The Mandalay looks awesome but we need more to explore, thicker atmospheres with weather and new elements and flora , maybe and ancient alien complex to explore on foot. Maybe uncover new weapons or ship add on...just something please.
@@lanceobe6801 I went when eddb was still around and you could find POIs. I really like stellar phenomena. I think I'll be leaving my ASP to rust in storage and head to SagA.
@@freudianslip19 yeah but I'm ready to enter an atmosphere that has danger winds, dust storms, lightning etc. I think it could open up a new type of engineering, special Shields designed for high pressure atmospheres, otherwise entering would crack and collapse your canopy
Already have my internals planned out for the explorer build: Size 1: Supercruise Assist, Docking Computer, Surface Scanner Size 2: AFMU or another Planetary Vehicle Hangar Size 3: Operations Limpet Controller, Cargo Rack Size 4: Planetary Vehicle Hangar, Shield Generator Size 5: Guardian FSD Booster Size 6: Fuel Scoop I know some will fault me for not having 2 size 4 hangars... but I'm very careful with my SRVs and I think 2 would be plenty for most trips for me.
Class 6 for fuel scoop, Class 5 for FSD booster, Class 4 for Shield. A few 0E Shield boosters fix its low power. About the fighter bay - thanks to its absence the ship will have a smaller landing footprint
I'm excited for the ship, exploration is my default playstyle.I am eager to learn more about Powerplay too, for me that's kind of my endgame objective when it comes to roleplaying in this universe
Interesting, might return to ED just for that ship. Though gonna be honest - not looking forward to having literal heart attacks every time I enter a system again, especially if it's a multiple stars one.
I mean it is kinda understandable because they made the ship for exploration, so it has nothing to do with fighters. On the other hand, its absolutely fantastic to have them while exploring.
Saw video title and wondered who you were interviewing 🤣(sorry mate). I had a feeling you would be hurt by the lack of the SLF but I suspect the Mandalay would look great in any of your exploration videos. Having hung out in the Bubble for almost 3 years, the void is calling and an ARX purchase plus engineering will happen in short order to go roam the galaxy in style.
Thanks for the excellent update video Exorcist. The Mandalay will be a D1 purchase for me. I don't mind paying for stuff like this. Its a good way to give something back in lieu of any kind of Elite DLC from Frontier. I have never got into Powerplay. But it seems as though a lot of players are very disappointed following the wider reveal of whats coming and are calling this a reskin rather than a rebuild/reinvention of powerplay gameplay. o7
I never got into the current PP, partly because it wasn‘t really easy to see how to interact with the wider simulation. But mostly because it felt pretty restrictive since very few gameplay loops actually affect it. So for me this is a pretty huge change and I‘m really looking forward to dive into it.
Pretty much the exploration ship I've always wanted. Jumpaconda still useful for Brain tree farming or long range cargo transport for CG's and the like. Asp and Phantom make good Core miners or ground assault ships. DBX and Dolphin still are good bubble buses on top of another use or 2. But for long range exploration, the others are effectively retired.
Nice video mate thank you ,though i am not much of an explorer but a fighter i have done some little my self i have a krait phantom who is at 70 ly jump range so the Manda will be my main ship as i will scrap said phantom i dont remember if the phantom and manda have similar slots for transfering engine and gear from it..curious,day 1 buying among T8 .I wish they could add more love to the exploration side(more bio diversity,thicker atmos etc) .
Dude! Whole heartedly agree on this breakdown. Especially the one red flag. It was huh moment for me too. That the ONLY red flag and I can't wait to get this ship. I will gladly send money their way to help encourage this version of Frontier to continue. Thanks for the video and your views. Fly safe out there, CMDR o7
shut up and take my arcs!!..lol i use a dbx for my explorer, nice lil ship, great jump range ..terrible fuel scoop!!, so for me , ill be grabbing one as soon as its available
That's a hard buy for me. And I'm not a hardcore explorer to start with. But I do know that when I'll feel the need to scratch that itch, it'll do it wonderfully.
you could carry 6 SRVs in the thing, not 3 (incl class 6 fuel scoop and class 5 fsd booster, 2 AFMUs, DSS and SCA) - I suppose you arrived at "3 SRVs" when building it with cargo space and a limpet controller. also the "smoothest SCO"-flight might come in handy, next to the fuel efficiency
You mentioned the Krait (MKII) has a fighter bay.... but alas the Phantom has not. So really the only mainstream exploration ship which can have their own exploration SLFs are large ones. I am so hyped for Ascendancy!
