Thank you !! So there's a curvature option in the 'post process' menu which helps a little bit if you turn it on. But There's no texturing based of curvature or edge map system in Nomad yet, like Substance painter.
Good work mate. I’m a bit disappointed by the performance of the IPad when you sculpt wood details. I thought it could handle this like a breeze. What IPad is this ?
I used blender for unwrapping mainly which can be done in cozy blanket, so this entire process could be done using ipad only. But I don't have cozy blanket app, that's why I used blender.
@@vertexsenpai3D ha. Ya no I get that but you do get a better texturing experience in blender than nomad since ur already in blender. I would like to see the comparable asset done in blender vs nomad. I think all around ull get a better image. Ull def get a better render in blender too.
Hi, planets are basically just spheres , so start off with a basic sphere and subdivide it a few times then to add some unevenness which will represent mountains, valley , ocean etc , play around with the stamp brush with a noise texture as alpha. That should do it. I hope that helps.
🔶 New Tutorial : th-cam.com/video/G_IHhCIOgfg/w-d-xo.html
beautiful work ❤ even though i don't have Nomad, your clear work shows so many key aspects of the process so I think abt getting it 😀 thanks
Thank you !!
Nomad doesn't do uv unwrapping? I'd like to not use Blencer at all
Yes it does
🔶Valence 3D Beginner's Course is here : th-cam.com/video/Yt1PU8fzjuI/w-d-xo.html
thank you, can you do more about the UV mapping? I have a deep trouble on this issue, thanks
I will definitely make UV unwrapping tutorial. I will try and make it as easy to understand as possible.
@@vertexsenpai3D out yet?
It looks badass!!!
Out of curiosity, what refinements you did on the Blender?
Thank you !! I made the thread of the screw in blender and made the frizzen spring larger.
Good stuff!! Can you do texturing based on curvature or edge maps in nomad or is it all by hand? Great result regardless
Thank you !! So there's a curvature option in the 'post process' menu which helps a little bit if you turn it on. But There's no texturing based of curvature or edge map system in Nomad yet, like Substance painter.
Good work mate. I’m a bit disappointed by the performance of the IPad when you sculpt wood details. I thought it could handle this like a breeze. What IPad is this ?
Thank you ! I didn't actually sculpt the highpoly on my ipad. It's an old android tablet I have, lol. Ipad can handle that easily.
How to download the texture?
Hi, You can download them from here ambientcg.com/
I dont get it. Why use nomad if ur already using blender
I used blender for unwrapping mainly which can be done in cozy blanket, so this entire process could be done using ipad only. But I don't have cozy blanket app, that's why I used blender.
@@vertexsenpai3D ha. Ya no I get that but you do get a better texturing experience in blender than nomad since ur already in blender.
I would like to see the comparable asset done in blender vs nomad.
I think all around ull get a better image. Ull def get a better render in blender too.
I got this gun! Two actually!! They arrived in pair so i can challenge anyone to duel 😁
oh wow !! Flintlock mechanism is fascinating.
@@vertexsenpai3D yeah its amazing and they look so beautiful in hands, great for taking photos especially :)
Please how to modeling a planets?
Hi, planets are basically just spheres , so start off with a basic sphere and subdivide it a few times then to add some unevenness which will represent mountains, valley , ocean etc , play around with the stamp brush with a noise texture as alpha. That should do it. I hope that helps.
@@vertexsenpai3D I hope you make a clip on how to design plants
Realy do use different software waw the resultat🎉
Thank you ! No I used only Nomad for detailing and texturing as shown in the video.
First