It’s fantastic, yeah there are glitches but it’s early access so buyers’ expectations should be tempered accordingly. I’ve had this game on my Steam wish list for 4 years. For hyper detail I have Command Modern Ops. This game fills a gap that’s existed in my gaming world since I played Fleet Command and F-22 Total Air War. It looks stunning.
No clickbait titles/thumbnails, no hyperactive rambling to attract kids/impressionable teens, no negativity for engagement farming, no drama and the titles he reviews are more niche. I love this channel just because of that, but that stuff is nearly neccessary to really grow fast on TH-cam. Shame, really.
@DrPlonk yup, this basically. I have software that uses ai to suggest video titles etc and the suggestions are all so click bait-y. I'm sure they would work better but I really can't be bothered with all that! Makes me cringe.
I can’t wait to purchase and support this developer. This reminds me very much of Command Modern Operations, it started very much as a rolling release. Yes, it can be frustrating at times waiting for updates, but the fact is Naval games are very niche. Command continues to have free and very substantial updates, so I have a willingness to give Triassic games benefit of the doubt, and hope they will follow CMANO and CMO’s example.
This was a great review. I bought Sea Power the moment it was released, and it delivers a level of excitement i've not had in a naval game for years. It kinda reminded me of the first time I ever picked up SSN-21 Seawolf back in the early 90's. If you're into these kind of sims it's a no brainer. There are plenty of annoying bugs right now and scope for the AI to be improved, but overall this game is already an epic in early access.
I'm enjoying the early access so far, but they really need to add a dedicated tutorial. Fun as it's been learning everything on my own, I can't help but feel I'm playing each scenario incorrectly
@@SpaceWraith131 I couldn't agree more, it was jarring to have to watch all those videos. They were informative but I'm a bit slow at these things and need a good tutorial to get me started! It's on the road map so here's hoping a proper tutorial is implamented soon.
To be honest, the officially labeled tutorial videos are far better than most in game tutorial missions. When I went back to play an equivalent tutorials on Janes Fleet Command and compared the experience because it would be extremely similar, the videos and content now available on TH-cam for Sea Power do a far better job teaching. Most don't recognize there is more learning content now available for Sea Power than there has EVER been for a modern naval warfare strategy sim game period. That only took about a month's worth of time for the community to develop that content. Meditate on that though for a few minutes...
@havocsquad1 im not saying that the videos are bad or uninformative, but I'm a hands on learner. I prefer a tutorial that delves into each part of the game, similar to cold waters.
@@havocsquad1 they are very good tutorial videos, and that length of tutorial is certainly necessary to really get to grips with the game. But I do hope they include something more built in to give new players an initial steer, even if it keeps everything high level.
Great review, sir! I have been eagerly waiting for you to review this game as I have been "on the fence" about buying it now or waiting. As others have mentioned, given the current price for a rather buggy and not fully completed game, probably best to wait a few months to purchase unless able to buy on a good discount. That being said, going forward I think this game has the potential to be amazing especially with the realistic graphics, numerous ships, aircraft, weapon systems, and ongoing community created content being added!
@@barrysworld640 absolutely! Perhaps the Christmas holiday sales would be a good time to buy? Not too far away but gives the Devs time to push out a few updates
Not really my type of game, but the review is so good had to stay and watch it! Looks like a very well developed simulation for this type of warfare...
The game is awesome and I feel myself craving to play it. Thinking of tactical maneuvers when I'm away... But I am severely disappointed that MULTIPLAYER is nowhere on the road map
Bought it day 1 and have clocked in some 52 hours and have been enjoying it FAR more than I expected. I'm more familiar with WWII naval warfare but do enjoy cold war sub games like Dangerous Waters and Cold Waters. Never really liked the "modern" ship silhouette and aesthetics compared to the ships of WWI and WWII, still wanted to pick it up to occupy my attention till Task Force Admiral eventually releases. I haven't been able to peel myself away from this game. The mission editor is so easy to quickly slap something together, whether I want to make something silly, something more realistic, or just something to test a unit or mechanic. That alone will be enough to satisfy me while I wait for the campaign, and I have only touched 2 of the game's scenarios and none of the user scenarios yet! As for bugs, I haven't had much trouble. Aside from a plane flying off into the sunset because it glitched out during landing at an airbase, the vast majority of "buggy" behaviors are simply fixed by issuing a quick cease fire order before either returning to formation or reengaging the target.
