Just finished watching the whole video and I got to say its excellent! In some ways it's probably the detailed video of how to play that exists, especially so if you factor in the solo play of course (since you highlight the current rules for it). Could I share this in an update or newsletter? I also really like how you described where it sort of stands in the gaming space and what makes it unique, I always appreciate that. There's a ton of detail I worked into the game and its always difficult to sort of distill it all down (especially quickly) into something that people can process. GREAT video! Well done! Thank you! 👾
That's high praise. Thanks! Feel free to share it. I'm hoping it helps drive some more pledges, so maybe we'll see some expansions someday. I'm eager for the final version.
"Hello? Yes, I'd like to buy one malfunction, please?" "They're not for sale!" "But that lovely man flying the Imperator gave me one just last night! Where did he get it from if nobody sells them?"
It would be hilarious for there to be a Malfunction that forces the other player to BUY a new malfunction. Like, insult to injury: taking a malfunction and losing credits at the same time!
This one looks interesting
Just finished watching the whole video and I got to say its excellent! In some ways it's probably the detailed video of how to play that exists, especially so if you factor in the solo play of course (since you highlight the current rules for it). Could I share this in an update or newsletter?
I also really like how you described where it sort of stands in the gaming space and what makes it unique, I always appreciate that. There's a ton of detail I worked into the game and its always difficult to sort of distill it all down (especially quickly) into something that people can process.
GREAT video! Well done! Thank you! 👾
That's high praise. Thanks! Feel free to share it. I'm hoping it helps drive some more pledges, so maybe we'll see some expansions someday. I'm eager for the final version.
"Hello? Yes, I'd like to buy one malfunction, please?"
"They're not for sale!"
"But that lovely man flying the Imperator gave me one just last night! Where did he get it from if nobody sells them?"
Hilarious! 😁
It would be hilarious for there to be a Malfunction that forces the other player to BUY a new malfunction. Like, insult to injury: taking a malfunction and losing credits at the same time!
@@ChronoRadio That sounds brutal! I like it!
@@ChronoRadio You never know 😏