Once Human is one of the more interesting new MMOs coming out this year, and we got a fresh round of updates. Let's see what's going on with the game, what's new, and when we can play next.
Hey Force Gaming! Glad for your Once Human coverage and insight! We're committed to fairness and fun! ❌No Pay-to-Win elements! Outfits won't boost character strength. We'll reveal player distribution for new seasons. ⚔Resource retention emphasizes strategy for veteran players rather than some opening advantage. ✨Showcase the distribution of players opting for each new season. ❗Players' input matters - our team listens. 📅Closed Beta Test 3 starts April 3rd. Exciting new content and gameplay info coming soon! Excited for players to join Once Human! Thanks for your support!
For me at least, the best part of most games hits around that "lvl 10" moment when the tutorials are all clear and you're just making levels and finding your stride, exploring new stuff as it lands in your lap. End game is great, but the middle part of the pie, that's where I find I'm just having fun. End game tends to bring a lot of stress and 'work' from fighting diminishing returns all the time.
I played the previous beta and thoroughly enjoyed it. To me its like a Division game with a Lovecraft theme and light survival/crafting/building component. Def my game to play this year
This game looks awesome. I really like secret world legends and this kinda gives me that vibe, but much newer and totally different structure. Definitely have to play this game when it comes out! Not sure how I watched so many of your videos without being subbed, but as of today subbed thanks for your content!
@@aegisedge377 To be fair they said it's not gonna be connected, despite in CBT it being directly linked - you gambled with currency used for cosmetics. Also some weapon attachments were locked behind emotes that cost premium currency (you need to buy specific emotes) which could mean that best sniper/rifle/crossbow attachment could be locked behind $5? emote. Which is funny way to implement it and I already can see how +100% mag size or -50% reload speed is not considered P2W by die-hard reddit community because "buying emotes is not P2W".
well in rust they implement a really good way of fresh wipes by having smaller weekly or biweekly wipes where you can carry over blueprints and monthly or bimonthly everything starts fresh again.
The walking spider bus is actually not an enemy after all. I approached one and it did not attack me. However after a bit of walking the bus stops and lays down on the ground for a while. That's when you go enter it, and inside of it there's a lootable chest :) Also, I think this upcoming beta test will be for mobile devices only.
I really enjoyed Secret World - not because it's MMO gameplay - frankly, it was poor. But Secret World had great storyline and very immersive world. This game may give me a bit of that Secretwroldish vibe. Although i'm worried about Funcom's Dune. Itf this title looks better, does it mean, that Dune looks bad?
I put some time into it and enjoyed it but I saw the signs of it getting repetitive partly why I didn't go ham on it esp in a beta where there was going to be wipes.
what i didnt like about it was at the end of december/begining of january i was stuck in the hospital for weeks, and when i went to play again all my progress was completely undone and had to pretty much start over again. given my situation i just uninstalled the game because a month-ish later the same thing happened i got put back in the hospital. and even tho it was a beta and it didnt matter but if that happens in the full version thats gonna be a huge let down because i loved the game even with the jankiness n bugs. i hope that they do something about that because i would love to sink more hours into this when i can.
SOOOO excited for this game to come back...I LOVED this game, even in beta it was the most fun I have had in gaming in years. Been counting the days until the CBT3 is back
Thanks for update, it is only semi-on radar but will be full on now. I am usually wary of shooter MMOs, it is hard to have a good responsive shooter and 'massive' in an MMO. So will have to see how they keep players spread since it is hard and at launch to deliver on that, initially I can't see alot in an area working (PS2 is about it, and it is all shooting and it has issues, but it works). Plus if it has the p2w/gun earn that PS2 had at launch... ugh ugh ugh. But is on radar, looks fun to try at least.
