As much as I want Elden Ring to succeed and be good I think of the wisdom to never love something or take something more seriously than the creators who made it.
It’s night and day compared to release, but there’s still so much fundamental stuff that is flawed. Aim punch for weapons *designed to trade hits* should have been fixed day 0. Instead we are 16 months out, and we don’t even know when the next patch will be lmao
Definitely sound wisdom, If anything ever makes me more angry than happy I drop it it's just not worth it. I Have had way more fun recently fucking around on ds3 than I have in er.
@@greynand8466As someone who’s always loved heavy weapons in pvp, aim punch hurts me deep in my soul. The amount of times I’ve spaced and timed a gugs war cry charged r2 only to miss because of dagger or ss spam, well, let’s just say it’s about the only time I’ve ever been truly frustrated with these games.
What you said about criticizing fromsoft is true. People don't want to criticise their games because their lack of corruption feels like an indie game developer, not a triple A studio
Most people who play Souls don't have 1000+ hours put into them. They just live through the experience once, maybe twice, enjoy it and then express their opinions. As someone who has put thousands on hours into different games that have nothing to do with each other (say, the Pokémon franchise, Terraria, Borderlands, Dark Souls including Elden Ring, Bloodborne and Demon's Souls, Phantasy Star Online, Sonic Adventure 2, NiOh and NiOh 2...) it's pretty obvious to me that the more you play a game, the more you focus into aspects (usually negative aspects) that are invisible unless you've played a lot. And the more you keep playing, the more negative aspects you discover, since the good things are pretty aparent after a while. Like, I've over 999 hours on Pokémon Crystal. I've donde streaks on its Battle Tower, participated on Smogon, played 2nd Gen competitively... There's not a single good aspect of the games i can discover that I havent already know of, nor can i discover any mechanic i wasn't aware of, but if I keep playing for another 1000 hours, trust me I'll fixate my attention on flaws i've been ignoring all this time. Probably minor flaws that no one care about, but since i've exploited the games so much its inevitable. This happens with every single game. You can't start a conversation with someone who have played Elden Ring for 60 hours and expect for him to be aware of every single flaw you know after playing for hundreds or thousands of hours. Their vision of the game is a lot more romantic, based on their first taste, and your vision of the game has matured and is more objective: you know the good points of the game but you also know its flaws to the core. The casual player won't be concerned with the poise system being this or that, or this weapon class doing X or X damage, or this especific combo being a true combo, or crouch attacks of ceratins weapons being far too powerful or fast or both, or the lack of a somber smithing stone +5 in the entirety of Liurnia even tho you've scrutinized the level layout of the entire game and it makes sense for it to be there after analyzing the design of the game in a 300.000 words essay... Those are very specific things that you only discover, engage and feel through playing and playing and playing.
@FlaskFlash there are games out there that have been played way more then elden ring and they continue to be relevant and people still find new things. There's a reason people have been playing Smash Bros Melee for 20+ years and it's still one of the games played at EVO. If you wanna take this even further: chess has been played for hundreds of years and it's maybe more relevant than ever and people still find new things. A game that makes people have less fun the more you play and learn(like elden ring) is a fail, straight up. The most fun I've had in pvp was in the first 50 hours and recently with the seamless team fights(that are not part of the game).
@@touchMelilbro You are adresing apoint that is relate to what I've said, but it's ultimately not the same. First, we are talking about videogames. So chess is automatically out of the equation. Videogames use their own complex language which is a form of ludology different to that of chess in nature and syntaxis, in the same way popular games that have been played since the 2nd century like hide and seek shouldn't be related to chess. Next point. Smash Bros. Melee is nowadays played by a niche of players compared to what it was when it first came out, in their original boom. I'm well versed in the story of competitive smash since i've been a fan of it for years, and what you say about "Melee having representation in EVO" is in no way meaningful. A lot of games that are even more niche in the fighting game genre have had EVO representation. What I'm saying here is that to properly understand the flaws of a game you must have played that game a lot, and you are not addressing that point at all. It doesn't matter if the game is aparently good but then turns bad if you are unable to discern all of its flaws, some of them which are not easy to see in just one playthrough. In fact, it's literally impossible for anyone to be able to criticize the points I've mentioned above having played Elden Ring just once, because they just lack the knowledge. So the reason you won't see most people saying that "this" or "that" about Elden Ring is bad is just because they don't know what you are talking about. People who have played ER once have enough knowledge to talk about the most superflous of things, like the general level design or if some bosses are "hard" or "easy", that's all. Turning back to the point you made (not mine): most games decay over the years. That is not always related to the games being bad or being a failure, not at all. It's much more complex than that: the genre has a lot to do, for example. The best graphic adventures and graphic novels of all time don't have any replayability value, so they are niche nowadays. In the same way most of the greatest games of all time (like Contra, Ninja Gaiden from the NES, Super Mario Bros. and Bros., 3, or World, Phantasy Star Online, FF VI, Monkey Island...) have 0 people playing them right now, while back in its days they were well-known and prestigious. It has to do, apart from the genre, with sequels, marketing, the videogame industry paradigm has changed a lot too and so have changed the players and what they understand as a "good" game, etcetera, etcetera. So no, it's not as you say at all.
