How it feels COMPLETING Blade & Sorcery 1.0…

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  • เผยแพร่เมื่อ 16 ก.ค. 2024
  • Was it worth the wait???
    Well I spent the entirety of last week completing Blade and Sorcery 1.0. Yes, you read that right, “completing”, because now there’s actually a FULL GAME TO COMPLETE. You see, Blade and Sorcery’s 1.0 update, has brought the highly anticipated CRYSTAL HUNT mode to the game, and along with it, comes a satisfying progression system, new magic spells to unlock, a new enemy faction to fight, new weapons and armor to buy, a fully voiced NPC that you can trade with, and a whole new dungeon that includes the THE MOST FUN VR BOSS I’ve ever faced. Not even kidding.
    I’m so happy to say that after 5 long years of waiting…Blade & Sorcery is finally the game I always wanted it to be.
    Well at least on PC it is. They are working on the Quest version now though, which should hopefully be coming soon.
    However, as much as I’ve been loving the full release, after completing it so soon I couldn’t help but feel slightly disappointed. I mean, in the time it’s taken Blade and Sorcery to release this mode, we’ve gotten similarly awesome VR melee games like Battle Talent, Hellsplit Arena, Dungeons of Eternity, Legendary Tales, Grimlord, etc. The point being that there’s some real competition now for the best physics-based VR combat game. And with this 1.0 update seemingly marking the end of Blade and Sorcery’s active development, I can’t help but feel like things are wrapping up right as they were getting interesting. In other words, I think there’s still so much unfulfilled potential with a gameplay foundation as solid as this. But let me know what you think!
    Thanks to KIWI DESIGN for sponsoring this video! Be sure to check out their VR ACCESSORIES for Meta Quest 2 and 3!
    Referral link: www.kiwidesign.com/?ref=adncrsmm
    5% OFF CODE: VIRTUALBRO
    0:00 - INTRO EDIT
    0:30 - WHAT’S NEW SPEEDRUN
    0:52 - HIS NAME IS HECTOR :)
    1:13 - I THOUGHT IT WOULD NEVER HAPPEN!
    1:42 - BUT SOMETHING’S STILL MISSING…
    2:39 - QUICK WARNING
    3:15 - 1. HOW THE GAME WORKS
    4:49 - IMMERSIVE DESIGN
    6:07 - SPONSORED SEGMENT
    6:48 - WHY IS THIS CHICKEN HERE…?
    7:05 - IT’S TIME…FOR A NEW LOCATION!
    7:53 - THE BEST VR BOSS FIGHT SO FAR.
    9:13 - EXPLAINING CRYSTALS/SKILLS
    11:02 - SPOILER SECTION
    17:32 - I WISH THERE WAS MORE LOOT.
    18:43 - LACK OF DIFFICULTY
    19:57 - CONCLUSION
    21:34 - OUTRO
    MUSIC BY EPIDEMIC SOUND:
    Narrow Escape - Dream Cave
    The Triumph - Edgar Hopp
    Global Impact - Phillip Ayers
    Fresh Pastries - Lofive
    Cosmic Countdown - Ben Elson
    Aesthetic Echoes In Motion - Rebecca Mardal
    Spoon Too! - ELFL
    City of the Fallen - Bonn Fields
    Preparing the Machinery - Jon Bjork
    Ancient Artificial Intelligence - Oh the City
    #bladeandsorcery #vrgaming #gamerelease #fullgame #virtualreality #kiwidesign #vr #newgame #theend #bladeandsorceryvr #bladeandsorcerynomad #quest3 #pcvr #steam #steamvr #videoessay #review
  • เกม

ความคิดเห็น • 173

  • @Real5me
    @Real5me 18 วันที่ผ่านมา +117

    I feel that many of the game's issues come down to its age. Whilst I've loved 1.0, from the frequent Dev blogs its been made clear that over its development, Blade and Sorcery became a tangled mess of programming. Considering this is warpfrog's one and only game, I'm completely satisfied with how it's been finished, and now with a massively upscaled team and with all the lessons they have learnt from Blade and Sorcery, I can't wait for what they have in store next.

    • @valk2768
      @valk2768 17 วันที่ผ่านมา +3

      Yeah it’s like bethesdas engine, it’s a 20 year old engine that has had so much stuff slapped on top of it to make it into a “Morden engine”, which does make it easy mod because everyone knows how to make stuff on it, but it’s extremely inefficient, so there doing the opposite of Bethesda instead of staying on the same game forever and letting it restrict them they can start fresh which will allow them to ma,e a better and more polished game.

    • @lordcaprisunthe2nd
      @lordcaprisunthe2nd 17 วันที่ผ่านมา

      @@valk2768Yup, blade and sorcery is on a pretty old version of unity, so it’s very outdated.

    • @VirtualBroVR
      @VirtualBroVR  15 วันที่ผ่านมา +3

      That’s what I’ve been hearing too. But with everything they’ve learned and pioneered within the VR space…I can’t wait to see what they do next!!

    • @KoolDude-lf9jh
      @KoolDude-lf9jh 10 วันที่ผ่านมา

      Yeah what warpfrog said was if they were going to continue with blade and sorcery they were going to make a second game due to the horrible code mess

  • @theflash9735
    @theflash9735 17 วันที่ผ่านมา +17

    "The thing about endings is, they always mark the beginning of something new."
    I like that a lot.

