70 RAILGUNS VOLLEY FIRE TESTING - Space Engineers

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  • เผยแพร่เมื่อ 1 เม.ย. 2024
  • Lets put the volley fire mode to the test and find out just how devastating 70 railguns firing in a staggered file can be.
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ความคิดเห็น • 138

  • @LastStandGamers
    @LastStandGamers  3 หลายเดือนก่อน +54

    Is a wall of lead (one big shot) better than continuous fire ?

    • @THE_JITZ
      @THE_JITZ 3 หลายเดือนก่อน +5

      I woud say yes

    • @KrakenIsMahB
      @KrakenIsMahB 3 หลายเดือนก่อน +4

      I would say continuos fire needs good way to aim, something only rotating gatling contraptions can provide. Wall of lead wins wins for me because it looks cool but needs big enough targer to justify using it

    • @tatteredtrash4322
      @tatteredtrash4322 3 หลายเดือนก่อน +1

      I would say both is good. But for different reasons. Continuous fire should be good for moving targets but for slow or stationary targetsa wall of lead would disperse the damage across the whole mass of the ship/station

    • @trinessdarknemesis8237
      @trinessdarknemesis8237 3 หลายเดือนก่อน

      I guess if you want to make a killzone, a wall of lead is a good way to do so if not slightly overkill for smaller targets

    • @ryry187
      @ryry187 3 หลายเดือนก่อน

      T o bad game sucks
      but fun to build

  • @elitemook4234
    @elitemook4234 3 หลายเดือนก่อน +245

    'Open fire, destroy his framerate'
    'Enemy ship returning fire, captain. Frame rate dropping.'
    'If we have to crash to Desktop so will he. Prepare for ramming speed!'

    • @nathanbarker3793
      @nathanbarker3793 2 หลายเดือนก่อน +5

      Gold😂😂😂

    • @WildmanTrading
      @WildmanTrading 2 หลายเดือนก่อน +7

      I must learn the art of lag

    • @elysiumplays5215
      @elysiumplays5215 14 วันที่ผ่านมา +1

      We as space engineers worship the god known as Klang

  • @Ribbons0121R121
    @Ribbons0121R121 3 หลายเดือนก่อน +139

    "i want every gun we have to fire on that man"
    "but they cant all point there"
    "so put em on the front"

    • @Blargerhonk
      @Blargerhonk 3 หลายเดือนก่อน +2

      Reminds me of the "Temper Temper" incident from the Korean War, If you don't know it already look it up it's funny as hell.

    • @Sion_Revan
      @Sion_Revan 2 หลายเดือนก่อน

      Big Whiskey kills a mountain
      North Korean unit missing presumed vapor

    • @rockystudiogaming
      @rockystudiogaming หลายเดือนก่อน +1

      @@Blargerhonkdear fucking god that incident
      the mountain went bye bye

  • @mediocreman2
    @mediocreman2 3 หลายเดือนก่อน +93

    Now we need to see the gravity runway in action. 😁

    • @ariesclockworkkai9298
      @ariesclockworkkai9298 3 หลายเดือนก่อน +3

      I second that! Those are hard to pull off. And I would like to see how well it works in Atmosphere VS Space.

    • @jagaimo3484
      @jagaimo3484 3 หลายเดือนก่อน +2

      Oh yeah, he didnt show off ANY of the things the ship could do in the original, I wonder why

  • @crysisrevelation6132
    @crysisrevelation6132 3 หลายเดือนก่อน +37

    Shipwright: “How many railguns do you want on your ship?”
    The Space Engineer: “ *YES* ”

  • @Tallacus
    @Tallacus 3 หลายเดือนก่อน +62

    When the UNSC saw the MAC gun was their most effective weapon against the Covies, they went overboard with it

    • @benjaminbohrn5696
      @benjaminbohrn5696 2 หลายเดือนก่อน +8

      "Sir MACs are our only hope against the covies"
      "Alright so you know the Punic?"
      "Sir yes sir"
      "Turn it into a MAC platform"

    • @WildmanTrading
      @WildmanTrading 2 หลายเดือนก่อน +1

      If only a MAC gun equivalent was in SE

  • @Freakyman403
    @Freakyman403 3 หลายเดือนก่อน +26

    return of the Railationship :D

  • @ubj_skywalker5298
    @ubj_skywalker5298 3 หลายเดือนก่อน +16

    Ngl I’ve always loved space engineers battles
    Just wish there was more diverse battles on TH-cam
    But overall absolutely love this video!!