Omen Cleaver without capitalizing on the R2 is sadness. I think we can count on Armored Core delivering a solid PvE experience. Much like all souls game, there will be deficiencies in some multiplayer aspects with regards to complexity and balance. What the community should continue to do is to positively communicate with From pushing for better patch cycles.
The fight at 2:03 is what I love in these games. It's fun watching you make reads and start adapting to your opponent's habits, balancing defense with punishing your opponent's mistakes.
i hate dueling at meta because things just two-three shot :/ still reads being made but one correct read straight up ends the fight, i enjoy the longer encounters where you can really pick up someones habits instead of guessing correctly one time that someones gonna panic roll
@@fawazahmed4978yeah even after the damage nerf across the board a couple of patches ago the damage is still way too high. 10% ish less and I think we could be in the perfect zone between fights that drag on for ever and fights that last less than the loading screen lol
19:47 dont you love how stamp, a skill that is supposed to be used to trade doesnt even have frame 1 hyperarmor not even for the stance but stormstomp does have it and also stuns the opponent for free damage unlike stamp where even if you poise an attack there is no way you are gonna hit someone with the slow swing
I wish we had a magical power to see Jee's opponents through an invisible webcam while he fights them to see their perspectives and how they react to getting dunked.
About Armored Core, as somebody that came into the series with Armored Core 4on 360, I was kinda hype since a lot of the combat looked *almost* as fast paced and frantic in some bits as it was, but I feel like the new lock on system and oversized bosses were really just added to cater towards ER players. I miss AC4, it was my BB since I couldn't get that.
@@matiasluukkanen7718 that's not true in the slightest. Inductive logic leads to very reasonable faith, I'm not talking at all about religious faith either. You trust your friends to help you out, you trust your parents to take care of you, you trust your wife to love you and you trust your job to pay you on time. These are all things you can't prove, but you take them in good faith based on repeatable confirmation of trust placed in them. Our understanding of physics is based upon trust (faith) that such intangible, invisible laws will still work tomorrow. So no, faith/trust is the opposite of blind belief
The host having ribbers of bobo can only mean one thing, he got it from another player. Unless he’s just an epic gamer and got to the mountain tops and killed Okina at like level 20
Regarding the niche game perspective on AC, demon's souls and dark souls were pretty small releases initially as well. Original demons still is obviously but when it first showed up, there was zero hype and fanfare about Dark souls at all. It became the "super hard, challenge game" for a lot of streamers a year after release because most of us playing it were on console and it was basically unplayable on PC until ds fix. I'll be interested to see how ER hype affects AC sales.
Dismounter definitely has better R2s especially for jumps BUT the Omen Cleaver is awesome as a Storm Stomp candidate, the R2 combos into the stomp uncharged and CGS while having decent hyper armor seemingly invite the trade to some of these people
There's a lot of good tips for beginners, camera control is a big one, even good player struggle with that, yet if you learn to manage your camera early it's a solid fundamental for invading Another good tip, Elden Ring is a cover shooter, use the environment to protect yourself from spells
Assuming you already have a grasp on the fundamentals (if not I recommend dueling with a halberd) a good tip that I took forever to get is don't be afraid to run, especially in a 3v1. A 2v1 is debatable, as an invader should be able to handle a 2v1 against pvers, but if you gotta heal you gotta heal.
@Jeenine I struggle with it on controller due to some muscle issues with my fingers and thumbs, but MNK have too many buttons for me to understand 😅 I thought about using mnk to see if that would help me play the game better, but it's been a struggle
So, omen cleaver is strong, BUT its two-handed R2 and jump is what ruins it for me, it maybe better as a pvp weapon if you land those heavily damaging jump attacks, but its CRAZY short range, you have to be touching your opponent with your nuts to land it, but the R2 on the Dismounter does a massive wide sweep that can dead angle easily, you shouldnt sleep on the standing R2's on some weapons Jee, they are extremely strong, and no less difficult to land than the R1s.