  • @Real_plo_koon
    @Real_plo_koon 18 วันที่ผ่านมา +47

    Hopefully they help the community with modding new campaigns weapons and other such stuff so we can still enjoy new content

    • @VirtualBroVR
      @VirtualBroVR  18 วันที่ผ่านมา +6

      That’s exactly what I’m hoping for! I already saw someone talk about a mod that increases the loot spawning!

    • @Real_plo_koon
      @Real_plo_koon 16 วันที่ผ่านมา

      @@VirtualBroVR hopefully we get some better moding tools

  • @Seraphim_1172
    @Seraphim_1172 17 วันที่ผ่านมา +28

    So, I wanna put this out here. I think the primary reason the game ends so quickly (IE why you only need 6 ruins to get the ending) is because Baron and the team made a really big deal about a really big word: *replayability.* They really, really wanted you to run through the game with, for example, a mind and body build, beat the game, and then go "Okay, now for something different!" And then play through a second time with, say, a gravity and fire build. They made there be so much in the game, and such a short amount of time needed to be done with it, so that we'd keep playing, keep trying new things, and always find our own fun in the game, like we always did.
    The other, smaller reasons, are pretty simple. Number one, mods are going to keep this game alive for years to come, I can almost guarantee you. I mean, look at Skyrim. And the second reason is the simplest - Lore. Beating the game in 6 dungeons is NOT going to give you all the lore, or hell, it probably won't give you ANY truly significant lore unless you're reallllyyyyyy looking for it. After I beat the game, I was left with only a vague idea of what was going on in the world, and I truly wanted to play again, if not to feel the same thrill I did the first time when running through, learning more lore and unlocking new abilities I had never used before.
    All in all, I think the true value of the game isn't what the developers give us - it's what we give ourselves. If you don't have a purpose anymore when you beat the game, well, that's okay. Nobody said you had to play it. But if you still want to play, if your heart still yearns for the thrill of fighting Hector again, or exploring more ruins you maybe haven't seen, or hell, you just wanna log in to pet Baron's chicken. These are all purposes that we make for ourselves, and I think that's exactly where the game's longevity will come from. From here on out, it's what we make it.
    Thank you for coming to my ted talk.

    • @lordcaprisunthe2nd
      @lordcaprisunthe2nd 17 วันที่ผ่านมา +2

      The chickens name is actually Johnathan, and it comes from a ongoing gag in a b&s TH-camrs videos named “DLC” (downloadablecontent)
      He’s friends with the Baron and has interviewed the team multiple times

    • @lordcaprisunthe2nd
      @lordcaprisunthe2nd 17 วันที่ผ่านมา +2

      You can find this out by just visiting the shop enough till the baron says “Hey, do you know where Johnathan is?”

    • @flamevenom841
      @flamevenom841 9 วันที่ผ่านมา +1

      👏👏👏👏👏👏👏great ted talk. Also I agree with you.

    • @ridonedo
      @ridonedo 9 วันที่ผ่านมา +1

      huff your copeium but i still think the game needs more end game things like elites or challenges like roguelites use. theres many varients and stuff that they could do for end game to keep it feeling alive

    • @sethicusiii7878
      @sethicusiii7878 6 วันที่ผ่านมา +1

      What kind of elites? Wort wort wort?

  • @maltevingborgnielsen7252
    @maltevingborgnielsen7252 16 วันที่ผ่านมา +9

    VR gaming is in an awkward stage right now. The very act of playing cool games in virtual reality is no longer special, but development teams still treat it as if it were. Imagine games like Witcher 3 but with absolutely no side content, no quests to do and a very brief main story. It would probably still be cool to play, but pretty shallow in comparison to what it is. VR gaming is in a stage where players are starting to see it as regular gaming, but developer teams treat it as something special in and of itself. The fact that Blade & Sorcery is adding a form of progression system is a big step in the right direction, and I predict that in the coming years, more and more development studios will add a lot of depth to their future titles, or at least more than what they are doing now.

  • @KappityKorn
    @KappityKorn 17 วันที่ผ่านมา +10

    I believe they said they're working on an update to the SDK to extend modding capabilities and the such, the game itself seems like it has a bit of a spaghetti code so I don't blame them for wanting to move on to future projects, I am very excited to see what comes next

    • @VirtualBroVR
      @VirtualBroVR  15 วันที่ผ่านมา +1

      Me as well!! I’m hoping they will take everything they’ve learned with B&S and make something new that blows it out of the water!!

  • @quinnalves715
    @quinnalves715 17 วันที่ผ่านมา +8

    When I saw the homing dagger in the trailer I was super excited for magic items we could find, but it was just a skill and to my knowledge there was only 1 magic item in the game. I feel like if you could search around and find magic items like one that would heal you for 10% of the damage you deal or 1 that increases your armor significantly, cool thematic items you could find that make you stronger in different ways inside of the delgarion dungeons would make us excited whenever we did something interesting or encourage us to explore these vast awesome places they made would make me so much more excited to play the dungeons even once I had beat the game

  • @Volt09
    @Volt09 17 วันที่ผ่านมา +9

    That temple idea at the end is a really good idea... I hope a modder adds that...

  • @GrayGuyVR
    @GrayGuyVR 15 วันที่ผ่านมา +3

    The way bro cooked the chicken caught me off guard.

  • @ConspicuousCrow
    @ConspicuousCrow 17 วันที่ผ่านมา +11

    11:50 hello resident lore nerd, its actually the other way around, the bad ending(narratively) is where you get the sword. and one of the endings can technically be 2 narratively depending on your knowledge as a player of whats happening around you, either you dont know, or you do, and you pulling the sword and dying can either be noble, or ignorant.