I'm still on the fence about paying $20 to get the ship now. On one hand, I want to show Frontier that just because it doesn't make as much money as their fancy roller coaster game, doesn't mean it can't get to the same level. I also do like the idea of this ship. On the other hand, I don't play ED for that long of a stretch every time I come back to it. Also, with my luck, I'll come back to it in 6 months, and there will be 20 new ships, of which half might be preferable in the long run if I'm paying real dollars.
Funny how exploration (my very first activity) in the game can differ between player. To me, seeing just below is useless. Left and Right very low to look for things is very important (which the Mandalay isn't very good at). The jump range of my ship isn't that important as 40-50 is far enough. Resisting to my piloting mistakes is important. Being able to find ground "anomalies" is important. My hope is that it goes as far as my Krait Phantom but without guardian module. Thanks for the enthusiastic video ^^
As someone who also thinks of themselves as an explorer and hasn't touched his AspX in years (fond memories, though) and hates/refuses to take an Anaconda out into the black, the one thing I have YET to hear them talk about is its thermals. I could care less if it goes 100LY in a single jump. I'm not exploring to get anywhere fast. I don't dislike large jump ranges... but if I can get a ship to about 40LY I'll explore in it, and if I can get it to 60LY I consider it ideal. What I care FAR more about are the thermals, and that's why even though I have 10 fully engineered exploration ships... the Dolphin is the one I take out 90% of the time. That sucker can already outrun a jumpaconda just by scoop-jumping, plus it handles better and has a great landing footprint for exobio. I'll definitely own one of these, but as of yet I'm unconvinced that it will replace my true Dolphin exploration love.
I've played ED since launch on and off, but never really been out exploring, I even restarted my chr a couple of times. I've recently come back to the game to try it out again, got my asp explorer, but not kitted out good... Now this ship looks awesome. Will you be doing a video on how to kit it out for exploring for beginners to intermediate level - I'd love to actually leave the bubble and wonder off into the black later this year when this is released. I'm even thinking of spending some arx to get this.
Furthest star in the system i've been to so far is 560.000ls And always my fuel tank is near 10%. If that is not a star to refuel from, you have to keep in mind to have enough fuel for a jump to a fuel star, .... or go back the way you came on fumes(doable)
Hey dude! I would call the view in the Mandalay... ok vs. great. Cheek windows looking from pilot to over the pilots hands in the floor would get me to say "yeah.. that looks like a great view!"
I've also focused on exploration since I started so many, many hours ago. I switch between my ASP X and my DBX for trips into the unknown. I had created an Exploraconda, but she's my rock buster now. I love the concept and design of the Mandalay - but those wings? Since we're not accessing planets with atmospheres, what's the purpose? There are no hard points, utility mounts, or main engines out there.
what is in your opinion the goal of a better exploring ship if they don't add any new gameplay for explorer? I would love to have exploring missions to look for new "alien" settlements, bases, etc. Exploring per se can be engaging but in the long term is always the same stuff
I have mixed feelings about the Mandy, it almost feels like it's too much all at once you know? Of course, this comes from me being a diehard DBX lackey.
Compare it to a phantom which is already better than an asp. The only 5 slot is for your fsd booster so there goes your AFMU. The phantom comes with 7 power plant and distributor, 6 thrusters and sensors. The mandalay are all 5s. If I were to trade in my phantom for this new ship I wouldn't be able to move all my modules over. There isn't room for what I already have so it would be a downgrade. It's pretty and I like the new floor window, but as an explorer it isn't as good as a phantom. Exploration isn't about max jump range, that's just called travelling. It looks like a new mat farmer and bubble jumper but without AFMU's and repair limpits your trip out to the black won't be for the long haul.
