Chill Builder
Chill Builder
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SCW Mechs vs Pirates 01, Initiation
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination.
Notes for Stradani Civil War ======
- I will avoid using Rambot for capture or combat during the campaign.
- I will avoid using nuclear missiles, and other 'cheese' as much as possible
Chapters ======
0:30 Intro
2:20 Starting Units
4:00 Dingy Attack
8:25 Outpost Raid 1
12:40 Outpost Raid 2
15:40 Skirmish
17:05 Sparkgap!!!
20:00 Narva
Credits =====
Stradani Civil War: Echoes of the Union
steamcommunity.com/sharedfiles/filedetails/?id=3291505214&searchtext=
ChillBuilder's Workshop
steamcommunity.com/profiles/76561198087493227/myworkshopfiles/?appid=268650
#Fromthedepths #FtD #sandbox #gaming
มุมมอง: 147

วีดีโอ

From the Depths Showcase 2024-4, Mech Fleet
มุมมอง 2.1Kหลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Chapters 0:30 Intro Cargo 2:20 VF Carrier 5:30 Absurdity vs Barracuda 1:45 Spacecraft 14:25 Authority vs DOMINUS 16:35 Outro Credits thunderpanzer's Render Distance Mod steamcommunity.com/sharedfiles/filedetails/?id=3252406735 The Big Banana'...
From the Depths Showcase 2024-4, Mech Fleet
มุมมอง 1.4Kหลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Chapters 0:25 Intro 4:40 Interceptors vs Hakes 7:40 F/B vs Moray 10:25 Drone Commander vs Nostalgia 12:20 Adversity vs Stralsund 20:15 Outro Credits thunderpanzer's Render Distance Mod steamcommunity.com/sharedfiles/filedetails/?id=3252406735...
From the Depths Showcase 2024-3, WH40K Fleet Pt2
มุมมอง 410หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Chapters 0:40 Intro 5:50 Gunships vs Harpies 8:00 Gunships vs Iron Maiden 10:25 Frigate vs Osprey 16:00 Frigate details Credits thunderpanzer's Render Distance Mod steamcommunity.com/sharedfiles/filedetails/?id=3252406735 The Big Banana's Bet...
From the Depths Showcase 2024-2, Tiamat Campaign
มุมมอง 422หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Tiamat Custom Campaign 3x Damage 2x Gravity 2x Missile Speed Lower Air Density Tiamat Factions Cartel - Starter Pirate Faction Knights - Gunpowder Artillery Faction Vanguard - Coldwar Missile Faction PCA - Railgun / KE Missile Faction Harpy -...
Ruler of Steel 2023-04, Consolidation, From the Depths
มุมมอง 1602 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Notes for Ruler of Steel - Damage factor for this campaign is 3x. - This Custom Campaign has some scripted enemy fleet spawns, and massive fortifications. - Volume limit for 'normal' vehicles is 5000 which most of the enemy vehicles comply wi...
From the Depths Showcase 2024-1, WH40K Fleet
มุมมอง 4K2 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Chapters 0:00 FB v Hake 3:55 Destroyer v Iron Maiden 5:49 Cruiser v Damacy 9:14 Battlecruiser v Kobald 14:32 Battleship Overview 15:54 Battleship v Onslaught 21:10 Logistic Ship Overview Credits thunderpanzer's Render Distance Mod steamcommun...
Ruler of Steel 2023-03, Aggression, From the Depths
มุมมอง 1572 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Notes for Ruler of Steel - Damage factor for this campaign is 3x. - This Custom Campaign has some scripted enemy fleet spawns, and massive fortifications. - Volume limit for 'normal' vehicles is 5000 which most of the enemy vehicles comply wi...
From the Depths Showcase 2023-4, Sails & LowTech
มุมมอง 3442 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Age of Sail Units - Attack Kite - Syrinx - Corvette - Harmonica - Bomber - Fortepiano - Cruiser - Calliope Low Tech Units - Bomber - Calamity - Armored Destroyer - Starfall - Melee Cruiser - Benevolence - Amphibious Cruiser - Diplomacy - Assa...
Ruler of Steel 2023-02, Expansion, From the Depths
มุมมอง 702 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Note I had some recording issue with the last segment of the video [20:30] most likely not speaking into the mic Notes for Ruler of Steel - Damage factor for this campaign is 3x. - This Custom Campaign has some scripted enemy fleet spawns, an...
From the Depths Showcase 2023-3, Aesthetic Installation