    • @LastStandGamers
      @LastStandGamers  3 หลายเดือนก่อน +2

      Thankyou glad you enjoyed it.

  • @patrikhjorth3291
    @patrikhjorth3291 3 หลายเดือนก่อน +20

    And there it is. Very impressive.
    I think it could be even stronger if the railguns were replaced by artillery, and the "artillery pods" were replaced by turrets with maybe 4 railguns.
    Firing the artillery cannons in sequence like this, particularly in these numbers, would hammer through just about anything, and overwhelm anti-missile defenses. They would also be ready for another volley faster than the railguns.
    When you need immediate penetration, that's when you switch to the smaller group of railguns.
    In an otherwise even fight, I suspect the Rex Mortis has a slightly better chance of winning, simply because it can aim its railguns in different directions.
    If the supercarrier gets the first shot, that will probably decide the fight, but if the Rex has time to begin shooting before the carrier has turned fully, it's likely a win for the Rex.

    • @nobob8564
      @nobob8564 3 หลายเดือนก่อน +1

      The rails would certainly be able to fire more often, and if they were manned by a player, they could aim at where they think the hydrogen tanks would be.
      Maybe it would also not get banned on a server too.

    • @Gxaps
      @Gxaps 3 หลายเดือนก่อน +1

      Given the mass of the ship, 70 railguns really isn't all that much. In fact, it comes in at just about 1 railgun per million kilos, which isn't many at all.
      Against more nimble ships (and let's be real, you won't find anything that isn't more nimble than this), railguns will be much more reliable for scoring hits, but either way, the platform is practical, and the class itself is a fad

    • @patrikhjorth3291
      @patrikhjorth3291 3 หลายเดือนก่อน

      @@Gxaps I'm not sure I understand what the railgun per unit of mass ratio has to do with this (not being sarcastic, I don't see how that is important from a technical point of view).
      As for shooting at more nimble ships, that's what turrets (custom or standard) are for. The main battery of a ship like this is for when you want to bring massive destruction to a target that is big enough to warrant the resource cost, and isn't likely to move out of the way. In other words, bases and other capital ships.
      That's why I think artillery guns could work better as the main battery, and railguns as turret batteries.

    • @Gxaps
      @Gxaps 3 หลายเดือนก่อน +2

      @@patrikhjorth3291 Yeah, it was a bit out there. But just in general, it's really simple to make a ship with lots of upwards thrust, spin with space and q, and be virtually immune to artillery. Railguns are definitely stilla good choice for fixed weaponry, but there's no reason why this many guns couldn't be mounted on a smaller, more nimble platform

    • @patrikhjorth3291
      @patrikhjorth3291 3 หลายเดือนก่อน +2

      @@Gxaps That's a fair point.
      That said, I think the main function of this supercarrier is less about being practical, and more about being over the top and striking awe into anyone who sees it in action ;-)
      I just can't help but think about how to make things "better" or at least different, even when I know that isn't the point.

  • @Erik_Ice_Fang
    @Erik_Ice_Fang 3 หลายเดือนก่อน +13

    Explosive tanks is just another good incentive to use ions or atmospheric engines as well. I go with the hybrid thruster setup in most of my ships

    • @Snatch698
      @Snatch698 3 หลายเดือนก่อน

      Space them out and use blast doors

    • @Erik_Ice_Fang
      @Erik_Ice_Fang 3 หลายเดือนก่อน

      i do, or buster blocks when using mods. Since I play mostly on survival though, I really don't want to lose ships quickly

  • @annkoehler8017
    @annkoehler8017 2 หลายเดือนก่อน +1

    Wow, what fun!!! Thank you for posting this!

  • @Drako860
    @Drako860 3 หลายเดือนก่อน

    Thanks for going back and testing out those rail guns!