My only sadness: As best I can tell, this thing all but completely edges out the use of a Krait Phantom, right? At least the DBX still gets to claim being small for squeezing into tricky landing spots around Guardian sites or the like, while Anacondas can theoretically be a 'bring everything, jump far'... but the AspX? Phantom? I think they just became stepping stones, which is a strange thought.
I think a phantom might be better if you like having good guns on your explorer since it has a much better distributor. But tbh I think anyone doing that is silly.
Yeah, I think the Mandalay will be the new explorer-meta, Phantom might be a pick for its looks for some, but the ASP X definitly not. She gets absolute powercreeped by the mandalay. And I'm gonna be honest, I will buy her as soon as she hits the store
When it come's to exploring, it's true a lnger jump range does shorten the time. But speed as it most often accepted to be isn't to the N-th degree, an important part of exploring. Speed can be utilized using semantic to be different, meaning's. Just as the shortest way between to point's isn't alway's the fastest. One can do the math, which I haven't. But how much difference would there be in weight, having one less srv and replacing it with at least one fighter bay?
no fighter bay, its like going on a date and she doesnt show up. yeah your alone n heartbroken. . . . what i dont like is the optionals, not enough for me, that will make Conda still the better choice! you want srvs longe away from home? Conda Holds as many as you care to bring. Mandy will hold just enough. will Mandy replace the great Conda? only as a taxi it may sting the DBX a lil in range but it wont replace Phantom Asp X or the great Conda.
YES YES stamp: 6:45 My Mandalay only run away if they are two good players or worse players in a corvette, anaconda maybe.. if not they DIE ASP only cant out beat the hardpoint on the Mandalay, otherwise i am the ASP lover. oh i buy only to support ED. however the pay for colors and small things are way to hi, vs a ship price!" Mandalay: al ready using it for combat in a multi ship setup build , most combat. It beat`s the ASP on Combat as a multi ship:also called : the ED way too star wars falcon ship (ASP explorer) Han solo feeling, Mandalay has 4 medium Hardpoints, vs asp.. lack here. as a multi ship my heart cry missing my ASP girl, she miss me too im certain. ASP is loving, promise she is so true xD if u have a top shield, u can do many things., one thing: crash with the anaconda and booth are losing the same amount, vs try blasting shields vs a Anaconda with small hardpoints, after that use a shield bank, open ur hardpoints at this time, u can fly better than the anaconda so u hit hes hull damage.its many ways to win a fight. its just one of many to give an idea
Power play has one problem , u must play all the time, if they did not set this timer pressure on mission , then at least all players could be in powerplay. However in the end u want those items/weapons, ships a power offer. so its sad its time pressure on the basics missions. they should be 30 days not a week and same amount of work not more. the safest is to not involve IN PP before u are very rich. u are now hostile in many systems, this effect all your game travel and credits. so don`t pledge if you dont rly mean to work. i hope this is one thin Frontier can look at! i want this game to last forever- xd
I am not convinced of the great view yet. And as a VR Explorer view is absolutely everything for me. Everything else has to follow the view. The bottom window beneath the legs ist nothig i would compare with what lacon is doing. And honestly i will not get all optional slots filled. Might be i will stay with the asp. The mandalay is nice on paper. But there have to be drawbacks. An I fear view is one of them.
Beside the nice look, it's sad that they made the Mandalay an nobrainer. Theres no single thought for the build needed. Every single build will nearly look the same.
Yeah, but somehow they need to get the people to buy the ship in early access. In the End the only reason why they started to update ED regularly with new ships and stuff again is because their other IPs flopped and they desperatly need money.
More ships more fighting better teamplay better Coop better Coop better Coop better more story lined missions more space stations more trading and more exotic stuff to trade restored mining and simply more and better everything BUT Exploring enought is enought they caterd to you exploration nerds for over 5 years its boring as shit! 🤮 Also better and more worthwhile passenger missions.
