The reason Crysis really doesn't run well on modern hardware is because the game mostly runs everything on one single thread, which can be quite catastrophic
This. They expected CPUs to continue in the way they had been going; higher clocks. But thermals and power consumption became a large enough issue that CPUs instead started emphasizing extra cores and threads more than ever before, even to the point of dropping clocks to do so. So until sustained clocks reach the projected 5+Ghz that Crytek saw as the future, the original game will struggle to run as well as people hope. This is also kind of why I don't agree with the mindset that consoles hold PC back. It's not untrue, but it's only part of the story. Unrestrained PC development also holds games back, because when your optimization goal is primarily to make a future-proof technical showcase, you end up with a lot of extremely unoptimized features that are impressive, but bloated and unrefined. The extreme restrictions of console development (and the limited amount of configurations that need to be developed for) leads to a lot of new tech aimed at getting more from less, rather than just shoving more in and hoping it will eventually become viable to run. PC focused development is really good at pushing boundaries. But without console focused development, a large portion of these technical upgrades would struggle to become optimized enough to actually be useable. And that's also to say nothing about the fact that PC itself kind of holds PC back. These days (and even by the time Crysis released), most games that are PC exclusive still don't push extremely hard against the technical limitations of PC hardware. Why? Because it's a waste of money. When 1% of your audience has a 3090, because 99% of people own something worse, and 80% alone have either a 1060/2060, or an AMD equivalent, as well as a 5 year old i5/i7, and are running their games off of a 7200rpm HDD, or at best a SATA SSD... you design for the hardware people have, not the hardware they wish they had. Most of the development time, budget, and effort goes into the most common hardware, because otherwise nobody will buy your game, because nobody can run your game. And at that point you just wasted all of your resources to watch your studio go bankrupt for a bit of eye candy, lol. Ultimately, while games like Crysis helped pioneer some fantastic new tech like adaptive tessellation and ambient occlusion, among many others, you also don't get a beautiful game like Red Dead 2 running at 1080p, more or less locked at 30fps on a base PS4 by brute forcing things and telling your audience to "Spend thousands of dollars on high end hardware, or don't play our game.". You get RDR2 by saying "This is my hard power limit... what can I do with that?". It's a symbiotic relationship, where PC comes up with the theory for new tech that'll change the world, and then console figures out how to make it viable and affordable in the real world.
Did you guys know that the level at 7:52 has abysmal performance because of a coding bug? There's a specific line from what I understand that causes massive driver overhead and loss of performance, regardless of CPU. While performance is abysmal, your GPU is idling by. There is a mod that fixes this and that level is no longer CPU bound.
My first experience of crysis was actually on ps3. I actually liked it. I didn’t even realize that the frames were hitting in the teens. I was one trophy away from platinum.
Even Nvidea admitted that the GPU in the 360 was more powerful than their top end gaming GPU at the time (7800). The 360 and PS3 were loss leaders back then, meaning they spent more on making the console then they sold it for, and made their profits on game sales and accessories.
I just love coming across these older videos where it ends with, “I hope we see a sequel one day”, when we are actually closer to ever to seeing said sequel happen
I wasn't aware that so much changed design-wise between the original version and the CryEngine 3 version, since I've never played through any of the Crysis games. That's interesting, and it's kind of a shame the remaster didn't offer some sort of compromise so you can have both styles.
Something almost all games do and that drives me mad is when NPCs run slightly faster than walking speed but slightly slower than running speed which forces the player of running and stopping all the time
For some reason in this video its much harder to understand what you are saying, something with your fast talking and pronunciation maybe, dunno, in previous vids everything was perfect
@@whatisfzeroanymore2nd give the guy a break it was just an honest mistake he did not know kacey identifies as she/her and you certainly don’t need to be an asshole to point it out
12:52 I remember hearing about a glitch a while ago that made the final boss completely invincible and apparently you had to save before the fight then keep reloading it to work, and I'm guessing you encountered that bug.
The original Crysis was a great game in it's day, obviously it wasnt just for the eye candy since most people who played it probably couldnt even put it onto medium settings. I recently tried the dvd version and found it worked pretty well once i found the patch from a third party site which is a massive pain in fairness.
I think that for the console ports, they could've easily mapped the sprint as part of the thumb stick, like moving having it scale up linearly, and then pushing the button would cause you to use your power, like you know, how the thumbsticks are meant to work??? it's insane how they didn't think of this.
I have this, the original PC release and the recent Switch port. The PS3 version runs around 20-15 FPS on average but at least you get a so-so 3D mode to compensate for it?
@@shawklan27 It was mostly useless in the majority of games. However... Child Of Eden, Killzone 3, Datura, Ico, Shadow Of The Colossus, Resistance 3 and to my suprise Deadly Premonition has good 3D modes in it. The Ubisoft HD remasters (Prince Of Persia and Splinter Cell) have varying qualities in terms of how the 3D is implemented.
@@theunbearablejuan There was also that television Sony made that used the 3D to create local multiplayer without the necessity of splitscreen. So each player got the whole television's field of view.
It tears me up inside to see all these old CODs knowing they’re pretty much gone forever. It still feels like yesterday where I was getting VSATS in Blops2.
@@knowtheplan472 true I know exactly what you mean yeah it can be a pain getting past the hacked lobbies and yep definitely it's not played the way it was back in the day...
i dont know why crysis is praised as a tecnological miracle, when is only an unoptimized game, by that logic, gta 4 should be also a tecnological masterpiece.