มุมมอง 1252 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Chapters 0:00 Airfield Tour 2:30 Dockyard Tour 4:40 Segue Battlecruiser Refit 5:50 Dockyard Tour Continued 8:29 Bastion (Refinery Town) Tour Credits thunderpanzer's Render Distance Mod steamcommunity.com/sharedfiles/filedetails/?id=3252406735...
Ruler of Steel 2023-01, Beginnings, From the Depths
มุมมอง 1672 หลายเดือนก่อน
Ruler of Steel 2023-01, Beginnings, From the Depths From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Notes for Ruler of Steel - Damage factor for this campaign is 3x. - This Custom Campaign has some scripted enemy fleet spawns, and massive fortifications. - Volume limit for 'normal' vehicle...
From the Depths Showcase 2023-2, Gunship & Hovertank
มุมมอง 4262 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Gunship Units - Gen3 Gunship - Misty Cipher - Space Fighter - Fae Dalliance - Mech Scout - Affinity Hovertank Units - Laser AA - Vulgar Testament mk2 - Advanced Hovertank - Velvet Blade - Hover Raider - Vandal Knight - Assault Destroyer - Wat...
From the Depths Showcase 2023-1, Burst and Melee
มุมมอง 1K2 หลายเดือนก่อน
From the Depths is a sandbox-oriented block building game, where you can design fun and interesting vehicles and weapons limited only by your imagination. Burst Units - Advanced Battleship - Hadron Cascade - Combiner Hovertank - Victory Ensemble Melee Units - Melee Destroyer - River of Tears - Mech Cavalry - Atrocity Chapters 0:00 Intro 0:57 Overview Burst Builds 3:17 Combination Tank Assembly ...
FtD: Caravonian Rebellion, Episode 40, Epilogue Finale
มุมมอง 33ปีที่แล้ว
[From the Depths] is a weapon-building sandbox game. The Caravonian Rebellion is a custom campaign created by the community. I played this campaign in the summer of 2022, so some of the building techniques may seem dated, and issues identified have since been fixed. . . . Shoutout to ApertureGaming011 for creating this campaign: [www.twitch.tv/aperturegaming011] . Link for downloading Caravonia...
FtD: Caravonian Rebellion, Episode 39, Epilogue Mid
มุมมอง 9ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 39, Epilogue Mid
FtD: Caravonian Rebellion, Episode 38, Epilogue Begins
มุมมอง 11ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 38, Epilogue Begins
FtD: Caravonian Rebellion, Episode 37, Kingdom Destruction
มุมมอง 15ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 37, Kingdom Destruction
FtD: Caravonian Rebellion, Episode 36, Moonlit Dreams
มุมมอง 34ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 36, Moonlit Dreams
FtD: Caravonian Rebellion, Episode 35, Kingdom Invasion and HQ
มุมมอง 14ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 35, Kingdom Invasion and HQ
FtD: Caravonian Rebellion, Episode 34, Cult Cleanup
มุมมอง 12ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 34, Cult Cleanup
FtD: Caravonian Rebellion, Episode 33, Cult HQ
มุมมอง 4ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 33, Cult HQ
FtD: Caravonian Rebellion, Episode 32, Federation Battles
มุมมอง 8ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 32, Federation Battles
FtD: Caravonian Rebellion, Episode 31, Federation Ambush
มุมมอง 22ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 31, Federation Ambush
FtD: Caravonian Rebellion, Episode 30, Submarine Cult Deathball
มุมมอง 12ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 30, Submarine Cult Deathball
FtD: Caravonian Rebellion, Episode 29, Ocean's Requiem
มุมมอง 15ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 29, Ocean's Requiem
FtD: Caravonian Rebellion, Episode 28, Third War Opens
มุมมอง 9ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 28, Third War Opens
FtD: Caravonian Rebellion, Episode 27, Empire's Last Gasp
มุมมอง 12ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 27, Empire's Last Gasp
FtD: Caravonian Rebellion, Episode 26, Union Boss Fleet / Empire HQ
มุมมอง 12ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 26, Union Boss Fleet / Empire HQ
FtD: Caravonian Rebellion, Episode 25, Union HQ
มุมมอง 16ปีที่แล้ว
FtD: Caravonian Rebellion, Episode 25, Union HQ

ความคิดเห็น

  • @yourfavoritejojo5235
    @yourfavoritejojo5235 23 ชั่วโมงที่ผ่านมา

    Probably one of the best builders ive ever seen

  • @루덕순-m7k
    @루덕순-m7k 2 วันที่ผ่านมา

    Are they in workshop?