I am not going to spend any more money on this game, there are other things they should have done! You all know what I am talking about, all they are doing now is equal to lipstick on a pig. Forty years and the major thing they give us is a few ships? "Elite Dangerous I feel like I am the ship, Star Citesen I feel like I am the person who flys the ship", they still have not made something that we can walk around while the ship is parked. So, we are all the ship.
Walking around in your ship? Now *THAT'S* lipstick on a pig... I'd much rather Frontier deal with all the other, far more important fixes the game needs.
It’s the perfect explorer and daily driver too. Day 1 buy for me without a doubt.
My first trip to Colonia was in an adder 😅 I called her adderantics. By the time I came back I renamed her addernuff 😂
The Mandalay looks awesome but we need more to explore, thicker atmospheres with weather and new elements and flora , maybe and ancient alien complex to explore on foot. Maybe uncover new weapons or ship add on...just something please.
This!
You have my vote! I've visited bases way out in the black, but they are from Horizon. Only something to stare at 😊
@@freudianslip19I just want something other than screenshots of systems, I need a reason to journey 20 to 40K light years from the bubble
@@lanceobe6801 I went when eddb was still around and you could find POIs. I really like stellar phenomena. I think I'll be leaving my ASP to rust in storage and head to SagA.
@@freudianslip19 yeah but I'm ready to enter an atmosphere that has danger winds, dust storms, lightning etc. I think it could open up a new type of engineering, special Shields designed for high pressure atmospheres, otherwise entering would crack and collapse your canopy
Thank you Commander Explorcist 😉
Already have my internals planned out for the explorer build:
Size 1: Supercruise Assist, Docking Computer, Surface Scanner
Size 2: AFMU or another Planetary Vehicle Hangar
Size 3: Operations Limpet Controller, Cargo Rack
Size 4: Planetary Vehicle Hangar, Shield Generator
Size 5: Guardian FSD Booster
Size 6: Fuel Scoop
I know some will fault me for not having 2 size 4 hangars... but I'm very careful with my SRVs and I think 2 would be plenty for most trips for me.
Thanks for the vid. And also thanks for your honesty.
Very excited I will use this new ship to fly my first time to Colonia and first time deep space
Class 6 for fuel scoop, Class 5 for FSD booster, Class 4 for Shield. A few 0E Shield boosters fix its low power.
About the fighter bay - thanks to its absence the ship will have a smaller landing footprint
You sound like an Exobiologist! I would probably skip the shield and go with a 4a AFMU.
Looks like a combat ship, flies like a combat ship ... it's a combat ship! 😄 Frontier can't tell me what to do! 😆
I'm excited for the ship, exploration is my default playstyle.I am eager to learn more about Powerplay too, for me that's kind of my endgame objective when it comes to roleplaying in this universe
I can't wait to get it and try it out.
Mandalay arrives on my 60th birthday - guess I get a present to buy myself!
Interesting, might return to ED just for that ship. Though gonna be honest - not looking forward to having literal heart attacks every time I enter a system again, especially if it's a multiple stars one.
Thank you for the info
I mean it is kinda understandable because they made the ship for exploration, so it has nothing to do with fighters. On the other hand, its absolutely fantastic to have them while exploring.
Saw video title and wondered who you were interviewing 🤣(sorry mate).
I had a feeling you would be hurt by the lack of the SLF but I suspect the Mandalay would look great in any of your exploration videos.
Having hung out in the Bubble for almost 3 years, the void is calling and an ARX purchase plus engineering will happen in short order to go roam the galaxy in style.
BANNED!!!! :D Thanks, mate. I'm excited to give it a try!
@@CMDRExorcist 🤣
Thanks for the excellent update video Exorcist. The Mandalay will be a D1 purchase for me. I don't mind paying for stuff like this. Its a good way to give something back in lieu of any kind of Elite DLC from Frontier. I have never got into Powerplay. But it seems as though a lot of players are very disappointed following the wider reveal of whats coming and are calling this a reskin rather than a rebuild/reinvention of powerplay gameplay. o7
I never got into the current PP, partly because it wasn‘t really easy to see how to interact with the wider simulation. But mostly because it felt pretty restrictive since very few gameplay loops actually affect it. So for me this is a pretty huge change and I‘m really looking forward to dive into it.