@@that_deadeyegamer7920 gta 4 on all platforms dropped to teens in fps, had weird physics bugs and other bugs, the online was a mess, it looked like shit on the ps3 and had infinite loading screens on all platforms
i haven't even watched this but i can already tell it will be a really well put together video as always edit:i just finished watching the video and it definitely didn't disappoint.amazing work kac,keep it up!
Playing the remaster on steam deck let's you have classic suit functions with the controller enabled, hold left bumper to bring up the options and use the face buttons to select from the 4 suit functions, baffles me why they never did that on the console release when you can even with controller option enabled
The whole 360 and PS3 were underpowered at launch argument dosnt sit with me The fact was the 360 especially was a £250 base model machine that played all the games you wanted up to HD and below. The thing was the 360 was pretty powerful for its time it came out issue as technology advanced so much within the HD era. The Xbox one and PS4 definitely were underpowered at launch but the PS3 and 360 really were the best console's could do in a time where console tech was expanding.
14:15 I recently bought a laptop for video editing, that as a side effect is powerful enough to run modern games at great settings and solid framerates. As cool as it is to see my older games like Fallout and Mass Effect running so well, I literally spent 2 hours on average "fixing" the games to make them run their best. Fallout 4 has a 20fps cap (for some fucking reason), Arkham Knight randomly crashes due to some "July 2012 error", Skyrim will go absolutely BANANAS if you dare run it a hair over 60fps, and Mass Effect 2 may or may not require a complete reinstall if you import the save from ME1 and it doesn't like that shit. Any of these games on my Xbox run at 30-ish fps for as long as you play them, forever. If I turn on my Xbox and a game doesn't work, the game is broken. If I turn on my PC and a game doesn't work, I've got 2-6 hours of forum browsing and Nexus 2mb/s texture packs to download to fix it.
Fallout 4 doesn't have a 20fps cap, and does run well on most systems (including mine). I've played through arkham knight at least twice, without any crashes.
I_like_meat_balls exactly. I’m replaying the Mass Effect trilogy on PC, and while I love running it at 60fps and all the smooth gameplay, I had to spend half a day learning how to install mods so I could play with a controller and update some textures and light maps. Similar stuff happened when trying to play Splinter Cell Blacklist the other week.
Nix I learned the pain of DRM while playing AC:origins. I could run it at as high a setting or frame rate as I want, but the DRM starts to send my CPU temperatures into the 200’s for seemingly no reason (no idea how) Skyrim, Mass Effect, and Fallout all become entirely new experiences with the quality of life and tech mods installed.
@I_like_meat_balls Aye, it's patience that's worth it, but as a former console player, I can more than understand that a lot of people *don't* want to worry about that, and that's valid. It keeps the simplicity. But until consoles can go back to "Insert a disc and play" levels of simplicity, for ME, I'll take the troubleshooting to get a game running at the highest framerate for my monitor's refresh rate. Different strokes for different folks
I’ve never seen the value in games like Crysis that double down on visuals so much, often at the expense of gameplay and balancing. You’re just going to look outdated in x years when technology catches up, you’re going to make porting and patching much harder. Like, Far Cry 3 does what Crysis was going for (mostly) on the 360 just fine.
I actually prefer Crysis over FarCry 3. The AI, graphics, and physics were much more immersive. FarCry 3 was basically babies first stealth game, because it literally marked everyone and everything with a bright red outline as soon as you looked at them.
Crysis is a far better and more ambitious game than Far Cry 3. The physics systems alone is significantly better. People were making unflattering comparisons for Far Cry 3 to Far Cry 2, and Crysis was the game Far Cry 2 was trying (and failing) to be.
Consoles may hold certain tech back, but it also breeds optimization to fit in whats needed. I certainly don't recall Titanfall 2 launching with dynamic res or resolution scaling, cause all i remember is that it ran like ass, but when it finally did, or at least i found the option, ran like a dream!
I've only ever played the 360 version and never understood why this game was so popular. I find it really hard to see in the jungle, everything kind of blurs together and spotting enemies is almost impossible. Enemies instantly see you anytime you're not cloaked, so the gameplay is run until seen, cloaked, move over a few feet, uncloak, shoot enemy, recloak, rinse, repeat.
Okay so while Crysis is a super impressive looking game the reason it struggled to run on the highest end of hardware back when it came out and struggles to reach triple digit framerates today is more so because it was optimized poorly and runs on a single thread which even at the time was a dumb move.
I tried playing the game on our laptop once and it was super hard and I was already on easy, the enemies can spot you even from far away and energy consumption is super quick so I had to hide 80% of the time, it was fun at the very least but not enough for me to finish halfway through
Kacey, could you do the thing I do in my videos and start adding the games featured in the credits with timestamps? Some of them I'd like to check out, but I don't know what they are by a 2-second snippet of video alone.
@@Kaceydotme Mostly the game at 0:29, with the hoverboard, and the third-person shooter at 1:01 (Hitman 2?). They're the two games I could not figure out what they are, and I'll admit, I'm a bit interested in the hoverboard game.
Was very stressed trying to get this done before traveling and my voice was also a bit strained so I was taking it easy. Definitely would have just slowed down in retrospect but felt very very pressured when I was working on this.
@@Kaceydotme I have a question if you can respond. The bio says your a girl but I honestly can't tell if that's right, not to be rude but I like your videos too anyway.