As much as I want Elden Ring to succeed and be good I think of the wisdom to never love something or take something more seriously than the creators who made it.
It’s night and day compared to release, but there’s still so much fundamental stuff that is flawed.
Aim punch for weapons *designed to trade hits* should have been fixed day 0. Instead we are 16 months out, and we don’t even know when the next patch will be lmao
@@Personell101 it's extra disappointing too because, as Gabrii has proven, aim punch can be fixed by just changing one or two numbers in a single file
Unless it's something like insuline
Definitely sound wisdom, If anything ever makes me more angry than happy I drop it it's just not worth it. I Have had way more fun recently fucking around on ds3 than I have in er.
@@greynand8466As someone who’s always loved heavy weapons in pvp, aim punch hurts me deep in my soul. The amount of times I’ve spaced and timed a gugs war cry charged r2 only to miss because of dagger or ss spam, well, let’s just say it’s about the only time I’ve ever been truly frustrated with these games.
this is literally the "exile buffer" meme all over again i love this thing
*Exile buffer spotted*
*No fun allowed*
Me watching my hp bar disappear in 2 hits.
i still have ptsd of the chiming sound of dmb cast
omfg the host running into the L2 is the single best moment that defines low level invitations
Truly a moment of all time
I saw this comment before I finished the video and thought, "I wonder what he's talking about" and then I saw it
Heroic host saves phantom from invader L2 spam with his face
Upload when?
@@welpingwoodz9955 here in a few hours I I'm doing spellsword invasions
@@Drunk_Souls who are you
What you said about criticizing fromsoft is true. People don't want to criticise their games because their lack of corruption feels like an indie game developer, not a triple A studio
Most people who play Souls don't have 1000+ hours put into them. They just live through the experience once, maybe twice, enjoy it and then express their opinions.
As someone who has put thousands on hours into different games that have nothing to do with each other (say, the Pokémon franchise, Terraria, Borderlands, Dark Souls including Elden Ring, Bloodborne and Demon's Souls, Phantasy Star Online, Sonic Adventure 2, NiOh and NiOh 2...) it's pretty obvious to me that the more you play a game, the more you focus into aspects (usually negative aspects) that are invisible unless you've played a lot. And the more you keep playing, the more negative aspects you discover, since the good things are pretty aparent after a while.
Like, I've over 999 hours on Pokémon Crystal. I've donde streaks on its Battle Tower, participated on Smogon, played 2nd Gen competitively... There's not a single good aspect of the games i can discover that I havent already know of, nor can i discover any mechanic i wasn't aware of, but if I keep playing for another 1000 hours, trust me I'll fixate my attention on flaws i've been ignoring all this time. Probably minor flaws that no one care about, but since i've exploited the games so much its inevitable.
This happens with every single game. You can't start a conversation with someone who have played Elden Ring for 60 hours and expect for him to be aware of every single flaw you know after playing for hundreds or thousands of hours. Their vision of the game is a lot more romantic, based on their first taste, and your vision of the game has matured and is more objective: you know the good points of the game but you also know its flaws to the core. The casual player won't be concerned with the poise system being this or that, or this weapon class doing X or X damage, or this especific combo being a true combo, or crouch attacks of ceratins weapons being far too powerful or fast or both, or the lack of a somber smithing stone +5 in the entirety of Liurnia even tho you've scrutinized the level layout of the entire game and it makes sense for it to be there after analyzing the design of the game in a 300.000 words essay...
Those are very specific things that you only discover, engage and feel through playing and playing and playing.
Somebody with 60 hours isn’t a souls player. Straight up.
@FlaskFlash there are games out there that have been played way more then elden ring and they continue to be relevant and people still find new things. There's a reason people have been playing Smash Bros Melee for 20+ years and it's still one of the games played at EVO. If you wanna take this even further: chess has been played for hundreds of years and it's maybe more relevant than ever and people still find new things. A game that makes people have less fun the more you play and learn(like elden ring) is a fail, straight up. The most fun I've had in pvp was in the first 50 hours and recently with the seamless team fights(that are not part of the game).