@@tallerghostwalt I may give it a go then. Just never really understood much about it before
@@SirKerrAvon Me neither. But it should be interesting to try it out.
Pretty much the exploration ship I've always wanted. Jumpaconda still useful for Brain tree farming or long range cargo transport for CG's and the like. Asp and Phantom make good Core miners or ground assault ships. DBX and Dolphin still are good bubble buses on top of another use or 2. But for long range exploration, the others are effectively retired.
Nice video mate thank you ,though i am not much of an explorer but a fighter i have done some little my self i have a krait phantom who is at 70 ly jump range so the Manda will be my main ship as i will scrap said phantom i dont remember if the phantom and manda have similar slots for transfering engine and gear from it..curious,day 1 buying among T8 .I wish they could add more love to the exploration side(more bio diversity,thicker atmos etc) .
Love the moon roof on the Stellar!
Good way for the Elite team to show investors that it’s possible for the game to be very profitable. Seems like EVERYONE likes this ship.
The different colored engine exhausts trigger my OCD.
Dude! Whole heartedly agree on this breakdown. Especially the one red flag. It was huh moment for me too. That the ONLY red flag and I can't wait to get this ship. I will gladly send money their way to help encourage this version of Frontier to continue.
Thanks for the video and your views. Fly safe out there, CMDR o7
shut up and take my arcs!!..lol i use a dbx for my explorer, nice lil ship, great jump range ..terrible fuel scoop!!, so for me , ill be grabbing one as soon as its available
That's a hard buy for me. And I'm not a hardcore explorer to start with. But I do know that when I'll feel the need to scratch that itch, it'll do it wonderfully.
Can't wait to make this my everyday ship. Might even take up exploring finally heh
you could carry 6 SRVs in the thing, not 3 (incl class 6 fuel scoop and class 5 fsd booster, 2 AFMUs, DSS and SCA) - I suppose you arrived at "3 SRVs" when building it with cargo space and a limpet controller.
also the "smoothest SCO"-flight might come in handy, next to the fuel efficiency
You mentioned the Krait (MKII) has a fighter bay.... but alas the Phantom has not. So really the only mainstream exploration ship which can have their own exploration SLFs are large ones. I am so hyped for Ascendancy!
I'm still on the fence about paying $20 to get the ship now. On one hand, I want to show Frontier that just because it doesn't make as much money as their fancy roller coaster game, doesn't mean it can't get to the same level. I also do like the idea of this ship. On the other hand, I don't play ED for that long of a stretch every time I come back to it. Also, with my luck, I'll come back to it in 6 months, and there will be 20 new ships, of which half might be preferable in the long run if I'm paying real dollars.
Funny how exploration (my very first activity) in the game can differ between player. To me, seeing just below is useless. Left and Right very low to look for things is very important (which the Mandalay isn't very good at). The jump range of my ship isn't that important as 40-50 is far enough. Resisting to my piloting mistakes is important. Being able to find ground "anomalies" is important. My hope is that it goes as far as my Krait Phantom but without guardian module. Thanks for the enthusiastic video ^^
As someone who also thinks of themselves as an explorer and hasn't touched his AspX in years (fond memories, though) and hates/refuses to take an Anaconda out into the black, the one thing I have YET to hear them talk about is its thermals. I could care less if it goes 100LY in a single jump. I'm not exploring to get anywhere fast. I don't dislike large jump ranges... but if I can get a ship to about 40LY I'll explore in it, and if I can get it to 60LY I consider it ideal. What I care FAR more about are the thermals, and that's why even though I have 10 fully engineered exploration ships... the Dolphin is the one I take out 90% of the time. That sucker can already outrun a jumpaconda just by scoop-jumping, plus it handles better and has a great landing footprint for exobio. I'll definitely own one of these, but as of yet I'm unconvinced that it will replace my true Dolphin exploration love.