I know this is an odd question to post on a video relating to Crysis, but have you considered doing a video on ATV Offroad Fury as a series, or one of the individual games within it? Or the MX vs ATV games as well?
booted up 360 one on my one x and was very surprised by how well it looked abd runs, obviously runs better in one x than a 360 one x is still good enough if you don't wanna waste money on a discless 500gb series s....made zero sense to have a 500gb hard drive when cod and fortnite alone would take up half that drive easily...makes no sense why they thought next gen was allowed to only have 1tb in thr machine factory wise fuck those expansion cards ill continue using my xbox cloud to game on my phone psp style
They definitely Do. It's not just about performance, it's memory space and other thing like A.I. Like with the 8th gen, even though there were 3 different versions of both the PS4 and Xbox One with the later ones having better overall performances, it's still old hardware. Even at launch in 2013 they were subpar compared to PCs. Which is why that the 9th gen looks to be much better in the long run. If it's multiplatform, the devs will really have to try to get the game running on consoles. A very good example recently is with Cyberpunk. There are other problems for sure, but having to make the game on 8th gen instead of focusing on PC and 9th gen (which were still waiting for the 9th gen version) really hurt it. They had to scale down alot to get it running decently. Another example too was the mess of problems Halo MCC was having when they started to roll it out on PC and adding Reach and the Unreal engine as well. They were having real tough times going around the memory limitations on the Xbox One. And some updates broke alot of things just on Xbox.
@@SirBigWater a Console is basically a low end PC, and There's alot of people that still use Low end PC, so by that logic those people also hold back Video games, because they're also part of the consumer, but i really don't believe that, Even High end PC nowadays still Struggle to do Raytracing and 4K. video games on last gen console is basically just a lowered resolution/Graphics version of the game, it's not holding back anything, like RDR2 on console is basically just that, and alot of PC still Struggle to run the game. and look at MFS2020 it's a PC Only and many PC still Struggle to run it, it's actually a good thing last gen console exist so People with lower end PC can run multiplat games.
I think this is probably my most memorable copium purchase pre-PC days. I still didn't have a gaming capable PC at the time and really got excited when they revealed these ports. Ultimately I was disappointed when I found out they modified the controls in order to make it play more like Crysis 2 on top of just not looking as good as I hoped but I was still extremely naive about how specs on computers differed from consoles that were stuck with whatever Architecture they had when they were created. Ended up getting the original copy on my first gaming laptop and while it couldn't max it out the difference was immediately noticeable and felt like a moron for buying the console versions at all.
Crysis isn't the most geometrically complex game. Most of it's graphics come from it's real time lighting. For Crysis to be on Xbox 360 and PS3, the lighting had to be changed entirely as well as the engine. (Along with Bottlenecking)
English is my second language, people are saying you're talking too fast, but I understand you perfectly tho, maybe in my country we talk to fast already lol. Anyway, I played this version two months ago and I had a blast even with the 10fps at times. The obly complaint i had is how they hotkey'd the suit powers. On pc I loved using maximum strenght and punch cars and houses. In ps3 I couldnt do this.
Yo this was my favourite game on my dad's PC (which I could never afford) so when it came to PS3 I was psyched. It was a solid port with minor hick-ups but *DUDE* it was Crysis... on the PS3! Still play this today on the system as the Steam version has a bad controller config (even with customization) and the remasters look wrong to me.
Crysis 1 with its 2007 release date is safely in the "works out of the box on modern PCs" category. you dont need any fixes at least not with the gog version. well atleast not if you are fine with not having the game run at more than 60 hz.
@@raven.4815 Nice, I am native and I thought it was a dude, and stopped watching cause it was hard to follow. I would suggest subs. From what I could hear sounds good.
I played crysis backwards compat on my gamepass machine recently and despite the uhhh quality of the port in some regards it was still a super fun blast and that zero g mission still looks amaZing cause of it’s art style/direction
Haha just got done replaying Crysis from nearly 12 years ago. I still love that game from start to finish.. well I didn’t like dying over and over again at the end just because I kept running out of ammo lol. Never played 2 or 3 so I’m excited to do that.
I made it too quiet :( there's music in this video but premiere makes adjusting its volume extremely difficult. volume in previews and volume in the render are basically completely disconnected.
I think its mostly due to the XB360's PowerPC CPU lacking certain instruction sets. Modern Vintage Gamer did make a video on this issue on PS3 optimization(similar architecture).
EX-FUCKIN-CELLENT video. Probably one of my favourite FPS games after DOOM Eternal and Halo 4. Dude, what's your opinion on Split Second: Velocity? I feel it's a CRIMINALLY underrated game but I'd like another person's view on this.
Split Second Velocity, basically Burnout but instead of ramming into your opponents, you use your surroundings as a weapon. I had it on PS3 and PSP, the PS3 version is better imo, it was awesome to play, until the end, a cliffhanger for nothing, thanks to Disney. I quite liked the Reality show atmosphere SSV had, it was well fitting, the game looked pretty good and felt quite smooth, blowing up rivals and destroying roads to unlock shortcuts felt satisfying tbh I agree with you btw, SSV is underrated af, and deserve more love, maybe we would've gotten SSV2 if the sales were better, but... We can only speculate.
