Even though it’s the obvious choice Ranni’s quest truly is something special. Not only unlocking the only “happy” ending in Elden Ring. But, like you said, it takes you to some of the best Boss fights, areas, and weapons in the game. Truly feels like a giant leap forward for Fromsoft in quest design.
I really don't see why most people think her ending is happy when the opposite is implied , but aside from that , it is a phenomenal quest and unlocks a really cool ending
Its decent, but it feels pretty disjointed. Applying simple cause and effect isnt enough to create an impactful story. It has to feel more relevant to the player
My favorite quest in Elden Ring was Volcano Manor quest. Finding that illusory wall by following the clues that Rya gave us and finding out there was an entire legacy dungeon behind that wall was mindblowing. Also slowly uncovering the secrets of the Volcano Manor felt like I was a detective and I really love detective stories.
I love Onion knight out of all the npcs, Because from going hollow in ash lake to helping him fulfill his promise. I feel like he had more character development than me and I love him
Dark Souls 1: Onion fam Dark Souls 2: Lucatiel Dark Souls 3: Onion strikes back Sekiro: Isshin? I hardly know him. Elden Ring: Castlevania Twink and Don't touch that dragon man
DS1 quests: man, society sure does ruin lives DS2 quests: what is a man? I don’t know, I forget. DS3 quests: I’m gonna die on my terms, you trash universe! BB quests: [redacted] horror [redacted] ER quests: I’ll let you know when I find them. Obvious stand out quest for me is the DS2 quest for crowns spanning three DLCs. You get that sweet sweet Aldia and Vendrick lore and dialogue.
Solaria actually isn't the only character who became Undead for the sake of a pursuit. Big Hat Logan also did so in order to seek out the Duke's Archive.
My favorite quest has to be Anri, the one that doesn’t include the whole marriage ritual stuff. Helping him/her beating Aldrich is really satisfying and the whole stuff with Horace is really heartbreaking. That quest has a big melancholy vibe and I personally love that.
It was revealed to me in a dream. Jokes aside, like many characters in Souls, you'll have to put pieces together to complete the entire lore, so there is no full statement that says Pate is 100% Creighton, but armor descriptions and other NPCs indicate this is the case. We know Creighton escaped from prison right before he was executed in Mirrah, and he was tracked all the way to Drangleic. It is only natural for Creighton to fake his death by giving his identity to someone else and killing him. Hence, he trapped Fake Creighton. He relies on the same strategy in his questline by giving you his armor and sending you after Fake Creighton. Pate is quite skilled when it comes to disguising himself; his armor description says his armor has been considerably altered. Similarly, Creighton’s armor also says it resembles the design of Mirrah knights, but with slight changes, so once again, this armor was altered by someone. There is also another NPC from Mirrah ingame, Cale. He talks about a serial killer who broke out of prison, and he says he saw a fellow with a striking likeness in Drangleic. Assuming the prisoner won’t have his full-plate armor in his prison cell, Cale knows this prisoner by his face, and in game only Pate’s face is visible. Not even mentioning that Pate and Cale have the same accent while Fake Creighton has a completely different accent from another kingdom. There is also the Ring of Thorns. Pate says it belongs to Creighton; however, Creighton is not familiar with this ring; he doesn’t know what the ring resembles, and he always refers to Pate as the guy with the unusual ring. Ring of Thorns is obtained by killing hundreds of people, so it is a symbol among the most infamous killers in Ds2. The game doesn’t say Pate is Creighton, but it is implied throughout the questline.
@@Brollo_ It sounds like you're reading way too much into stuff. The quest has enough clues to imply that Pate is evil, but nothing you listed is solid proof that Pate is actually Creighton.
Gotta go with the red ribbon girl from BB, Patches in DS1, Pate and Creighton from DS2, Greirat the thief from DS3, Taro from Sekiro, and Ranni's questline in Elden ring or maybe D's.
Siegward was amazing but the end was a little more heartbreaking. Instead of him dying to his "wounds", Siegward found himself to have fulfilled the promise he and Yhorm made to each other. But since Yhorm was his best friend, Siegward actually died of a literal broken heart for he couldn't bear living on without his giant pal 💔
Interesting thing of note: None of the endings of Elden Ring alter the game the way they should. Since its optional to go to NG+ or not, i would've liked to see how the world is actually affected by my choices on a more personal level. I understand that is ambitious, but the way it is feels pointless
It doesn't let anything to be desired. Believe me, their quest are mot like this for a lack of expertise or skill, but because they are experts and skilled. They are, lile everything else (lore, story, gameplay) designed for the player to engage deeply with it, with the game. That missing a step can break a quest is mot a flaw, it's a feature. If you want games where quests.solve themselves no matter how much you tey to not solve them, these are not the games you are looking for, then.
What are your favorite questlines?
Also Bloodborne where
Where IS Bloodborne?
I was waiting, then heard DS3... Then Sekiro..... Then Elden Ring.
😢
Even though it’s the obvious choice Ranni’s quest truly is something special. Not only unlocking the only “happy” ending in Elden Ring. But, like you said, it takes you to some of the best Boss fights, areas, and weapons in the game. Truly feels like a giant leap forward for Fromsoft in quest design.