    • @GAMER32231
      @GAMER32231 16 วันที่ผ่านมา

      I got the ending were you get shot with a lazar into outer space how do you get the other ending? (Don’t spoil it pls)

    • @RJesse15
      @RJesse15 16 วันที่ผ่านมา

      Can you provide more info about the lore and the ending? I’m confused about your message

    • @ConspicuousCrow
      @ConspicuousCrow 16 วันที่ผ่านมา

      @@GAMER32231 at the end of the game there is a puzzle you can complete to get a different ending

    • @ConspicuousCrow
      @ConspicuousCrow 16 วันที่ผ่านมา

      @@RJesse15 there are two endings, one where you die and one where you get the sword, the one where you die can technically be split into 2 endings depending on YOUR reasons for pulling the sword, be it to gain new power, or knowing what will actually happen.
      To summarize, magic is a volatile energy within the world and the more it builds up the more dangerous it is, eventually it could blow the entire planet up. So the ancients created a cycle where every few thousand years they expel the world's magic into space, however they disguised it with a religious facade to keep people willing to sacrifice themselves for it, so if you knew this, then you'd be making a sort of noble sacrifice to maintain the world. If you didn't know this, then you're another sorcerer who died in the pursuit of power, unintentionally saving the world
      If you do the ending where you keep the sword and escape, you destroy the tower and thus basically dooming the planet with no way to rid itself of excess magic

  • @TheOtterIsReal
    @TheOtterIsReal 13 วันที่ผ่านมา +7

    im so upset that there isnt a final boss, they created this HUGE looming tower that is such a cool set piece. They gave you a new overpowered sword/staff and then its just nothing. WHY??? after 5 years???

    • @VirtualBroVR
      @VirtualBroVR  11 วันที่ผ่านมา +1

      Yeah it feels strangely anticlimactic… especially when they probably COULD’VE done a HUGE scaled up boss fight like we see with mods!
      (I’m not a game dev so I’m sure that’s harder to implement than it sounds but idk it seems like a lack of creativity imo)

    • @Laz3rSkar
      @Laz3rSkar 3 วันที่ผ่านมา +1

      The game, is built to be replayable. Play another save and play with a different crystal, play with a different ways

    • @TheOtterIsReal
      @TheOtterIsReal 3 วันที่ผ่านมา

      @@Laz3rSkar i know that!! i just wish there was one final boss to take on to feel like i really accomplished something after learning all new skills, i have still been playing the game, im working towards getting every skill rn

  • @kxsl
    @kxsl 7 วันที่ผ่านมา

    missed watching you bro! forgot how good your videos are! will forever be my favorite vr content creator! never forget me!

  • @Nullphode
    @Nullphode 18 วันที่ผ่านมา +9

    well my solution is to unlock all the powers *before* the end of the game so you get that build up and feel more satisfied about the ending, but thats just what im gonna do

    • @importedposter4152
      @importedposter4152 16 วันที่ผ่านมา

      you can't unlock all the powers before the end of the game, you only do six dalgarian ruins before the end. you need like 15 to get all the powers i think

    • @Nullphode
      @Nullphode 15 วันที่ผ่านมา +1

      @@importedposter4152 well you don't have to use the portal im sure you could just run past it and get on with whatever you need to (do forgive me if im wrong i haven't been able to play the update

    • @lemonamon
      @lemonamon 9 วันที่ผ่านมา

      @@importedposter4152 this is wrong. you're able to do as many dungeons as you wish before you go into the ending. the *minimum* is 6.

  • @baguette2137
    @baguette2137 12 วันที่ผ่านมา

    amazing video the best review i ever seen

  • @applecrate8366
    @applecrate8366 18 วันที่ผ่านมา +6

    Awesome video! i've been addicted to the blade and sorcery 1.0 update, and was waiting for someone to make a good video on it! ALSO HOW WAS THIS THE WAY I FOUND OUT YOU COULD STUFF ITEMS INTO YOUR CHEST IVE BEEN TAKING OUT THE INVENTORY BAUBLE EVERY TIME

  • @sethicusiii7878
    @sethicusiii7878 6 วันที่ผ่านมา +1

    I do think having different bosses would be awesome. Different styles of golems that have to be fought with slightly different tactics.
    Perhaps have one that's like a bull, where in order to stun it and unshield the next set of crystals you need to bait it into charging at its own shield crystals (since these ones are extra large and can't be broken by simply bashing it. Though perhaps something like a t3 spell could also work so you don't lose the variety)
    Perhaps there's an aerial golem that spends most of its time out of melee range and you have to hit it with arrows, fireballs, thrown weapons, telespun weapons, or if you hop on it while it's stunned (or maybe when it swoops down so that you don't need to stun it to mount it) you can ride it and take it down with melee.
    You could also have one that's much smaller, only slightly larger than you, that's much more nimble and uses an ancient weapon (like the sword of naa or one of the other weapon variants I thought up). That way you get an early exposure to the sword and can swing it around, but you can't take it home with you or test it against opponents (unless you sped through the dungeon and left some alive). The golem could get knocked around while it's stunned, but after that you can't knock it down. Also, importantly, it bows to you at the start as opposed to roaring. It is a very skilled opponent that fights with precision and elegance, instead of brute strength. And while possible to do so otherwise (example, fireball) it is very difficult to defeat it with anything other than *better* skill (example, deflecting fireball back at you or even catching it with its own sorcery.) Perhaps it matches your play style, if you fight it with sorcery, it will fight you with sorcery. If you don't have a weapon, it embeds the sword into the ground (deep enough that you can't pull it out) and fights you with martial arts (definitely bring good arm protection)
    The main thing is that they are all beatable with different play styles so you aren't locked into a certain weapon choice. Most notably, they have to be beatable with just fists.