  • @yukoyamamoto6457
    @yukoyamamoto6457 2 หลายเดือนก่อน +1

    Love the details

  • @theempireofthepeople
    @theempireofthepeople 3 หลายเดือนก่อน +1

    Maaan, it's so nice to see you actually cared enough about the comments to make an entire video ;)

  • @MiggyManMike
    @MiggyManMike 3 หลายเดือนก่อน +8

    Rex mortis, hands down, turreted railguns give way more versatility than a fixed forward array.

  • @pavelsvacha
    @pavelsvacha 3 หลายเดือนก่อน +2

    I feel like the railgun volley will rarely disable/destroy a ship (unless you aim it at a great spot) but the amount of holes they make will make it difficult for the crew to operate effectively.
    In my eyes it fits the ship perfectly, it is a carrier after all. The railgun volley will cripple the target and then with the Gravity runway the smaller fighters can finish it off.

  • @amedeo909
    @amedeo909 2 หลายเดือนก่อน +1

    To quote Major Payne" if he's in there he ain't feeling good "

  • @BobTheTrollKing
    @BobTheTrollKing 2 หลายเดือนก่อน +1

    I want to see a nose-to-nose railgun volley. I wonder how far a railgun will go through a ship when it's given the entire length of the hull.

  • @THE_JITZ
    @THE_JITZ 3 หลายเดือนก่อน +1

    Nice a Part 2
    Love you’re content☺

    • @LastStandGamers
      @LastStandGamers  3 หลายเดือนก่อน

      Thankyou glad your having fun watching !!!

  • @SoreonBrokeIt
    @SoreonBrokeIt 3 หลายเดือนก่อน +1

    Damn, all your ship testing and reviewing video's make me want to refit and update al my older ships, if it weren't for these video's I'd barely know what's new anymore 😅

  • @MonkeyPirateKing
    @MonkeyPirateKing 2 หลายเดือนก่อน +2

    All I have to say is....
    Legend of the Galactic Heroes: DNT

  • @Justcallmegene
    @Justcallmegene 3 หลายเดือนก่อน +3

    Now that's a lot of damage, it's weird being here early

  • @wolf2403
    @wolf2403 3 หลายเดือนก่อน +2

    Rex Mortis would win if there's only one player in the carrier. The main reason is the sloped armour plus the turrets for the railguns. Also not as rough on sim speed. I'd say if you got 6-12 players per ship then hell yeah that's a good fight for both, especially the carrier. After all, without fighters it's incomplete. Final note for the carrier is I'd say it works best as a projection of power. I'd probably remove most of the railguns, reducing it to 2 columns rather than 5 and swapping a good portion of the hydrogen for ion. Then again I just prefer the less explosive option.
    Last thing of note, the space usage in the Rex Mortis leaves more empty internals that you aren't necessarily supposed to see, while the carrier has almost none with most empty space being hangars. One is a space battleship, tho other a mobile station. On a sufficiently beefy server, I'd say the carrier alongside a sufficient escort would be preferable, while the Rex would be better off with support of something not too much smaller, and only a few.

  • @TPKPatchy
    @TPKPatchy 2 หลายเดือนก่อน +1

    Imagine if that ramp wasnt there and it was all railguns.

  • @confloashton3617
    @confloashton3617 3 หลายเดือนก่อน +1

    Imagine if a ship is in motion and they fly past the bow of the railgun vessel mid volley, they would be in a million pieces.

  • @ElenarMT
    @ElenarMT 3 หลายเดือนก่อน +1

    Overkill is highly underrated

  • @0rionus
    @0rionus 3 หลายเดือนก่อน +1

    Collective bargaining works again!

  • @justinpatterson5291
    @justinpatterson5291 3 หลายเดือนก่อน +1

    The only shotgun made for huntin elephants.

  • @redsnowleopard
    @redsnowleopard หลายเดือนก่อน +1

    Legend of galactic heroes asf ship

  • @zer0teku
    @zer0teku 2 หลายเดือนก่อน

    you could set volley fire between the rows of railguns like 2 rows fire at a time that way you can keep a steady bombardment as an option as well

  • @Evan_C.
    @Evan_C. 15 วันที่ผ่านมา

    Hey that’s not how they decommed Voyager, she was put into a museum then hijacked by Burnham

  • @tohpingtiang4878
    @tohpingtiang4878 2 หลายเดือนก่อน

    Every shot that misses. You can feel the pain of money.