Their take on Seasons kind of sounds like Halo Infinite where you can play and progress whichever season you want and none expire but they do have time limts to get the associated achievements / goals. Seasons which are community based progress, sounding like WOW patches with phases until you unlock the final phase. Thinking of the Isle of Quel d'anas where the community progressed the phases. The end of Season sounds like Icarus where you keep all knowledge and achievement progress and when you start a new mission you can chose your loadout limited by inventory space to bring into the next mission.
Even though I didn't love the game Defiance back when it came out, I was really hoping other devs would try and copy that idea and improve upon it. I think an MMO looter-shooter sounds like a great idea when it comes to fun and many hours of satisfying gameplay. That's assuming it's done right, of course.
Game was fun and has great foundations. Weird to see the hate in the comments when the people who played in the free open beta were singing it's praises mainly lol so seeing this stark difference is comical. Issue is endgame lacking but thats expected for live service games on launch so we'll see and i'm excited :)
@@sethicles Being in good warbands (PvP group) gives good rewards for holding a zone and resource node there (for your hive, 4 player group) - it starchrom for upgrades, premium fuel for truck or for PvE warband sieges which give decent rewards (but best warbands get best zones with best rewards) and also there was warband ranking for most PvE sieges done with really good rewards (top1 spot got 10k gambling currency, so like 20 rolls). There is also warband shop that allows you to buy acid (used for high end ingots) for starchrom, so basically if you hold 2-3 resource nodes you get to just buy acid instead of farming.
I would LOVE to have Secret World with this graphics / combat. That would be amazing. That game had the best and hardest puzzles to solve and a great story as well.
So many people looking at a game in beta at face value and calling it trash before it even gets off its feet or even trying it themselves... I dumped about 30 to 40 hours into the last beta and only got through half the content. There is a lot to do and only a quarter of the map was playable in the beta. I could've easily dumped way more hours into the game but the beta came to an end. Trust this is easily a game to keep on everyone radar.
Its not the same thing really, but the idea of bringing limited stuff with you from the main world into a season reminds me of the latest expedition of NMS, where we could bring like 8 technologies, 24 slots of items, a ship and a multitool.
I was in the same boat with the last beta. Had to force myself to stop playing so I wouldn't burn through everything there was to do before release. I will absolutely no-life this one once it releases.
I haven't heard of this game before today, but I really hope it works out. I'm so tired of fantasy MMOs and pure survival games that I'm open to anything original in MMOs.
Unless they fuck up monetization and blueprint progression, which they were suppose to fix before release, then it's definitely worth playing at least once every couple of seasons. It's decent game within itself, community seemed nice on my server at least. But protip if you have high ping then you'll want to use weapons with less rounds per minute, as it's apparently ping dependent.
hopefully they get end game right because there was zero to do after you got a lot fo the stuff. For such a big map it was great fun for about 30-40 hours
I've played the Beta, and it's absolutely recommended. So much QOL that survival games have needed for eons along with the freedom of an MMO and the squadplay of Division
I played last beta. You can get 4K+ per sever and there is about 600+ in each world(6 worlds in each server) I ran into multiple people all the time. Don’t like the beginning area because it became crowded with people. I had up to 200ish people in one spot too. It’s fun
Eternaland kinda sounds like the Fallout76 premium private servers, but without all the restrictions and everything being temporary and not saved. Gotta say, it sounds interesting!
Has a similar style and vibe as "Obscure" which is a PS2 game I remember playing with friends. If it's fun I will check it out. If it's p2w in any form at all, I won't bother.
with this whole seasonal structure they should drop 1 boss where players in a server have to fight. Those who didnt survive dont benefit from beating the boss.
Only thing I am worried about is them fragmenting the game to much...Seems like everyone can choose so many things that the population might get to stretched thin for each piece of content. They might be trying to make to many people happy and its gonna hurt the game in the long run. The Eternaland was only developed because people complained about wipes...Then some people can stay with that or choose 4-5 different types of content, IDK, seems like to much.