It's good but there are still some rough spots. The whole issue of ships launching weapons without my consent is a problem (even when set to Weapons Hold), for example. We need more platforms, like Royal Navy and Argentina for example. Info on your air defense capability (how many targets can you engage and how many weapons can you launch) at any given time would be useful. An onscreen emitter icon would be nice for reminding you if your platform is active or not. Stuff like that. So it's a good start but there's a long way to go. Oh, and a lot more missions.
@@twiglets2 Yes, I had ships launching SAMs when I explicitly had the AirWarfare Authorization set to the least permissive. Also had ships launching multiple ASMs against ships that were already targetted with missiles enroute, wasting ordnance. Given the number of targets, their defenses and the number of ASMs in the scenarios, every missile counts! When I say I want complete weapon use control, I want complete weapon control!
I've been playing naval war-games since Harpoon was pencil and paper. So I've had this on my wish list for a long while and snapped it up when it became available. But I haven't had a chance to sit down w/ it yet. Been watching the play throughs and it looks good. My concern is that command and control will be damn near impossible due to absurd levels of micromanagement and dog shit UI.. Lookin' at you "Jane's Fleet Command".
in cold waters the AI automatically knew where you were after a set amount a time iirc for "gameplay purposes" does anyone know if this AI has some psychic abilities that prevents SneakyBigBrainTime?
@@sd_league Gunner Heat PC is solid early release worth checking out. Definitely the best tank gaming experience I've had since the old Armored Fist days way back. Game has great potential.
This game will eventually be great, but it needs a save/load mission right now, and just how can you have a WW3 Atlantic scenario without UK, Canada, Holland?, game released in a very incomplete state, and future upgrades will be paid DLC. I wanted this, but am not paying to take part in a beta test.
@@stevebarnett-f5o it's expensive for what it is right now. I would enjoy a royal navy release but paying extra for it would hurt. Hopefully modders come to the rescue
@@twiglets2 There might be at some point, but we're not big fans of the modern 'nickel and dime' business model. After all the game is in Early Access so there is a lot more content that we're planning to add to the base game.
@@Uberland82 yes im not sure how long the majority of players will stay engaged with the game before getting bored. If they could follow up with more assets such as the royal navy I think that would help
How I wished this game would be WW2 era. I'd love a polished and visually impressive game in that era. Most of the titles you can play now are either a mixed bag (bugs, super ugly visuals, limited scope) or basically so nerdy it's unplayable without a 500 hour learning curve. Sadly the modern era here results in what you said: You got beautiful looking ships but since it's long range missile combat you basically just look at your map because the engagement range is so high. Quite a waste.
@@DrPlonk yes I agree, it almost encourages you to take the hands off approach, let the ships do their thing and just take in the visuals. A shame you can't do both really. A ww2 version would be awesome!
I would recommend checking out ‘War on the Sea” it’s a WW2 naval sim with a very similar feel as Sea Power! Some of same dev team worked on that game as well, but for a different company.
Also echoing 'War on the Sea' as that would likely be right up your alley. It is far quicker to learn regarding managing units/systems then this. Visually it's a near match to me & the night battles look especially good. There are many well thought out mods with new units/campaigns to explore if you want to extend the gameplay more. The tactical combat can also be played like an "auto battler" for the most part like this if you just want to take in the visuals and of course it less expensive & not early access. There are a couple of inescapable gameplay mechanics that I'm not fond of but that didn't stop me racking up over 200 hrs in the game so far. If you're not too hung up on visuals & prefer the tactical side of shooting things first & foremost, I would also point you towards 'Atlantic Fleet'. Think of turn based WWII naval tactics designed for a phone/tablet and then pumped up to "PC" standards to some extent. Also created by a lot of the same folks responsible for this & 'Cold Waters'.