I've played ED since launch on and off, but never really been out exploring, I even restarted my chr a couple of times. I've recently come back to the game to try it out again, got my asp explorer, but not kitted out good... Now this ship looks awesome.
Will you be doing a video on how to kit it out for exploring for beginners to intermediate level - I'd love to actually leave the bubble and wonder off into the black later this year when this is released. I'm even thinking of spending some arx to get this.
They say it's gonna be fast and maneuverable and it has the bottom bit of canopy so the lack of a fighter bay is not such a big deal IMO.
Furthest star in the system i've been to so far is 560.000ls And always my fuel tank is near 10%. If that is not a star to refuel from, you have to keep in mind to have enough fuel for a jump to a fuel star, .... or go back the way you came on fumes(doable)
I too wish the Mandalay had a fighter bay, but realistically that would have probably increased its foot print quite a bit.
Hey dude! I would call the view in the Mandalay... ok vs. great. Cheek windows looking from pilot to over the pilots hands in the floor would get me to say "yeah.. that looks like a great view!"
o7, entirely going to make it into a combat ship just to try it.
I've also focused on exploration since I started so many, many hours ago. I switch between my ASP X and my DBX for trips into the unknown. I had created an Exploraconda, but she's my rock buster now.
I love the concept and design of the Mandalay - but those wings? Since we're not accessing planets with atmospheres, what's the purpose? There are no hard points, utility mounts, or main engines out there.
what is in your opinion the goal of a better exploring ship if they don't add any new gameplay for explorer? I would love to have exploring missions to look for new "alien" settlements, bases, etc. Exploring per se can be engaging but in the long term is always the same stuff
Kinda a strange update name that’s focusing on power play and a new ship.
And what ship do u actually use for exploration? :)
Do u think the mandalay will replace it?
Cheers great vid.
I fly an Anaconda. Not sure if the Mandy threatens it or not. :)
With the supposed speed, and foot window, does it really need a fighter bay?
I don't think the ship needs a fighter bay due to it's increased agility and the window at your feet, allowing you to see the planet below you.
I have mixed feelings about the Mandy, it almost feels like it's too much all at once you know? Of course, this comes from me being a diehard DBX lackey.
excuse me while i drool all over it
Compare it to a phantom which is already better than an asp. The only 5 slot is for your fsd booster so there goes your AFMU. The phantom comes with 7 power plant and distributor, 6 thrusters and sensors. The mandalay are all 5s. If I were to trade in my phantom for this new ship I wouldn't be able to move all my modules over. There isn't room for what I already have so it would be a downgrade. It's pretty and I like the new floor window, but as an explorer it isn't as good as a phantom. Exploration isn't about max jump range, that's just called travelling. It looks like a new mat farmer and bubble jumper but without AFMU's and repair limpits your trip out to the black won't be for the long haul.
The phantom has a bigger "backpack" per se
My only sadness: As best I can tell, this thing all but completely edges out the use of a Krait Phantom, right? At least the DBX still gets to claim being small for squeezing into tricky landing spots around Guardian sites or the like, while Anacondas can theoretically be a 'bring everything, jump far'... but the AspX? Phantom?
I think they just became stepping stones, which is a strange thought.
I think a phantom might be better if you like having good guns on your explorer since it has a much better distributor. But tbh I think anyone doing that is silly.
Yeah, I think the Mandalay will be the new explorer-meta, Phantom might be a pick for its looks for some, but the ASP X definitly not. She gets absolute powercreeped by the mandalay. And I'm gonna be honest, I will buy her as soon as she hits the store
Is there any way to refuel SRVs out in the black?
Yep. Mining raw materials on planets. It's easy to get the basic stuff to refuel for eternity.
When it come's to exploring, it's true a lnger jump range does shorten the time. But speed as it most often accepted to be isn't to the N-th degree, an important part of exploring. Speed can be utilized using semantic to be different, meaning's. Just as the shortest way between to point's isn't alway's the fastest.