So I've played Once Human for I don't know, a hundred hours maybe, during the last open beta. The game is very much pay to win, actually, and not only that, but it is also a gacha. Every season new blueprints for equipment are available in the gacha system where you need to spend real money to play, and these blueprints are not available in the game as loot. Needless to say, these blueprint are actually OP and even if you get rare blueprints, upgrade tem to Tier 5 (which is not easy because you need more blueprints of the same equipment), craft their recipe at maximum tier (which again, is not easy because you must farm rare resources), they will never be as powerfull as the ones you can get in the gacha system. Also, the amount of currency you get in game to use in the gacha system is ridiculously low and the value of each gacha shot changes depending on what item are you trying to get.
The blueprints are available in game on the map. Just not during beta because we only played about 33% of the full thing. Everything you get in the wish machine you can easily find in the world during full release.
You will keep your character you make, the only thing is you’ll go from max lvl at the end of one season to base lvl the beginning of next season. You’ll also keep all your cosmetics from each season.
I'm not stoked about the seasonal system. As a gamer who usually play quite the same game quite infrequently because I enjoy rotating the games I play, I generally dislike seasons because they tend to mean I'm replaying the beginning of my character all the time. Other than that, I remember watching many streamers playing the last beta and the game looked really neat.
Game is great, and what I played of the beta I loved the seasonal system. They did add an island that you can bring stuff in between seasons but I’m not sure how that will work yet. It will be in next beta April 3rd
Always aggravates me that people ruin their visuals by putting HP bars and damage numbers everywhere. Hope that can get turned off. This might be worth playing for a few months tho.
I played it very deep into the game. It falls apart mid/end game and becomes a massive chore. I'm hoping they know what to do with the design. Although you are right it is an enjoyable mmo, but yea it fell off hard. I'm very leery of how it will go though
Every game is better with friends, but I know a few people who played the whole last beta solo. If you need some friends let me know you can join my warband
Yes, "maybe its not just quarterly and much more consistent and ongoing repeating" doesn't at all sound like they want to sell season passes every month.. NOT AT ALL...
Funny for me seasons are the reason I get stressed in those games. I don't have the time to play those games all the time. Coming back after a few weeks because I play something different and everything changed, I missed story content and there are now a lot of new mechanics really stresses me out. This happened all the time with destiny 2. It really kills my enjoyment because of FOMO and a wall to climb every single time I return. I hope the seasons are persistent because it kind of looks like that. But yeah we'll see. Game looks interesting and right up my alley if content won't get taken away from players that don't dedicate 40 hours a week to play just THAT game
Living in China for 7 years now... Amazing place! But sadly monetization is always a CORE element of culture here... Its not they can't create amazing stuff but is usually behind a paywall.. Mostly because of the culture but also the purchasing power of the average Chinese is now higher than average americans.. People here are making rivers of money with small business and shit.. a 30-40-50 even a 100 dollars game isnt a big deal for most ppl here that have a normal job.. I really hope one day tho they manage to make a super nice game with their tech and not be fully pay to win.
@@kallmekrissyttvI can dream... But knowing the Chinese market for 7 years..Very hard to believe..gotta wait after release maybe 6 months..to 1 year.. then we will see their true colors..if not even before release...
Full release is around July, so we can see. But they said that people would have to end them to do pay to win. I love everything about this same so far. And just because a group of people do something doesn’t mean everyone is the same. Have some good hopes
Honestly don't know what the game is like but why can't people do this from the get go and release Raid and dungeons that are challenging and a core part of the feature not just a bullet sponge. I'll check this one out on release.
Ah yes, "best looking MMO" famous last words.
i heard this about T&L lol
at the very least its after playing the game, not just looking at bunch of footage and ends up poorly representing the game.
@@sunnun9203 exept this game can be played and we have plenty of proof its a working and good game
I played the beta, not gonna lie, the game is lit, a bit janky but still a million times better than The Day Before.
@@bjorkie4617 "...a million times better than The Day Before." - That's on me, I set the bar too low.