    • @chillbuilder101
      @chillbuilder101 วันที่ผ่านมา

      Thanks for your interest! My workshop link is in the video description. I haven't uploaded these 2 craft yet but other Imperial Navy series are on there.

  • @aurele2989
    @aurele2989 2 วันที่ผ่านมา

    this video made me subscribe

    • @chillbuilder101
      @chillbuilder101 วันที่ผ่านมา

      Thank you so much! I struggle with trying to do anything and speak at the same time but hope you find the builds interesting =p

  • @yourfavoritejojo5235
    @yourfavoritejojo5235 4 วันที่ผ่านมา

    When its low tech but the low tech is so complex to average joe its hightech lol

    • @chillbuilder101
      @chillbuilder101 4 วันที่ผ่านมา

      @@yourfavoritejojo5235 this builder really has no chill 🤣

  • @noanhikari
    @noanhikari 5 วันที่ผ่านมา

    Wow i never think i could one day see some veritech in from the dephts well done mate it is just incredible !

  • @Kay0_0Kay
    @Kay0_0Kay 7 วันที่ผ่านมา

    Lathrax would be proud Is it me or the ships in the thumbnail looks like a gray talons ship

    • @chillbuilder101
      @chillbuilder101 7 วันที่ผ่านมา

      Older GT ships are definitely built by WH40k fans! Sadly a lot of them use turrets or frontside mounts and you don't get the actual broadside effect in function. It looks like the newer GT craft the builders are trying to move away from this style.

  • @KFishproductionII
    @KFishproductionII 15 วันที่ผ่านมา

    its probably the surface rendering thats slowing down, breadboards should be too simple to cause that much lag

  • @amgoober93
    @amgoober93 24 วันที่ผ่านมา

    Ohhh hey I found your stuff on the discord and randomly stumbled into you here lol

  • @DIRTYLILT0ASTER
    @DIRTYLILT0ASTER 27 วันที่ผ่านมา

    Id love a long form video of you making a mech from scratch or retrofitting one just to see and hear your process. Do you plan to put these on the workshop?

  • @fakeaccount5349
    @fakeaccount5349 หลายเดือนก่อน

    I genuinely think you might be the most talented builder in the game. Phenomenal work! Do you use LUA AI to get the mechs working as intended? I'd love to see a part by part breakdown on some of these and the design process because I'm blown away. Subbed - brilliant work

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@fakeaccount5349 thanks so much! I don't know how to use LUA but I use a lot of breadboard for all of the crafts.

  • @SEJ9
    @SEJ9 หลายเดือนก่อน

    I really hope you'll make it on youtube , there needs to be more FtD youtubers

  • @insertuserhere2183
    @insertuserhere2183 หลายเดือนก่อน

    🥚

  • @SEJ9
    @SEJ9 หลายเดือนก่อน

    100% sure he has an engineering job in real life (Thats how FtD works)

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      Haha people complain about FtD's interface but it's leagues better than any work-related software I have to deal with, with exception of Solidworks.

  • @normal6969
    @normal6969 หลายเดือนก่อน

    I like the naming schemes, and you aren't overdecorating the units. Would you point me to an explanation about your custom campaign? Do I assume it right that you are using the current game version? The propulsion-solution on Authority is nice. I'd prefer if you haven't switched the interface off, that way I could observe the workings of the units in your showcase. I remember something when units are near, the game slows down to calculate possibble hits between them. Is the lag present only when you spawn in, or persist still Absurdity exists? To check, take it out and in play. Then remove the fighters and try again. if there is a difference in lag I remembered well. :)

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@normal6969 custom campaign is a few videos ago called Tiamat. It's with current game version and I use a lot of breadboard work as you can imagine. It's with different physics to be slightly more realistic and / or to favor ships. It's increased gravity, damage, and missile speeds. Storage density is reduced as well.