  • @quilp5646
    @quilp5646 17 วันที่ผ่านมา +1

    This really was so fun, and I'm glad I waited for it. I don't feel cheated about it that much. Also I accidentally found the money glitch in the first hour like everyone else LOL

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Oh no what money glitch??

  • @divineV.R-ci4ub
    @divineV.R-ci4ub 17 วันที่ผ่านมา +3

    As a quest 3 player myself I need a TH-cam who somewhat understand s my pain

  • @Zalodowialy
    @Zalodowialy 17 วันที่ผ่านมา +5

    I'm a quest user, and I'm gonna wait patiently, because patience is key to power (and I'm gonna train my real life swordfighting skills in the meantime)

    • @Hachiman01
      @Hachiman01 17 วันที่ผ่านมา +1

      The king of nomads approves this message and sees that you are one of the ones with their nomad will and honor intact

    • @NotXoiphu
      @NotXoiphu 17 วันที่ผ่านมา

      @@Hachiman01Honor, and Will, are key to Strength, we stand unbreaking, everlasting.
      If anything the wait just hypes up the game even more for us nomad players!

  • @salt9485
    @salt9485 13 วันที่ผ่านมา +2

    1:20 this is so accurate lol

  • @DevExo8016
    @DevExo8016 18 วันที่ผ่านมา +2

    I love the update I had already completed one character. it is a bit sad to see that this is the End update with no more major updates though, Although them saying they will create a new game with a similiar engine does give me a bit of hope.
    The vision I had for this game when I started playing in U8 was that this game could become the first/best mmorpg (which At the time Zenith the last city wasn't released + this game can be alot better then zenith) I still hope the next game is rpg based or atleast allowes to play with friends because that could be amazing.

  • @cdd-
    @cdd- 16 วันที่ผ่านมา +2

    Maybe ur outro could be you walking through a portal and saying something like catch you in the next timeline or time for me to catch another reality

  • @jlbernhard100
    @jlbernhard100 16 วันที่ผ่านมา

    I really like the idea of multiple tower I have a extension on what you said btw, for every tower to get the others version or raa you have to do something different to get it and when you blow one up you have to repair the door and it gets more and more difficult because you keep damaging it

  • @tomasskala4405
    @tomasskala4405 8 วันที่ผ่านมา

    I'm sad because I enjoyed every second of my experience of the 1.0 release, up until I killed my 6th Golem, got my ending, became severely dissapointed after expecting something more than.... that, and left the game feeling dissatisfied rather than fulfilled, because I knew that I only tried the first 3 cores and there were SO MANY MORE THINGS for me to discover, only to realize that now my entire purpose for playing this game has been fulfilled and there is none to keep me invested in playing it anymore, despite how impossibly fun and immersive it is.
    Its like you said. After the ending credits hit, you become saddeningly aware that you've become a "warrior without a cause", and the drive you've felt to explore and loot and buy and overcome everything up until now completely ceases. Like finishing the LOTR trilogy and watching all of the characters you're still so invested in either leave the lands of middle earth completely or grow old and die, leaving a gaping hole where excitement and drive used to be.
    It's one of the worst things to feel for any kind of gamer.

  • @yourdonefor4454
    @yourdonefor4454 13 วันที่ผ่านมา

    That transition at 2:51 was absolutely amazing

  • @bowldawg4394
    @bowldawg4394 12 วันที่ผ่านมา +1

    My main issue with the Crystal Hunt mode is the lack of location variety. Throughout the entire game you visit the same dungeons all the way until the end of the game, with the only changes being the types of enemies found and the length of the dungeons. It would be cool if the game actually took you to different locations around the world with different themes for each, and even different kinds of bosses for each new area. Also probably increase the amount of map pieces you need to find so you don't fly through each location too quickly.

    • @VirtualBroVR
      @VirtualBroVR  11 วันที่ผ่านมา +1

      I totally agree! I almost made a point in this video about the lack of visual variety, especially when compared to a game like Dungeons of Eternity. I honestly think simply randomizing the color palette of enemy outposts or having different times of day would go a long way to help the levels not all feel so repetitive.

  • @brianhensley5621
    @brianhensley5621 17 วันที่ผ่านมา +1

    Bruh I got motion sick when you where swinging on the boss😂😂

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Haha my bad😂

  • @0w3n_king
    @0w3n_king 13 วันที่ผ่านมา

    2:50 that transition was clean

  • @cleer..
    @cleer.. 18 วันที่ผ่านมา +3

    The quest thing was funny 😂😂

  • @ravenhayakawa
    @ravenhayakawa 18 วันที่ผ่านมา +3

    this looks so dope.

