PS1 Style Graphics Starter Pack (UE 4 & 5)

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 85

  • @GlassGameDev
    @GlassGameDev 9 หลายเดือนก่อน +2

    This is amazing, particularly the vertex snapping which i have been really struggling to find any tutorials on.

  • @Marcis.
    @Marcis. 2 ปีที่แล้ว +17

    Cool pack! The physics doors look like they could solve many AI issues!

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      Thanks mate

    • @IFIDYX
      @IFIDYX 11 หลายเดือนก่อน

      Is there a tutorial to know more or less how each thing works when placing a sofa with a trigger it does not work in a new scene

  • @BigBossKeruda
    @BigBossKeruda 2 ปีที่แล้ว +3

    omg finally.. template to make ps1 games. this just what i need as a beginner. thanks aaron💕

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +3

      Hey thank you, I'm glad you like this! :) I hope you find it useful.

  • @tattygumcancer
    @tattygumcancer 2 ปีที่แล้ว +5

    Awesome man, awesome. This gonna really help some of us set off, thanks

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +3

      Hey buddy! Thank you sir, I will be doing more tutorials soon too :). I love my community and hope to see peoples projects :D

    • @vexedev
      @vexedev 2 ปีที่แล้ว +1

      Hey some familiar faces here :)

    • @tattygumcancer
      @tattygumcancer 2 ปีที่แล้ว

      @@vexedev Small world :^)

  • @CloudlessStudio
    @CloudlessStudio 2 ปีที่แล้ว +1

    the particle effects look pretty good!

  • @vexedev
    @vexedev 2 ปีที่แล้ว +6

    This is awesome man! The lowpoly and outline is an interesting mix. Love the voice acting lol. Needs that 16-bit pcm compression for extra crunch. The particle systems seem a bit too high res, need that pixelated blocky look. But otherwise everything else is great, love the camera transitions between cutscenes!

  • @StarkCraftsYT
    @StarkCraftsYT 2 ปีที่แล้ว +3

    Dude! I really need to try it and use it on a project 🔥🙌

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      I would love to check that out!

  • @yourcommander3412
    @yourcommander3412 2 ปีที่แล้ว +2

    quite ambitious for a store asset :)

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Thank you I hope it helps some people out :)

  • @kinesta
    @kinesta 2 ปีที่แล้ว +2

    I would buy the shit out of this. I'm just learning models at the moment and haven't even started looking at engines yet but have poked around UE and Unity for 5 minutes.
    The availability of this would probably make me use one engine over the other.

    • @CloudlessStudio
      @CloudlessStudio 2 ปีที่แล้ว +2

      Unreal is easier to use than unity if youre not a programmer, however you can do this in Unity also with a Psx shader.

    • @kinesta
      @kinesta 2 ปีที่แล้ว +1

      @@CloudlessStudio thank you!

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      Hey that's awesome! I messed around with unity in the past and I personally found it difficult, but I hear good things about it. I love the blueprint system in UE4 and was able to find my feet with the engine :)

    • @kinesta
      @kinesta 2 ปีที่แล้ว

      @@AaronMYoung Hey there! I know this wasnt made for Unreal 5.0 but I was curious if this is possible to run or if I need to use 4.27 ? I open Unreal in 5.0 and its just a blank environment like it doesnt have lighting. Just curious if this is doable to fix

  • @FlamespeedyAMV
    @FlamespeedyAMV 2 ปีที่แล้ว +1

    This looks amazing, my only worry is most people won't be original and just sort of asset flip stuff now it's easier

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      cheers mate, oh I hope not I would love to see more original projects.

  • @AaronMYoung
    @AaronMYoung  2 ปีที่แล้ว +6

    Hey Peeps, I received a lot of questions about how to achieve a PS1-Esque style in UE4. so I compiled a starter pack that will help you get started .This is available for purchase on Epic Marketplace and Itch.io links in description.

    • @CarpathianWasteGroup
      @CarpathianWasteGroup 2 ปีที่แล้ว

      is it only for windows or this pack can be used on mac as well?