Everyone is very excited about this game. But am I the only one with problems? After installing Sea Power? Early Access? Bought this game in Early Access on Steam. According to your video you can already play pre-programmed Scenarios. At Tutorials you can watch instructional videos via TH-cam. Via the Tutorials menu. How is it possible that I can't see anything at all? In the game menu? When I press Scenarios or Tutorials. I do see the play or load buttons. But these are both dark. So it cannot be used! Can print what I want... Don't even see the text. With stars. Like in your video! When I download mods from the Steamshop and want to play them. I see figures in 3/4 of the scenarios. To download. The game jumps back to the main menu. See also a few mod scenarios with text. These charge well and can then be played. In the game. All in all, a Déjà vu this game so far... I even deleted the game completely. And reinstalled. Same shit! If I had known this. I should have waited! Until the WHOLE game comes out in a few months. At least then all this shit will hopefully be out of the way!
First thing i did was turn the music off .. The game is very American based .. the games shuts down unexpected returns you to steam .. very announcing ... the single player aspect i think will kill the game if the bugs do not do it first ... over 300 bugs so far been reported .. i think this game has gone over budget and the makers are trying to recoup some of the money spent so far .. one more tech programme with bugs glitches and defects that i think will snow ball out of control .. and we the buyers of the game will be left high and dry once again .. I have enjoyed what i have played so far but the game shutting down unexpected after playing for two hours is just not on .. this is basic stuff .. the game graphics are very playstaion 3 ..but it is saying 60 fps . .. game play is good when it works .. 5/10 at this stage
Im not 100% understand the price tag complains (three of four times?) This is the price for the full game, not the EA. You are not paying 50$ for the EA, you are paying that for a full game that is not out yet. If its an issue, just wait for the full game to be out and then discuss it Overall i enjoy the game but it needs some more content and mechanics. Solid start
There usually is a discount on the price for EA as an incentive to buy in early. Time value of money and all. But I’m not complaining as this is a niche game which will always have limited sales prospects. I’d rather pay a premium so the devs can make this kind of game at all.
The price for me is $65 CAD with tax. That's too much for an EA game in 2024. Yes it's niche, but I have a LOT of other games I can play until the price drops, and/or the game is complete.
Every single one of your videos with your voice makes my phone shake, my speakers vibrate I have a Samsung Galaxy S and no other video on TH-cam does this what the heck?
Sounds like his voice frequency might be near the resonance frequency of your phone. Very apt to see this under a video about sonar-equipped military hardware, in a way!
I like the game but it has a long way to go. I have had issues with formations, giving general commands at times. I don't know if I'm doing something wrong I can't make a mix plane strike package. They need to make sure that equipment and planes are updated. I was playing a mission the date was 1991 and still using A-7, F-14s, and a few other planes that wasn't used at this time. There is a few other things that hopefully they will workout. A long way from beating Harpoon
@@briandeaton5048 it will be interesting to see the changes / updates over the next few months to get a feel for how quickly the game will evolve and will have new content added.
@@go_rongor5975well i played this game for many hours now, and it is true. Gameplay is easy when you played cold waters. Behavior of missiles and anti missiles, planes are all the same. Actually is from the same game develope
Sometimes weapons behave weird, sometimes units move somewhere despite not ordered to, or dont move somewhere after told to. Sometimes jets will not speed up or down despite orders, sometimes units will not fire when told to without good indication why. And probably half of the times it happend is not a bug, but the game doing poor job telegraphing info to you
It's a great game but since buying it on its release date I haven't been able to complete a single mission other than those containing just a few units due to the game crashing. Now, my computer is old but decent and all other games play on it and so I have the impression that the game is intrinsically unstable. If there are any IT types out there willing to advise I'd be delighted to be proven wrong.
IMHO, Sea Power is the best new game in many years, I cannot wait for them to add more of the Royal Navy and the Falkland's War DLC.
Royal Navy could take a long time best bet is Modder's
It’s fantastic, yeah there are glitches but it’s early access so buyers’ expectations should be tempered accordingly. I’ve had this game on my Steam wish list for 4 years. For hyper detail I have Command Modern Ops. This game fills a gap that’s existed in my gaming world since I played Fleet Command and F-22 Total Air War. It looks stunning.
@@99IronDuke likewise!
@@jimmunro4649 The Devs have said the RN is coming as is a Falkland's DLC.
I notice you are a small channel, but an extremely polished/professional review. Thank you!