  • @thevermillionjacket7225
    @thevermillionjacket7225 17 วันที่ผ่านมา +1

    i love the idea of the extended story of more tower with more "Naa" weapons

    • @waffler-yz3gw
      @waffler-yz3gw 17 วันที่ผ่านมา

      the whole point of the sword of naa is it's just bait for a strong sorcerer, the tower sacrifices a powerful sorcerer once every so often because otherwise the world ends due to that big star in the sky. more naa weapons just can't happen given the lore

  • @berntpan
    @berntpan 17 วันที่ผ่านมา

    That ad transition actually made me chuckle 😆

  • @L0stツ_PL
    @L0stツ_PL 4 วันที่ผ่านมา

    When I was playing Blade and Sorcery, I was very curious about what was behind that door. When the time came to find out, I was happy. But when I saw that huge tower, I was even more excited. I thought there would be an epic fight or a fight with the final boss. But I was disappointed when I saw that it was the end. Immediately after beating the game, I thought, "What now?"

  • @daryl_kk9284
    @daryl_kk9284 18 วันที่ผ่านมา +5

    Same wish it was longer

    • @VirtualBroVR
      @VirtualBroVR  18 วันที่ผ่านมา +1

      Yeah I’m surprised they didn’t decide to make it somewhat of an infinite rpg where you just can keep building up your character

    • @mecalico4647
      @mecalico4647 17 วันที่ผ่านมา

      ​@@VirtualBroVR you can keep playing the game just don't go in the ending or get the spoilers

    • @waffler-yz3gw
      @waffler-yz3gw 17 วันที่ผ่านมา

      @@VirtualBroVRif you could max out your character in one playthrough the game would have absolutely 0 replay value

  • @eeurr1306
    @eeurr1306 18 วันที่ผ่านมา +3

    15:40 This is a cool idea but its a bit too repetitive, there are these weird planets and other objects in the sky the final ending could lead to a sneak peak to one of them.

    • @Luvisrage1
      @Luvisrage1 17 วันที่ผ่านมา

      I wonder if warpfrogs next game will take place on those planets

    • @eeurr1306
      @eeurr1306 17 วันที่ผ่านมา +1

      @@Luvisrage1Exactly as I envisioned. Would be really cool if they did that.

  • @Gman-eu8wk
    @Gman-eu8wk 3 วันที่ผ่านมา

    I know vr games are pretty short and the dev team is small, but I wanted more from crystal hunt. Like there being more than one npc, quests for you to complete, factions that you can join, large scale battles, different bosses, but I guess that's not Blade & Sorcery.

  • @screame3
    @screame3 17 วันที่ผ่านมา

    bro is the worlds most underated youtuber ever!!!

  • @DavidMartinez-wf5uy
    @DavidMartinez-wf5uy 15 วันที่ผ่านมา

    Is the crystal hunt mode coming for quest 2?

  • @SkeleFilms
    @SkeleFilms 17 วันที่ผ่านมา

    I'm happy to see this game finally done, I'm also left feeling a little disappointed that it was that short as well.
    But after some research I learned that the engine this game uses is super old, which is why it always takes forever for updates to release, which is obviously frustrating for players and the developers. Thankfully The Warpfrog team are moving on and will hopefully cook with their new game 👌

  • @sethicusiii7878
    @sethicusiii7878 6 วันที่ผ่านมา +1

    I feel like removing survival mode from the arenas was a mistake. Going in without any equipment (or, if possible, spells) and fighting off waves of progressively more difficult enemies with your choice from three random weapons was great! It allows you to try new weapons and new play styles. If they made it so that more weapons could spawn, bows spawning with quivers and maybe even crystal cores spawning (allowing you to try new spells without having to go through 4 whole dungeons) survival could have been a great third mode for crystal hunt.
    I agree that the game cuts off short, but I don't think putting it off till the *very* end of the sandbox is the right decision. I think putting the little round holes where you have to "imbue" them with the three spell types on the door (or perhaps on the teleporter) would have been a better way to do things. It would give you a hint towards getting the secret ending for those who don't read the lore tablets (or in my case, got there before finding the hint tablets) it does mean that you go in with the resources and a bit of knowledge to accidentally lock yourself out of the main ending, but if paired with your idea of having more spires with their own weapon/staff combo this is avoidable. I do really like that idea though. Not entirely sure how it would fit in the lore? But if implemented it would drastically increase the play time. Perhaps have the order randomized?
    Ideas for staff/weapon hybrids.
    Small sword: transforms into a double ended sword. Not like the sword staff already in the game, but moreike the one in gorn. The main idea is to make it easier to use the staff slam abilities.
    Dagger: well it's a wand, and I can't really think of any interesting transformations. I guess just another cross guard? Though maybe have the un-imbued state have the cross guard so that it can be more wand like imbued.
    Axe: goes from single blade and spike to double bladed with spike on top
    Pole axe: perhaps changes from spike to hammer? There are a variety of different things to put on the end of a polearm, and I was disappointed when I found out the vanilla one is axe/spike (I personally prefer axe/hammer) so I think when imbued it should switch from spike to hammer, since that way it can also benefit from gravity megabonk
    Mace: definitely something actively spinning in the head. Perhaps it opens up and extends a bit?
    2 handed mace: perhaps this one can change from spike to axe, that way you can have both options for your polearm imbued and not imbued. Though that would mean switching the axe to have blunt end when not imbued and spike when imbued.
    Spear: give it a hook. I mean it's already a staff just with a stabby end instead of a crystal. Maybe the stabby end *is* a crystal.
    Shield: doom dark ages style chainsaw edge! We already have the shield throw ability, might as well make a shield that pierces instead of bounces! If possible I think it should change shape, too. When not imbued it's a kite shield with a spike at the bottom, when imbued it's a round shield with little spikes spinning around the edge.
    Bow: crossbow. I don't really care what the transformation is, just make it a crossbow.
    I think an armor set would be nice too. Maybe with max (or at least 4) in all stats. Probably put it at the very end, and quite possibly hide it in the sandbox book until you unlock it in a crystal hunt save.
    Throwing knives: these are a thing, and you're not gonna throw your wand. Maybe have it be a really cool pouch that forges an endless supply of knives. Maybe have the knives fan out into stars?
    I think that's all of them. I would like to see other ideas so...