    • @normal6969
      @normal6969 หลายเดือนก่อน

      @@chillbuilder101 yes, I've also needed to fiddle with the physics settings, altough I've set resource containers large, and base detection to zero. :)

  • @ivanneto5250
    @ivanneto5250 หลายเดือนก่อน

    Man, I'd love to see how you come up and build these beautiful designs. Could be an interesting topic for a video 👀

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@ivanneto5250 I was just thinking I can do a different series called 'Deep Dive' and go into some tutorial level stuff of how I build! I want to make content for experienced FtD players as there are a lot of beginner tutorials on APS / CRAM Tetris so no need to reinvent the cannon.

    • @ivanneto5250
      @ivanneto5250 หลายเดือนก่อน

      @@chillbuilder101 Sounds good! While there are a lot of tutorials about the technical side, there aren't a lot of tutorials of how to build nice looking machines, from people that know how to lol

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@ivanneto5250 There's a series called 'Wrench's Way II' that's very specific to WW2 style gun warships, it's a very good tutorial and you may be able to apply the principles to other types of craft. It might be weeks until I'm able to make a tutorial so I don't want to leave you hanging.

  • @cantfallforit
    @cantfallforit หลายเดือนก่อน

    hey man just wanna say the quality and pacing of your videos have gotten a lot better over a short period of time, loving the builds. keep it up <3

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@cantfallforit Thanks! Always down for video suggestions as I use 99% of my brain power on the builds so I'm exhausted by the time I have to record

  • @schrodingervergelijkingers6944
    @schrodingervergelijkingers6944 หลายเดือนก่อน

    These are very well designed builds, I have ~600 hours and I’m just starting to use decorations lol

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      Thanks so much! I have 4000+ hours in FtD and work with machines in my day job... But I hope to inspire people to learn more about both this game and the design process itself. Hope you enjoy and don't be afraid to ask for help =)

  • @alexanderbrandy542
    @alexanderbrandy542 หลายเดือนก่อน

    0:47 is that an armored core?

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      It's too big / not agile to be a lore-accurate AC sadly, but yes I got all 3 endings of AC6 and really enjoyed the game.

    • @alexanderbrandy542
      @alexanderbrandy542 หลายเดือนก่อน

      @@chillbuilder101 same bro, my profile picture is actually a screenshot from AC6 while using some mods. (why is it so damn hard to mod?!)

  • @mammoowoolly1434
    @mammoowoolly1434 หลายเดือนก่อน

    Almost makes you want to fight for the greater good

  • @P_diddy_rizz_kids
    @P_diddy_rizz_kids หลายเดือนก่อน

    i seen your ass in the ftd sever

  • @greasy019
    @greasy019 หลายเดือนก่อน

    Beautiful, I played this back in 2015 and am just getting back in to it, trying to relearn all the new systems makes me appreciate the work that goes into these creations!

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@greasy019 It's almost a different game! I started in 2021 and it felt like a mechanical design game. Last year I learned all the new breadboard stuff and it felt like I'm doing robotics and integration. Wild though. A lot of the same thought processes regarding planning and troubleshooting helps me with my day job. Most of these here took 20-40h to make with about 30% of the time in testing.

  • @goodstormsgames9744
    @goodstormsgames9744 หลายเดือนก่อน

    Beautifull build again

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@goodstormsgames9744 thank you! The sailcraft carry 500mm DIF guns and operate on the principle of first strike, low cost, burst damage. If they have some missile defense installed they might do well vs DWG and OW

  • @HazrShield
    @HazrShield หลายเดือนก่อน

    These look Amazing

  • @goodstormsgames9744
    @goodstormsgames9744 หลายเดือนก่อน

    My mechs always impload for one reason or another

  • @goodstormsgames9744
    @goodstormsgames9744 หลายเดือนก่อน

    Damn good mate!

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      Thanks fellow Depthian! Let me know if you want tips or anything, always happy to talk shop =P

  • @BorderWise12
    @BorderWise12 หลายเดือนก่อน

    DUDE THESE ARE AWESOME! Subbed for the mech goodness. :D

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      Mechs break my brain! Thanks for the sub =)

  • @travisalfonso9089
    @travisalfonso9089 หลายเดือนก่อน

    cool

  • @idkk2316
    @idkk2316 หลายเดือนก่อน

    good video👍

  • @goodknightpangestu470
    @goodknightpangestu470 หลายเดือนก่อน

    So is it strictly ship campaign?

