Unity VFX Tutorial - Chain Lightning Effect

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  • เผยแพร่เมื่อ 28 ม.ค. 2025

ความคิดเห็น • 35

  • @Geckogangster1
    @Geckogangster1 5 หลายเดือนก่อน +4

    Very Impressive! Thanks for sharing :)

  • @suicune2001
    @suicune2001 5 หลายเดือนก่อน +2

    Awesome!

  • @dagarik1979
    @dagarik1979 5 หลายเดือนก่อน +2

    Very cool👍🚀🔥

  • @Void-vn2vf
    @Void-vn2vf 5 หลายเดือนก่อน +1

    Great tutorial. Thanks !

  • @vermilionssj9081
    @vermilionssj9081 5 หลายเดือนก่อน +2

    Thank you so much! Perfekt, i needed it for Unity 😍

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน

      @@vermilionssj9081 glad I can help 🙌

  • @nibiruimagineering
    @nibiruimagineering 2 หลายเดือนก่อน +1

    How do I create a material from the the stylized laser beam to use for this tutorial? I am stumped good sir (right click create material just creates a default blank material).

  • @burakmillidere9336
    @burakmillidere9336 5 หลายเดือนก่อน +1

    Hey Gabriel! Thanks for tutorials. They are helping a lot. Is it possible to create a tutorial for particles/vfx graph that uses meshes instead of camera facing billboards?

  • @visarbaci268
    @visarbaci268 4 หลายเดือนก่อน +1

    think I missed a step, but I can't see the line render at all? is there a settings i forgot to apply?

    • @static_void
      @static_void 3 หลายเดือนก่อน +1

      I was with the same issue, check if the enemiesInRange list is not empty, because if it is, it will never instantiate the line renderer

  • @Leogestian
    @Leogestian 5 หลายเดือนก่อน

    Hi Gabriel! Do you know how to do a "smash" effect like Midoriya's one (from boku no hero)?
    thanks for all your tutorials

  • @VarunGupta-l4o
    @VarunGupta-l4o 5 หลายเดือนก่อน +2

    Can you make detailed video on how to textures in photoshop and and on a free app or free website to make textures

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน

      Could be an interesting video idea. I've been thinking about doing a video about for a while now.

  • @dagarik1979
    @dagarik1979 11 วันที่ผ่านมา

    thank you very much Gabriel. Can you tell me how to organize destroy target? What lines of code should be in the script? I will be very grateful for your answer

    • @GabrielAguiarProd
      @GabrielAguiarProd  7 วันที่ผ่านมา

      Generally speaking, its mostly detecting collision with a certain tag, get the "enemy attribute" script and damage it.

    • @dagarik1979
      @dagarik1979 7 วันที่ผ่านมา

      ​@@GabrielAguiarProd Should detection of a collision with a tag, obtaining a target attribute and damage to the target be specified in the "EnemyDetector" script or directly in the "ChainLightningShootTut" script? Sorry for maybe stupid questions. I understand the algorithm, but there are some gaps in writing scripts in Unity. But there is a desire for study and knowledge. I've been mostly involved in game modeling for a long time.

  • @ponyx_2023
    @ponyx_2023 5 หลายเดือนก่อน

    Super

  • @Bilaksten
    @Bilaksten 5 หลายเดือนก่อน

    Hi, I was trying your black hole tutorial the other day, I managed to follow along but mine doesn't seem like yours. It is like you have a bloom effect or emission. I tried everything for that glow but nothing is working for me. Do you have any suggestions, maybe a part where I'm lost? On the video when you apply the swirl texture, lights became the Sun itself, mine is like a moon no light properties whatsoever.

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน +1

      I have bloom yes. Usually I create a Global Volume with right-click (in URP), new profile and then add Bloom.

  • @sincansec2072
    @sincansec2072 5 หลายเดือนก่อน

    Bro do u think posible to convert from unity to .par file?

  • @emersonsantos329
    @emersonsantos329 5 หลายเดือนก่อน

    Teria como fazer algo como condução? Se tiver inimigos com arma ou armadura de metal e estiver próximo ao alvo atingir também? (se bem que ficaria mais maneiro atingir não só inimigos)

  • @nikkopatacsil4767
    @nikkopatacsil4767 5 หลายเดือนก่อน

    can we get this in unreal too

  • @Damian_DH
    @Damian_DH 5 หลายเดือนก่อน +1

    Gabriel can u do something related to VFX and grappling hooks. I dont really understand line renderer or how it should be edited.
    EDIT -NVM u touched what i was looking for in min 5. Thanks a lot.

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน +1

      @@Damian_DH haha yep it’s all about line renderer. You can a bunch with those.

  • @bronzeprasempre6478
    @bronzeprasempre6478 5 หลายเดือนก่อน +1

    Podia fazer um de chuva "volumétrica fake" parecida com a do hellblade, parece que usam um noise para simular vento e intensidade. Tentei mas não consegui bom resultado. Grande abraço man.

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน

      @@bronzeprasempre6478 É uma ideia interessante. 🤔 Deve ser mais complicado do que parece, fica na lista de coisas a tentar.

    • @bronzeprasempre6478
      @bronzeprasempre6478 5 หลายเดือนก่อน

      @@GabrielAguiarProd gostaria de ver como você faria. Vfx não é minha área, mas gosto de ver teus vídeos. Grande abraço

  • @fizzplosion8772
    @fizzplosion8772 5 หลายเดือนก่อน +1

    Please do more UE5 niagara guides! They are amazing, and i wouldn't mind if they were a little longer to add slightly more detail that is in the finished product

  • @KevenNewbieDev
    @KevenNewbieDev 5 หลายเดือนก่อน

    Can create this tutorial to Unreal Engine ?

  • @Ipelachoi
    @Ipelachoi 5 หลายเดือนก่อน

    unreal version please!!

    • @GabrielAguiarProd
      @GabrielAguiarProd  5 หลายเดือนก่อน

      Yeah, probably one of this days.

  • @Spagooter9375
    @Spagooter9375 5 หลายเดือนก่อน +3

    unreal version please!

  • @ilkangokalp
    @ilkangokalp 5 หลายเดือนก่อน +2

    when is the godot version coming?

  • @jordankohl2920
    @jordankohl2920 5 หลายเดือนก่อน +1

    PLEASE UNREAL 5 FOR THIS