    • @sethicusiii7878
      @sethicusiii7878 6 วันที่ผ่านมา

      Reply because I can't edit (at least not on mobile)
      Perhaps the lore explanation for the extra towers is they're backups, in case the first one is destroyed or rendered nonfunctional in any capacity. Perhaps these ones are smaller, hastily made and thus easier to disable. Or maybe they each have unique puzzles. Perhaps one needs you to bring a compete set of ancient dice, or that one amulet lookin artifact. Maybe one has a golem to guard the shutoff key. Maybe one needs you to solve a riddle. Maybe one needs merged spells, perhaps even fusion merge like storm or plasma beam.

  • @ya_boi_spartan4202
    @ya_boi_spartan4202 17 วันที่ผ่านมา

    About the difficulty, there is an option to do "permadeath" or lose gold on death as well as a difficulty option while you are creating a new character. i feel like this is a good feature that makes the game a little more replayable.

  • @LeavemyhouseNOW
    @LeavemyhouseNOW 15 วันที่ผ่านมา

    Quest users: patience we do not have

  • @aarongarcia2911
    @aarongarcia2911 17 วันที่ผ่านมา

    Mods during crystal hunt. Speed up npc movement, increase their HP and do a 50/50 left handed and right handed NPC's. and like you said, you can incease the size of hector. Any way to make it more difficult is what makes it more rewarding and a skill tree that's not there is the IRL skill tree. Like looking how to properly weild a long sword on youtube and bringing it in game makes you better

  • @Liam-pt3pr
    @Liam-pt3pr 6 วันที่ผ่านมา

    The interstellar edit at the start is literally me.

  • @jwhooh
    @jwhooh 17 วันที่ผ่านมา

    epic gamer moment

  • @kidsslanker5557
    @kidsslanker5557 12 วันที่ผ่านมา

    1:21 is literally me and so many other right now

  • @Lucathis9876
    @Lucathis9876 4 วันที่ผ่านมา

    "The thing about endings is that they mark the beginning of something new..." death?

  • @Flinty_me
    @Flinty_me 14 วันที่ผ่านมา

    can't wait for the end of next year when nomad gets 1.0

  • @ducksstirling9597
    @ducksstirling9597 18 วันที่ผ่านมา +4

    Good game I’m at 3rd boss now 😊

    • @VirtualBroVR
      @VirtualBroVR  18 วันที่ผ่านมา

      Nice! Which power did you pick to start with?

  • @user-vc2hs2dj9y
    @user-vc2hs2dj9y 13 วันที่ผ่านมา

    Cool thumbnail bro

  • @daryl_kk9284
    @daryl_kk9284 18 วันที่ผ่านมา +4

    Also waiting. For nomad crystal hunt is gonna be sad

  • @McAtomica
    @McAtomica 14 วันที่ผ่านมา

    Idea 1.5 solves everything for me
    I swear there needs to be a mod with something like that.

  • @Flooph_YT
    @Flooph_YT 18 วันที่ผ่านมา +6

    I can’t wait for this to come to nomad

    • @VirtualBroVR
      @VirtualBroVR  18 วันที่ผ่านมา +4

      Me too!!!

    • @Flooph_YT
      @Flooph_YT 17 วันที่ผ่านมา +2

      @@VirtualBroVR It probably won’t be as impressive on nomad, but still pretty cool. Also I probably won’t play it too much because my game crashes anytime I try to play for more than 20 minutes

    • @tacobird6709
      @tacobird6709 17 วันที่ผ่านมา

      ​@@Flooph_YTdo you have a lot of mods installed?

    • @TB4LIFE3
      @TB4LIFE3 17 วันที่ผ่านมา

      Probably

    • @importedposter4152
      @importedposter4152 16 วันที่ผ่านมา

      @@Flooph_YT did you fry your headset? 💀i play pcvr now, but i got about 30 hours into nomad with minimal lag and no crashes

  • @birb4415
    @birb4415 9 วันที่ผ่านมา

    The game is good, and I'm not all that unhappy that the game ended with me a little disappointed. The reason being, this game has an extremely active modding community. And now with the updated SDK and the ability to make custom dungeons, skill trees, weapons, loot, enemies, armor and more. The devs kinda pulled a Bonelab, with a mediocre campaign, but insane modding support.

  • @laurits_editz
    @laurits_editz 11 วันที่ผ่านมา

    Battle talent just added multiplayer you should try it its really fun

  • @SamSam563
    @SamSam563 16 วันที่ผ่านมา

    New sub. Just bought the game

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Thanks for the sub :)

  • @bogiesvr4666
    @bogiesvr4666 17 วันที่ผ่านมา +1

    The most recent dalgarian dungeon I did Hector was glitched and wasn’t attacking me

  • @GalaxyKnight39
    @GalaxyKnight39 12 วันที่ผ่านมา

    Someone estimated the quest release to be on Thanksgiving

  • @nuclearbomb4171
    @nuclearbomb4171 17 วันที่ผ่านมา

    Im retty aure this isnt the final update, since the end just meant that there's an ending you can get. the game just got out of early access, but just because it did doesnt mean it's not gonna get any more content in the future

  • @pandabloxplays2577
    @pandabloxplays2577 14 วันที่ผ่านมา

    I can't find a good answer anywhere. Is the golem dude the only boss in the game? Because that's the only boss any videos are showing

    • @VirtualBroVR
      @VirtualBroVR  13 วันที่ผ่านมา

      Yeah that’s the only one. Thought he has different attacks and abilities sometimes!

