่อน +4

    Love how the entire Postal part of the video is just cute dog videos instead of actual gameplay

  • @jvts8916
    @jvts8916 11 หลายเดือนก่อน +15

    Touhou has had rough design periods with two of its official games and neither was fondly remembered by their creators.
    Team Shanghai Alice (read: one person not named Alice that doesn't live in Shanghai) had designed Touhou 8 to be the final game in the series so he added as much content as possible. This turned out to be a bad idea for him because he had to design interactions for every team, make mechanics to account for a tag team, having bosses exclusive to certain routes, two final bosses and also the Last Words. And wasn't worth it in hindsight because it was neither the last game in the series nor anywhere near the fan favourite game, though at least the Last Words and new characters were well received. Nowadays he works with his wife and tries to focus on streamlining relatively shorter games so he doesn't struggle as hard with the main games.
    The side games that are handled by Twilight Frontier are a different story. 17.5 started out promising but a certain 2020s event that was later referenced in the tie-ins really complicated things. Twilight Frontier is a very small team, so they couldn't use solutions like tagging in and out and they also had to keep in touch with ZUN. These problems were only complicated by 17.5's selling point: it was a brand new gameplay style for the series. The result was a very glitchy game and Twilight Frontier announcing they're not working with Touhou again. Even when the Switch port with added content came out, it still had its fair share of issues such as boss!Murasa's oddly selective hitbox or surprise game freezes. The one that took the cake was a bug introduced in an attempted patch that rendered the game software *unable to start* until it was updated again.

    • @ultimapower6950
      @ultimapower6950 11 หลายเดือนก่อน

      Well that was an informative hijack

    • @epicfail7874
      @epicfail7874 11 หลายเดือนก่อน

      How do you mess up a patch so bad you make a game unable to start?

    • @jvts8916
      @jvts8916 11 หลายเดือนก่อน +1

      @@epicfail7874 my thoughts exactly. Between the Switch port of Touhou 17.5's "fix" and NIS Classics Volume 3 having a game crash at a fixed point in the La Pucelle Ragnarok main story that literally rendered the game unwinnable pre-patch, I ended up more lenient to Pokemon Scarlet despite the fact that most of the glitches I encountered while playing the base game were crashes.

  • @DoctorTex
    @DoctorTex 10 หลายเดือนก่อน +2

    If theres two letters you should ever avoid hearing when taking about video game publishing, its E and A.

  • @crumpetsancheese2197
    @crumpetsancheese2197 11 หลายเดือนก่อน +6

    I like how the ending implies he involuntarily beat the everloving shit out of donkey kong because he just hates him that much

  • @Linkwood
    @Linkwood 11 หลายเดือนก่อน +7

    not a video, but I hate that you haven't made a rap song yet

  • @PlayerZeroStart
    @PlayerZeroStart 11 หลายเดือนก่อน +4

    "Dante but the coat is purple this time. It's never been purple before!"
    *Legendary Dark Knight costume would like to know your location.*

  • @Speeddemon105
    @Speeddemon105 11 หลายเดือนก่อน +3

    Welp. Brendan Macnemerra sounds utterly scummy. And this whole list is a good example of how games never do as good if the people don't enjoy or have fun working on it. On the subject of what happened to Suda, thats another good topic! Games that have their original vision ruined by others. EA could easily qualify with a lot of games with how many franchises they destroyed for money.

  • @jiiiiiib
    @jiiiiiib 11 หลายเดือนก่อน +10

    I don't know why you have such a good voice for commentating I could listen to you talk about the nutritional values of a can of beans for an hour and still enjoy it

  • @friendlyninja5048
    @friendlyninja5048 10 หลายเดือนก่อน +3

    Game development is something we often take for granted, but people don't have unlimited time and resources. We have to remember, these are human beings at the end of the day, not robots

  • @bagredecartola1289
    @bagredecartola1289 11 หลายเดือนก่อน +4

    Would love to see you cover god hand, sounds like the kind of shit we love seeing you cover

  • @robbiewalker2831
    @robbiewalker2831 11 หลายเดือนก่อน +3

    9:42: So Lani voiced Omochao to mock Bubsy.