Hey Force Gaming!
Glad for your Once Human coverage and insight! We're committed to fairness and fun!
❌No Pay-to-Win elements! Outfits won't boost character strength. We'll reveal player distribution for new seasons.
⚔Resource retention emphasizes strategy for veteran players rather than some opening advantage.
✨Showcase the distribution of players opting for each new season.
❗Players' input matters - our team listens.
📅Closed Beta Test 3 starts April 3rd. Exciting new content and gameplay info coming soon!
Excited for players to join Once Human! Thanks for your support!
Played the CBT2, and looking forward to CBT3. Amazing game, keep it up!
Is the game going to include rootkit anti-cheat that will prevent me playing it with Proton on Linux?
I hope this is true, many publishers has claimed the same but delivered other things instead
For me at least, the best part of most games hits around that "lvl 10" moment when the tutorials are all clear and you're just making levels and finding your stride, exploring new stuff as it lands in your lap. End game is great, but the middle part of the pie, that's where I find I'm just having fun. End game tends to bring a lot of stress and 'work' from fighting diminishing returns all the time.
That’s what she said
@@-Believeinyourself- She said a lot. It was a lot to take in all at once.
Congrats on 1 million subs. Been watching for many years. Happy to see you accomplish that.
I played the previous beta and thoroughly enjoyed it. To me its like a Division game with a Lovecraft theme and light survival/crafting/building component. Def my game to play this year
I enjoyed the beta a lot, then forgot the game existed. Looking forward to playing.
This game looks awesome. I really like secret world legends and this kinda gives me that vibe, but much newer and totally different structure. Definitely have to play this game when it comes out! Not sure how I watched so many of your videos without being subbed, but as of today subbed thanks for your content!
I loved the fish melee weapon. The sound effects for it were awesome
Love the fish too, took me forever to get it
Surely it won't be pay 2 win.... Surely
The dev's have stated that there will be zero pay to win on multiple occasions, doesnt mean there won't be though
With the gacha for weapon shards it's defo gonna be p2w
Take if up with the gamers who refuse to sub to things anymore. These games are meant to make money for companies, not be charity for the masses.
dont care at this point just gimme a good mmo already
@@aegisedge377 To be fair they said it's not gonna be connected, despite in CBT it being directly linked - you gambled with currency used for cosmetics.
Also some weapon attachments were locked behind emotes that cost premium currency (you need to buy specific emotes) which could mean that best sniper/rifle/crossbow attachment could be locked behind $5? emote. Which is funny way to implement it and I already can see how +100% mag size or -50% reload speed is not considered P2W by die-hard reddit community because "buying emotes is not P2W".
well in rust they implement a really good way of fresh wipes by having smaller weekly or biweekly wipes where you can carry over blueprints and monthly or bimonthly everything starts fresh again.
So if the beta did so well, I can't wait for the actual game.
Just hope beta can have everyone play it.
I played this on beta it was fantastic. Does a great job at survival
The walking spider bus is actually not an enemy after all. I approached one and it did not attack me. However after a bit of walking the bus stops and lays down on the ground for a while. That's when you go enter it, and inside of it there's a lootable chest :) Also, I think this upcoming beta test will be for mobile devices only.
The next beta test is for mobile and pc. You can cross play. Also the lovely bus you can shoot the hand feet things and it will fall for you too ❤
Man survival mmos have really opened my eyes on survival games this game has also a feel of no mans sky with the world events looks fun
The seasons thing that they are doing seems very different, I think I like how it sounds, we will have to see though.
The Eternal Realm stuff reminds me of what Crowfall tried to do.
I really enjoyed Secret World - not because it's MMO gameplay - frankly, it was poor. But Secret World had great storyline and very immersive world. This game may give me a bit of that Secretwroldish vibe. Although i'm worried about Funcom's Dune. Itf this title looks better, does it mean, that Dune looks bad?