@@mahakleung6992 thank you! I hope it was useful.
Absolutely love the approach this channel takes to reviewing.
It’s refreshingly calm and mature.
@@thedudeabides3138 thank you! I hope it's useful.
Scenario named "All Your Guam Belong To Us" 🤣
@@unclecreepy2022 haha yup!
How how how has this channel not ten thousand times the views?
@@heinzriemann3213 haha thank you my friend! Perhaps one day
No clickbait titles/thumbnails, no hyperactive rambling to attract kids/impressionable teens, no negativity for engagement farming, no drama and the titles he reviews are more niche.
I love this channel just because of that, but that stuff is nearly neccessary to really grow fast on TH-cam. Shame, really.
@DrPlonk yup, this basically. I have software that uses ai to suggest video titles etc and the suggestions are all so click bait-y. I'm sure they would work better but I really can't be bothered with all that! Makes me cringe.
@@twiglets2 I see you don't focus on hyped and triple-A titles.
Guess that would help a lot.
I can’t wait to purchase and support this developer. This reminds me very much of Command Modern Operations, it started very much as a rolling release. Yes, it can be frustrating at times waiting for updates, but the fact is Naval games are very niche. Command continues to have free and very substantial updates, so I have a willingness to give Triassic games benefit of the doubt, and hope they will follow CMANO and CMO’s example.
@@Darren-vf2qw great to hear. They have laid decent foundations in Sea Power, I look forward to seeing what they add in the future.
This was a great review. I bought Sea Power the moment it was released, and it delivers a level of excitement i've not had in a naval game for years. It kinda reminded me of the first time I ever picked up SSN-21 Seawolf back in the early 90's. If you're into these kind of sims it's a no brainer. There are plenty of annoying bugs right now and scope for the AI to be improved, but overall this game is already an epic in early access.
@@MrRem7600 thank you my friend, and glad you're enjoying it!
Wow, great review, thanks!
@@benparker2522 thank you! I hope it was useful.
I'm enjoying the early access so far, but they really need to add a dedicated tutorial. Fun as it's been learning everything on my own, I can't help but feel I'm playing each scenario incorrectly
@@SpaceWraith131 I couldn't agree more, it was jarring to have to watch all those videos. They were informative but I'm a bit slow at these things and need a good tutorial to get me started! It's on the road map so here's hoping a proper tutorial is implamented soon.
@twiglets2 here's hoping it doesn't take too long, an in depth tutorial is a good time sink
To be honest, the officially labeled tutorial videos are far better than most in game tutorial missions.
When I went back to play an equivalent tutorials on Janes Fleet Command and compared the experience because it would be extremely similar, the videos and content now available on TH-cam for Sea Power do a far better job teaching.
Most don't recognize there is more learning content now available for Sea Power than there has EVER been for a modern naval warfare strategy sim game period.
That only took about a month's worth of time for the community to develop that content.
Meditate on that though for a few minutes...
@havocsquad1 im not saying that the videos are bad or uninformative, but I'm a hands on learner. I prefer a tutorial that delves into each part of the game, similar to cold waters.
@@havocsquad1 they are very good tutorial videos, and that length of tutorial is certainly necessary to really get to grips with the game. But I do hope they include something more built in to give new players an initial steer, even if it keeps everything high level.
Great review, sir! I have been eagerly waiting for you to review this game as I have been "on the fence" about buying it now or waiting. As others have mentioned, given the current price for a rather buggy and not fully completed game, probably best to wait a few months to purchase unless able to buy on a good discount. That being said, going forward I think this game has the potential to be amazing especially with the realistic graphics, numerous ships, aircraft, weapon systems, and ongoing community created content being added!
@@barrysworld640 absolutely! Perhaps the Christmas holiday sales would be a good time to buy? Not too far away but gives the Devs time to push out a few updates
@@twiglets2 You called it! Great time to buy games off Steam.
Not really my type of game, but the review is so good had to stay and watch it! Looks like a very well developed simulation for this type of warfare...