  • @BugsyFoga
    @BugsyFoga 11 หลายเดือนก่อน +4

    Honestly, if you hadn’t told me a Suda game like shadow of the damed how corporate involvement, I wouldn’t have noticed, just feels too weird and out there for that to be the case, regardless it is unfortunate the initial vision suda had for title wasn’t used, but at least managed to see some good aspects in it.

  • @azurelionheart
    @azurelionheart 11 หลายเดือนก่อน +3

    Brendan McNamara may be a scumbag, but hey...
    That new end card is sure looking great, amirite?

  • @Himmelschenk
    @Himmelschenk 11 หลายเดือนก่อน +2

    I was like 4-5 when I played Sonic so playing Bubsy at that same age was like "yay funny animal game"

  • @shallowhound2751
    @shallowhound2751 11 หลายเดือนก่อน +4

    I’m glad suda has come around on Shadows of the Damned, it still hurts that the inital idea of Kuriyama had to be torn apart into something unrecognisable like that, especially during an era were triple A horror games weren’t super present in that console generation. Kuriyama could’ve stand out but alas EA ruined it :(

  • @cristinagomez3283
    @cristinagomez3283 11 หลายเดือนก่อน +14

    Amazing, can't wait for the next video on which Pokemon would make good pets, or the next development on the Yuji Naka situation.

  • @smollmoth6376
    @smollmoth6376 11 หลายเดือนก่อน +4

    Wait you can't just say the postal movie without telling me about it, I had no idea that thing existed

    • @mrpiccionedivino5598
      @mrpiccionedivino5598 11 หลายเดือนก่อน

      Made by uwe boll,(i think that's his name?)whomade a ton of videogame movies with poor/mixed reception

    • @lavenzavantas
      @lavenzavantas 11 หลายเดือนก่อน

      ​@@mrpiccionedivino5598that's right, and he does shitty video game movies as a tax optimization tactic! he's a shithead who challenges his critics to a fistfight

    • @mauricioalvarezpino1818
      @mauricioalvarezpino1818 11 หลายเดือนก่อน +2

      It is indeed a thing and it's one of the best movie adaptations ever made, it sucks and it has an awful sense of humor, just like the videogame.

  • @epicdaggerlegacydemoz5154
    @epicdaggerlegacydemoz5154 11 หลายเดือนก่อน +3

    Bumbles, I have a question for you
    Why did you not include the developers of altered beast but edgy in your enemies list at the intro of the metal wolf chaos video?

  • @peppinoandweskerfriendsfor3450
    @peppinoandweskerfriendsfor3450 9 หลายเดือนก่อน +1

    Suda51 is cool as fuck. Can’t wait for the SOTD remaster, never played the original game

  • @WaitWhat-zw2in
    @WaitWhat-zw2in 10 หลายเดือนก่อน +2

    Postal III is one of our worst failures as a society

  • @recentteen14
    @recentteen14 11 หลายเดือนก่อน +2

    You said 'Uck, Dominos' as I was just starting to order my Dominos for supper. How dare, good sir.

  • @spyr0guy
    @spyr0guy 11 หลายเดือนก่อน +2

    Apparently LA Noire had the same development cycle as Starbound. Who knew?

  • @MrFutago87
    @MrFutago87 11 หลายเดือนก่อน +3

    I was really expecting Anthem to show up in this. Maybe in a part 2, plenty of examples to go around for another part unfortunately.

  • @ammymara4868
    @ammymara4868 11 หลายเดือนก่อน +2

    Another game like this would probably be Spyro Enter the Dragonfly. That development was a dumpster fire

  • @timedragon5492
    @timedragon5492 11 หลายเดือนก่อน +6

    While maybe not as extreme, that SUDA 51 segment greatly reminded me of the "Final Fantasy XV/ Versus XIII" debacle with Tetsuya Nomura. Even down to the whole "Using a fake video game in a flagship franchise as an outlet for the writer's grievances." What are the odds of such a similar situation happening within the same industry?