  • @confused1227
    @confused1227 3 หลายเดือนก่อน

    I would love to see what you could do with that wall of cannons vs some AI fighters.

  • @artemis6769
    @artemis6769 2 หลายเดือนก่อน

    How many railguns do you want on your ship? Yes

  • @KOSMOS1701A
    @KOSMOS1701A 3 หลายเดือนก่อน

    best case scenario, each ship has a crew so every station can be manned, i feel the rex would have the advantage of having its guns on turrets as opposed to fixed weapons, gyroscopes can only turn a ship so fast

  • @onetruekeeper
    @onetruekeeper 2 หลายเดือนก่อน

    Federation deflector shields are not effective against projectiles of heavy mass hitting it. And these projectiles likely has steering jets to keep it locked on target. The navigational deflector could be more effective but it would have to be put on maximum output to deflect the incoming projectiles away from the ship but it can point in only the foward direction.

  • @kathiecraig2803
    @kathiecraig2803 3 หลายเดือนก่อน

    Helldivers 2 ships whenever a Stratagem comes through

  • @jdzencelowcz
    @jdzencelowcz 3 หลายเดือนก่อน

    Epic in theory, but there should also B a broadside option, just in case.

  • @linkolinalamar5912
    @linkolinalamar5912 3 หลายเดือนก่อน +2

    Space America must have made this

    • @ionicwake
      @ionicwake 3 หลายเดือนก่อน

      😂

  • @user-wx1iv1fw3d
    @user-wx1iv1fw3d 2 หลายเดือนก่อน +1

    美麗的野獸,帝國需要你的才能

  • @ComdrStew
    @ComdrStew 3 หลายเดือนก่อน

    Good ole Star Trek ships. Lets put the bridge on top the circle like a big bullseye.

  • @nobob8564
    @nobob8564 3 หลายเดือนก่อน

    10:16 Now you're talkin' my language!

  • @kiwiwarlord8152
    @kiwiwarlord8152 2 หลายเดือนก่อน

    I think these might do more damage through the length of the target

  • @eastindiaV
    @eastindiaV หลายเดือนก่อน

    Energy equals mass times velocity, so in physics terms, you'd do more damage with the same mass of projectiles, combined into a single projectile, at the same velocity

    • @eastindiaV
      @eastindiaV หลายเดือนก่อน

      (E=MC[squared]).
      Energy equals mass times the speed of light squared

    • @eastindiaV
      @eastindiaV หลายเดือนก่อน

      Which applies to calibers also. In theory, a bullet that is wider, would dump more energy into a target, than a narrower bullet of the same weight. In practice, and in an atmosphere, a conical shape is probably best, as opposed to a Sphere, which would have less trajectory. Minié balls come to mind. The back end has a hollow in it, which expands under pressure and engages the rifling.

  • @hawkman302
    @hawkman302 3 หลายเดือนก่อน

    Should space the timing of the rail guns so it continually shoots nonstop. Do the same for the artillery rounds, but keep a segment of the volley fire. Split the artillery into 4 fire groups and they can evenly space the timing between reloads to have a consistent fire just like the rail guns.