Sometimes I feel like I'm the only person that likes Crysis 2, the game isn't nearly as claustrophobic as people say. It is a linear game but it's more like F.E.A.R. than it is like CoD with levels resembling arenas with multiple ways to attack. Now it's not nearly as good as F.E.A.R. but I still really like Crysis 2's gameplay.
@@Kaceydotme Huh, you sounded oddly negative and most opinions I hear about this game is "it fucken sucks Crysis 1 was way better" but I'm glad you clarified also it's so awesome that you still reply to comments on older videos and quickly at that. Stay awesome Kacey, we love you!
Delta wasn't that hard. by using cloak and taking your time with any ranged weapons you could cheese most of the game. I remember finally beating it on my 360 by hiding on those scaffold thingies on the side of the carrier.
I tried to play Crysis on Game pass on my Series X and I could not get past the first level. Not that the game was hard, it just kept hard crashing at the same spot every single time. After the 3rd hard crash, I said fuck this game and deleted it.
Sucks the game was so underpowered on next generation consoles while other games like far cry or battlefield games look pretty good on ps4 and Xbox one
I have crysis 2 on my 360 and there's a achievement called "can it run crysis."
how do you he get it
@@KKnifeBelly It is just for playing one of the story missions. So nothing special requirement wise.
@@TheInfamousCloaker alright thank you
@@Chuked thank ya
well can it?
The reason Crysis really doesn't run well on modern hardware is because the game mostly runs everything on one single thread, which can be quite catastrophic
This. They expected CPUs to continue in the way they had been going; higher clocks. But thermals and power consumption became a large enough issue that CPUs instead started emphasizing extra cores and threads more than ever before, even to the point of dropping clocks to do so. So until sustained clocks reach the projected 5+Ghz that Crytek saw as the future, the original game will struggle to run as well as people hope.
This is also kind of why I don't agree with the mindset that consoles hold PC back. It's not untrue, but it's only part of the story. Unrestrained PC development also holds games back, because when your optimization goal is primarily to make a future-proof technical showcase, you end up with a lot of extremely unoptimized features that are impressive, but bloated and unrefined. The extreme restrictions of console development (and the limited amount of configurations that need to be developed for) leads to a lot of new tech aimed at getting more from less, rather than just shoving more in and hoping it will eventually become viable to run. PC focused development is really good at pushing boundaries. But without console focused development, a large portion of these technical upgrades would struggle to become optimized enough to actually be useable.
And that's also to say nothing about the fact that PC itself kind of holds PC back. These days (and even by the time Crysis released), most games that are PC exclusive still don't push extremely hard against the technical limitations of PC hardware. Why? Because it's a waste of money. When 1% of your audience has a 3090, because 99% of people own something worse, and 80% alone have either a 1060/2060, or an AMD equivalent, as well as a 5 year old i5/i7, and are running their games off of a 7200rpm HDD, or at best a SATA SSD... you design for the hardware people have, not the hardware they wish they had. Most of the development time, budget, and effort goes into the most common hardware, because otherwise nobody will buy your game, because nobody can run your game. And at that point you just wasted all of your resources to watch your studio go bankrupt for a bit of eye candy, lol.
Ultimately, while games like Crysis helped pioneer some fantastic new tech like adaptive tessellation and ambient occlusion, among many others, you also don't get a beautiful game like Red Dead 2 running at 1080p, more or less locked at 30fps on a base PS4 by brute forcing things and telling your audience to "Spend thousands of dollars on high end hardware, or don't play our game.". You get RDR2 by saying "This is my hard power limit... what can I do with that?". It's a symbiotic relationship, where PC comes up with the theory for new tech that'll change the world, and then console figures out how to make it viable and affordable in the real world.
@@LibraScope this and GTA V on PS3 360 still hold up well visually even with subpar framerate
@@kuro9410_ilust Relatively, yeah they definitely do. They're certainly incredibly impressive for the hardware.
@@LibraScope Battlefield 3 runs and looks quite good on PS3
@@rexthewolf3149 Lots of screentearing, and the resolution is quite low if I recall, but also true.
Did you guys know that the level at 7:52 has abysmal performance because of a coding bug? There's a specific line from what I understand that causes massive driver overhead and loss of performance, regardless of CPU. While performance is abysmal, your GPU is idling by. There is a mod that fixes this and that level is no longer CPU bound.
My first experience of crysis was actually on ps3. I actually liked it. I didn’t even realize that the frames were hitting in the teens. I was one trophy away from platinum.
@@stunytsuR did you get platinum trophy?
@@kriss5081 I didn't 😔
@@kriss5081 I couldn't get all the tanks on the hardest difficulty.
@@stunytsuR that sucks
@@kriss5081 maybe one day I'll pull my pd3 out to finish what I started
In 2005 the Xbox 360 was actually pretty powerful idk what you are talking about
Even Nvidea admitted that the GPU in the 360 was more powerful than their top end gaming GPU at the time (7800). The 360 and PS3 were loss leaders back then, meaning they spent more on making the console then they sold it for, and made their profits on game sales and accessories.
I just love coming across these older videos where it ends with, “I hope we see a sequel one day”, when we are actually closer to ever to seeing said sequel happen
2 years later and still no crysis 4. Though it is confirmed and had a trailer
My favorite memory of crysis 2 was when I spun the camera too fast from a explosion and it froze my 360 lol
I wasn't aware that so much changed design-wise between the original version and the CryEngine 3 version, since I've never played through any of the Crysis games. That's interesting, and it's kind of a shame the remaster didn't offer some sort of compromise so you can have both styles.