  • @Slasher9485
    @Slasher9485 11 หลายเดือนก่อน +8

    The story of shadows of the damned and the subsequent follow up bits with Travis Strikes again and no more heroes 3 could be a topic for a video in and of itself. David Ratatello is gaming's greatest villain and the best service a developer did was make him a compelling and memorable villain...by only slightly exaggerating what a piece of shit he was (cause I don't think he personally physically assaulted Suda like was described in Travis Strikes again.
    Also congratulations on 100k!

  • @sanctityninja9345
    @sanctityninja9345 7 หลายเดือนก่อน +1

    Crazy how EA fucked yo a project they don’t understand 😂

  • @GiffanyCD
    @GiffanyCD 11 หลายเดือนก่อน +3

    The moment you said Mascot platforms, I knew exactly who you were gonna mention

  • @GUNUFofficial
    @GUNUFofficial 11 หลายเดือนก่อน +2

    I'm sure bigredbutton hated making sonic boom.

  • @zoom0451
    @zoom0451 11 หลายเดือนก่อน +3

    Im suprised there isn't a section on Redfall

  • @virtualturboprincessrescuermk3
    @virtualturboprincessrescuermk3 10 หลายเดือนก่อน +1

    I think it's safe to say that the vast majority of successful games were no fun to make, otherwise we'd see mega-hits all over the place. It's becoming a more well-known fact (not just a suspicion) that Nintendo developers (particularly Miyamoto) hate making the games you like, particularly 2D Mario, and would much rather make more Pikmin installments that do sell modestly, but not super great. You can tell Nintendo REALLY hates making the ultra-popular Wii Sports series. It isn't just unusual levels of restraint, there has to be a reason why the series is approaching 2 decades and there have only been 4 installments. They only like making popular games as long as it pays for things they enjoy making.

  • @houdino4518
    @houdino4518 11 หลายเดือนก่อน +2

    Day 1 of asking bumbles for parappa the rapper

  • @earlwilliams7754
    @earlwilliams7754 11 หลายเดือนก่อน +1

    Jubilife City is not Pokémon X and Y. It's Pokémon Diamond and Pearl.

    • @bumblesmcfumbles
      @bumblesmcfumbles  11 หลายเดือนก่อน +2

      It's a remix from x and y

  • @goldenhydreigon4727
    @goldenhydreigon4727 3 ชั่วโมงที่ผ่านมา

    18:09)
    Oh boy, what a quirky mystery game Twilight Syndrome is.
    I sure do hope its not referenced in a killing game that's run by a bear on an island.

  • @wadespencer3623
    @wadespencer3623 10 หลายเดือนก่อน +1

    It's really a shame that Noire's studio shut down. If they survived, any sort of followup would probably be a lot cheaper and easier to hate, cause the newness of all those tools was probably a big chunk of the rough dev cycle.
    Well that an McNamara.

  • @pedrorojo444
    @pedrorojo444 11 หลายเดือนก่อน +2

    Bugsy is like the Gaturro of Argentina

    • @starmaker75
      @starmaker75 11 หลายเดือนก่อน

      I'm not from Argentina, but I somehow understand what you're talking about

  • @okeythisbob
    @okeythisbob 11 หลายเดือนก่อน +1

    I didn't even know Postal 3 was a thing.

  • @kenshiroeltounsi9557
    @kenshiroeltounsi9557 7 หลายเดือนก่อน +1

    what is the name of the first soccer game shown in the first seconds ?

    • @bumblesmcfumbles
      @bumblesmcfumbles  7 หลายเดือนก่อน +1

      Well Kenshiro, that's World Fighting Soccer 22.

    • @kenshiroeltounsi9557
      @kenshiroeltounsi9557 7 หลายเดือนก่อน +1

      @@bumblesmcfumbles thank you very much ❤️

  • @Ijustusethistocommentstuff
    @Ijustusethistocommentstuff 11 หลายเดือนก่อน +1

    Postal 4, from what I heard, is an actually pretty good Postal game, save the weird as shit ending that implies the Postal Dude actually has the capacity to get bitches. The game is about as glitchy as you'd expect from a Postal game, though, and that's probably what lead to its low scores, plus Postal just being if South Park lost its marbles, and decided to make the most batshit insane product one can manage.