The Dune MMO is coming out this year??
I put some time into it and enjoyed it but I saw the signs of it getting repetitive partly why I didn't go ham on it esp in a beta where there was going to be wipes.
what i didnt like about it was at the end of december/begining of january i was stuck in the hospital for weeks, and when i went to play again all my progress was completely undone and had to pretty much start over again. given my situation i just uninstalled the game because a month-ish later the same thing happened i got put back in the hospital. and even tho it was a beta and it didnt matter but if that happens in the full version thats gonna be a huge let down because i loved the game even with the jankiness n bugs. i hope that they do something about that because i would love to sink more hours into this when i can.
Did you get stuck in the hospital during the mission to try and figure out how to get out?
SOOOO excited for this game to come back...I LOVED this game, even in beta it was the most fun I have had in gaming in years. Been counting the days until the CBT3 is back
Thanks for update, it is only semi-on radar but will be full on now. I am usually wary of shooter MMOs, it is hard to have a good responsive shooter and 'massive' in an MMO. So will have to see how they keep players spread since it is hard and at launch to deliver on that, initially I can't see alot in an area working (PS2 is about it, and it is all shooting and it has issues, but it works). Plus if it has the p2w/gun earn that PS2 had at launch... ugh ugh ugh. But is on radar, looks fun to try at least.
Their take on Seasons kind of sounds like Halo Infinite where you can play and progress whichever season you want and none expire but they do have time limts to get the associated achievements / goals.
Seasons which are community based progress, sounding like WOW patches with phases until you unlock the final phase. Thinking of the Isle of Quel d'anas where the community progressed the phases.
The end of Season sounds like Icarus where you keep all knowledge and achievement progress and when you start a new mission you can chose your loadout limited by inventory space to bring into the next mission.
Even though I didn't love the game Defiance back when it came out, I was really hoping other devs would try and copy that idea and improve upon it. I think an MMO looter-shooter sounds like a great idea when it comes to fun and many hours of satisfying gameplay. That's assuming it's done right, of course.
Definitely sounds like something I'd like to play
Game was fun and has great foundations. Weird to see the hate in the comments when the people who played in the free open beta were singing it's praises mainly lol so seeing this stark difference is comical. Issue is endgame lacking but thats expected for live service games on launch so we'll see and i'm excited :)
People love to hate especially when they’ve never experienced it
Do you know if this is the type of game where you have to pvp? Or is it more of a side option?
agreed
@@sethicles Being in good warbands (PvP group) gives good rewards for holding a zone and resource node there (for your hive, 4 player group) - it starchrom for upgrades, premium fuel for truck or for PvE warband sieges which give decent rewards (but best warbands get best zones with best rewards) and also there was warband ranking for most PvE sieges done with really good rewards (top1 spot got 10k gambling currency, so like 20 rolls). There is also warband shop that allows you to buy acid (used for high end ingots) for starchrom, so basically if you hold 2-3 resource nodes you get to just buy acid instead of farming.
@@sethiclesit's opt in pvp if i remember correctly.
I would LOVE to have Secret World with this graphics / combat. That would be amazing. That game had the best and hardest puzzles to solve and a great story as well.
Really looking forward to this! With skeptical expectations forged from experience lol.
So many people looking at a game in beta at face value and calling it trash before it even gets off its feet or even trying it themselves... I dumped about 30 to 40 hours into the last beta and only got through half the content. There is a lot to do and only a quarter of the map was playable in the beta. I could've easily dumped way more hours into the game but the beta came to an end. Trust this is easily a game to keep on everyone radar.
You only played 30-40 hours dang I played 300ish hours. I hope I get to see you more next beta!
I think I remember the reveal trailer
Didn't know this was a MMO
I think the news was mainly it was a looter shooter.
Seems cool
Its not the same thing really, but the idea of bringing limited stuff with you from the main world into a season reminds me of the latest expedition of NMS, where we could bring like 8 technologies, 24 slots of items, a ship and a multitool.