  • @scaredoclock3881
    @scaredoclock3881 2 ปีที่แล้ว

    Dude…. This is amazing. My idea for a game in this style is so daunting as a beginner. This is such a great way to get started. I will be getting this soon.

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Awesome I would like to see what you come up with :)

  • @Glux247
    @Glux247 2 ปีที่แล้ว +1

    It is time for Mega Man Legends Remake.

  • @MrRoland47
    @MrRoland47 2 ปีที่แล้ว

    i wonder how it will look like if you will use normal maps, lighting and texel-space shading.

  • @ethanwasme4307
    @ethanwasme4307 2 ปีที่แล้ว

    wow... time to recreate a game called "under the lighthouse" doppeee

  • @airmax9085
    @airmax9085 2 ปีที่แล้ว

    Great job! When can we expect a "Project Nostalgia" come out?

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Hey thanks! Well I'm really unsure, I have been thinking about shortening the game so I can develop everything quicker (not cutting corners, just shortening the scope of what I wanted to achieve)

  • @Iglum
    @Iglum 2 ปีที่แล้ว +1

    This is damn cool !

  • @dnm.design
    @dnm.design 2 ปีที่แล้ว

    Holy F*ck! this looks amazing! I was looking for something like his for my game. Very nice project!

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      Hey thank you! I will be updating the pack soon with fps character and more controls for both, including crouching and wall climbing.

    • @dnm.design
      @dnm.design 2 ปีที่แล้ว

      ​@@AaronMYoung Oh nice! Sounds really good. Looking forward to seeing the next update then.

  • @TheMorning_Son
    @TheMorning_Son 2 ปีที่แล้ว +1

    I love it!

  • @viincejg
    @viincejg ปีที่แล้ว

    Enjoyed this video and purchased the pack! Extremely satisified with the contents of the pack! Is there a way to add more than one texture for the blinking and mouth movements? I tried to add extra parameters but i cannot figure out how to go about coding it in the material master blueprint. Also I got it mouth speech to work is there a way to further tune the switching of the textures when the audio has syllables? The mouth of my model will stay on the open mouth texture while doing a full sentence and I want to make it switch back and forth. Im still playing around with the sensitivity settings. Any advice or help is greatly appreciated. I thank you for this wonderful content!

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว +1

      Hey, thanks for your purchase! I'm glad you are happy with it :) If you add me on discord I will try to assist you further :) AaronMYoung#9787

  • @MadpolygonDEV
    @MadpolygonDEV 2 ปีที่แล้ว +1

    could you do a ps1 character starter pack? Like npcs, bar tenders farmers etc ? Would be a dream! thanks!! btw, werent you using retro shader before?

    • @arechikitsune
      @arechikitsune 2 ปีที่แล้ว

      Oh I would like this also. Maybe make them somewhat modular so we could mix and match parts. Kinda like a character creator but that we can add our own models or edits.
      I’d definitely buy it.

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      I might just have to do that!

    • @MadpolygonDEV
      @MadpolygonDEV 2 ปีที่แล้ว

      @@AaronMYoung honestly would be amazing, id pay some good money for that! I am not a character modeler or animator, so having kitbash things with different attire would be sick as hell! thanks!!"

  • @ravenheartmedia
    @ravenheartmedia ปีที่แล้ว

    Hey, love the pack. But I’m having trouble implementing this to my game. You have any tutorials I can watch?

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว

      Hey sorry for late response you can hit me up on discord I can try to help :) AaronMYoung#9787

  • @kasperfgang
    @kasperfgang ปีที่แล้ว

    this is really cool, amazing! but how can I add interaction animation?

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว +1

      Hey thanks :) the pack includes a example map inside of there Is examples of interactions etc.

  • @robssonyoutuberpl1980
    @robssonyoutuberpl1980 2 ปีที่แล้ว

    A jak tyłączyc korekcje textór w grach na pc by było jak w ps1

  • @BigBossKeruda
    @BigBossKeruda 2 ปีที่แล้ว +1

    can u make a tutorial of it. like a series or something? so we as beginner know how to use it..