  • @sreed16
    @sreed16 หลายเดือนก่อน

    Cool stuff.
    "Getting so close to an enemy ship never made sense to me. Even WW2 Navy carrier battles were fought beyond the horizon and hundreds of miles apart.. even Battleships fought over the horizon. Some battles were fought where you could actually see the enemy, but everything was moving in 3 dimensions. Up-Down (waves and swells), left-right and forward-backwards. Even then they had to fight against ships on not where they are at the moment, but where they will be in the near future (leading a target). In space you now have to add gravity, light speed and 'time'.
    Ever read "Forever War"? Their space battles were light minutes or even light hours apart. The first ship to spot their enemy fires lasers, projectiles, missiles and such, where the computers believe the enemy ship will be X mins ago or a few hours. So they are essentially fighting each other in each others past.
    The people in the ships strap into space suits and are emersed in a liquid vat that dampens their molecules from being blown apart due to the g-forces the ship will be under making themselves harder to hit by randomly changing speeds and directions.. It is a battle between AI, math and physics. Humans would have very little input at all unless they are literal genius at spatial math and physics.
    That is for example 5 light minutes apart.. (the Sun is like 8-9 minutes away). You see the enemy where it was 5 minutes ago.. you will never see it how it is unless you get as close as your video. You fire a laser at it.. the laser won't hit for 5 more minutes (that's 10 minutes since spotting the enemy). You shoot some railguns at it or missiles, and they won't reach the target for hours or even days... or weeks even. If you decide to move closer to get more accurate shots, it works both ways, and the windows get more narrow.
    I found these battles interesting as hell. If they spotted you first by 5 minutes, your ship will be under laser fire before you even knew the enemy was there." - / geek - me

  • @timmy_5372
    @timmy_5372 2 หลายเดือนก่อน

    must be the USG Ishimura i see.

  • @reden5690
    @reden5690 2 หลายเดือนก่อน +1

    nice.

  • @Winston-lf7sb
    @Winston-lf7sb 2 หลายเดือนก่อน

    dont play this game but wondering:
    do they have things you can launch and self assemble once they hit the target?
    like a shell that delivers a demolition drone payload or something to rip apart enemy ships?

  • @silas6328
    @silas6328 2 หลายเดือนก่อน

    Janeway just had a very bad day.

  • @loganday5470
    @loganday5470 2 หลายเดือนก่อน +1

    I literally just got this carrier

  • @MrBlackdragon1230
    @MrBlackdragon1230 3 หลายเดือนก่อน

    So now I want a ship like the Rex Mortis with all the railgun turrets plus it having the 70 railgun front volley fire. Just completely lag my game to a halt till all the enemy ship is turned to scrap.

  • @johnmccarthy171
    @johnmccarthy171 หลายเดือนก่อน

    That's poor Excelsior 2 class starship

  • @Facet_5_CUT_8XM
    @Facet_5_CUT_8XM 3 หลายเดือนก่อน +1

    Is that the USS ENTERPRISE?

  • @sixthguardian6914
    @sixthguardian6914 2 หลายเดือนก่อน

    It didnt even damage the kitchen of the enterprise!

  • @weatheranddarkness
    @weatheranddarkness 2 หลายเดือนก่อน

    feels like enough reaction mass to get the ship moving pretty quick. Does the game have a specified mass for the rail gun projectile?

  • @roboticdem0n
    @roboticdem0n 3 หลายเดือนก่อน

    Temper, temper

  • @vexile1239
    @vexile1239 3 หลายเดือนก่อน +1

    Excuse me i need to change my undergarments

  • @Pen_Slinger
    @Pen_Slinger 3 หลายเดือนก่อน +1

    How do you fire such a weapon without completely draining your ship's power?

  • @Kyeto13X
    @Kyeto13X 2 หลายเดือนก่อน

    Needs more Dakka

  • @shaunellsworth3858
    @shaunellsworth3858 3 หลายเดือนก่อน

    Need more than two pilots. If fighting against the carrier, let it have fighters?

  • @amehayami934
    @amehayami934 4 วันที่ผ่านมา

    It doesn't matter how much guns it has if it isn't placed right.
    Majority of your guns if not all of it is facing forward meaning you have to face them.
    They have turrets it can face any direction. Which also means the can broadside you, meaning they can do a lot more damage to more of your ship you will only be able to
    Damage to a small portion to your ship.
    And if they place their shots right.
    They could take out your engine
    Your FTL, possibly even your gravity, your shealds, your bridge and even your hangers for your fighters. Can't really launch fighters if you're hanger is taken out.
    And also have to remember in real combat they are not going to wait in one place waiting for you to shoot them. And on tip of that most likely you're not the only one who will have carriers. Fighter will be attacking to and I don't see any point defense weapons.

