What's new in Construct 3 r379

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • Highlights of the Construct 3 r379 release! This includes:
    ⭐ A new Xbox UWP export option! There's also a new Xbox Live UWP plugin: www.construct.net/en/make-gam...
    For more background see these blog posts:
    www.construct.net/en/blogs/as...
    www.construct.net/en/blogs/as...
    ⭐ A brand new Flowcharts feature!
    ⭐ HTML layers
    ⭐ Change what the main 'Preview' button does
    ⭐ 28 new example projects
    ⭐ Lots more! See the full release notes here: www.construct.net/en/make-gam...
  • เกม

ความคิดเห็น • 43

  • @YusiDJordan
    @YusiDJordan 4 หลายเดือนก่อน +6

    Just the preview project and debug project features make this release worthwhile. Brilliant, guys!

  • @BiimGamesDev
    @BiimGamesDev 4 หลายเดือนก่อน +4

    Lots of interesting new releases, but the best one that overall save lots of times, is the custom preview button. It's unbelievable how much time a simple thing like this will save.
    Thank you!

  • @marciliocb
    @marciliocb 4 หลายเดือนก่อน +5

    This flowchart has arrived at the right time! Thanks Ashley!

  • @vanhotten
    @vanhotten 4 หลายเดือนก่อน +8

    The HTML Layer is such a LIFESAVER!!! THANK YOU VERY MUCH!!

    • @user-ne2pv3tg8l
      @user-ne2pv3tg8l 2 หลายเดือนก่อน

      I'm curious, what's a good HTML layer use case?

    • @MarcosGameDev
      @MarcosGameDev 2 หลายเดือนก่อน

      @@user-ne2pv3tg8l I have an example. I made a login for an app using Construct. The login buttons and typing spaces are made using HTML objects, so I made the layer they're present in an HTML Layer. The problem is that the game starts with a transition, it starts black and the black bars go to the sides as the game starts. The transition objects naturally have to be above everything, but as they are sprites, they couldn't show above the html objects. So the transition turned out very weird, as all of the html objects appeared above it. The solution I found on that case was to turn the html layer invisible while the transition was happening and then turn it visible. Now I won't need to do that anymore since the HTML Layer will make it possible for HTML stuff to appear behind things

  • @RecraftedS
    @RecraftedS 4 หลายเดือนก่อน +2

    Thank You! 👏The HTML Layer and Custom Preview Button are So Useful! 😁👍
    Also The Flowcharts Look So Interesting! I Can't Wait to Play Around with Them!

  • @Fodi_be
    @Fodi_be 4 หลายเดือนก่อน +3

    Awesome update as usual, thanks for all your hard work!

  • @LunaticEdit
    @LunaticEdit 12 วันที่ผ่านมา

    7:29 I just started using construct and didn't realize this was a new feature. I used it almost 15 seconds into my first go at the editor. I would have been super annoyed if this wasn't a thing, good job guys.

  • @italiangamerjoe7501
    @italiangamerjoe7501 4 หลายเดือนก่อน +1

    Wow, what a great update! Thank you so much Ashley for showing us your latest updates. The example browser is amazing.

  • @TackerTacker
    @TackerTacker 4 หลายเดือนก่อน +4

    Great update, was waiting impatiently for the stable release :D
    My favorite feature wasn't even mentioned, being able to set the collision cell size 👍

    • @xyezawrpapka1437
      @xyezawrpapka1437 4 หลายเดือนก่อน +1

      Can you please tell how to use it? Because can't find anything about it

    • @user-ek7ic1fn7x
      @user-ek7ic1fn7x 4 หลายเดือนก่อน

      @@xyezawrpapka1437 Add the action: System > Set collision cell size. Хотя я думаю ху*заправка и на русском бы поняла:)

    • @igorgrischenko6518
      @igorgrischenko6518 4 หลายเดือนก่อน +2

      @@xyezawrpapka1437 system action: set collision cell size

    • @xyezawrpapka1437
      @xyezawrpapka1437 4 หลายเดือนก่อน +1

      Спасибо ;)

    • @TackerTacker
      @TackerTacker 4 หลายเดือนก่อน

      @@xyezawrpapka1437 Bitte

  • @user-xx1rb2kp4s
    @user-xx1rb2kp4s 4 หลายเดือนก่อน +2

    Construct 3 - лучший движок 😻👍

  • @MasterJackall
    @MasterJackall 4 หลายเดือนก่อน

    Love the questionnaire feature!
    Waiting for a huge 3D update :) like 3D view and custom models

  • @AceAcisclo
    @AceAcisclo 4 หลายเดือนก่อน +2

    Great update! Thank you.