The game is awesome and I feel myself craving to play it. Thinking of tactical maneuvers when I'm away... But I am severely disappointed that MULTIPLAYER is nowhere on the road map
@@MRLEGEND101_ likewise, or co-op, that would have been cool
Bought it day 1 and have clocked in some 52 hours and have been enjoying it FAR more than I expected. I'm more familiar with WWII naval warfare but do enjoy cold war sub games like Dangerous Waters and Cold Waters. Never really liked the "modern" ship silhouette and aesthetics compared to the ships of WWI and WWII, still wanted to pick it up to occupy my attention till Task Force Admiral eventually releases. I haven't been able to peel myself away from this game. The mission editor is so easy to quickly slap something together, whether I want to make something silly, something more realistic, or just something to test a unit or mechanic. That alone will be enough to satisfy me while I wait for the campaign, and I have only touched 2 of the game's scenarios and none of the user scenarios yet!
As for bugs, I haven't had much trouble. Aside from a plane flying off into the sunset because it glitched out during landing at an airbase, the vast majority of "buggy" behaviors are simply fixed by issuing a quick cease fire order before either returning to formation or reengaging the target.
@@theSleepingSaxon thank you for sharing! Glad to hear you're enjoying the game.
Excellent info!
Please do Task Force Admiral ... if it ever gets finished.
@@dudeonyoutube thank you! It's on the list.
It's good but there are still some rough spots. The whole issue of ships launching weapons without my consent is a problem (even when set to Weapons Hold), for example. We need more platforms, like Royal Navy and Argentina for example. Info on your air defense capability (how many targets can you engage and how many weapons can you launch) at any given time would be useful. An onscreen emitter icon would be nice for reminding you if your platform is active or not. Stuff like that. So it's a good start but there's a long way to go. Oh, and a lot more missions.
@@PrimarchX launching weapons while on hold? I didn't experience that one, good thing as that'd piss me right off!
@@twiglets2 Yes, I had ships launching SAMs when I explicitly had the AirWarfare Authorization set to the least permissive. Also had ships launching multiple ASMs against ships that were already targetted with missiles enroute, wasting ordnance. Given the number of targets, their defenses and the number of ASMs in the scenarios, every missile counts!
When I say I want complete weapon use control, I want complete weapon control!
great review 👍
@@RicheUK cheers 👍
Good game what I wayt many years but... some how DANGEROUS WATERS was more, more deep and that is missing from these game.
Great review. Though i miss some sounds from the game.
@@michaelfrgegaard881 thank you!
Looks good, though can't understand why the RN are not on there yet.
@@B-uk8eo agreed - a paid for DLC waiting to happen I'm sure!
I've been playing naval war-games since Harpoon was pencil and paper. So I've had this on my wish list for a long while and snapped it up when it became available. But I haven't had a chance to sit down w/ it yet. Been watching the play throughs and it looks good. My concern is that command and control will be damn near impossible due to absurd levels of micromanagement and dog shit UI.. Lookin' at you "Jane's Fleet Command".
@@phluphie it will be interesting to hear your opinion once you've had a chance to get stuck in
Im hoping they add multiplayer!
When the full release hits then I’ll order this. Until then I’m not paying to be a beta tester.
in cold waters the AI automatically knew where you were after a set amount a time iirc for "gameplay purposes" does anyone know if this AI has some psychic abilities that prevents SneakyBigBrainTime?
I wonder if the radar thing actually effects the AI or if they constantly see you anyway, even if you are stealthy.
@@ninochaosdrache3189 tis a good question...
With extensive research, they can’t and won’t know where you are unless they discover you by radar or visually identify you.
So...Janes Fleet Command basically? That's a good thing if so :)
Yep, looks like it. SOLD.
@@steppahouse enjoy!
@@twiglets2 The tutorial videos in-game aren't playing for me. Any ideas?
@@steppahouse they are TH-cam videos, so worth finding them on TH-cam and watching them that way! I believe they're on the main channel for the game.
How does this game fares against command: modern operations?
Graphics and animations are stunning. Just don't have the time (or energy) to learn another game right now.
@@johnelliott7850 I was pleasantly surprised when I turned the graphics up! But this has one heck of a learning curve, sounds like a wise decision.
Hi, great video.