Something almost all games do and that drives me mad is when NPCs run slightly faster than walking speed but slightly slower than running speed which forces the player of running and stopping all the time
Max Payne 3 stadium soundtrack in the background
I still love that game, especially the online
A fellow man of culture, I see
Max Payne 3 is such a under rated gem of a game.
Shame we may never get max payne 4
@@nicks4802 the online isn't dead yet? I remember buying max payne 3 the day it came out, the dark feeling of hopelessness in the online was amazing
For some reason in this video its much harder to understand what you are saying, something with your fast talking and pronunciation maybe, dunno, in previous vids everything was perfect
@The Arrayz *she/her
@The Arrayz screw off
@@whatisfzeroanymore2nd why are you telling him to screw off did he say something bad in a deleted comment
Asian console 0:45
@@whatisfzeroanymore2nd give the guy a break it was just an honest mistake he did not know kacey identifies as she/her and you certainly don’t need to be an asshole to point it out
12:52 I remember hearing about a glitch a while ago that made the final boss completely invincible and apparently you had to save before the fight then keep reloading it to work, and I'm guessing you encountered that bug.
The original Crysis was a great game in it's day, obviously it wasnt just for the eye candy since most people who played it probably couldnt even put it onto medium settings. I recently tried the dvd version and found it worked pretty well once i found the patch from a third party site which is a massive pain in fairness.
I think that for the console ports, they could've easily mapped the sprint as part of the thumb stick, like moving having it scale up linearly, and then pushing the button would cause you to use your power, like you know, how the thumbsticks are meant to work???
it's insane how they didn't think of this.
I have this, the original PC release and the recent Switch port. The PS3 version runs around 20-15 FPS on average but at least you get a so-so 3D mode to compensate for it?
3D tv gaming? Boy what a thing
@@shawklan27 It was mostly useless in the majority of games. However... Child Of Eden, Killzone 3, Datura, Ico, Shadow Of The Colossus, Resistance 3 and to my suprise Deadly Premonition has good 3D modes in it.
The Ubisoft HD remasters (Prince Of Persia and Splinter Cell) have varying qualities in terms of how the 3D is implemented.
@@theunbearablejuan There was also that television Sony made that used the 3D to create local multiplayer without the necessity of splitscreen. So each player got the whole television's field of view.
@@LibraScope not only Sonly, my Philips TV had this 3D split screen feature aswell.
@@lillexus5589 There were others that did the same thing?! I didn't know that :D
@12:22 That's a smooth transition omg
It tears me up inside to see all these old CODs knowing they’re pretty much gone forever. It still feels like yesterday where I was getting VSATS in Blops2.
How so? The online still works for them on PS3/360/PC was on mw2 recently
@@fathersunglasses6085 There's still players yeah but less of them and way more hackers. The "spirit" the games had just isn't the same anymore.
@@knowtheplan472 true I know exactly what you mean yeah it can be a pain getting past the hacked lobbies and yep definitely it's not played the way it was back in the day...
Treyarch actually just recently patched Black Ops 2 and 99% of the hackers are gone. Go back and try it again, it is still tons of fun.
@@MrProauz14 Last time I checked it was only that theater mode servers went down for a bit which made everyone think they patched the infections
i dont know why crysis is praised as a tecnological miracle, when is only an unoptimized game, by that logic, gta 4 should be also a tecnological masterpiece.
I think at the time it was a graphical powerhouse but was unoptimized asf. That's why i still think crysis 2 is still the best in the franchise
the game looked amazing for it's time, gta 4 had worse visuals often struggled on the hardware it was built for let alone pc
@@peters.9371 never noticed any hiccups when I played on playstation 3 and xbox 360 for years respectfully.
@@that_deadeyegamer7920 gta 4 on all platforms dropped to teens in fps, had weird physics bugs and other bugs, the online was a mess, it looked like shit on the ps3 and had infinite loading screens on all platforms
@@bnbnism these are all things I didn't experience and surprisingly no one that I talk to or watched it experienced it.
Your B-roll footage is so good, man. Max Payne 3, Syndicate, Brink. Brings a smile to my face while I watch.
i haven't even watched this but i can already tell it will be a really well put together video as always
edit:i just finished watching the video and it definitely didn't disappoint.amazing work kac,keep it up!
7:55 the 360 was NOT by any means underpowered in 2005!
Playing the remaster on steam deck let's you have classic suit functions with the controller enabled, hold left bumper to bring up the options and use the face buttons to select from the 4 suit functions, baffles me why they never did that on the console release when you can even with controller option enabled
Crytek has been an absolutely terrible steward of the Crysis IP. So much wasted potential.
The whole 360 and PS3 were underpowered at launch argument dosnt sit with me
The fact was the 360 especially was a £250 base model machine that played all the games you wanted up to HD and below.
The thing was the 360 was pretty powerful for its time it came out issue as technology advanced so much within the HD era. The Xbox one and PS4 definitely were underpowered at launch but the PS3 and 360 really were the best console's could do in a time where console tech was expanding.
Yes, 360 was more powerful than PC. 3*3,2Ghz CPU power of 9,6Ghz is a lot even now. If there was an issue, it was RAM only 512MB, when PC had 4GB-8GB.
And now its even on the switch.