  • @romainpierson
    @romainpierson 3 หลายเดือนก่อน +1

    So cool, thank you !

  • @adamstestanimations
    @adamstestanimations 4 หลายเดือนก่อน +2

    Wow! Just wow!

  • @Loganjf
    @Loganjf 4 หลายเดือนก่อน +2

    awesome update!

  • @Coconut.Capybara
    @Coconut.Capybara 4 หลายเดือนก่อน +1

    YES!!! THANK YOU!!!

  • @Coconut.Capybara
    @Coconut.Capybara 4 หลายเดือนก่อน

    If possible could you guys work on something for rotating the editor camera in a 3D view? I understand if 3D is not a big focus right now but it would be a very essential feature. Thank you for all your hard work :)

  • @Sashik
    @Sashik 4 หลายเดือนก่อน

    I enjoy those stable builds, it always feels like a holiday.

  • @art_load
    @art_load 4 หลายเดือนก่อน +1

    I looked at Flowchart Controller & Flowchart, there are very few logical operators (or, and), I also want a solution in which the OUT flowchart node went to the IN of the same node (for example, for dialogues in the game). I also want to see localization support.

  • @azkasaturnlab
    @azkasaturnlab 4 หลายเดือนก่อน +3

    Yeay 😁

  • @jonaszIGD
    @jonaszIGD 4 หลายเดือนก่อน

    Ashley working hard :)

  • @masupilami4014
    @masupilami4014 4 หลายเดือนก่อน

    I cant find some examples in your video. I missing skyrra squadron title, Tile matcher, egg catcher, flatland golf, gift guesser etc. .. why? i use r379 :)

  • @chrisradfield9139
    @chrisradfield9139 3 หลายเดือนก่อน

    cool! the one time purchase is here yet?

  • @alanrickman4385
    @alanrickman4385 4 หลายเดือนก่อน

    Is there any plans to make HTML elements visible in the Editor?

  • @jarnMod
    @jarnMod หลายเดือนก่อน

    That card looks SSR

  • @jogosgratispro
    @jogosgratispro 4 หลายเดือนก่อน

    If possible, please create a working demo where we can implement Adsense to HTML5 games. I have never seen it working. I've seen it for mobile apps but not for HTML 5 games.

    • @construct
      @construct  4 หลายเดือนก่อน

      Web adverts are actually supported with the (slightly misleadingly named) Mobile Advert plugin. There's documentation on it here: www.construct.net/en/make-games/manuals/construct-3/plugin-reference/mobile-advert

    • @thiagoisremarkable
      @thiagoisremarkable 4 หลายเดือนก่อน

      @@construct I have an adsense approved account but I couldn't get it work. I have spent countless hours on it

  • @user-wi8ld9ki6r
    @user-wi8ld9ki6r 3 หลายเดือนก่อน

    There is still no solution that would allow you to conveniently create UI layouts without code...

    • @construct
      @construct  3 หลายเดือนก่อน

      The HTML layers feature is partly aimed at making it easier to use HTML and CSS for UIs.

  • @dorothynorton5636
    @dorothynorton5636 3 หลายเดือนก่อน

    🤦 'promosm'

  • @mahdiheydarzadeh4391
    @mahdiheydarzadeh4391 4 หลายเดือนก่อน +2

    the most peace of shit software ever made, you layout, layers, plugins, etc.. are going to reset every once a while, once i used an outline plugin but i couldn't copy my sprites to another project, can't move it between monitors, will lost login so much and log you out, its a browser based engine, despite all developers said don't do this, they did it this way, and its awful, now with construct 2 we can't publish on stores do to upgrades, now we have to buy this subscription shit, also unity is free, oh unreal engine is free, yeah they take money when you made something, but no one is going to make anything good with this shit, believe me. forcing people to pay is a crime, to bad they do it a way that is hard to explain so they get away from it.

    • @user-wi8ld9ki6r
      @user-wi8ld9ki6r 3 หลายเดือนก่อน

      +1

    • @vanhotten
      @vanhotten 2 หลายเดือนก่อน +1

      Then use another software, this is not for you. There's no use arguing if you think it's not good.

  • @shitpost_xxx
    @shitpost_xxx 2 หลายเดือนก่อน

    HTML Element update is very usefull, thanks ashley