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      Hey, There is a documentation for this but I will be making tutorials soon :)

    • @BigBossKeruda
      @BigBossKeruda 2 ปีที่แล้ว

      @@AaronMYoung thank you so much aaron.. I really appreciate it🥺🥺💕

    • @BigBossKeruda
      @BigBossKeruda 2 ปีที่แล้ว

      @@AaronMYoung aaron i want to ask u another question, do u ever think about adding the normal player control blueprint? So it’s not tank control only..

  • @HussainAl--Khalil
    @HussainAl--Khalil 7 หลายเดือนก่อน

    How do I extract this effect and migrate it to another project?

  • @---Nikita--
    @---Nikita-- 2 ปีที่แล้ว

    Such an amazing project. Love the ps1 style.😍
    how do you make ps1 style sounds?

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Hey thanks! It's quite hard to get a accurate PS1 sound, however I found tinkering with compression and sample rate does most of the work.

  • @trshbludofc
    @trshbludofc ปีที่แล้ว

    I am still waiting on an update for this brother, I know you told some who asked on the store page that you do not know yet but any news on this?

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว

      I updated to UE5 :)

    • @trshbludofc
      @trshbludofc ปีที่แล้ว

      @@AaronMYoung Already got my hands on it my man :)
      Will use a lot of this in my current game, thanks for making this finally possible!

  • @jacquezkhmediumgamer2002
    @jacquezkhmediumgamer2002 2 ปีที่แล้ว

    How to make a ps2 Graphic style

  • @GorblinRat
    @GorblinRat 2 ปีที่แล้ว

    Would this be difficult to load into an existing project within unreal 5?

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว +1

      I have yet to test it with unreal engine 5 but I do plan an update release :)

  • @tyrone1736
    @tyrone1736 ปีที่แล้ว

    Is there a way to make normal assets look like this?

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว

      Hey, I'm not quite sure what you mean ?

  • @ethanwasme4307
    @ethanwasme4307 2 ปีที่แล้ว

    Does this have anything that can reduce the color range (i think it is called) so that it looks pixelated and the colors looking a little off, or is this authored in your texture editor?

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      This is a feature of this pack :) see documentation in description.

  • @MelancholicWeirdos
    @MelancholicWeirdos 4 หลายเดือนก่อน

    Works in 5.4.2?

  • @CarpathianWasteGroup
    @CarpathianWasteGroup 2 ปีที่แล้ว

    Can this be implemented on a ue4 running on a Mac?

    • @CarpathianWasteGroup
      @CarpathianWasteGroup 2 ปีที่แล้ว

      bump.

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Unfortunately I don't have a Mac to test this out, really sorry I don't have a answer.

  • @ericorion6248
    @ericorion6248 2 ปีที่แล้ว

    This is cool as fuck

  • @JackChapmanDesign
    @JackChapmanDesign 7 หลายเดือนก่อน

    Does this work in first person too? :)

    • @AaronMYoung
      @AaronMYoung  6 หลายเดือนก่อน

      I have a new project using this pack it's easier for implementing fps

    • @JackChapmanDesign
      @JackChapmanDesign 6 หลายเดือนก่อน

      @@AaronMYoung nice! have you got a link?

  • @jandosk1586
    @jandosk1586 2 ปีที่แล้ว

    Do you plan to also make any Classic Horror Templates?
    There are so few tutorials out there and close to no marketplace asset, I kind of miss this stuff from the old days.
    The old school fighting, locomotion and AI were simply another level of aesthetic beauty!

    • @AaronMYoung
      @AaronMYoung  2 ปีที่แล้ว

      Nope however I will be updating the pack with new features soon

  • @fedorsimonov3536
    @fedorsimonov3536 ปีที่แล้ว

    They support mannequin skeleton? Can i retarget that's mesh and use mannequin animation Pack's?

    • @AaronMYoung
      @AaronMYoung  ปีที่แล้ว +1

      It has a slightly modified version of the default mannequin, but retargeting this to animation packs is easy to do using the retarget manager yup :)

    • @fedorsimonov3536
      @fedorsimonov3536 ปีที่แล้ว

      @@AaronMYoung thank you for answering, i need character for my game! I so glad to find it!!