  • @redbell187
    @redbell187 3 หลายเดือนก่อน +1

    has anyone thought about making a No Man's Sky freighter in space engineers ❓❓❓

  • @Echo-479
    @Echo-479 3 หลายเดือนก่อน

    Looks like a ship from "Legend of Galactic Heroes"

  • @ethannunez1637
    @ethannunez1637 3 หลายเดือนก่อน

    Check out a ship called The Ambassador, it's incomplete enough for someone the change what they like about it.

  • @src6339
    @src6339 3 หลายเดือนก่อน

    Does the ship power down and float adrift in space for an hour when fired in survival mode?

  • @camus25555
    @camus25555 2 หลายเดือนก่อน

    No need railgun when framerate is the most dangerous ennemy !

  • @mysteriumxarxes3990
    @mysteriumxarxes3990 หลายเดือนก่อน

    how do you have such a big (proper size) planet below

  • @Twist-The-Friendly-Hunter
    @Twist-The-Friendly-Hunter 2 หลายเดือนก่อน

    My custom UNSC frigate: The railguns are brilliant but i like 1 BIG HONKING GUN THAT MAKES STUFF GO BOOM.
    all the "engines" aka star wars repulsors are internal.
    Has side hangars.
    Rear hangar and lower lift bays.
    Many weapons.
    Is fun.
    My super star destroyer that will always remain 80% complete.
    Play on xbox.
    Can't finish the ship because the game refuses.
    Cant load a world with it.
    Just missing the cityscape in the middle.
    See, I use mods to build.
    The star wars repulors genuinely make my life easier as they are powerful and can be hidden inside...
    I should start building again lol.

  • @chrisbishop1571
    @chrisbishop1571 3 หลายเดือนก่อน

    Where has there been any mention of SE2?

  • @tylerkister4628
    @tylerkister4628 3 หลายเดือนก่อน +1

    You just made swiss cheese

  • @odjflone8330
    @odjflone8330 2 หลายเดือนก่อน +1

    looks like a first rate to me

  • @VultyreRust
    @VultyreRust 2 หลายเดือนก่อน

    Me and two mates decided to live on separate planets in survival with no alliances, I made a dreadnought piloted my me myself and I with a broadside of 34 artillery cannons and holy shit that ship was unstoppable, quite swift for a dreadnought aswell. I went to my mates base on mars 2km away and bombarded his whole base and carrier before it could get off the ground, he after 6 minutes of bombardment surrendered half his resources to me and I moved onto my next mate. He had his carrier 1km above his base after hearing the news of the other guy and got onto my broadside, instead of ruining his base I turned onto his ship and let it rip, he had his ship damn near cut in half long ways after a few minutes of fighting my ship. I later grounded the ship for emergencies 🤣

  • @damianmertes3536
    @damianmertes3536 2 หลายเดือนก่อน

    where can i find the carrier that you used?

  • @cv368
    @cv368 3 หลายเดือนก่อน +1

    I think the Rex has the advantage. Doesnt need to slowly aim with the entire ship and as far as i know, each battery is its own and independently targeting volley. so the attack could even be interrupted to adjust the targeting.
    But more importantly: i would have loved to see you try attacking one of the big ships from the front to test out if the destruction reaches through to the stern. That would have been either spectacular or crashed the game

  • @PvtPartzz
    @PvtPartzz หลายเดือนก่อน

    Disappointed you can’t see through the ships and out the other side after the rail gun rips right through them

  • @fenrin49
    @fenrin49 3 หลายเดือนก่อน

    not even stagger stacking them to fit more on the front surface area smh

  • @pbjandahighfive
    @pbjandahighfive 3 หลายเดือนก่อน

    where the 70 klang cannon volley tho?

  • @ChristoFerrus
    @ChristoFerrus 23 วันที่ผ่านมา

    what cpu you use?

  • @sebsunda
    @sebsunda 2 หลายเดือนก่อน

    70 sychroneous railgun shots and no recoil?

  • @luisbriseno1353
    @luisbriseno1353 2 หลายเดือนก่อน

    WTF!!! wow

  • @jdzencelowcz
    @jdzencelowcz 3 หลายเดือนก่อน

    I'd prob'ly not exceed 30, 12 on each side, & 6 for the front. Or 6 each side & 4 in front, absolute minimum. If we're talking not overpowering a ship.