@@FlaskFlash Great answer. And YEAH WHY'S THERE NO +5 in LIURNIA WHAT THE HECK
@@touchMelilbro You are adresing apoint that is relate to what I've said, but it's ultimately not the same.
First, we are talking about videogames. So chess is automatically out of the equation. Videogames use their own complex language which is a form of ludology different to that of chess in nature and syntaxis, in the same way popular games that have been played since the 2nd century like hide and seek shouldn't be related to chess.
Next point. Smash Bros. Melee is nowadays played by a niche of players compared to what it was when it first came out, in their original boom. I'm well versed in the story of competitive smash since i've been a fan of it for years, and what you say about "Melee having representation in EVO" is in no way meaningful. A lot of games that are even more niche in the fighting game genre have had EVO representation.
What I'm saying here is that to properly understand the flaws of a game you must have played that game a lot, and you are not addressing that point at all. It doesn't matter if the game is aparently good but then turns bad if you are unable to discern all of its flaws, some of them which are not easy to see in just one playthrough. In fact, it's literally impossible for anyone to be able to criticize the points I've mentioned above having played Elden Ring just once, because they just lack the knowledge. So the reason you won't see most people saying that "this" or "that" about Elden Ring is bad is just because they don't know what you are talking about. People who have played ER once have enough knowledge to talk about the most superflous of things, like the general level design or if some bosses are "hard" or "easy", that's all.
Turning back to the point you made (not mine): most games decay over the years. That is not always related to the games being bad or being a failure, not at all. It's much more complex than that: the genre has a lot to do, for example. The best graphic adventures and graphic novels of all time don't have any replayability value, so they are niche nowadays. In the same way most of the greatest games of all time (like Contra, Ninja Gaiden from the NES, Super Mario Bros. and Bros., 3, or World, Phantasy Star Online, FF VI, Monkey Island...) have 0 people playing them right now, while back in its days they were well-known and prestigious. It has to do, apart from the genre, with sequels, marketing, the videogame industry paradigm has changed a lot too and so have changed the players and what they understand as a "good" game, etcetera, etcetera.
So no, it's not as you say at all.
Mecha waifus with big mecha gwynevere...assets... goty edition😂
Omen Cleaver without capitalizing on the R2 is sadness.
I think we can count on Armored Core delivering a solid PvE experience. Much like all souls game, there will be deficiencies in some multiplayer aspects with regards to complexity and balance. What the community should continue to do is to positively communicate with From pushing for better patch cycles.
The fight at 2:03 is what I love in these games. It's fun watching you make reads and start adapting to your opponent's habits, balancing defense with punishing your opponent's mistakes.
Its just a duel
@@nafinbomb Yes and a steak at Morton's is 'just food'
i hate dueling at meta because things just two-three shot :/ still reads being made but one correct read straight up ends the fight, i enjoy the longer encounters where you can really pick up someones habits instead of guessing correctly one time that someones gonna panic roll
basically yeah i enjoyed the fight at 2:03 too nice pick 😂 duel at the end was hella cool too
@@fawazahmed4978yeah even after the damage nerf across the board a couple of patches ago the damage is still way too high. 10% ish less and I think we could be in the perfect zone between fights that drag on for ever and fights that last less than the loading screen lol
19:47 dont you love how stamp, a skill that is supposed to be used to trade doesnt even have frame 1 hyperarmor not even for the stance but stormstomp does have it and also stuns the opponent for free damage unlike stamp where even if you poise an attack there is no way you are gonna hit someone with the slow swing
trash of war for sure
I wish we had a magical power to see Jee's opponents through an invisible webcam while he fights them to see their perspectives and how they react to getting dunked.
About Armored Core, as somebody that came into the series with Armored Core 4on 360, I was kinda hype since a lot of the combat looked *almost* as fast paced and frantic in some bits as it was, but I feel like the new lock on system and oversized bosses were really just added to cater towards ER players. I miss AC4, it was my BB since I couldn't get that.
Omen Cleaver is my favorite weapon, been using it since the beginning. It's very underrated in invasions
Ggs g9 sorry for the heal I wanted to fight a bit longer 😅
Gay
murakumo at home (but actually better)
CGS for the win! Best weapon for invasions!
I use this on my lvl 40 infused lighting for invasions lol,extremely nasty
"You don't want to blind faith into... anything really." Solid real world advice from Jee
All faith is blind. That's why they call it faith in the first place...