  • @eirav4777
    @eirav4777 13 วันที่ผ่านมา

    When I saw that you've been on youtube for a year I'm shocked to see you only have 55,2k with the quality of content that you post 🤔

    • @VirtualBroVR
      @VirtualBroVR  11 วันที่ผ่านมา

      Thanks for the compliment!! Subscribe and help me get to 100k :D

  • @breakYOU
    @breakYOU 12 วันที่ผ่านมา

    Ermmmm do you see the huge fucking planet in the distance at the house

  • @Thatcringy
    @Thatcringy 16 วันที่ผ่านมา

    I mean, theres a few play styles you can use like mage, brute force, and stealth that you can play as a fresh new way to play through the game

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      True, but the same can be said for the sandbox. It’s still ultimately up to you to decide how to make it fun. Which can definitely be awesome when you have a new idea or mod to try out, but still inevitably gets old in my opinion.

  • @TK-657
    @TK-657 17 วันที่ผ่านมา +1

    I've been playing on PC since U11 I'm so happy to it has gotten this far but I worry about whether modders will keep up their work, I love BaS but after finishing crystal hunt it feels sad it's over. I hope for all of the BaS fans this game never dies.

    • @lordcaprisunthe2nd
      @lordcaprisunthe2nd 17 วันที่ผ่านมา

      This game will 100% be the Skyrim of vr, in u12 there was a mod called “quest framework” which was absolutely insane because someone made an open-world b&s mod with it that had like dozens of hours of gameplay and this was made in less than a year by a random dude who wanted to learn how to code, with limited potential because of no campaign mechanics already in the game

    • @importedposter4152
      @importedposter4152 16 วันที่ผ่านมา

      @@lordcaprisunthe2nd quest framework has already been updated to 1.0 too, so who knows what people can do with it now

    • @lordcaprisunthe2nd
      @lordcaprisunthe2nd 16 วันที่ผ่านมา

      @@importedposter4152 I’m thinking there’s going to be sidequests in the barons bounty, he’ll send you to a custom map to find a relic or something, and somebody could also add a hub map for npcs to do sidequests also

  • @Sam_Less
    @Sam_Less 17 วันที่ผ่านมา

    I mean to be fair the idea to not giving you everything before the ending is to make replaying better since you still get new skills to discover, if even after having discovered every spells and ability’s and combos and everything but you still want to play more then you can challenge yourself and try a no death run on hardcore. The game was never meant to be played as a single run where you get everything but a bunch of smaller runs.

  • @Alastor-gj1yh
    @Alastor-gj1yh 10 วันที่ผ่านมา

    1:23 this is literally me

  • @GAMER32231
    @GAMER32231 16 วันที่ผ่านมา

    19:30 if you think that’s op, you have never shot thunderbolts before. Like that skill just makes every dungeon trivial.

  • @Excal-man
    @Excal-man 17 วันที่ผ่านมา

    i think more mod support such as more sdks to make factions and bosses and npcs like the the baron

  • @DesternFoxxFTW
    @DesternFoxxFTW 18 วันที่ผ่านมา +1

    new bns upd is really fun but god you can get so op, my first character just ended up being me butt ass naked geralt using hotline miami rules

  • @Redblood309
    @Redblood309 3 วันที่ผ่านมา

    Meta's blade and sorcery1.0 comeing out tomorrow

  • @Eddie-kc4qo
    @Eddie-kc4qo 13 วันที่ผ่านมา

    10:15 idk why nobody knows how that skill works, you just use the grab function on your controller when an enemy shoots a fireball and then you can control it like a normal object. Its not a deflection you literally just use telekinesis on the fireball, and when you throw the fireball it actually homes onto the nearest enemy.

  • @emersonramirez3484
    @emersonramirez3484 17 วันที่ผ่านมา +1

    youre describing noita lmao

  • @cascade661
    @cascade661 17 วันที่ผ่านมา

    When I completed the game and got both endings I quit, I socks because it's a good game, but they need something like a dlc or more updates to keep me

  • @user-od3df3vi8m
    @user-od3df3vi8m 13 วันที่ผ่านมา

    at this point I’m just watching these videos after deleting all my mods because o thot it comes out at the same time as pc

  • @Eniti-
    @Eniti- 16 วันที่ผ่านมา

    I think the main intention is a lot of the problems with the game can be solved by moders there's tons and tons of great mods that improve a lot of aspects of the game It's sad to see that is what it comes to, but if you take the engine's limitations into in affect they did as much as they possibly could trying to stretch this old engine and they'll learn from their mistakes with their new project they're starting

  • @speedy01247
    @speedy01247 16 วันที่ผ่านมา

    Honestly I'd love more cause it feels like the story has more to tell.
    (DLC or sequel game?)

    • @speedy01247
      @speedy01247 16 วันที่ผ่านมา

      Like one where you properly take on the eye or fight the kingdom. Both to save people or to take revenge against those who threaten you.
      Also maybe have enchanted armor and weapons with unique enchantments and stuff, like armor that defies gravity magic or makes one immune to fire damage or lightning damage.