One can do the math, which I haven't. But how much difference would there be in weight, having one less srv and replacing it with at least one fighter bay?
So does the mandalay have any downsides or is it just better than everything else for exploration? I guess hardpoints is meant to be the downside?
no fighter bay, its like going on a date and she doesnt show up. yeah your alone n heartbroken. . . .
what i dont like is the optionals, not enough for me, that will make Conda still the better choice!
you want srvs longe away from home? Conda Holds as many as you care to bring. Mandy will hold just enough. will Mandy replace the great Conda? only as a taxi it may sting the DBX a lil in range but it wont replace Phantom Asp X or the great Conda.
YES YES stamp: 6:45 My Mandalay only run away if they are two good players or worse players in a corvette, anaconda maybe.. if not they DIE
ASP only cant out beat the hardpoint on the Mandalay, otherwise i am the ASP lover. oh i buy only to support ED. however the pay for colors and small things are way to hi, vs a ship price!" Mandalay:
al ready using it for combat in a multi ship setup build , most combat. It beat`s the ASP on Combat as a multi ship:also called : the ED way too star wars falcon ship (ASP explorer) Han solo feeling, Mandalay has 4 medium Hardpoints, vs asp.. lack here. as a multi ship my heart cry missing my ASP girl, she miss me too im certain. ASP is loving, promise she is so true xD
if u have a top shield, u can do many things., one thing: crash with the anaconda and booth are losing the same amount, vs try blasting shields vs a Anaconda with small hardpoints,
after that use a shield bank, open ur hardpoints at this time, u can fly better than the anaconda so u hit hes hull damage.its many ways to win a fight. its just one of many to give an idea
Pretty sure the Mandalay is the fighter.
Power play has one problem , u must play all the time, if they did not set this timer pressure on mission , then at least all players could be in powerplay.
However in the end u want those items/weapons, ships a power offer. so its sad its time pressure on the basics missions. they should be 30 days not a week and same amount of work not more.
the safest is to not involve IN PP before u are very rich. u are now hostile in many systems, this effect all your game travel and credits. so don`t pledge if you dont rly mean to work. i hope this is one thin Frontier can look at! i want this game to last forever- xd
Does Ascendancy allow footfall or do I have to upgrade to Odyssey first?
You need Odyssey for footwork. Ascendancy is an Odyssey update.
I am not convinced of the great view yet.
And as a VR Explorer view is absolutely everything for me. Everything else has to follow the view. The bottom window beneath the legs ist nothig i would compare with what lacon is doing.
And honestly i will not get all optional slots filled. Might be i will stay with the asp.
The mandalay is nice on paper. But there have to be drawbacks. An I fear view is one of them.
Beside the nice look, it's sad that they made the Mandalay an nobrainer. Theres no single thought for the build needed. Every single build will nearly look the same.
Yeah, but somehow they need to get the people to buy the ship in early access. In the End the only reason why they started to update ED regularly with new ships and stuff again is because their other IPs flopped and they desperatly need money.
More ships more fighting better teamplay better Coop better Coop better Coop better more story lined missions more space stations more trading and more exotic stuff to trade restored mining and simply more and better everything BUT Exploring enought is enought they caterd to you exploration nerds for over 5 years its boring as shit! 🤮
Also better and more worthwhile passenger missions.
I am not going to spend any more money on this game, there are other things they should have done! You all know what I am talking about, all they are doing now is equal to lipstick on a pig. Forty years and the major thing they give us is a few ships? "Elite Dangerous I feel like I am the ship, Star Citesen I feel like I am the person who flys the ship", they still have not made something that we can walk around while the ship is parked. So, we are all the ship.
Bye Felicia...
Walking around in your ship? Now *THAT'S* lipstick on a pig...
I'd much rather Frontier deal with all the other, far more important fixes the game needs.
@@Garryck-1 Okay, a forty-year-old game. Same old same old let's go play.
@@markjacobs3665 Sorry to see you go! It's sad a forty-year-old game missing the basic things.
@@the4thjIm not going anywhere, bye felicia is for you.