I started Inventor CAD in school in 2012. I found your videos in 2019. I have learned something extremely vital in every single one of your videos that I did not previously learn in school that would have saved me sooooo many scrapped projects and CAD models. Thankyouuuuuuuuu
Awesome Neil! Holding down the shift key while panning (holding down the wheel) will 3D orbit as well. It's no space mouse but it beats dragging the view cube around.
Hey TFI, I just wanted to thank you for this. I've been trying to figure out how to model polyhedral dice in Inventor for a while, and this might be the perfect approach for a 20-sided dice!
I had seen in some other video of yours that it's possible to un-fix a constraint. Make it float. It had to do something with editing a part after it's in an assembly. And now I can't remember what I'm searching for. ANYWAY! Would it be possible to make a workplane float? Here's what I have in mind: - Make a hexagon - Offset a plane (this one would have to float somehow) - Make another hexagon - Link their center position and side lengths (but not rotation) - 3D-sketch one up-triange and one attached down-triangle - constrain the side lengths so they're equal length as a hexagon triangle (this is why the plane has to float and you don't fix the rotation). - You get equilateral triangles!
I've attempted similar models by creating dozens of triangular 3D sketches and converting them into faces. This looks slightly simpler, but not by much, haha.
Just what I was thinking...faster and easier and way fewer workplanes etc...but when that said, its always cool to see different approaches and techniques.
Pretty awesome and educational thing to do with Inventor! At first I thought you were going to model a diamant. Do you think you could model one with this technik?
Would loft have worked? Thats what I thought you were going with until you used the workplanes - nice to see sculpt being used though as not one I see much use (for my work)
There was a reason why I originally used workplanes like this on the original challenge that I was talking about - and why loft wouldn't work, but in this case yea loft probs would have done it. But this wasn't supposed to be a video about the easiest way of doing something, it's a different approach to modelling that someone might need to call upon at some point when loft won't do the job. I just found this an interesting way of doing something!
Figured as much - I need to remember the offsetting of the workplane though. Needed that recently and ended up doing it the long way round. Love the vids though - Just wish the company I work for get a move on into 3D from 2D. Its slow but getting there (hopefully)
Freaking epic man. Just last night I stayed up until 2:30 struggling to create a solid that this technique worked perfectly for. It's as if this video was a response from a helpdesk. Inventor's Freeform Modelling and 3D Sketching really, really sucks... Have you played with Siemens NX or Solid Edge at all? I really love the Synchronous Modelling, its absurdly great and would have been much more powerful for my application. Unfortunately, can't drag my desktop home from work.
...bro, the way you was laughing the whole time, I honestly thought you was trolling CAD dudes. LOL. I'm gonna do this on a lunch break, just for kicks. HAHAHA!
I like the vid. It would have been a bit more impressive it was adaptive enough to change number of sides 5 to 10 for example. That is something I dont know how to do that could be applied to useful tools in the toolbox.
Sorry... "3D mouse"?? And, while I'm a bit late to this party, trying to update the size of the original sketch only resulted in about 7 or 8 error messages.
Just to let you know, at 19.10, the whole screen capture turns blurred until the end of the video. (maybe my vision after watching you pick all those points?). Ignore this, I just replayed and it was fine all the way through - DOH!
I know some of this can be done quicker with circular patterns, you can do that with the planes instead of create them all, definitely an option.
I started Inventor CAD in school in 2012. I found your videos in 2019. I have learned something extremely vital in every single one of your videos that I did not previously learn in school that would have saved me sooooo many scrapped projects and CAD models. Thankyouuuuuuuuu
Awesome Neil! Holding down the shift key while panning (holding down the wheel) will 3D orbit as well. It's no space mouse but it beats dragging the view cube around.
I followed you video, finally did it exactly as you did it, in INVENTOR 2021. This was a tough one. Thank you Neil.
Hey TFI, I just wanted to thank you for this. I've been trying to figure out how to model polyhedral dice in Inventor for a while, and this might be the perfect approach for a 20-sided dice!
😆 "You can go with more than six, but if you do you'll regret your life choices" lmfao omg I love that 😂
Hi Neil, you can make this part with only two lofts.