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@goodknightpangestu470 there will be lots of aircraft too, even large aircraft, but there will be a serious tradeoff for storage and range, which makes ships (hopefully) more competitive

    • @goodknightpangestu470
      @goodknightpangestu470 หลายเดือนก่อน

      @@chillbuilder101 but Will there be more reasources available? Like the ruler of steel campaign they have alot of resource so people like me who isnt very experienced can also play and not worry too much on not enough troops. And are cram cannons banned? And since there Will be no need of active detection on our craft mean enemies don't use emps right?

  • @goodknightpangestu470
    @goodknightpangestu470 หลายเดือนก่อน

    New campaign?? Cant wait to try. I dont really like the new ones like caravonian rebelion, they lower the damage value and makes it frustrating to play long games

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      @@goodknightpangestu470 I don't think Caravonian Rebellion lowers damage, their crafts are probably just tankier and has cheaper components compared to Neter ships

    • @goodknightpangestu470
      @goodknightpangestu470 หลายเดือนก่อน

      @@chillbuilder101 really? Oh well then i just suck at making cram cannons then.

  • @NicholasAdair-o8n
    @NicholasAdair-o8n หลายเดือนก่อน

    mistborn shoutout :)

  • @achurch2430
    @achurch2430 หลายเดือนก่อน

    i love this so much you did such a good job :)

  • @thenorwegiantimelaps7005
    @thenorwegiantimelaps7005 หลายเดือนก่อน

    I love the concept but tripling the damage might just encourage a destroyer meta as armour becomes 3 times less effective.

    • @thenorwegiantimelaps7005
      @thenorwegiantimelaps7005 หลายเดือนก่อน

      Also encourage plane spam as planes aren't ment to be hit anyway, and with you making them faster and giving them 3x damage could make smaller craft way more powerful then big ones

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      I highly recommend trying Rulers of Steel campaign! It has 3x damage and has already been fully released. It's made by a team of players from Japan and they have some whack units😊. As for the Tiamat meta, there's only one way to find out which is to play! Currently the Vanguard cruiser can vaporize the Vanguard destroyer with a single missile salvo with it's converging missiles, but the destroyer has ASW focus whereas the cruiser is ASM.

    • @chillbuilder101
      @chillbuilder101 หลายเดือนก่อน

      ​@@thenorwegiantimelaps7005 The Vanguard faction definitely is weaker due to having to look similar to real life units. Once lasers show up things change a lot. I think the new rules heightens the rock-paper-sicssor dynamic so it's important to have mixed capabilities and combined arms. That's the goal anyway let's see how it pans out.

  • @Tehn00bA
    @Tehn00bA 2 หลายเดือนก่อน

    I honestly wish FtD allowed us to use sails as proper wings. Or at least had mimics that worked for wings (if they do, i have no idea how)

  • @samipso
    @samipso 2 หลายเดือนก่อน

    Love the low-tech units

  • @rustleiyapr5800
    @rustleiyapr5800 2 หลายเดือนก่อน

    Very cool blimps :)

  • @martinstensvehagen9161
    @martinstensvehagen9161 2 หลายเดือนก่อน

    Can you please get a pop filter, or a mic you dont have to have so close to your mouth? I feel like I can hear every single drop of water in your mouth, and its a sound I really dont like. like listening to someone chew you know. I really like the content of this video otherwise so I would really like to listen to what you have to say.

    • @cardinalcaesar
      @cardinalcaesar 2 หลายเดือนก่อน

      glad someone else said this

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Thanks for letting me know! I'll look into it.

  • @totalNERD-eo7wx
    @totalNERD-eo7wx 2 หลายเดือนก่อน

    Somebody tell Lathrix! He needs to add some Khorneflakes

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Chaos vs Imperial Navy when?!

    • @totalNERD-eo7wx
      @totalNERD-eo7wx 2 หลายเดือนก่อน

      @@chillbuilder101 I'm sure that if Lath got his hands on these builds, we could expect that quite soon! By the way, is it possible to make custom campaigns in this game, with user made maps and community builds as units?

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      @@totalNERD-eo7wx There's several custom campaigns! Indeed a lot of players find the default Neter / Ashes campaigns lacking mass fleet battles, so they have taken upon themselves to create their own campaigns. The best / most complete campaigns are: Finest Hour, Caravonian Rebellion, and Ruler of Steel. I'm slowly releasing my playthrough of Ruler of Steel from a year ago, though it's not the best edited footage... I'll try a different commentary format for my next custom campaign playthrough.