Can you do one of these for Gunner Heat PC? :)
@@sd_league thank you my friend, I hadn't heard of gunner heat before but it looks awesome, I'll take a look :)
@@twiglets2 I have it on my wishlist for a long time, but never had the time to look deeper into it, heard a lot of good things though.
@@sd_league Gunner Heat PC is solid early release worth checking out. Definitely the best tank gaming experience I've had since the old Armored Fist days way back. Game has great potential.
This game will eventually be great, but it needs a save/load mission right now, and just how can you have a WW3 Atlantic scenario without UK, Canada, Holland?, game released in a very incomplete state, and future upgrades will be paid DLC. I wanted this, but am not paying to take part in a beta test.
@@stevebarnett-f5o it's expensive for what it is right now. I would enjoy a royal navy release but paying extra for it would hurt. Hopefully modders come to the rescue
We haven't said anything about future updates being paid DLC.
@@julhelm1821 has it 100% been confirmed that there won't be future paid for DLCs?
@@julhelm1821 I hope these are not paid for, I read that Falklands DLC will be a paid item, is this wrong?
@@twiglets2 There might be at some point, but we're not big fans of the modern 'nickel and dime' business model. After all the game is in Early Access so there is a lot more content that we're planning to add to the base game.
I forgot what this channel was about and i wanted to see if the power of the sea is worth generating electricity or something.
@@NuStiuFrate Haha I see where the confusion came from. Perhaps hydro is a worthy video subject for the future
Hydro is called sonar nowadays ;)
Have bin playing the game for som days now, as you said…..there are many missions but it becomes repetitive , search/identefy and engage .
@@Uberland82 yes im not sure how long the majority of players will stay engaged with the game before getting bored. If they could follow up with more assets such as the royal navy I think that would help
How I wished this game would be WW2 era. I'd love a polished and visually impressive game in that era. Most of the titles you can play now are either a mixed bag (bugs, super ugly visuals, limited scope) or basically so nerdy it's unplayable without a 500 hour learning curve. Sadly the modern era here results in what you said: You got beautiful looking ships but since it's long range missile combat you basically just look at your map because the engagement range is so high. Quite a waste.
@DrPlonk there is a ww2 title in the works by the same group, more or less the same mechanics, just a different time period.
@@DrPlonk yes I agree, it almost encourages you to take the hands off approach, let the ships do their thing and just take in the visuals. A shame you can't do both really. A ww2 version would be awesome!
I would recommend checking out ‘War on the Sea” it’s a WW2 naval sim with a very similar feel as Sea Power! Some of same dev team worked on that game as well, but for a different company.
@@SpaceWraith131 Same publisher, but different developer - Task Force Admiral. Also on my wishlist.
Also echoing 'War on the Sea' as that would likely be right up your alley. It is far quicker to learn regarding managing units/systems then this. Visually it's a near match to me & the night battles look especially good. There are many well thought out mods with new units/campaigns to explore if you want to extend the gameplay more. The tactical combat can also be played like an "auto battler" for the most part like this if you just want to take in the visuals and of course it less expensive & not early access. There are a couple of inescapable gameplay mechanics that I'm not fond of but that didn't stop me racking up over 200 hrs in the game so far.
If you're not too hung up on visuals & prefer the tactical side of shooting things first & foremost, I would also point you towards 'Atlantic Fleet'. Think of turn based WWII naval tactics designed for a phone/tablet and then pumped up to "PC" standards to some extent. Also created by a lot of the same folks responsible for this & 'Cold Waters'.
Everyone is very excited about this game.
But am I the only one with problems?
After installing Sea Power?
Early Access?
Bought this game in Early Access on Steam.
According to your video you can already play pre-programmed Scenarios.
At Tutorials you can watch instructional videos via TH-cam.
Via the Tutorials menu.
How is it possible that I can't see anything at all?
In the game menu?
When I press Scenarios or Tutorials.
I do see the play or load buttons.
But these are both dark.
So it cannot be used!
Can print what I want...
Don't even see the text.
With stars.
Like in your video!
When I download mods from the Steamshop and want to play them.
I see figures in 3/4 of the scenarios.
To download.
The game jumps back to the main menu.
See also a few mod scenarios with text.
These charge well and can then be played.
In the game.
All in all, a Déjà vu this game so far...