I had made some of these structures, sacred geometric, vector in equilibrium, Icosahedron, and domes, thanks for u channel and videos.
Just awesome! Excellent, I'll try to recreate and play around with other ways to get it.
I had seen in some other video of yours that it's possible to un-fix a constraint. Make it float. It had to do something with editing a part after it's in an assembly. And now I can't remember what I'm searching for.
ANYWAY! Would it be possible to make a workplane float? Here's what I have in mind:
- Make a hexagon
- Offset a plane (this one would have to float somehow)
- Make another hexagon
- Link their center position and side lengths (but not rotation)
- 3D-sketch one up-triange and one attached down-triangle
- constrain the side lengths so they're equal length as a hexagon triangle (this is why the plane has to float and you don't fix the rotation).
- You get equilateral triangles!
I've attempted similar models by creating dozens of triangular 3D sketches and converting them into faces. This looks slightly simpler, but not by much, haha.
Just did it with 3D sketches, works fine
Just what I was thinking...faster and easier and way fewer workplanes etc...but when that said, its always cool to see different approaches and techniques.
WOOHOO Glass circus tent! :D
Pretty awesome and educational thing to do with Inventor! At first I thought you were going to model a diamant. Do you think you could model one with this technik?
A traditional yurt, it's quite useful in a tent construction,.
any chance you could show how to model a car body panel with all the curves?
Would loft have worked? Thats what I thought you were going with until you used the workplanes - nice to see sculpt being used though as not one I see much use (for my work)
I just tried this with loft and yea it works. You have to remap the transitions and add a few more it, but less painful than work planes
There was a reason why I originally used workplanes like this on the original challenge that I was talking about - and why loft wouldn't work, but in this case yea loft probs would have done it. But this wasn't supposed to be a video about the easiest way of doing something, it's a different approach to modelling that someone might need to call upon at some point when loft won't do the job. I just found this an interesting way of doing something!
Figured as much - I need to remember the offsetting of the workplane though. Needed that recently and ended up doing it the long way round. Love the vids though - Just wish the company I work for get a move on into 3D from 2D. Its slow but getting there (hopefully)
today i knew my new hero
Freaking epic man. Just last night I stayed up until 2:30 struggling to create a solid that this technique worked perfectly for. It's as if this video was a response from a helpdesk. Inventor's Freeform Modelling and 3D Sketching really, really sucks... Have you played with Siemens NX or Solid Edge at all? I really love the Synchronous Modelling, its absurdly great and would have been much more powerful for my application. Unfortunately, can't drag my desktop home from work.
...bro, the way you was laughing the whole time, I honestly thought you was trolling CAD dudes. LOL. I'm gonna do this on a lunch break, just for kicks. HAHAHA!
I like the vid. It would have been a bit more impressive it was adaptive enough to change number of sides 5 to 10 for example. That is something I dont know how to do that could be applied to useful tools in the toolbox.
You can create only 1/nth of the solid and then use circular pattern with n instances
Can you achieve the same body on 12:50 without all the hassle using the 3D sketch function in Fusion 360?
I guess you can ignore this comment, as you just mentioned the reason for all the hassle, a moment later in the video 😄.
what if I were to create just a single sketch and use the circular pattern command?
how to use Freeform face to build the solid? run on dimension problem.
Sorry... "3D mouse"??
And, while I'm a bit late to this party, trying to update the size of the original sketch only resulted in about 7 or 8 error messages.
Just to let you know, at 19.10, the whole screen capture turns blurred until the end of the video. (maybe my vision after watching you pick all those points?). Ignore this, I just replayed and it was fine all the way through - DOH!
Ian Pendlebury looks fine to me,must have just changed quality for your connection...no blurry for me?
Ian Pendlebury 😵
8:44 Why not a circular pattern?
in sketchup I would have done it a long time ago and forgot everything
Like Germany's world cup hopes... Oh my god I lost it at that point...
What is this supposed to be
Nerdilicious ^_^
Bloody hilarious... Man
This video hurts me physically.
Explain
Teeth for hair or hair for teeth? 🤔🤔
they must make more practical the inventor. is to old the manner to make it.
Hi. Love the content and respect the skill. But, I love God more. Please stop using His name in vain