I played the last beta, I did have lot of fun for what it is.
I was in the same boat with the last beta. Had to force myself to stop playing so I wouldn't burn through everything there was to do before release. I will absolutely no-life this one once it releases.
Same
actually a decent game period . story / progression / gameplay / survival aspect. its the best one so far
I can confirm
I am excited for the game again, only issue I had was the weapon systems and how you acquire gear felt lack luster.
Destiny, Warframe and COD Zombies had a child
I haven't heard of this game before today, but I really hope it works out. I'm so tired of fantasy MMOs and pure survival games that I'm open to anything original in MMOs.
I played last beta and it is absolutely amazing! You can try to play it April 3rd, but only up to 150k allowed in
Reminds of remnant from the ashes meets defiance. I’m interested !!
This one im interested in playing for sure
Brother please, stop getting my hope up for these games lol
Yea, played the crap out of this and I feel most will be let down mid/late game unless they redesign some very essential end game mechanics.
Unless they fuck up monetization and blueprint progression, which they were suppose to fix before release, then it's definitely worth playing at least once every couple of seasons. It's decent game within itself, community seemed nice on my server at least. But protip if you have high ping then you'll want to use weapons with less rounds per minute, as it's apparently ping dependent.
It’s an amazing game
@@kallmekrissyttvthe P2W mechanics become very clear near end game. It was a quick uninstall after that. To each their own though
@@XiLock_Alotx the stuff you get from the wish machine is the same stuff you get exploring the world. No pay to win 🤦♀️
i just lost the whole weekend playing this game. Its actually amazing, have to be up there for game of 2024
how does one sign up for the beta?
hopefully they get end game right because there was zero to do after you got a lot fo the stuff. For such a big map it was great fun for about 30-40 hours
That’s probably because we only played 33% of the whole map and it’s a beta. They have a lot more content but are using it for the full release.
agreed but still we shall see@@kallmekrissyttv
The environment and mobs are giving me The Secret World vibes. i'll probs check it out, but i can't see it being a main stay.
It’s a great game, you definitely should try next beta!
Played last beta, hope to get a dl for the next. Game is insanely fun.
Looks amazing to me. Excited to give it a try.
Sounds interesting and I wanna check out the Beta. If they do this right this could be a lot of fun.
I've played the Beta, and it's absolutely recommended. So much QOL that survival games have needed for eons along with the freedom of an MMO and the squadplay of Division
This game is absolutely amazing, and you should try next beta April 3rd!
Literally just said I wonder if there are any updates on once human and this hits my recommended 🤯
It’s a sign 🪧
How much mmo is in this.. how many people do you come across or how many friends can join your game ??
I played last beta. You can get 4K+ per sever and there is about 600+ in each world(6 worlds in each server) I ran into multiple people all the time. Don’t like the beginning area because it became crowded with people. I had up to 200ish people in one spot too. It’s fun
Force has never got a single claim right lol
Can’t wait for this game to drop! It has everything I love in the gaming world and I really hope it delivers! ❤😊
Might be worth a look if they have Oceanic servers
Take a shot every time Force says "season" 😂
This looks really cool Force. thanks bro
Eternaland kinda sounds like the Fallout76 premium private servers, but without all the restrictions and everything being temporary and not saved. Gotta say, it sounds interesting!
When can there be a Dungeon Crawler Carl game? I need that.
@Force check out "The First Decendant"
Has a similar style and vibe as "Obscure" which is a PS2 game I remember playing with friends.
If it's fun I will check it out.
If it's p2w in any form at all, I won't bother.
There will be no pay to win, devs said they will never let that happen
if they could just make a division 2 gameplay with world war z zombie mechanics..
I'll google it, but it would have been nice if you had spoken a bit more of the pvp side of the game.
Thanks for another good video though!