    • @totalNERD-eo7wx
      @totalNERD-eo7wx 2 หลายเดือนก่อน

      @@chillbuilder101 Oh boy, imagine a warhammer 40k themed one!

  • @zarnox3071
    @zarnox3071 2 หลายเดือนก่อน

    Holy sails

  • @manjoring5944
    @manjoring5944 2 หลายเดือนก่อน

    Praise the god emperor

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Purge the mutant, burn the heretic!

  • @Makar-ip1dg
    @Makar-ip1dg 2 หลายเดือนก่อน

    This is amazing!

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Thanks!

    • @Makar-ip1dg
      @Makar-ip1dg 2 หลายเดือนก่อน

      ​@chillbuilder101 are these on the workshop?

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      @@Makar-ip1dg Yes I have my workshop link in the video description

  • @monklizard9035
    @monklizard9035 2 หลายเดือนก่อน

    Its nice to see someone do a showcase their own faction's facilities because its rare to see any Ftd TH-camr wanna do stuff like this. Consider this is unique cases for me. :D

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      @@monklizard9035 Thanks so much Monk! I'm working on a CC and I realized it's so much work to create a large number of facilities to make it look good. I'll have a video about this in a few weeks. I'm excited to see your CC at some point and get a close look at all the great work from the last few years.

    • @monklizard9035
      @monklizard9035 2 หลายเดือนก่อน

      @@chillbuilder101 i was planning to make my cc showcase too but there still missing contents need fill in for now. But i reconsider for short intro.. maybe :D

  • @ShawnReed-h9z
    @ShawnReed-h9z 2 หลายเดือนก่อน

    Wish the bps were up on the workshop; I tried looking for them after watching the vid, but none are. :\ They look great, and implement some advanced techniques.

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Thanks! I uploaded blueprints for my WH40K fleet which you'll see in a video in a few weeks. For my own style designs... some stuff are too dangerous to let out into the wild, maybe I can tune it down a bit for some export variant lol and put on workshop. Thanks for reminding me I should put a workshop link on my videos (even if not specifically for the crafts in the video).

  • @stevezturner7052
    @stevezturner7052 2 หลายเดือนก่อน

    Great looking craft. Would love to see a review / tutorial or developing AI bread boards. Plus a guide on spin clip builds.

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Thanks! There's a few BB tutorials out there, but I ended up developing all of my own tech, I guess everyone has a different way of doing things, I'll think about what I can put together!

  • @МикитаСищук
    @МикитаСищук 2 หลายเดือนก่อน

    I love your videos, man!

  • @normal6969
    @normal6969 2 หลายเดือนก่อน

    Which version was the collision avoidance update? I'm on the last separate fuel/ammo version.

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      I keep my game up to date! I think collision avoidance was updated Q4 2023, a lot of melee craft had to be updated so they would collide! It is still definitely not perfect, but noticeably better than before.

    • @normal6969
      @normal6969 2 หลายเดือนก่อน

      #TSDR @@chillbuilder101 I reverted because it has my favourite unit resource sharing interface, has separate ammo and fuel resources beside materials. The other reason was that I am a slow player, add to that I like to turtle, building small underwater bunker networks on chokepoints and resource-zones. So those frequent updates and re-settings they did made me start over the neter campaign 3 times, because my units got small inbalances. :( Could you tell me if these updates on the game are still frequent? Not as I cannot google it, but to have some personal communication and feed youtube algorythm. Your units are beautiful, but not overdecorated, as a functional builder I could appreticate the solutions for symmetry. Made a recent video if you want to look at them, testing 2 of my moving minibases, "Beaver class" flying submarines. I was honestly surprised when they shot down the spacebase-fleet of the Scarlet Dawn I've spawned in at the end to kill my units as a closeup for the vid. :D A recap of "my faction" the Vulcan Inquisitors (Onyx Watch + Twin Guards style): -make sure they don't consume materials when not in combat -also do get more materials for damaging the enemy than using up for ammo -go for disable and confuse, not for pure damage only, makes capture easier -shared detection - more units, more accurate -solid shields, because occassional repairs costs less than keeping up shields for the whole combat -if the movement allows, use terrain for cover -using subvehicles for complex turrets, only the inner main unit is vulmerable -using decorations only to draw enemy fire away from important parts (one time a huge chicken with flappy wings, built from single wood blocks and era, worked well on Captain Zoidberg, a ghost ship which drifted slowly and turned like a whip) Shields fell out of favor when they changed speed and angle based deflection to percentage. A shields which is vulnerable, costs a lot to keep it up, and "maybe" protects me can't go along with my sparing materials view. I also like "cheese" and researched their downsides as they are huge in most cases. To quote Corwin, Prince of Amber: "This isn't exactly the olympic games." So any tournament (of WAAAGH!) I've held contained all the contestants at the same time, placing them most unfairly, and a sacrifical AI unit in the middle. The combat flow was surprisingly balanced, smaller ones ganging up on others (I assume they left targeting mostly at base settings) before attacking eachother. You can also get better test results than the one-on-one or limited tech matches, in my stoopid opinion. :) Have fine building!