  • @kennyhovater8320
    @kennyhovater8320 2 หลายเดือนก่อน

    but how practical is this is in survival?

  • @BrothernutSquash
    @BrothernutSquash 3 หลายเดือนก่อน

    Why would server admins not like so many railguns?

    • @scooterjes
      @scooterjes 3 หลายเดือนก่อน +1

      The physics engine in Space Engineers is a lot less than efficient. As he said in the video it would crash/bring the sim speed to nothing on the server. I do not know his system specs but I am pretty sure he in not running a potato PC and you notice his FPS dropped to single digits or maybe low teens.

    • @nobob8564
      @nobob8564 3 หลายเดือนก่อน

      @@scooterjes It's not so much the physics engine, as it is the game constantly creating new gameObject grids for each piece of debris. Every grid object has an "overhead", cuz it comes with all the properties of a grid, despite being just a piece of debris.
      I hope they design SE2 with this in mind, and make debris it's own thing, that can be converted into a grid, if the player wants, rather than being forced to be a grid.

  • @lieps2547
    @lieps2547 3 หลายเดือนก่อน

    hydrogen explosions are too powerful
    then only way to have survival capable h2 ship is to have lots of tanks
    but one explosion and ya ship is gone
    its not balanced just like the guns

  • @danilonakazone386
    @danilonakazone386 3 หลายเดือนก่อน

    What are your PC specs?

  • @LuLu408f
    @LuLu408f 11 วันที่ผ่านมา

    With respect mate... what are your computer specs?
    I just checked out your twitch and there nothing there..
    This was miserable for 2024.

  • @imofage3947
    @imofage3947 3 หลายเดือนก่อน

    The resource requirements for a ship like that would stop you long before any admin ban hammer should become a concern. Ships that large are prohibitively expensive to build, run, and maintain.

  • @WildmanTrading
    @WildmanTrading 2 หลายเดือนก่อน

    Commence exterminatis.
    Sir thats a ship.
    I DON'T CARE

  • @joelbarrix1017
    @joelbarrix1017 2 หลายเดือนก่อน

    star trek ship with shields up and ability to move would make swiss cheese of that ship. 1 quantum Torpedo.

  • @ARC1701A
    @ARC1701A 2 หลายเดือนก่อน

    2/10 Yay Space. Yay Railguns. 8/10 physics failure.

  • @lonewolfandcub668
    @lonewolfandcub668 2 หลายเดือนก่อน

    Is this game still so badly optimized that whenever you do anything major it just stops lol

  • @Kleexun
    @Kleexun 3 หลายเดือนก่อน

    Eve online ragnarok doomsday

  • @Hornet-wf1cr
    @Hornet-wf1cr 2 หลายเดือนก่อน

    Make this nearly auto please

  • @ethanspaziani1070
    @ethanspaziani1070 3 หลายเดือนก่อน

    That's my issue with this game it's really cool but the optimization it needs to be optimized like two times more than it already is and it would be so much better..... I understand it's a massive technical undertaking but there's so much wasted potential for really truly massive builds and space battles because of shity optimization

  • @fidgetgamer9560
    @fidgetgamer9560 3 หลายเดือนก่อน

    First!

  • @Reegareth
    @Reegareth 2 หลายเดือนก่อน

    I would love this game but the fact that you are limited to 110m/s REALLY FREAKING KILLS IT. Like seriously. Its a space game. And you have a 110m/s speed limit??? That is pathetically slow. just under 400 km/h for a space ship???? once I found that out quit I instantly quit playing the game because of just how stupid that limit is. was a 9/10 game for me right up until that point and that core mechanic failure put it to a solid 3/10 for me.

  • @thegreentv574
    @thegreentv574 3 หลายเดือนก่อน

    Love it but weapons are not as powerful as you make out everything you show is light armour and no1 uses it unless they are new to the game heavy armour would be a complete different story

  • @TheNoobYouFukingHATE
    @TheNoobYouFukingHATE 3 หลายเดือนก่อน

    I bet Officer Megan Hull! could take all those shots!