It’s probably because the devs haven’t said much about how the PvP servers will be. So he’s probably waiting on their response
Vr needs a good mmo like the day before but actually good and in vr would be nuttts....
with this whole seasonal structure they should drop 1 boss where players in a server have to fight. Those who didnt survive dont benefit from beating the boss.
Is the beta only going to be on mobile?
Mobile and pc
LOL Installed the launcher for the beta that's supposed to start 9pm Apr 3rd... launch button says "Coming Apr 4rd"
Only thing I am worried about is them fragmenting the game to much...Seems like everyone can choose so many things that the population might get to stretched thin for each piece of content. They might be trying to make to many people happy and its gonna hurt the game in the long run. The Eternaland was only developed because people complained about wipes...Then some people can stay with that or choose 4-5 different types of content, IDK, seems like to much.
Can we get a "season" counter on this vid please? :D I have the feeling that this is the word of the vid :D
We will see how Dune Awakening will be
Enshrouded and this, which is better?
This 100% I played both and got bored really fast with enshrouded. Once human was a lot of fun!
wish listed, thanks for the recommendation
Try to play the beta too
Still waiting to hear more about Chrono Odyssey, like... is this game real and it's gonna come out eventually or not : D
This game is 100% real, next beta is April 3rd and you can try to get in. Only 150k allowed in. Full release is around July this year.
At the end, you forgot Dune Awakening.
The gameplay for that is not good yet
Is it really an MMO though? Or shared world?
It’s an MMO
i dont think its an mmo just a open world multiplayer survival but i dont believe itll be massive in any sort
Sweet no forced PVP! Gonna have fun in those PVE Servers. :)
Yeah there will be PvP servers and PvE servers. On PvE ones you can opt in for PvP if you want to it’s not forced
sorta sounds like how crowfall had seasons or whatever they were called.
It's on mobile, need I say more... peoples idea about the game will do a 180 once they learn about the monetization... I guarantee this...
I hope i can into it this time. No luck so far. Looks promising.
Make sure you join the discord the pre download link will be there a few days before April 3rd
@@kallmekrissyttv thank you, i did.
@@sethael1741 awesome! I hope to see you in game!
So I've played Once Human for I don't know, a hundred hours maybe, during the last open beta. The game is very much pay to win, actually, and not only that, but it is also a gacha. Every season new blueprints for equipment are available in the gacha system where you need to spend real money to play, and these blueprints are not available in the game as loot. Needless to say, these blueprint are actually OP and even if you get rare blueprints, upgrade tem to Tier 5 (which is not easy because you need more blueprints of the same equipment), craft their recipe at maximum tier (which again, is not easy because you must farm rare resources), they will never be as powerfull as the ones you can get in the gacha system. Also, the amount of currency you get in game to use in the gacha system is ridiculously low and the value of each gacha shot changes depending on what item are you trying to get.
The blueprints are available in game on the map. Just not during beta because we only played about 33% of the full thing. Everything you get in the wish machine you can easily find in the world during full release.
I hope the items bring over to new season is character bound, otherwise they can keep creating new character to bring over OP items.
You will keep your character you make, the only thing is you’ll go from max lvl at the end of one season to base lvl the beginning of next season. You’ll also keep all your cosmetics from each season.
I'm not stoked about the seasonal system. As a gamer who usually play quite the same game quite infrequently because I enjoy rotating the games I play, I generally dislike seasons because they tend to mean I'm replaying the beginning of my character all the time. Other than that, I remember watching many streamers playing the last beta and the game looked really neat.
Game is great, and what I played of the beta I loved the seasonal system. They did add an island that you can bring stuff in between seasons but I’m not sure how that will work yet. It will be in next beta April 3rd
why does the gameplay look like Remnant From the Ashes or Remnant 2?
Always aggravates me that people ruin their visuals by putting HP bars and damage numbers everywhere. Hope that can get turned off. This might be worth playing for a few months tho.