@@matiasluukkanen7718 that's not true in the slightest. Inductive logic leads to very reasonable faith, I'm not talking at all about religious faith either. You trust your friends to help you out, you trust your parents to take care of you, you trust your wife to love you and you trust your job to pay you on time. These are all things you can't prove, but you take them in good faith based on repeatable confirmation of trust placed in them. Our understanding of physics is based upon trust (faith) that such intangible, invisible laws will still work tomorrow.
So no, faith/trust is the opposite of blind belief
I love these long vids with you talking, very chill. Haven’t been able to catch a stream so this makes up for that. Thanks for the great content Jee 👍
Imagine if PS axes had, at least, the PSSS moveset, that would be so weird.
With how strong those are, that is incredibly cursed.
Imagine if PS axes had actually usable moveset.
The host having ribbers of bobo can only mean one thing, he got it from another player. Unless he’s just an epic gamer and got to the mountain tops and killed Okina at like level 20
We have the dismounter at home
Slept on weapon that only got better when they buffed the moveset.
Been a fan of CGS with offhand fist since before the very first buff and my boy has got a big glow up since then.
Regarding the niche game perspective on AC, demon's souls and dark souls were pretty small releases initially as well. Original demons still is obviously but when it first showed up, there was zero hype and fanfare about Dark souls at all. It became the "super hard, challenge game" for a lot of streamers a year after release because most of us playing it were on console and it was basically unplayable on PC until ds fix. I'll be interested to see how ER hype affects AC sales.
Dismounter>Omen Cleaver
Amen
Omen
Dismounter definitely has better R2s especially for jumps BUT the Omen Cleaver is awesome as a Storm Stomp candidate, the R2 combos into the stomp uncharged and CGS while having decent hyper armor seemingly invite the trade to some of these people
I miss the light into jumping true combo it looked MEATY and did so much dmg in ds3
Hey JeeNiNe, what are some beginner tips for invaders? Lookkng to try and get into it, cause it looks like fun.
keep alcohol around to preserve your sanity
There's a lot of good tips for beginners, camera control is a big one, even good player struggle with that, yet if you learn to manage your camera early it's a solid fundamental for invading
Another good tip, Elden Ring is a cover shooter, use the environment to protect yourself from spells
Assuming you already have a grasp on the fundamentals (if not I recommend dueling with a halberd) a good tip that I took forever to get is don't be afraid to run, especially in a 3v1. A 2v1 is debatable, as an invader should be able to handle a 2v1 against pvers, but if you gotta heal you gotta heal.
@Jeenine I struggle with it on controller due to some muscle issues with my fingers and thumbs, but MNK have too many buttons for me to understand 😅 I thought about using mnk to see if that would help me play the game better, but it's been a struggle
CGS with offhand weapon is a hated weapon style now?
I thought id never see the day when my old off meta build became the bogeyman of pvers.
I would be okay with a greatsword damage nerf if it meant a moveset buff
The should give the robots in AC6 fortnite dance to drive sales crazy 😂😂😂😂😂😂
Man I gotta get back on Elden Ring and try this setup gank spanking
What starter class did you use for this build
Anyone know what level and upgrade jee’s play through is at now?
I believe he’s around level 25 but I’m not 100% on that. I think his weapons are all about +4/+5.
Barefoot mecha waifu core when?!
I'm asking for a friend.
always funny when a host offs themselves
I really couldn’t spare two turtle shits for armored core let’s go back to ds3
The omen of all cleavers!
What weapon where they referring to with "psgs" I didn't figured out what weapon it was
psgs - powerstanced greatspears a.k.a dual lances
What level is Jee invading at? Asking for a friend.
My favorite weapon
So, omen cleaver is strong, BUT its two-handed R2 and jump is what ruins it for me, it maybe better as a pvp weapon if you land those heavily damaging jump attacks, but its CRAZY short range, you have to be touching your opponent with your nuts to land it, but the R2 on the Dismounter does a massive wide sweep that can dead angle easily, you shouldnt sleep on the standing R2's on some weapons Jee, they are extremely strong, and no less difficult to land than the R1s.
The r2 is great for trades. It's more defensive than offensive, but you can always 1h for the other r2
good ol' brother corny
What is a psgs?
one of the weps of all time.
Jeenine you're menace! I'll beat you someday.
RL 60 Reg 12 Som 5 please 😢😢❤❤
How is it going bro?
What is ur current lvl G9?
1st
Nice
the amount of autism required for a human being to comment "1st" on a youtube video is very high
@@veraccmad you didn’t get to say it