The first BOSS map is right now sadly completley unplayable as its impossible to get past the future tanks, even when you did everything else. also the model for the BOSS contaiment facility is broken. The final level of the normal soviet campaign is also unbeatable because the terreor drones, at the start can't destroy the tanks they spawn in. The third japanese level is also impossible because the vx can't attack the submarines. A weird behavior I noticed with enemy AIs is that when they unlock T4 stuff they will only build/train them one or two times. Also about the first BOSS level, please remove the grenadiers, because they can be more dangerous than mirage tanks with their infinite knockback. Also maybe buff the nano storm, as it can only slowly kill an enemy army and the tanks can still be reclaimed, while the other T5 protocols can destroy an entire base and only for 1000 credits more. The Titan is also kinda to strong for a tier 2 unit and usually its best too just spam titans. The finals japanese level is also kinda bugged, the soviets won't really attack and you can still transform the giga fortress even when the airport is still there. Speaking of the Giga Fortress, its kinda broken that the protocol reinforced fleet has been replaced with the giga fortress autorization. Also I feel like the giga fortress is to weak for it costing 9000 credits and not beeing able to properly attack quit units, especially when they move underneath it, because It has to stop its animation, turn around move away, turn again and then it can finally attack. Otherwise I really enjoy your mod, this is just a little feedback of things that you guys could adress in the future
hi anyone can help me can't play the mod whenever i start a skirmish game right after the loading screen my game crashes Ive played other mods but this one is the only unplayable plz help me I want to try this one
I want to advise against "optimization" on visual effects as PCs today are way more powerful than when the game first came out, so please be careful of reducing the quality of effects in favor or an optimization that might not really be needed
ADD SOME NEW UNITS FOR AIR GROUND AND THE SEA SPESIALY THE SEA AND MAKE THE MAPS AND THE SEA BIGGER AND MAKE THE INTERNAL GAME RAM TO 4 LIKE CORONA MODE AND I HAVE ANOTHER IDEA WHAY U DONT GIVE US SOME UNITS WITH STRONG WAPENS LIKE THE NUKES OR LASERS WITH BIG AREA EFFECT AND DAMAGE AND OF COURSE SOMTHING FOR DEFEND THEM BOTH IN HIGH PRICE FOR BALANCE OF COURSE LIKE ACT OF AGGRESSION THIS MOD HAVE ALOT MORE POTENTIAL , THE VISUAL EFFECTS ARE GOOD ENIGH AND TNX ALOT FOR UR WORK
Очень рад что этот мод все ещё улучшают
Wow! You're alive!
Ура! Мод не заброшен!
Nice to see you back. I thought this channel is dead for sure but I'm wrong.
This Mod is One of the Best my friends. Thanks and Happy New Year.
I’m very happy you’re back and i thought this might be another dead red alert 3 mod
Knight vvv is our best friend 0:05
welcome back!
Finally,yes!!!
One of the best Mods - please make a cooperate with Corona and bring a english/ german translation.
damn yu guy back i waited for a year miss yu guy 😚
great mod
Кайф👍
Oh my! Welcome back!!!!
long time no see bro, keep it up!
OH MY GOD?!?! Return?!
The first BOSS map is right now sadly completley unplayable as its impossible to get past the future tanks, even when you did everything else. also the model for the BOSS contaiment facility is broken.
The final level of the normal soviet campaign is also unbeatable because the terreor drones, at the start can't destroy the tanks they spawn in.
The third japanese level is also impossible because the vx can't attack the submarines.
A weird behavior I noticed with enemy AIs is that when they unlock T4 stuff they will only build/train them one or two times.
Also about the first BOSS level, please remove the grenadiers, because they can be more dangerous than mirage tanks with their infinite knockback.
Also maybe buff the nano storm, as it can only slowly kill an enemy army and the tanks can still be reclaimed, while the other T5 protocols can destroy an entire base and only for 1000 credits more.
The Titan is also kinda to strong for a tier 2 unit and usually its best too just spam titans.
The finals japanese level is also kinda bugged, the soviets won't really attack and you can still transform the giga fortress even when the airport is still there.
Speaking of the Giga Fortress, its kinda broken that the protocol reinforced fleet has been replaced with the giga fortress autorization.
Also I feel like the giga fortress is to weak for it costing 9000 credits and not beeing able to properly attack quit units, especially when they move underneath it, because It has to stop its animation, turn around move away, turn again and then it can finally attack.
Otherwise I really enjoy your mod, this is just a little feedback of things that you guys could adress in the future
hi anyone can help me can't play the mod whenever i start a skirmish game right after the loading screen my game crashes Ive played other mods but this one is the only unplayable plz help me I want to try this one
Good job.
The old is beter than new 😢
you finally back.
оно живое!
best mod for me,
Nice work)
LET'S GOOOOOOOOO
Fantastic!
Is it me , or you generally reduce animations of explosions @@?
Будут ли ещо новые PVE карты и адаптация или же новая кампания? + Новые юниты и тд
i thought we have been abandoned ;-;
Remix mod 😎 😻
Siuuuuuu
COMO PUEDO ODTENER EL JUEGO
You guys are still alive?
Also where is K.ori?
No longer in the team
Features, balance and bug fixes > visual effects/improvements.
cute
!!!
WTF YOU STILL HERE?
I want to advise against "optimization" on visual effects as PCs today are way more powerful than when the game first came out, so please be careful of reducing the quality of effects in favor or an optimization that might not really be needed
The capabilities of a modern computer do not = the capabilities of an old engine
old engines aren't ready for lots of shit.
ADD SOME NEW UNITS FOR AIR GROUND AND THE SEA SPESIALY THE SEA AND MAKE THE MAPS AND THE SEA BIGGER AND MAKE THE INTERNAL GAME RAM TO 4 LIKE CORONA MODE AND I HAVE ANOTHER IDEA WHAY U DONT GIVE US SOME UNITS WITH STRONG WAPENS LIKE THE NUKES OR LASERS WITH BIG AREA EFFECT AND DAMAGE AND OF COURSE SOMTHING FOR DEFEND THEM BOTH IN HIGH PRICE FOR BALANCE OF COURSE LIKE ACT OF AGGRESSION THIS MOD HAVE ALOT MORE POTENTIAL , THE VISUAL EFFECTS ARE GOOD ENIGH AND TNX ALOT FOR UR WORK
Pls nerf Soviet 😂