  • @sumeracarnatia6997
    @sumeracarnatia6997 6 วันที่ผ่านมา

    To answer the description, Episode 17, purely for the book burning line after describing Archie Charmy. If your genuine opinion, I don’t mind. I just really disagree with that notion as I find it to be overreacting.

  • @Simon_Azrael_The_Doctor
    @Simon_Azrael_The_Doctor 11 หลายเดือนก่อน +1

    I hate ea
    Sp much

  • @chriskoloski32
    @chriskoloski32 10 หลายเดือนก่อน +1

    Aw man. I liked shadows of the damned. Now that i know EA ruined the original idea i feel conflicted.
    But a full remake of the game without EA holding a noose sounds interesting at least

  • @hariodinio
    @hariodinio 11 หลายเดือนก่อน +1

    You accredited jubilife city to pokemon x & y when it is diamond & pearl

    • @StarkMaximum
      @StarkMaximum 11 หลายเดือนก่อน +1

      Shut down the channel, he'll never recover from this.

  • @therandomartist3201
    @therandomartist3201 3 หลายเดือนก่อน

    Bit sad you didn’t mention Metal Gear Survive where they hid a message in the first few minutes from “Vengeful Mosquito” mourning loosing Kojima from their ranks and calling two people cunning and bastards and saying they’ve gone completely AWOL

  • @wolfeyes555
    @wolfeyes555 11 หลายเดือนก่อน +1

    Huh I had no idea Lani Minella did the VO for Luke. Also, after looking it up, she also did Flora and Emmy as well.

  • @Smartieboi
    @Smartieboi 11 หลายเดือนก่อน +1

    Im still just wondering what that game at the beginning is looks kinda fun

  • @tammid8423
    @tammid8423 11 หลายเดือนก่อน +3

    9:56 Makes sense, compared to Bubsy 1 just WHAT THE FUCK was that voice

  • @chriskoloski32
    @chriskoloski32 10 หลายเดือนก่อน +2

    Its why i feel bad for gamefreak sometimes. Theyre forced by pokémon company to make a new game like every year, spread their teams thin to try and get everything done, and then have to rush the games out by the holidays. And yet they get all the flak if the game has issues.
    Imagine if they were just allowed to relax and take at least 3 years for a single game

    • @juliannocartagena2007
      @juliannocartagena2007 8 หลายเดือนก่อน

      Or if they make another game with that Gear Project!

    • @BJGvideos
      @BJGvideos 5 หลายเดือนก่อน

      They're really not though. Look at the actual release schedule. I don't know where this bizarre notion comes from but anyone can tell it's a lie just by looking at when the games actually come out.

  • @frank8917
    @frank8917 7 หลายเดือนก่อน

    I dont get something about Shadow of the damned/kurayami
    Why didnt Suda51 and Shinji just try to find another publisher?

  • @residentevilclone
    @residentevilclone 10 หลายเดือนก่อน +1

    Aw man, hate to hear that about Shadow of the Damned. Always felt that game was super underrrated.

  • @dipothetem
    @dipothetem 6 หลายเดือนก่อน

    why did you remove bubsy from the thumbnail :c

  • @GODISGOODBRO
    @GODISGOODBRO 8 หลายเดือนก่อน +1

    That Bubsy journey was incredible to hear

  • @LeonScarlet-fr
    @LeonScarlet-fr 10 หลายเดือนก่อน

    Postal 4 is actually good despite the "metatrash critique"

  • @ahumanshitpost
    @ahumanshitpost 11 หลายเดือนก่อน +10

    honestly, with how much NMH iconography you use in all of your stuff, I'm surprised it took this long for a direct mention of Suda's work. I'd kill for a video just about other Suda stuff, like K7 or one of the NMH games, you're clearly really passionate about his work.

  • @Theo_the_cat_guy
    @Theo_the_cat_guy 11 หลายเดือนก่อน +1

    I want more boom blox, it's a really good game