Waiting eagerly for the next beta.
April 3rd lets goooo
I played it very deep into the game. It falls apart mid/end game and becomes a massive chore. I'm hoping they know what to do with the design. Although you are right it is an enjoyable mmo, but yea it fell off hard. I'm very leery of how it will go though
Probably because it’s a beta and we only got to play 33% of the whole thing. They have more but don’t want us to play everything right away.
I don't think everyone knows what a Tamagotchi is nowadays @Force Gaming 😂 You and I are quite old now... haha.
Wait the structure of the seasons sounds like a shorter version of a wow expansion
Looks good and i have it on my wish list for months but.. i dont like how u dump whole mag to kill like a humanlike enemy..
Damn .. this couldn't be more "Undawn" even if it tried, lol
Feels like the division all over again.
Way better than the division! I didn’t like the division 1, 2 was ok, but this game is awesome!
Let's hope 90% of the development doesn't end up in another BR.
They don’t want that, but there will be battle passes
It also feels kinda like State of Decay 2
one of the greatest compliments bestowed to a game. freakin love SoD2
Looks like one of those games you need friends to play
Every game is better with friends, but I know a few people who played the whole last beta solo. If you need some friends let me know you can join my warband
Yes, "maybe its not just quarterly and much more consistent and ongoing repeating" doesn't at all sound like they want to sell season passes every month.. NOT AT ALL...
They will have season passes every 2ish months. They also will and new story lines and content each season
Funny for me seasons are the reason I get stressed in those games. I don't have the time to play those games all the time. Coming back after a few weeks because I play something different and everything changed, I missed story content and there are now a lot of new mechanics really stresses me out. This happened all the time with destiny 2. It really kills my enjoyment because of FOMO and a wall to climb every single time I return. I hope the seasons are persistent because it kind of looks like that. But yeah we'll see. Game looks interesting and right up my alley if content won't get taken away from players that don't dedicate 40 hours a week to play just THAT game
Don’t worry you can replay season they said. So all new players who come in can see the whole story and understand the game
@@kallmekrissyttv thanks that sounds lovely! Nice day to you!
@@potatoeOnRooftop you have amazing rest of your day
Dune: Awakening not releasing in 2024? Looks waaaaaay better😅
like division but with building
And better
Amazing game but... Is it quadrupla A? 🤣
Living in China for 7 years now...
Amazing place! But sadly monetization is always a CORE element of culture here...
Its not they can't create amazing stuff but is usually behind a paywall..
Mostly because of the culture but also the purchasing power of the average Chinese is now higher than average americans..
People here are making rivers of money with small business and shit..
a 30-40-50 even a 100 dollars game isnt a big deal for most ppl here that have a normal job..
I really hope one day tho they manage to make a super nice game with their tech and not be fully pay to win.
This game will have no pay to win, and it’s a free to play game ❤
@@kallmekrissyttvI can dream... But knowing the Chinese market for 7 years..Very hard to believe..gotta wait after release maybe 6 months..to 1 year.. then we will see their true colors..if not even before release...
Full release is around July, so we can see. But they said that people would have to end them to do pay to win. I love everything about this same so far. And just because a group of people do something doesn’t mean everyone is the same. Have some good hopes
@@kallmekrissyttvcant wait to be proud of a game from the place I have been living..
So devision meets remnant or naw?
More like SCP foundation meets Division
Damn, if that is the best looking new MMO, we're doomed this year.
Mmos in a bad spot
😂
The beta was free for 3 months and open.. the majority who played praised the game highly.
@@skylerfreeman1173 I love the game personally. The concepts and styling blew me away. I usually play FPS games... but this game pulled me over :)
Agree... Enjoyed zero streams or content about it
Honestly don't know what the game is like but why can't people do this from the get go and release Raid and dungeons that are challenging and a core part of the feature not just a bullet sponge. I'll check this one out on release.
Try the next beta April 3rd