14:15
I recently bought a laptop for video editing, that as a side effect is powerful enough to run modern games at great settings and solid framerates. As cool as it is to see my older games like Fallout and Mass Effect running so well, I literally spent 2 hours on average "fixing" the games to make them run their best.
Fallout 4 has a 20fps cap (for some fucking reason), Arkham Knight randomly crashes due to some "July 2012 error", Skyrim will go absolutely BANANAS if you dare run it a hair over 60fps, and Mass Effect 2 may or may not require a complete reinstall if you import the save from ME1 and it doesn't like that shit.
Any of these games on my Xbox run at 30-ish fps for as long as you play them, forever.
If I turn on my Xbox and a game doesn't work, the game is broken. If I turn on my PC and a game doesn't work, I've got 2-6 hours of forum browsing and Nexus 2mb/s texture packs to download to fix it.
Fallout 4 doesn't have a 20fps cap, and does run well on most systems (including mine). I've played through arkham knight at least twice, without any crashes.
TheNaughtyApartment I’m glad you didn’t experience the issues, I wish I had the same luck.
I_like_meat_balls exactly. I’m replaying the Mass Effect trilogy on PC, and while I love running it at 60fps and all the smooth gameplay, I had to spend half a day learning how to install mods so I could play with a controller and update some textures and light maps. Similar stuff happened when trying to play Splinter Cell Blacklist the other week.
Nix I learned the pain of DRM while playing AC:origins. I could run it at as high a setting or frame rate as I want, but the DRM starts to send my CPU temperatures into the 200’s for seemingly no reason (no idea how)
Skyrim, Mass Effect, and Fallout all become entirely new experiences with the quality of life and tech mods installed.
@I_like_meat_balls Aye, it's patience that's worth it, but as a former console player, I can more than understand that a lot of people *don't* want to worry about that, and that's valid. It keeps the simplicity. But until consoles can go back to "Insert a disc and play" levels of simplicity, for ME, I'll take the troubleshooting to get a game running at the highest framerate for my monitor's refresh rate. Different strokes for different folks
Man, you can just tell this video was made RIGHT before Cyberpunk 2077 released.
They also said "To hell with the console market" lol
I’ve never seen the value in games like Crysis that double down on visuals so much, often at the expense of gameplay and balancing. You’re just going to look outdated in x years when technology catches up, you’re going to make porting and patching much harder. Like, Far Cry 3 does what Crysis was going for (mostly) on the 360 just fine.
Crysis can still look gorgeous though, and you gotta remember it was five years ahead of FC3.
I actually prefer Crysis over FarCry 3. The AI, graphics, and physics were much more immersive. FarCry 3 was basically babies first stealth game, because it literally marked everyone and everything with a bright red outline as soon as you looked at them.
Crysis is a far better and more ambitious game than Far Cry 3. The physics systems alone is significantly better. People were making unflattering comparisons for Far Cry 3 to Far Cry 2, and Crysis was the game Far Cry 2 was trying (and failing) to be.
Consoles may hold certain tech back, but it also breeds optimization to fit in whats needed. I certainly don't recall Titanfall 2 launching with dynamic res or resolution scaling, cause all i remember is that it ran like ass, but when it finally did, or at least i found the option, ran like a dream!
Yep, especially in the Ps4/Xbone era when now multicore cpu optimization is the standard.
I've only ever played the 360 version and never understood why this game was so popular. I find it really hard to see in the jungle, everything kind of blurs together and spotting enemies is almost impossible.
Enemies instantly see you anytime you're not cloaked, so the gameplay is run until seen, cloaked, move over a few feet, uncloak, shoot enemy, recloak, rinse, repeat.
I had the same feeling when trying to play The Witcher. The amount of tweaking is a nightmare.
Okay so while Crysis is a super impressive looking game the reason it struggled to run on the highest end of hardware back when it came out and struggles to reach triple digit framerates today is more so because it was optimized poorly and runs on a single thread which even at the time was a dumb move.
I enjoyed the entire trilogy. I'd say all 3 games are solid 8s. Funs games.
Its now coming to next gen
Something with this guys voice
Hey I heard the switch version is fine
Wow handhandle gaming is crazy
I tried playing the game on our laptop once and it was super hard and I was already on easy, the enemies can spot you even from far away and energy consumption is super quick so I had to hide 80% of the time, it was fun at the very least but not enough for me to finish halfway through
Kacey, could you do the thing I do in my videos and start adding the games featured in the credits with timestamps? Some of them I'd like to check out, but I don't know what they are by a 2-second snippet of video alone.
Anything in this video you were curious about ??
@@Kaceydotme Mostly the game at 0:29, with the hoverboard, and the third-person shooter at 1:01 (Hitman 2?). They're the two games I could not figure out what they are, and I'll admit, I'm a bit interested in the hoverboard game.
@@BottomOfTheDumpsterFire the first one was unreal tournament 3 and the second was max payne 3
@@Kaceydotme hey quick question do what’s the game at 2:48
@@PidgeyPlays black ops cold war
When are you going to review Test Drive Unlimited for PS2? It is sooo different from the PC version...
I need to get this game for my final benchmark
You sound really subdued in your voice in this video, and as someone else mentioned talking really quickly.. Everything okay Kacey?
Was very stressed trying to get this done before traveling and my voice was also a bit strained so I was taking it easy. Definitely would have just slowed down in retrospect but felt very very pressured when I was working on this.