Goldmasks ending is also happy and can be argued to have a better outcome but yeah, Ranni's quest is a whole story arc, if not multiple
I really don't see why most people think her ending is happy when the opposite is implied , but aside from that , it is a phenomenal quest and unlocks a really cool ending
Its decent, but it feels pretty disjointed. Applying simple cause and effect isnt enough to create an impactful story. It has to feel more relevant to the player
My favorite quest in Elden Ring was Volcano Manor quest. Finding that illusory wall by following the clues that Rya gave us and finding out there was an entire legacy dungeon behind that wall was mindblowing. Also slowly uncovering the secrets of the Volcano Manor felt like I was a detective and I really love detective stories.
I love Onion knight out of all the npcs,
Because from going hollow in ash lake to helping him fulfill his promise. I feel like he had more character development than me and I love him
Dark Souls 1: Onion fam
Dark Souls 2: Lucatiel
Dark Souls 3: Onion strikes back
Sekiro: Isshin? I hardly know him.
Elden Ring: Castlevania Twink and Don't touch that dragon man
I think you might wanna change dragon man's
@@miquelmoorrees6010 nah igon is Do touch that dragon man
I'm gonna go with all mighty Dung eater and Millicent.
Your channel deserves more views!
"you will be stuck with a loveless marriague"
speack for you, Ranny calls me her dear consort
DS1 quests: man, society sure does ruin lives
DS2 quests: what is a man? I don’t know, I forget.
DS3 quests: I’m gonna die on my terms, you trash universe!
BB quests: [redacted] horror [redacted]
ER quests: I’ll let you know when I find them.
Obvious stand out quest for me is the DS2 quest for crowns spanning three DLCs. You get that sweet sweet Aldia and Vendrick lore and dialogue.
For me
Dark Souls 1: Logan & Solaire
Dark Souls 2: Benhart & Lucatiel
Bloodborne: Alfred
Dark Souls 3: Anri & Lapp
Elden Ring: Alexander & Goldmask
Valid but behart over vengarl? 😳
Solaria actually isn't the only character who became Undead for the sake of a pursuit. Big Hat Logan also did so in order to seek out the Duke's Archive.
My favorite quest has to be Anri, the one that doesn’t include the whole marriage ritual stuff. Helping him/her beating Aldrich is really satisfying and the whole stuff with Horace is really heartbreaking. That quest has a big melancholy vibe and I personally love that.
"Pate is the real Creighton"
Source?
It was revealed to me in a dream.
Jokes aside, like many characters in Souls, you'll have to put pieces together to complete the entire lore, so there is no full statement that says Pate is 100% Creighton, but armor descriptions and other NPCs indicate this is the case.
We know Creighton escaped from prison right before he was executed in Mirrah, and he was tracked all the way to Drangleic. It is only natural for Creighton to fake his death by giving his identity to someone else and killing him. Hence, he trapped Fake Creighton. He relies on the same strategy in his questline by giving you his armor and sending you after Fake Creighton.
Pate is quite skilled when it comes to disguising himself; his armor description says his armor has been considerably altered. Similarly, Creighton’s armor also says it resembles the design of Mirrah knights, but with slight changes, so once again, this armor was altered by someone.
There is also another NPC from Mirrah ingame, Cale. He talks about a serial killer who broke out of prison, and he says he saw a fellow with a striking likeness in Drangleic. Assuming the prisoner won’t have his full-plate armor in his prison cell, Cale knows this prisoner by his face, and in game only Pate’s face is visible. Not even mentioning that Pate and Cale have the same accent while Fake Creighton has a completely different accent from another kingdom.
There is also the Ring of Thorns. Pate says it belongs to Creighton; however, Creighton is not familiar with this ring; he doesn’t know what the ring resembles, and he always refers to Pate as the guy with the unusual ring. Ring of Thorns is obtained by killing hundreds of people, so it is a symbol among the most infamous killers in Ds2. The game doesn’t say Pate is Creighton, but it is implied throughout the questline.
@@Brollo_ It sounds like you're reading way too much into stuff. The quest has enough clues to imply that Pate is evil, but nothing you listed is solid proof that Pate is actually Creighton.
Gotta go with the red ribbon girl from BB, Patches in DS1, Pate and Creighton from DS2, Greirat the thief from DS3, Taro from Sekiro, and Ranni's questline in Elden ring or maybe D's.
Siegward was amazing but the end was a little more heartbreaking. Instead of him dying to his "wounds", Siegward found himself to have fulfilled the promise he and Yhorm made to each other. But since Yhorm was his best friend, Siegward actually died of a literal broken heart for he couldn't bear living on without his giant pal 💔
Interesting thing of note: None of the endings of Elden Ring alter the game the way they should.
Since its optional to go to NG+ or not, i would've liked to see how the world is actually affected by my choices on a more personal level.
I understand that is ambitious, but the way it is feels pointless
It doesn't let anything to be desired. Believe me, their quest are mot like this for a lack of expertise or skill, but because they are experts and skilled. They are, lile everything else (lore, story, gameplay) designed for the player to engage deeply with it, with the game. That missing a step can break a quest is mot a flaw, it's a feature. If you want games where quests.solve themselves no matter how much you tey to not solve them, these are not the games you are looking for, then.
Loveless? Ranni loved Blaidd and Iji why wouldn't she love a tarnished like me? My feelings are obvious.
Bloodborne?