Also encourage plane spam as planes aren't ment to be hit anyway, and with you making them faster and giving them 3x damage could make smaller craft way more powerful then big ones
I highly recommend trying Rulers of Steel campaign! It has 3x damage and has already been fully released. It's made by a team of players from Japan and they have some whack units😊. As for the Tiamat meta, there's only one way to find out which is to play! Currently the Vanguard cruiser can vaporize the Vanguard destroyer with a single missile salvo with it's converging missiles, but the destroyer has ASW focus whereas the cruiser is ASM.
@@thenorwegiantimelaps7005 The Vanguard faction definitely is weaker due to having to look similar to real life units. Once lasers show up things change a lot. I think the new rules heightens the rock-paper-sicssor dynamic so it's important to have mixed capabilities and combined arms. That's the goal anyway let's see how it pans out.
New campaign?? Cant wait to try. I dont really like the new ones like caravonian rebelion, they lower the damage value and makes it frustrating to play long games
@@goodknightpangestu470 I don't think Caravonian Rebellion lowers damage, their crafts are probably just tankier and has cheaper components compared to Neter ships
@@goodknightpangestu470 there will be lots of aircraft too, even large aircraft, but there will be a serious tradeoff for storage and range, which makes ships (hopefully) more competitive
@@chillbuilder101 but Will there be more reasources available? Like the ruler of steel campaign they have alot of resource so people like me who isnt very experienced can also play and not worry too much on not enough troops. And are cram cannons banned? And since there Will be no need of active detection on our craft mean enemies don't use emps right?
I love the concept but tripling the damage might just encourage a destroyer meta as armour becomes 3 times less effective.
Also encourage plane spam as planes aren't ment to be hit anyway, and with you making them faster and giving them 3x damage could make smaller craft way more powerful then big ones
I highly recommend trying Rulers of Steel campaign! It has 3x damage and has already been fully released. It's made by a team of players from Japan and they have some whack units😊. As for the Tiamat meta, there's only one way to find out which is to play! Currently the Vanguard cruiser can vaporize the Vanguard destroyer with a single missile salvo with it's converging missiles, but the destroyer has ASW focus whereas the cruiser is ASM.
@@thenorwegiantimelaps7005 The Vanguard faction definitely is weaker due to having to look similar to real life units. Once lasers show up things change a lot. I think the new rules heightens the rock-paper-sicssor dynamic so it's important to have mixed capabilities and combined arms. That's the goal anyway let's see how it pans out.
New campaign?? Cant wait to try. I dont really like the new ones like caravonian rebelion, they lower the damage value and makes it frustrating to play long games
@@goodknightpangestu470 I don't think Caravonian Rebellion lowers damage, their crafts are probably just tankier and has cheaper components compared to Neter ships
@@chillbuilder101 really? Oh well then i just suck at making cram cannons then.
So is it strictly ship campaign?
@@goodknightpangestu470 there will be lots of aircraft too, even large aircraft, but there will be a serious tradeoff for storage and range, which makes ships (hopefully) more competitive
@@chillbuilder101 but Will there be more reasources available? Like the ruler of steel campaign they have alot of resource so people like me who isnt very experienced can also play and not worry too much on not enough troops. And are cram cannons banned? And since there Will be no need of active detection on our craft mean enemies don't use emps right?