@@Kaceydotme fair enough. As long as you're looking after you that's all that matters
@@Kaceydotme I have a question if you can respond. The bio says your a girl but I honestly can't tell if that's right, not to be rude but I like your videos too anyway.
@@BrianHopson She's trans, dude
Thanks, I thought this was a account taken over by another person, thanks for correcting my mistake.
13:58 This random picture moment had me bugged out like a subliminal message.
I know this is an odd question to post on a video relating to Crysis, but have you considered doing a video on ATV Offroad Fury as a series, or one of the individual games within it? Or the MX vs ATV games as well?
booted up 360 one on my one x and was very surprised by how well it looked abd runs, obviously runs better in one x than a 360 one x is still good enough if you don't wanna waste money on a discless 500gb series s....made zero sense to have a 500gb hard drive when cod and fortnite alone would take up half that drive easily...makes no sense why they thought next gen was allowed to only have 1tb in thr machine factory wise fuck those expansion cards ill continue using my xbox cloud to game on my phone psp style
Also strength mode enables more accurate shots and drain suit energy when firing on pc. Strength mode is default on console so that's why it's easier
I wouldn't say Consoles hold back video games, Game Graphics/resolution are completely adjustable.
But when the consoles are where the mainstream are, not making games to run on them is a big missed opportunity.
They definitely Do. It's not just about performance, it's memory space and other thing like A.I. Like with the 8th gen, even though there were 3 different versions of both the PS4 and Xbox One with the later ones having better overall performances, it's still old hardware. Even at launch in 2013 they were subpar compared to PCs. Which is why that the 9th gen looks to be much better in the long run.
If it's multiplatform, the devs will really have to try to get the game running on consoles. A very good example recently is with Cyberpunk. There are other problems for sure, but having to make the game on 8th gen instead of focusing on PC and 9th gen (which were still waiting for the 9th gen version) really hurt it. They had to scale down alot to get it running decently.
Another example too was the mess of problems Halo MCC was having when they started to roll it out on PC and adding Reach and the Unreal engine as well. They were having real tough times going around the memory limitations on the Xbox One. And some updates broke alot of things just on Xbox.
@@SirBigWater a Console is basically a low end PC, and There's alot of people that still use Low end PC, so by that logic those people also hold back Video games, because they're also part of the consumer, but i really don't believe that, Even High end PC nowadays still Struggle to do Raytracing and 4K.
video games on last gen console is basically just a lowered resolution/Graphics version of the game, it's not holding back anything, like RDR2 on console is basically just that, and alot of PC still Struggle to run the game.
and look at MFS2020 it's a PC Only and many PC still Struggle to run it, it's actually a good thing last gen console exist so People with lower end PC can run multiplat games.
Crysis 2 was my first crysis game and I loved every second of it. Loved the story and music by Hans Zimmer. Even if it was on the 360.
Damn dude you blowing up and you deserve it nice video
Great video, as always. Snippet of Porsche 959 in tunnel is from hot pursuit remastered?
I played on PS3 and didn't have any glitches with camera.
Also not every PC player has a monster rig, I have a laptop with an Intel HD """"GPU""""
My pc can't handle CSGO anymore 😓
HP f*cked me over with the weaker version of the MX250 gpu in my Envy 13, Warzone is literally an powerpoint presentation.
Need to not rush when you're halfway through the video, some words aren't comprehensible. Just take your time.
2:11 God damn, the Swiss Army Knife of laptops.
In stead of can it run Crysis it should now be “can it run cyberpunk”, because you need a pc dedicated to fight god.
Sad now switch can run crysis remastered version ea should try another go at with ps5 and Xbox series X this time release the whole series
MAXIMUM frame-rate drops.
You make AMAZING content, holly cow!
I think this is probably my most memorable copium purchase pre-PC days. I still didn't have a gaming capable PC at the time and really got excited when they revealed these ports. Ultimately I was disappointed when I found out they modified the controls in order to make it play more like Crysis 2 on top of just not looking as good as I hoped but I was still extremely naive about how specs on computers differed from consoles that were stuck with whatever Architecture they had when they were created. Ended up getting the original copy on my first gaming laptop and while it couldn't max it out the difference was immediately noticeable and felt like a moron for buying the console versions at all.
Maximum strength.maximum speed,maximum armor.
Crysis isn't the most geometrically complex game. Most of it's graphics come from it's real time lighting. For Crysis to be on Xbox 360 and PS3, the lighting had to be changed entirely as well as the engine. (Along with Bottlenecking)
English is my second language, people are saying you're talking too fast, but I understand you perfectly tho, maybe in my country we talk to fast already lol.
Anyway, I played this version two months ago and I had a blast even with the 10fps at times. The obly complaint i had is how they hotkey'd the suit powers. On pc I loved using maximum strenght and punch cars and houses. In ps3 I couldnt do this.
Same, his pronunciation is very legible and flows very well.
Yo this was my favourite game on my dad's PC (which I could never afford) so when it came to PS3 I was psyched.
It was a solid port with minor hick-ups but *DUDE* it was Crysis... on the PS3!
Still play this today on the system as the Steam version has a bad controller config (even with customization) and the remasters look wrong to me.
I believe the GoG version is more like the original disk version than the steam release.
GOG sound cool but I'd rather have all my stuff on one platform/console.
That wallpaper of Aston Martin DBS in Prague...I had the same one at that time!
I honestly love how the PS3 and Xbox 360 ports are called ‘Bizarre’ in the title of this video.