    • @normal6969
      @normal6969 2 หลายเดือนก่อน

      @@chillbuilder101timed fuse is extremely useful. By the way, how anti-air graviton rams asre today?

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      @@normal6969 Haha thanks =) I'm pretty much the opposite, I'm a blitzkrieg player, I always consider playing on Very Hard without salvage, and with 1v-all diplomacy potentially open. My units are very fuel hungry but can outrun any opposition, so they can always a) overcome a more expensive unit, and b) achieve a local material superiority using the virtue of mobility. Usually in campaigns I find myself taking no losses or barely any damage, but always struggling to fuel my forces. This is also because I push my forces as far as the fuel will allow. I try not to do any 'cheesy' designs like Twin Guard or sub-vehicle or repair cheese in my 'main line' forces. Of course my mechs can use any cheese but a) they're a separate fleet and b) I only have a few mechs. I like all the updates to the game, I only started playing in 2021 so I never experienced the old-school resource system. The most game-breaking thing was EMP update where HA became super-conducting and most compact airships had to go through extensive refits. The fire update changed how I have to deal with steam turbines as well... But there's been great changes too, like increased functionality to breadboard that you can make mechs like I showcased here previously impossible. Plasma and fire has been very interesting. The improved graphics and QoL has been very helpful too. I wish shield mechanics has more depth, but mathematically they just make sense. If a shield mitigates even a few 500mm APHE railgun shells, it already pays for itself. I wish shields function as armor, like in StarTrek, where they have a health pool that's charged by engine or battery power. But the game is already complicated as it is so I understand why...

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      @@normal6969 Never leave home without timed fuse! Funny enough I never tried graviton ram, outside of 1 or 2 mass driver trials. I just built a WH40k cruiser that fires 40x 500mm sabots in one broadside, I can imagine the funny if they all carried graviton rams though. Will let you know lol.

  • @DarkKinou
    @DarkKinou 2 หลายเดือนก่อน

    Great builds, loved the skating Mecha. Any tips on spin clip building ?

    • @chillbuilder101
      @chillbuilder101 2 หลายเดือนก่อน

      Thanks! I only spin clip a bit otherwise it gets too annoying to keep track of what is on which level. Otherwise you'd have to create a shell, build your pieces on an open platform, and then assemble things into the shell. I made a mech that had several layers of spin-clipping this way once, it dies instantly to piercing PAC; would not recommend lol.

  • @rogaldorn4759
    @rogaldorn4759 2 หลายเดือนก่อน

    Sick builds, dude. Keep 'em coming!

  • @ApertureGaming011
    @ApertureGaming011 ปีที่แล้ว

    So! Hence concludes the Caravonian Rebellion! It was surreal to actually see a content maker FULLY clear the Caravonian Rebellion! As you know, you've played a year-old build, so it's not up to date. I would like to thank you for playing through what is essentially my biggest game project ever! The Caravonian Rebellion still has some significant plans to extend its life, like two extra difficulty modes Titanomachy and Rebellion Plus and maybe even story missions that show the story of the early days of the Caravonian War before the actual campaign. We just had a major update overhauling the Auronean Federation, and I'm currently overhauling the Confederate and Union cruisers'/capital ship armor and weapons for the next one. Moreover, I'm experimenting with something related with Rebellion Plus, which should give players a harder time. My second custom campaign which is Hololive-themed, PROJECT HOLOFLEET: Operation Rapunzel, is currently about to receive its final faction and final changes of its map. After that, I will write some simple lore and story events to accompany. See you then! Once again, Thank you!

  • @ApertureGaming011
    @ApertureGaming011 ปีที่แล้ว

    11:42 did you mention me then? I can't hear what you said