This Carrier Has Landing Pads on Its Nacelles, Space Engineers Critical Ship Review, Raspberry

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 37

  • @jacksonbarkerthebluehairedfox
    @jacksonbarkerthebluehairedfox 2 หลายเดือนก่อน +2

    Its cozy crew spaces and lack of weaponry implies that the ship is likely able to be sold to civilians for non-combat uses such as mining missions and construction crews, the exterior landing pads allowing mining / construction ships to quickly refuel, offload mined ores, and reload on components before headed back to work.

  • @NUCLEARDODO
    @NUCLEARDODO 2 หลายเดือนก่อน +3

    ahh another luca hill moment

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      u wu there was a slight technical issue with the drop ♥

    • @NUCLEARDODO
      @NUCLEARDODO 2 หลายเดือนก่อน

      @@LucaTheGuide eh but its a luca moment so its otay XD

  • @floof3167
    @floof3167 2 หลายเดือนก่อน +1

    Interesting ship design. Mmmmmmhmm~

  • @kinsierobakahn3385
    @kinsierobakahn3385 2 หลายเดือนก่อน +2

    Cool ship. 👍🏾

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Yeah the overall design, concept and shaping of the carrier is rather unique c=

  • @Prich319
    @Prich319 2 หลายเดือนก่อน +3

    I'm wondering how they got the angled nacelles.

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน +1

      I'm thinking subgrid or supergridding x3 most likely subgrid though because it was kinda clanging

  • @clerenyvald8385
    @clerenyvald8385 2 หลายเดือนก่อน +1

    Luca this is a fun idea of a ship where you jump in, drop off fighter ships to chew on an Atlas, and jump out in time to get an orange smoothie.
    I will sub and use this, thanks for sharing!

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Yeah this ship doesn't seem like it's meant for direct confrontation in combat x3 and orange smoothie u wu ♥ and yey x3 np cleren c=

  • @gelobledo
    @gelobledo 2 หลายเดือนก่อน

    I have a few ships on the workshop. I make them basically as base as I can and leave it up to the person who downloads them to modify them to their liking. I just get them to where they work and have a few things. Its up to you to make them better

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      I see c= yeah that's how it should be ideally x3 most of my bigger ships are basically mobile bases too xD and I see c= that's cool, would be interesting to see more ships on the Workshop that are meant to be filled by the players who download them (beyond just them being empty hulls) x3

  • @cbass7283
    @cbass7283 2 หลายเดือนก่อน +3

    Interesting they didnt include like a hangar bay for ships pretty cool design though

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน +1

      Having a hangar would certainly be nice for a dedicated carrier c= and yeah it's a rather uniquely designed carrier x3 does wish it has more stuff though u wu

    • @PraetorPaktu
      @PraetorPaktu 2 หลายเดือนก่อน +1

      Not all carriers need hangars.

    • @cbass7283
      @cbass7283 2 หลายเดือนก่อน +1

      @@PraetorPaktu I don't disagree landing pads have a nice asthetic but I feel hangars are more convenient and secure

    • @cbass7283
      @cbass7283 2 หลายเดือนก่อน +1

      @@LucaTheGuide yeah I like the landing pad look it's not bad but probably not so practical

    • @PraetorPaktu
      @PraetorPaktu 2 หลายเดือนก่อน +1

      @@cbass7283 yea, I am on team hangars, but you gotta admit they are big, and sometimes don't fit the scale.

  • @starhawk4855
    @starhawk4855 2 หลายเดือนก่อน +2

    Looks like a support craft rather then a combat, dock refuel, rearm, drop off supplies.

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Yeah u wu but even a support craft should at least have interior turrets I think to fight against jetpackers and smaller vehiclers

  • @starhawk4855
    @starhawk4855 2 หลายเดือนก่อน

    Uh Luka the minute that ship went Hostile it would jump out.

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Yeah that would be the most sensible tactic when flying this ship x3 I just wanted to see how well it can take damage in case it did get shot xD

  • @congareel
    @congareel 2 หลายเดือนก่อน +2

    Luca lol I've been laughing at the music for these battle tests and hill roll tests for a while (the mystery!), but can you try some more punchy music? All good either way, just a suggestion :)

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      xD I'll see if I can make the music more varied, been kinda planning to for some of the things but haven't gotten into it c= x3 ♥

  • @TheMhalpern
    @TheMhalpern 2 หลายเดือนก่อน +1

    i would at least have a hangar for support vessels and a ship printer, or at least the base of a small grid printer.

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      An enclosed hangar is always nice for a dedicated carrier c= I do think carriers that only use flight deck or landing pads is advantageous if it's purely meant to carry combat vehicles though x3

    • @TheMhalpern
      @TheMhalpern 2 หลายเดือนก่อน

      @@LucaTheGuide fighters need to be repaired and replaced, an open flight deck is fine for the active fighters, preferable in a lot of ways (though you may want allowances for welders to replace any ai missiles they carry) but that's not all a carrier should be able to do. a carrier has to support it's complement not just by bringing it from point a to point b and providing fuel and ammo, but being a place for repairs as well, otherwise your basically just tied to your network of bases that can do that. if there's one combat vessel that actually should have a FULL refinery and assembler set up, as more than just functional alternative to conveyors its the carrier, you want at least a tug, a miner and a welder/grinder ship in the enclosed hangar, having various mag plates for damaged grids also helps but those can be external.
      edit to me that is what differentiates a carrier from a "jump ship" more than anything, a jump ship just brings the small grids to a fight, a carrier is a mobile base

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox 2 หลายเดือนก่อน

      I think for this ship specifically, it's more of a civilian / industrial carrier designed to carry mining and construction ships. The exterior landing pads make it apparent the ship isn't designed for combat, but rather quick refueling, loading, and unloading of said ships.

  • @beekeepgaming3257
    @beekeepgaming3257 2 หลายเดือนก่อน

    very interesting video Umhmh hmmm

  • @microwave8422
    @microwave8422 2 หลายเดือนก่อน +1

    W

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Hey microwave x3

  • @alexandre069
    @alexandre069 2 หลายเดือนก่อน +1

    the general outer design is nice but the lack of at least pdcs is very bad and for once I would agree that the external connectors are too much recessed.
    The internal design is nice but their is a bad placement of blocks, the cockpit by example, having it in the back would make more sense

    • @LucaTheGuide
      @LucaTheGuide  2 หลายเดือนก่อน

      Yeah the lack of any weapon might be a bad thing even for a ship not meant to be in direct confrontation in combat u wu and yeah x3