Remember when "Can it run Crysis?" Was a meme?
Crysis 1 with its 2007 release date is safely in the "works out of the box on modern PCs" category. you dont need any fixes at least not with the gog version. well atleast not if you are fine with not having the game run at more than 60 hz.
What about the Ps3 port? And what about Crysis 3?
Please slow down your talking, it's hard to understand you
Guess you havent watched frostfangs
Slow down the playback rate in the video settings it should help!
@@raven.4815 Nice, I am native and I thought it was a dude, and stopped watching cause it was hard to follow. I would suggest subs. From what I could hear sounds good.
@@raven.4815 she* is not a dude. No need for transphobia
Use the captions my nigga
Are you going to do a video about Syndicate? It’s such an underrated and forgotten game.
Finished 3 yesterday i wish they could make a 4 one :/
DUDE I SEEN THIS GUY IN A MEME LIKE A MONTH AGO
What's with the Max Payne 3 them in the background?
I played crysis backwards compat on my gamepass machine recently and despite the uhhh quality of the port in some regards it was still a super fun blast and that zero g mission still looks amaZing cause of it’s art style/direction
And if you think this was bad test crysis 3 on both ps3 and 360 lol.)
Please take your time to pronounce the words, it's sometimes a bit stressful to understand what you're saying. Otherwise, I really enjoy the content!
Haha just got done replaying Crysis from nearly 12 years ago. I still love that game from start to finish.. well I didn’t like dying over and over again at the end just because I kept running out of ammo lol. Never played 2 or 3 so I’m excited to do that.
absolutely love crysis 2.
The 360 and ps3 lighting is my favorite i love the more blue
I think some more background music would make your videos a lot more enjoyable to watch
I made it too quiet :( there's music in this video but premiere makes adjusting its volume extremely difficult. volume in previews and volume in the render are basically completely disconnected.
Oh, yeah I couldn't really hear it all, except for at the end. Otherwise the video was great!
Please talk about Crysis Switch edition
I need to get around to playing crysis!
Yes, yes you do. It will run on even low end rigs these days.
Try it
@@zachsteiner I have an okay pc it’s just been more of a time thing :)
Crysis 2 is the most optimised game I've ever played
Really love these port videos and you're content in general. Seriously keep it up this stuff is fantastic!
360 wasnt that underpowered in 2005. it was better then most peoples gaming pcs
I think its mostly due to the XB360's PowerPC CPU lacking certain instruction sets. Modern Vintage Gamer did make a video on this issue on PS3 optimization(similar architecture).
You are too close to the mic.
this video is four years old
slow down my friend
I never really had any problems with the port. Of course I played it on Xbox One through backwards compatibility.
EX-FUCKIN-CELLENT video. Probably one of my favourite FPS games after DOOM Eternal and Halo 4.
Dude, what's your opinion on Split Second: Velocity? I feel it's a CRIMINALLY underrated game but I'd like another person's view on this.
Split Second Velocity, basically Burnout but instead of ramming into your opponents, you use your surroundings as a weapon.
I had it on PS3 and PSP, the PS3 version is better imo, it was awesome to play, until the end, a cliffhanger for nothing, thanks to Disney.
I quite liked the Reality show atmosphere SSV had, it was well fitting, the game looked pretty good and felt quite smooth, blowing up rivals and destroying roads to unlock shortcuts felt satisfying tbh
I agree with you btw, SSV is underrated af, and deserve more love, maybe we would've gotten SSV2 if the sales were better, but... We can only speculate.
12:55 yea there is a bug wich makes the boss imune to damage at least on pc there was
Sometimes I feel like I'm the only person that likes Crysis 2, the game isn't nearly as claustrophobic as people say. It is a linear game but it's more like F.E.A.R. than it is like CoD with levels resembling arenas with multiple ways to attack. Now it's not nearly as good as F.E.A.R. but I still really like Crysis 2's gameplay.
I love Crysis 2.
@@Kaceydotme Huh, you sounded oddly negative and most opinions I hear about this game is "it fucken sucks Crysis 1 was way better" but I'm glad you clarified also it's so awesome that you still reply to comments on older videos and quickly at that. Stay awesome Kacey, we love you!
Ahh Crysis my favorite tech demo
6:09
Damn, wasn't expecting that 😏
Delta wasn't that hard. by using cloak and taking your time with any ranged weapons you could cheese most of the game. I remember finally beating it on my 360 by hiding on those scaffold thingies on the side of the carrier.
1:10
well as it turns out not the *last* last time lol
Any game that's achieve by cryengine is going to be glitchy buggy very frustrating to play at times
I tried to play Crysis on Game pass on my Series X and I could not get past the first level. Not that the game was hard, it just kept hard crashing at the same spot every single time. After the 3rd hard crash, I said fuck this game and deleted it.
6:09 looking forward to my future crytek gf
"on the series x it runs at an almost-stable 30fps" lol
EDIT I guess he was talking about the One X but 30fps is funny regardless idk
He said One X, not Series
He said One X. Series X would crush this thing.
One X playing 360 version of the game remaster is a little better looking
Just out of curiosity, what's your opinion on NFSU2? Was it really overrated?
Sucks the game was so underpowered on next generation consoles while other games like far cry or battlefield games look pretty good on ps4 and Xbox one
Is time for a crysis remake
To be honest bf3 was build pc first. That was 2011.