  • @LucaVincelli
    @LucaVincelli 8 วันที่ผ่านมา

    It gelt like there was several things missing from the trailer

  • @boomoc
    @boomoc 10 วันที่ผ่านมา

    You should try god of gravity

  • @Colton-real
    @Colton-real 3 วันที่ผ่านมา

    I’m on quest 2 and it’s such an amazing update, but I can’t play it

  • @KasraNazari-yj1sd
    @KasraNazari-yj1sd 14 วันที่ผ่านมา

    Full release on
    nomad is 14th of july

    • @yourdonefor4454
      @yourdonefor4454 13 วันที่ผ่านมา +1

      do you have a source on that?

  • @n0madc0re
    @n0madc0re 14 วันที่ผ่านมา

    If you like good sword fights and clever game loops, try Until You Fall :)

  • @bcmfjaysus1285
    @bcmfjaysus1285 16 วันที่ผ่านมา

    You're ideas or brilliant for the longevity. I hope either the devs add it in or a moder do

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Thank you! I totally have hope that modders will be able to make this game into everything we want it to be! It’ll just take time and passion :)

  • @Rex-The-Dragon
    @Rex-The-Dragon 3 วันที่ผ่านมา

    who needs a week when this releases for nomad im completing it in 2 days

  • @767kai6
    @767kai6 18 วันที่ผ่านมา +1

    I think what there doing is letting the players make new expansions and updates using mods. They realize a lot of the people that play for that reason

  • @Iraq09thefirst
    @Iraq09thefirst 17 วันที่ผ่านมา

    i got 17.38$ dollars on steam and the steam sale is going on right now, i like mechs sandbox and adventure games what vr game should i get?

    • @waffler-yz3gw
      @waffler-yz3gw 17 วันที่ผ่านมา

      blade and sorcery

  • @expzulix4661
    @expzulix4661 16 วันที่ผ่านมา

    When’s it coming to quest2

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      I wish I knew!!!

  • @the_noobandpro2642
    @the_noobandpro2642 10 วันที่ผ่านมา

    Is this Blade and Sorcery nomad?

  • @RadioBot05
    @RadioBot05 12 วันที่ผ่านมา

    Love to virtual violence, that is mine motivation. :)
    Honestly, the only what i can recommend to users who lost interest playing in BnS its to mastering and maining every type of weapon, every type of magic, every type of fighting styles, so they will never get hited/damaged/or atleast confused like "what to do with enemy now" or other things.
    I really love looting and getting new stuff, so i have way to much things to unlock or get. Like all types of armor and weapon, all relics from dungeons, all magic spells and etc(even breakables).
    Always i was playing like "i dont need magic, yeah its cool to be a magic wizard who can separate a head in one hand-move, but look, here's my armor, here's my sword."
    Only Crystal Hunt actually make me feel like Im alive, and I dont need to die in this game, makes me using all what i can, moving like a rat(grabbing edges and always jumping or dodging), attack enemies with all what i have in a room, and actually using magic to protect myself.

  • @alkibiadis6316
    @alkibiadis6316 15 วันที่ผ่านมา

    THIS IS OCULUS QUEST 3??

  • @priam2882
    @priam2882 14 วันที่ผ่านมา

    I don't even have a VR 💀

  • @berntpan
    @berntpan 17 วันที่ผ่านมา

    Great review! No matter how much I see this game and almost buy it, I'm always held back because it doesn't have official multiplayer, difficulty, and incentives.

  • @MonkeyVR10000
    @MonkeyVR10000 17 วันที่ผ่านมา

    Is this blade and sorcery nomad or the actual blade and sorcery

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Actual Blade & Sorcery. Only on PC for now but coming to Quest later this year (hopefully).

    • @MonkeyVR10000
      @MonkeyVR10000 16 วันที่ผ่านมา

      @@VirtualBroVR I hope so

  • @MemeWorldCentral
    @MemeWorldCentral 16 วันที่ผ่านมา +1

    this game would have 10x more lifespan if they keep updating it with new features. The game has so much potential but they’re just ending it so soon

  • @creepercalvin
    @creepercalvin 17 วันที่ผ่านมา

    you mixed up the good and bad endings
    if you steal the sword you end the world its called the annihilation ending.
    if you leave the sword you get the khemenent ending restoring the magical barrier and life into the world or something.

    • @VirtualBroVR
      @VirtualBroVR  16 วันที่ผ่านมา

      Interesting! I grabbed the sword both times actually but the second time (when I got to keep it) was after doing some magic stuff to those cannons up top.

  • @bhumelti636
    @bhumelti636 17 วันที่ผ่านมา +1

    someone get them to make gta vr

  • @Papirusel
    @Papirusel 9 วันที่ผ่านมา

    2.0 3.0 soon

  • @igorkrupczynski4370
    @igorkrupczynski4370 17 วันที่ผ่านมา

    *cries in normad*

  • @Watchthisidioteanimate
    @Watchthisidioteanimate 18 วันที่ผ่านมา +1

    Interstellar, bruh

  • @supersonic504
    @supersonic504 9 วันที่ผ่านมา

    When nomad 1.0

  • @Gihon88
    @Gihon88 10 วันที่ผ่านมา

    Wish they would create a game that is a mixture of Skyrim and blade and sorcery.
    The exploration in Skyrim is amazing gives you so much too do, however the physics is terrible. Now we have blade and sorcery is an amazing games when it comes to physics but lacks the exploration of the game plus quests