I even deleted the game completely.
And reinstalled.
Same shit!
If I had known this.
I should have waited!
Until the WHOLE game comes out in a few months.
At least then all this shit will hopefully be out of the way!
where did you buy the game from ..
I started to think this was a poem
Hunt for red October??? I'm in
@@goffy-u2r yup! Lots of them vibes, you'll love it.
No multiplayer?
@@ahmed-ze9ng nope
@@twiglets2 devs said multiplayer could come if game gains traction
@@SilverSherry that would be very cool, fingers crossed
First thing i did was turn the music off .. The game is very American based .. the games shuts down unexpected returns you to steam .. very announcing ... the single player aspect i think will kill the game if the bugs do not do it first ... over 300 bugs so far been reported .. i think this game has gone over budget and the makers are trying to recoup some of the money spent so far .. one more tech programme with bugs glitches and defects that i think will snow ball out of control .. and we the buyers of the game will be left high and dry once again .. I have enjoyed what i have played so far but the game shutting down unexpected after playing for two hours is just not on .. this is basic stuff .. the game graphics are very playstaion 3 ..but it is saying 60 fps . .. game play is good when it works .. 5/10 at this stage
@@StevieMoore-q3c did you not enjoy the music?! I found it atmospheric, though I must admit it got a bit too in your face (or ears) at times.
Im not 100% understand the price tag complains (three of four times?)
This is the price for the full game, not the EA. You are not paying 50$ for the EA, you are paying that for a full game that is not out yet.
If its an issue, just wait for the full game to be out and then discuss it
Overall i enjoy the game but it needs some more content and mechanics. Solid start
There usually is a discount on the price for EA as an incentive to buy in early. Time value of money and all. But I’m not complaining as this is a niche game which will always have limited sales prospects. I’d rather pay a premium so the devs can make this kind of game at all.
The price for me is $65 CAD with tax. That's too much for an EA game in 2024. Yes it's niche, but I have a LOT of other games I can play until the price drops, and/or the game is complete.
Every single one of your videos with your voice makes my phone shake, my speakers vibrate I have a Samsung Galaxy S and no other video on TH-cam does this what the heck?
@@deeRay7292 wow that's interesting! Not sure why... I must have selected the boom setting or something
@twiglets2 it's ok I still watch them. I'll let you know next video
Sounds like his voice frequency might be near the resonance frequency of your phone. Very apt to see this under a video about sonar-equipped military hardware, in a way!
@Marc42 haha!
I like the game but it has a long way to go. I have had issues with formations, giving general commands at times. I don't know if I'm doing something wrong I can't make a mix plane strike package. They need to make sure that equipment and planes are updated. I was playing a mission the date was 1991 and still using A-7, F-14s, and a few other planes that wasn't used at this time. There is a few other things that hopefully they will workout. A long way from beating Harpoon
@@briandeaton5048 it will be interesting to see the changes / updates over the next few months to get a feel for how quickly the game will evolve and will have new content added.
If you played Cold Waters, this game is a copy of that but more detailed.
Not true.
@@go_rongor5975 well now I don't know what to believe
@@go_rongor5975well i played this game for many hours now, and it is true. Gameplay is easy when you played cold waters. Behavior of missiles and anti missiles, planes are all the same.
Actually is from the same game develope
One of the creators was part of the Cold Waters team.
Cold waters is only subs.
Hard to imagine asking the question about a game that isn't even released yet.
40 euro for a buggy mess of a game? hellnaw
@@ArturShow132 I wouldn't call it a mess!
A description of "a bit buggy" does not make a good review. How about examples.
Sometimes weapons behave weird, sometimes units move somewhere despite not ordered to, or dont move somewhere after told to. Sometimes jets will not speed up or down despite orders, sometimes units will not fire when told to without good indication why.
And probably half of the times it happend is not a bug, but the game doing poor job telegraphing info to you
@@reefta Sounds exactly like my experience with CMANO
It's a great game but since buying it on its release date I haven't been able to complete a single mission other than those containing just a few units due to the game crashing.
Now, my computer is old but decent and all other games play on it and so I have the impression that the game is intrinsically unstable.
If there are any IT types out there willing to advise I'd be delighted to be proven wrong.